Mortal Kombat Mythologies: Sub-Zero

Mortal Kombat Mythologies: Sub-Zero

12.10.2013 21:15:16
~B
Mortal Kombat Mythologies FAQ
by: 3D_Killer just@infoave.net
Version 0.04 10/2/97


Basics:
Combo: HP, HP, LP, B + HK
Ice: HCT, LP
Slide: B + LP + BL + LK
Diagonal: HCT, HK
Air Ice: HCT, LP in air
Ground Freeze: HCB, LK
Clone: HCB, LP
Ice Shatter: Two freeze, Uppercut
Super Slide: B + HP + LP + BL


Stage 1:
Watch out for the falling objects aka pillars they do crush you like a bug...
In other words walk slow. Progress through and kill everything. They aren't
that hard in this stage.
Boss (Scorpion): Freeze him and be careful not to throw him he'll do the same
to you. Be careful and uppercut alot.

Stage 2:
Wind Stage. Look before you leap... Watch out when getting keys some have
booby traps such as a fan that sucks you in.
Boss (Fujin): Throw when fighting starts. Attempt a throw again. If successful
continue throwing until he flys. Run to the right and do a diagonal ice.
After he stops spinning jump kick him. Throw again and repeat the whole
process. After all energy is gone he will make a giant tornado. Run to the left
as quick as possible without falling off the edge.

Stage 3:
Earth Stage. Watch out for the pendalums and take your time walking. Look out
for the earthquakes because sometimes the ground gives way. In the second place
where the ground gives way (near beginning) fall in for some nice treats. Get
the first key. The floating monks can be destroyed by icing them when the teleport.
Boss (Earth God): Run in and uppercut, jump kick, jump back. Repeat...

Stage 4:
Water Stage. Watch out for the deep pits don't go running down ropes when you
don't know what is down there. Watch out for the area you use the triangle key
when you use it you better run left and do the slide. Becareful when using
the floatation devices it's easy to drown.
Boss (Water God): Freeze and uppercut alot. Combos work well as do rapid punches.
Be careful with his projectiles and be ready with herbs.

Stage 5:
Fire Stage. Watch out for the fire that comes out of the floor it is EXTREMELY
deadly. Becareful with the monks that think they are Kabal they are very
fast and can hit you before you know they are there. Be cautious with
the huge monks they pretend they are Jax and quad throw your ass...
Play this level like any level if you come to a place to go down go down.
It's pretty straight forward.
Boss (Fire God): Use alot of combos... Freezing is useless. Be ready to
block!!!

Stage 6:
Prison of Souls. Watch out for the Kabal looking guys in masks. They shoot
projectiles that HURT some have staffs others have cannons. They take many
shots to take down also so make sure to dearm them first. Be prepared to
take a royal ass whoopin :) Use elevator keys by hold Use and hitting HK or
LP.
Boss (Blade Man): Roundhouse, jump kick, jump back, repeat...


 
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