EHRGEIZ FAQ Version 2.5
Author: Aaron McKeever (KingSeph@Aol.com)
Copyright: This document is Copyright Aaron McKeever 1999. If you would like to
use parts of this FAQ (word for word or rewritten...it's doesn't matter to me),
post this FAQ on your webpage, or if you would like to distribute it please e-
mail me.
NEWS FLASH:
IT HAS JUST BEEN ANNOUNCED LAST WEEK THAT EHRGEIZ WILL BE COMING TO THE US. ALL
I CAN SAY IS THANK GOD, FINALLY A GOOD SQUARE FIGHTER IS COMING OUT HERE IN THE
STATES.
CHECK OUT THIS ARTICLE FROM PSX.IGN:
Responsible for the acclaimed PlayStation fighting games Tobal No. 1 and
Tobal 2, Dream Factory made its first entry into the arcade market last year
with the oddly-titled Ehrgeiz, one of the first truly prominent displays of
full-3D, multi-level combat the genre had seen. Now the home conversion of the
game (just recently released in Japan) has landed itself a position on Square
Electronic Arts' release schedule for later this year.
Ehrgeiz's roster is comprised of 16 characters, including several from
Final Fantasy VIII. Familiar faces such as Cloud, Tifa, Vincent, Yufie, and
Sephiroth join original characters, which range from the muscle-bound Godhand to
the yo-yo wielding Yoko. Each character has their own special ability, and many
utilize weapons in battle. Since the fighting takes place in true 3D
environments, the characters can use higher ground to their advantage, spring
onto opponents below, and launch projectile attacks at varying angles.
New to the home version are a variety of mini-games, which, as in the
PlayStation conversion of Tekken 3, are intended to extend the game's lasting
appeal. Various endurance events comprise a majority of the additions we can
expect. A whole array of new CG movies, including individual character endings
and introduction, are on the slate. Even more prominent, however, is a fully-
fledge "RPG" mode wherein players can take on the persona of either a female or
male adventurer and explore randomly-generated dungeons. More than an
afterthought, this mode has its own array of monsters, moves, and special items
it's truly a game within a game.
Ehrgeiz is certainly a different approach to the fighting genre whether
it's one that will truly take hold remains to be seen. The game enjoyed a good
deal of success in Japanese arcades, and its home-only additions should only
increase its appeal stateside. We'll provide continuing coverage as its May
release nears.
Randy Nelson
Sections
I. Story
II. Menu Translations (How to save/load a game)
III. Characters
IV. Basic Fighting Techniques
V. Move List
VI. Secrets
VII. GameShark Codes
VIII. Character Endings (SPOILERS)
IX. Notes
X. Credits
I.
STORY
Ehergeiz[e:r gaits](m) A great exploit, Ambition
50 years ago, the weapon with a mysterious MATERIA was found in a German
castle ruin. The blade of weapon was broken, and a mysterious stone was set in
its grip. The weapon was named EHRGEIZ, later became it the name and the symbol
of a fighting tournament that is to decide the world strongest, and became the
trophy for the champion.
On the other hand, secret excavation of a ruin in the Middle East desert,
which was said to contain the secret of immortality, was made under the order of
one unknown organization. The organization was called "Red Scorpion,"
officially an international organization for defending treasures and ruins of
ancient time in the world, but its true purpose was to develop bio-weapons
utilizing the technolo f hyper ancient cultures. "Red Scorpion" has finally
found the location of a hyper ancient ruin of a legend and they reached the door
of the ruin, but they could not find the key of the locked door.
In these situations, one hypothesis was born that the key was a mysterious
stone set in EHRGEIZ. Since the day when the door of the ruin was knocked, the
stone has been shinning mysteriously, and anyone who takes it in their hand
feels that someone calls them, their heart was caught in strong desire to answer
the call.
Koji Masuda, who has been a champion of the EHRGEIZ tournament last three
times and has kept EHRGEIZ in his hand, ws uided to the Middle East by the light
of the stone. There he found the secret excavation of the ruin. Though the
stone still called him, he had to leave the place due to the hard attack of "Red
Scorpion" guardians. Since then Koji has been chased by "Red Scorpion" who
wanted to kill him to keep the secret. He could not come back to the ruin
easily.
The next EHRGEIZ tournament was about to begin. Koji returned EHRGEIZ to
the commission of the tournament, but he had to have given up participating in
the tournament due to the risk of life. Therefore he wrote a letter to his
daughter, Yoko living in distance, asking her to success his will and to get
EHRGEIZ again.
After all the fighting of EHRGEIZ started from passed the frame in the
tournament. The new champion in the final match (stage 1) started to run as
soon as he got EHRGEIZ in his hand as if guided by the light of the stone.
However his way stood mystery seekers urged by the ambition to get the ancient
secret aiming to capture EHRGEIZ.
On the other hand, in the game center playing, the communicational waging
war, challenger will make an entry into the fight stage that can aim to prevent
the enemy in his way for getting the EHRGEIZ back. You will find that all of
the playing system in this game is new, and can play a lot of fighting scene in
your pleasure. If you hope to keep on winning of the game, you might be
absorbed in to be an ambitious fighter.
II.
MENU TRANSLATIONS (How to save/load)
Because many people have asked me how do I save or load my game I have decided
to put this section in in.
At the Main Menu (this is where you select what whether you want to play Arcade,
Quest, or MiniGame mode) select the memory card option. You will then see a
screen that has three options:
Load
Save
Back
When you select load two options will appear asking you if you are sure:
Yes
No (highlighted as default)
When you select save you will be asked you if you are sure or if you want to
overwrite a previous saved game:
Yes
No
III.
CHARACTERS
YOKO YOKO.Y
Age: 17
Nationality: Japan
Sex: Female
Occupation: ICPO Agent
Weapon(Special attack): YO-YO
Yoko's father is an adventurer and a martial artist who investigated
archaeology. Her mother is a transmission of the kishibojin Ju-jutsu (Kung Fu
played with hands). Her parents divorced each other when she was 10, so her
mother brought her up. Though she is a high school student, she is invited by
ICPO to participate in study team for short-range antipersonnel strategy because
of her talent in Ju-jutsu. One day she was entrusted to get a legendary weapon
EHRGEIZ at this time she received a letter from her missing father. Furthermore
she was order to participate in the EHRGEIZ tournament to research the
threatening atmosphere concerning EHRGEIZ.
KEN MISHIMA GODHAND
Age: 26
Nationality: Japan
Sex: Male
Occupation: Now CEO of Mishima Construction Co.,but ex-mercenary
Weapon (Special Attack) Armgun, Land mine, Hand bomb
He used to be mercenary soldier and put himself in the "Red-Scorpion." Later he
gained the information of organization so-called hyper ancient ruins that hidden
mystery of perennial youth and immortality, which he thought of doing the
business with the information. And he cut his right arm by himself for retiring
the organization. Then he sold the information to one of the most wealthy and
famous syndicates in the world, and got their support of establishing company.
As getting a new right arm, Ken got a hypothesis that the stone set into the
EHRGEIZ was the key of ruins by setting up research team in his company. His
ambition is getting larger.
LEE SHUWEN
Age: 47 at the moment
Nationality: China
Sex:Male
Occupation: Chinese murder martial artist
Weapon (Special attack): long spear
Having been called a murderer martial artist; his art could kill a person by one
hit. He, the founder of Lee Si Hakyoku Ken, and the man called the God of
spear, was said to be administered poison to death. But he revived by the power
of legendary "oil" which "Red-Scorpion" that was found in the Qin Imperial
Mausoleum. Furthermore he has been keeping on restoration of youth time by
time. Eventually he would become over restoration of youth, but if keeping it
he would banished at least. Therefor he began to seek the secret of the
legendary hyper ancient ruins in order to get medicine of perfect immortality.
