VAGRANT STORY LIST v0.6
for Sony Playstation
by Stinger 3:16
arunraya@centrin.net.id
This FAQ is for private and personal use. It can only be reproduced
electronically, and if placed on a web page or site, may be altered as long as
this disclaimer and the copyright notice appear unaltered and in full. This FAQ
is not to be used for profitable or promotional purposes, etc. Please do not use
this FAQ on your website without asking my permission first. And don't take some
part or whole part of this faq and put your names on it. I don't made this faq
for some damn plagiarist put their names on it. I work hard on making this faq,
so please don't rip-off my work.
Vagrant Story is (c) SquareSoft and (c) Sony Entertainment.
NOTE : All the story and the character bio is courtesy of Squaresoft. All credit
goes to them.
**ATTENTION**
1. For Webmaster
If you want to post my faq in your site, please ask me for permission first.
I guarantee that I will give you that permission. However, I have some terms
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That's all. I'm not asking much and it's not hard to do, so please do that.
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If you want to ask me a question, don't forget to put the game's name in the
subject field. I had told this in author's note, but I keep receiving some
mail without subject. It's not so hard to do that, right?
Oh yeah, never say this in your mail "Sorry to waste your time for reading
my mail". You're NOT wasting my time. Trust me. I like reading your mail
(except those assholes that send me flames and hate mail) and helping you (if
I can).
One last thing, from now on I will not reply any flames and hate mail. It's
only a waste of time.
That's all. I hope you like my faq and can find some useful info.
================================================================================
T A B L E O F C O N T E N T S
================================================================================
01. R E V I S I O N H I S T O R Y
02. I N T R O D U C T I O N
03. F A Q
04. S T O R Y
05. C H A R A C T E R S
06. A C C E S S O R I E S
07. B A T T L E A B I L I T I E S
* CHAIN ABILITIES
* DEFENSE ABILITIES
08. B L A D E S
* DAGGER
* SWORD
* GREAT SWORD
* AXE & MACE
* GREAT AXE
* STAFF
* HEAVY MACE
* POLEARM
* CROSSBOW
09. B O S S E S
10. B R E A K A R T S
* DAGGER
* SWORD
* GREAT SWORD
* AXE & MACE
* GREAT AXE
* STAFF
* HEAVY MACE
* POLEARM
* CROSSBOW
* BARE HANDS
11. C H E S T S
* WINE CELLAR
* CATACOMBS
* SANCTUM
* ABANDONED MINES B1
* ABANDONED MINES B2
* LIMESTONE QUARRY
* TEMPLE OF KILTIA
* GREAT CATHEDRAL L1
* GREAT CATHEDRAL L2
* FORGOTTEN PATHWAY
* ESCAPEWAY
* IRON MAIDEN B1
* IRON MAIDEN B2
* IRON MAIDEN B3
* UNDERCITY WEST
* UNDERCITY EAST
* THE KEEP
* SNOWFLY FOREST
* SNOWFLY FOREST EAST
* TOWN CENTER SOUTH
* TOWN CENTER EAST
12. C I R C L E O F M A G I C
13. C O N T A I N E R
14. G E M S
* WEAPON ONLY
* SHIELD ONLY
* WEAPON AND SHIELD
15. G R I M O I R E S
16. G R I P S
* GRIP FOR DAGGERS/SWORDS/GREAT SWORDS
* GRIP FOR AXES/MACES/STAVES
* GRIP FOR POLEARMS
* BOLT FOR CROSSBOWS
17. K E Y S
18. M A G I C
* WARLOCK (ATT)
* SHAMAN (REC)
* SORCERER (AID)
* ENCHANTER (AFF)
* TELEPORTATION
19. R A N K I N G S
20. R O O M S
* WINE CELLAR
* CATACOMBS
* SANCTUM
* ABANDONED MINES B1
* ABANDONES MINES B2
* LIMESTONE QUARRY
* TEMPLE OF KILTIA
* GREAT CATHEDRAL B1
* GREAT CATHEDRAL L1
* GREAT CATHEDRAL L2
* GREAT CATHEDRAL L3
* GREAT CATHEDRAL L4
* ESCAPEWAY
* IRON MAIDEN B1
* IRON MAIDEN B2
* IRON MAIDEN B3
* UNDERCITY WEST
* UNDERCITY EAST
* THE KEEP
* CITY WALLS WEST
* CITY WALLS SOUTH
* CITY WALLS EAST
* CITY WALLS NORTH
* SNOWFLY FOREST
* SNOWFLY FOREST EAST
* TOWN CENTER WEST
* TOWN CENTER SOUTH
* TOWN CENTER EAST
21. S I G I L S
22. S U P P L I E S
23. T I T L E S
24. T R A I N I N G D O L L S
25. W O R K S H O P
26. C R E D I T S
27. A C T I O N R E P L A Y C O D E S
28. S P E C I A L T H A N K S
29. L I S T O F T H E D A M N E D
30. I M P O R T A N T N O T E
31. A U T H O R ' S N O T E
================================================================================
01. R E V I S I O N H I S T O R Y
================================================================================
VERSION 0.6 (07 October 2000)
Added something here and there.
VERSION 0.5 (06 September 2000)
Added something here and there.
VERSION 0.4 (27 August 2000)
Added FAQ section and some minor update.
VERSION 0.3 (30 July 2000)
Added Supplies, Grimoires, Keys, Sigils, Rankings, Bosses, and Credits section.
Hey reader, what's your current rank? Please send me your current rank because
right now, I'm making a rank list and all I know is my current rank (Level 12).
I'll appreciate any contribution.
VERSION 0.2 (16 July 2000)
Added Blades, Grips, Rooms, and Training Dolls list.
VERSION 0.1 (02 July 2000)
Accessories, Battle Abilities, Break Arts, Chests, Circle of Magic, Container,
Gems, Magic, Titles, and Workshop list already available.
================================================================================
02. I N T R O D U C T I O N
================================================================================
This faq is made only for listing everything that can be listed in the world of
Vagrant Story. No walkthrough or hint on how to beat the bosses in this faq. If
you have something in your mind that I haven't listed, please tell me and I will
make it if I can. And, if you find some item that I missed, please tell me its
description and where you found it. If I put that in this faq, I will give you a
proper credit. Right now, I'm still on the process of making the item list,
Grimoire list, weapon list, shield list, armor list, and the room list. So don't
mail me and tell me to make those list.
That's all and I hope you can enjoy this faq.
================================================================================
03. F A Q
================================================================================
Q : Where can I find amulets such as Morgan's Nails, Marlene Ring, Talian Ring??
A : You can find them at Iron Maiden B2 and Iron Maiden B3.
Q : How can I get the Holy Win? I have no idea where it is and how to get it.
A : You can get the Holy Win from the Last Crusader at the Tormentum Insomniae
(Iron Maiden B3). Go there with your HP more or less 20% of your maximum HP.
Instead of Ogre, you'll find a Last Crusader wielding a Damascus Holy Win,
called Excalibur. I don't know how, but keep killing him until he gives you
that sword. Excalibur also came with Arturos (the strongest gem in this
game). The grip also great. Be patience and eventually you'll get it.
Q : I'm having trouble against certain class of enemies. Do you have any advice?
A : You can build up your weapons affinity by using dummies, or you can find a
weapon that already have a high affinity against that class.
Q : I forgot how to get into the Iron Maiden B1.
A : The entrance to Iron Maiden B1 is from the Keep. The nearest Circle of Magic
is the Valdiman Gates.
Q : When I beat the game it only goes up to 99%. I am positive I have traveled
to every part of the map listed in your Lists. I was just wondering, am I
missing something or does the game not go to 100% the second time through.
A : My lists also only covered 99% of the maps. I still miss one or two rooms.
And I'm sure we can reach 100% if we visited all the rooms.
Q : In the great cathedral, level three, there is a locked door in the room
"heretics story". Where it would normally say "sealed with the rood inverse"
or something, it simply says "unknown". Do you know how to open this door?
A : You can open that door by finding a lever and then pull it. I forgot where
exactly the lever is, but it's still in the Great Cathedral.
Q : Where can I find Marlene's Ring?
A : You can find it by defeating Asura in Iron Maiden B3. However,you can obtain
it too by beating Asura in the Keep. If you fail at the first attempt, keep
trying. Do not use anything against her, just use plain attack. Don't use
Magic, Chain Abilities, Defense Abilities, Break Arts, or Potions.
================================================================================
04. S T O R Y
================================================================================
Lea Monde, you magnificent, wicked city! Your castle walls are mightier than any
fortress, more resplendent than any palace in the whole of Valendia. 20 years
ago, a great earthquake brought the history of the people you housed to a
climactic end. Yet the sweet air of past glory still lingers. Observe the
surface : the holy cathedral, no longer tended by its pastors, quietly decays
while the air corridor, though crumbling, can be seen thrusting out proudly.
Turn your attention underground. Caves stretch forth infinitely, and the
discarded wine barrels exude the dreams of the once-carefree revelers. Lea
Monde, now the abode of the damned. The fissures deeply carved by the earthquake
keep you in proud isolation. Trespassers still overcome formidable obstacles and
disturb your solitude, though, don't they? The voice of evil calls out to
humans. How can they resist? No matter how dire the circumstances or deluded the
intentions that compel these intrepid visitors, they are merely acting by the
will of evil nature, not as masters of their own destiny. Lea Monde. Recall
those events not too long ago. You remember Ashley, the man who visited you,
don't you? Tell me, were there others? What exactly happened? Only you can speak
the truth.
The gargantuan city of evil, Lea Monde. Said to have been built in ancient times
by the legendary wizard Mullenkamp, it was once a splendor to behold, but has
become a forgotten wasteland since the earthquake that struck 25 years ago. Now
a battle was about to break out for supremacy over the legacy that lay there.
The main character, Ashley Riot, is a Riskbreaker, a top-notch agent of the
Valendia Knights of the Peace (VKP). In search of Sydney Losstarot, the main
instigator behind the occupation of Duke Bardorba's manor, he penetrated into
the ancient city of Lea Monde.
What he saw, though, was monsters and zombies, which should only have existed in
tales, and the power of magic.
Ashley started to realize that in pursuing Sydney he was getting intertwined in
a power struggle. The Mullenkamp cult, the Council, and even the VKP all had
their own designs for the evil city.
What then was the legacy that lay sleeping in Lea Monde? And who was going
to conquer the city of evil?
================================================================================
05. C H A R A C T E R S
================================================================================
01. Ashley Riot
Age : Late 20s
Height : 181 cm
Affiliation : VKP Dangerous Criminal Task Force
Background : After graduating as valedictorian from VKP Academy, Ashley
worked as an elite soldier. Following the tragic death of
his wife and child at the hands of a ruffian, he
transferred to the Dangerous Criminal Task Force, a.k.a.
"Riskbreaker," the most danger-ridden post at VKP, where he
remains today.
Riskbreakers conduct their investigations alone,
infiltrating into and investigating foreign crime
syndicates over long periods of time, which always puts the
individual at high risk. Many lose their lives during their
assignments; the survival rate stands at less than 30
percent. Ashley, always maintaining his calm in all
situations, has succeeded in mission after mission.
