Copyright (c) 2001, Perfect Light
All rights reserved
Version 3.5
Author: Perfect Light
E-Mail: Jetstorm777@aol.com
THIS GUIDE IS DEDICATED TO THE WEB-HEAD STAR OF THE GAME, WHO BROUGHT HOPE TO
THOUSANDS OF NEW YORKERS.
___ __ __
==/ __|| \/ |=========================================================
\__ \| |\/| | T A B L E O F C O N T E N T S
==|___/|_| |_|=========================================================
1) Introduction
2) Disclaimer
3) Version History
4) Our Hero
5) Characters*
6) Controls & Pick-Ups
7) Game Display
8) Walkthrough***
Level 1
-------
Area 1. Get To The Bank
Area 2. Bank Approach
Area 3. Hostage Situation
Area 4. Stop The Bomb!
Level 2
-------
Area 1. Race To The Bugle
Area 2. Spidey vs. Scorpion!
Area 3. Police Chopper Chase
Area 4. Missile Attack
Area 5. Building Top Chase
Area 6. Scale The Girders
Area 7. Police Evaded
Level 3
-------
Area 1. Spidey vs. Rhino!
Level 4
-------
Area 1. Catch Venom
Area 2. Spidey vs. Venom!
Area 3. Sewer Entrance
Area 4. Sewer Cavern
Area 5. Subway
Area 6. Sewage Plant
Area 7. Hidden Switches
Area 8. Tunnel Crawl
Area 9. Venom's Puzzle
Area 10. The Lizard's Maze
Area 11. Spidey vs. Venom Again!
Level 5
-------
Area 1. Symbiotes Infest Bugle
Area 2. Elevator Descent
Area 3. Stop The Presses!
Area 4. Bugle's Basement
Area 5. Spidey vs. Mysterio!
Level 6
-------
Area 1. Waterfront Warehouse
Area 2. Underwater Trench
Area 3. Stopping The Fog
Area 4. Spidey vs. Doc Ock!
Area 5. Spidey vs. Carnage!
Area 6. Spidey vs. Monster-Ock!
9) How To Get ALL The Costumes (without cheats)**
10) Costume Powers**
11) Cheats & Ultimate Code
12) Comic Collection*
13) Weird/Cool Stuff
14) Best Times
15) Bank Thug Quotes*
16) Favorite Quotes*
17) Game Credits
18) My Credits
19) My Other FAQs
20) A Fond Farewell!
*= Minor Spoliers
**= Spoilers
***= Massive Spoilers!!!
___ __ __
==/ __|| \/ |=========================================================
\__ \| |\/| | 1) I N T R O D U C T I O N
==|___/|_| |_|=========================================================
This game is so sweet, I decided to write a FAQ on it. Just shows you what the
life of a fifteen-year-old is like. Find cool games and write a FAQ on it. This
guide will show you all there is to know about Spider-Man!
This is Perfect Light's rating on the game.
___ ___
| _ \ / __\
| _/| |_ |
|_| \___|
Spider-Man is an Action/Adventure game by genre, and it has a total of 32
levels, 8 bosses, and explosive play. The controls are easy to learn and are
easy to handle.
All characters are copyright, and TM 2000 Marvel. Developed by Neversoft,
published by Activision, all rights reserved.
OK, on to the basics, Spider-Man is the hero of this story, obviously, and the
main plot is that some Spider-Man copy made off with Dr. Otto Octavious'
technology. Now, Spider-Man must find out who. Well, here is Spidey himself's
intro to it.
"Last time I checked, I was Spider-Man.
So there I was, attending a lecture at the Science Expo given by the now-
reformed Dr. Otto Octavius (better known as Doctor Octopus). Just as Octavious
finished lecturing on his latest technological innovation, the entire auditorium
was thrown into chaos.
Somebody dressed to look like Spider-Man took out the security guards and
stole Octavius' new piece of technology. As if that wasn't bad enough, I bumped
into Eddie Brock during all the commotion. Since Brock is the human half of the
symbiotic pair known as Venom, I'm thinking his presence at the Science Expo can
only mean more trouble.
Isn't that just my luck? Octavius' technology has been stolen, and the
police and everyone else in New York think it was me that took it. But there has
to be more to this than meets the eye. Why would someone want to steal Octavius'
technology and pin the theft on Spider-Man?
Well, I know one thing for sure: New York City is only big enough for one
Spider-Man.
And that's me."
Peter Parker
New York City
Yesterday...
Well, let's get on to the Guide itself!
___ __ __
==/ __|| \/ |=========================================================
\__ \| |\/| | 2) D I S C L A I M E R
==|___/|_| |_|=========================================================
Copyright (c) 2001 by Perfect Light
All rights reserved
The following sites have my personal permission to post this:
gamefaqs.com
neoseeker.com
psxcodez.com
That's it! If I catch you with it on your site if you're not gamefaqs,
neoseeker, or psxcodez, you'll be in for serious trouble. I WILL catch you, you
WILL be sorry, and you WILL pay the consequences! There! I said it.
If you do not plan on posting this on gamefaqs.com, neoseeker.com, or
psxcodez.com, but some other whatever.com, I will write out a polite e-mail
asking you to please remove it. If you fail to do so, I will be forced to take
it to court and press carges. GameFAQs even states that suing a webiste for
posting your FAQ without permission is easy, and the owner of the FAQ can easily
win. Plagerism is already bad, so don't add to the problem. Got it? You're
smart, intelligent people, so just be smart.
Also, certain e-mails I won't accept. If you scream and shout at me, writing
something like: You (insert explicitive here), you said you can kill (insert
enemy here) in (insert #) shots and it took me (insert another #) you little
(insert various explicitives here)!!! You're not cute, not one's laughing, and
you're obviously not very mature. And I don't have anything to say to you if you
talk to me like that. However, if you have anything DECENT to contribute, feel
free to drop me a line at Jetstorm777@aol.com anytime!
If I do give you permission to put this up on your site, don't abuse the
previlage. You're not allowed to put advertising baners up, or anything else.
Just leave it as it is. You may spell-check or add things, put please please
please DO NOT take ANYTHING out, and this Disclaimer must remain intact.
You may not sell this FAQ, or in any other way shape or form make money off this
FAQ at all. I believe that part is clear. Next!
Plagerism is against the law. You know that. I know I repeat myself, but I
stress upon the fact that you leave my FAQ be and if you want to copy, go look
at a dictionary. Copying someone else's work without acknowledging he/she made
it is a crime and it will be forced, and you will pay the price if you choose to
copy.
If you see anything wrong in this FAQ, no matter how minute, e-mail me to
correct it. I like being corrected, but DO NOT be nasty, or I'll just delete
your message after having a few laughs about how dumb you are.
REMEMBER: IF YOU SEND ME AN E-MAIL WITH POOR GRAMMAR, YOU WILL *NOT* GET A
RESPONSE FROM NOW ON! I'm sick of reading: "I need help but I'm not sure and by
the way your guide is cool sweet and lke it do you know how to help me?" No,
that's not going to cut it. I want neat, properly written letters so that I can
actually READ and UNDERSTAND it! NO MORE GIBBERISH! Also, please put "Spider-Man
FAQ" in the title to help me. I get too many guide questions from my other
guides to try to organize what question is for what game.
___ __ __
==/ __|| \/ |=========================================================
\__ \| |\/| | 3) V E R S I O N H I S T O R Y
==|___/|_| |_|=========================================================
NEWS~
Ok, I've got two things to say. Firstly, that later I'm going to add a "What If?
Mode" section that will have things from What If? Mode. I'm not sure if this
will take place, but I'm gonna work on it. Secondly, I'm later going to make a
Spidey News section for things like Spider-Man 2: Enter Electro. I'll probably
write a guide on it once I get my hands on it. In the News section, I'll put
things like this in and Spider-Man 2 things in.
Version 3.5
-----------
I added a one-liner from Spidey, sent in by Gerardo Meza (Geram75@aol.com).
Thanks Gerardo! I also keep getting mail I can't read. So, I added a new rule to
E-Mail. If I can't read it, you won't get an answer!
Version 3.4
-----------
Added some one-liners from martijn_Lugten@hotmail.com, and changed the
Walkthrough into sections.
Version 3.3
-----------
Made some minor changes. Thanx to draygon777 for submitting some one-liners and
correcting me on what the Lizard says on The Lizard's Maze.
Version 3.2
-----------
I added my "Tomorrow Never Dies" FAQ to the "My Other FAQs" section, and I
changed the Disclaimer.
Version 3.1
-----------
I added "My Other FAQs" again, and put my other FAQ in it.
Version 3.0
-----------
I changed the version system, from going .2, .5, .7, 1.0, 1.2, etc. to going up
by .1 every time.
Version 2.9
-----------
I added the "Our Hero" section.
Version 2.8
-----------
I added three more Training Games.
Version 2.7
-----------
I added some Training Games.
Version 2.6
-----------
I edited EVEN MORE! But you know, this guide is about 70K at this point in time,
and you can't have that long of a guide AND keep adding without a few mistakes.
I even added where spoilers are in each section.
Version 2.5
-----------
I corrected and added some things that needed correction and addition!
Version 2.4
-----------
I worked on the "Best Times" section, but it still is not done. Don't worry, it
will be very soon.
Version 2.3
-----------
Started the "Best Times" section, but it has not been completed yet.
Version 2.2
-----------
Updated ASCII Art at the beginning of the document.
Version 2.1
-----------
Made a few more corrections, added some minor things, changed some things
around, renamed things, you know...the usual.
