Earthbound

Earthbound

30.09.2013 14:11:24
engl. FAQ for/für Earthbound
~B
The Unofficial EarthBound complete FAQ! Version 2.0!
For Super NES

By Cory Bruner, the same guy that made the Mario Kart 64 FAQ!
Thanks a lot to Nintendo, for including the Player's Guide. It helped me
a ton in making this FAQ!

Contents:

Controls
Window Commands
Battle Swirls
Symbols for PSI Attacks
Naming
The Characters
Walkthrough
Towns Info
Status Definitions
Charts!!
Conditions
Enemies
Broken Items Charts
Rare Rewards
Cool Tricks
Pray Commands
PSI Charts
Enemy List (coming soon)
Other Junk


Controls

+Pad-Move your character around and move the cursor around in menus.
A-Bring up the Command Window or confirm a selection
B-Cancel a command, cancel a selection, bring up money and condition
windows.
X-Look at Town Map (if you have it). Press again to close map.
Y-Nothing
Start-Starts the game from the title screen. No other function.
Select-Same as B
L-Check or Talk
R-Rings Bicycle bell if you are riding. No other function.

Window Commands

Outside of Battle

Talk-Talk to someone
PSI-Use a healing move
Check-Check something in front of you
Goods-Go to Item Screen (everyone can hold up to 14 items)
Equip-Equip a Weapon, Armor, Bracelet or other thing
Status-See your stats

In Battle

Bash or Shoot- Use your weapon on the enemy
PSI- Use a PSI Attack
Goods- Go to that person's Item screen.
Defend-Skip that turn
Auto Fight-Only on Ness' window. Lets the Computer fight for you. Cancel
with B.
Run Away- Only on Ness' window. Try to run away. You won't always get
away.
Spy-Only on Jeff's window. Spy on one enemy to reveal their stats.
Mirror- Only on Poo's window. Can turn into the enemy he mirrors and use
it's moves. Can't control him while he's like this. It's only temporary
and doesn't work on some enemies.

Battle Swirls

Black-No one gets an advantage!
Green-You get a free attack! Sneak up from behind to get one of these!
Red- The enemy gets a free attack! If he sneaks up on you, you get one of
these.
Sometimes you win automatically if you are a lot stronger than the enemy.

Symbols
Alpha-Looks like OC right next to each other
Beta-Looks like a B
Sigma-Looks like a 3
Gamma-Looks like a loop
Omega-Looks like a horseshoe

Naming

All of the four main characters can have up to 5 letters in their names.
Your Favorite food, Favorite thing, and the Dog can have up to 6 letter
names.

You can choose a "Don't Care" option if you don't want to name that
thing, then it will name it for you. Choose that option until it changes
to the one you want. Here is a chart.
(in the Walkthrough, I'll just call them by the first "Don't Care" name)

The Hero

Ness
Alec
Roger
Will
Brian
Tyler
Lane

The Girl
Paula
Nancy
Skye
Paige
Marie
Holly
Jane

The Genius

Jeff
Dan
Henry
Isaac
Ralph
Sean
Rob

The Prince

Poo
Kato
Kai
Omar
Ramin
Aziz
Lado

The Dog

King
Peach
Sparky
Rex
Baby
Rover
Misty

Food

Steak
Pie
Pasta
Cake
Eggs
Bread
Salmon

Favorite thing

Rockin
Hammer
Love
Gifts
Slime
Gaming
Boxing

The Characters

The Hero, Ness

He is the best fighter of the group. He is the only one in the group that
can use PSI "Special." He is from Onett and he is the main character of
the game. He never talks, for some unexplainable reason. His weapon of
choice is a Baseball Bat. He is the best physical attacker, and he is
medium on everything else.

The Girl, Paula

She is from Twoson. She has some powerful PSI Attacks and is the only one
that can use Pray and PSI Fire. She gains the least Hit Points, however.
Her weapon of choice is a Frying Pan.
She is OK at physical attacks.

The Genius, Jeff

He is from Winters. He is the only one that can't use PSI. However, he
can fix things and make them into useful items. He can also spy on
enemies to learn their weaknesses and stats. His weapon of choice is a
wide variety of Guns. He is fairly good at fighting.

The Prince, Poo

He is the crown prince from Dalaam. He is the only one that can use PSI
Starstorm. He can also use Mirror to turn into foes and use their
abilities. He is the strongest with PSI attacks. However, he has the most
catching up to do in levels. He uses no weapons, but he can get the Sword
of Kings, his only weapon. He is REALLY good with PSI and good with
attacks.

Walkthrough

1. After the meteor crashes, go up the hill and talk to Pokey. Then go
back to bed.

2. Answer the door. It's Pokey. He tells you that Picky, his brother, is
missing. Tell him that you'll help him find Picky. Talk to Mom, then get
the Cracked Bat in Tracy's room. Be sure to Equip the Cracked Bat. Talk
to Tracy and get a Cookie. Talk to the dog to get him to join you. Then
talk to Pokey. He'll join you. Just before you leave, answer the phone.
It's Dad. Then go outside.

3. Beat enemies and get to Level 3. Use a Cookie if your HP drops below
10. Get back up to the meteor and the dog will leave. Talk to Picky and
he'll join you. When Pokey asks you if you hear a buzzing noise, say Yes.
A bee(??) will come out of the meteor. His name is Buzz Buzz. He tells
you about Giygas and the future. He joins you. Talk to Lier X. Agerate on
the way back. He'll tell you to come back later.

4. Head to Pokey and Picky's house (next to Ness' house). On the way,
you'll meet Starman Jr.. Buzz Buzz does most of the work, so don't worry
about losing. After beating him, go to Pokey and Picky's house. Talk to
their dad. He'll chase them upstairs and they'll leave your party. Pokey
and Picky's mom will mistake Buzz Buzz for a dung beetle and smash him.
Talk to him. He'll give you the Sound Stone. Then he dies.

5. Go back to your house and talk to Mom. She'll restore your HP and PP.
Then call Dad to save your game. Go back to Lier X. Agerate's house and
follow him to his statue. Check it, then leave. Go downtown to the Drug
Store. Buy a Tee Ball Bat for $48 Be sure to Equip it. Stop by the
Library on the way and get the Town Map and info from some people in
there. Take the path left of the Library to the place where the locked
shack, two guys and the mole are. There is a secret treehouse by the kid.
Push against the trees(by holding -> on the + pad). When you go into the
trees, push Up and walk into the treehouse. Talk to the kid by the
entrance and get the Mr. Baseball Cap. Equip it and head back out.

6. Buy some Hamburgers, then go downtown to the Game Arcade and beat a
few Sharks (gang members). Watch out for the Skate Punks, though! They
can call others to help them. Stay at the Hotel if you need to.

7. After getting to Level 7, go face Frank. Use regular attacks on him.
If you need to heal, eat a Burger. After defeating Frank, FrankyStein
Mark 2 will attack. Use the time when he releases steam to heal. Keep
hitting him with regular attacks. Soon, you'll beat him and the Sharks
won't fight you anymore. Come back to Frank anytime to heal for free.
Save your game by calling Dad, then go to City Hall and talk to the
Mayor. He'll give you the Shack Key. Go back to the Drug Store and Buy
the Cheap Bracelet. Remember to Equip it.

8. Open the Shack by the two guys mentioned above, then talk to both of
them. One of them will give you a Travel Charm. This prevents Paralysis,
so Equip it. Call Dad while you're there and buy some Burgers next door.
Go through the shack and into the cave.

9. Use regular attacks on all the enemies. Use a Hamburger if you run low
on HP. It's OK to use a few PSI attacks, cuz there's a Magic Butterfly
that will restore your PP. Get up to level 10 before heading into the 2nd
section of the cave. At the end of the 2nd part of the cave, you'll meat
Titanic Ant. Use a PSI Special Alpha at the very beginning of the fight.
Use PSI as much as you can, cuz he'll steal your PP. After that, use
regular attacks and use Burgers to restore HP. If you have any PP left,
use Lifeup Alpha. Beat him and record the song of Giant Step into the
Sound Stone.

10. Head out of the cave and talk to the Cop. He'll tell you to come to
the Police Station later. Before you go, buy some Burgers and a couple of
Lucky Sandwiches. Be at Level 11 or higher. Go to the Police Station and
talk to the captain. He'll lead you to a room with 5 Police Officers.
You'll have to beat them. Use regular attacks on them. NEVER let your HP
drop below 30!! Use Burgers to restore HP (Use a Lucky Sandwich if you
need a lot of HP). After beating 4 of them, the last one will wuss out
and you'll have to fight Captain Strong. He's not too tough, but he has
powerful attacks. Use regular attacks on him and use a Burger or two when
needed.

11. Beat him and he'll tell the Police to open the road to Twoson. Save
your game, then head down to where the roadblocks where earlier. Head
down even further and drop by the house. Get the Exit Mouse. It lets you
get out of any maze or cave instantly. Head even further down and get the
Gift Box. Then go into Twoson.

12. If you're Mushroomized, go to the Hospital (check Map) and sell it to
the Healer for $50. Stay at the Hotel if needed (keep bothering the guy
by the table and he'll eventually give you $50). Drop by the Bike Shop
and borrow a bike. It makes traveling faster. Go to the Department Store
and buy some Weapons and supplies. Drop by Burglin Park and buy some
goods. Also buy the For Sale Sign. It'll come in handy soon. You'll have
to fight Mr. Everdred there. The worst thing he does is steal your stuff.
Beat him and he'll tell you about Paula.

12. Go right from Burglin Park to Apple Kid's house. Give him some food
and $200 (if you need money, you can buy a Fresh Egg for $12, then wait
until it turns into a Chicken and sell it for $110). Check the Trash Can
and get the Broken Machine. You can put it on Escargo Express for now
(call Mom and she'll let you talk to Tracy, who works there part-time.
>From then on, there will be a seperate number). Talk to the mouse and get
the Reciever Phone. Drop by the Pizza Shop and talk to the person in
there to get their Delivery Number.