Having let Sydney slip away during the take-over of Duke
Bardorba's manor, Ashley was forced to infiltrate Lea
Monde, Mullenkamp's stronghold, to continue his pursuit.
While in the labyrinthine city, Ashley felt something right
at the moment he was confronted by Sydney, appearing out of
nowhere -- Ashley's odious memories of the past and his
infamous killing instincts were revived.
Were these phenomena due to the powers of Lea Monde? Or
were they "tricks" Sydney was playing on him?
The only way to the truth was to track Sydney down.
An acronym for the "Valendia Knights of the Peace," an
organization directly under the command of Valendia
National Council working night and day to keep the peace of
the land. Divided into several groups according to duties
performed.
An alias for the Dangerous Criminal Task Force of the VKP,
and also its agents. These agents execute tasks that engage
them in deadly battles, clamping down on serious crimes
that threaten to undermine the security of the entire
society or major incidents involving state secrets. They
have the so-called "license to kill" criminals when
circumstances demand.
02. Sydney Losstarot
Age : Unknown (late 20s?)
Height : 178 cm
Affiliation : The Mullenkamp Cult
Background : This charismatic youth leads the religious cult Mullenkamp.
Forced into a tight spot by Ashley during the occupation of
Duke Bardorba's manor, he goes into hiding in the city of
evil, Lea Monde.
Many self-proclaimed prophets foretell the end of the
world, but Sydney is exceptional. He can accurately read
people's pasts and their minds, and can in fact manipulate
them. How he obtained such power, no one knows.
When he encounters Ashley again in Lea Monde, Sydney seems
to take pleasure in the "game" between them, likening
Ashley to a hunter and himself a hare.
What were Sydney's real intentions in provoking and
taunting Ashley as though he knew everything about the
Riskbreaker...?
03. Romeo Guildenstern
Age : 34
Height : 179 cm
Affiliation : Knights of the Cross
Background : Chieftain of the "Crimson Blades"--Knights of the Cross, a
militia under the direct control of the Cardinal.
Although every bit a knight of elegance and breeding, he
can be utterly cold-blooded, hesitating at nothing in the
name of justice for the kingdom.
He led the Knights of the Cross during the occupation of
Duke Bardorba's manor and led sorties to suppress the
following riots. Why the Cardinal's Knights of the Cross
became involved despite having received no orders to do so
remains a mystery.
The Crimson Blades, led by Romeo Guildenstern, have also
infiltrated the city of evil, Lea Monde. Their aim is to
extinguish the Mullenkamp cultists, headed by Sydney, and
to obtain the legacy of the evil city -- an artifact they
call the "Miracle."
04. John Hardin
Age : 29
Affiliation : Mullenkamp Cult
Background : A prominent member of the Mullenkamp Cult, Hardin organized
the occupation of the duke's manor with Sydney. Although
Sydney is recognized as the leader of the cult, these two
men are more like comrades-in-arms than master and servant.
Hardin is the one who took Joshua to Lea Monde during the
occupation.
His noble stature hints at his skill in the sword and his
pleasant, open-minded personality.
Like his comrade Sydney, who has the power to read the
minds of others, Hardin possesses the power to see events
unfold from afar.
05. Jan Rosencrantz
Age : Unknown (late 20s?)
Affiliation : VKP, Dangerous Criminal Task Force?
Background : Another Riskbreaker dispatched by the VKP to support
Ashley, Rosencrantz went directly from Duke Bardorba's
manor to Lea Monde.
Having secretly researched Lea Monde, he would of course
have more information on Sydney and Mullenkamp, as well as
on Sydney's "powers," than Ashley.
Yet Riskbreakers always act alone, and it is inconceivable
that they would change their strategies in the middle of a
mission. Can his words be trusted? And what of his rumored
ties with Duke Bardorba...?
06. Callo Merlose
Age : 23
Heigh : 173 cm
Affiliation : VKP Information Analysis Unit
Background : Callo is a member of the VKP's Information Analysis Unit, a
team specializing in the collection of information,
espionage, and analysis, sifting through tangible and
intangible evidence for information that can help in
criminal investigations.
With a Ph.D. in both criminal psychology and religious
psychology, Callo entered Info. Analysis as a specialist in
the analysis of cults and religious terrorism; her
proficiency in information analysis has drawn the attention
of the veteran analysis officers in spite of her young age.
As an Information Analyst, she cooperated when Ashley
sneaked into the Duke's manor and infiltrated Lea Monde.
According to our records, she hasn't been heard from since
she parted with Ashley at the wine cellar, the doorway to
Lea Monde...
07. Duke Bardorba
Age : 64
Height : 175 cm
Affiliation : VKP Dangerous Criminal Task Force
Background : One of the heroes who brought an end to the civil war in
Valendia.
Once the most vocal member of the former House of Lords, he
has withdrawn from center stage for health reasons. He
continues to exercise formidable influence in the national
assembly, though. Rumored to be the financial benefactor
for the Mullenkamp cult, he is a fixer pulling the strings
behind the scenes of history.
Sydney's legions attacked the Duke's manor -- apparently to
acquire something in the duke's possession. The night of
the occupation, however, the duke was at his secondary
residence, and thus escaped harm.
08. Joshua Bardorba
Age : 4
Affiliation : None
Background : The duke sired Joshua at a late age and treasures his son
so much that he calls him "my soul." Unfortunately, the boy
becomes a hostage along with the servants in the occupation
of the manor, and is taken to Lea Monde by the hand of
Hardin.
Presumably, the relationship between Sydney and the duke
came to an end with the manor's occupation. Perhaps the
cult kidnapped Joshua to keep the duke from intervening in
the crisis.
================================================================================
06. A C C E S S O R I E S
================================================================================
______________________________________________________________________________
| | | |
| 01 | Agales's Chain | Necklace forged to torment Agales, the duke of the |
| | | underworld, by the great sage Solomon. |
|____|__________________|______________________________________________________|
| | | | |
| Human -05 | Physical 00 | Blunt 00 | Strength 03 |
| Beast -05 | Air 00 | Edged 10 | Intelligence 03 |
| Undead 00 | Fire 00 | Piercing 00 | Agility 00 |
| Phantom 00 | Earth 00 | | |
| Dragon 00 | Water 00 | | |
| Evil 15 | Light 00 | | |
| | Dark 00 | | |
|_________________|__________________|__________________|______________________|
______________________________________________________________________________
| | | |
| 02 | Agrias's Balm | Balm used by the great knight Agrias as told in the |
| | | Zodiac Brave Story. |
|____|__________________|______________________________________________________|
| | | | |
| Human 00 | Physical 00 | Blunt 00 | Strength 03 |
| Beast 00 | Air 00 | Edged 10 | Intelligence 03 |
| Undead 00 | Fire 00 | Piercing 15 | Agility 00 |
| Phantom 00 | Earth 00 | | |
| Dragon 00 | Water 00 | | |
| Evil 00 | Light 15 | | |
| | Dark -10 | | |
|_________________|__________________|__________________|______________________|
______________________________________________________________________________
| | | |
| 03 | Agrippa's Choker | Choker imbued with evil, made by the alchemist |
| | | Agrippa. Said to now imprison Agrippa's soul. |
|____|__________________|______________________________________________________|
| | | | |
| Human 00 | Physical 00 | Blunt 10 | Strength 03 |
| Beast 00 | Air 00 | Edged 00 | Intelligence 03 |
| Undead 00 | Fire 00 | Piercing 10 | Agility 00 |
| Phantom 00 | Earth 00 | | |
| Dragon 00 | Water 00 | | |
| Evil 00 | Light -10 | | |
| | Dark 15 | | |
|_________________|__________________|__________________|______________________|
______________________________________________________________________________
| | | |
| 04 | Balam Ring | Ring bearing one of the 47 scattered shards of the |
| | | great devil Balam, guardian of knowledge. |
|____|__________________|______________________________________________________|
| | | | |
| Human -12 | Physical 00 | Blunt 15 | Strength 05 |
| Beast -12 | Air 00 | Edged 05 | Intelligence 05 |
| Undead 00 | Fire 00 | Piercing 00 | Agility 01 |
| Phantom 00 | Earth 00 | | |
| Dragon 00 | Water 00 | | |
| Evil 30 | Light 00 | | |
| | Dark 00 | | |
|_________________|__________________|__________________|______________________|
______________________________________________________________________________
| | | |
| 05 | Beaded Anklet | Anklet worn by Mullenkamp, a dancer, and the head |
| | | priestess of Ancient Kiltia. |
|____|__________________|______________________________________________________|
| | | | |
| Human 00 | Physical 00 | Blunt 15 | Strength 05 |
| Beast 00 | Air 00 | Edged 10 | Intelligence 05 |
| Undead 00 | Fire 00 | Piercing 00 | Agility 01 |
| Phantom 30 | Earth 00 | | |
| Dragon -12 | Water 00 | | |
| Evil -12 | Light 00 | | |
| | Dark 00 | | |
|_________________|__________________|__________________|______________________|
______________________________________________________________________________
| | | |
| 06 | Cross Choker | Decorative leather choker with a pendant on the |
| | | shape of a cross. |
|____|__________________|______________________________________________________|
| | | | |
| Human 00 | Physical 00 | Blunt 05 | Strength 05 |
| Beast 00 | Air 00 | Edged 15 | Intelligence 05 |
| Undead 30 | Fire 00 | Piercing 10 | Agility 01 |
| Phantom -12 | Earth 00 | | |
| Dragon -12 | Water 00 | | |
| Evil 00 | Light 00 | | |
| | Dark 00 | | |
|_________________|__________________|__________________|______________________|
______________________________________________________________________________
| | | |
| 07 | Diadra's Earring | Earring favored by the famed beauty Diadra, who was |
| | | fated to bring sadness and ruin. |
|____|__________________|______________________________________________________|
| | | | |
| Human 00 | Physical 00 | Blunt 05 | Strength 05 |
| Beast 00 | Air 00 | Edged 15 | Intelligence 05 |
| Undead 00 | Fire 00 | Piercing 05 | Agility 01 |
| Phantom 00 | Earth 00 | | |
| Dragon 00 | Water 00 | | |
| Evil 00 | Light -25 | | |
| | Dark 30 | | |
|_________________|__________________|__________________|______________________|
______________________________________________________________________________
| | | |
| 08 | Dragonhead | Talisman made from dragon skull. Aids slightly in |
| | | battle against dragons. |
|____|__________________|______________________________________________________|
| | | | |
| Human -05 | Physical 00 | Blunt 05 | Strength 03 |
| Beast 00 | Air 00 | Edged 20 | Intelligence 03 |
| Undead 00 | Fire 00 | Piercing 05 | Agility 00 |