NEW SECTION NEWS~
OK, I have an idea, and I'm going to make a section where people can send in
their times and best scores to me for the training modes. Then, I'll put up the
best ones that are sent in. I'll make it within a few days, so look out for it!
And hey, nobody copy the idea!!!
Version 2.0
-----------
Added the "Game Display" section. A big thanx to Kratt for the idea!
Version 1.9
-----------
Changed Section Banner. It looks a lot better now! A HUGE thanx to Kratt for the
idea from his Star Fox Walkthrough!
Version 1.8
-----------
Changed "Cast" to "Game Credits" and "Credits" to "My Credits".
Version 1.7
-----------
While playing on the Subway level, I discovered two NEW moves by total accident,
check 'em out in the "Controls" section!
Version 1.6
-----------
I changed the "Table Of Contents" format back again. Just tryin' out some
things.
Version 1.5
-----------
I added to the "Credits" section.
Version 1.4
-----------
I added the "Cast" section.
Version 1.3
-----------
Changed the "Table Of Contents" format.
Version 1.2
-----------
Added two more sites that have my Guide on them.
Version 1.1
-----------
I edited the "Legal Stuff" section, and changed the name to "Disclaimer". Why? I
don't know. I like "Disclaimer" better than "Legal Stuff".
Version 1.0
-----------
I removed the "My Other FAQs" Section.
Version 0.9
-----------
I spell-checked what I added, and THIS is the initial release of the guide.
Version 0.8
-----------
I added some things.
Version 0.7
-----------
I changed a few things around.
Version 0.6
-----------
I fixed the "Table Of Contents".
Version 0.5
-----------
I added the "My Other FAQs" section.
Version 0.4
-----------
I added three Weird/Cool things.
Version 0.3
-----------
Spell checked the whole thing.
Version 0.2
-----------
I added the Ultimate Code.
Wrote Version 0.1
-----------------
* Started 1/14/01
* Finished 3/1/01
I added some cheats. Thanks to Spitfire for introducing me to the freakin' game.
But, the guide has not been released yet.
___ __ __
==/ __|| \/ |=========================================================
\__ \| |\/| | 4) O U R H E R O
==|___/|_| |_|=========================================================
This is straight out of the Instruction Booklet.
Spider-Man
Name: Peter Parker
Age: Early to Mid-Twenties
Identity: Secret
First Appearance: Amazing Fantasy #15 (Aug. 1962)
Relatives: Mary Jane Watson-Parker (wife), Mary & Richard Perker (Parents -
Deceased), Benjamin Perker (Uncle - Deceased), May Perker (Aunt), Anna Watson
(Aunt)
Affiliates: Avengers
Occupation: Scientist and Photographer at the Daily Bugle
Friends: Harry Osborn (Deceased), Gwen Stacy (Deceased), Flash Thompson (if you
could call him a friend), Johnny Storm (Human Torch), Matt Murdock (Daredevil),
Liz Allen Osborn (Harry's wife), Betty Brant, Joseph "Robbie" Robertson
Enemies: Green Goblin, Doc Ock, Venom, Carnage, Electro, Vulture, Sandman,
Lizard, Mysterio, Kingpin, Chameleon, Kraven, Scorpion, and many others!
Height: 5' 10"
Weight: 165 lbs.
Eyes: Hazel
Hair: Brown
Place Of Birth: Firest Hills, Queens New York
Usual Place Of Operations: Manhatten and all of New York.
POWERS
* Super-Human Strength (Class 10 = 10 Tons)
* Super-Human Reflexes (Similar to a Spider)
* Super-Human Agility (Similar to a Spider)
* "Spider-Sense" that warns him of pending danger and gives him ability to
detect signals from his "Spider-Tracers" ~ Too bad you couldn't have Spider-
Tracers in the game.
* Ability to adhere to walls and most other surfaces with his extremeties.
Other Abilities: Peter Parker is a gifted and inventive person who, even if he
wasn't bitten by that radioactive spider years ago, would have made a great
contribution to society as a scientist.
___ __ __
==/ __|| \/ |=========================================================
\__ \| |\/| | 5) C H A R A C T E R S (MINOR SPOILERS)
==|___/|_| |_|=========================================================
Spider-Man
Powers: Super strength, super agility, stick to walls, Spider-Sense
First Appearance: Amazing Fantasy #15
Peter Parker
Bio: When not out fighting crime as Spider-Man he is a photographer for the
Daily Bugle.
First Appearance: Amazing Fantasy #15
Black Cat
Bio: A skilled cat burglar. Felicia Hardy knows Spider-Man as well as anyone,
even his secret identity.
First Appearance: Amazing Spider-Man #194
Eddie Brock
Bio: The journalistic rival of Peter and one half of the symbiote known as
Venom.
First Appearance: Amazing Spider-Man #299
Henchman
Bio: The henchmen live only to serve out the will of their boss- and get paid
for it!
Bank Thug
Bio: A high tech thief and part of a crime unit known as the Jade Syndicate.
J. Jonah Jameson (aka JJ or JJJ)
Bio: Editor of the Daily Bugle, and Peter's boss- JJJ often writes editorials
about the threat Spider-Man poses on the citizens of New York.
First Appearance: Amazing Spider-Man #1
Scorpion
Bio: JJ put Mac Gargan through an experiment that transformed him into a
derranged Scorpion.
First Appearance: Amazing Spider-Man #20
Daredevil
Bio: Blinded as a youth, Matt Murdock developed a radar sense which he uses to
fight crime.
First Appearance: Daredevil #1
Policemen
Bio: New York's finest! These guys are against Spider-Man almost as much as they
rely on his help!
SWAT Cop
Bio: Maybe these are New York's finest. This time they're hoping that more
firepower will be enough to capture Spider-Man. ~ But you know what, after
playing the game and beating it, I know they're wrong!
Rhino
Bio: A small time crook turned assassin. The Rhino has super human strength
wrapped in an armor suit.
First Appearance: Amazing Spider-Man #41
Human Torch
Bio: A member of the Fantastic Four. Torch has the ability to generate flames of
great intensity.
First Appearance: Fantastic Four #1
Venom
Bio: A union of Eddie Brock and an ailen symbiote. Venom's goal: to kill his
arch-nemisis, Spider-Man.
First Appearance: Amazing Spider-Man #299
Lizardmen
Bio: Example of the Lizard's mad science- these creatures can be found lurking
in the sewers of New York.
The Lizard
Bio: A victim of his own genius - Curt Conners the man now spends his life as
the vicious Lizard!
First Appearance: Amazing Spider-Man #6
Mary Jane Parker
Bio: Mary Jane must balance the roles of being a super model and the wife of
super hero Peter Parker.
First Appearance: Amazing Spider-Man #42
Symbiote
Bio: This creature is a part of the alien race that spawned the fearless
villians, Venom and Carnage!
Mysterio
Bio: Quentin Beck uses the tricks of the trade to baffle Spider-Man with
illusions and robotics.
First Appearance: Amazing Spider-Man #18
Punisher
Bio: His family was killed by a mob. Now, Frank Castle chooses to fight bad guys
using their rules!
First Appearance: Amazing Spider-Man #129
Doctor Octopus
Bio: When four robotic arms were fused to Doctor Otto Octavius's (Peter's old
chemistry teacher) body, the resulting insanity gave birth to Doctor Octopus!
First Appearance: Amazing Spider-Man #3
Carnage
Bio: Cletus Kasady was dangerous even before joining with the symbiote that
would later be called Carnage, who was supposedly Venom's offspring.
First Appearance: Amazing Spider-Man #341 (he's one of the _later_ enemies,
huh?)
Monster-Ock
Bio: The terrifying result of the symbiote from Carnage taking over the power of
Doctor Octopus!
First Appearance: Amazing spider-Man #3056574639503. Hehehe. No, he's an
exclusive to the game!
Captain America
Bio: The Star-spangled Avenger who got his start battling Axis agents in World
War II!
First Appearance: Cap Comics #1
Sub-Mariner
Bio: Namor - Prince Of Atlantis - has been both mankind's defender and its
greatest foe!
First Appearance: Marvel Comics #1
J. James Jewett
Bio: A fearless man from Montana! Joel is the ruler of both the Spider-Man and
Tony Hawk teams and master of the Neversoft office.
First Appearance: He actually DOES appear in the game. By entering "RULUR" as a
cheat code, Spidey's JJ will be replaced by Neversoft's JJ!
___ __ __
==/ __|| \/ |=========================================================
\__ \| |\/| | 6) C O N T R O L S & P I C K - U P S
==|___/|_| |_|=========================================================
CONTROLS
--------
___________ ___________
L2:Stealth* | | R2:Web Swing
_________ | | _________
L1:Web Aim \ | no use pause | / R1:Zip-Line
_=====_ | | _=====_
/ _____ \ | | / _____ \
.-'_____`-.------|-----------|-------.-'_____`-.
.' | | `. | S O N Y | .' | ___________triangle:fire
/ ___| /|\ |___ \ | | / ___| /_\ |___ \ trap
webbing
D Pad----| | | ; |_ |_ ; | _ _ | ;
(move) |<--- --->| | |__| |__> | ||_|-------(_)-----square:punch
; |___ | ___| ;SELECT START; |___ ___| ; circle:kick
|\ | \|/ | / _ ___ _ \ | X-----------X:jump
| `. |_____| .','" "', |___| ,'" "',`. |_____| .' |
| `-._____.-' / \ANALOG/ \ `-._____.-' |
| | |_====_| | |
| /\ / \ /\ |
| / `.___.' `.___.' \ |
| / | \ |
\ / | \ /
\________/ no use \________/
(This magnificent controller was made by the great Ewok King, but I changed it
to fit the Spider-Man game controls, thanx Ewok King!)
