Samurai Showdown

Samurai Showdown

11.10.2013 06:29:28
FAQ für/for Samurai Showdown
~B
____ _ _ _ _ _ ____ _ _
/ ___/ / |/ v \| | | | _ \ / | |
| |__ / | | | | | |_| |/ | | Samurai Shodown FAQ
\__ \/ / | | | | | | | _ ___|/ _ | |_| | |_| | | \/ _ | | 12-01-94
| __/_/ |_|_| |_|\___/|_| /_/\|_|_|
|/____ _ _ ___ ____ ___ _ _ __ _
/ ___| | | |/ _ \| _ \ / _ \| |_| | \| |
| |__ | |_| | | | | | | | | | | | | | | |
\__ \| _ | | | | | | | | | | | | | | | |
___| | | | | |_| | |_| | |_| | | | |
| ___/|_| |_|\___/ ____/ \___/ \_^_/|_|\__|
|/

This FAQ is FTPable from
netcom.com in the /pub/vi/vidgames/faqs directory.

***************************************************************************
The FAQ was originally done by Galen Komatsu
His email address is ar592@cleveland.freenet.edu or
gkomatsu@hawaii.edu

With his permission, I have taken over to maintain the correctness
and appearance of the FAQ. I have decided to enhance it as to include
ore informations. Many others contributed with additions, corrections
and suggestions as well. If I missed any one of you (and I think I did
miss many of you), please email me so I can correct my carelessness ASAP.

I consider this FAQ as public domain. All of the information here are
contributions and efforts of many gamers out there. You are free to
copy any/all information here, as long as you state where it comes from,
and you don't make a profit out of it. It would be also nice if you
could send me e-mail telling me what you are doing with the FAQ.

MANY THANKS TO ALL OF THE INFORMATION COURIERS: (not in any specific order)

Ice Breaker ----------------- cvadrslh@csupomona.edu
Anthony William Cannon ------ wanderer@leland.stanford.edu
Jeremy Hinton --------------- hinton@cs.odu.edu
Paper Tiger ----------------- kahuehn@tuba.calpoly.edu
Kano Vo --------------------- god@mermaid.micro.umn.edu
Thomas Cannon --------------- inkblot@leland.Stanford.EDU
Brad "Sugar Daddy" Douglas -- douglas@hamlet.uncg.edu
Spencer Olson --------------- solson@imsasun.imsa.edu
Brando ---------------------- HOLMESB7313@cobra.uni.edu
Reptile --------------------- PCS$1955@VEGA.SELU.EDU
Brian Gilmore --------------- briang@ocf.Berkeley.EDU
Alex ------------------------ awong@osiris.ee.tufts.edu
Bethany Cox ----------------- MIA
Kevin A. Kanda -------------- Kevin.A.Kanda@Dartmouth.edu
Mark Rigby ------------------ mrigby@gpu.srv.ualberta.ca
Jason Cha ------------------- chaj@guvax.acc.georgetown.edu
Holmesmeister (brother's acct) oconnor@mala.bc.ca

SPECIAL THANKS TO: (not in any specific order)

Mark "Terminator" Maestas --- maestas@cs.arizona.edu
Co-Editor!
Galen Komatsu --------------- gkomatsu@hawaii.edu
Originator of this list!
Iain Sinclair --------------- axolotl@socs.uts.edu.au
Originator of the quotes!
Andy Eddy, Gamepro Magazine - vidgames@netcom.com
Established the Video Game ftp site, where this can be found.

This is in no way a complete FAQ of the game. If you have any
COMMENTS, CORRECTIONS, ADDITIONS, or SUGGESTIONS, I would love to hear
from you. No matter how insignificant you think the information is,
PLEASE send me email. It might be the most profound discovery yet.
My email address is:
ewann@sfu.ca

(Mark Maestas is our co-editor. His email address is:
maestas@cs.arizona.edu)

Note for Release 12: I (Scott Fujimoto) made several revisions,
which are noted below.

