Scathe gets ‘Guiding Light’ update with new features and bug fixes

Emanuela (11. October 2022 15:13 )
Scathe gets ‘Guiding Light’ update with new features and bug fixesNews  |  DLH.NET The Gaming People

Scathe gets ‘Guiding Light’ update with new features and bug fixes

 

Leamington Spa, UK - 11 October 2022 - Leading UK games publisher Kwalee and three-person developer Damage State are pleased to bring a new update 1.0 ‘Guiding Light’ to Scathe, the adrenaline-fueled bullet hell FPS. The new update brings updated maps, fast travel, a new objectives system, an improved tutorial system and some minor bug fixes.

Scathe also gets a limited-time discount with the new ‘Guiding Light’ update. Scathe is available now for PC for £14.99 GBP/€17.24 EUR/$18.74 USD. The offer is only valid for a week and ends on October 7, 2022. 

To buy Scathe on PC, visit the Steam page

The following features are added in the ‘Guiding Light’ update -

Updated Maps

Scathe will get an updated map system so that zones containing Dark Magic spells, new weapons, and bosses will be signposted on the World Map using new icons.

The zones you’ve already visited will contain information about how many runes you’ve collected, what weapon you picked up there, what spell you picked up there, and your overall percentage completion for that zone.

There is also a zone map, so you can see clearly where you are in each zone, how many possible exits there are, and how you’ll need to navigate through the zone if you want to reach one of them.

Fast Travel

We want you to have the smoothest possible trip through Hell, so we’ve added fast travel to Scathe.

This means you won’t have to backtrack through zones if you need to pick up runes, find spells, or simply enjoy a blood-splattered romp through a zone you particularly enjoy. 

All you need to do is click on a zone you’ve already visited and it will give you the option to fast travel there. If the zone has multiple entrances/exits, you’ll be placed at the entrance where you originally entered the zone, so you can replay your past glory.

New Objectives System

Every zone now comes with a banner that contains a list of objectives, which will help guide you on your journey through the fiery depths of the underworld.

These objectives will encourage you to find a certain number of runes in each zone, point you in the direction of exits that lead to weapons/spells/bosses, and much more. As you accomplish each objective, it will be marked off of the checklist, for that extra sense of demonic achievement. 

If you want a real challenge, there is also a speedrun time set for each zone.

Improved Tutorial System

We’ve fleshed out our tutorial system to include more in-depth information on how to use new weapons, Dark Magic spells, and Demon Mode. 

Much like the Demon Compendium, you can access this information at any time in the main menu, so all of that demon-slaying knowledge is at your fingertips!

Prompts for the face wipe and dash will now no longer be in the sidebar like the tutorials, but will instead be a stronger prompt in the middle of the screen.

Here are a few of the minor bugs that have also been fixed:

  • Voiceovers and subtitles going missing during gameplay;
  • The host and client both being able to drop out of the world in a certain special door within Zone 34;
  • The host and client being able to escape the world yet again through the Guardian Doors for Scourge and Chaos;
  • The achievements “Such Sin” and “Scathe Too” not triggering properly when completed;
  • The game occasionally crashing for one or multiple clients during co-op games after all lives were lost;
  • Too many Scuttlers spawning during the fight with Scourge, causing FPS drops;
  • The walls in Zone 28 appear to be misaligned with the floor;
  • A pillar in Zone 47 appears to be misaligned with the environment.

If you haven’t played or reviewed Scathe yet, now is a good time to get in the game to slay some demons! If you need additional codes, please feel free to reach out to the PR contacts below. 

 

About Scathe 

Scathe is an adrenaline-fueled, classic FPS with big guns and even bigger demons. You play as Scathe, Enforcer of the legions of Hell, forged from the earth by the Divine Creator themself. And you, like your fallen kin before you, must prove your worth by navigating a deviously-crafted maze, entangled with demonic evil at every twist and turn. So, grab your Hellhammer, lock’n’load and get ready to unleash your almighty fury!

About Kwalee

Kwalee is a multi-award-winning games publisher and developer based in Leamington Spa, UK, and publishes a growing catalogue of PC and console titles including Eternal Hope & Scathe, along with the upcoming titles Die By The Blade, Wildmender and ROBOBEAT.  

Founded by games industry icon and Codemasters co-founder David Darling CBE, who leads a fast-growing team of global gaming experts with studios in the UK, India, China and Portugal along with remote team members all over the world, Kwalee is on the lookout for high-quality games to publish on all platforms and encourages developers to get in touch.

Officially recognised as 'Best Publisher' (Mobile Games Awards 2022) and 'Best Large Studio' (TIGA Awards 2021), Kwalee is also an ambassador of the not-for-profit organisation Women in Games and a regular supporter of the charity SpecialEffect.

About Damage State 

Damage State is a video games developer situated in Dundee, Scotland, UK. Formed in 2019 by three ex-AAA industry developers sporting over 40 years of combined experience. Their focus is on premium indie titles (III) and a more modern take on game development. Scathe is Damage State’s debut title and is due for release in 2022.



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