| Phantom 00 | Earth 00 | | |
| Dragon 15 | Water 00 | | |
| Evil -05 | Light 00 | | |
| | Dark 00 | | |
|_________________|__________________|__________________|______________________|
______________________________________________________________________________
| | | |
| 09 | Edgar's Earrings | Earring possessed by a demon-wight, worn by the |
| | | great necromancer Edgar. |
|____|__________________|______________________________________________________|
| | | | |
| Human 00 | Physical 00 | Blunt 10 | Strength 03 |
| Beast 00 | Air 00 | Edged 00 | Intelligence 03 |
| Undead 15 | Fire 00 | Piercing 05 | Agility 00 |
| Phantom -05 | Earth 00 | | |
| Dragon -05 | Water 00 | | |
| Evil 00 | Light 00 | | |
| | Dark 00 | | |
|_________________|__________________|__________________|______________________|
______________________________________________________________________________
| | | |
| 10 | Faufnir's Tear | Necklace bearing a crystal, Faufnir's tear, wept |
| | | from the dragon's eye when it died. |
|____|__________________|______________________________________________________|
| | | | |
| Human -12 | Physical 00 | Blunt 10 | Strength 05 |
| Beast 00 | Air 00 | Edged 05 | Intelligence 05 |
| Undead 00 | Fire 00 | Piercing 10 | Agility 01 |
| Phantom 00 | Earth 00 | | |
| Dragon 30 | Water 00 | | |
| Evil -12 | Light 00 | | |
| | Dark 00 | | |
|_________________|__________________|__________________|______________________|
______________________________________________________________________________
| | | |
| 11 | Ghost Hound | Armlet imbued with the vain ambition of those whose |
| | | names the storytellers do not sing. |
|____|__________________|______________________________________________________|
| | | | |
| Human 00 | Physical 00 | Blunt 00 | Strength 03 |
| Beast 00 | Air 00 | Edged 05 | Intelligence 03 |
| Undead 00 | Fire 00 | Piercing 15 | Agility 00 |
| Phantom 15 | Earth 00 | | |
| Dragon -05 | Water 00 | | |
| Evil -05 | Light 00 | | |
| | Dark 00 | | |
|_________________|__________________|__________________|______________________|
______________________________________________________________________________
| | | |
| 12 | Gnome Bracelet | Bracelet imbued with an earth spirit. |
|____|__________________|______________________________________________________|
| | | | |
| Human 00 | Physical 00 | Blunt 00 | Strength 03 |
| Beast 00 | Air -10 | Edged 05 | Intelligence 03 |
| Undead 00 | Fire 00 | Piercing 15 | Agility 00 |
| Phantom 00 | Earth 15 | | |
| Dragon 00 | Water 00 | | |
| Evil 00 | Light 00 | | |
| | Dark 00 | | |
|_________________|__________________|__________________|______________________|
______________________________________________________________________________
| | | |
| 13 | Kadesh Ring | Silver ring with rose and snake motif, symbol of the |
| | | love and fertility goddess, Kadesh. |
|____|__________________|______________________________________________________|
| | | | |
| Human 00 | Physical 00 | Blunt 15 | Strength 05 |
| Beast 00 | Air 00 | Edged 05 | Intelligence 05 |
| Undead 00 | Fire 00 | Piercing 00 | Agility 01 |
| Phantom 00 | Earth 00 | | |
| Dragon 00 | Water 00 | | |
| Evil 00 | Light 30 | | |
| | Dark -25 | | |
|_________________|__________________|__________________|______________________|
______________________________________________________________________________
| | | |
| 14 | Lau Fei's Armlet | Armlet of might worn by the legendary queen of the |
| | | Titans, Lau Fei. |
|____|__________________|______________________________________________________|
| | | | |
| Human 30 | Physical 00 | Blunt 15 | Strength 05 |
| Beast -12 | Air 00 | Edged 05 | Intelligence 05 |
| Undead -12 | Fire 00 | Piercing 00 | Agility 01 |
| Phantom 00 | Earth 00 | | |
| Dragon 00 | Water 00 | | |
| Evil 00 | Light 00 | | |
| | Dark 00 | | |
|_________________|__________________|__________________|______________________|
______________________________________________________________________________
| | | |
| 15 | Lionhead | Necklace with a lion's head motif. |
|____|__________________|______________________________________________________|
| | | | |
| Human 00 | Physical 15 | Blunt 00 | Strength 03 |
| Beast 00 | Air 00 | Edged 10 | Intelligence 03 |
| Undead 00 | Fire 00 | Piercing 15 | Agility 00 |
| Phantom 00 | Earth 00 | | |
| Dragon 00 | Water 00 | | |
| Evil 00 | Light 00 | | |
| | Dark 00 | | |
|_________________|__________________|__________________|______________________|
______________________________________________________________________________
| | | |
| 16 | Marduk | Nose-ring that is said to have been owned by Marduk, |
| | | the storm deity. |
|____|__________________|______________________________________________________|
| | | | |
| Human 00 | Physical 00 | Blunt 10 | Strength 05 |
| Beast 00 | Air 30 | Edged 00 | Intelligence 05 |
| Undead 00 | Fire 00 | Piercing 05 | Agility 01 |
| Phantom 00 | Earth -25 | | |
| Dragon 00 | Water 00 | | |
| Evil 00 | Light 00 | | |
| | Dark 00 | | |
|_________________|__________________|__________________|______________________|
______________________________________________________________________________
| | | |
| 17 | Marlene's Ring | Ring worn by the sage Marlene, said to prove her |
| | | half-devil, half-human blood. |
|____|__________________|______________________________________________________|
| | | | |
| Human 25 | Physical 25 | Blunt 00 | Strength 20 |
| Beast 25 | Air 25 | Edged 00 | Intelligence 25 |
| Undead 25 | Fire 25 | Piercing 00 | Agility 05 |
| Phantom 25 | Earth 25 | | |
| Dragon 25 | Water 25 | | |
| Evil 25 | Light 25 | | |
| | Dark 25 | | |
|_________________|__________________|__________________|______________________|
______________________________________________________________________________
| | | |
| 18 | Morgan's Nails | Nails worn by the evil sorceress Morrighan in the |
| | | tales of the old land. |
|____|__________________|______________________________________________________|
| | | | |
| Human 15 | Physical 15 | Blunt 15 | Strength 10 |
| Beast 15 | Air 15 | Edged 15 | Intelligence 15 |
| Undead 15 | Fire 15 | Piercing 15 | Agility 02 |
| Phantom 15 | Earth 15 | | |
| Dragon 15 | Water 15 | | |
| Evil 15 | Light 15 | | |
| | Dark 15 | | |
|_________________|__________________|__________________|______________________|
______________________________________________________________________________
| | | |
| 19 | Nimje Coif | Coif worn by the water nymph Nimje in the tales of |
| | | the old land. |
|____|__________________|______________________________________________________|
| | | | |
| Human -10 | Physical -15 | Blunt 20 | Strength 05 |
| Beast 15 | Air 25 | Edged -20 | Intelligence 10 |
| Undead 25 | Fire 25 | Piercing -15 | Agility 02 |
| Phantom -15 | Earth 25 | | |
| Dragon 25 | Water 25 | | |
| Evil -05 | Light -05 | | |
| | Dark -15 | | |
|_________________|__________________|__________________|______________________|
______________________________________________________________________________
| | | |
| 20 | Palolo's Ring | White gold ring adorned with the wings of the earth |
| | | deity, Palolo. |
|____|__________________|______________________________________________________|
| | | | |
| Human 00 | Physical 00 | Blunt 15 | Strength 05 |
| Beast 00 | Air -25 | Edged 10 | Intelligence 05 |
| Undead 00 | Fire 00 | Piercing 00 | Agility 01 |
| Phantom 00 | Earth 30 | | |
| Dragon 00 | Water 00 | | |
| Evil 00 | Light 00 | | |
| | Dark 00 | | |
|_________________|__________________|__________________|______________________|
______________________________________________________________________________
| | | |
| 21 | Pushpaka | Earring made in ancient times to talk with the |
| | | Pegasi drawing the chariot 'Pushpaka'. |
|____|__________________|______________________________________________________|
| | | | |
| Human 00 | Physical 00 | Blunt 10 | Strength 05 |
| Beast 30 | Air 00 | Edged 00 | Intelligence 05 |
| Undead -12 | Fire 00 | Piercing 05 | Agility 01 |
| Phantom -12 | Earth 00 | | |
| Dragon 00 | Water 00 | | |
| Evil 00 | Light 00 | | |
| | Dark 00 | | |
|_________________|__________________|__________________|______________________|
______________________________________________________________________________
| | | |
| 22 | Rood Necklace | Necklace with the rood of the Iocus preisthood. Once |
| | | owned by Tia. |
|____|__________________|______________________________________________________|
| | | | |
| Human 00 | Physical 05 | Blunt 00 | Strength 00 |
| Beast 00 | Air 00 | Edged 00 | Intelligence 01 |
| Undead 05 | Fire 00 | Piercing 00 | Agility 00 |
| Phantom -05 | Earth 00 | | |
| Dragon -05 | Water 00 | | |
| Evil 05 | Light 05 | | |
| | Dark -05 | | |
|_________________|__________________|__________________|______________________|
______________________________________________________________________________
| | | |
| 23 | Rune Earrings | Silver earrings engraved with ancient Kildean |
| | | lettering. |
|____|__________________|______________________________________________________|
| | | | |
| Human 00 | Physical 00 | Blunt 00 | Strength 00 |
| Beast 00 | Air 10 | Edged 00 | Intelligence 03 |
| Undead 00 | Fire 10 | Piercing -10 | Agility 01 |
| Phantom 10 | Earth 10 | | |
| Dragon -10 | Water 10 | | |
| Evil 10 | Light 10 | | |
| | Dark 10 | | |
|_________________|__________________|__________________|______________________|
______________________________________________________________________________
| | | |
| 24 | Rusted Nails | Claws of iron worn by Rinomy, the ancient Kildean |
| | | tactician. |
|____|__________________|______________________________________________________|
| | | | |
| Human 00 | Physical 30 | Blunt 15 | Strength 05 |
| Beast 00 | Air 00 | Edged 05 | Intelligence 05 |
| Undead 00 | Fire 00 | Piercing 00 | Agility 01 |
| Phantom 00 | Earth 00 | | |
| Dragon 00 | Water 00 | | |
| Evil 00 | Light 00 | | |
| | Dark 00 | | |
|_________________|__________________|__________________|______________________|
______________________________________________________________________________
| | | |
| 25 | Salamander Ring | Ring imbued with the essence of a salamander fire |
| | | spirit. |
|____|__________________|______________________________________________________|
| | | | |
| Human 00 | Physical 00 | Blunt 10 | Strength 03 |
| Beast 00 | Air 00 | Edged 00 | Intelligence 03 |
| Undead 00 | Fire 15 | Piercing 05 | Agility 00 |
| Phantom 00 | Earth 00 | | |
| Dragon 00 | Water -10 | | |
| Evil 00 | Light 00 | | |
| | Dark 00 | | |
|_________________|__________________|__________________|______________________|
______________________________________________________________________________
| | | |
| 26 | Swan Song | Brooch a poor craftsman made for his wife. Lauded |
| | | for its quality after his death. |
|____|__________________|______________________________________________________|
| | | | |
| Human 00 | Physical 00 | Blunt 05 | Strength 03 |
| Beast 15 | Air 00 | Edged 15 | Intelligence 03 |
| Undead -05 | Fire 00 | Piercing 10 | Agility 00 |