HAN DAE HAN
Age: 23
Nationality: Korea
Sex: Male
Occupation: Action movie star
weapon(Special attack): missile
Han is famous as a young action movie star that is a Tekondo master and acts
without a stunt man, but only few people knew that his right leg is artificial.
One year ago while he was making a film in the Middle East, his right leg was
drawn in smoke-like darkness suddenly appeared. And later mysteriously, his
sense of the right leg still remains. As he researched this unexplainable
phenomenon, he found that there were similar accidents once in a few decades
around the legendary hyper-ancient ruin. And he himself began to be drawn in
the mystery of the ruin.
PRINCE NASEEM
Age: 29
Nationality: UK
Sex: Male
Occupation: Kick boxer
Weapon(Special attack): Rocket punch
Naseem said he would beat whomever in his way. It was his article of faith and
he is seeking stronger opponent everyday. But there was no opponent to match
him in kick boxing world. And he became unsatisfied with unarmed battles. One
day he knew about the EHRGEIZ tournament, in which fighters can use weapons,
fire arms and even ESP, and decided to test himself in the new stage. He is
neither interested in EHRGEIZ nor ancient mystery, but he is full of fight
because he found unexpected powerful opponents in the tournament over his
exception.
Though sasuke's appearance is like ninja, he is totally a mysterious person. He
is employed by "Red Scorpion" as an underground activist at the moment; in fact
he lost his past memory and does not know his true name. However when he faced
Koji Masuda, the adventurer whom he chased to assassinate by order, he saw
mysterious light of the stone set in the broken-blade weapon in Koji's hand and
felt like he reminded a piece of his lost memory. Sasuke aimed to get EHRGEIZ
the legend weapon, believing that when he gets the stone he can remind who he
is.
INOBA DASHER
Age: 38
Nationality: Japan
Sex: Male
Occupation: Professional wrestler
Weapon(Special attack): Professional wrestling
Inoba is student of the HERGEIZ's founder-Karl Schneider and man of influence in
the professional wrestling world. And he is a member of the commission of the
tournament, too. Recently when Schneider passed away, he found a note in the
teacher's articles and knew that Schneider surmised the relation between the
stone in EHRGEIZ and the hyper-ancient ruin. Inoba himself has felt the passion
when he sometimes saw the mysterious light of the stone. To solve his teacher's
mystery and to confirm the destination of his passion, he seeks the legendary
weapon.
WOLF MAIDEN JO
Age: 18
Nationality: None(German, authorized dead)
Sex: Female
Occupation: Prisoner
Weapon (Special attack): Transformation
In the accident that a plane crashed in the basin of Amazon, only a baby
survived with a wound on the head, but miraculously she was saved from death.
Then a wild wolf rescued her. As raised as an animal, she acquired three times
stronger physical power than usual human. After her mother of wolf was dead,
she often made attacks to the neighboring villagers near jungle and was feared
as a "wolf maiden." So she was captured to put into prison, but she went
berserk there that jailers could not stop her, until "Red-Scorpion" heard about
her and employed. Then she was named Jo, and sent to the EHRGEIZ tournament not
knowing the reason.
CLOUD STRIFE
Age: 21
Nationality: Nibelheim
Sex: Male
Occupation: Former Soilder
Weapon(Special Attack): Buster Sword
TIFA LOCKHART
Age: 20
Nationality: Nibelheim
Sex: Female
Occupation: Bar Girl at Seventh Heaven, Member of Avalanche
Weapon(Special Attack): Zangan Style Martial Arts
KOJI MASUDA
Age: 39
Nationality: Japanese
Sex: Male
Job: Martial Artist, Student of Archaeology
He is the father of Yoko but had divorced his wife. As his daughter was left
under custody of his wife, he could concentrate on his excavation and
exploration work, and became the three-time EHRGEIZ tournament champion. This
time, having been led to the secret excavation site of Red Scorpion, his life
has been threatened.
CLAIR ANDREWS
Age: 20
Nationality: UK
Sex: Female
Job: Student of Archaeology
She is Masuda's assistant and studies ancient exploration. Since the age of 12,
Clair has been a world-class champion at both golf and net ball. Later, she
became the student of a martial arts expert. She is good at high speed
barehanded fighting as well as using military weapons.
IV.
BASIC MOVES & FIGHTING TECHNIQUES
Running:
Unlike the "dash" function of other popular fighting games, in Ehrgeiz you
actually run! Your character can run in eight different directions; just hold
the joystick in the direction you wish to run. This comes in handy for
many techniques and for safety reasons; you can hide behind boxes and various
objects on the screen, or you can use the run to initiate an offensive attack.
Also, you can run away from your opponent.
Blocking:
Blocking in Ehrgeiz can be tricky. The basic technique is similar to that of
Tekken, in which your character blocks automatically when the joystick is in a
neutral position facing your opponent (blocks high and mid attacks).You can also
hold G while moving (not crouching) and your character canblock high and mid
attacks. To block low, just hold Guard while standing in one place to Fully
Crouch then you can block low attacks while moving. You cannot block Special
attacks.
Blocking Sword Attacks:
You cannot block sword attacks with your hands. Thus you got to catch the sword
by pressing the Guard button the split second before contact. Just like for the
throws, you got to look and estimate. Practice makes perfect.
Fully Crouch:
Unlike other fighting games, crouching is done in a different manner. To fully
crouch, you must hold G until you crouch. This can be used to do some offensive
attacks or to block low attacks. After you have crouched and you
want to stand up again, just release G.
Jumping:
Tap joystick twice in direction you wish to jump or hold G and push S (hold G+S
to jump higher). Use jumps to surprise your opponent and/or set up an offensive
attack.
Step:
Once fully crouched, tap the direction you wish to step.
Throwing:
The argument will continue for generations - for all of the fighting-game
players who think that throws are "cheap," there's an equal number of game
designers who continue to include throwing as an integral element of their
games. Throwing is generally best used when your opponent is "turtling;" i.e.
standing around and waiting for you to attack so he or she can counter. Simply
press G+H+L to toss 'em into the action. There are different variations of
throws; each person has quite a few. To perform your character's Special Throw,
rotate the joystick 360 degrees and press G+H+L. To do a Special Throw a pretty
easy way, hold G and rotate the joystick Counter clockwise 360 degrees then push
H+L while still holding G. When you are being grabbed/thrown and you want to
break out of it, push G while your character is blinking white and you will
break out. To prevent being tackled (grabbed), push G just before the tackle
hits your character.
Rolling:
When on ground, just push direction you wish to roll. Or when standing, hold G
and push the direction you would like to roll twice. Use the roll to avoid
obvious ground attacks and Special projectiles.
Special Attacks:
Performing Special Attacks are easier than ever in Ehrgeiz; just press the
Special button! Unfortunately, you have a limited Special Gauge that only allows
you to use a certain number of attacks or for a certain period of time. When
your gauge is completely empty, there is a Special Attack for each character
that does something. These are unblockable. Some people
just don't understand that there is a limited Special Gauge and when you use it
all, there is no more. Then there is another Special that can be done when your
Special Gauge is empty for everyone.
Counter:
Push S right upon impact of hit. (G with Sasuke).
Getting Up Attacks:
When on ground, H; L; or H+L and your character will do a Get-Up Attack.
Tech. Hit:
Use this to your advantage. As with some other fighting games such as some
Street Fighter games, you can land safely when you are knocked into the air.
Before you fall to the ground, push G twice while airborne. Use this to surprise
your opponent and get in a quick hit before they can react.
Fade Away (Dodge):
When running, push G twice and your character will turn sorta' translucent and a
kind of lightning beam will surge through them and spin around. This can also be
done in the air (when you fall off a high place or jump); it can be used to
advance your capabilities of movement in the air. Use this to dodge projectiles
that are coming towards you.