*Must be wearing the Spider-Man Unlimited suit
Here are some descriptions of the moves (combos that can't be shown in the
controller above) and their uses.
Triangle: Fire Trap webbing. Good for beginning enemies. Useless on later
enemies, symbiotes, and bosses.
Triangle + Up: Fire Impact webbing. Better and stronger than trap webbing,
though still won't work on symbiotes.
Triangle + Down: Web Yank. After firing, press right or left to throw in that
direction.
Triangle + Left: Web Spikes. Powers-up your punches.
Triangle + Right: Web Dome. Defends you against all attacks. Breaks after a lot
of weak hits or one strong hit.
X: This move is second to none when it comes to sheer destructive power, enemey
mangling...no, actually you just Jump.
X + Square (must be near an enemy to do): Flying Punch.
X + O (must be near an enemy to do): Flying Kick.
[]: Punch. Hit repeatedly to unleash a combo. Use Web Spikes to power up.
[] + O: Punch Kick combo. First, Spidey punches normally, then he performs a
side kick that he does often times in the show.
O: Kick. Same as punch, only not powered up with Web Spikes.
O + []: Kick Punch combo. Spidey kicks normally, then he performs a quick punch
forward (instead of coming from the side like a normal punch) that he does often
times in the show.
Triangle + [] or O: Grab. Once grabbed, hit Square again to jump onto their
shoulders. Press Square _again_ to punch them to death. Or press Circle to kick
them.
O O or [] [] + Triangle: Web Grab-Flip Combo. You shoot out a web line then flip
the enemy over your back. Very cool.
(HOLD) L1: Web Aim. A cursor appears. If it is yellow arrows, fire (press
Triangle)! You are shooting at an enemy! If it is light purple, fire! You can
interact with whatever you're aiming at. If it is red, don't fire. Nothing will
happen.
L2: Stealth, if you're wearing the Spider-Man Unlimited (PARALLEL) suit. This is
very useful in the two hostage levels, and on the Subway.
R1: Zip-Line. You shoot to the ceiling, if it is climable. If you are on the
ceiling, you shoot to the floor. If you are on a wall, you shoot to the wall
across from you, if it is close enough.
R2: Web Swing. While in air, press and hold to start swinging.
NOTE: Notice when he is swinging, he is attaching to the air!
NOTE 2: In Kid Mode, pressing X twice will activate the web slinging.
Forward + R2: Forward Pull. This pulls you forward to the wall in front of you
if it is climbable. Sometimes it is hard to do so keep trying!
PICK-UPS
--------
Blue Spider Symbols: Web Cartridge with a max of ten.
NOTE: Three suits limit you to two cartridges.
Red and White Spider Symbols: Health.
Gold and Red Spider Symbols: Magnesium Webbing, which is useful against
symbiotes. It fills up your current cartridge, so once that cartridge is
depleted, you revert back to regular webbing.
Gold Spider Symbols: Spider-Armor, very sweet. Spidey says he "doesn't use it
much, but it might be useful here". And it usually is extremely useful. The
armor takes its own damage, normal Health won't restore it, and whenit runs out
of health, you turn back to regular Spider-Man.
___ __ __
==/ __|| \/ |=========================================================
\__ \| |\/| | 7) G A M E D I S P L A Y
==|___/|_| |_|=========================================================
Spidey's Health Boss's Health (only while facing
| | bosses will this
| | appear)
Spidey's _______|______________________|_________
Head----------|-- )___|__| |_______|_______(-|-------Boss Head
Here |__/_ | Here (only
| |(_)x07--. | while facing
Amount-----------| | | bosses will
Of |_| | __________ | this appear)
Fluid Left | | | | |
In | | | | |
Current | | | | |
Cartridge | | | ---|---------------|--------Spidey will
| | | | | most likely
# of________|__________| | | | be here
Cartridges | | | |
Spidey is |_____________|__________|_______________|
carrying
(10 max)
I hope that that did not confuse you too much. I read Kratt's excellent Star Fox
Boss Guide, and saw that he had a Game Display, and I thought, why couldn't I
add one too? So I did! And here it is! A big thanks to Kratt for the idea!
(although, I think he saw it from someone else) Thanx to whoever had that idea!
NO! Don't go to Kings Island! Keep reading!!!
___ __ __
==/ __|| \/ |=========================================================
\__ \| |\/| | 8) W A L K T H R O U G H (MASSIVE SPILERS!!!)
==|___/|_| |_|=========================================================
Area 1. Get To The Bank
It starts out with you crawling up the wall. Then, you flip up and talk to Black
Cat. She tells you that the bank is being robbed and that the robbers have
hostages. Swing forward to the nearest building. If you don't know how, go to
the nearest Question Mark. Run forward and grab the web cartridge. Swing to the
next building. Your Spider-Sense will tingle, and you must handle your first
henchman. Swing to the next building, climb up, and take care of the Henchmen.
Keep going while following the Spidey-Compass and eventually you'll end the
level. :)
Area 2. Bank Approach
Swing to the building ahead of you. Climb up, and you find out the robbers are
the Jade Syndicate. Climb to the top of the building and engage in battle as the
cool music starts. Sometimes I engage in battle on purpose even if I can avoid
it, just to have that awesome music. But then again, I'm just a dork... Take out
all the Bank Thugs and the level ends with you entering the bank.
Comic Location: On top of the Fantastic Four Building
Area 3. Hostage Situation
Exit the room you're in and web up the Bank Thug. Don't engage with your fists
or they'll yell and the other Thugs may execute their hostages. Turn the corner
as your Spider-Sense goes off. Fire off your webbing to web up the Thug. (If you
want/need some webbing, there is some in the elevator to the left, it will open
when you get near it) Take two lefts. Deal with the two Thugs and go forward. Go
to where the ventilation cover is on the floor and your Spider-Sense goes off.
Zip up with R1 and crawl through the ventilation shaft. Take out the Thug and
activate the three switches. Exit through the now open door and web up the two
oncoming Thugs. Turn the far corner and fist fight the three Thugs after the
hostages escape. Go forward, make a right, and run forward till the level ends.
Comic Location: Under the chair in the first cubicle at the end of the level.
Area 4. Stop The Bomb!
Go forward and your Spider-Sense will go off at full blast. Turn left and web up
the Thug. Keep going forward. At the first corner, turn and web up the Thug as
one hostage escapes. Go forward, and turn the next corner, taking out the Thug,
there, too. By this time, at the far side of the room, a Thug should have
appeared. Take him out and free the last hostage. Go straight and turn left.
There is a locked door there so use the vent to bypass it (go to the grating and
Zip-Line). Fight the two Thugs there and another Thug will come out of the door.
Take him out and go forward, not going through the security system (hey, if you
do it beeps, and the Thugs will execute the hostages, sometimes). Go to the
control panel and hit the panel on the right with your web to open the _safe_.
(trust me about the italics sign thing, as the safe will come in handy later.)
Spidey makes a comment on it. Then, hit the other panel with some web. You have
2:01 to Stop The Bomb (hey, where'd you think they got the name)! Enter the
opened door, kill the three Thugs, and pick up the bomb. Now, you gotta put the
bomb in a _safe_ place. HINT HINT! ;) Once you put the bomb in a _safe_ (people,
I'm practically giving the answer away here) place and _lock_ it in, the level
will end.
Comic Location: After all the hostages are freed, run back to the hall before
the first security door.
If you still aren't sure about web swinging, touch the Question Mark. Basically,
just follow your Spidey-Compass. If you don't, Spidey will say, "Oookay. News
Flash. Gotta follow the Spidey-Compass." When you come to the building with the
two henchmen that are anxious about the boss paying them, climb up and take care
of the Henchmen, and go forward to the next building. Take care of that
Henchman, then swing forward to the bugle to the end of the level. If you don't
make it there before Scorpion kills Jameson, you lose, so go as fast as you can,
but go slow enough so that you don't slip and fall.
Comic Location: Go around the side of the building with the two henchmen that
want their money, then press X to detach. You will fall onto a platform with the
Comic on it.
Area 2. Spidey vs. Scorpion!
This guy is one of the easiest bosses in the game. Web him up at the beginning.
Pelt him with a few Impact Webbing shots, then web him up again. Follow this
pattern until JJ runs away like a weener. Then, when Scorpion attacks you, JJ
calls for your help. After you a save him and the level ends, he turns the cops
against you! What a loser!
Comic Location: If you destroy all the furniture in the first room (either by
throwing it or letting Scorpion whip it) the comic will appear in the middle of
the room.
Area 3. Police Chopper Chase
Don't stop moving! Web swing whenever you can. The missiles hurt a lot and you
need to stay away from them. Just keep moving and try to avoid those missiles.
Another tip, when the missiles blow things up, like electrical boxes, you can
find useful things inside, like Health and Web Cartriges.
Comic Location: On the last rooftop hang around until the chopper blows up the
front box on the right side, and the comic will be there.
Area 4. Missile Attack
Always go up! Avoid the boarded up sections, because that's where the police
shoot their missiles. Also, they try to pelt you with machine gun fire, so don't
stop moving. Near the start, you'll see a billboard saying that there will be a
Wolverine interview on Channel 7. Keep climbing upwards, never down. Later on,
there's a sign for the radio channel WHLK 96.6, which wants you to "Wake Up To
WHLK 96.6"! When you reach the top of the building, the level ends. Near the
end, there is also a poster for Fantastic Four Live!