| Phantom -05 | Earth 00 | | |
| Dragon 00 | Water 00 | | |
| Evil 00 | Light 00 | | |
| | Dark 00 | | |
|_________________|__________________|__________________|______________________|
______________________________________________________________________________
| | | |
| 27 | Sylphid Ring | Ring imbued with the essence of a sylph air spirit. |
|____|__________________|______________________________________________________|
| | | | |
| Human 00 | Physical 00 | Blunt 05 | Strength 03 |
| Beast 00 | Air 15 | Edged 15 | Intelligence 03 |
| Undead 00 | Fire 00 | Piercing 10 | Agility 00 |
| Phantom 00 | Earth -10 | | |
| Dragon 00 | Water 00 | | |
| Evil 00 | Light 00 | | |
| | Dark 00 | | |
|_________________|__________________|__________________|______________________|
______________________________________________________________________________
| | | |
| 28 | Talian Ring | Delicate ring used by the sea spirit, Talia, to |
| | | pacify the Kraken. |
|____|__________________|______________________________________________________|
| | | | |
| Human 00 | Physical 00 | Blunt 10 | Strength 05 |
| Beast 00 | Air 00 | Edged 05 | Intelligence 05 |
| Undead 00 | Fire -25 | Piercing 10 | Agility 01 |
| Phantom 00 | Earth 00 | | |
| Dragon 00 | Water 30 | | |
| Evil 00 | Light 00 | | |
| | Dark 00 | | |
|_________________|__________________|__________________|______________________|
______________________________________________________________________________
| | | |
| 29 | Tamulis Tongue | Tongue stud favored by the fire god Tamulis. |
|____|__________________|______________________________________________________|
| | | | |
| Human 00 | Physical 00 | Blunt 05 | Strength 05 |
| Beast 00 | Air 00 | Edged 15 | Intelligence 05 |
| Undead 00 | Fire 30 | Piercing 10 | Agility 01 |
| Phantom 00 | Earth 00 | | |
| Dragon 00 | Water -25 | | |
| Evil 00 | Light 00 | | |
| | Dark 00 | | |
|_________________|__________________|__________________|______________________|
______________________________________________________________________________
| | | |
| 30 | Titan's Ring | Ring worn by the Titans of legend, large enough to |
| | | be used as a bracelet by mortals. |
|____|__________________|______________________________________________________|
| | | | |
| Human 15 | Physical 00 | Blunt 00 | Strength 03 |
| Beast -05 | Air 00 | Edged 10 | Intelligence 03 |
| Undead -05 | Fire 00 | Piercing 15 | Agility 00 |
| Phantom 00 | Earth 00 | | |
| Dragon 00 | Water 00 | | |
| Evil 00 | Light 00 | | |
| | Dark 00 | | |
|_________________|__________________|__________________|______________________|
______________________________________________________________________________
| | | |
| 31 | Undine Bracelet | Arm bracelet imbued with the essence of an undine |
| | | water spirit. |
|____|__________________|______________________________________________________|
| | | | |
| Human 00 | Physical 00 | Blunt 05 | Strength 03 |
| Beast 00 | Air 00 | Edged 10 | Intelligence 03 |
| Undead 00 | Fire -10 | Piercing 05 | Agility 00 |
| Phantom 00 | Earth 00 | | |
| Dragon 00 | Water 15 | | |
| Evil 00 | Light 00 | | |
| | Dark 00 | | |
|_________________|__________________|__________________|______________________|
================================================================================
07. B A T T L E A B I L I T I E S
================================================================================
A. CHAIN ABILITIES
01. Heavy Shot : Inflicts an amount of additional damage equal to 70% of
damage dealt.
RISK : 1
02. Gain Life : Regenerates an amount of Ashley's HP equal to 30% of
damage dealt.
RISK : 2
03. Mind Assault : Reduces foe's MP by an amount equal to 30% of damage
dealt.
RISK : 1
04. Gain Magic : Regenerates an amount of Ashley's MP equal to 30% of
damage dealt.
RISK : 2
05. Raging Ache : Inflicts an amount of additional damage equal to 10% of
the damage Ashley has sustained.
RISK : 1
06. Mind Ache : Reduces foe's MP by an amount equal to 20% of the MP
Ashley has used.
RISK : 1
07. Temper : Inflicts an additional 40% of damage on foe and repairs
a small amount of weapon DP.
RISK : 2
08. Crimson Pain : Inflicts an additional 100% of damage on foe and deals
30% of base damage to Ashley.
RISK : 2
09. Instill : Inflicts additional damage equal to 10% of damage dealt
and adds that amount to PP.
RISK : 1
10. Phantom Pain : Inflicts additional damage equal to the total
accumulated Phantom Points in Ashley's weapon.
RISK : 3
11. Paralysis Pulse : Adds Paralysis to attack.
RISK : 3
12. Numbing Claw : Adds Numbness to attack.
RISK : 3
13. Dulling Impact : Adds Silent to attack.
RISK : 3
14. Snake Venom : Adds Poison to attack.
RISK : 3
B. DEFENSE ABILITIES
01. Ward : Successful use of this ability prevents Paralysis and
Numbness.
RISK : 1
02. Siphon Soul : Adds 50% of the MP used in foe's magical attack to
Ashley's MP. Effective vs. magical attack.
RISK : 6
03. Reflect Magic : Reflects 40% of damage. Does not reduce damage received.
Effective vs. magical attacks.
RISK : 2
04. Reflect Damage : Reflects 40% of damage. Does not reduce damage received.
Effective vs. non-magical attacks.
RISK : 2
05. Absorb Magic : Reduces damage received by 20%. Effective vs. magical
attacks.
RISK : 4
06. Absorb Damage : Reduces damage received by 20%. Effective vs. non-
magical attacks.
RISK : 4
07. Impact Guard : Reduces physical damage by 50%.
RISK : 4
08. Windbreak : Reduces air-affinity damage by 50%.
RISK : 4
09. Fireproof : Reduces fire-affinity damage by 50%.
RISK : 4
10. Terra Ward : Reduces earth-affinity damage by 50%.
RISK : 4
11. Aqua Ward : Reduces water-affinity damage by 50%.
RISK : 4
12. Shadow Guard : Reduces light-affinity damage by 50%.
RISK : 4
13. Demonscale : Reduces dark-affinity damage by 50%.
RISK : 4
14. Phantom Shield : Uses the accumulated Phantom Points in Ashley's shield
to counter an equal amount of damage.
RISK : 6
================================================================================
08. B L A D E S
================================================================================
All blades listed here is using Hagane as its material. You can use this table
to convert its status to other material.
___________________________________________________________________
| | | | | | |
| | BRONZE | IRON | HAGANE | SILVER | DAMASCUS |
|____________|__________|__________|__________|__________|__________|
| | | | | | |
| RANGE | x | x | x | x | x |
| RISK | x | x | x | x | x |
| ATTACK/STR | x-4 | x-2 | x | x-3 | x+2 |
| ATTACK/INT | x-1 | x-1 | x | x-1 | x+1 |
| AGILITY | x-1 | x-1 | x | x | x |
|____________|__________|__________|__________|__________|__________|
A. DAGGER
______________________________________________________________________________
| | | |
| | Kris | An exotic dagger with a wavy blade. |
|____|_______________________|_________________________________________________|
| |
| Type : Piercing |
| Range : 01 |
| Risk : 01 |
| Attack/STR : 22 |
| Attack/INT : 02 |
| Agility : -02 |
|____________________________|
______________________________________________________________________________
| | | |
| | Hatchet | A small, hatchet-shaped dagger. |
|____|_______________________|_________________________________________________|
| |
| Type : Edged |
| Range : 02 |
| Risk : 01 |
| Attack/STR : 24 |
| Attack/INT : 02 |
| Agility : -02 |
|____________________________|
______________________________________________________________________________
| | | |
| | Jamadhar | An exotic dagger with three blades in one hilt. |
|____|_______________________|_________________________________________________|
| |
| Type : Piercing |
| Range : 02 |
| Risk : 02 |
| Attack/STR : 32 |
| Attack/INT : 02 |
| Agility : -02 |
|____________________________|
B. SWORD
______________________________________________________________________________
| | | |
| | Scimitar | A sword with a wide, curved blade. |
|____|_______________________|_________________________________________________|
| |
| Type : Edged |
| Range : 03 |
| Risk : 01 |
| Attack/STR : 13 |
| Attack/INT : 02 |
| Agility : -02 |
|____________________________|
______________________________________________________________________________
| | | |
| | Rapier | A thin sword preferred by the Crimson Blades. |
|____|_______________________|_________________________________________________|
| |
| Type : Piercing |
| Range : 03 |
| Risk : 01 |
| Attack/STR : 15 |
| Attack/INT : 02 |
| Agility : -02 |
|____________________________|
______________________________________________________________________________
| | | |
| | Firangi | An exotic sword with a long, sharp blade. |
|____|_______________________|_________________________________________________|
| |
| Type : Edged |
| Range : 03 |
| Risk : 01 |
| Attack/STR : 19 |
| Attack/INT : 02 |
| Agility : -03 |
|____________________________|
______________________________________________________________________________
| | | |
| | Shamshir | A sword with a single-edged, curved blade. |
|____|_______________________|_________________________________________________|
| |
| Type : Edged |
| Range : 03 |
| Risk : 01 |
| Attack/STR : 21 |
| Attack/INT : 02 |
| Agility : -03 |
|____________________________|
______________________________________________________________________________
| | | |
| | Falchion | A short sword made for slashing. |
|____|_______________________|_________________________________________________|
| |
| Type : Edged |
| Range : 03 |
| Risk : 02 |
| Attack/STR : 23 |
| Attack/INT : 02 |
| Agility : -04 |
|____________________________|
______________________________________________________________________________
| | | |
| | Khora | A heavy sword that widens at its tip. |
|____|_______________________|_________________________________________________|
| |
| Type : Edged |
| Range : 03 |
| Risk : 02 |
| Attack/STR : 27 |
| Attack/INT : 02 |
| Agility : -04 |
|____________________________|
______________________________________________________________________________
| | | |
| | Wakizashi | A sword forged by craftsmen of the Orient. |
|____|_______________________|_________________________________________________|
| |
| Type : Edged |
| Range : 03 |
| Risk : 02 |
| Attack/STR : 31 |
| Attack/INT : 02 |
| Agility : -05 |
|____________________________|
______________________________________________________________________________
| | | |
| | Rhomphaia | A very long, heavy sword. |
|____|_______________________|_________________________________________________|
| |
| Type : Edged |
| Range : 05 |
| Risk : 03 |
| Attack/STR : 33 |
| Attack/INT : 02 |
| Agility : -06 |
|____________________________|
C. GREAT SWORD
______________________________________________________________________________
| | | |
| | Broad Sword | A broad-bladed sword used by the Kingsguard. |
|____|_______________________|_________________________________________________|
| |
| Type : Edged |
| Range : 04 |
| Risk : 01 |
| Attack/STR : 16 |
| Attack/INT : 02 |
| Agility : -03 |
|____________________________|