360 Degrees.
In EHRGEIZ the axis is removed, which combine with both characters in former
fighting games. Not be restricted in an opponent's movements, you can change
any link course. Eventually a full range of 360 degree movement is now
possible. Transverse direction's moving, or shift any courses what you like and
avoid an attack so on. The action cannot be found in general 3D fighting game
before. Furthermore you can enjoy your offense and defense from a running
opponent's flank or rear attack.
Stage Fighting Element Stage
The stage about EHRGEIZ is not only stage that produced fighting, but also it's
formed four phases of undulation that can be used to make an attack enemy from
high place. Inversely you can use it for defense. Of course if you don't use
the difference in grade, the skill which not drawn out is prepared for you. The
box in the stage is not only can be used to ride on but also can be used to run
against your enemy. In the painted background you'll find limitless ways of
fighting.
V.
MOVE LIST
Key
H-High Attack button
L-Low Attack Button
G-Guard Button
S-Special Attack button
UH: Unblockable High
UM: Unblockable Middle
UL: Unblockable Low
DT: Death Trap
* or J: Just Frame Point
QCF: Quarter Circle Forward: Down, Down-Right, Right
QCB: Quarter Circle Back: Down, Down-Left, Left
/: Or
+: Simultaneously
DB: Deathblow (Jumping Slash)
FC: Fully Crouched
( ): Hold
(<-) = Hold back during move to go back to turned position
(<-/-> =Hold left or right during move to cancel SideStep
YO YO YOKO
Basic Attacks:
Quick Jab H
Cat Scratch H,H,H
Cat's Tail H,H,L
Sleeping Cat H,L
Slap Dragon H,S
Breaking Up H,S,H,H,H,H
Full Moon H+L
Snap Dragon H+S
Low Kick L
High Tide L,L,H
Low Tide L,L,L
Spinning Orchid L,L,S
Welcome Home S+L
Dinner Maker S+L,H
Can't Touch This S+L,H+L
Half Moon H+G
Shadow Moon L+G
Jacob's Ladder L+G,H,H,H,H
Hop Kick H+S+G
Inverted Moon S+L+G
Executed Attacks:
MoonSault H+L (When on Higher level)
Jack Knife While getting up H
Reincarnation While getting up H+S
Highway To Heaven While getting up (H+S )
Nose Gunner While getting up H+g
Tail Gunner Walk+H,H,H,H,H,H
Double Round-a-bout Run+H,L
Triple Cyclone Run+H,H,H
Sliding Run+L
Running Dive Run+H+L
Half Moon Run+H+G
Reflection Moon Analog in any direction,G,H
Hungry Hawk FC+H
Shadow Moon FC+L
Crescent Moon Step+H
Heel Hook Step+L,H
Whip Kick Step+L,L
Neck Slicer Left Step+L,H,L
Neck Slicer Step+L,H+L
Neck Slicer Right Step+L,L,H
Altima Fall H,H*,L,H,H*,H,H,H,H,H*,L,L
Throws:
Flip Dislocator (Front) H+L+G
Side Dislocator (Front) H+L+G,L
Bash Closeline (Right) H+L+G
Flip Toss (Left) H+L+G
Neck Drop (Left) H+L+G,L or H
Evil Wheel (Back) H+L+G
Slapping Neck Cracker Full circle with stick, H+L+g
Attack Reversal H+S+L
Special Attacks:
Yo-yo catch S
Crazy Marbles S (In the air)
Advanced Walk The Dog While holding S, press and Hold L
Yo-yo Trap S
Slap Dragon S (White meter is empty)
GODHAND KEN MISHIMA
Basic Attacks:
Jab H
1-2 Kick H,H,H
Up Down Combo H,H,L,H
Speed Punch H,L,Hx9
Raising Upper H+L
Metro Breath (H+L)
Orge Crush H+L+S
Double Upper H+S,H
Low Kick L
Hell Spin L+S
Break Knuckle L+S,U
Homing Slide L+S,L
Boomerang Hook Left L+S,U,D
Boomerang Hook Right L+S,D,U
Stomach Crush L+S,H+L
Heal Soul ??? G+U
Turning Low Kick G+L
Turning Low High Kick G+L,U
Mirage Spin Kick G+H+S,L
Shower Kick G+L+S
Franking Upper 90 degree's,H
Executed Attacks:
?????????????????? When Above Oppenent H+L
Divide Tile Step,H
Divide Knuckle Step,H,H
Divide Spin Kick Step,H,L
Wind God Hand Step,L,H
Lighting God Hand Step,L,H+L
Abyss Spin Step,L,L,L
Triple Black Hawk While Runing,H,H,H
Slide Kick While Runing,L
Air Raid Kick While Runing,G+H
Shoulder Tackle While Runing,H+L
Turning Back Kick While Runing,G,H
Just Frame Attacks:
?????????????????? H,H,J H,H,H,H,H,J H,H,H,G
?????????????????? L+S,J H
?????????????????? L+S,L,J H
?????????????????? Step H,L,J H
Thorws:
Strecth Throw From Front
Tower Bridge (H)
Neck Crush From Left
Moon Dive From Right
Power Arm Throw From Behind
Spinning Pile Drive 360
Special Attacks:
Arm Gun S
Double Arm Gun S,S
Triple Arm Gun (S)
Place Mine Hold any direction + S
Gernade Throw Jump,S
Suicide Gernade 360,S
Arm Hammer When special gauge is empty, S
LEE SHUWEN
Basic Attacks:
Straight Knuckle H
Hellstorm H,H,H,H
ACL Breaker H,L
ACL To Uppercut H,L,H
ACL To Dagger Punch H,L,L
Cold Shoulder H+L
Falling Dragon H+S+L
Dragon Cannon H+S+L
Tiger Palm Punch H+S
Tiger's Fake H+S, then hold left or right
Tiger's Rush H+S,H,H
Earth Sweep L
Tiger's Rage L,H
Earth Sweep S+L
Falling Leaf L,L
Shadowless Fist (H+G), quickly release G,then H
Heel Spin Kick L+G
Hop Kick H+S+G
Executed Attacks:
Moonsault H+L (when on higher level)
Tiger's Roar Step+L,H
Tiger's Claw Step+L,L
Sweep To Tiger's Elbow Step+L,L,H
Tiger Elbow Step+L,H+L
Guard Breaker Step+L,S,H
Tiger's Tail While Getting Up L
Tiger's Elbow Rush While Getting Up H+L
Palm Uppercut While Getting Up H
Wild Tiger Walk+H,H
Wild Tiger Strike Walk+H,H,H
Wild Tiger Crush Walk+H,H,G,H
Double Heave Kick Run+H,H
Sweep Spin Run+L
Tiger Death Fist Run+H+L
Reverse Could Shoulder Stick in any direction+G,H
Just Frame Attacks:
Stonewall H+L,L or R *, H
Tiger's Slaughter Walk+H,H,L or R *,H
Tiger Cannon FC,L*,H
East Meets West Step+L,S, Stick L or r*,H
Throws:
Mountain Breaker (Front) H+L+G
Surprise Exchange (Front) H+L+G,H
Dragon Shoulder (Left) H+L+G
Stonewall Shatter (Right) H+L+G
Dragon's Rage (Back) H+L+G
Thunder Mountain Breaker Full circle H+L+G