13. Go through the cave on the far-right side of town. When you come out
the other side to Peaceful Rest Valley, go up. (The girl that is
collecting mushrooms will also buy the mushroom off your head if you're
Mushroomized.) Check the iron statue when you get up there. Then go back
to Twoson. Apple Kid will call you on your Reciever Phone. Go to Burglin
Park, you won't find Apple Kid at his house. Talk to Apple Kid and get
the Pencil Eraser. Call Mom and Dad. Also, if you have some extra junk,
call Escargo Express and they'll hold on to it for you.
Call them back and tell them you want something delivered if you want
something back.

14. Go back to the iron statue and use the Pencil Eraser. The statue will
disappear and you can go on. If an enemy gives you a cold, use PSI
Healing Alpha or a Cold Remedy. You'll find another Travel Charm along
the way. Just sell it with the For Sale Sign or hand on to it and give it
to Paula. When you find a Hard Hat, Equip it and sell the Mr. Baseball
Cap for $99 with the For Sale Sign. Watch out for the Territoral Oaks,
they're mean!! Beat them last or they'll kill you instantly!

15. When you get to Happy Happy Village, stay at the Meager Livin' Farm
for $50. Then go to the Drug Store and buy Weapons and supplies. Go into
the cave left of the Drug Store and into the house on the other side of
the cave to meet Paula. She is locked in a jail. She'll give you a
Franklin Badge, which you'll need later.

16. Exit the cabin and you'll meet Pokey again. He sends some enemies
after you, then runs away. Go back to the village, then go into the
center building. Talk to the guys that are moving faster than the others
and they'll either move or fight you.
Work your way to the left side of the room and go up the stairs. Talk to
Mr. Carpainter and tell him you don't want to be his right-hand man.
He'll try to zap you with lightning and the Franklin Badge will reflect
it. Then he'll start to fight you. Just use regular attacks. He
practically kills himself shooting lightning bolts at you, then they
bounce off and hit him. Beat him and He'll tell you about the Mani Mani
Statue. Then he'll give you the Cabin Key. Get the Gift Boxes on the way
out.

17. Go back to the Cabin and open the cage with the key. Paula will then
join you. Go back to the Drug Store and buy her weapons and armor. Also
stock up on food. Call Mom and Dad. Go into the cave by the kid in the
gray shirt. Fight some enemies, cuz Paula goes up levels REALLY fast in
here. Equip the bracelet that you find in here on Paula. If you run into
any Mighty Bears, use PSI Freeze Alpha or Beta. There is a Magic
Butterfly in here. If you need to exit the maze, use the Exit Mouse.

(I'll put the levels each character should be at like
this--Ness/Paula/Jeff/Poo
Example: 10/7/5/3)

18. At the end of the cave, you'll meet Mondo Mole. Be at levels 25/14
or higher. Use PSI Paralysis Alpha. This way he can only use PSI. Use PSI
Freeze Alpha and Beta, PSI Fire and PSI Special on him until he puts up
his PSI Shield. Then hit him with regular attacks. Beat him and record
the song of Lilliput Steps into the Sound Stone.

19. Go back through Peaceful Rest Valley to Twoson. Call Dad to save
before leaving in case you get beaten on the way. Once back in Twoson, go
to Polestar Preschool, Paula's home. Talk to her Dad, then get the Gift
Box upstairs with the Teddy Bear inside (you use it as a decoy in
battle). Go back to Burglin Park and talk to Mr. Everdred. He'll give you
the Wad of Bills. Talk to one of the Runaway Five band members outside
the Chaos Theater and he'll give you the Backstage Pass. Return the
Bicycle to the Bike Shop, you can't use it anymore.

20. Go inside the Chaos Theater and use the Backstage Pass to get in. Go
into the main room and talk to the girl by the door on the other side of
the room. You'll go inside the Runaway Five's room. Talk to them, then
catch their show outside the room. Go out into the main lobby and into
the manager's office. Give him the Wad of Bills (stand BEHIND the desk).
And he'll let the Runaway Five leave. Go outside and talk to them to get
a free ride to Threed. Call Mom and Dad when you're here. Also call
Escargo Express and drop off anything you don't need (like the Backstage
Pass).

21. Buy supplies at the Drug Store, Then head to the top-left Cemetery.
Use PSI Freeze Beta on the Smelly Ghosts and Putrid Moldymen. Meet the
two zombies guarding some sort of entrance, then head downtown again.
Follow the wierd lady into the hotel, and into the room she goes in.
She'll send a bunch of zombies after you. They'll beat you up. You'll end
up in an underground room with no way out. Paula will send a telepathic
message to Jeff, The next person to join you.

22. You'll play as Jeff for a while. First thing, get rid of the Ruler
and Protractor, they're useless. Talk to Tony and he'll join you. Go into
the next room and get the Cookies. Go downstairs to the first room and
talk to Maxwell. He'll give you the Locker Key. Use it on one of the
lockers in the next room. It won't work. Talk to him again and get the
Bad Key Machine, which will work on opening the lockers. Get the goods in
the lockers (Equip the Holmes Hat and Pop Gun). Then go out the front
door. Tony will help you get over the gate.

23.Go to the Drug Store. Talk to the person to the left of the main desk.
She'll offer to sell you a Pack of Gum for a buck. Say yes, then talk to
the Bubble Monkey (he's by the door). He'll join you. Fight your way down
to the lake. Call Maxwell from the Phone in one of the tents, Then stay
the night in another. In the morning, go to the narrow pathway and give
Bubble Monkey a piece of gum. He'll call on Tessie. Hop on Tessie and
ride it to the other side of the lake.

24. Once on the other side of the lake, go into the cave. You'll be in a
maze-like area. Beat the mice and other enemies. Use Cookies to restore
HP. Look around and get the Gift Boxes. You'll find a better weapon in
here, the Stun Gun (EQUIP). Call Maxwell to save, then go outside and
talk to Mister BrickRoad. He'll restore your HP. Then continue to the
cave down from the maze.

25. In the cave, there are more enemies. Fight until you get up to about
Level 12. Be sure to Equip the Cheap Bracelet in here. In the place where
the rope is too high to reach, give Bubble Monkey a piece of gum. He'll
do the rest. Don't bother with the Shiny Spot- you're going to come back
later anyway. Outside the cave, Bubble Monkey will leave. Outside, watch
out for the Cave Boys and Mighty Bear Sevens. If you are at level 13 or
higher, go ahead and fight a few. Go down to Dr. Andonut's lab. Use the
Instant Revitalizing Device to restore all of your HP and PP. It can also
cure any condition. Call Maxwell to save. Don't bother with the present
upstairs right now. Talk to Dr. Andonuts and he'll tell you about his Sky
Runner. Get in and ride to Threed.

26. After a crash landing in the underground room, you will control Ness
again. Talk to Jeff and he'll join you. Use the Bad Key Machine to open
the door. You can get the Broken Machine off or Escargo Express now- Jeff
will fix it eventually. You can put the Bad Key Machine and Pak of Bubble
Gum on Escargo Express- you don't need them anymore. Go to the Drug Store
and get some junk for Jeff. Also, the secret salesmen behind the Pizza
Shop has some cool stuff for Jeff. Head down to the purple tent downtown
and go in front of it. It's really an enemy called Boogey Tent.

27. Be at levels 30/25/17 or higher before fighting Boogey Tent. If you
need some Experience Points, beat a few enemies. Use PSI Special, PSI
Fire and Regular attacks. Beat it and check the trash can for some Fly
Honey. After this, call Mom and Dad. Walk around town until Apple Kid
calls with his latest invention- Zombie Paper. Right after the call, the
Mach Pizza delivery person will give you the Zombie Paper. Go to the
Circus Tent and use the paper. Then go spend the night in the hotel. The
next morning, the zombies will all be stuck to the Zombie Paper.

28. The tunnel that the two zombies were guarding earlier is now open.
Stock up on Bottle Rockets and food, cuz the tunnel is dangerous. Kill
the Zombie Possesors ASAP in here, cuz they'll posess you with a
mini-ghost that is VERY annoying. Be sure to equip the Silver Bracelet in
here. You'll be able to sell your old supplies for a little cash up
ahead. At the end of the tunnel, you'll meet the Mini Barf. Be at levels
33/29/20 or higher. Use regular attacks until he uses his stinky breath.
Then use PSI Fire, PSI Special, and have Jeff Defend. When you beat him,
he'll tell you about Master Belch. He has a weakness for Fly Honey.

29. Outside, you'll meet a guy who will sell you some food. He'll tell
you about Saturn Valley. If you meet any Armored Frogs on the way, use
PSI Freeze. Use PSI Fire on any kind of zombie, it works really good.
Pick up the Gift Boxes on the way. Go into the first cave you see. You'll
find a bottle rocket in the cave, and a few enemies. On the other side of
the cave is Saturn Valley.

30. If anyone is Possessed by a ghost, Poisoned, Etc. Go to the first
building on the right and Dr. Saturn will cure you for free. Also stay at
the hotel on the left for free. Call Mom and Dad. Go into the big cave
and get the Gift boxes. But throw away the Protractor. It's useless. Get
the other gift box on top of the ladder, then go up the left ladder and
up the ladder in there. Go into that building and use the ATM (that wierd
looking thingy in the corner) to get some money. Buy some new weapons and
armor. Also buy some food. Go back into the cave with the 4 Mr. Saturns.
Talk to them. One of them will tell you the password to the Belch Base.
Another will tell you to come back to him after beating Belch. He'll give
you something. Call Mom and Dad again, then head to the waterfall.

31. Go back out of the cave, then walk up until you see the waterfall.
Once in front of the waterfall, walk behind it. when you can't go any
farther left, press Up. Someone will tell you to say the password. Stand
still for three minutes, and don't push any buttons. After three minutes
he'll let you in.