______________________________________________________________________________
| | | |
| | Norse Sword | A heavy sword used by the norsemen. |
|____|_______________________|_________________________________________________|
| |
| Type : Edged |
| Range : 04 |
| Risk : 01 |
| Attack/STR : 18 |
| Attack/INT : 02 |
| Agility : -03 |
|____________________________|
______________________________________________________________________________
| | | |
| | Katana | A well-known slashing sword of the Orient. |
|____|_______________________|_________________________________________________|
| |
| Type : Edged |
| Range : 04 |
| Risk : 01 |
| Attack/STR : 22 |
| Attack/INT : 02 |
| Agility : -04 |
|____________________________|
______________________________________________________________________________
| | | |
| | Executioner | A blunt-tipped sword used for executions. |
|____|_______________________|_________________________________________________|
| |
| Type : Edged |
| Range : 04 |
| Risk : 01 |
| Attack/STR : 25 |
| Attack/INT : 02 |
| Agility : -04 |
|____________________________|
______________________________________________________________________________
| | | |
| | Claymore | A 2-handed sword with quillions facing its tip |
|____|_______________________|_________________________________________________|
| |
| Type : Edged |
| Range : 04 |
| Risk : 02 |
| Attack/STR : 28 |
| Attack/INT : 02 |
| Agility : -05 |
|____________________________|
______________________________________________________________________________
| | | |
| | Schiavona | A rare, long, single-edged sword. |
|____|_______________________|_________________________________________________|
| |
| Type : Edged |
| Range : 04 |
| Risk : 02 |
| Attack/STR : 31 |
| Attack/INT : 02 |
| Agility : -05 |
|____________________________|
______________________________________________________________________________
| | | |
| | Bastard Sword | A long, double-bladed great sword. |
|____|_______________________|_________________________________________________|
| |
| Type : Edged |
| Range : 04 |
| Risk : 02 |
| Attack/STR : 33 |
| Attack/INT : 02 |
| Agility : -05 |
|____________________________|
______________________________________________________________________________
| | | |
| | Nodachi | A great sword crafted in the Orient. |
|____|_______________________|_________________________________________________|
| |
| Type : Edged |
| Range : 04 |
| Risk : 03 |
| Attack/STR : 36 |
| Attack/INT : 02 |
| Agility : -06 |
|____________________________|
______________________________________________________________________________
| | | |
| | Rune Blade | A heavy sword engraved with sacred spells. |
|____|_______________________|_________________________________________________|
| |
| Type : Edged |
| Range : 05 |
| Risk : 03 |
| Attack/STR : 39 |
| Attack/INT : 02 |
| Agility : -06 |
|____________________________|
D. AXE & MACE
______________________________________________________________________________
| | | |
| | Hand Axe | A lightweight axe used to cut wood. |
|____|_______________________|_________________________________________________|
| |
| Type : Edged |
| Range : 03 |
| Risk : 01 |
| Attack/STR : 12 |
| Attack/INT : 02 |
| Agility : -02 |
|____________________________|
______________________________________________________________________________
| | | |
| | Battle Axe | An axe with a blade strong enough to cut Hagane |
|____|_______________________|_________________________________________________|
| |
| Type : Edged |
| Range : 03 |
| Risk : 01 |
| Attack/STR : 14 |
| Attack/INT : 02 |
| Agility : -02 |
|____________________________|
______________________________________________________________________________
| | | |
| | Spiked Club | A mace with many spikes nailed to its head. |
|____|_______________________|_________________________________________________|
| |
| Type : Blunt |
| Range : 03 |
| Risk : 02 |
| Attack/STR : 14 |
| Attack/INT : 02 |
| Agility : -02 |
|____________________________|
______________________________________________________________________________
| | | |
| | Bec de Corbin | A battle hammer with a sharp pick at its tip. |
|____|_______________________|_________________________________________________|
| |
| Type : Blunt |
| Range : 03 |
| Risk : 02 |
| Attack/STR : 28 |
| Attack/INT : 02 |
| Agility : -05 |
|____________________________|
______________________________________________________________________________
| | | |
| | War Maul | An immensely heavy hammer. |
|____|_______________________|_________________________________________________|
| |
| Type : Blunt |
| Range : 03 |
| Risk : 02 |
| Attack/STR : 31 |
| Attack/INT : 02 |
| Agility : -05 |
|____________________________|
______________________________________________________________________________
| | | |
| | Crescent | A wide-bladed axe with a small secondary blade. |
|____|_______________________|_________________________________________________|
| |
| Type : Edged |
| Range : 03 |
| Risk : 02 |
| Attack/STR : 31 |
| Attack/INT : 02 |
| Agility : -05 |
|____________________________|
E. GREAT AXE
______________________________________________________________________________
| | | |
| | Guisarme | An axe with a long, narrow blade. |
|____|_______________________|_________________________________________________|
| |
| Type : Edged |
| Range : 04 |
| Risk : 01 |
| Attack/STR : 17 |
| Attack/INT : 02 |
| Agility : -03 |
|____________________________|
______________________________________________________________________________
| | | |
| | Double Blade | An axe with blades on both sides of the haft. |
|____|_______________________|_________________________________________________|
| |
| Type : Edged |
| Range : 04 |
| Risk : 03 |
| Attack/STR : 36 |
| Attack/INT : 02 |
| Agility : -05 |
|____________________________|
______________________________________________________________________________
| | | |
| | Halberd | A polearm that can slash and pierce. |
|____|_______________________|_________________________________________________|
| |
| Type : Edged |
| Range : 04 |
| Risk : 03 |
| Attack/STR : 41 |
| Attack/INT : 02 |
| Agility : -06 |
|____________________________|
F. STAFF
______________________________________________________________________________
| | | |
| | Summoner Baton | A ceremonial staff encrusted with gems. |
|____|_______________________|_________________________________________________|
| |
| Type : Blunt |
| Range : 02 |
| Risk : 01 |
| Attack/STR : 09 |
| Attack/INT : 17 |
| Agility : -03 |
|____________________________|
______________________________________________________________________________
| | | |
| | Bishop's Crosier | A ceremonial staff used by Iocus priests of old |
|____|_______________________|_________________________________________________|
| |
| Type : Blunt |
| Range : 03 |
| Risk : 01 |
| Attack/STR : 11 |
| Attack/INT : 27 |
| Agility : -04 |
|____________________________|
______________________________________________________________________________
| | | |
| | Sage's Cane | A staff used by ancient Kildean sages. |
|____|_______________________|_________________________________________________|
| |
| Type : Blunt |
| Range : 03 |
| Risk : 01 |
| Attack/STR : 12 |
| Attack/INT : 32 |
| Agility : -04 |
|____________________________|
G. HEAVY MACE
______________________________________________________________________________
| | | |
| | Hand of Light | A mace to beat back the Dark. |
|____|_______________________|_________________________________________________|
| |
| Type : Blunt |
| Range : 07 |
| Risk : 01 |
| Attack/STR : 36 |
| Attack/INT : 02 |
| Agility : -08 |
|____________________________|
______________________________________________________________________________
| | | |
| | Destroyer | A battle club used by ogres. |
|____|_______________________|_________________________________________________|
| |
| Type : Blunt |
| Range : 04 |
| Risk : 03 |
| Attack/STR : 42 |
| Attack/INT : 02 |
| Agility : -06 |
|____________________________|
H. POLEARM
______________________________________________________________________________
| | | |
| | Spear | A basic spear with a leaf-shaped edge |
|____|_______________________|_________________________________________________|
| |
| Type : Piercing |
| Range : 05 |
| Risk : 01 |
| Attack/STR : 14 |
| Attack/INT : 02 |
| Agility : -03 |
|____________________________|
______________________________________________________________________________
| | | |
| | Trident | A forked polearm with three tines. |
|____|_______________________|_________________________________________________|
| |
| Type : Piercing |
| Range : 06 |
| Risk : 02 |
| Attack/STR : 23 |
| Attack/INT : 02 |
| Agility : -04 |
|____________________________|
______________________________________________________________________________
| | | |
| | Voulge | A polearm with a sharply spiked blade. |
|____|_______________________|_________________________________________________|
| |
| Type : Edged |
| Range : 05 |
| Risk : 03 |
| Attack/STR : 32 |
| Attack/INT : 02 |
| Agility : -05 |
|____________________________|
______________________________________________________________________________
| | | |
| | Pole Axe | A pike with a crescent-shaped axe blade. |
|____|_______________________|_________________________________________________|
| |
| Type : Blunt |
| Range : 06 |
| Risk : 03 |
| Attack/STR : 34 |
| Attack/INT : 02 |
| Agility : -06 |
|____________________________|
______________________________________________________________________________
| | | |
| | Brandestoc | A polearm with a long sword-like blade. |
|____|_______________________|_________________________________________________|
| |
| Type : Piercing |
| Range : 06 |
| Risk : 03 |
| Attack/STR : 39 |
| Attack/INT : 02 |
| Agility : -06 |
|____________________________|
================================================================================
09. B O S S E S
================================================================================
================================================================================
10. B R E A K A R T S
================================================================================
A. DAGGER
______________________________________________________________________________
| | | |
| 01 | Whistle Sting | Bludgeons foe with focused power from the blade. |
|____|__________________|______________________________________________________|
| |
| Affinity : As weapon |
| Type : Blunt |
| HP Cost : 25 |
|__________________________________|
______________________________________________________________________________
| | | |
| 02 | Shadoweave | Paralyzes foe with a damaging strike. |
|____|__________________|______________________________________________________|
| |
| Affinity : Dark |
| Type : Blunt |
| HP Cost : 40 |
|__________________________________|
______________________________________________________________________________
| | | |
| 03 | Double Fang | Repeatedly strikes the same location. |