Special:
Divine Spear S
Twin Divine Spear S,S
Heaven Spear While holding S, press and hold H
Earth Spear While holding S, press and hold L
Meteor Fall Spear S+L+G
Judgement S
Stun Palm S (White bar is empty)
Palm Rush S,H (White bar is empty)
HAN DAE HAN
Basic Attacks:
Killing Jab H
Killing BlaLe H,H,L
???? Combination H,H,H,H,H
???? Combination H,H,H,L,H
Heel Slice H+S
???? Kick L
Ring Kick L+S
Ringing Scarecrow L+S,H
Swalds Last L+H,H
Eagle Heel G+H
Spear Kick G+L
Javelin Combination G+L,H,H
???? Flail G+L,L,L,L
Ultima Heel H+L+S
Freeza Kick G+H+S
Landing BirL G+L+S
Reverse Heel L-pad,G,H
Turn Heel L-pad 90 Degrees,H
Lesperate Attack When above opponent,H+L
Flail Kick Step,L
Reppa Kick Step,H
Thor Axe H while crouching
Axe Heel While crouching,H,H
Turn Lance Kick While standing,H,H
Lance Heel While standing,H,H,H
Halberd Kick While walking,H,H,H
Hunting Tomahawk While running,H,H,H
Landing Crow H while running
Nose Live Picking While running,H,G+H,Hx4
Ground Chakram L while running
Sling Kick L+H while running
Sling ???? While running,L+H,L
Ground ???? G+L while running
Motion Change
Right Scarecrow Hold G+H
Left Scarecrow S when guage is empty
Motion Change Moves:
Crow Peck H
Crow Peck Combination ???? H,H,H,H
???? H,L,H,H,H,H
Switch Kick L or Hold L
Switching Combination L,H,H,H,H
Triple Winger G+H,H,H
Triple Flighter G+H,L,H
Just Frame Moves:
Injury Flail L,L,J L,H
Lying Flail L,L,J L,L
Combo ???? H,H,H,J H
Combo Blood Hound G+L,L,J H
Combo Patriot While running,H,H,J H,Hx4
Throws:
Hold Partisan Kick From front
Reverse EinhanLer From left
Kick Brush From right
Brush ???? G During Kick Brush
Inferno From Back
Arm GaiLen L-pad 360 Legrees
Apocalypse G During Arm Gaiden
Special Moves:
Korea No. 1 S
Korea No. 10 Hold S
Left Scarecrow S when guage is empty
NASEEM PRINCE
Basic Atttacks:
Jab H
Double Jab H,H
Scissor Crush Combination H,H,L,H
Scissor Combination H,H,L,L
Bone Crush Combination H,H,H,L,H
Body Break Crush H,H,H,H,L,H
Break Combination H,L,H
Crush Combination H,L,L
Half Killing H,G+H,H
Jumping Knee H+L
Hurricane Straight H+L+S
Hammer Knuckle H+S
Scissor Kick L,H
Double Low Kick L,L
Break Straight G+H
Hurrican Low Kick G+L
Spanish ???? G+L+S
Sky Kick G+H+S
Left Sock Crab 90 degrees clockwise,H
Right Sock Crab 90 degrees anticlockwise,H
High Spin Kick D-pad 360 degrees,H
Hurricane Spin Kick D-pad 360 degrees,Hx5
Flying Body Attack When above opponent,H+L
Left Beam Run Hook Crouch facing opponent,D-pad left,G+H
Left Beam Run Hper Crouch facing opponent,D-pad
left,G+H,H
Right Beam Run Hook Crouch facing opponent,D-pad right,G+H
Little Wing Crouch facing opponent,D-pad
right,G+H,H
Crush Beam Run Crouch facing opponent,D-pad right,G+H
Crush Hook Step,L,H
Low Beam Run Hook Step,L,L
Knee Attack H while crouching
Triple Knee Attack While crouching,H,H,H
Rocket Hper While stnding H,H
Finish Hper While standing H,hold H
Drill Kick While standing H,G+H
High Kick Shoot H while walking
???? Hammer ???? H while running
Triple ???? Hammer While running,H,H,H,H
Sliding L while running
Cross Attack H + L while running
Back Turn Kick While running,G,G+H
Just Frame Moves:
Hurricane Combination H,H, J H
Snake Cry H,H, J H,H,L
Eagle Combination H,H, J H,H,G+H
???? Fang H,H, J H,H,H,H
???? Claw H,H, J H,H,H,H
Prize ???? H,H, J H,H,H,H,L,H,H,H,H
Side Winder Combination L,J H
Swallow Combination L,J H,H
Phoenix Combination L,J H,H,H
Tomahawk Pin Point L,J H,H,G+H,H
Tomahawk Combination L,J H,H,G+H,G+H
Throws:
Knee Break From front
Arm Lock Hold From front, hold H or L
Arm Lock Elbow Crush From right
Arm Lock Scissor Break From right
Back Rolling Crush From back
Knee Break One D-pad 360 degrees
Knee Break Three After Knee Break One, G
???? High After Knee Break Three, G
Special Moves:
???? Fire S
Desperate Fire Hold on S
???? S when guage is empty
Thyson ????:
???? H,H,L,H
H,H,L,H+L
H,H,L,L
H,H+L
H,L,H
H,L,H+L
H,L,L
G Ring ???? L,H
L,J H
L,L
SASUKE
Basic Attacks:
Ninja Jab H
One-Two Slash H,H,H
Ninja Rush H,H,L
Ninja Sword Rush H,H,H,L,H
Backflip H+L
Double Backflip To Slash H+L,H+L,H
Overhead Slash H+S
Cutting Rage H+S,H
Shin Cutter L
Somersault Rush L,H,H
Bamboo Burial S+L
Slash Kick H+G
Tsunami Kick L+G
Hop Kick H+S+G
Flip Slash S+L+G
Renmenzan Run+H,H,H
?????????? L+G,H
Executed Attacks:
Kamikaze (when on higher level) H+L
Shinobi Cannon Step,L,H
Shinobi Sweep Step,L,L
Ninja Deception Step,L,L,H
Shadow Moon Walk+H
Low Thrust Kick Walk+L
Spinning Demon Walk+L,L
Sliding Run+L
Sunrise Run+H+L
Sunset Analog in any direction,G,H
??????????? Full Circle, H or L
Just Frame Attacks:
Sweeping Earth Slash H+S,(before contact) *L
Kagehisa H,H,H,*H
Ninja Juggle H,* H,H,H,H,* L
??????????? L+G,*H
Throws:
Doormat (Front) H+L+G
Flip Back Drop (Front) H+L+G, hold H or L
Double back Drop G (After Flip Back Drop)
Assassination G (After Double Back Drop)
Blood Dance (Left Side) H+L+G Leg Stretch (Right Side)
Meteor Toss (Back) H+L+G
Lightning Drop Full Circle, H+L+G
Special:
Shooting Star S Ninja Mines
Heaven Star S,H Super Star
Ninja Bomb Jump+S
Katashiki H+S+L (When white meter is full)
Nap H+S+L (When white meter isempty)
Quick Slash S (When white meter is empty)
DASHER INOBA
Basic Attacks:
Chop H
Triple Chop H,H,H
Burning Vigour Chop Hold H
Rolling Hper H+L
Knuckle Part H+S
Low Kick L
Soul Heart Low Kick Hold L,L
Turn Low Kick L+S
???? Bamboo Cut G+H
???? Bamboo Cut (G)+H
Hell ???? Guard+H, J release Guard
???? S after doing Hell ????