***************************************************************************

-- Version History

Release 1: Originally done by Galen Komatsu. Many special moves
missing. Some minor mistakes.
Release 2: Some revision of the Galen Komatsu post by some others
and me. This is the most messy one. I don't think
there is even an official release for this one.
Release 3: From this version on, I have taken over the FAQ from
Galen Komatsu's hand, with his permission. I have also
organized all information floating in the net and
compiled it into the list.
Release 4: Still done by me. Added Introduction and some revision
of moves.
Release 5: Separated the throws from the special moves. Also added
how to defeat the computer. Major revision. The quotes
were originally done by Iain Sinclair; with his permission,
I have included them in the FAQ.
Release 6: Mark Maestas is now the co-editor of the FAQ; he combined
his own FAQ with this one. If you find any typos or
grammar mistakes, BUG HIM! :) Major revision, Power Strike
section added. Many kind souls sent me comments, additions
and corrections. Thank all of you very much for making this
a better FAQ!
Release 7: More information added. Minimize the quotes section to
save space, since this list is getting very huge.
Separated this FAQ into two parts because some server can't
handle the size of this text. A possible AMAKUSA bug
added.
Release 7.5: Overall a slight revision.
Release 8: Separate the FAQ into two parts. One is the special moves
and power strikes, the other one is, more or less, the
history or side notes of this game. A few new moves
added. Characters are now in alphabetical order.
Release 9: Due to a computer crash, Mark did this one. Most of the
character endings were added, character bios (from the
Neo Geo instructions) added, as well as a new quote
classification setup(tm).
Release 10: Mark is still doing the editting while Ewan is trying
to recoup. Corrections on some quote classifications
(sorry guys!). All endings are now in here. Special
thanks to Kevin Kanda and Jason Cha.
Release 10.4:Why 10.4? It's just some editting, nothing really
new. I picked a number for the hell of it. More correct
endings.
Release 10.5:This version exist due to a miscommunication of me with Mark
Many of updated version he added was forgotten by me. Many
sorrys to Mark and many gamers out there.
Release 11: We can't stop! Andy Eddy puts FAQ on netcom.com. Plus
the usual corrections (gee, you'd think we'd get it right
soon enough with all of these corrections!)
Release 12: Modified by Scott Fujimoto. Revised quote sections and
character backgrounds. Added normal attacks, plus other
corrections. SS2 out by now.

-- INTRODUCTION TO THIS GAME

Samurai Shodown (It is spelled correctly, Shodown, not Showdown)
is a new NEO-GEO fighting game which features characteristics of Street
Fighter 2. When you start the game, you have the choice to pick
from a selection of 12 different characters. Each character has
his/her own special strengths and weaknesses. Your goal is to be the
first one to win 2 rounds versus either a computer or a human opponent.
The POWER bar at the bottom of the screen determines the strength
of your attack. You gain more POWER when you are hit or when you have
blocked a hit. When it reaches maximum, your attack could decrease more
than half of your opponent's energy.
Some machines may have the difficulty level displayed, while
some may not. It depends on how the arcade operator set it.
Samurai Shodown was originally called Samurai Spirit (I dunno
why!!). Apparently there are Japanese and American versions,
which have different languages displayed. Besides that, everything is
quite the same. With the smartest computer AI among any fighting game,
you will have a hell of a time trying to finish the game with just one
credit!!!


-- HOW TO DEFEAT THE COMPUTER

Well, that depends... If you are lucky, the machine you
play is set on a lower setting, then you will save some money. But if
you are one of those who are out of luck, READ ON.

You might think this is a bit too general, but different
strategies fit different people. So putting them down might just be
a waste of time. The computer is very smart, even on lower settings.
The only difference is that they won't attack as much on higher levels.

The computer uses a wait-for-opportunities-and-attack strategy.
The computer will attack a few times to test your ability in the beginning
of the round, so don't develop any patterns that it can trace. It will
know. If you keep firing out fireballs, after a few blocks, he WILL jump.
For instance, I kept using the Multiples trick of Galford to beat the
computer in the second round. In the third round, not once did my trick
work again. I always got hit or counter-thrown.

The computer is also aware of time. If it is winning, it will
stall; if it is losing, it will attack very aggressively.

The only way to kill the computer is to be very careful. Attack
when you have the chance. Defend when your opportunity is gone. Wait
again. If you've played SF2 before, the computer ain't like that one.
In SF2, you can just jump in and do all kinds of combos. This computer
will kick ass and you'd have no chance of even closing in. Remember
this computer is smart and it will use any cheapo throw or whatever
without qualm. Don't be amazed if the computer performs some moves that
may impossible for you to perform under the same conditions. This is a
computer you are dealing with. Besides being smart, it will also cheat
by taking off energy more if it hits you and less if you hit it on higher
difficulty levels.

Timing and precision is everything. Time it right and hit it
hard and victory will be yours. GOOD LUCK!


-- TRICKS, QUIRKS, BUGS, AND OTHER INFO.

1) IT IS NOT POSSIBLE TO REVERSE A THROW SITUATION. Sorry for the previous
misinformation.