|____|__________________|______________________________________________________|
| |
| Affinity : As weapon |
| Type : Piercing |
| HP Cost : 55 |
|__________________________________|
______________________________________________________________________________
| | | |
| 04 | Wyrm Scorn | Splits the blade to attack from all directions. |
|____|__________________|______________________________________________________|
| |
| Affinity : As weapon |
| Type : Piercing |
| HP Cost : 75 |
|__________________________________|
B. SWORD
______________________________________________________________________________
| | | |
| 01 | Rending Gale | Launches a sonicwave to shred foe to pieces. |
|____|__________________|______________________________________________________|
| |
| Affinity : As weapon |
| Type : Piercing |
| HP Cost : 25 |
|__________________________________|
______________________________________________________________________________
| | | |
| 02 | Vile Scar | Forms a poisonous cloud to choke the enemy. |
|____|__________________|______________________________________________________|
| |
| Affinity : As weapon |
| Type : Edged |
| HP Cost : 40 |
|__________________________________|
______________________________________________________________________________
| | | |
| 03 | Cherry Ronde | Encases both blade and foe in an icy sheath. |
|____|__________________|______________________________________________________|
| |
| Affinity : Water |
| Type : Edged |
| HP Cost : 55 |
|__________________________________|
______________________________________________________________________________
| | | |
| 04 | Papillon Reel | Calls heavenly light down into the blade. |
|____|__________________|______________________________________________________|
| |
| Affinity : Light |
| Type : Edged |
| HP Cost : 75 |
|__________________________________|
C. GREAT SWORD
______________________________________________________________________________
| | | |
| 01 | Sunder | Focused energies cut the life from foe. |
|____|__________________|______________________________________________________|
| |
| Affinity : As weapon |
| Type : Piercing |
| HP Cost : 25 |
|__________________________________|
______________________________________________________________________________
| | | |
| 02 | Thunderwave | Paralyzes foe with a damaging strike. |
|____|__________________|______________________________________________________|
| |
| Affinity : Air |
| Type : Edged |
| HP Cost : 40 |
|__________________________________|
______________________________________________________________________________
| | | |
| 03 | Swallow Slash | A quick snap of the blade deals double damage. |
|____|__________________|______________________________________________________|
| |
| Affinity : As weapon |
| Type : Edged |
| HP Cost : 55 |
|__________________________________|
______________________________________________________________________________
| | | |
| 04 | Advent Sign | Rippling holy energy shreads foe. |
|____|__________________|______________________________________________________|
| |
| Affinity : Light |
| Type : Edged |
| HP Cost : 75 |
|__________________________________|
D. AXE & MACE
______________________________________________________________________________
| | | |
| 01 | Mistral Edge | Whips a stunning sheet of air at foe. |
|____|__________________|______________________________________________________|
| |
| Affinity : As weapon |
| Type : Blunt |
| HP Cost : 25 |
|__________________________________|
______________________________________________________________________________
| | | |
| 02 | Glacial Gale | Numbs foe with a damaging strike. |
|____|__________________|______________________________________________________|
| |
| Affinity : Air |
| Type : Blunt |
| HP Cost : 40 |
|__________________________________|
______________________________________________________________________________
| | | |
| 03 | Killer Mantis | A blinding rush damages and saps MP from foe. |
|____|__________________|______________________________________________________|
| |
| Affinity : As weapon |
| Type : Edged |
| HP Cost : 55 |
|__________________________________|
______________________________________________________________________________
| | | |
| 04 | Black Nebula | Blasts foe with a burst of negative energy. |
|____|__________________|______________________________________________________|
| |
| Affinity : Dark |
| Type : Blunt |
| HP Cost : 75 |
|__________________________________|
E. GREAT AXE
______________________________________________________________________________
| | | |
| 01 | Bear Claw | Smashes foe with a luminescent downward strike. |
|____|__________________|______________________________________________________|
| |
| Affinity : As weapon |
| Type : Blunt |
| HP Cost : 25 |
|__________________________________|
______________________________________________________________________________
| | | |
| 02 | Accursed Umbra | Curses for with a damaging strike. |
|____|__________________|______________________________________________________|
| |
| Affinity : As weapon |
| Type : Blunt |
| HP Cost : 40 |
|__________________________________|
______________________________________________________________________________
| | | |
| 03 | Iron Ripper | Powerful blow that damages both armor and foe. |
|____|__________________|______________________________________________________|
| |
| Affinity : As weapon |
| Type : Blunt |
| HP Cost : 55 |
|__________________________________|
______________________________________________________________________________
| | | |
| 04 | Emetic Bomb | Unleashes a series of slashing blows. |
|____|__________________|______________________________________________________|
| |
| Affinity : As weapon |
| Type : Edged |
| HP Cost : 75 |
|__________________________________|
F. STAFF
______________________________________________________________________________
| | | |
| 01 | Sirocco | Searing hot winds and wildfire engulf for. |
|____|__________________|______________________________________________________|
| |
| Affinity : Fire |
| Type : Blunt |
| HP Cost : 25 |
|__________________________________|
______________________________________________________________________________
| | | |
| 02 | Riskbreak | Focused blow that deals damage and reduces RISK. |
|____|__________________|______________________________________________________|
| |
| Affinity : As weapon |
| Type : Piercing |
| HP Cost : 40 |
|__________________________________|
______________________________________________________________________________
| | | |
| 03 | Gravis Aether | Solidifies aether to crush foe. |
|____|__________________|______________________________________________________|
| |
| Affinity : Earth |
| Type : Blunt |
| HP Cost : 55 |
|__________________________________|
______________________________________________________________________________
| | | |
| 04 | Trinity Pulse | Crushes foe with a triad of shock waves. |
|____|__________________|______________________________________________________|
| |
| Affinity : As weapon |
| Type : Blunt |
| HP Cost : 75 |
|__________________________________|
G. HEAVY MACE
______________________________________________________________________________
| | | |
| 01 | Bonecrusher | Energy release meets out a bone-crushing blow. |
|____|__________________|______________________________________________________|
| |
| Affinity : As weapon |
| Type : Blunt |
| HP Cost : 25 |
|__________________________________|
______________________________________________________________________________
| | | |
| 02 | Quickshock | Numbs foe with a damaging strike. |
|____|__________________|______________________________________________________|
| |
| Affinity : Air |
| Type : Blunt |
| HP Cost : 40 |
|__________________________________|
______________________________________________________________________________
| | | |
| 03 | Ignis Wheel | A spreading sheet of flame engulfs foe. |
|____|__________________|______________________________________________________|
| |
| Affinity : As weapon & Fire |
| Type : Piercing |
| HP Cost : 55 |
|__________________________________|
______________________________________________________________________________
| | | |
| 04 | Hex Flux | Fuses powers of light and darkness in one. |
|____|__________________|______________________________________________________|
| |
| Affinity : Light & Dark |
| Type : Blunt |
| HP Cost : 75 |
|__________________________________|
H. POLEARM
______________________________________________________________________________
| | | |
| 01 | Ruination | Lashes out with a focused thrust of energy. |
|____|__________________|______________________________________________________|
| |
| Affinity : As weapon |
| Type : Piercing |
| HP Cost : 25 |
|__________________________________|
______________________________________________________________________________
| | | |
| 02 | Scythe Wind | Inflicts damage and tarnishes arms and armor. |
|____|__________________|______________________________________________________|
| |
| Affinity : Air |
| Type : Piercing |
| HP Cost : 40 |
|__________________________________|
______________________________________________________________________________
| | | |
| 03 | Giga Tempest | Energy storm damages both armor and foe. |
|____|__________________|______________________________________________________|
| |
| Affinity : As weapon |
| Type : Piercing |
| HP Cost : 55 |
|__________________________________|
______________________________________________________________________________
| | | |
| 04 | Spiral Scourge | Whips air moisture into a penetrating whirlwind. |
|____|__________________|______________________________________________________|
| |
| Affinity : Water |
| Type : Piercing |
| HP Cost : 75 |
|__________________________________|
I. CROSSBOW
______________________________________________________________________________
| | | |
| 01 | Brimstone Hail | Unleashes the fury of the Dark to damage foe. |
|____|__________________|______________________________________________________|
| |
| Affinity : Fire & Dark |
| Type : Piercing |
| HP Cost : 25 |
|__________________________________|
______________________________________________________________________________
| | | |
| 02 | Heaven's Scorn | The haft becomes a conduit for heaven's light. |
|____|__________________|______________________________________________________|
| |
| Affinity : Air & Light |
| Type : Piercing |
| HP Cost : 40 |
|__________________________________|
______________________________________________________________________________
| | | |
| 03 | Death Wail | Fires a bolt of pure demonic energy. |
|____|__________________|______________________________________________________|
| |
| Affinity : Earth & Dark |
| Type : Piercing |
| HP Cost : 55 |
|__________________________________|
______________________________________________________________________________
| | | |
| 04 | Sanctus Flare | Channels the power of the dragons of light. |
