Mutant Year Zero: Road to Eden has been on my radar for a while, mainly because it looks like a tweaked version of X-COM, a series I have massive respect for. The game, which is being developed by Bearded Ladies and published by Funcom, has players taking control of a team of unlikely heroes, like Dux (a crossbow-wielding, walking, talking duck) and Bormin (a boar with anger issues), who must navigate a post-human Earth with its abandoned cities, crumbling highways, and mutated monsters on every corner. The team behind the game includes former Hitman leads as well as Ulf Andersson, the designer of Payday.
"Our goal is to blend the deep and tactical combat of XCOM with branching storylines that unfold as you explore overgrown forests and abandoned cities with your team of Mutants," Andersson said. "Mixing that with real-time stealth gameplay gives you a unique way to approach or avoid combat situations you encounter while exploring."
Mixing stealth with tactical, turn based action, Mutant Year Zero: Road to Eden is based on the classic 'Mutant' IP that has spawned several popular pen and paper role-playing games since its inception in the 1980s, including the current Mutant: Year Zero from Free League and Modiphius Entertainment.
Mutant Year Zero is set to release in 2018 on PC, PlayStation 4, and Xbox One.
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