Area 5. Building Top Chase
Turn around and kill the policeman. Go down the side of the building that has
the billboard on it. Climb up and when you reach the billboard, you see is is
for Tony Hawk's Pro Skater 2. When you climb up onto it Spidey will say "Tony
Hawk. Hey, I skated with that guy." Get off onto the building and keep going
forward. When you get to the Hotel (third building), head to the right for some
armor and Comic #7 in the crane. This is a lot like Police Chopper Chase. Just
use the same tacticts.
Comic Location: Inside the Goblin crane lair.
Area 6. Scale The Girders
Do as Spidey says and go up. When you get to the top, scale the girders. A
sniper will try to shoot you on the outside, so crawl from side to side to aviod
him. On the inside, BEWARE OF FALLING GIRDERS AND ARMED COPS. You'll even see a
sign that says "Hardhat Area". When you reach the top of that, your Spider-Sense
goes off. Head for the crane, grab the Health Icon, and run down the crane.
Swing to the box to end the level.
Comic Location: Go around the left side of the building and drop down. The comic
will be on that ledge.
Area 7. Police Evaded
Keep going forward, like level 7 & 9. Go to the gossip building for a little
message of the future. Follow your Spider-Compass and evade as many missiles as
you can. These levels are just too similar, you need the same advice. When you
get to the building with the towers, the level is over.
Comic Location: When the chopper blows out the skylights, go in and hit the
yellow glass with Impact Webbing. "Look what I found!"
Rhino is, what are the words? Oh yeah, easy, easy, easy! Lure him into the
electric canister in the center by standing in front of one. Rhino will charge
at you. When he's close, jump away. BBBZZZZZZZT! "Rhino burgers, comin' up!"
Keep this up. You can use each canister twice. If you run out of those, use the
barrels in the same manner. If you run out of barrels, which you shouldn't, you
can stand in front of the wall, and make him charge you. Jump away, and peg him
with Web Spikes while he is stuck to the wall.
Comic Location: If you destroy all the barrels (either by letting Rhino bash
them or destroying them yourself) the comic appears in the center.
Scarlet Spider Costume: Just beat him. 'Nuff said. :)
The Human Torch just flies away like nothing is happening! Symbiotes hate fire,
why can't he lend a hand? I mean, he expects Spidey to handle EVERYTHING? Come
on! He's so irritable. Where's a flamethrower when you need it? Anyway, your
Spider-Compass is your best bet here. Follow it as carefully as possible. If
Venom gets too far ahead of you, it's game over. Here's a small guide: Run
straight forward, jump, and swing after Venom. Venom should swing to the
building ahead and to the left. This is where you may make a mistake. Instead,
go slightly to the right to gain some ground on him. This roof is double-
layered, so jump to the top layer and swing forward, you should see Venom up
ahead. Land on the building behind Venom, with a bridge connecting the
buildings. Jump and swing forward once more. Venom will go to the left and go
forward to cut in front of him. You should land just as Venom does and darts
toward the right. Spin right, jump, and swing again to the open building ahead.
Venom lands in an unfinished building and here is where you get a breather.
Quickly grab the Spidey Armor to the left and pursue Venom. He'll jump into a
building and you'll automatically follow if you go to the edge he jumped off. A
rather humorous cinematic follows. Venom exits the far side and you follow. You
land on a building, and here you regain control. Climb to the roof to see Venom.
Don't run straight at him, turn left and head for the corner, then swing to the
building ahead to gain some more ground on him. Venom will keep going so you
need to, too. Almost done. Follow Venom and after two roofs, he'll go to the
right. Follow him to end the level. You'll know you're done if he says: "If you
wanna fight, follow me." Whew! Long level! :)
Comic Locations:
11: On the girder building
12: On building rooftop after the in-game sequence (the one in the building)
Area 2. Spidey vs. Venom!
"Where'd Spider-Wuss go? Spider-Wuss! Come out and play!" ::Looks around::
::Spider-Man comes down and bashes his head:: "Tag!"
Anyhoo, when the level begins, you automatically put on a pair of Web
Spikes, which will come in handy. Venom appears and disappears, and if you're
far from him when he re-appears, he'll pull you in and hit you with a grab-lick-
throw combo. But if you're close, he'll web you up and throw you. So when he
does appear, jump towards him and unleash a punch combo while wearing the Web
Spikes. When he disappears, re-new your Web Spikes and reapeat the process until
you win.
Comic Location: Under the car.
Ben Reilly Costume: Again, just beat him.
Area 3. Sewer Enterence
Follow Venom into the hole. You'll soon run into Lizardmen with your Spider-
Sense tingling. After they have departed, go forward into a large open cavern.
Swing from one pipe to the other. Grab the Health Icon at the opening and go
forward as the door slams shut. Run forward toward the door, while taking care
of the four Lizardmen, and the level will end.
Comic Location: In the first hallway. After going out into the cavern, spin
around and go back.
Area 4. Sewer Cavern
Venom opens the door and you run in. Swing from the platform to the pipe. Go out
to the second pipe and go to the left. The game tells you to use L1 targeting.
Swing to the pipes ahead. Aim behind the water fall after swinging from the
first pipe and swing when the aimer turns green. Grab the Power-ups (two Health
and Spidey Armor). After you navigate all the pipes, you'll swing to an opening.
Go through it and put on your Web Spikes and fight the four Lizardmen. Walk
forward to the Subway to end the level.
Comic Location: Behind the waterfall with the power-ups.
Area 5. Subway
Put on your Web Spikes and prepare for battle. Just stay on the Subway and fight
off any Lizardmen that drop for the ceiling. A good strategy to do is to run to
the front, spin around, trap any on-coming Lizardmen, allowing you to run to the
back. When you get to the back, spin around and trap any on-coming Lizardmen.
Run back to the front and repeat. If you stay on and live, you win! Also, keep
collecting Web Cartridges because a lot come along.
Area 6. Sewage Plant
Move forward and face off against the three Lizardmen. Take them out and
continue onward. When you reach the intersection, take care of the baddies, and
make a right. Pick up the goodies, and prepare to face four more Lizardmen.
Jumping over them would be advisable, cuz the best fight is no fight, right?
Hey, that rymes! :p Now, Zip-Line up at the grate, and turn right and dispatch
the Lizardmen. Make an about-face and keep going. When you see the switch, flip
it. Hurry now, jump down and enter the passageway. Go up and walk forward. Flip
the three switches, activating a cinematic, then turn around and go back down
the hall. Fight the Lizardmen and then flip the switch. Hurry back through and
clamber out. Go back and this room is reverse of the other room with the
switches. Except, there will be Lizardmen waiting for you. Take care of them,
hit the switches, then leave. Go to the grate that opened when you hit the last
three switches and hit this switch (man, a lot of switch flippin'!). Wait till
the water is gone and jump down. Go forward a ways then jump up through the
ceiling to be done with the level. ;)
Comic Location: Located at the end of the first hallway and making a left turn,
instead of right.
WARNING: Water is fatal to Spidey!
Area 7. Hidden Switches
Itty bitty teeny weeny level. Go forward and when you get to the water, swing
over to the left side. Look left and hit the switch. Upon doing so, your Spider-
Sense goes off, and Lizardmen creep from the depths. Ignore them and swing over
to the other side of the water. Again, face left and hit the switch. This time,
the water goes down a little. Go back over, turn right and hit the switch,
lowering the water a little more. Go back over, face right, and hit the switch.
Jump into the now drained area and move into the opening. Note, there are gaps
in the wires in the pit where the water was. Three that are near the sides.
Comic Location: Near Switch #3 after Switch #4 is pressed.
Area 8. Tunnel Crawl
Move forward to see Venom flash by. Take out the two Lizardmen and turn left.
Keep going and go through the hole Venom made. Go forward. Move right next to
where you see a water line. Wait for the water to rise. After it begins to go
down, move to the next rise and repeat. After you get out of the tunnel, you'll
face two Lizardmen. Kill them and keep going forward. You'll see a big pool with
a huge pipe in the middle. The water is going up and down, so swing to it when
the water is starting to go down. Don't even TRY to stick to the walls, they are
too slick and wet for Spidey to attach to. Once you make it to the other side,
flip the switch and turn around. Venom will run you down and run off. Go down
into the now drained pool, and hit the switch in the middle. Beware though,
Lizardmen wait for you in the drained pool. Then, go back through the tunnel you
started in through the water part and out the exit. Just keep going forward, and
you'll be done in no time.
Comic Location: After flipping the switch to open the gate, move around to the
back of the second box to find the Comic.
Area 9. Venom's Puzzle
This is a small puzzle level. Venom taunts you and runs behind four closed
doors. You have to figure out the puzzle and unlock all four doors. Turn around
and run into the big chamber. Stand on the platform in front. Notice all the
switches. Don't hit any! The one you need to hit is two platforms below you.
Step off the ledge and to a 180o spin and press R2. If you did it right you
should land on the platfrom two floors down. Go to the switch and hit it. Turn
and face the main area and go into L1 Targeting Mode. Aim a little to the left
and up. You should be aiming near the waterfall. Hit that switch and then return
to where you first jumped off. Go through the now open doors and continue to
follow Venom.