|____|__________________|______________________________________________________|
| |
| Affinity : Water & Light |
| Type : Piercing |
| HP Cost : 75 |
|__________________________________|
J. BARE HANDS
______________________________________________________________________________
| | | |
| 01 | Lotus Palm | Focuses spirit into Ashley's fist. |
|____|__________________|______________________________________________________|
| |
| Affinity : Physical |
| Type : Blunt |
| HP Cost : 25 |
|__________________________________|
______________________________________________________________________________
| | | |
| 02 | Vertigo | Numbs foe with a damaging strike. |
|____|__________________|______________________________________________________|
| |
| Affinity : Physical |
| Type : Blunt |
| HP Cost : 40 |
|__________________________________|
______________________________________________________________________________
| | | |
| 03 | Vermillion Aura | Strikes the Dark using the power of light. |
|____|__________________|______________________________________________________|
| |
| Affinity : Light |
| Type : Blunt |
| HP Cost : 55 |
|__________________________________|
______________________________________________________________________________
| | | |
| 04 | Retribution | Turns the power of Dark against itself. |
|____|__________________|______________________________________________________|
| |
| Affinity : Dark |
| Type : Blunt |
| HP Cost : 75 |
|__________________________________|
================================================================================
11. C H E S T S
================================================================================
A. WINE CELLAR
01. Worker's Breakroom
- Tovarisch (Bronze/Hand Axe/Wooden Grip)
- Buckler (Wood/Shield)
- Leather Glove (Leather/Glove)
- Vera Bulb (5)
- Cure Bulb (5)
02. The Reckoning Room
- Seventh Heaven (Bronze/Gastraph Bow/Simple Bolt)
- Reinforced Glove (Leather/Glove)
- Vera Root (3)
- Cure Root (3)
03. Blackmarket of Wines
- Cure Potion (1)
- Cure Bulb (5)
04. The Gallows
- Pelta Shield (Wood/Shield)
- Vera Bulb (3)
- Yggdrasil's Tears (15)
05. The Hero's Winehall
- Rusty Nail (Bronze/Spear/Spiculum Pole)
- Braveheart (Gem)
- Cure Bulb (3)
06. The Gallows (Chest Key required)
- Circle Shield (Damascus/Shield/Titan Malachite)
- Cure Potion (3)
- Vera Potion (1)
F. LIMESTONE QUARRY
19. Bonds of Friendship
- Matador (Hagane/Schiavona/Counter Guard)
- Cranequin (Iron/Crossbow)
- Side Ring (Grip)
- Brigandine (Hagane/Armor)
- Rondanche (Hagane/Glove)
- Lionhead (Accessory)
- Snowfly Drought (5)
- Grimoire Benir (1)
20. Stone and Sulfurous Fire
- White Lady (Hagane/Morning Star/Runkasyle)
- Balbriggan (Bronze/Great Axe)
- Power Palm (Grip)
- Kite Shield (Hagane/Shield/Silent Queen)
- Talos Feldspar (Gem)
- Acolyte's Nostrum (3)
- Grimoire Egout (1)
21. Excavated Hollow
- Angel Face (Hagane/Balbriggan/Heavy Grip)
- Elephant (Grip)
- Casserole Shield (Hagane/Shield)
- Missaglia (Iron/Leggings)
- Beaded Anklet (Accessory)
- Elixir of Queens (1)
- Grimoire Flamme (1)
22. Drowned in Fleeting Joy
- Falarica Bolt (Grip)
- Plate Glove (Hagane/Glove)
- Elixir of Mages (1)
- Mana Potion (5)
23. Companions in Arms (Spell 'Unlock' required)
- Death Sentence (Damascus/Executioner/Side Ring/Balvus-Beowulf)
- Spiral Pole (Grip)
- Casserole Shield (Damascus/Shield/Orlandu-Ogmius)
- Close Helm (Damascus/Helm)
- Plate Mail (Damascus/Armor)
- Edgar's Earrings (Accessory)
- Grimoire Fleau (1)
G. TEMPLE OF KILTIA
24. The Chapel of Meschaunce
- Frost Maiden (Hagane/Mjolnir/Runkasyle)
- Sonic Bullet (Grip)
- Ghost Hound (Accessory)
- Cure Potion (2)
- Mana Potion (2)
- Silver Key (1)
H. GREAT CATHEDRAL L1
25. Where Darkness Spreads
- Oval Shield (Hagane/Shield/Morlock Jet)
- Burgonet (Hagane/Helm)
- Mana Bulb (5)
- Elixir of Queens (1)
26. The Flayed Confessional
- Fluted Armor (Hagane/Armor)
- Fluted Glove (Hagane/Glove)
- Vera Potion (3)
- Saint's Nostrum (1)
I. GREAT CATHEDRAL L2
27. An Arrow into Darkness
- Fluted Leggings (Hagane/Leggings)
- Fluted Glove (Hagane/Glove)
- Eye of Argon (5)
- Cure Potion (1)
J. FORGOTTEN PATHWAY
28. The Fallen Knight
- Kadesh Ring (Accessory)
- Orlandu (Gem)
- Elixir of Queens (1)
- Steel Key (1)
29. Awaiting Retribution
- Diadra's Earring (Accessory)
- Ogmius (Gem)
- Elixir of Queens (1)
K. ESCAPEWAY
30. Where Body and Soul Part (Spell 'Unlock' required)
- Bellini (Silver/Double Blade/Runkasyle)
- Vera Bulb (5)
- Elixir of Mages (1)
31. Buried Alive
- White Rose (Damascus/Bec de Corbin/Grimoire Grip)
- Grimoire Radius (1)
- Grimoire Meteore (1)
L. IRON MAIDEN B1
32. The Wheel (Spell 'Unlock' required)
- Bull Shot (Hagane/Griever/Bhuj Type)
- Baselard (Hagane/Dageer)
- Djinn Amber (Gem)
- Valens (1)
33. The Judas Cradle
- Sonora (Hagane/Bastard Sword/Power Palm)
- Bullova (Hagane/Axe&Mace)
- Ifrit Carnelian (Gem)
- Prudens (1)
34. The Ducking Stool
- Red Viking (Hagane/Khora/Power Palm)
- Pole Axe (Hagane/Polearm)
- Marid Aquamarine (Gem)
- Virtus (1)
35. The Branks (Chest Key required)
- Balalaika (Hagane/Double Blade/Bhuj Type)
- Bec de Corbin (Hagane/Axe&Mace)
- Dao Moonstone (Gem)
- Volare (1)
M. IRON MAIDEN B2
36. Lead Sprinkler
- Hoplite Helm (Hagane/Helm)
- Mana Potion (3)
37. Squassation
- Hoplite Shield (Hagane/Shield)
- Cure Potion (3)
N. IRON MAIDEN B3
38. Saint Elmo's Belt
- Hoplite Leggings (Hagane/Leggings)
- Hoplite Glove (Hagane/Glove)
- Elixir of Kings (1)
- Elixir of Queens (1)
39. Dunking the Witch
- Hoplite Armor (Hagane/Armor)
- Hoplite Glove (Hagane/Glove)
- Elixir of Kings (1)
- Elixir of Queens (1)
O. UNDERCITY WEST
40. The Children's Hideout
- Sweet Death (Silver/Shamshir/Knuckle Guard)
- Footman's Mace (Hagane/Axe&Mace)
- Steel Bolt (Grip)
- Spiked Shield (Iron/Shield/White Queen)
- Sallet (Hagane/Helm)
- Undine Bracelet (Accessory)
- Speedster (Gem)
- Grimoire Dissiper (1)
41. Larder for a Lean Winter
- Balin's Revenge (Hagane/Tabar/Heavy Grip)
- Vambrace (Hagane/Glove)
- Elixir of Sages (1)
- Alchemist's Reagent (5)
- Clematis Sigil (1)
42. The Crumbling Market
- Agales's Chain (Accessory)
- Elixir of Queens (1)
- Valens (1)
- Gold Key (1)
P. UNDERCITY EAST
43. Weapons Not Allowed
- Mojito (Bronze/Falchion/Counter Guard)
- Stone Bullet (Grip)
- Titan's Ring (Accessory)
- Grimoire Nuageux (1)
- Iron Key (1)
44. Sale of the Sword
- Ahlspies (Grip)
- Pushpaka (Accessory)
- Grimoire Tardif (1)
- Stock Sigil (1)
45. Catspaw Blackmarket
- Round Shield (Hagane/Shield/Dark Queen)
- Grimoire Paralysie (1)
- Aster Sigil (1)
R. SNOWFLY FOREST
47. Forest River
- Knuckle Guard (Grip)
- Circle Shield (Hagane/Shield/Djinn Amber)
- Chain Mail (Iron/Armor)
- Sylphid Ring (Accessory)
- Nightkiller (Gem)
- Acolyte's Nostrum (3)
- Grimoire Agilite (1)
48. Hewn from Nature
- Corpse Reviver (Iron/Firangi/Cross Guard)
- Circle Shield (Bronze/Shield/Sylphid Topaz)
- Demonia (Gem)
- Vera Tonic (3)
- Cure Bulb (3)
S. SNOWFLY FOREST EAST
49. Nature's Womb
- Knight Shield (Hagane/Shield)
- Djinn Amber (Gem)
- Acolyte's Nostrum (3)
T. TOWN CENTER SOUTH
50. The House Khazabas (Spell 'Unlock' required)
- Eye of Argon (10)
- Grimoire Muet (1)
U. TOWN CENTER EAST
51. Gharmes Walk (Chest Key required)
- Klondike (Silver/Falchion/Power Palm)
- Round Shield (Silver/Shield)
- Angel Pearl (Gem)
- Sorcerer's Reagent (1)
52. The House Gilgitte
- Ribsplitter (Hagane/Khukuri/Power Palm)
- Dragonhead (Accessory)
- Faerie Wing (5)
- Audentia (1)
================================================================================
12. C I R C L E O F M A G I C
================================================================================
01. Worker's Breakroom (Wine Cellar)
02. Wine Guild Hall (Wine Cellar)
03. Blackmarket of Wines (Wine Cellar)
04. Hall of Sworn Revenge (Catacombs)
05. The Withered Spring (Catacombs)
06. Workshop 'Work of Art' (Catacombs)
07. Advent Ground (Sanctum)
08. Rue Vermillion (Town Center West)
09. Workshop 'Magic Hammer' (Town Center West)
10. The Crossing (Abandoned Mines B1)
11. The Dark Tunnel (Abandoned Mines B1)
12. Rue Bouquet (Town Center West)
13. The Sunless Way (Undercity West)
14. The Faerie Circle (Snowfly Forest)
15. Forest River (Snowfly Forest)
16. The Wood Gate (Snowfly Forest)
17. Valdiman Gates (Town Center South)
18. The Warrior's Rest (Keep)
19. Workshop 'Keane's Crafts' (Keep)
20. Sinner's Corner (Undercity West)
21. The Crumbling Market (Undercity West)
22. Treaty Room (Abandoned Mines B2)
23. Bandits' Hollow (Abandoned Mines B2)
24. The Ore Road (Limestone Quarry)
25. The Auction Block (Limestone Quarry)
26. Way Down (Limestone Quarry)
27. Rue Lejour (Town Center East)
28. Kesch Bridge (Town Center East)
29. Workshop 'Metal Works' (Town Center East)
30. Workshop 'Junction Point' (Town Center East)
31. The Dark Coast (Temple of Kiltia)
32. Plateia Lumitar (Town Center East)
33. Sin and Punishment (Great Cathedral L1)
34. The Atrium (Great Cathedral L4)
35. Workshop 'Godhands' (Undercity West)
================================================================================
13. C O N T A I N E R
================================================================================
01. Wine Guild Hall (Wine Cellar)
02. Hall of Sworn Revenge (Catacombs)
03. Workshop 'Work of Art' (Catacombs)
04. Advent Ground (Sanctum)
05. Workshop 'Magic Hammer' (Town Center West)
06. Forest River (Snowfly Forest)
07. Workshop 'Keane's Crafts' (Keep)
08. Workshop 'Metal Works' (Town Center East)
09. Workshop 'Junction Point' (Town Center East)
10. The Dark Coast (Temple of Kiltia)
11. Sin and Punishment (Great Cathedral L1)
12. Workshop 'Godhands' (Undercity West)
================================================================================
14. G E M S
================================================================================
A. WEAPON ONLY
______________________________________________________________________________
| | | |
| 01 | Braveheart | Increases the success rate of non-magical attacks by |
| | | 20%. Must be equipped on a weapon. |
|____|__________________|______________________________________________________|
| | | |
| Human 03 | Physical 03 | Strength 02 |
| Beast 03 | Air 03 | Intelligence 00 |
| Undead 03 | Fire 03 | Agility 05 |
| Phantom 03 | Earth 03 | |
| Dragon 03 | Water 03 | |
| Evil 03 | Light 03 | |
| | Dark 03 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 02 | Hellraiser | Increases the success rate of magic by 20%. It must |
| | | be equipped on a weapon. |
|____|__________________|______________________________________________________|
| | | |
| Human 03 | Physical 03 | Strength 02 |
| Beast 03 | Air 03 | Intelligence 00 |
| Undead 03 | Fire 03 | Agility 05 |
| Phantom 03 | Earth 03 | |
| Dragon 03 | Water 03 | |
| Evil 03 | Light 03 | |
| | Dark 03 | |
|_______________________|________________________|_____________________________|
B. SHIELD ONLY
______________________________________________________________________________
| | | |
| 01 | Nightkiller | Increases the chance to evade non-magical attacks |
| | | by 20%. Must be equipped on a shield. |