2) HOW TO BREAK YOUR OPPONENT'S WEAPON. You must swing at each other in
a way that only the weapons connect. The easiest way to do this is if
one character has a quick downstroke, while another has a slower thrust,
or if both characters have slower thrusts. In the first case, the
thrusting character should stick his weapon out first, while the other
character quickly hits it with his downstroke. In the second case, both
players should stand apart so only the tips of their weapons meet. The
character with the slower thrust should thrust first, and the second
character hits it with his quicker thrust. You MUST swing asynchronously,
or you will get into a weapons clash. You know your doing it right when
you see a yellow-white spark where the weapons meet, instead of the
bluish spark when you block.
The standing A of Haohmaru and Earthquake, and the standing B of Hanzo,
Galford, and Nakoruru are the only downstroke's I've found that qualify.
With the exceptions of Galford, Hanzo, Nakoruru, and Earthquake, all of
the character's B thrusts meet the second qualification (for certain
one's like Tam-Tam and Jubei, you may have to do a crouch thrust).
Note that the character that uses the weaker swing will always get his
weapon broken. If the two are using the same strength, then each
character's Weapon Durability strength will usually determine which
weapon gets broken, although I've had BOTH Wan-Fu's and Haohmaru's
weapons get broken simultaneously, even though Wan-Fu has a higher WD.
Also note that when a character is on the ground after getting his
weapon broken, he is invulnerable to attack. And contrary to previous
reports, you do NOT take damage when your weapon breaks. --Scott

3) If you lose your weapon, it will then be possible for you to throw your
opponent by grabbing onto his/hers weapon from a distance if you time
it _just_ right. Sounds tricky, eh? Once, I (Haohmaru) threw a long
standing AB slash at my opponent (Nakoruru). She did an AB attack at
just the right moment, _caught_ my sword between her palms, and used it
to throw me to the ground! The timing on this one is very difficult.
What happens is that any time you get into a struggle, the person without
a weapon will always throw the person with one. However, if you get
into a struggle with Earthquake when you don't have a weapon, you will
execute a low CD kick on him since he can't be thrown.

4) If you meet your opponent in the air and, after an attack, land on the
ground first, you can then try to get an immediate throw off on your
opponent as he lands. It is possible to escape being thrown by jumping
as soon as you land.

5) MAKE AMAKUSA JUMP. (* From Brian Gilmore --- briang@ocf.Berkeley.EDU *)
Unless Amakusa is doing something anoying, such as teleporting, casting
spells, whatever, whenever you slash, Amakusa jumps. Usually straight up,
but sometimes towards and away from you. This is really prevelant in the
first round, and less so in second.
WHAT THIS MEANS: To win the first round against Amakusa every time, all
you'll usually have to do is Hit Amakusa once to get It's energy level
under yours, then get to the other side of the screen and slash until
time runs out. Amakusa will do nothing but jump up and down, and you
win. Note, however, that sometimes Amakusa will jump forward. If it gets
within range of you, it will attack, so keep some dodging distance.
THE OTHER IMPORTANT RESULT: If you're playing a character with a fast air
attack (such as Galford of Hanzo) you slash, it jumps, and then you hit
Amakusa in the air.

6) FASTEST KO. If you can defeat your opponent fast enough to beat the
records, you will be awarded with a fireworks display and mention in the
fastest KO hall of fame.

7) ALTERNATE COLOR- In case you weren't aware of it, pressing D to select
a character will give you the alternate color scheme that you see when
fighting in a versus match.

----------------------------------------------------------------------------
Quote
Legend: B--before a fight (CPU)
BM--before a mirror fight
AN--after a non-fatal fight
AF--after a fatal fight
AS--after a fight won with a special move
AM--after a mirror fight
AK--final quote after winning the game

Note: The ending scenes for all characters begin with Amakusa (who looks
like he's about to explode) holding the sphere. There is a quote, "I have
left you alone, but now, I must exterminate you." This could be the Dark
Guy speaking, or possibly Hanzo's son (see Hanzo ending).
Also, some quotes are corrected for misspellings and a few punctuation
marks are modified so that the quote makes sense.


Name: Charlotte
Title: The Noble Revolutionette
Origin: Versailles, France
Alma Mater: Taught by French Fencing Tutor, O. Le Paine
Weapon: The Laroche (epee)
Misc. Info: Based on the Rose of Versailles manga character Oscar
Francois de Jarjayes, a woman who donned men's clothes and became the
head of the guard at Versailles. She later joined the French Revolution.