Area 10. The Lizard's Maze
Run forward down the hall. When you reach the opening, Venom may appear,
depending on the difficulty you chose. If so, make him vanish with two web
balls. Zip-Line to the ceiling and go through the opening. Follow the path and
when you come to the slamming walls, get close to where they slam, wait for them
to slam, then go through. When you coe to an intersection, turn right. Keep
going straight until you encounter Venom. Make him vanish the same way. Keep
going and eventually you'll find The Lizard! Venom has caged him, and if you
follow his directions, you'll get out. Here they are as best I can remember:
"Follow this path past two waterways. At the third waterway, turn right.Follow
it around the corners, and past the machinery.Skip the first intersection and go
right at the next. You will find the woman there." If anyone knows what he
really says, E-Mail me and I'll change it.
Comic Location: Near Lizard after talking with him.
Area 11. Spidey vs. Venom Again!
Immediately after you regain control, turn off the switch Venom activated, the
one you are facing. After that, put on some Web Spikes and wait for Venom. When
he comes, get to him quickly and whack him down. Rinse and repeat. This process
of protecting the switches and whacking him will eventually wear the symbiote
down. Course, during the battle, Venom is Neversoft (pun intended) on you if
you're in the harder difficulties, so you'll have plenty of time to Marvel
(another pun intended) at his moves and strength. But, if you follow what's
here, you should be in OK shape!
::lets out a long sigh:: We're getting into the more...ermmmm ...annoying
enemies of the game, the hard-to-kill Symbiotes. Any kind of webbing, except Web
Spikes, doesn't affect them, and they are just plain stupy! (not a typo) Oh,
well. Anyhow, take out the symbiote (with your feet) and then turn to the broken
glass. Fire in some webbing at the switch inside to free a hostage (there are
three I think). Zip-Line to the ceiling and crawl diagonally right. Turn the
corner and drop down. Run forward and beware of the symbiote. Move around the
corner, past the desks, and go to the glass. It will shatter when you get near,
and frees another hostage. There's a symbiote there, give him a pounding, and
climb up into the vent in the far corner of the once-glassed in room. You'll
hear, "Help. Help. Heeeeelp." quietly said from the hostage up there. He'll tell
you how to free him, grab the Health, then drop down the vent in front of the
Health. Web the switch in front of you to free the last hostage, then follow
your Spidey-Compass to the elevator, take care of the symbiotes, and flip the
switch. Then, you'll automatically jump down the elevator. :P
Comic Location: Located inside the first vent with a hostage.
Area 2. Elevator Descent
Stay on the elevator, and take out the symbiote, by pushing him off. Symbiotes
will drop down, but you'll be able to handle them easily. After you break two
symbiote barriers, the elevator will soon stop. Crawl up the wall with your
elevator on it and get into the opening. Grab the Web Cartridge, and hit the
switch to get the elevator moving again. Jump back on top and keep going down.
when you get to the end, the elevator will stop once more. Apparently, the
Bugle's elevators are made from a frictionless steel. Spidey can't stick to 'em.
Get down to the symbiote barrier and hit the switch on the RIGHT side, walk in
the door and end the level. Note that if you dawdle too long at the end, the
symbiotes will cut the elevator cable, making it plummet to its destruction, and
you'll go with it if you're not on the wall when it does! Elelator go down 'da
hole!
Comic Location: Inside the last corridor, at the bottom left.
Area 3. Stop The Presses!
Destroy the...Symbiote Generator? This will generate an infinite amount of
symbiotes until the two purple globs on the side are destroyed. Trap Webbing
won't work on the globs, but you can punch them, or shoot them with Impact
Webbing. Use punches to save webbing. Destroy the generator in front of you,
then take care of the symbiote. Zip-Line up to the ceiling and move to the far
left of the room. Over the presses, looking into the top-left wall, you'll see
two openings. Go into the one to the left. You'll immediately spot another
generator, so destroy it, along with any of the symbiotes in the room. Grab the
Web Fluid if need be. Exit the room and take the other opening. Go to the left
and go forward. Follow the wall until you come to an opening. Enter. Your
Spider-Sense will tingle and the symbiotes will push the ream of paper at the
top off, sending it down at you. Jump over it and land beside the last
generator. Destroy it and then, move to the 'garage door', flip the switch, and
pick up the Magnesium Webbing. Exit the room and turn left, going into the last
room. The symbiotes push another ream of paper at you, avoid it, take care of
the symbiotes, then go to the left side of the room. You'll see an open vent on
the floor. Jump down it to end the level!
Comic Location: Under one of the stacks of paper. Press Square to pick it up,
and the Comic will appear.
Area 4. Bugle's Basement
Run forward, take care of the Symbiote if provoked, then make your first left.
The door will shatter, and steam will start. It hurts, so jump over it. Run to
the switch, hit it, then run straight into the fire. Zip-Line up right away,
grab the Health, Web Cartridge, and Magnesium Webbing. Any Symbiotes that follow
will burn up in the fire. Jump out and destroy the generator, and any other
Symbiotes. Exit the room and then turn left. Keep going and go through the gate.
Careful of the fire. Go forward and some pipes will spring leaks. Go past them,
avoiding the gas, and taking care of any Symbiotes along the way. Make a right,
watch for the hole in the floor, then make another left. Go to the last opening
in the hall. A symbiote will drop down, punch him to death, then Zip-Line up to
the ceiling. Flame the Symbiote up here then flip the switch. Exit. Turn left
and go forward. Make your first left and destroy the last generator. The wall
behind the generator appears to be solid, but go through it, it is a hologram,
and collect the goodies. Exit the room and turn left, then keep going to end
this level.
Comic Location: After you jump through the furnace, four pipes spring leaks.
Shoot the base of each, with Trap Webbing using L1 Targeting Mode. After that,
the furnace on the left will shatter, and there is the Comic!
Area 5. Spidey vs. Mysterio!
Mysterio has finally found a suit the size of his ego! You'll automatically jump
to the top platform. Stay there and when he tries to grab you, jump away, then
fire two web balls at the conduits on his chest. Then drop down a level. Watch
out and after he tries to punch you, blast these conduits with two web balls
each. Go down one more level, and watch out for his spinning blades. Jump over
them and then watch out as he tries to stomp you. Fire off another round of web
balls. After that, he'll create a shock wave that brings you back up to the top
floor. STAY THERE! If you go down, prepare to be shocked. Mysterio will fire his
chest lasers at you. Blast them twice each to destroy them. Now, jump away as he
tries to grab you. Face him and blast him with Impact Webbing. Keep blasting his
head and he'll be history!
Comic Location: After you take out the first-stage targets, it appears on the
level first from the bottom.
Ahhhh, the cliche Waterfront Warehouse. Although, I'm guessing that this
particular warehouse may have a bit more in store for the web-head than even he
can imagine. Turn to the right and jump up two levels. Grab the Magnesium
Webbing. Turn around and Target a little down. Target the generator and fire
Impact Webbing (now fireballs) at the two purple globs. Pick off the symbiotes
from your point, then drop back to the floor. Run right an destroy the generator
and any remaining symbiotes. Climb up the wall towards the left and go through
the "secret passage" Punisher told you about. Drop down and destroy the
generator. Exit the passage and grab more Magnesium on the rafters if need be.
Go to the right this time and follow the passage. Enter the next warehouse,
destroy the generator dead ahead, and the one a little to the right. Go through
the tunnel an through the vents. You'll soon come to an enoumous fan. Jump down
to the platform below, and follow the vent until you reach another fan. Your
Spider-Sense will activate. This one has no floor, so if you miss, you're sunk.
Jump down, spin right, and hold R2. If you do happen to miss, there's a platform
right under it you can aim to get on. Follow the vent...and take a leap of
faith.
Comic Locations:
25: In the crate alcove.
26: When you approach the last drop in the vents, Zip-Line to the ceiling and
crawl over. Use Square to open the hidden door and get the comic.
Area 2. Underwater Trench
Run forward through the door, it is unlocked. Note that there is a locked door
under the platform you're on. After that, jump and swing to the platform to the
right. Destroy the turret (preferably with your fists) and then swing to the
platfrom ahead. Quickly swing forward to the next one, then to the platfrom next
to the door. Enter, explore this room for some goodies, then exit. The next two
chambers are pretty similar. If you need Health/Webbing/both, go to the second
door, go through, and around the pipe. Flip the switch, and the locked door at
the beginning will unlock. After getting through all three rooms, you'll come to
a hallway. Go through it to end the level.
Comic Location: At the beginning, under the first doorway, once you flip the
switch.
Area 3. Stopping The Fog
Walk forward onto the main platfrom. There are symbiotes waiting. Jump onto the
generator in the middle and scale it. There is some Spidey Armor at the top.
Return to the path that you came in on. Enter Security Control to speak with
Black Cat. After that's done, flip the switch to the right to unlock some of the
locked doors. Exit the room and enter Control Room A, flip the switch, then
exit. Enter Control Room B, flip the switch, then exit. Lastly, enter Control
Room C, and flip the switch. (If you need Health, there is some behind the
monitors that are in front of you when you flip the switch to close the pipes.)
Yay! You freed Cat and stopped the fog!
Comic Location: Inside a small room inside the lower part of the main column.
Area 4. Spidey vs. Doc Ock!
Run around in a circle around Ock's shield, and Ock will not be able to hit you.