32.When the blob guy asks you if you have any Fly Honey, Say yes. Kill
the Enemies around the base and look all over the place for Gift Boxes.
Especially look for Jeff's HP Sucker. It will come in handy. There is a
Magic Butterfly in the base that will restore your PSI Points. Use PSI
Freeze Beta on the Slimy Little Piles. At the end of the base, you'll
meet Master Belch.

33. When fighting Master Belch, use the Fly Honey the first chance you
get. He'll be so busy eating it that he won't attack you. Keep hitting
him with PSI Freeze, regular attacks and Jeff's HP-Sucker. Eventually
you'll beat him. Head through the cave and soak in the Hot Springs for a
while. Talk to the Mr. Saturn by the stump and he'll ask you if you want
a cup of coffee. Say yes. Drop by the cave with the 4 Mr. Saturns. Talk
to the one who said he would give you something earlier. He'll give you a
Cup of Lifenoodles (that cures anything except Mushroomization) a Mr.
Saturn Coin (remember to equip) and a Stag Beetle, which stuns one enemy.
Stay at the Hotel, then call Mom and Dad. Buy supplies at the store, then
head into the cave right of the Hot Springs.

34. There are some pretty mean enemies in here, so be careful. If you are
Mushroomized, soak in the Hot Springs to get rid of it. Be at levels
37/34/30 or higher before you reach the end of the cave. Be sure to equip
the item you find here. At the end, you find the 3rd Shiny Spot and the
3rd boss, Trillionage Sprout. Have Paula put up a PSI Shield Beta, then
use PSI Fire, PSI Special, and Regular attacks. If someone gets
Mushroomized, don't use any strong attacks with that person, as you may
hit your teammates. If someone gets knocked down, use a Secret Herb or
Cup of Lifenoodles to revive them. Beat him and record the song of Milky
Well into the Sound Stone.

35. Return to Threed, and all of the zombies will be gone, and everything
will be back to normal. Call Mom and Dad, and put the Fly Honey and other
unneeded items on Escargo Express (like the Magnum Air Gun). Also order
some Pizza. You can also sell the Sudden Guts Pill you found for $250.
Check the Bus Stop Sign (the bottom one) and a bus will come. The driver
will tell you that you can ride to Fourside for $6. Pay him, then get on
the bus. On the way, there will be a traffic jam in the Dusty Dunes
Desert. He'll drop you off there.

36. Go to the Drug Store and get weapons and a few Wet Towels in case you
get Sunstroke. You can also use Healing Alpha to cure it. Buy Jeff a Zip
Gun and some Bottle Rockets from the secret salesmen. Visit the cave
behind him. Walk around the desert, looking for item boxes. If you see
something shiny in the sand, get it. You can trade it for something
later. Then go to the Miner's house. Give the guy outside some food and
he'll help you later. You can stay the night in the house for free. Call
Mom and Dad after staying. Walk to the far right, then walk down to the
tunnel and walk to Fourside.

37. If you found the Contact Lens, go to the bakery (check map) and go to
the 2nd floor. Give the guy his contact lens and he'll give you some
dirty socks. They stun enemies. you can only use them once, though. Drop
by the Monotoli Building and talk to Pokey. Then buy at ticket to the
Tapolla Theater for $30. Talk to the Manager and the Runaway Five. Catch
the show, then leave. Check the Bus Sign to catch a bus to the Desert
again for $6. Call Mom and Dad once in the desert. Buy some food, then
head to the Miner's house again. Be sure you have some extra cash so you
can buy more food and heal yourselves.

38. Stay the night in the Miner's house. The next morning, the hole will
be a lot bigger. Go in and talk to the miner. He'll tell you about the 5
moles. Go around the cave, getting Gift Boxes and beating enemies (use
PSI Freeze on the Gigantic Ants). You'll have to fight five Guardian
Diggers hidden all over the cave (the moles). Be at levels 40/38/37. Use
PSI Flash, PSI Special, PSI Freeze, and HP Sucker. Don't use regular
attacks, cuz his shield will bounce it back at you. If, while trying to
beat the moles, you need more HP, use the Exit Mouse you find in here to
return to the entrance. Then stay the night at the Miner's house. Then
call Mom and Dad. When you beat all of the moles, return to Fourside and
make sure you have a free space in one of your backpacks.

39. On the way back, one of the miners will give you a Diamond. Now you
can bail out the Runaway Five. Buy a ticket, then show the Diamond to the
manager (stand BEHIND the desk). She tells you that the Runaway Five are
free to leave. Catch their final show, then go to the hotel. Stay the
night to restore your HP and PP. Call Mom and Dad in the morning. Before
going to the Department Store, make sure that Paula doesn't have the
Pencil Eraser. After that, go inside and carry all the supplies you can.
Have Ness get a lot of food. Stop by the room to the far left on the 2nd
floor and buy some Big Bottle Rockets.

40. When you try to leave, a ghost will dash by and kidnap Paula and all
the lights will go out and everyone disappears. A voice on the PA System
will tell you to go to the 4th floor office. Watch out, cuz there are now
strong enemies here. Use Paralysis Alpha on the Musica, or it can just
blast you and kill you instantly. Also watch out for the Mystical
Records, they pack a punch. Use food and PSI Lifeup Alpha and Beta to
restore HP.

41. When you reach the 4th floor office, you will meet Department Store
Spook. Use the Big Bottle Rockets you bought earlier. You should also be
at levels 42/38 or higher. When you defeat him, he'll give you a clue to
where Paula is. Now you should stay in the Hotel, then call Mom and Dad.
Then head to the Cafe by the Hotel. Talk to the person by the right wall,
then go outside. You'll see Mr. Everdred on the ground. Talk to the kid
on the far right and give him some food. He'll move out of the way so you
can talk to Mr. Everdred. He'll tell you about the Mani Mani Statue.
He'll also tell you to check behind the counter in the Cafe. Then he
leaves.

42. Go back in the Cafe and Check the wall behind the counter and you'll
warp to Moonside. In this place, Yes means No and No means Yes. So if you
want to stay in the hotel or something like that, answer No. There are
lots of enemies here, so be on the lookout. Watch out for the Enraged
Fire Plug. He is very powerful. If he teams up with the Robo-Pump, they
make a pretty mean team.

43. Talk to the guy in front of the Hospital and he'll warp you to
somewhere else. Get the presents (equip the Night Pendant on Jeff) while
talking to the warp men. Keep warping until you meet a guy with glasses.
When he asks you Yes or No, answer No. He'll warp you to a secret room.
Talk to the guy you can see perfectly, then the "Shadow Guy". He's kind
of hard to see. Then talk to the first guy again to warp to a hotel room.
The Shadow Guy will follow you for a while. Warp to the Pirate guy that
won't let you pass. He'll see the Shadow Guy and he'll let you pass. Then
you'll have to battle the Mani Mani Statue.

44. Get to about 45/40 before the fight. Use Bottle Rockets, PSI Special,
and regular attacks. Watch out, though. He can use Paralysis, which keeps
you from using almost anything. Beat him and Moonside will disappear and
you'll be in the Cafe's storage room. Walk out and Apple Kid will call
with his latest invention- the Yogurt Machine. He tells you he will
deliver it on Escargo Express. After talking to him, go outside and talk
to the monkey. He'll tell you to come to the Monkey Cave in the desert.
Then he leaves. Then Escargo Express comes, but he dropped it in the
Monkey Cave. Then Monotoli's Maid, Electra, comes and tells you she needs
a Yogurt Machine. Stay at the Hotel first.

45. Return to the desert and buy a Skip Sandwich and a Picnic Lunch.
You'll need them to get past the first two monkeys. You can find
everything else you need in the hole. If you keep giving the monkeys what
they want and look around, you can find Jeff's Neutralizer, a Bag of
Dragonite and a Flame Pendant (equip on Ness). One monkey will give you a
King Banana. Give it to the monkey that is named Man K. Man. He'll move
out of the way. Use the Pencil Eraser on the statue in the next room,
then talk to Talah Rama. He'll yack a lot. When he asks if you want to
learn PSI Teleport, say Yes. He'll give you the Yogurt Machine.

46. Get the junk in the Treasure Boxes, then follow the monkey outside.
He'll show you how to teleport. Do what he does, then you'll learn PSI
Teleport Alpha. He'll leave. Call Mom and Dad, then go back to Fourside.
Give Electra the Yogurt Machine. She'll tell you to drop by later. Go
into the Monotoli Building. Call Mom and Dad again. Then ride the
elevator on the 47th floor that was closed earlier. You can now ride to
the 48th floor. Watch out for the Sentry Robots. They can fire Bottle
Rockets at you. Just work your way through the rooms. Drop by Electra's
room if you want to get some Trout Yogurt.

47. Soon, you'll meet the Clumsy Robot. Hit it all you want, you can't
beat it. Watch out for it's Missile, that move can kill you in one hit.
Use PSI Lifeup Beta right away if he shoots a missile. Sooner or later,
the Runaway Five will break into the room and shut down the robot. Then
go into the next room and talk to Mr. Monotoli. He'll tell you about
Giygas and how Giygas is trying to keep you from getting to Summers.
He'll tell you to take his secret Helicopter. Paula will join you once
again. He'll open a secret door. Go through it and you'll see Pokey
stealing the Copter. Go back to the room where the Runaway Five were.
Before you get there, Paula will somehow know that you have to go back to
Threed to get to Summers. Then go outside.

48. Ride back to Threed, then go to the place where the Sky Runner
crashed. Jeff will fix it, then you'll fly to Winters, where you meet
Bubble Monkey again. Call Mom and Dad. Talk to Dr. Andonuts. He'll tell
you about the Shiny Spot in the cave. Talk to Big Foot, the caveman.
He'll sell you some stuff. Go to the Shiny Spot. You'll meet the 4th
boss, Shrooom!