,_ Quotes ______________________________________________________________,
I B All warriors are not called "sir". Twit! I
I B Don't ever talk about my breastplate again! I
I BM You dare confront me? You are plucky, but, sadly, dead. I
I AF A woman of my breeding cannot lose. I
I AN Au revoir, petit chou. For I will seize victory from vous. I
I AS I live to break the grip of tyrants and enslave my enemies. I
I AM Protecting the honor of my family is my bread and brie... I
I AK A fabulous babe with unbeatable moves, I am magnifique. I
I_______________________________________________________________________I

Ending scene description:
Charlotte stands in front of the rock. "Far East tour... what a let
down!" A carrier pigeon flies in. "Pierre? What is it?" Pierre
lands on Charlotte's arm. "Well, uh... (the note unfurls) The revolution!
I will lead the proles." Cut to map of Japan and scroll to France. Cut to
the palace area where an aristocrat is battling with three peasants with
rakes and hoes. He says, "Desist all!! Go back to your huts." Charlotte
rushes in very fast and mows down the noble ("SPLASH FOUNT!" ch-ch-ch-ch-
ching! and the noble flies back). The peasants cheer, "Charlotte!" She
says, "We face the enemy. Forward." The peasants cheer and follow her.


Name: Earthquake
Title: The Texan Ninja Anachronism
Origin: (Paloduro Canyon?) Texas, U.S.A.
Alma Mater: Ned's Ninja Academy -- Correspondence Course: Dropout
Weapon: The Yellow Scythe of Texas (nage gama: like a kusari gama
but without a hand guard)
Misc. Info: Texas was not a state at the time frame of SS. No ninjas
existed there, either.

,_ Quotes ______________________________________________________________,
I B I'll clean my teeth with you. I
I B No matter where you hide, my spear will find you. I
I BM You have a lot of meat on you. Bon Appetit. I
I AF Quick draw. But not quick, enough. I
I AS Whoops. Turned him into pulp. Not enough left for hamburger. I
I AN Oh, like that hurt. My, for a mosquito you're tough. I
I AM With your weight, heaven is an unlikely destination. I
I AK What? Over so soon? Hmph. Not even a full serving. I
I_______________________________________________________________________I

Ending scene description:
EQ stands victorious, and looks around himself, saying: "Now this is
a treasure!" Three little Earthquake-ninja wannabes (ie three fat,
smaller, bald white guys, dressed like EQ!) teleport in, kneeling behind
EQ. EQ says, "Well? Go get it." The "ninjas" say, "Yaaah," and disappear
and proceed to zip in and out, building up a pile of loot behind EQ.
After a few seconds, they all reappear behind EQ and say, "We've got it
all, boss". EQ says, "Hear the wail of victory, rogues." They all raise
their arms in triumph.


Name: Galford
Title: The Ninja Knight Without a Cause
Origin: San Francisco, California, U.S.A.
Alma Mater: Koga-Ninja School - Department of Vital Points Studies
Weapon: The Blade of Justice (ninjato)
Misc. Info: His dog's name is Poppy.

,_ Quotes ______________________________________________________________,
I B My eyes are blue, but I know Samurai's Spirits. I
I B I have long desired to fight with you. Come now! I
I BM Hit me with your best shot! I
I AF Forgive me, I possess power you can only dream of. I
I AN Boy, that was a close one, eh, Poppy? "Woof!" I
I AS Maybe I should get back to basics and stop the flash... Naaahhh! I
I AM Boy! Meet me when you can lift your sword, wimp! I
I AK Another legend is born, right Poppy? Woof. Woof. I
I_______________________________________________________________________I

Ending scene description:
Flash to Amakusa's stage with Galford in a pose without his sword.
"Whew that was a tough battle." Amakusa's ball floats down. "So this
was the source of all the madness" Galford does a (close) AB slash and
shatters the ball. A light beams down, and another Amakusa, not as
dangerous looking, says "The spell has been broken. Be praised." Then
he floats back up, as 3 small 'poppies' join Galford and Poppy. "We're
history. Let's go Poppy." as he leaps to the side and the dogs follow.