If you keep going, he'll ALWAYS strike behind you. Be sure to collect A LOT of
webbing in this battle. Why? Just trust me. When a switch activates, stop to hit
it and then keep running. Don't go to the ceiling - I did that thinking, hmmm,
maybe he can't hurt me up here, but I was very disappointed - cuz it'll shock
you good. Once the four switches are pressed, smack the fallen Doc with a few
Web Spike combos. Then...the shield regenerates! Hit the switches again and
whack him more. Follow this pattern, and you'll eventually wear him down. (The
only way you can go onto the ceiling and _stay_ on it, is if you have the
Captain Universe suit on.)
Comic Location: Appears for a few seconds after Doc Ock's shield regenerates.
Area 5. Spidey vs. Carnage!
Remember all that webbing you got from Doc Ock? Now it's time to use it. At the
beginning, grab Carnage and kick him into the bubble. Now, use Trap Webbing to
hold him there until the Sonic Bubble kicks in. When it does, stop. Right after
he starts to escape, web him up again. Repeating this over and over will wear
this one down, too. If you're on Hard, this will not work. For Hard, stand on
the opposite side of the bubble he's on, and use the Web Yank to pull him into
the bubble. If the bubble doesn't catch him as he goes through, punch him a few
times to knock him in. Repeat this over and over to beat him.
Comic Location: Appears periodically in the center of the Sonic Bubble, so grab
it when the bubble fades.
Area 6. Spidey vs. Monster-Ock!
(this should be more like Spidey Run Away From Monster-Ock!)
Nope, I refuse to write a guide of this level. Maybe later. For now, you'll have
to settle with a few tips.
TIP!!
Use the Forward Pull (see "Controls and Power-Ups" Section) as often as
possible. You have to gain as much ground as possible.
TIP!!
Don't run. Web-Swinging or Jumping is about 10 times faster!
TIP!!
Take corners tightly. You have to gain as much ground as you can.
TIP!!
When you have to move up a level, jump and then Zip-Line. It goes faster.
Comic Locations:
31: At the first turn in the tube.
32: At the bend 3/4 of the way through.
All right, you can now sit back and watch the hilarious ending. You can give
yourself a pat on the back! You did well, and if you keep at it, you won't need
a guide next time!
_ _
___ ___ _ ___ __ _ _ __ __ _ _| |_ ___ | |
/ __|/ _ \| '_ \/ _' || '__|/ _' ||_ _|/ __| | |
| |__ |(_)|| | | | (_) || | |(_) | | | \__ \ |_|
\___|\___/|_| |_|\__ ||_| \__'_| |_| |___/ (_)
__/ /
\__/
ON BEATING THE GAME!!!
OK, now that you've beaten the game, and if you followed everything, there
should be some rewards.
You will get:
All six Game Covers
Every Comic
Ben Reilly Costume
Scarlet Spider Costume
Symbiote Costume
If you finished the game on the Hard difficulty, you will also get:
the Captain Universe costume
If you managed to snag all the comics, you will ALSO get:
the Spider-Man 2099 costume
But there's still so much more to do!!
___ __ __
==/ __|| \/ |=========================================================
\__ \| |\/| | 9) H O W T O G E T A L L T H E C O S T U M E S
==|___/|_| |_|=========================================================
(MINOR SPOILERS) | (without cheats) |
--------------------
Amazing Bag Man: So far, the only way I know of to get it is to use the code.
Ben Reilly: Beat Venom the first time.
Captain Universe: Beat the game on Hard.
Peter Parker: In the Item Hunt training course, find the Kraven room. This suit
limits you to only two web catridges.
Scarlet Spider: Beat the Rhino.
Spider-Man: Duck into a convenient alley.
Spider-Man 2099: Collect EVERY comic in the game!
Spider-Man Unlimited (this guy has a TV show!): Beat the game twice on any
difficulty.
Symbiote: Finish the game, it doesn't matter which difficulty.
Quick Change Spidey: In the Zip-Line training course, score over 10,000 points,
also limits you to two web cartridges.
___ __ __
==/ __|| \/ |=========================================================
\__ \| |\/| | 10) C O S T U M E P O W E R S (MINOR SPOILERS)
==|___/|_| |_|=========================================================
Amazing Bag Man: Limits you to two web cartridges
Ben Reilly: None
Captain Universe: Unlimited webbing, double damage, and invincibility (kinda
cheap, actually, I mean when you think about it. There is no challenge while
wearing this suit, except maybe for "Spidey vs. Monster-Ock!".)
Peter Parker: Limits you to two web cartridges
Spider-Man: None
Spider-Man 2099: Double damage
Spider-Man Unlimited: Stealth, press L2
NOTE: The stealth power won't work on bosses, the police helicopter, or the
sniper.
Symbiote: Unlimited webbing, and it seemingly does double damage too
Scarlet Spider: None
Quick Change Spidey: Limits you to two web cartridges
___ __ __
==/ __|| \/ |=========================================================
\__ \| |\/| | 11) C H E A T S & U L T I M A T E C O D E
==|___/|_| |_|=========================================================
Enter codes the exact way they are written. For example, if it is written "S
COSMIC", IT HAS A SPACE IN IT! PUT IT IN WITH A SPACE! OK, now for the codes.
All Game Covers: "ALLSIXCC"
Big Head Spider-Man: "DULUX" (This code is HILARIOUS to watch in the cinematics!
Like when Spidey talk with Black Cat in the beginning.)
J. James Jewett (add him to the character bio): "RULUR"
Level Select: "XCLSIOR"
Maximum Health: "DCSTUR"
NOTE: This code doesn't make you invulnerable. It increases your health bar.
Random Word: "IDENTITY" or a curse/swear word
NOTE: This makes Spider-Man pop up, hit "IDENTITY" or the swear word, and
another random word replaces it. This is for all you "potty-mouthed" gamers
lookin' for some fun with the game.
___ __ __
==/ __|| \/ |=========================================================
\__ \| |\/| | 12) C O M I C C O L L E C T I O N (MINOR SPOILERS)
==|___/|_| |_|=========================================================
Comic #29: Spidey vs. Doc Ock!
(Amazing Spider-Man #3)
Comic #30: Spidey vs. Carnage!
(Amazing Spider-Man #33)
Comic #31 & 32: Spidey vs. Monster Ock!
(Amazing Spider-Man #252)
(Amazing Fantasy #15)
___ __ __
==/ __|| \/ |=========================================================
\__ \| |\/| | 13) W E I R D / C O O L S T U F F
==|___/|_| |_|=========================================================
1) Sleepy Spidey
~Submitted by: Fory9er88~
"If you let the game sit while on, Spidey will lay down and begin to sleep!
Sometimes, he will sing, too!" ~ Try this on the ceiling...oh, the hilarity
never ceases to amaze me!
PERFECT LIGHT'S NOTE: I have not tried this one and can not confirm it.
NOTE 2: You must be in What If? Mode for it to work.
---
2) Conversations
Put on your Spider-Man Unlimited suit (cheat code "PARALLEL") and go to the
bank. Go stealth (L2) and walk up to a thug. You hear them say things such as:
Guard A: "I have to go!"
Guard B: "Just hold it!"
And if you shoot stuff or throw stuff...
Guard A: "What was that?"
Guard B: "I don't know."
Experiment, and send me any new ones and how to hear them. I'm sure there are
more, so send me any at Jetstorm777@aol.com and if I hear them, I'll post them
in the next update. Hey, maybe I'll make a section about that...
---
3) Tony Hawk?
On Building Top Chase, when you begin the level there is a billboard to the
side. Crawl on the fromt to see a advertisement for Tony Hawk's Pro Skater. And,
you'll hear Spidey say, "Tony Hawk. Hey, I skated with that guy!".
---
4) JEFRY JEFRY! HOO HOO HOO HOO!
On the Missile Attack level, near the end there is a billboard for the Jefry
Swinger show, on which Captain America is going to be a guest. (Jefry is NOT a
typo. It is spelled like that in the game.)
---
5) Tony Hawk Game
At the end of the Spidey vs. Scorpion level, when JJ is turning you in, the
knocked over TV is playing the Tony Hawk's Pro Skater 2 game.
---
6) Venom Or Spidey?
In the credits, press all the Shoulder Buttons (the R's and L's) to make Spidey
go invisible just like Venom. Pretty pointless, but cool.
---
7) Inviso Characters
In the Character Viewer, press all the Shoulder Buttons (the R's and L's) to
make some of the characters go invisible. The ones that work are:
o Spider-Man
o Peter Parker
o Black Cat
o J. Jonah Jameson
o Human Torch
o Mary Jane
o Sub-Mariner
---
8) Inviso Characters 2
You can do the previous trick in the Costumes section where you choose your
costume. Here is a neat trick I found that you can do with that:
1. Select Peter Parker
2. Hit all the Shoulder Buttons (to makle him invisible)
3. Go up and select any other Spider-Man costume
4. Hit all Shoulder Buttons again (to make him visible)
It looks like Peter Parker disappeared then reappeared as Spidey! Cool!
----------
~ That's all I've got, but if you have anything you like to do, send them to me
at Jetstorm777@aol.com and I'll try them. If they work, I'll post them in the
next update.
___ __ __
==/ __|| \/ |=========================================================
\__ \| |\/| | 14) B E S T T I M E S
==|___/|_| |_|=========================================================
This is the section where you can send in your best times for the Training
modes. If they are the best I've had, I'll post them up with credit to you, of
course.