49. Use PSI Fire, PSI Special, and Bottle Rockets if you have any. If
not, just use regular attacks with Jeff. Be at about levels 47/40/43. IF
he Mushroomizes you, don't use any strong attacks with that person unless
you want to risk helping Shrooom. Beat him and record the song of Rainy
Circle into the Sound Stone.

50. Go back to Dr. Andonut's Lab. Call Mom and Dad, then get the present
upstairs. Ride the Sky Runner to Summers. It will crash again, but it's
gone for good this time. After this, go to the store and buy some weapons
and junk. Everything is expensive is Summers, so buy what you can, when
you've bought everything you can, go to Toto, the port town on the right
side of town. Talk to everyone in the houses. One guy will tell you the
phone number to the Stoic Club.

51. After getting the phone number, Tony will call and ask you to
register your name. Do that, then go to a phone and call the Stoic Club.
You are now allowed to go inside. Talk to the guy in the red coat, then
the girl by the entrance. When she asks you about a Magic Cake, say Yes.
She'll tell you to meet her out on the beach later. Look around until you
find her. Talk to her and she'll give you a Magic Cake. Eat it and you'll
end up playing as Poo. Talk to his master, then get the stuff inside the
Boxes. Then leave the palace.

52. Walk around town, getting the Treasure Boxes in people's houses on
the way (they won't mind). Go down to the very bottom and talk to Star
Master. He'll tell you about your Training, then he'll leave. Climb up
the two ropes, then a girl will come and tell you that you must stop your
training. Don't listen to her. Soon, a spirit guy will come. Let him do
whatever he wants to do to you. After breaking your legs, cutting off
your arms, cutting off your ears, and jabbing your eyes out, he'll
restore you and you'll complete your training.

53. Return to the castle and talk to his master again. He'll boost Poo up
a few levels, then Poo will teleport to where Ness, Paula and Jeff are
waiting. He will join you. Call Mom and Dad, then go to the Museum. Pay
to get in, then talk to the guy inside. He'll mumble something about Mr.
Fork form Fourside Museum. Go upstairs and talk to the guy. Give him the
Tiny Ruby and he'll let you in the next room. Fight the two Shattered Men
to raise Poo up a few levels. One of them will drop a Mummy Wrap. Get it.
Read the Hyroglyph thingy, and before you leave, the guy will give you a
Hyroglyph Copy. You'll need it in a while.

54. Teleport back to Fourside and pay to get into the Dinosaur Museum.
Talk to the guy on the far-left side of the room. He says he'll let you
in the next room only if you bring him an autograph from Venus, the new
singer at the Tapolla Theater. Go to the theater and pay for a Ticket.
Give the other guy your ticket and he'll let you in. Catch Venus' show,
then go into the back room and get the Autographed Banana. Then head back
to the Dinosaur Museum (save before going in.)

55. Give the guy the Signed Banana and he'll let you go into the next
room. Go into the manhole. You'll be in a sewer. Be at about levels
49/46/43/20 and you shouldn't have too much trouble here. Look for items
in trash cans and use PSI Freeze on the Stinky Ghosts. There is a room
here with a Magic Butterfly that never leaves. At the end of the sewer,
you'll meet the Plague Rat of Doom.

56. Most of the rat's attacks are SMAAAAAAAAASH attacks, so be careful.
Use PSI Lifeup, PSI Fire, PSI Flash, PSI Special, and regular attacks.
Try to keep Poo alive so he can get the Experience Points. Beat it and
record the song of Magnet Hill into the Sound Stone. Also remember to get
the Carrot Key. Then teleport to Dalaam.

57. Once in Dalaam, call Mom and Dad(talk to the guy by the door in the
palace throne room). Buy some supplies, then head down to the bottom and
use the Carrot Key on the rabbit statues. They'll disappear and you'll be
allowed inside. Look around for item boxes in here. There is a Bracer of
Kings for Poo in here. At the end of the cave, you'll meet the sixth
boss, Thunder and Storm.

58. Make sure Ness has the Franklin Badge before going into the battle
against Thunder and Storm. They look like two different guys, but one
attack hurts them both. Have Paula use a PSI Shield, then use PSI
Special, PSI Freeze, and Lifeup Beta or Gamma when you need it. Watch out
when they Intertwine with you. That move is nasty!!! Beat them and record
the song of the Pink Cloud into the Sound Stone. Then go back outside and
teleport back to Summers.

59.Once in Summers, buy what you couldn't afford earlier, then go to the
docks again and buy supplies from the store down there. Call Mom and Dad,
then talk to everyone outside. One guy will offer you a ride to Scaraba
for $20 a person ($80 total). Pay him and he'll start sailing towards
Scaraba. On the way, you'll meet the sea monster, Kracken. Use PSI
Freeze, regular attacks, and PSI Special. He has a really powerful move,
he can generate Tornados!!! Counter this with a PSI Lifeup Beta on
everyone. Beat him and continue to Scaraba.

60. Once in Scaraba, buy supplies from the Market, then buy a Snake Bag
from one of the guys. Also buy a Piggy Nose. You should also buy some Wet
Towels and some Serum from "Red Snake". Also Buy plenty of Cold Remedies.
Look for a secret salesmen at the Hotel. After buying what you need, Call
Mom and Dad.

61. After preparing, head out of town and go down to the Pyramid. Read
the Heiroglyph Copy, then step on the buttons in this order:

1/6
4 3

2 5

The Pyramid door will open. Do not go into the Pyramid until you are at
levels 55/49/52/30 or higher. Fight enemies in here. Some of the Caskets
have enemies in them, some have goodies. You'll fight a mini-boss in
here, but he's not too tough. Just use PSI Freeze and heal when
neccesary. Beat him and go into the next room. Step on the tile in there
and the casket that you passed by earlier will have moved to reveal a
secret passage. Drop down the hole, then get the white thing on the stone
block. It's the Hawk Eye. Make sure Poo doesn't have it, he'll be leaving
in a few minutes. Fight your way outside the Pyramid and you'll meet Star
Master.

62. Star Master will take Poo with him for a while so he can learn PSI
Starstorm (you'll need the Hawk Eye before he gets back). Talk to the two
guys up from the Pyramid. One will give you the key to Dungeon Man
(remember what Mr. Brickroad told you earlier?) and one will sell you
some stuff. Go up and left until you reach a wierd-looking tower shaped
kind of like a man. Use the key that the guy gave you and you will be
able to enter.

63.Once inside, call Mom and Dad, then rest on the "Good Night Bench" to
restore HP and PP. There is also a Hospital here. Walk around, getting
all the item boxes on the way. In the area with the 4 ropes, take the 3rd
one from the left. All the others are dead ends. Watch out for the Lesser
Mooks. Put up Paula's PSI Shield Beta ASAP!

64.Once on the 4th floor, talk to the face in the wall. It's Mr. Brick
Road!! He explains how he became Dungeon Man. Then he says to jump down
the hole (the one that's not blocked by the sign). He'll follow after you
and help you in battle. Go down until he gets stuck in the trees. Talk to
the guy with the spear, then re-enter Dungeon Man.

65. Get back up to where Mr. Brick Road's face is, then jump down the
hole that was blocked by the sign earlier. Call Mom and Dad at the phone
down there, then use the Revitalizer to heal, then check on the
Submarine. Jeff will take it outside and repair it.

66. You'll end up in the Deep Darkness. Stay the night in the Monkey's in
(it's free!). Then call Mom and Dad again (use that funky-looking bird).
When you walk around in the swamp, you lose HP. Use the Piggy Nose that
you bought in Scaraba (you did buy one, didn't you) to find some Magic
Truffles. Talk to the Secret Salesmen and buy some stuff. Buy a Multi
Bottle Rocket or two-you'll need them later. Also buy some food from the
nerd guy on top of the hill. He can also heal you. Teach the monkey by
the tree how to teleport and he'll give you the Monkey's Love. Now head
deeper into the swamp.

67. Once you can't see where you're going, use the Hawk Eye. It will
light up the swamp so you can see. The snorkeling guy serves the same
purpose as the ATM. Fight some enemies to get some EXP. When you come to
a wrecked helicopter (the same one Pokey stole) Jeff will say he could
repair it, but there is no engine. Walk around the swamp until you meet
Master Belch (AKA Master Barf). Be at levels 59/54/56 before battling
him. Use PSI Freeze, Bottle Rockets, PSI Special and PSI Lifeup. Sooner
or later, Poo will return and use PSI Starstorm to finish him off. Then
Poo rejoins you. Don't equip the Casey Bat. It misses 3/4 times!! Just
throw it away. Watch out for the Manly Fish and his brother. They are
mean!!!

68. Continue on to Tenda Village. Call Mom and Dad, then get the weapon
for Jeff (Equip it right away!). Also, call Escargo Express and get rid
of the Key to the Tower. You don't need it anymore. Stay at the inn, then
talk to all the Tendas. They are all shy, except for one. Exit the
village, and Apple Kid will give you a call. He will be kidnapped, then
Orange Kid will call and tell you about a book that can cure shyness. He
says that Apple Kid has it. He'll then hang up. Teleport to Winters.

69. Go to the Drug Store and call Mom and Dad. If you need some food,
teleport back to Deep Darkness and buy some from the nerd guy. The
enemies are very tough here, so be careful!!! Go back to Lake Tess and
Bubble Monkey will call Tessie again. Ride Tessie to the other side of
the lake, then go down. Use the Pencil Eraser to erase the statue, then
head into the cave. Come out and go to the lab. You will probably be
pretty beat up, so use the Revitalizer. Get the Eraser Eraser from Apple
Kid's mouse, then buy some food from Big Foot. Call Mom and Dad. Also
call Escargo Express to get rid of the Pencil Eraser and anything else
you don't need anymore.