Name: Gen-An Shiranui
Title: The Taloned Fiend
Origin: Onigami Isle
Alma Mater: Doom Bwee Bway Academy of Manicure
Weapon: Azami (metal talon glove)
Misc. Info: Azami is his wife's name too. Note that Gen-An is an oni
(Japanese demon), hence the name "Onigami Isle"

,_ Quotes ______________________________________________________________,
I B If you think I'm ugly, look at you after this. I
I B Will I get some of your estate? I
I BM If I lose, you can go. If you lose, I can go. Simple. I
I AS Don't look so sad. You'll get used to the afterlife. I
I AN My face may look bad, but your breath smells horrible. I
I AF No one calls me freak and lives! No one but my wife, that is. I
I AM Your clothes and talons, toad! Ooh a perfect fit. I
I AK Heh, heh, heh. Come black magic, walk with me. I
I_______________________________________________________________________I

Ending scene description:
Gen-An says, "The same path as I, yet no equal he." (Gen-An and
Amakusa are both sorcerers) A skinny, greenish woman walks in on the
left and says, "Gen-An!". He sees her and says, "Azami!" He turns away,
and continues, "The path of a sorcerer is not for woman. Scram!" She
steps forward and says, "Oh, Gen-An." He moves forward a little and
weeps briefly, then he leaps off. Cut to the cave area where we see him
and Mai Shiranui. He says, "You'll get no favors from me." She replies,
"Stop whining and attack!" Gen-An executes a Butcher Thrust, but is
stopped by Mai's flame fandango technique. Gen-An cries out and falls
to the ground. His last words are, "A.. Azami, I...". The screen darkens
and it says:
1858
Oninaki Island, Gen-An dies


Name: Hanzo Hattori
Title: The Ninja Master of the Shadows
Origin: Dewa, Yamagata, Japan
Alma Mater: Iga Institute of Ninja Arts and Psychology
Weapon: The Ninja Blade (ninjato)
Misc. Info: Hanzo is a famous ninja, leader of the Iga ninja clan.

,_ Quotes ______________________________________________________________,
I B When you die, is it cremation or burial? I
I B To die is not shameful. But better you than me. I
I BM You poseur! You fake! Show me the true you. I
I AN I know that fate is on my side. But that was too close. I
I AS Poor fool. You don't yet realise... you're dead. I
I AF Burning with revenge, no one can stop me. I
I AM It's your pick. Heaven. Hell. But Bermuda is impossible!! I
I AK My life is a desert, my soul, a void. Happy thought, huh? I
I_______________________________________________________________________I

Ending scene description:
(Editor's note: Amakusa killed Hanzo's son and trapped his soul in the
magic sphere. When Hanzo defeated Amakusa, the sphere shattered, thus
breaking the spell Amakusa used to entrap Hanzo's son's soul. Also,
see Galford's ending.)
Hanzo stands before the stone. "Oh no, my Amakusa. Stolen by death.
Poor soul." Hanzo kneels and readies himself for seppuku (ritual suicide).
"I shall follow you, dear boy. Life is without meaning." Suddenly 6 ninjas
appear around him. One of them speaks, "Wait! Hanzo. We need you here to
teach us your skills. Do not take this offer lightly." Hanzo lifts his
head. "Hmmm." The other ninja speaks again, "I beg you." Hanzo lowers
his head and his sword. "Very well. I shall teach your kindred."
Cut to a small room with a student on the left and a straw target on
the right. Hanzo is by the student and says, "Act like a volcano, and
blow." The student executes a Bakuen-Ryu and immolates the target.
The student says, "yeah!" and raises his fist in the air. Hanzo gives
a nod of approval.


Name: Haohmaru
Title: The Invincible Samurai Sake Expert
Origin: Gairyu Isle, Japan
Alma Mater: Self-Taught
Weapon: The Fugu Blade (katana)
Misc. Info: Haohmaru is based on Musashi Miyamoto, the classic Samurai.
Musashi and Kojiro Sasaki were famous rivals. Both dueled on Ganryu
Isle, a real place, though it's not located where Gairyu Isle is
supposed to be. Historically, Musashi killed Kojiro in the first
exchange with a blow to the head from the wooden sword he had
carved on the boat on his way to the island. Haohmaru's girlfriend's
name in the game is Oshizu.