???? Low Kick Guard+L
???? Kick Guard+L+S
Right ???? Slash 90 degrees clockwise, H
Left ???? Slash 90 degrees clockwise, H
Slide Right Ali Kick 90 degrees aniclockwise, L
Slide Left Ali Kick 90 degrees clockwise, L
Flying Elbow Drop When above opponent, H+L
???? Kick Step, H
???? Step, L,H
Victory Stomping Step, L,L
Front Kick H while crouching
Bombing Double Kick While crouching, H,H
Brutal Front Kick Hold H while crouching
Explosive Double Kick While crouching, hold H,H
Dah Hper While standing H,H
Knuckle Bomber H while walking
Dasher Lariat H while running
Drop Kick While running, H+L
Ali Kick While running, L,L,L
Dash ???? While running, G+H
Back Turn Kick While running, G,G+H
Homing Body Press When descending in air, S
Just Frame Moves:
Strong Knuckle Part H+S,J H,J H
Throws:
Head Butt From front
Head Butt 2 Guard after Head Butt
Head Butt 3 Guard after Head Butt 2
DSD (Dasher Screw Driver) From front, then hold H
Neck Scissors ???? From front, then hold L
???? From left
Tiger Leg Lock From right
Indian's Lock Guard after doing Tiger Leg Lock
Indian's Lock 2 Guard after doing Indian's Lock
???? Guard after doing Indian's Lock 2
Dragon SHlex From back
???? From back, then H, or L
Captured L+H+S
Dasher Buster D-pad 360 degrees
Power Bomb Guard after doing counter
During Down Position Throws:
Sniper Hold ????opponent head, 360 degrees throw
Scorion's Lock ????opponent legs, 360 degrees throw
???? Lock ????opponent right, 360 degrees throw
???? Lock ????opponent left, 360 degrees throw
Indian's Lock (????)opponent head, 360 degrees throw
Camel Crutch (????)opponent legs, 360 degrees throw
Strangle Hold (????)opponent right, 360 degrees
throw
Bow And Arrow (????)opponent left, 360 degrees throw
Dragon SHlex ????opponent head, S
Giant Swing ????opponent legs, S
???? Driver ????opponent right, S
???? SHlex ????opponent left, S
Double Arm SHlex (????)opponent head, S
???? Back Drop (????)opponent legs, S
Tiger Driver (????)opponent right, S
Tiger Driver (????)opponent left, S
Special Moves:
Dasher Bomb S
Final Dasher Hold on S
Dasher Head Butt S,H+L when running
Soul Fighting Stance S,H
Dasher Scissors S when guage is empty
JO WOLF MAIDEN
Basic Attacks:
Slash Knee H
Prisoner Kicks H,H,H (<-)
Tornado Sweeper H,H,L
DeatH Sentence H,H,L,H(<-)
Hunting Wolf High H,L,H
Hunting Wolf Low H,L,L(<-)
Lightning SomerSault H+L
Fang Kick H+S
Illusion Fang H+S,H,H
Fang To Beast Barrage H+S,L,L(<-),H,H(<-),H(<-)
Fang To Beast RusH H+S,L,L(<-),H,H+L,L(<-)
Rage Ball H+S+L
Gone Postal Press H+S+L rapidly
Wolf Claw L
Jail Combo L(<-/->),H(<-),H,H,H
Arrest Kicks L(<-/->),H(<-),H,L
Detain Kicks L(<-/->),H(<-),L
Beast Barrage L(<-/->),L,H,H(<-),H(<-)
Wolf Claw To Beast Rush L(<-/->),L,H,H+L,H+L
Wolf Claw To Beast Tail L(<-/->),L,H,H+L,L(<-/->)
Wolf Pack L(<-/->),L,L,(<-),H(<-)
Wolf Sickle S+L
Beast Toss S+L,H
Cyclone Kicks H+G(<-),H(<-),H
Tornado Kicks H+G(<-),L(<-),H
Iron Cutter H+G(<-),H+L(<-)
Steel Cutter H+G(<-),H+G(<-),H+L(<-)
Devil Scythe H+G(<-),H+G(<-),H+G(<-)
Death Cutter H+G(<-),H+G(<-),H+G,(<-)H+L(<-)
Spin Fang L+G(<-),H(<-)
Hop Kick H+S+G
Falling Scissors S+L+G
Executed Attacks:
MoonSault H+L (when on higher level)
Wild Bow Kick Step,L(with G held),H
Wild Brand Step,L(with G released),H
Anger Ball Step,L,L
Wolf Trail FC+H,H
Break Beats FC+L(<- or <-/->),L,H
Claw To Beast Barrage FC+L(<-or<-/->),L,H,L(<-/->),H(<-
),H(<-),H,H
Claw To Beast Trail FC+L(<- or<-/->),L,H,L(<-/->),H,(<-
),H(<-),L
Claw To Beast Slicer FC+L(<- or <-/->),L,H,L(<-/->),H(<-),L
Claw To Beast Rage FC+L(<-or<-/->),L,H,L(<-/->),L,H,H(<-
),H(<-)
Claw To Beast Rush FC+L(<- or <-/->),L,H,L(<-/-
>),L,H,H+L,L
Claw To Beast Fall FC+L(<- or <-/->),L,H,L(<-/->),L,H,L,L
Claw To Beast Grind FC+L(<- or <-/->),L,H,L(<-/->),L,L(<-
),H(<-)
Arrow Kick While getting Up H
Kick Away Hop While getting Up H,H+L
Rage Pounce Walk+H(<-),H
Crossbow Kick Run+H
Sliding Run+L
Lunatic Spin Run+H+L
Lunatic Scissors Run+H+L,H
Lunatic Dance Run+H+L+L
Escape Kick Joy in any direction+G,H
Mad Kick Back Turned H+L
Dirty Roll Back Turned L
Just Frame Attacks:
Dread Combo H+S,L,L(<-),H,H+L*,H
SurpriSe Combo L(<-/->),L,H,L,*H
MonSoon H+G(<-),H+G(<-),H+G(<-
)*,H(infinite),H+L(<-)
Revenge Combo FC+L(<- or <-/->),L,H,L(<-/-
>),L,H,H+L*,H
Sonic Ball With back turned *H
Throws:
Fisheman's hook (front) H+L+G
Hound Rejection (front) H+L+G,H
Sliding Supplex (front) H+L+G,S
Stampede (Left) H+L+G
MoonSault Knee Dive (Right) H+L+G
Beast Face Brand (Back) H+L+G
Beast Lift Cannon (Back) H+L+G,H
Ragnarock Full Circle,H+L+G
Special Moves:
Beast Transformation S
Wolf Slash H (during BT)
Wolf Claw L (during BT)
Wolf Rocket H+L (during BT)
Wolf Insult Kick H+L (With back turned during BT)
Wolf Rush H+L (While running during BT)
Lunatic Rush S (When white meter is empty)
CLOUD STRIFE
Basic Attacks:
Soldier Jab H
Soldier High Low H,L
Soldier Chain H,H,L
Soldier Smash H,H,H
Shinra Chain Test Lab H,H,H,H
Soldier Knee H+L
Soldier Elbow H+L+S
Test Lab Shot H+L+S,H
Soldier Hook H+S
Shinra Chain Wheel H+S,H,H
Shinra Genesis Chain H+S,H,L
Soldier Low Kick L
Soldier Double Low L,L
Soldier Original L,L,H
Shinra Needle L+S
Soldier High Kick (G)+H
Soldier Double High Kick (G)+H,(G)+H
Executed Attacks:
Soldier Feint Right QCF+H
Soldier Feint Left QCB+H
Moonsault H+L (overhead position)
Low Spin Kick FC,L/G+L
MaaKou Punch Step,then L,H
Zack's Kick H (when getting up)
Kaiten Ashibarai L (when getting up)
Flip Up Attack H+L (same as above)
Windmill H+L, H+L? (like above)
Soldier Flip G+L+S
Soldier Axe Kick G+H+S
Deathblow Jump,S
Jumping Turn (Side) Kick Jump,H
Landing Low Spin Kick^ Jump,L