70. Make sure you are at levels 62/56/59/38 before going into the hole in
the middle of Stonehenge. If you're not, hunt enemies on the other side
of the cave before going in. Use the Eraser Eraser to get rid of the
statue, then start to work your way through the base. Look for the Broken
Harmonica. Jeff can fix it later. Fight the Starman Supers and they'll
occasionally drop the Sword of Kings, Poo's best weapon (chances are 128
to 1). You'll find an Exit Mouse down here. If you're in really bad
shape, use the mouse to get out and recharge, then head back down. At the
end of the Stonehenge Base, you'll meet Starman Deluxe.

71. DON'T use PSI attacks on Starman DX, he has a PSI Shield that will
bounce it back at you. Shoot those Multi Bottle Rockets you bought
earlier. This makes it an easy fight. Go into the next room and talk to
everyone. Apple Kid tells you that he returned the book to the Onett
Library, and Mr. Saturn gives you the Saturn Ribbon, an item for Paula.
Equip it and head out. Teleport to Onett and sell Paula's old Ribbon at
the store. Then go to the Library and search the bookshelves. You'll
eventually find the Shyness Book. Now teleport back to Tenda Village. But
first, go to Saturn Valley and pick up 7, yes 7 Horns of Life.

72. Call Mom and Dad, then give the Shyness Book to the leader Tenda.
He'll read it to everyone and no one will be shy anymore. He'll also give
you some TendaKraut. Trade your Horns of Life at the Item Shop until you
get Ness' Hall of Fame Bat. Equip it and talk to the Tenda standing by
the rock. He'll lift it up so you can enter. If you need some food,
supplies or anything at all, buy or do it first, then head down into the
hole.
73. Fight some Fobbys down here to earn EXP if you need to, then continue
to try and find your way through the maze. Watch out for the
Uncontrollable Spheres!! They explode when you kill them, so kill them
off last. At the end of the tunnel, you'll meet the 7th boss, Electro
Spector. Have Paula put up a PSI Shield Beta, then begin to attack. Use
PSI Special, PSI Starstorm, and PSI Freeze. He is pretty tough, so be
prepared. When you defeat him, go into the next room and record the song
of Lumine Hall into the Sound Stone. Then drop down the hole and you'll
end up in the Lost Underworld.

74. Find one of those Phone Birds to call Mom and Dad, then look around
for Gift Boxes. One of them has the Diadem of Kings for Poo. The
Choposaurs will occasionally drop Paula's most powerful weapon, the Magic
Frying Pan. However, it misses 1/4 times. When those Geysers erupt, get
on top of them. The blue ones restore HP and the red ones can cure any
condition. The Ego Orbs (big yellow guys) are rumored to have the Broken
Antenna for Jeff. They're really tough to find, too! As far as I know, no
one has ever found the Broken Antenna. If you do manage to find it, PROVE
IT! Send me a picture or something and tell me how you found it. I'll put
your name in this walkthrough, as well as your picture to prove it!!

75. NOW, back to the game. When you reach the other Tenda Village,
they'll steal your TendaKraut and let you in. Call Mom and Dad, then
borrow some money from one of the Tendas (same as ATM). Buy what you need
from the store, then talk to the Talking Rock. It will tell you more
about the 8 Power Spots. Then stay the night at the inn. Head to the cave
down and left from the village. There are tough enemies in here, so make
sure that you're at levels 66/60/62/41 before entering. Hunt dinosaurs to
build up these levels.

76. Work your way through this area, getting all the Gift Boxes on the
way. One of them has Jeff's second-best weapon. The best weapon is the
one you get by fixing the Broken Antenna. The Major Psychic Psychos
ocasionally drop a Star Pendant, which is very good protection against
Fire, Freeze and Flash. At the end, you'll meet the 8th boss, Carbon Dog.
Make sure you are at levels 67/62/63/43 first. Have Paula use another PSI
Shield, then use PSI Freeze, PSI Special, and PSI Flash. After a while,
Diamond Dog will appear.

77. Man, this mutt is mean!!!! He has a Power Shield up, and his bite can
Diamondize you. Worst of all, he has no big weaknesses. DON'T use regular
attacks, but try some PSI Lifeup, PSI Starstorm, and PSI Freeze. He will
take a few tries to beat, so don't get discouraged if you lose a few
times. Beat him and record the song of Fire Spring into the Sound Stone.
All 8 songs will form into one big song, and Ness will enter a wierd
place called Magicant. Talk to everyone you meet here. You will meet
previosly defeated enemies and old friends.

78. Talk to Mom and she'll let you stay the night. Go to the building and
use the Phone to call Dad. Go to the store and buy 3 Earth Pendants.
Equip one, then give two of them to Tracy. You'll give them to your
teammates later (or give one of them the Star Pendant, if you have it).
Go to the Flying Men's house, and get one of them to join you. Just fight
a few enemies for now, then go back. Be sure to get the Goddess Band and
the Bag of Dragonite from the gift boxes. Go back to heal and save. Then,
when you are ready, go further into the area.

79. Hunt enemies to get up to level 70 or higher. If you need some help,
pick up another Flying Man to help you. When you warp to the Sea of Eden,
you will probably run into a few Krackens. They will be tough to beat cuz
you are alone. Their is a chance of 1 in 128 that they will drop Ness'
best weapon, the Gutsy Bat. In here, you will meet Ness' Nightmare. He is
tough, so make sure you brought plenty of Magic Pudding. It restores 40
PP every time you use it. Don't bother with any shields, cuz he doesn't
use regular attacks. Hit him with regular attacks until he puts up a
Power Shield, then keep using PSI Special Beta and Gamma. Whenever you
run low on PP, eat a Magic Pudding.

80. As soon as you beat him, Ness will be filled with the power of all 8
"Your Sactuary" places. Then he will gain 200,000 Exp, WOW! Then he will
go back to reality and everyone will teleport to Saturn Valley. Get the
Earth Pendants off of Escargo Express and equip Jeff and Paula with
them.Call Mom and Dad, then go to the store and buy some food (they've
updated their inventory). Talk to Apple Kid and Dr. Andonuts. Then get in
the Phase Disorter 2. It won't work. Dr. Andonuts will tell you he needs
some Zexonyte, a material found from another world. He says that he found
it in a meteorite. Then he asks if you've seen any meteorites (remember
what happened at the very beginning of the game?). Answer yes, then
teleport to Onett.

81. Onett has been overrun by monsters. All the houses are locked. The
only house that you can go into is Ness' House. Ness' Mom tells you what
is going on, then she lets you stay the night and heal. If any enemies
drop Meteotites or Meterorinums, save them. After that, get to the
Meteorite as fast as you can. Get the Zexonyte, then teleport back to
Saturn Valley. Sell any Meteotites or Meteorinums you have to help you
afford more food. Make sure you are absoloutley ready, then give Dr.
Andonuts the Zexonyte, then ride the Phase Disorter 2 to a cave in Lost
Underworld.

82. The machine will blow a fuse, and won't work anymore. Star Master
will appear and give Poo the PSI Starstorm Omega. Then Dr. Andonuts and
Apple Kid appear in the Phase Disorter 3. Check the remains of the Phase
Disorter 1. You will find a Horn of Life. Dr. Andonuts will tell you that
in order to teleport to the past where Giygas is, your spirits must be
transferred into robots. Say Yes, then you'll soon be teleporting to the
past.

83. Everyone should be at levels 77/64/65/50 before heading out. If you
are not yet at these levels, stay close to the Phase Disorter. It can
heal you whenever you need it. It also lets you call Dad. Call Dad
whenever you go up a level or two. When you are at levels 83/72/73/64,
you are ready to face Giygas. Use the Teleport Spheres to reach the next
area of this place. If you run into any Ghosts of Starman or Final
Starmen, Put up a PSI Shield right away. The Ghosts of Starman always use
PSI Starstorm as their first attack, and the Final Starmen have a PSI
Psychic Power Shield up, so don't use PSI attacks against them.

84. Whenever you are beaten, you will reappear at the Phase Disorter with
all the stuff you got (or lost) earlier, including Exp. and Going up
levels. Just Repair and Save. When you reach an opening in the rock, make
sure you are absolutely ready to face Giygas. Go up to the machine and
Pokey Will appear (this explains the remains of the Phase Disorter 1). He
will tell you that he has been serving Giygas the entire time. Then he
begins to attack you.

85. Put up a PSI Shield right away. If Pokey uses the Bad Smell, counter
it with the Defense Shower (made from fixing the Broken Trumpet).
Concentrate all your attacks on Pokey. IF you hit Giygas, the attack will
bounce off Giygas and hit you. If you Put up a PSI Psychic Power Shield,
Giygas' attack will bounce off the shield, bounce off him, and hit you.
After punishing Pokey enough, he'll turn off the Devil Machine, and
reveal Giygas' true form.

86. In this Phase, don't bother with shields, you can't block his
attacks. Be careful, cuz he has a very strong move that can kill you
instantly. Keep using Lifeup and don't let anyone die!!! Try PSI
Starstorm, PSI Special, and PSI Freeze. Deal enough damage to him this
round and you'll move on to Phase 3. Pokey will tease you about calling
for help. Little does he know he has just told you how to beat Giygas!

87. Keep Paula alive at all cost!!!!!!!!!! Her PRAY command is the only
thing that can beat Giygas. Keep using PRAY with Paula while Poo and Jeff
Defend, and Ness concentrates on keeping Paula alive. After the first
time you use it, Giygas will become unstable, and start going insane.
Every time after that, you will deal a lot of damage to Giygas every
time, cuz someone new is praying for your safety every time. Eventually,
you, yes YOU (you did enter your name when Tony called, didn't you) will
destroy Giygas. You will see Everyone's robot bodies wrecked, but their
spirits return to their bodies and they are revived.

88. Poo will teleport back to Dalaam, Jeff will stay with Dr. Andonuts,
and three gift boxes will appear. They are letters from the kids at
Polestar Preschool, Ness' Mom and Tony. Take Paula back to her house,
then go to Ness' house and talk to Ness' Mom a few times to watch the
ending. It will show the entire cast, then the pictures that the annoying
Photographer took (he kept bothering you through the entire game). Then
after the final screen of credits, you will control your character for a
while again. Go downstairs and answer the door. It's Picky, with a letter
from Pokey. Pokey tells him that he is not gone yet, and he'll be back.
Then it will go to "The End...?"