***********
Time Attack
***********
60 Seconds
----------
Henchmen: 32 (Perfect Light)
Bank Thug: 31 (Perfect Light)
Lizardmen: 30 (Perfect Light)
Symbiote: 30 (Perfect Light)
120 Seconds
-----------
Henchmen: 62 (Perfect Light)
Bank Thug:
Lizardmen:
Symbiote: 59 (Perfect Light)
*************
Survival Mode
*************
Henchmen: 9 minutes, 41 seconds (Perfect Light)
Bank Thug: 6 minutes, 52 seconds (Perfect Light)
Lizardmen:
Symbiote: 4 minutes, 53 seconds (Perfect Light)
**************
Speed Training
**************
<>
***************
Target Practice
***************
Record: 20 (Spitfire)
***************
Item Collection
***************
Item Hunt Best Time: 0 minutes, 59 seconds (Perfect Light)
Zip-Line Best Time:
OK, later, I'll custom design some of my own training levels, using the levels
in the game. But that will be later. For now, just send in your best times for
the training modes. I put up my times, then I'll put up times that anyone sends
in that beat mine that I put up! So start sending those times in! As a last
note, I'm going by the honor system, because I can't get proof (if anyone knows
how to send proof through E-Mail, tell me) so I'm relying on your word. Don't
lie to me, please. I know you're not that immature, so just don't lie to me and
give me mumbo jumbo.
~ I've custom designed some of my own Training Modes, and here they are:
Subway Training
---------------
(Level: Subway)
Objective: The objective here is to kill as many lizardmen as you can before the
level ends. Have on person play and one person keep track of the kill count. I
tried this with my dad.
Record: 76 (Perfect Light)
Missiles and Guns and Boards, Oh MY!
------------------------------------
(Level: Missile Attack)
Objective: The objective for this one is to see how many boarded section you can
crawl over before they are hit. I haven't done this, but maybe you guys can.
Record: 15 (Spitfire)
Speed Training...My Way
-----------------------
(Level: Race To The Bugle)
Objective: OK, what you do here is see how fast you can get to the bugle. Have
someone time you to see how quick you can make it there. Again, I did this with
my dad.
Record: 3 minutes, 49 seconds (Perfect Light)
Run, Run As Fast As You Can! You Can't Catch Me, I'm Spider-Man!
----------------------------------------------------------------
(Level: Spidey vs. Carnage)
Objective: The thing you need to do here is see how long you can avoid Carnage
and take no damage. Try it, it's great! I tried it once but my time...wasn't so
hot.
Record:
Speedy Chase
------------
(Level: Catch Venom)
Objective: Here, you must see how fast you can catch Venom (complete the level).
Have one person play and have another person time you.
Objective: Here, you must travel through the underwater trench without taking
any damage or destroying any of the turrets.
People That Have Done It:
Perfect Light
Spitfire
Bungee Jumping
--------------
(Level: Elevator Descent)
Preparation: Before we get to the objective, there is a bit of preparation to
do. Ride the elevator all the way down, and wait for the symbiotes to snap the
cable. Then, kill the symbiotes so you're not interrupted. Now, scale the shaft
and go up as far as you can.
Objective: First, you must detach from the wall (press X) to bungee jump without
a bungee (that could be dangerous, but not for Spidey!). Let's pretend that
Spidey is out of web fluid. Let's pretend that he has enough fluid for only one
web swing. So, you must time his swing right. When you reach the last hall on
the right (the one you use to end the level), you must time you one swing to
make Spidey land IN the hall to complete the task at hand. If you miss, Spidey
will plummet to his death.
People That Have Done This:
Perfect Light
Spitfire
Speedy Defeat
-------------
(Level: Spidey vs. ?????!)
Objective: Pick a boss, any boss. Have someone time you to see how fast you can
defeat that boss.
Objective: The objective is to crawl through the tunnel as fast as possible.
Have someone time you.
Record: 1 minute, 48 seconds (Perfect Light)
~ If you have any Training Games you'd like to send in to me, send them in at
Jetstorm777@aol.com. I'll post them here if I like them with credit to you,
naturally.
___ __ __
==/ __|| \/ |=========================================================
\__ \| |\/| | 15) B A N K T H U G Q U O T E S (MINOR SPOILERS)
==|___/|_| |_|=========================================================
Go into "Stop The Bomb!", Zip-Line to the ceiling and crawl out to the guards by
each other or slap on your Spider-Man Unlimited suit (cheat code "PARALLEL") and
go stealth (L2) and walk up to a thug. You hear them say things such as:
Guard A: "What was that?"
Guard B: "I don't know."
---
Boss: "Keep sharp."
Guard: "Got it boss."
---
Guard: "Mmmmmm, I don't feel right about this."
---
Guard A: "You hear that?"
Guard B: "Nope."
---
~ That's all I've ever heard, and I'm pretty sure that that is all there is.
But, if you've heard any others E-Mail me and I'll post them if I ever hear
them, or if I can get more than one person to confirm it. :)
___ __ __
==/ __|| \/ |=========================================================
\__ \| |\/| | 16) F A V O R I T E Q U O T E S (MINOR SPOILERS)
==|___/|_| |_|=========================================================
***************
FAVORITE QUOTES
***************
"Awwww, did you hurt you're little tusky wusky?"
From: Spidey
Where: Spidey vs. Rhino!
---
"Wonder if all wolverine's bones are made out of adamantium."
From: Spidey
Where: Missile Attack
---
"Where'd Spider-Wuss go? Spider-Wuss, come out and play!"
From: Venom
Where: Spidey vs. Venom!
---
"Ooooh, look it's the big master of illusion!"
From: Spidey
Where: Spidey vs. Mysterio!
---
"Rhino burgers, comin' up!"
From: Spidey
Where: Spidey vs. Rhino!
---
"Tony Hawk. Hey, I skated with that guy!"
From: Spidey
Where: Building Top Chase
"So if any of you tight wearing freaks out there, hehe, I don't know whoooo,
would like to save little Miss Fashion Model, then BRING IT ON! As for the rest
of the city, the Venom marathon continues!"
From: Venom
Where: During the cinematic after Police Evaded
---
"Freeze, or there'll be a load of webbing pinning you to that wall."
From: Spidey
During the cinematic after Police Evaded
---
"I...don't think he works here."
From: Spidey
Where: Hostage Situation
---
"Ewwwwww, get a breathmint!"
From: Spidey
Where: Spidey vs. Venom! & Spidey vs. Venom Again! In What If? Mode
---
"Sad thing is, he'll probably get his own talk show for this."
From: Spidey
Where: Cinematic after Police Evaded
"The heating bill on this place must be enormous! And I thought crime didn't
pay."
From: Spidey
Where: Underwater Trench
---
"OK. Recap. I'm a few hundred feet underwater, with deadly turrets pointing
straight at me! My day just keeps getting better and better..."
From: Spidey
Where: Underwater Trench
---
"Now you see us, now you don't!"
From: Venom
Where: Spidey vs. Venom! & Spidey vs. Venom Again!
---
"Ooooh, are we gonna...surf the web?"
From: Venom
Where: During the cinematic after Spidey vs. Venom Again!
---
"Surf the web, surf the web!"
From: Venom
Where: Symbiotes Infest Bugle
---
"Geez, one little mistake. We said we're sorry."
From: Venom
Where: During cinematic after Spidey vs. Venom Again!
---
"Bummer, you're in the dog house now, dude."
From: Venom
Where: During cinematic after Spidey vs. Venom Again!
---
"Could you make a little more noise? I'm only breaking and entering here!"
From: Spidey
Where: During cinematic on Symbiotes Infest Bugle
---
"Who mixes green and purple anymore? I don't know."
From: Spidey
Where: Spidey vs. Mysterio!
---
"Capes are out this year, Mysterio!"
From: Spidey
Where: Spidey vs. Mysterio!
---
"Hey, are you gonna pay for that tower?"
From: Spidey
Where: During cinematic after Police Evaded
---
"Hey, Spidey. Do you think you could get us, Captain America's, autograph?"
From: Venom
Where: During cinematic after Spidey vs. Monster-Ock!
---
"Hey, loosen up, kids! I'm on FIRE!"
From: Human Torch
Where: During cinematic after Spidey vs. Monster-Ock!
---
"Who's your daddy, Doc Ock?"
From: Rhino
Where: During cinematic after Spidey vs. Monster-Ock!
---
"Ooooh, you're HOT baby!
From: Venom
Where: The Lizard's Maze
---
"What color do you bleed?"
From: Carnage
Where: Spidey vs. Carnage!
---
"What is this? The bad guy Olympics?"
From: Spidey
Where: Cinematic after Police Evaded
---
"Mary Jane looks a bit thirsty."
From: Venom
Where: Spidey vs. Venom Again!
~ Contributed by draygon777@yahoo.com
---
"I would let you see your wife, but she's taking a bath right now."
From: Venom
Where: Spidey vs. Venom Again!
~ Contributed by draygon777@yahoo.com
---
"Watch that first step Parker. It's a doosy."
From: Venom
Where: Spidey vs. Venom Again!
~ Contributed by draygon777@yahoo.com
---
"Sorry lady. Didn't see ya there."
From: Venom
Where: Catch Venom
~ Contributed by draygon777@yahoo.com
---
"Time to heat things up here."
From: Spidey
Where: Warehouse 65
~ Contributed by martijn_Lugten@hotmail.com
---
"Special delivery for the slimeball!"
From: Spidey
Where: Warehouse 65
~ Contributed by martijn_Lugten@hotmail.com
---
"....The next thing I remeber is waking up here! They must given me some drug, I
cant stop dancing..."