,_ Quotes ______________________________________________________________,
I B Lucky you. About to be killed by a legend! I
I B To fight. To die. Get ready for the afterlife. I
I BM Oooh goody! A challenger. Who's stronger? Hint. Me! I
I AF To call me 'awesome' is an understatement. I
I AS Using my full strength is unnecessary for wimps like you. I
I AN Hmm, not bad. I have met the second strongest in the world. I
I AM Was all my work for naught? Or am I too damn good? I
I AK What a fight, I'm speechless. Not! I
I_______________________________________________________________________I

Ending scene description:
After defeating Amakusa, Haohmaru purifies his sword (drinks sake
and spits it on his sword). "You should have practiced more, conceited
fool." Then, his girlfriend comes in from the right. "Haohmaru." He
crosses his arms. "Oshizu." He turns away from her and says, "I am a
samurai, a rebel guy. We must part." She steps closer and says,
"Haohmaru..." "Be brave, Oshizu." Then he jumps off to the left. Cut to
Gairyu Isle. Haohmaru faces Mai Shiranui on the right. He says, "You'll
get no favors from me." She replies, "Oh, stop whining and attack."
He leaps at her, and the screen freezes as he executes an aerial AB slash
and Mai executes her flame fandango.
(If you win without continuing, Haohmaru makes a speech as the screen
freezes)


Name: Jubei Yagyu
Title: The Emperor's Secret Servant
Origin: Tosa, Kochi, Japan
Alma Mater: Yagyu Institute of the Sabre and Brush
Weapon: Yamato Blade and Iron Tiger Dagger (daisho, a matched
katana and wakisashi)
Misc. Info: Based on Yagyu Mitsuyoshi Jubei, an advisor to the shoguns
and a renowned swordsman with reputed ninja abilities. His eyepatch was
supposedly a result of a childhood punishment.

,_ Quotes ______________________________________________________________,
I B Don't be afraid of what I hold in my hands. I
I B No, I'm not related to that guy in Fatal Fury! I
I BM Wouldn't you like to be a Yagyu too? I
I AS Come, come, my friend. All lives must come to an end. I
I AN Hey, you're not bad. You're not very good, either. I
I AF I'm too fast. No? Then why's your leg on the ground. I
I AM How sad. I bet you even thought you could win. I
I AK No one can equal to me. Wah hah hah haaah! I
I_______________________________________________________________________I

Ending scene description:
Jubei sheathes his weapons. "Unh." He crosses his arms. "I thought I had
found someone worthy..." The guy who kept running in the background
delivering food, money and bombs appears and says, "Sir Jubei". Jubei
grabs the hilts of his swords and asks, "You are?" He crosses his arms
again. The guy says, "Pardon sire, my sister has been taken by Amakusa.
I know I got in your way before, but..." His sister, in a red kimono,
comes in from the right and hands a note to him. "But look, I have
brought you this." The man hands Jubei the letter and says, "A thousand
pardons. Please read this." The letter says "Yui Shosetu terrorizes
Rozeki Castle." He looks up, and says, "Hah, hah, hah, my legend begins
a new chapter!" He then puts on a big round straw hat and as he crouches
to run off, he yells, "Ikkuzo!" ("Let's go!")


Name: Kyoshiro Senryo
Title: The Kabuki Master
Origin: Tokyo, Japan
Alma Mater: Kabuki Kollege of Dramatics and Stage Chewing, Edo Campus
Weapon: Shishi Ha [Lion's Blade] (naginata)
Misc. Info: In Japanese literature, Kyoshiro was an actor and a
swordsman, though in the game, Kyoshiro uses a naginata,
not a sword. Also, his father is Nao Itsu Oba.

,_ Quotes ______________________________________________________________,
I B So much for an encore. I killed him. I
I B Now in this scene, I rip open your belly. I
I BM To face me is to face perfection. Act well. I
I AN The curtain draws near, and now the bloody finale. I
I AF Chasing away my audience!! Idiot!! Face your punishment. I
I AS You fool! You.. you critic! To the pits of hell, slime. I
I AM To the fires of Hell with you, ham! I
I AK This is how a real Kabuki dances! Woogie woogie whee! I
I_______________________________________________________________________I

Ending scene description:
Kyoshiro says, "Having been trounced, I think you now realize the
sublimity of Kabuki." He looks at the background. "Hey, what a great
place. Why, of course..." Cut to a big curtain on the screen. "Lords,
Ladies, come hither." It opens up, revealing the musicians from Tokyo
sitting around Amakusa's area and a big audience at the bottom of the
screen. Kyoshiro comes out and starts dancing and whipping his hair
around. The audience cheers and throw flowers.


Name: Nakoruru
Title: The Angel-faced Eagle Handler
Origin: Hokkaido, Japan
Alma Mater: The Running Deer Academy of Dance and Judo
Weapon: Hahamama Katana [her father's keepsake] (kodachi)
Misc. Info: Nakoruru is one of the Ainu, Japan's indigenous/aboriginal
people. In 1788, the Ainu still dominated Hokkaido and had not been
subdued. Today, several thousand Ainu remain. Nakoruru's hawk is
called Mamahaha. Her father's name is Hahamama.