Towns Info:

Onett

Population: 3500
Dogs: 2
Average Temp: 72* F
Annual Rainfall: 10"

The town where Ness lives. This town features a Pizza Shop (which never
opens in the game), an arcade, and it's a nice place. Onett is famous for
Roadblocks.

Twoson

Population: 3711
Dogs: 1
Average Temp: 72* F
Vendors in Park: 10
Mushrooms: 15

Twoson is a neighbor to Onett. This town is where Paula lives. It also
features Burglin Park, where there is lots of great stuff for sale, and
the Chaos Theater, where the Runaway Five perform.

Happy Happy Village

This town is the home of a strange cult. Mr. Carpainter can control
lightning, so you'd better not mess with him. A strange cave also is
found here.

Threed

Population: 1500
Zombies: 2000
Temperature: 62* F
Rainfall: 56"
Pumpkin Patches: 12
Graveyards: 2
Dogs: 2
Lions, Tigers, Bears: 0

Threed is overrun by zombies when Ness and Paula arrive. They meet Jeff
here after they are locked in an underground room for a while. This town
features a Circus.

Winters

Population: 506
Goats: 2
Tessie Watchers: 1200
Temperature: 1* F
Wind Chill: -22* F
Average Age: 13

This small town features Stonehenge and Dr. Andonut's Lab. Dr. Andonuts
was voted one of the greatest scientists of all time. This town also has
Snow Wood Boarding School, where Jeff lives, and Mr. Brickroad's famous
dungeon! Rumors tell of a sea monster in Lake Tess called Tessie.

Saturn Valley

This town is known for it's people and free Hotels and Hospitals. It can
not be found on any map, so this town has rarely been seen before.

Dusty Dunes Desert

Population: 5
Temperature: 99* F
Rainfall: 0"
Sun Block: 50 SPF
Graveyards: 2
Cacti: 2,000,001

Many sunbathers come to this little desert. It is also home to a small
Casino and the Desert Monkeys. It also features gold mines. If you look
closely enough, you can find two talking Sesame Seeds here!

Fourside

Population: 313,003
Average Rainfall: 32"
Average Income: $59,000
Major Industries: Finance
Parks: 10

This town gets a surprising amount of rain, considering it's next door to
the Dusty Dunes Desert. This town contains the famous Topolla Theater and
a BIG Department store. It also features the Dinosaur Museum.

Summers

Population: 3800
Average Temperature: 88* F
Surfers: 10
Convertibles: 23
Fish: 73,802

This town features the top-secret Stoic Club, and lots of stuff that is
very expensive. It's close neighbor is the port town of Toto.

Toto

Population: 3800
Average Temperature: 82* F
Fisherman: 38
Captains: 1
Boats: 22

This small town has a tiny Grocery shop, and a bunch of boats. But the
people are afraid of the Kracken, so they can't sail.

Dalaam

Population: 1033
Average Temp: 70* F
Shrines: 1
Princes:1
Average Temper Tantrums: 0

This small town features a restaraunt that sells delicacies found nowhere
else. This town is the home of Poo, the crown prince. A mysterious cave
known as the Pink Cloud Cave is also found here.

Scaraba

Population: 3212
Temperature (in shade): 140* F
Rainfall: None
Average Age: 112
Camels: 2

This town features the Pyramids, a big marketplace, and the great Sphinx.
Rumors tell of a "Dungeon Man" on the other side of the Pyramids.

Deep Darkness

Population: 3500
Average Temperature: 82* F
Average Age: 48
Annual Rainfall: 105 inches
Mosquitoes: 4,000,603

This small village features the Monkey's Inn, and the poisonous swamps.
You can find Magic Truffles here if you have a Piggy Nose. They are
available in Scaraba for $300. You cannot see in the Darkness, unless you
have the Hawk's Eye, also found in Scaraba.

Tenda Village

This tiny village features the Tendites, a small band of shy blue guys.
They won't be willing to talk to you unless you find something that can
cure their shyness. This town also features the Trade Post. You can trade
Horns of Life for other goodies.

Lost Underworld

Population: 503
Dinosaurs: 17
Average Tempurature: 84* F
Hot Springs: 3

This is the Underworld where dinosaurs still roam. It is also home to
Tenda Village 2 and the mystical Hot Springs. Rumors tell of a Diamond
Dog in the Volcanoes.

Tenda Village 2

This small village has lts of stuff in it, including a talking rock! It
features the famous Tenda Shop, also.

Magicant

This is a strange world. It features a store that sells Puddings and
Pendants. There is also lots of weird stuff here, including the Sea of
Eden.

Saturn Valley (again)

Population: 5,297
Language: Saturnian
Imports: Tissues
Exports: Happiness

The store is new and improved. They now sell rare food items and
Pendants! It also has the famous Phase Disorter.

Status Definitions

Level: The current level you are at (maximum=99)
Condition: If you have been Mushroomized or something, it is shown here.
HP/PP: Hit Points/ Psychic Points. Shows current and maximum levels of HP
and PP.
Exp. For next level: How many Experience Points you need to get to the
next level.
Offense: Your offensive power, how strong you are.
Defense: Your defensive power, how good you are at withstanding attacks.
Speed: How good you are at running from fights.
Guts: How frequently you score SMAAAAAAAASH attacks.
Vitality: How fast your Maximum HP increases
IQ: How fast your Maximum PP increases (for Jeff, the higher the level,
the better he is at fixing stuff.
Luck: How good you are at dodging attacks.

Charts!

WEAPONS!

* Indicates that it can't be bought. All can be thrown away or sold for
1/2 of the shown price, except if there is a # by it.

Offense Up indicates how much stronger it is than if you had no weapon
equipped.

Name Offense Up Cost Miss
rate Misc.

Ness' Weapons

Cracked
Bat 4 18 1/16 Ness'
first weapon.
Tee Ball
Bat 8 48 1/16 None.
Sand Lot
Bat 15 98 1/16 None.
Minor League
Bat 26 399 1/16 None.
Mr. Baseball
Bat 38 498 1/16 None.
T-Rex
Bat 48 698 1/16 Don't
bother with it.
Big League
Bat 54 3080 1/16 None.
Hall of Fame Bat
* 62 1180 1/16 Trade for it
in Tenda Village.
Ultimate
Bat 68 2298 1/16 None.
Magicant Bat*# 80 0 1/16 Find
in a box in Magicant.
Legendary
Bat*# 110 0 1/16 Find in the
Past.
Gutsy
Bat* 100 2980 1/16 Beat
Krackens in Magicant.
Casey
Bat* 125 38 3/4 Don't
bother with it.

Paula's Weapons

Fry
Pan 10 56 1/16 Paula's
first weapon.
Thick Fry
Pan 20 198 1/16 None.
Deluxe Fry Pan 30 598 1/16
None.
Chef's Fry
Pan 40 1198 1/16 None.
Non-Stick Fry
Pan 50 1490 1/16 None.
French Fry
Pan 60 1790 1/16 None.
Magic Fry
Pan* 90 4790 1/4 Increases
Guts by 100.
Holy Fry
Pan 80 3480 1/16 Increases
Guts by 10.

Jeff's Weapons

Pop
Gun* 16 110 0 Jeff's
first weapon.
Stun
Gun* 24 150 0 None.
Toy Air
Gun 32 215 0 None.
Magnum Air Gun*# 36 0 0 Fix
Broken Air Gun.
Zip
Gun 40 425 0 None.
Laser Gun 48 ? 0 Fix
Broken Laser.
Hyper
Beam 58 850 0 None.
Double Beam* 66 1000 0 Fix
Broken Gadget.
Crusher Beam 72 1150 0 None.
Spectrum Beam* 78 1650 0 Fix
Broken Cannon.
Death
Ray* 90 2300 0 None.
Baddest Beam 98 ? 0 Fix
Broken Harmonica.
Moon Beam
Gun* 110 4450 0 Find it in a
box in the Volcano.
Gaia Beam 125 ? 0 Fix
Broken Parabolic (antenna)

Poo's Weapon

Sword of Kings 30 ? 0 Poo's
Ultimate Weapon.

Everyone

Yo-Yo 6 29 3/16 Poo's
Off. Decreases when he
Slingshot 12 89 3/16 equips
any Yo-Yo or Slingshot.
Bionic
Slingshot 32 449 3/16 None.
Trick
Yo-Yo 46 998 3/16 None.
Combat
Yo-Yo 564 1148 3/16 None.

PROTECTION (Body, Arms and Other)
Def. Up indicates how much higher your Defense would be if you had no
item equipped.

Name For Cost Def.
Up Protects from/Misc.

