Charming roguelike deckbuilder Wildfrost makes its way to mobile!
The critically acclaimed roguelike deck-builder Wildfrost makes its much-anticipated mobile debut on iOS and Android!
London, United Kingdom – Tuesday, March 26th – Today publisher Chucklefish and independent developers Gaziter and Deadpan Games announce the release of Wildfrost mobile, coming April 11th on iOS and Android, available midnight local time for pre-registration.
Players will embark on an extraordinary journey across a stark, frozen landscape, in a quest to reclaim a world taken over by the Wildfrost. Armed with a dynamic deck of delightful companions and potent elemental items, players will navigate frosty peril, with only the small settlement of Snowdwell and its tenacious survivors standing against an unending winter. Success hinges on strategic prowess and adept deck-building in this epic battle to relinquish the icy grip of the Wildfrost.
As the adventure unfolds, players will have the opportunity to recruit cute, but brutal card companions, bestowing them with enchanting wobbly charms to bolster their abilities. After each expedition, return to Snowdwell to restore the town, unlock additional cards, and face new, exciting challenges and events. As a roguelike, there’s boundless replayability, offering a fresh adventure with every playthrough.
Wildfrost Features:
- A perfect mix of deckbuilding and adventure. Wildfrost lets players test card their battling skills as they fight to save the village of Snowdwell.
- Multiple, unique 'leaders' from a variety of different tribes at the beginning of each journey, each gifted with different randomised stats and skills.
- The ‘dynamic counter system’ to exploit foes and frosty monsters’ weaknesses.
- A compendium of cute card companions, elemental items and powerful charms to recruit and increase tactical options in battle.
- Endless replayability filled with challenges and a new Daily Run.
- Featuring fun jangly charm cameos from ‘Cult of the Lamb’, and ‘Celeste’.
Wildfrost mobile will be available in all its glacial glory April 11th, for £6.99, $6.99, €6.99. Playable in English, Chinese (Traditional and Simplified), Japanese, and Korean.
The Wildfrost website can be found here.
About Wildfrost
Developed in collaboration between Will Lewis (Programmer & Designer, Deadpan Games) and Asaf “Gaz” Gazit (Artist & Designer, Gaziter) Wildfrost is an exciting adventure game set in a world on the brink of destruction from the Wildfrost. Using deck-building tactics, you'll head into the frost to battle through enemies to reach the mountain summit, banishing the Wildfrost and returning peace to the world.
About Chucklefish
Chucklefish is an independent game developer and publisher based in London, UK, with a love of charming pixel art and a drive to support and create amazing games. Since 2011, Chucklefish has developed its own games (Starbound and Wargroove) and supported indie developers to realise their own visions. They’ve published titles such as Risk of Rain, Stardew Valley, Timespinner, Pathway, Eastward, INMOST and Wildfrost. With their third in-house game – Witchbrook – in the works as well as many exciting projects from their publishing partners, Chucklefish have never been more proud to remain independent.
You can find updates for Wildfrost on the website, Discord and Twitter. Want to follow Chucklefish too? You'll find us on Twitter, Facebook, Instagram and YouTube. Phew!