Executed Running Attacks:
Escape Back Kick G+H
Air Slash H
Slide Buster L
Soldier Tackle H+L
Just Frame:
Cold Chain H,L,*L
Zack's Chain H,H,L,*H,H
Shinra Chain Alpha H+S,H,L,*H,H
Shinra Delta Chain (G)+H,H,*H
Zack's Slash FC,L/(G)+L,*H,H
Shinra Front L,*H
Cross Slash (Limit Level 1) H+L,H,H,*H
Near Wall:
Soldier Elbow Drop H
Triangle Slide Buster L
Executed Throws:
Crescent Suplex G+H+L (front)
Crescent Dive G+H+L, hold L/H (front)
Waist Suplex G+H+L (left side)
Neck Fall G+H+L (right side)
Manhattan Suplex G+H+L (behind)
Soldier Grab G+H+L,then: GrabH,H,H:FacePunchx3,
Stun,L,L,L:Hold Kick x3,Stun
Soldier Takedown G+H+L,then: Tackle Grab H/L
repeatedly, hits opponents face,
then a Rolling Leg Toss
Omnislash Full Circle+G+H+L
Special Attacks:
Sword Stance S (Draws Sword)
Sheath Sword G
Braver (Limit Level 1) H+L,G+H
Cross-Slash (Limit Level 1) (see Just Frame attacks)
Climhazzard (Limit Level 2) G+H,H (moving)
Meteorain (Limit Level 3) S (3 seconds)
Omnislash (Limit Level 4) (see Executed Throws)
Shinra Single Slash H
Buster Sword Slash H,H,H
Shinra Low Slash L
Skull Break L,L,L
Sephiroth Combo H+L,H,H,H
Rune Blade Combo H+L,L,L,L
Beta Chain G+H,H,H (moving)
Climb Slash G+H (moving)
Climb Mirage G+H,L (moving)
? (Shinra Beta Cutter?) Full Circle+G+H+L
Shinra Beta Cutter S (Special gauge empty)
Custom-Made Combos:
Soldier Combo H+L,*L,L,H
Shinra Chain Wheel(er) H+S,H,H,*run+L
Shinra Chain KxK L,*H,H,L
Shinra Chain Kicks L,L,*L,L,H
Shinra Smash G+L,*H+S,H,H/L
Custom-Made Special Attacks:
Cool Chain H,*L,DB,L/G+L/DT
Zax Chain H,H,*L,DB,L/G+L
Cool Shot L,DB,L/G+L or DT
God Chain Alpha H+L,H,H,DB,L/G+L
God Chain Blast Climhazzard,DB,DT
Zax Shot L,L,DB,L/G+L/DT
TIFA LOCKHART
Basic Attacks:
Zangan Jab H
Zangan One-Two H,H
Avalanche Combo H,H,H
Zangan Combination H,H,L,H
Dragon Claw H+S,H
Zangan jab To low H,L
Mythril Claw H,L,H
Kaihser Sault H+L,H
Zangan Dragon Upper H+S+L
Dolphin Blow (Limit Level 1) (H+S+L)
Zangan Low Kick L
Tiger Fang L,H
Grand Glove Kick S+L
Zangan Dragon Sault H+G,H
Crystal Glove Kick H+G,L
Hop Kick H+S+G
Water Kick (Limit Level 2) L+G
Motor Drive L+G,H
Falling Scissors S+L+G
Executed Attacks:
MoonsauLt H+L (When on a Higher Level)
Zangan Arial Rave Run+H,H,H
Avalanche Tackle H+L
Zangan Sliding Run+L
Crescent Fang G,H
Power Soul Run+L+G,H
Shiva Slash Kick Walk+H,H
Diamond Knuckle Kick FC+H
7tH Heaven Step+H
Over Drive Step+H,L
Over Drive Alpha Step+H,L,H
Zangan Reverse Step+L,H
Master FiSt Step+L,H,S
God's Hand Step+L,S
MetaL KnuckLe Spin Kick Step+L,L
Just Frame Attacks:
Zangan Low Alpha L*,H
Mythril Claw Slash H,L*,H
Zangan Combination Alpha H,H,L*,H
Throws:
Meteodrive (Limit Level 2, Front) H+L+G
SomerSauLt (Limit Level 1, Front) H+L+G,H
Beat RusH (Limit Level 1, Front) H+L+G,L
Moonsault Crescent (Left) H+L+G
Zangan Supplex (Right) H+L+G
Avalanche Drop (Back) H+L+g
Meteor Strike (Limit Level 3) Full circle,H+L+G
Special Attacks:
Final Heaven (Limit Level 4) S
Final Judgement (S)
Death Force (S),L
Premium Heart S (LeveL in any direction)
Platinum Fist S (In the air)
Summon (S) (White meter is empty -> restore
meter)
SEPHIROTH
Basic Attacks:
Mystery Jab H
Mystery High H,L
Jenova Linkage BIRTH H,H,L
Jenova Linkage SYNTHESIS H,H,H,H,H
Jenova Linkage DEATH H,L,L,H
Mystery Knee H+L
Mystery Low L
Ancient Piece L,L,H
Mystery High G+H
Chin High G+H,H
Mystery Slash G+H+S
Ground Beat G+L+S
Mystery Hook H+S
Sting Low L+S
Mystery Elbow H+L+S
Fatal Trap H+L+S,H,H
Liberty's Kick Right Clockwise 90 degrees,H
Liberty's Kick Left Anticlockwise 90 degrees,H
Jenova Attack When above opponent H + L
Jenova Shoot Step,L,H
Jenova Reppa Step,L,H+L
Tornado Kick L while Crouching or G
DownAscend Spiral H while standing up
Back Turn Kick While running,G,G+H
Rage Doer H while running
Slide Charge L while running
Mystery Sting G+H while running
Mystery Tackle H+L while running
Just Frame Moves:
Jenova Linkage Life H,L,J H
Jenova Linkage Incomplete L,J H
Levitation Strike H+L,J H
Playing Reunion G+H,H,J H
Desperado Edge H+S,J H
Fatal Trap Complete H+L+S,H,H,J H
Jenova Rush Step,L,H,J H,H,H
Duo Fantasy Draw Sword Stance,H,J H
Sephiroth Combo (Special) Sword Stance,H,H,H,J H
Throws:
Hanging Slay From Front
Front SHlex From Front,(L)/(H)
Neck Breaker From Left
Side SHlex From Right
Deadly SHlex From Back
Tragic End Full Cirlcle
Special Moves:
Draw Sword Stance S
Black Materia (S)
Hilt Attack Draw Sword Stance,H
Hell's Gate Draw Sword Stance,L
Flash Draw Sword Stance,G+H
Sword Stance Draw Dword Stance,S
Sephiroth Combo Complete Sword Stance,H,H,H
Hell Quake Slash Sword Stance,L,L,L
Heaven's Dancing Spin Sword Stance,S,H,H
Sudden Strike Sword Stance,G+H
Fervent Blow Sword Stance,G+H while moving
Cruel Strike Sword Stance,G+H while moving right
Sudden Cruelty Sword Stance,G+H while moving left
Return to Draw Sword Stance Sword Stance,H+L while moving
Flying Air Strike S while jumping
Iron Smash S when guage is empty
VINCENT VALENTINE
Basic Attacks:
Turks Jab H
Beast Combo H,H,H
Hell Masker Combo H,H,L,H
Splatter Combo H,L,H X 9
Rising Claw H+L
Turks Low L
Medium Flat G+H
Feel Flat G+H,H
Reverse Low G+L
Reverse Low High G+L,H
Illusion Spin Kick G+H+S,L,L
Clear Sentiment G+L+S
High Blow ST H+S,H,H
Spinning Flame L+S
Arm Blow L+S,H
Claw Hook Left L+S,H,L
Reverse Shoot L+S,H+L
Spinning Slide L+S,L
Chaos Saber H+L+S
Claw Upper Left 90 degrees clockwise, H
Claw Upper Right 90 degrees anticlockwise, H
Giga Dive When above opponent H+L
Chopping Arm Step,H
Chopping Claw Step,H,H
Chopping Crusher Step,H,L
Wind Kaiser Claw Step,L,H
Sniper CR Step,L,H,H
Lightning Kaiser Claw Step,L,H+L