Baseball Cap Ness 19 5 None
Bracer of Kings* Poo 0 30 Sleep/Luck
up 35
Charm Coin All 6000 50 Luck
up 20
Cheap Bracelet All 98 5 None
Cherub's Band* All 1790 70 Sleep/Luck
up 20
Cloak of Kings* Poo ? 20 Speed up 40
Coin of Defense All 2000 40 Luck up
13
Coin of Silence All 2500 45 Luck up
16
Coin of Slumber All 1500 30 Luck up
10
Copper Bracelet All 349 10 None
Crystal
Charm All 600 20 Paralysis/Speed
up15
Defense Ribbon Paula 389 40 Luck up
15
Diadem of Kings* Poo ? 20 PSI
Damage/Luckup30
Diamond Band All 9998 50 None
Earth
Pendant All 4000 16 Fire,
Lightning and Ice
Flame Pendant All 3000 15 Fire
Goddess Band* All 1980 80 Sleep/Luck
up 30
Goddess Ribbon* Paula 6980 110 None
Gold
Bracelet All 2799 30 None
Great Charm All 400 10 Speed
up 5
Hard Hat All 298 15 None
Holmes Hat All 59 10 None
Mr. Baseball Cap* Ness 199 6 None
Mr. Saturn Coin* All 1000 47 Luck up
18
Night
Pendant All 3000 15 Flash
Pixie's
Bracelet* All 1590 60 Sleep/Luck up
10
Plantinum Band All 6899 40 None
Rabbit's
Foot* All 1800 30 Paralysis/Speed up
40
Rain Pendant All
3000 15 Freeze
Red Ribbon Paula 179 25 None
Ribbon Paula 89 20 None
Saturn Ribbon* Paula 3980 90 Luck up
40
Sea
Pendant* All 5000 20 Fire,
Freeze, Flash
Shiny Coin All 4000 70 Luck
up 30
Silver Bracelet All 599 15 None
Souvenir
Coin * All 6000 80 Luck up 35
Star
Pendant* All 7000 30 Fire,Freeze,Flash,Paralysis
Talisman
Coin All 3500 60 Luck up 25
Talisman Ribbon* Paula 3500 60 Luck
up 25
Travel
Charm All 60 0 Paralysis

FOODS!

Ever wonder if that tasty-sounding food is really worth the money? With
this chart, you won't get ripped off!

HP=HP that you gain back
PP=PP that you gain back
Poo=HP and PP that Poo gains back

Name Price HP PP POO HP PP

Bag of
Fries 8 24 0 6 0
Banana 5 25 0 6 0
Bean
Croquette 12 42 0 6 0
Beef
Jerky 70 150 0 6 0
Boiled
Egg 9 42 0 6 0
Bottle of
DXwater 198 0 1 0 40
Bottle of
Water 4 0 1 0 10
Bowl of Rice
Gruel 88 216 0 6 0
Brain Food
Lunch 800 300 50 FULL FULL
(best food item)
Bread
Roll 12 30 0 6 0
Calorie
Stick 18 60 0 6 0
Can of Fruit
Juice 4 6 0 6 0
Chef's
Special 298 216 0 6 0
Cookie 7 6 0 6 0
Croissant 18 60 0 6 0
Cup of
Coffee 6 12 0 6 0
Cup of
Noodles 98 42 0 6 0(not
worth it)
Double
Burger 24 96 0 6 0
Fresh
Egg 12 84 0 6 0
(see Tips and Tricks)
Gelato De
Resort 49 30 0 6 0
Hamburger 14 48 0 6 0
Kabob 54 126 0 6 0
Kracken
Soup 648 FULL 0 6 0
Large
Pizza 238 240 0 6 0
(restores 240 HP to all)
Lucky
Sandwich 128 ? ? ? ?(recover
randomly)
Luxury
Jerky 210 300 0 6 0
Magic
Pudding 680 0 40 0 40
Magic
Tart 480 0 20 0 20
Magic Truffle (can't
buy) 0 80 0 80
Mammoth
Burger 98 204 0 6 0
Molokheiya
Soup 20 84 0 6 0
Pasta de
Summers 128 108 0 6 0
Peanut Cheese
Bar 22 108 0 6 0
Picnic
Lunch 24 84 0 6 0
Piggy
Jelly 222 300 0 6 0(sounds
gross, doesn't it)
Pizza 48 120 0 6 0
Plain Roll (can't
buy) 24 0 6 0
Plain Yogurt (can't
buy) 168 0 6 0
Popsicle 7 18 0 6 0
Protein
Drink 38 84 0 6 0
PSI Caramel (can't
buy) 0 20 0 20
Royal Iced
Tea 78 60 0 6 0
Skip
Sandwich 38 6 0 6 0(walk
faster for 10 sec.)
Skip Sandwich
DX 98 6 0 6 0(walk
faster for 20 sec.)
Spicy
Jerky 140 252 0 6 0
Trout Yogurt (can't
buy) 30 0 6 0

Condiments!

This chart will tell you what condiments to use on what foods to improve
the effects of the food.

Name Cost Use on

Carton of Cream 4 Trout Yogurt, Banana, Lucky
Sandwich, Popsicle
Jar of Delisauce 300 Any food
Jar of Hot Sauce 3 Pasta di Summers, Pizza, Cup of
Noodles, Large Pizza
Ketchup Packet 2 Bag of Fries, Hamburger, Fresh
Egg, Magic Truffle,
Croissant,Double Burger, Bean
Croquette, Kabob, Beef Jerky,
Mammoth Burger, Spicy Jerky, Luxury Jerky.
Salt Packet 2 Boiled Egg, Picnic Lunch,
Chef's Special, Brain Food Lunch
Sprig of Parsley 2 Rice Gruel, Peanut Cheese Bar,
Piggy Jelly
Sugar Packet 3 PSI Caramel, Rock Candy,
Magic Pudding, Magic Tart, Bread
Roll, Calorie Stick, Plain Yogurt
Tin of Cocoa 4 Cookie, Gelato de Resort,
Skip Sandwich, Skip Sandwich DX,
Plain Roll (also works OK with Rock
Candy)
Medicines

Name Cost Misc.

Cold Remedy 22 Cures a Cold
Guts Capsule (can't buy) Increases Guts by 1
Horn of Life 1780 Everything (even
unconsciousness)
IQ Capsule (can't buy) Increases IQ by 1
Luck Capsule (can't buy) Increases Luck by 1
Refreshing Herb 80 Cures Cold, Nausea, Sunstroke,
Crying, Feeling Strange
and Nausea
Rock Candy (can't buy) Increases one random
Attribute by 1
Secret Herb 380 Everything (doesn't always
work for curing unconsciousness)
Speed Capsule (can't buy) Increases Speed by 1
Vitality Capsule (can't buy) Increases Vitality by 1
Vial of Serum 58 Cures Poison
Wet Towel 24 Cures Sunstroke

Goodies
*=Can't buy
#=Can't sell
$=Escargo Express won't take it
Most items can only be used once. Some can be used many times.

All can be sold for 1/2 price shown, unless otherwise noted.

Name Price Misc.

ATM Card*#$ 0 Use to withdraw or deposit cash from
ATMs.
Backstage Pass*# 0 Use to get in to the Chaos
Theater.
Bad Key Machine*# 0 Use to open doors that don't
open otherwise.
Bag of Dragonite* 1000 Turn into a dragon for one
attack in battle.
Bazooka* 950 Jeff only. Use to attack in
battle. Can use many times.
Bicycle*# 0 Rent one at the Bike Shop in
Twoson!
Big Bottle Rocket 139 Jeff only. Used for one
attack in battle.
Bomb 149 Used for one attack in
battle.
Bottle Rocket 29 Jeff only. Used for one
attack in battle.
Brain Stone*# 0 Stops from losing
concentration.
Bubble Gum# 1 Give some to Bubble Monkey.
Carrot Key*# 0 Allows you to enter Pink
Cloud Cave.
Chick* 24 Cures homesickness. Wait
until it turns to a Chicken.
Chicken* 220 Sell for big cash! Escapes if
you use it.
Contact Lens* ? Trade it for the Dirty Socks.
Counter-PSI Unit*# 0 Jeff only. Stops an enemy's
PSI.
Cup of Lifenoodles* 178 Cures anything.
Defense Shower*# 0 Jeff only. Increases everyone's
Defense.
Defense Spray 500 Increases one ally's
Defense.
Diamond*# 0 Use to pay off Runaway Five
(again).
Dirty Socks* ? Use to stun an enemy.
Eraser Eraser*# 0 Use to get into Stonehenge Base.
Exit Mouse*# 0 Gets you out of a maze or
cave instantly.
For Sale Sign# 98 Instantly attracts
customers.
Franklin Badge*# 0 Hang on to it! It protects the
holder from Lightning!
Hand-Aid* 19 User recovers all HP.
Handbag Strap* 39 Freezes enemy in battle.
Hawk Eye*# 0 Light up the Deep Darkness.
Heavy Bazooka*# 0 Only for Jeff. Use to attack in
battle.
Hieroglyph Copy*# 0 Tells how to enter pyramid.
HP-Sucker* 800 Only for Jeff. Sucks one
enemy's HP and adds it to his.
Hungry HP-Sucker*# 0 Only for Jeff. Sucks all
enemy's HP and adds it to his.
Insecticide Spray 19 Harms insect-type enemies.
Insignificant Item* 2 Return to owner and get a
Magic Truffle.
Jar of Fly Honey*# 0 Use on Belch to keep him from
attacking.
Key to the Cabin*# 0 Use to free Paula from jail.
Key to the Locker*# 0 Won't open the lockers.
Key to the Shack*# 0 Use to enter the Touring
Entertainer's Shack in Onett.
Key to the Tower*# 0 Use to enter Dungeon Man.
King Banana*# 0 Give to Man K. Man.
Meteornium* 2000 Sell for cash!
Meteotite* 4000 Sell for lots of money!
Monkey's Love*# 0 Stuns an enemy in
battle.
Multi-Bottle Rocket 2139 Only for Jeff. Most
powerful Bottle Rocket.
Mummy Wrap* 128 Lash an enemy with it.
Neutralizer*# 0 Only for Jeff. Neutralizes
PSI effects on allies and foes.
Pair of Dirty Socks* 2 Use to freeze an enemy in
battle.
Pencil Eraser*# 0 Removes Pencil Statues in one
second!
Pharoah's Curse* 290 Poisons an enemy in battle.
Picture Postcard 2 Nothing.
Piggy Nose 300 Use to find Magic Truffles.
Protractor 2 Nothing.
Reciever Phone*#$ 0 Use to get important calls.
Ruler 2 Nothing.
Rust Promoter 89 Use on robotic enemies.
Rust Promoter DX 289 Better version of Rust
Promoter.
Shield Killer*# 0 Only for Jeff. Wrecks an enemy's
shield.
Show Ticket 30 Use to enter Topolla
Theater.
Shyness Book*# 0 Cure the Tenda People of their
shyness with this.
Signed Banana*# 0 Use to enter the sewers.
Slime Generator* 420 Only for Jeff. Stops an enemy
in their tracks.
Snake 220 Use to Poison an enemy in
battle.
Snake Bag 290 Same as Snake, but can use
many times.
Sound Stome*#$ 0 Use to record the songs from "Your
Sanctuary" spots.
Stag Beetle 8 Freezes one enemy in battle.
Sudden Guts Pill 500 Doubles Guts for remainder of
battle.
Super Bomb 399 Better version of Bomb.
Super Plush Bear 1198 Better version of Teddy Bear.
Suporma* 50 Plays song about Orange Kid,
then breaks.
Teddy Bear 178 Use it as a decoy.
Tendakraut*# 0 Allows to enter Tenda
Village 2.
Tiny Ruby*# 0 Use to enter Heiroglyph room
in Museum.
Toothbrush 3 Freeze an enemy in battle.
Town Map*# 0 Use to see where you are.
Viper 550 Poison an enemy in
battle. Always works.
Wad of Bills*# 0 Use to pay off the Runaway Five.
Xterminator Spray 630 Better version of Insecticide
Spray.
Yogurt Dispenser*# 0 Use to get to 48th Floor of
Monotoli Building.
Zexonyte*# 0 Use for second Phase Disorter.
Zombie Paper*# 0 Use to trap Zombies.