,_ Quotes ______________________________________________________________,
I B By the mountain gods, victory will be mine. I
I B Scourge of the Ainu, prepare to die! I
I BM If you're going to copy me, at least be prettier about it! I
I AN Against my Hokkaido Hurricane attack, you didn't have a chance. I
I AF Daring to strike a lady? Think it over in traction. I
I AS With the mountain gods protecting me, I can't lose. I
I AM Strength. Beauty. I am without equal in God's kingdom. I
I AK Whoever defiles the body of nature shall feel my wrath. I
I_______________________________________________________________________I

Ending scene description:
It shows Nakoruru with the hawk on her shoulder..it is panting like
crazy, and she says, "Thou foul despoiler of nature. Your just desserts."
4 birds, 3 rabbits, and 2 dogs enter. She sits to pet them and says, "That
done, I return to fair Kamui-Kotan". Cut to Nakoruru's stage. Nakoruru's
dressed in a full robe and is walking towards the old men that were on the
steps. She jumps in the air before she gets to the men, lifting the dress
and showing her rather skinny legs. Mamahaha has a green bag in its beak.


Name: Tam Tam
Title: The Incan Avenger
Origin: Green Hell
Alma Mater: Babalooh Bula Bula College - School of Scimitar Twirling
Weapon: Hengehangezanga (kora - close approximation)
Misc. Info: Although Tam Tam is supposed to be Incan, the god he refers
to, Quetalcoatl, is Aztec. He resembles a Maori, which is from New
Zealand. The Incas didn't have steel, either. Basically, Tam Tam is
a mix of many different histories and origins and has no one,
historically correct basis, as confirmed by the numerous other
inconsistencies pointed out by Mark Rigby (mrigby@gpu.srv.ualberta.ca).

,_ Quotes ______________________________________________________________,
I B I am strong. You are weak. You will lose. Questions? I
I B No matter where you hide, my spear will find you. I
I BM Your eyes are a warrior's. Your clothes... well. I
I AS Feel the rhythm of the samba. Chika cha chika cha Babalooh. I
I AF My boiling blood bubbles for battle. I
I AN My spirit burns like the sun, and I shall dry you like a prune. I
I AM Awo-awo-woo-woo! I salute your noble death. I
I AK Oh! Great Quexiquatil! I am yours for eternity. I
I_______________________________________________________________________I

Ending scene description:
(Ed. note: The game's reference is to "Quexilcatol" which is obviously
a butchered spelling of "Quetzacoatl". However, this matches Tam Tam's
somewhat amalgamated characteristics.)
Tam Tam says, "The Pherenx stone! Wow, I have recovered it." Tam
Tam holds Amakusa's sphere and teleports back to South America.
"Great Quexilcatol, bring light to this land." The sphere moves
throughout huts of various people: A mother cries out, "Bongo!" A small
child says, "Mama! I can walk!" In another hut, a woman says,
"Grandfather!" An old man sits up in bed and says, "For some reason I feel
alive, reborn!" Cut back to Tam Tam "It's over. Having lifted this load
off my people, so, too off comes this. Tam Tam throws off his mask. The
mask flies off, but it is at such an angle that you still can't see his
face.
(If you win without continuing, you CAN see Tam Tam's face at the end)


Name: Ukyo Tachibana
Title: The Merciless Samurai Heart-throb
Origin: Gairyu Isle
Alma Mater: Jinsume Surgeon's College
Weapon: The Blade of Narcissus (iaito)
Misc. Info: Ukyo is based on Kojiro Sasaki, rival of Musashi Miyamoto.
Kojiro was a womaniser who fought with an unusually long sword (called
the "drying pole" because it was so long). Ukyo's "Swallow swoop slice"
(Tsubame Gaeshi) is taken straight from the literature - he supposedly
perfected it by practicing on swallows. His girlfriend's name in the
game is Kei Odagiri.