Spin Lightning Step,L,L,H
Spinning Fin Step,L,L,L
Spinning Justice Step,L,L,H+L
Beast Claw H while crouching
Chaos Claw (H) while crouching
Fall Kick H+S while standing up
Double Flat H,H while walking/standing up
Hell's Stairway H,H,H while running
Sliding L while running
Shoulder Charge H+L while running
???? G+H while running
Turn ???? G,G+H while running
Just Frame Moves:
Satan Impact H,H,J H X 11
Neo Satan Impact H,L,J H X 10, (H)
???? H,L,H,H,J L, J H, J H
Spinning Flame Elbow L+S, J H, J H
Claw Hook Right L+S,L, J H
Chopping Combination Step,H,L,J H, J H
Throws:
Hide ???? From Front
Choke Bomber From Left
Hard Pressure From Right
Reverse ???? From Back
Giga Dunk Full Circle
Special Moves:
???? S
Double Revolver S,S
Trick Shoot Jump, S
???? (S)
Gun Break S when guage is empty
YUFFIE KISAGRAIA
Basic Attacks:
Wutai Style Straight Punch H
Joint Mountain H,H,H
Loint Valley H,H,L
Dachao Dance H+L
Dachao Offering H+L,H+L
Leviathan's Tail L
Leviathan's Anger L,L,L
Leviathan's ??? G+L
Four Sided Song G+L,H,H
Dachao's Wind G+H+S
Severing Blade G+L+S
Quick Messy Blade H+S
Unmatched through Time L+S
Unmatched on Earth L+S,H
Not be a thousand L+S,L
Mirror Water H+L+S
Eagle Wing Blow Left D-pad clockwise 90 degrees, H
Eagle Wing Blow Right D-pad anticlockwise 90 degrees, H
Tidal Wave H + L when above opponent
Swift Lightning Step,H
Vanishing Jump Kick Step,L,H
Vanishing Ground Kick Step,L,L
Vanishing Ground Jump Joint Kick Step,L,L,H
Retreat Ground Jump Joint Kick Step,L,L,H,H
???? H,H,H when crouching
Ground Kick L while crouching
Tearing Eagle H while standing H
Wutai Style ??? H while walking
Wutai Style ??? L while walking
Exploding Joy L,L while walking
Ill Wind Swift Lightning H,H,H, while running
Tidal Slide L while running
???? H+L,H while running
???? While running, G,G+H
Just Frame Moves:
Five SHreme Skills: Skill H,H,J L,H,H,J H,H
Five Subreme Skills: ??? H+L,J H,H,H,H,H,J L
Five SHreme Skills: Magic H+L,H+L,J H,H
Five SHreme Skills: Speed G+H,J H x infinity
Five SHreme Skills: Power While standing H,H,J H
Blood Sacrifice While running, H,J H
The Alive Will Perish While running, H,H,J H
???? While running, H+L,H,J H,H
Throws:
???? From Front
???? From Front, hold on H
???? From Front, hold on L
???? From Front, G
???? From Front, G, G
???? From Left
???? From Right
???? From Back
???? 360 degrees
S Moves:
Wind Demon Shuriken S
Hawkeye Hold on S,H
???? Hold on S,L
???? Hold on S
Cutting Wind S while running
???? Jump, S
Shyu Shyu Shyu S when guage is empty
ZAX
Basic Attacks:
Fast Jab H
Fast PK H,L
EZ Combo Shot H,H,L
Zax Chain DistrHt H,H,H,H
Zax Chain K X K H,L,L,H
Fast Knee H+L
Fast Elbow H+L+S
EZ Combo H+L+S,H
Fast Hook H+S
Zax Chain Wheel H+S,H,H
Zax Chain Genesis H+S,H,L
Fast Low Kick L
Fast Original L,L,H
Pike Low L+S
Fast High Kick G+H
Fake Spin Right D-pad 90 degrees clockwise, H
Fake Spin Left D-pad 90 degrees anticlockwise, H
Gongaga Attack H+L when above opponent
Round Kick G+L or L wile crouching
Mako Straight Step, L,H
Lock Kick H while standing H
Back Turn Kick While running, G,G+H
Air Anchor H, while running
Slide Buster L while running
Gongaga Low While running, G+H
Charging While running, H+L
Deathblow Jump, S
Just Frame Moves:
Lock Chain H,L,J H
True Zax Chain H,H,L,J H,H
Zax Chain Alhpa H+S,H,L,J H,H
Zax Chain Beta G+H,H,J H
True Zax Shot G+L,J H,H
Throws:
Front SHlex From Front
Free Fall From Front, Hold H or L
Meteow Drop From Left
Chin Crusher From Right
Gongaga ???? From Back
Omnislash D-pad 360 degrees
Special Attacks:
Sword Stance S
Keep Sword G
Meteo Shower Hold on S
Fast Stroke H
Mythril Saber Chain H,H,H
Second Stroke L
Ogre Nix L,L, L
Zax Combo H+L,H,H,H
Force Eater H+L,L,L,L
High Braver H+L,G+ H
True Crosslash H+L,H,H,J H
Crystal Sword G+H,H,H
Clim Slash D-pad + G+H
Clim Hazard D-pad + G+H,H
Clim Mirage D-pad + G+H,L
Beta Slash S when guage is empty
DANGO
Basic Attacks:
Seto Low Punch L
Seto Punch H
Seto Combo H,H,H
Titan Head L+H
Hades Bite L+H+S
Nanaki Kick H+S
Nanaki Combo H+S,S
Tail Leviathan Facing away, H
Chocobo Kick Facing away, L,L
Bahamut Kick G+H or H when getting up
Ifreet Bite G+H+S
Shiva Attack G+L+S
Straight Fang Crouch, H
Tupon Flash Crouch, L
Fang Brand Run, L+H
Phoenix Roll L/H when knocked down
Thorws:
Biting Bahamut Zero D,DF,F,G+L+H
Special Moves:
Mega Flare S
Giga Flare (S)
Nights of the Round Dive Jump,L/H/S
KOJI MASUDA
Basic Attacks:
Hooking Jab H
Hooking Straight Combo H,H,H
Combination Tackle A H,H,L,H
Combination Tackle B H,L,H
Boxer Hper H+L
Stopping L
???? Black L,H
Hooking Straight G+H
Stopping High Low G+H,H
Combination Tackle C G+H,L,H
???? G+L or while crouching, L
Rising Sun Slam G+H+S
???? G+L+S
Swing Blow Left D-pad 90 degrees clockwise, H
Swing Blow Right D-pad 90 degrees anticlockwise, H
Godly Wind When above opponent, H+L
???? While standing H,L,L
???? H while crouching or Step, H
Step Knuckle H while running
Fly Take Off H+L while running
Full Burst While running, G,G+H
Leg Scissors G+L while running
Just Frame Move:
Stepping ???? H+L,J H
When Opponent Down Moves:
Pride H
When Self Down:
Guard Position H
Guard Position Moves:
Rising Kick H
Flying Arm Lock G+H
Run Bar G+L
Throws:
Side SHlex From Front
Flying Arm Lock From Front, H
Change From Front, L
Mountain ???? From Left
Elbow Spin Crash From Right
Reverse Back Throw From Back
Neck Reverse From Back, H
Piling H+S or L+S
Wind God Drop D-pad 360 degrees
During L Position Throws:
Side Triangle Hold 360 degrees near opponent's head
Arm Pit Arm Bar 360 degrees near opponent's limbs
Choke Sniper Hold 360 degrees near opponent's ????