Conditions

Cold-Lose 4 Hit points every turn in battle, 2 every 5 seconds out of
battle.
Paralysis-Keeps you from using regular attacks.
Asleep-Keeps you from doing anything in battle.
Feeling Strange-Causes you to sometimes attack friends and help foes.
Poison-Lose 20 HP every turn in battle, 10 every 5 seconds out of battle.
Solidfied(can't move)-Keeps you from moving for a few turns.
Diamondized-You can't help or do anything in or out of battle.
Posessed-A ghost follows you around and attacks you through lots of
battles. Incurable.
Mushroomized-Causes you to feel strange. Incurable.
Homesickness-Ness only. Keeps him from participating in battle. Call Mom
to cure.
Nausea-Lose 18 HP every turn in battle, 9 every 3 seconds out of battle.
Enemies

Broken Items
(IQ indicates how high Jeff's IQ level needs to be before he can fix that
item)

Broken Item IQ Turns to

Machine 1 Counter-PSI Unit
Spray Can 1 Defense Spray
Iron 10 Slime Generator
Air Gun 12 Magnum Air Gun
Laser 24 Laser Gun
Water Pipe 30 Shield Killer
Cannon 32 Spectrum Beam
Gadget 34 Double Beam
Tube 36 Hungry-HP Sucker
Trumpet 40 Defense Shower
Bazooka 45 Heavy Bazooka
Harmonica 55 Baddest Beam
Parabolic (Antenna) 65 Baddest Gaia Beam

Rare Rewards

Enemy that drops it What it is Chances of
getting it
Krackens Gutsy Bat 1/128
Starman Super Sword of Kings 1/128
Chomposaur Magic Fry Pan 1/128
Ghost of Starman Goddess Ribbon 1/128
Major Psychic Psycho Star Pendant 1/128
Whirling Robo Meteornium ?
Hyper Spinning Robo Meteotite ?

Cool Tricks

You can buy a seaside town in Onett for $7500. Once you go inside, you'll
see that it is a broken-down junk heap. The Photographer guy will take
your picture in here. You can also find a magazine article in here.

Bother the guy in the Twoson Hotel long enough and he'll give you some
money!

If you go into the park, but don't get too close to Everdred, you won't
have to fight him! When you bring back Paula, he'll jump off the roof,
but he won't fight you!

Just for kicks, try riding the bike through a haunted tunnel!

I usually give all the Luck Capsules to Paula (cuz she has the least HP),
all the IQ Capsules to Jeff (so he can fix stuff), all the Guts Capsules
to Ness, all the Vitality Capsules to Paula and all the Speed Capsules to
Ness.

Talk to moles to get hints.

Buy a Fresh Egg, eat it and regain about 80 HP, or wait until it hatches
into a Chick to cure homesickness when you need to. OR wait until the
Chick turns to a Chicken and sell it for $110!

Always keep a Teddy Bear or Super Plush Bear handy.

Pray Commands
Paula can use a Pray command for totally random effects. Some help and
some hinder. Use this as a last-ditch effort!

Warm Light-Increases everyone's HP slightly.
Very Subtle Light-Increases everyone's HP twice as much as the Warm
Light.
Dazzling Light-Hits friends and foes with PSI Flash.
Mysterious Light-Increases everyone's PP.
Golden Light-This one is very rare. It maxes out one character's HP
randomly.
Sheet Lightning-More dangerous version of Dazzling Light. This one is
also rare.
Mysterious Aroma- Puts all friends and foes to sleep for a while.
Thunder-It hits all friends and foes with Brain Shock. This is another
rare one.
Heavy Air-It drains the Defense of friends and foes. This one is fairly
rare.

PSI Chart
(Decreases shields by 1=Enemy's Psychic Shield is weakened by a point.)

PSI Name PP drained For who Effect
PSI Level

PSI Lifeup


Alpha 5 PP Ness, Poo Restores 100
HP to one person.
Beta 8 PP Ness, Poo Restores 300 HP
to one person.
Gamma 13 PP Ness, Poo Maxes out one
ally's HP.
Omega 24 PP Ness, Poo Restores 300
HP to everyone.

PSI Heal
(all cure everything from the ones before them)
(affects 1 ally)
Alpha 5 PP Ness, Poo Cures Cold,
Sunstroke or Sleep.
Beta 8 PP Ness, Poo Poison, Nausea,
Feeling Strange, Crying.
Gamma 20 PP Ness, Poo Diamondize,
Unconscious, and Numbness.
Omega 38 PP Ness, Poo Cures
Unconscious better.

PSI Magnet

Alpha 0 PP Paula, Poo Steals 2-8 PP
from 1 foe and adds it to users.
Omega 0 PP Paula, Poo Steals 2-8 PP
from all foes and adds it to
users.

PSI Special
(affects all foes)

Alpha 10 PP Ness Takes away
40-120 HP. Decreases Shields by
1.
Beta 14 PP Ness Takes away
90-270 HP. Decreases Shields by
1.
Gamma 40 PP Ness Takes away 160-480
HP. Decreases Shields by
1.
Omega 98 PP Ness Takes away
320-960 HP. Decreases Shields by
1.

PSI Fire
(affects 1 row of foes)

Alpha 6 Paula Takes away
60-100 HP. Decreases Shields by
1.
Beta 12 Paula Takes away
120-200 HP. Decreases Shields by
1.
Gamma 20 Paula Takes away
180-300 HP. Decreases Shields by
1.
Omega 42 Paula Takes away
240-400 HP. Decreases Shields by
1.

PSI Freeze
(affects 1 foe)

Alpha 4 Paula, Poo Takes away
135-225 HP. Decreases Shields by
1.
Beta 9 Paula, Poo Takes away 270-450
HP. Decreases Shields by 1.
Gamma 18 Paula, Poo Takes away
405-675 HP. Decreases Shields by
1.
Omega 28 Paula, Poo Takes away
540-900 HP. Decreases Shields by
1.

PSI Thunder
(all can hit 0-(max number) times)

Alpha 3 Paula, Poo Destroys an
enemy's shield. Hits one
time.
Beta 7 Paula, Poo Destroys enemy
shield. Hits up to two
times.
Gamma 16 Paula, Poo Destroys enemy
shield. Hits up
to three times.
Omega 20 Paula, Poo Destroys enemy shield.
Hits up to four times.

PSI Flash

Alpha 8 Ness Causes Numbness,
Crying, Feeling Strange
or
Beta 16 Ness Unconsciousness.
Gamma 24 Ness
Omega 32 Ness

PSI Starstorm

Alpha 24 Poo Impossible to
avoid. Takes 270-450 HP.
Omega 42 Poo Also decreases
Shields by 1.

PSI Shield

Alpha 6 Ness, Poo Shield of Light.
Damage down by 50%.
Beta 10 Poo Power Shield.
Reflects damage at enemy.
Sigma 18 Ness, Poo Shield of Light
on everyone in group.
Omega 300 Poo Power Shield
on everyone in group

Psychic Shield
(first two work on one person only)

Alpha 8 Paula Psychic
Shield. Protects from PSI
.
Beta 14 Paula Psychic Power
Shield. Reflects PSI at
enemy.
Sigma 24 Paula Psychic
Shield covers group.
Omega 42 Paula Psychic Power
Shield covers group.

Offense Up

Alpha 10 Paula Increases 1
ally's Offense for
battle.
Omega 30 Paula Increases all
ally's Offense for
battle.

Defense Down

Alpha 6 Paula Decreases 1
enemy's Defense for
battle.
Omega 18 Paula Decreases all
enemy's Defense for
battle.

Hypnosis

Alpha 6 Ness Puts 1 foe to
sleep. Smart ones avoid
it.
Omega 18 Ness Puts all foes
to sleep. Smart ones
avoid it.

Paralysis

Alpha 8 Ness Paralyzes 1
foe. Almost unavoidable.
Omega 24 Ness Paralyzes all
foes.

Brain Shock

Alpha 10 Poo Confuses one
enemy.
Omega 30 Poo Confuses all
enemies.

Teleport

Alpha 2 Ness, Poo Teleport to
somewhere you've already
been.
Beta 8 Ness, Poo Same as Alpha, but
requires less room.


Other Junk

If anyone finds the Rabbit's Foot, Sea Pendant, Insignificant Item, or
Broken Antenna, prove it! Or if you have any additions, corrections, or
subtractions for this FAQ, Let me know. My E-Mail address is
Brunerp@juno.com

FAQ provided by Martin Strohmeier - Martin.Strohmeier@T-Online.de

 
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