From: Black Cat
Where: Stop The Fog (What If? Mode)
~ Contributed by martijn_Lugten@hotmail.com
---
"Sorry we can't help you Spidey, we're busy fighting Mole Man. If you need help,
meet me in the usual spot later."
From: Human Torch
Where: Get To The Bank (What If? Mode)
~ Contributed by martijn_Lugten@hotmail.com
---
"Man, these feet stink!"
From: Spidey
Where: Spidey vs. Mysterio, if you go down to the bottom level.
~ Contributed by Gerardo Meza
----------
*******************
FAVORITE FEW LINERS
*******************
Spidey: "Open this door!"
Venom: "Who is it?!"
Where: Sewer Entrance
---
Spidey: "Freeze, or there'll be a load of webbing pinning you to that wall!"
Black Cat: "Well, it's not the most romantic proposition I've ever had."
Where: Cinematic after Police Evaded
---
Venom: "Hehehehehe."
::Venom licks Spidey::
Spidey: "Ewwwwww, get a breathmint!"
Where: Spidey vs. Venom! & Spidey vs. Venom Again!
---
Venom: "Parker HATES it when I get the drop on him."
Spidey: "GRRR. I HATE it when he gets the drop on me!"
Spidey: "So, we're partners. But only for for now. After we bust those tech
thieves it's payback time for kidnapping my wife."
Venom: "Geez, one little mistake. We said we're sorry."
Spidey: "Yeah, whatever. Now, the imposter had to have been a shapeshifter. So
that means it was either Mysterio or the Chameleon."
Venom: "Hey, the Chameleon was our idea. We thought of that!"
Spidey: "Tell me this, Einstein. Who coulda wanted to steal Octavious's
technology?"
Venom: "Oooh! Oooh! We know! We know!"
Spidey: "Who?"
Venom: "Theeee, Sub-Mariner?"
Spidey: "The Sub-Mariner? Get serious, will ya?"
Venom: "The mighty Thor!"
Spidey: "Are you outta your mind? Don't answer that."
Venom: "Uhhh, Galactus."
Spidey: "Forget it, Eddie. I need Jameson's help on this. Come on, we're going
to the Bugle."
Venom: "JAMESON! We hate Jameson!"
Spidey: "What do you mean, bonehead? We're not going to see Jameson, we're going
to use his computer database."
Venom: "Ooooh, are we gonna, surf the web?"
Spidey: "Let's just go, OK?"
Where: During cinematic after Spidey vs. Venom Again!
---
Punisher: "Nice of you to join us, for once Spidey!"
Spidey: "Oh, I'm sorry. I was out saving the world. Beating you guys at cards
outta be pretty easy!"
Daredevil: "Your Spider-Sense, won't save you."
Punisher: "You should talk, Daredevil! You've been looking at my cards all
night!"
Daredevil: "I don't need to look at your cards, Punisher. Your bluffs are so
obvious!"
Captain America: "Hey, guys! Let's keep this a nice, friendly, clean game."
Punisher: ::indicating Capt. America:: "Who keeps inviting this guy?"
Spidey: "Hey, could you guys keep it down?!"
Human Torch: "Hey, loosen up, kids! I'm on FIRE!"
Where: Cinematic after Spidey vs. Monster-Ock!
---
Scorpion: "Wait. Hold on. Time out. All of you guys were working together, and
you still couldn't take down Spider-Man?"
Mysterio: "It's not my fault. Doc Ock's plan was horrible! Everyone knows you
can't control the symbiotes!"
Rhino: "Hey, wait. I'm a rhino. You're a scorpion, and he's an octopus, but
what's a Mysterio?"
::Rhino sits down:: WHAM!
Thug: "AHHHHH!"
::Thug jams into ceiling:: WHAM!
Thug: "Ooooooh."
Scorpion: "So, Rhino, you got any threes?"
Rhino: "Hey, wait, hey, hey, I got a bingo! HAHAHA! You guys think you're SO
SMART, but I WON! Who's your daddy, Doc Ock? HAHA! You guys are always laughin'
at me, but who's cryin' now? Huh, uh, wait, I think I made a mistake."
::Doc Ock bangs head against bars:: DONG! DONG! DONG!
----------
~ If you have any quotes, few liners, or conversations that you like, send them
to me at Jetstorm777@aol.com and I'll put 'em up in the next update!
___ __ __
==/ __|| \/ |=========================================================
\__ \| |\/| | 17) G A M E C R E D I T S
==|___/|_| |_|=========================================================
This section is to give credit for everyone who was involved in the making of
Spider-Man.
CREDITS
-------
DEVELOPED BY
>============================================<
( N E V E R S O F T E N T E R T A I N M E N T )
>============================================<
==============
>NEVERSOFT TEAM<
==============
LEAD DESIGNER
Chad Finley
LEAD ARTIST
Chris Ward
EXECUTICE PRODUCER
Joel Jewett
CHARACTER MODELS AND ANIMATION
Peter Day
PRODUCTION DIRECTOR
Jason Uyeda
PROGRAMMING
Kendall Herrison
Matt Duncan
LEVEL DESIGNERS
Alan Flores
Brian Jennings
LEVEL ARTISTS
Chris Glenn
Aaron Skillman
Edwin Fong
CHARACTER ART
Mark Scott
PRODUCER
Kevin Mulhall
ASSOCIATE PRODUCER
Jeremy Anderson
INTRO AND FINALE MOVIE ANIMATION
Peter Day
GAME COMIC COVERS
Christian Gossett
Snakebite (mus' be a nickname)
ART ASSISTANCE
Johnny Ow (I hope he isn't in too much pain)
Jeremy Pardon
TECHNICAL ASSISTANCE
Mick West
Jason Keeney
HUMAN RESOURCES
Sandy Jewett (must be a relation to Joal Jewett)
DOG \_____What does THAT mean?!
Logan /
PUBLISHED BY
Activision Inc.
VOICE ACTING CAST
-----------------
>====================<
( R I N O R O M A N O )
>====================<
Spider-Man
Bank Thug 1
>==================================<
( E F R E M Z I M B A L I S T J R. )
>==================================<
Doctor Octopus
>========================<
( J E N N I F E R H A L E )
>========================<
Black Cat
Mary Jane
>===============================<
( D E E B R A D L E Y B A K E R )
>===============================<
Carnage
Rhino
J Jonah Jameson
Daredevil
The Lizard
>======================<
( D A R A N N O R R I S )
>======================<
Venom
Mysterio
Scorpion
Punisher
Johnny Storm
Captain America
>====================<
( C H A D F I N E L Y )
>====================<
Bank Thug 2
Eagle-One Pilot
>===========================================<
( C H R I S T O P H E R C O R E Y S M I T H )
>===========================================<
Hostage
Police Pilot
Sniper
Microchip
>=============================<
( S T A N "T H E M A N" L E E )
>=============================<
himself
___ __ __
==/ __|| \/ |=========================================================
\__ \| |\/| | 18) M Y C R E D I T S
==|___/|_| |_|=========================================================
* Thanx to Neversoft for making this great game.
* Thanx to the Brady Games guide, because I got some comic locations from it.
* Thanx to Jeff "CJayC" Veasy, for running his great site and posting my FAQ!
And thanx to all the GameFAQs staff, for making the site great!
* A big thanx to Kratt, bcz I used his Game Display idea and the "SM" at the
beginning of the sections idea. Although, in his Walkthrough it was SF for Star
Fox, but that doesn't matter! Thanx Kratt.
* Thanx to Spitfire for introducing me to this game.
* Thanx to my site, GuideMasterz.com, cuz I love it a lot, and without it, I
never would've been able to post this for everyone to see, unless you're reading
this from gamefaqs.com or one of the other sites.
* Thanx to me, Perfect Light, for writing this FAQ and being an FAQ writer.
* Thanx to everyone at GameFAQs who ever helped me, gave me tips, or just
stopped to say hi, bcz I think that getting to know people is important.
* Thanx to Neoseeker.com, for posting this FAQ on their site.
* Thanx to draygon777@yahoo.com for submitting a one-liner and telling me what
the Lizard says on The Lizard's Maze.
* Thanx to martijn_Lugten@hotmail.com, for submitting some one-liners and
blessing my FAQ!
* Thanx to Gerardo Meza (Geram7@aol.com) for sedning in yet a third Spidey one-
liner.
* Thanx to everyone that reads this FAQ, everyone that praised it, etc.
___ __ __
==/ __|| \/ |=========================================================
\__ \| |\/| | 19) M Y O T H E R F A Q S
==|___/|_| |_|=========================================================
1) Need For Speed: High Stakes Guide
Where: gamefaqs.com
neoseeker.com
This one doesn't help you beat the game, it is more of an intro to the game. So
check it out, now! GO!
2) Tomorrow Never Dies Walkthrough
Where: gamefaqs.com
neoseeker.com
This is a complete walkthrough to TND, although four levels are not completed.
Is is pretty good though, if I do say so myself!
___ __ __
==/ __|| \/ |=========================================================
\__ \| |\/| | 20) A F O N D F A R E W E L L !
==|___/|_| |_|=========================================================
I hope you liked my FAQ. Also, as a final note, just to show how obsessed with
this game I am, I completely made Spider-Man 2. That's right, all the details of
it, all the levels, everything. If you would like a copy of the information, E-
Mail me at Jetstorm777@aol.com and if you ask nicely, I'll send it to you. Don't
freak out if it takes me a few days or even a few weeks. I may not check my mail
for a few days.
I give you the Kirby salute: (>-.-)>
This is Perfect Light, signing off!
This document was written by and is a property of, Perfect Light ;)