Special Moves:
Mount Rush S
Mount Strike S,J G
7th Dope: Hold S
1. Cross Arm Lock
2. Triangle Hold
3. Side Rolling Cross
4. Ankle Lock
5. Neck Rolling
6. Neck Rolling Lock
7. ????
???? After Neck Rolling Lock, J G
Bull Charge S when guage empty
Sledge Hammer S when descending in air
CLAIR ANDREWS
Basic Attacks:
Lead Jab H
Three Of The Kind H,H,H
Force ???? H,H,H,(H)
Lead Jab Combo H,L,H,H,H,H,H
Holy Dragon H+L
Hook Kick L
Reverse High L,H,H,H
Reverse Middle L,L,H
Counter Step Kick L,L,L
High Kick G+H
Triple Spin High G+H,H,H
Foot Sweep G+L
Table Sweep G+L,H
Volcano G+H+S
Leg Wheel G+L+S
Triple Windmill H+S,H,H
???? Horizon L+S
???? L+S,H
Bloody Windmill H+L+S
Brilliant Heel D-pad 90 degrees, H
Bloody Heel D-pad 90 degrees, H,H
Diving Body Attack When above opponent,H+L
Leg Whip Step, H
???? Cross Step, L,H
Rolling Middle Step, release G,H+L
Clockwise Sweep Step, L,L,H
Standing Middle H, while crouching
Triple High While walking, H,H,H
Low Sweep While walking, L,L
Dragon Chaster H while running
Sliding L while running
Tail Turn While running, G,G+H
Wind Middle G+H while running
Just Frame Moves:
Leading Whip H,H,J H
Surface Ripper H,H,J L, H
Triple Sweep G+H,H,J L,H
???? Sweep G+L,J L,H
???? Dragon H+S,H,J H
Reverse Sweep Step,H,J L,H
Switch Kick While walking, H,J L
Double Pike While crouching, H,J H
???? Ballet L,L,L,J H,H,H
???? Combo L,L,L,J H,J H,J H
Throws:
???? Cushion From Front
Butt Smash From Left
Sandwich Blow From Right
Football Kick From Back
Hard Landing D-pad 360 degrees
S Moves:
Hit Sword S
Maximum Charge Hold S
Hit Sword Area Hold S,H
Hit Sword Ground Hold S,L
Hit Struck Jump,S
???? S when guage is empty
VI.
SECRETS
Hidden Characters
Play as Kouji Masuda: Beat arcade mode using any male character.
Play as Clair Andrews: Beat arcade mode using any female character.
Play as Yuffie Kisaragi: Beat arcade mode as Cloud.
Play as Vincent Valentine: Beat arcade mode as Tifa.
Play as Django: Beat arcade mode using the eight regular non-Final Fantasy 7
characters.
Play as Zack: Beat arcade mode using all Final Fantasy 7 characters.
Alternate costumes: At the arcade mode character selection screen, hold Up while
selecting a fighter.
Deafeating the Final Boss:
Because many people have asked me if I knew about this or if I knew how to kill
the final boss here it is.
Jump on the two platforms, push the boxes off and break them (you do this by
performing a thorw [G+H+L] on them). Each time you break one of the boxes a
sword will appear, take the sword and attack the boss. Do this with each sword.
After the boss dissapears stars and other objects will fall, collect them all
before the final credit roles and EHRGEIZ will fall from the sky into the
ground. Pick EHRGEIZ up and you have truly beat the game.
Hidden Outfits:
When you are selecting your character, you can pick his/her/its alternate outfit
by holding on the D-pad up, as you press any button.
You can also select a character's secret third outfit after you have satified
certain conditions by holding on the D-pad down as you confirm your character.
Get 35000 points or higher in Beach Battle (very hard)
Get 2000 points and higher in Infinity Battle (very easy)
Beat the CPU in Battle Runner (very easy)
Do a 10 hit or higher combo in practice mode (hard)
Kill Red Scorpion and get EHRGEIZ (very easy)
Secret Mini Game
Death Panel
To release it, score a 10 streak win in Battle Panel.
VII.
GAMESHARK CODES
P1 Infinite Health 8011E70E 00B8
P1 75% Health D011E70E 00B8
8011E70E 008A
P1 50% Health D011E70E 00B8
8011E70E 005C
P1 25% Health D011E70E 00B8
8011E70E 002E
P1 One Hit Kill D011E70E 00B8
8011E70E 0001
P1 No Energy 80122522 0000
P2 Infinite Health 80122522 00B8
P2 75% Health D0122522 00B8
80122522 008A
P2 50% Health D0122522 00B8
80122522 005C
P2 25% Health D 0122522 00B8
80122522 002E
P2 One Hit Kill D0122522 00B8
80122522 0001
P1 No Energy 8011E70E 0000
Infinite Time In Battle 800F68C4 0930
Infinite Time To Chose Fighter 800F661E 0EB2
P1 Max Power Bar 8011F406 00D0
P1 No Power Bar 8011F406 0000
P2 Max Power Bar 8012321A 00D0
P2 No Power Bar 8012321A 0000
Box is Always On 800F7C04 0001
Box is Always Off 800F7C04 0000
Stage Modifer 800F6964 00??
Time Is Always 0:00:00 800F6860 0000
Enable All Characters 801F162C FFFF
801F162E FFFF
Enable All Endings 801F1630 FFFF
P1 Character Modifer 800F662C 00??
P2 Character Modifer 800F665C 00??
RPG Mode Codes
Infinite Health 801E7B90 0080
Max Power Bar 801F2CFE 0080
Max Magic/Fireballs 801F2E68 FFFF
Infinite Money 801F2E90 FFFF
Max Bomb 801F2E68 270F
Max HP 301F2D06 00FF
301F2D14 00FF
Max Status 301F2D04 00FF
301F2D1E 00FF
301F2D06 00FF
301F2D0C 00FF
301F2D1E 00FF
301F2D2C 00FF
301F2D0E 00FF
Use Special Character 801F162C FFFF
301F162E 00FF
Quantity Digits to Accompany Character Modifier Codes
00-Rio
01-Han Daehan
02-Godhand
03-Lee Shuwen
04-Dasher Inoba
05-?
06-Sasuke
07-Prince Naseem
08-YoYo Yoko
09-Jo
0A-Cloud Strife
0B-Tifa Lockhart
0C-Django
0D-Sephiroth
0E-Koji Masuda
0F-Clair Andrews
10-Yuffie Kisaragi
11-Vincent Valentine
13-Zax
Quantity Digits to Accompany Stage Modifier Code
00-Dome
01-Roof
02-Airship
03-Hong Kong
04-Train
05-Coliseium
06-DigUp
07-Shelter
08-Elevator
09-Underground
0A-Computer
0B-Random
VIII.
CHARCTER ENDINGS
This Area Is Under Construction (I Already Have Every Character's Endings....I'm
Just Too Tired To Go Back And View Them Right Now).
IX.
NOTES
I apoligize for the EXTREMELEY LATE update, I had a 10 page paper due and all my
time was devoted to that...but now that's done with. If time permitts (with
school and all) I will try to get a Quest Mode and Mini-Game Mode section
started.
X.
CREDITS
I would like to thank:
Dream Factory (www.drf.co.jp) for allowing me to use information from their
website.
GameShark Code Creators Club (www.gmsccc.com) for the G.S. codes.
I would also like to thank:
Ilja J. Sillman (sillmani@norssi.jyu.fi) for his move list on Sasuke, Jo, Lee,
Yoko and Tifa.
Danny Duong (sefirosulb@aol.com) for his move list on Cloud and his Basic Moves
section.
Cheow Enping (enpingy@yahoo.com) for many of his movelists and helping me with
my miss-translations. :-)
To all the people how have e-mailed me asking questions you give me ideas as to
what to put in the updates of the FAQ.