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Extreme Battle/Survival mode:
Successfully complete the game with Leon, then save the game. Then, play Claire's second scenario,
complete the game, and save the game.
Submission:
Stephen Chong.
Unlimited ammunition:
Begin game play and press Select to display the options screen. Select the "Key
Config" option, then hold R1 and press Square(10). The word "Auto" will
turn red to confirm correct code entry.
Alternate uniforms:
Complete either character's first and second scenarios in less than three hours.
A zombie in a uniform will appear after both missions are completed to confirm
correct code entry. Load the saved game and begin the first scenario by going to
the police station without collecting any items. Quickly move past the zombie
that appears in the alley near the police station. Collect the shotgun, then
kill the zombie. Take the special key from the zombie's body to open the lockers
with alternate uniforms. Claire has a single alternate uniform, with a quick
shooting revolver. Leon has two alternate uniforms, one of which will allow him
to shoot with one hand.
Unlimited weapons:
Complete either character's first scenario without saving the game in under 2.5
hours with an A or B ranking for the special rocket launcher. Complete either
character's second scenario without saving the game in under 2.5 hours with an A
or B ranking for the special gatling gun. Complete either character's second
scenario without saving the game in under 3 hours with a A or B ranking for the
special machine gun. The special weapon will appear in the next game after the
first chest is opened.
Auto-aim:
Select "Options" from the main menu or press Select during game play. Then,
enter the "Key Config" screen, select "Type C", and then select
"Exit". The
quick auto-aim feature should now be enabled. Hold R1 to get Leon or Claire to
pivot and aim at any zombie they see, and press L1 while holding R1 is held to
change targets. Note: You still have to hold Down to aim at crawling zombies and
Up to aim at higher targets.
Submission:
Elliot Bowers.
Hunk scenario:
Complete Claire or Leon's second scenario saving less than twelve times with a
end time of under two hours and thirty minutes. Hunk is a soldier that must
reach the second floor of the police station from the sewer with just battles
and no puzzles.
Tofu scenario:
Complete either character's first and second scenarios in less than three hours.
Play the game again with the other character, and also complete their first and
second scenarios in less than three hours. Play the game a third time and
complete either character's first and second scenarios again in less than three
hours. Note: The game must saved less than twelve times during each of the six
scenarios played and unlimited weapons must not be used. Tofu is a piece of tofu
(food) that must reach the second floor of the police station from the sewer
with just battles and no puzzles. Tofu can not use any weapons other than a
knife.
Rebecca Chamber picture:
Search the desk on the left side of the S.T.A.R.S. office. The phrase ""Its
trashed someone must have searched it" will be displayed. Repeatedly search the
desk approximately fifty times until a roll of film is found. Take the film and
develop it in the photo lab to see a picture of Rebecca in a basketball uniform.
Play as Ada Wong:
Successfully complete level 1.
Play as Chris Redfield:
Successfully complete level 2.
Shoot the screen:
While playing Leon's scenario, take the unlimited ammunition shotgun and go to
the roof where the helicopter crashed. Stand near the door leading inside, and
make sure that a close-up view of Leon appears. Aim the shotgun at the screen
and fire. Bullet holes will appear. Note: This may also be done at any location
where Leon can aim at the screen with the shotgun.
Hidden ammunition:
The following locations behind and within the police station in Scenario 1
contain hidden ammunition caches.
Submission: by
Elliot Bowers.
Alleyway past the stairs of the gunshop
Turn towards the trashcans opposite the blue dumpster and search them for hand gun
bullets.
Alleyway past the basketball court
Go past the zombie-filled basketball court until you find a van. Search the back of the
van and to receive hand
gun bullets.
Dark Room
Search the filing cabinet along the wall (next to the storage box) for hand gun bullets.
S.T.A.R.S. office
Check behind the "trashed" desk for hand gun bullets.
Hall with the stairs to the basement
Search the mop bucket leaning against the metal shelves behind the stairs.
Night Watchman's bunk room
With Leon, search the lockers for shotgun shells.
Briefing room (with the chalkboard)
Using Leon, go to the room where the red jewel was hidden in the painting and search
around the middle of the
junk pile of art at the far end of the room.
The hall with the crows
Search the man "that was pecked to death" twice for hand gun bullets.
The hall behind the main R.P.D. police office (with the safe)
Look for an unmoving zombie lying face-up on the floor and search it for hand gun bullets.
The hall with the filing room (near the beginning of the police station stage)
Check the dead zombie lying on the floor.
Filing room (with the two sided filing lockers in the middle)
Using Leon, check the middle filing cabinets for shotgun shells.
Party room (with the last surviving police officer)
Search the cabinet where you talked to the last surviving police officer.
Statue with second red ruby
Have Leon or Claire search behind the statue with the second red ruby.
Hint: Mixing herb power-ups:
The herb power-ups can be mixed using the "combine" command for varying, but
very beneficial results. This will also save storage space for holding puzzle
items. Here is a listing of some herbal combinations and the outcomes:
Submission:
Elliot Bowers.
1 green herb + 1 green herb = Full health recovery
1 green herb + 1 blue herb = 20% health recovery and antidote
1 green herb + 1 red herb = Full health recovery
1 green herb + 1 red herb + 1 blue herb (in that order) = Cure-all (full health recovery
and antidote)
3 green herbs combined = Full health and more
Hint: Tyrant's ammuntion:
In Leon or Claire's second scenario, the player will constantly run into a giant
super zombie called Tyrant. Every time he's defeated, the player can steal his
ammunition: Shotgun shells or magnum bullets for Leon, and grenade rounds or bow
gun bolts for Claire.
Submission:
Elliot Bowers.
Hint: Final stage bonus room:
The final stage has a bonus room that can be entered through a long but easy
process. In the first scenario, have Leon or Claire use the red lab key card to
enter the room with the giant flying moth. Kill the moth. Find the keyboard
attached to the wall, kill the larvae on it and type your name in on the keyboard as "GUEST."
Register your fingerprint. Go to the first floor of the lab
and find the thumbprint reader panel. Use your fingerprint, and the panel should
then ask for a second "fingerprint verification." Complete the game, and save
the second scenario to any file. In the second scenario from the game you have
just played, go to the final stage. Find the room on the first floor of the lab
where wriggling plant vines are blocking the vent. The red lab key card should
be there. Take it and go to the moth room with the keyboard. Enter your name as
"GUEST" and register your thumbprint. Finally, go to the first floor and find
the thumbprint reader. It should ask for the "secondary fingerprint verification." Do it, and the
bonus room to the right of the panel should be
unlocked. Look for a special weapon inside.