,_ Quotes ______________________________________________________________,
I B Clear your thoughts and may be you will win. Not! I
I B Stop shaking! One slash and it's all over. I
I BM Hey! That's my face! You're meat, beanhead. I
I AN You almost scratched my perfect face! Oooh, to think of it. I
I AS A perfect attack and deadly handsome. I am too much! I
I AF The moment I drew my sword, the fight was over. Ho-hum. I
I AM Even if you imitate me, you still can't get a date. I
I AK Life is like a stewed peach in a lot of syrup... Ukyo. I
I_______________________________________________________________________I

Ending scene description:
Ukyo looks at the screen with a big grin on his face. He 'says', "!"
The women that have been following him everywhere enter stage left. They
call out, "Sir Ukyo! What a hunk!" He turns and gives the thumbs up
sign (same as weaponless victory). He turns away and walks to the right
side where a woman in a red kimono is staring at him (it's his girlfriend
Kei Odagiri). She says, "Sir Ukyo. Why are you..." Ukyo says, "Elementary.
To present you with this." He pulls out some long-stemmed flowers and
tosses them at her. As they fly towards her, he draws out his sword,
twirls it, and trims the stems. The flowers land neatly around her head.


Name: Wan Fu
Title: The Demon King of the Continents
Origin: Seian, China
Alma Mater: Shorinji School of Spleen Slicing
Weapon: The Scimitar of Slice (dau (Mandarin), or scimitar)
Misc. Info: The Ch'ing dynasty ruled all of China during the time frame
of Samurai Shodown, so there is no way Wan-Fu could be king of Seian or
anywhere else.

,_ Quotes ______________________________________________________________,
I B The name's Wan Fu. King Wan Fu. I
I B Life's a dream, and it's morning for you. I
I BM Long time no see, bro! Let's dance our way to heaven. I
I AS I thought I was dead. But I think I'm Cleopatra, too. I
I AF For everyone to remember: I am Wan Fu. Hear me roar. I
I AN Think of the glory. Cut me down, and live forever in legend. I
I AM Forgive me brothers. Forget me not in that eternal sleep. I
I AK I'm more than you expect, pal! And it's not just the weight. I
I_______________________________________________________________________I

Ending scene description:
Wan-fu folds his arms in disgust and says, "No worthy adversary was
to be found in Japan." He pauses, then continues, "No warriors,
only sushi..." Cut to his palace - a Chinese soldier carrying a spear
runs in, kneels and says, "Lord Wan Fu! The enemy's invaded in great
force. Our front's breached." Another comes in, kneels, and says, "Sire!
The enemy has reached Jyu-ri and approaches!" Wan Fu nods and says
"Very well. I shall enter the fray myself." Picking up his sword, he
runs off saying, "Come fools! Feel my wrath!" The screen dims, and
it shows, "The fight was over. Few people remember Wan Fu now."


Name: Shiro Tokisada Amakusa
Title: The Child of God
Area: Nagasaki
Alma Mater: Unknown
Weapon: (magic sphere)
Misc. Info:
Amakusa really existed. He was called "Child of God" and led Christians
in rebellion against the oppressive Japanese government during the Shimbara
uprising. They crushed much of the government's army, which was previously
thought impossible. However, their luck turned bad and they were forced into
a last stand at a fortress, which only ended after most of the rebels had
died of starvation. When the army stormed the fortress, Amakusa's body
was nowhere to be found.

,_ Quotes _____________________________________________________________,
I K I awake from 100 years of sleep to kick some butt! I
I K Tokugawa, you filth! I stab at thee. I
I K Know my vengeance, you murderer of my ancestors. I
I K You fight well. But my ambition will be realised! I
I K You seek me? I am touched! Come now.. and die! I
I K Come on, come on! I promise to kill you quickly! I
I BK Come, let me cure you of the disease called life. I
I BK My power will bring you to your god. Abayo! I
I BK My religion says all men are equal. Peasant! I
I AK Kneel before me and be saved. Not! Die, fool. Hahahaha! I
I AK Why not accept your end? This battle bores me. I
I______________________________________________________________________I

--
Undergraduate Student | Ewan Ng | If you read this,
Simon Fraser University | Home: (604)525-6297 | I did not wirte that.
Burnaby, British Columbia | Richmond, British Columbia | OS/2 Warp Rocks!
Canada V6B 5K3 | Email: ewann@sfu.ca | Samurai Shodown II

 
Kommentare:
Der Kommentar wurde gespeichert!
The Captcha element applies the Captcha validation, which uses reCaptcha's anti-bot service to reduce spam submissions.

FAQ für/for Samurai Showdown
FAQ

11.Oktober 2013
Cheats für Samurai Showdown
Cheats

03.Oktober 2013
Cheat

15.Oktober 2013
 
Beliebte Cheats
30.Dezember 2013
19.Februar 2014
25.September 2015
11.Juni 2014
27.Mai 2015
11.Februar 2016
01.April 2020
01.April 2020
01.April 2020
24.März 2020
24.März 2020
24.März 2020