|____|__________________|______________________________________________________|
| | | |
| Human 03 | Physical 03 | Strength 02 |
| Beast 03 | Air 03 | Intelligence 00 |
| Undead 03 | Fire 03 | Agility 05 |
| Phantom 03 | Earth 03 | |
| Dragon 03 | Water 03 | |
| Evil 03 | Light 03 | |
| | Dark 03 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 02 | Manabreaker | Increases the chance to evade magical attacks by |
| | | 20%. It must be equipped on a shield. |
|____|__________________|______________________________________________________|
| | | |
| Human 03 | Physical 03 | Strength 00 |
| Beast 03 | Air 03 | Intelligence 03 |
| Undead 03 | Fire 03 | Agility 05 |
| Phantom 03 | Earth 03 | |
| Dragon 03 | Water 03 | |
| Evil 03 | Light 03 | |
| | Dark 03 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 03 | Brainshield | Increases the chance to evade 'INT-down' by 20%. It |
| | | must be equipped on a shield. |
|____|__________________|______________________________________________________|
| | | |
| Human 03 | Physical 03 | Strength 00 |
| Beast 03 | Air 03 | Intelligence 00 |
| Undead 03 | Fire 03 | Agility 01 |
| Phantom 03 | Earth 03 | |
| Dragon 03 | Water 03 | |
| Evil 03 | Light 03 | |
| | Dark 03 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 04 | Speedster | Increases the chance to evade 'AGL-down' by 20%. It |
| | | must be equipped on a shield. |
|____|__________________|______________________________________________________|
| | | |
| Human 03 | Physical 03 | Strength 00 |
| Beast 03 | Air 03 | Intelligence 00 |
| Undead 03 | Fire 03 | Agility 01 |
| Phantom 03 | Earth 03 | |
| Dragon 03 | Water 03 | |
| Evil 03 | Light 03 | |
| | Dark 03 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 05 | White Queen | Increases the chance to evade 'Numbness' by 20%. It |
| | | must be equipped on a shield. |
|____|__________________|______________________________________________________|
| | | |
| Human 03 | Physical 03 | Strength 00 |
| Beast 03 | Air 03 | Intelligence 00 |
| Undead 03 | Fire 03 | Agility 01 |
| Phantom 03 | Earth 03 | |
| Dragon 03 | Water 03 | |
| Evil 03 | Light 03 | |
| | Dark 03 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 06 | Dark Queen | Increases the chance to evade 'Paralysis' by 20%. It |
| | | must be equipped on a shield. |
|____|__________________|______________________________________________________|
| | | |
| Human 03 | Physical 03 | Strength 00 |
| Beast 03 | Air 03 | Intelligence 00 |
| Undead 03 | Fire 03 | Agility 01 |
| Phantom 03 | Earth 03 | |
| Dragon 03 | Water 03 | |
| Evil 03 | Light 03 | |
| | Dark 03 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 07 | Silent Queen | Increases the chance to evade 'Silent' by 20%. It |
| | | must be equipped on a shield. |
|____|__________________|______________________________________________________|
| | | |
| Human 03 | Physical 03 | Strength 00 |
| Beast 03 | Air 03 | Intelligence 00 |
| Undead 03 | Fire 03 | Agility 01 |
| Phantom 03 | Earth 03 | |
| Dragon 03 | Water 03 | |
| Evil 03 | Light 03 | |
| | Dark 03 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 08 | Death Queen | Increases the chance to evade 'Poison' by 20%. It |
| | | must be equipped on a shield. |
|____|__________________|______________________________________________________|
| | | |
| Human 03 | Physical 03 | Strength 00 |
| Beast 03 | Air 03 | Intelligence 00 |
| Undead 03 | Fire 03 | Agility 01 |
| Phantom 03 | Earth 03 | |
| Dragon 03 | Water 03 | |
| Evil 03 | Light 03 | |
| | Dark 03 | |
|_______________________|________________________|_____________________________|
C. WEAPON AND SHIELD
______________________________________________________________________________
| | | |
| 01 | Haeralis | Star sapphire with the power of Haeralis the Brave. |
| | | Slightly increases power against humans. |
|____|__________________|______________________________________________________|
| | | |
| Human 15 | Physical 00 | Strength 02 |
| Beast -03 | Air 00 | Intelligence 04 |
| Undead -03 | Fire 00 | Agility 03 |
| Phantom 00 | Earth 00 | |
| Dragon 00 | Water 00 | |
| Evil 00 | Light 00 | |
| | Dark 00 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 02 | Orion | Black coral holding the hair of Orion the Beast. |
| | | Slightly increases power against beasts. |
|____|__________________|______________________________________________________|
| | | |
| Human 00 | Physical 00 | Strength 02 |
| Beast 15 | Air 00 | Intelligence 04 |
| Undead -03 | Fire 00 | Agility 03 |
| Phantom -03 | Earth 00 | |
| Dragon 00 | Water 00 | |
| Evil 00 | Light 00 | |
| | Dark 00 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 03 | Iocus | Lazurite containing St. Iocus's prayer. Slightly |
| | | increases power against undead. |
|____|__________________|______________________________________________________|
| | | |
| Human 00 | Physical 00 | Strength 02 |
| Beast 00 | Air 00 | Intelligence 04 |
| Undead 15 | Fire 00 | Agility 03 |
| Phantom -03 | Earth 00 | |
| Dragon -03 | Water 00 | |
| Evil 00 | Light 00 | |
| | Dark 00 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 04 | Trinity | Jade containing the Nordic holy spirits. Slightly |
| | | increases power against phantoms. |
|____|__________________|______________________________________________________|
| | | |
| Human 00 | Physical 00 | Strength 02 |
| Beast 00 | Air 00 | Intelligence 04 |
| Undead 00 | Fire 00 | Agility 03 |
| Phantom 15 | Earth 00 | |
| Dragon -03 | Water 00 | |
| Evil -03 | Light 00 | |
| | Dark 00 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 05 | Dragonite | Serpentine containing a dragon's power. Slightly |
| | | increases power against dragons. |
|____|__________________|______________________________________________________|
| | | |
| Human -03 | Physical 00 | Strength 02 |
| Beast 00 | Air 00 | Intelligence 04 |
| Undead 00 | Fire 00 | Agility 03 |
| Phantom 00 | Earth 00 | |
| Dragon 15 | Water 00 | |
| Evil -03 | Light 00 | |
| | Dark 00 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 06 | Demonia | Blood opal containing the blood of devils. Slightly |
| | | increases power against evil enemies. |
|____|__________________|______________________________________________________|
| | | |
| Human -03 | Physical 00 | Strength 02 |
| Beast -03 | Air 00 | Intelligence 04 |
| Undead 00 | Fire 00 | Agility 03 |
| Phantom 00 | Earth 00 | |
| Dragon 00 | Water 00 | |
| Evil 15 | Light 00 | |
| | Dark 00 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 07 | Talos Feldspar | Feldspar imbued with the dark powers of Talos. |
| | | Slightly increases the power of direct attacks. |
|____|__________________|______________________________________________________|
| | | |
| Human 00 | Physical 15 | Strength 02 |
| Beast 00 | Air -03 | Intelligence 04 |
| Undead 00 | Fire -03 | Agility 03 |
| Phantom 00 | Earth -03 | |
| Dragon 00 | Water -03 | |
| Evil 00 | Light -03 | |
| | Dark -03 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 08 | Sylphid Topaz | Topaz imbued with the power of the Sylphs. Slightly |
| | | increases air affinity. |
|____|__________________|______________________________________________________|
| | | |
| Human 00 | Physical 00 | Strength 02 |
| Beast 00 | Air 15 | Intelligence 04 |
| Undead 00 | Fire 00 | Agility 03 |
| Phantom 00 | Earth -05 | |
| Dragon 00 | Water 00 | |
| Evil 00 | Light 00 | |
| | Dark 00 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 09 | Salamander Ruby | Ruby imbued with the power of the Salamanders. |
| | | Slightly increases fire affinity. |
|____|__________________|______________________________________________________|
| | | |
| Human 00 | Physical 00 | Strength 02 |
| Beast 00 | Air 00 | Intelligence 04 |
| Undead 00 | Fire 15 | Agility 03 |
| Phantom 00 | Earth 00 | |
| Dragon 00 | Water -05 | |
| Evil 00 | Light 00 | |
| | Dark 00 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 10 | Gnome Emerald | Emerald imbued with the power of the Gnomes. |
| | | Slightly increases earth affinity. |
|____|__________________|______________________________________________________|
| | | |
| Human 00 | Physical 00 | Strength 02 |
| Beast 00 | Air -05 | Intelligence 04 |
| Undead 00 | Fire 00 | Agility 03 |
| Phantom 00 | Earth 15 | |
| Dragon 00 | Water 00 | |
| Evil 00 | Light 00 | |
| | Dark 00 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 11 | Undine Jasper | Jasper imbued with the power of the Undines. |
| | | Slightly increases water affinity. |
|____|__________________|______________________________________________________|
| | | |
| Human 00 | Physical 00 | Strength 02 |
| Beast 00 | Air 00 | Intelligence 04 |
| Undead 00 | Fire -05 | Agility 03 |
| Phantom 00 | Earth 00 | |
| Dragon 00 | Water 15 | |
| Evil 00 | Light 00 | |
| | Dark 00 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 12 | Angel Pearl | Pearl imbued with the power of the angels. Slightly |
| | | increases light affinity. |
|____|__________________|______________________________________________________|
| | | |
| Human 00 | Physical 00 | Strength 02 |
| Beast 00 | Air 00 | Intelligence 04 |
| Undead 00 | Fire 00 | Agility 03 |
| Phantom 00 | Earth 00 | |
| Dragon 00 | Water 00 | |
| Evil 00 | Light 15 | |
| | Dark -05 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 13 | Morlock Jet | Jet stone sealed with Morlock's magical power. |
| | | Slightly increases dark affinity. |
|____|__________________|______________________________________________________|
| | | |
| Human 00 | Physical 00 | Strength 02 |
| Beast 00 | Air 00 | Intelligence 04 |
| Undead 00 | Fire 00 | Agility 03 |
| Phantom 00 | Earth 00 | |
| Dragon 00 | Water 00 | |
| Evil 00 | Light -05 | |
| | Dark 15 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 14 | Orlandu | Actinolite containing a fragment of Orlandu's |
| | | skeleton. Increases power against humans. |
|____|__________________|______________________________________________________|
| | | |
| Human 30 | Physical 00 | Strength 01 |
| Beast -06 | Air 00 | Intelligence 06 |
| Undead -06 | Fire 00 | Agility 03 |
| Phantom -03 | Earth 00 | |
| Dragon -03 | Water 00 | |
| Evil -03 | Light 00 | |
| | Dark 00 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 15 | Ogmius | Amethyst containing Ogmius the Guardian's soul. |
| | | Increases power against beasts. |
|____|__________________|______________________________________________________|
| | | |
| Human -03 | Physical 00 | Strength 01 |
| Beast 30 | Air 00 | Intelligence 06 |
| Undead -06 | Fire 00 | Agility 03 |
| Phantom -06 | Earth 00 | |
| Dragon -03 | Water 00 | |
| Evil -03 | Light 00 | |
| | Dark 00 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 16 | Balvus | Chiastrite containing the ashes of Balvus. Increases |
| | | power against undead. |
|____|__________________|______________________________________________________|
| | | |
| Human -03 | Physical 00 | Strength 01 |
| Beast -03 | Air 00 | Intelligence 06 |
| Undead 30 | Fire 00 | Agility 03 |
| Phantom -06 | Earth 00 | |
| Dragon -06 | Water 00 | |
| Evil -03 | Light 00 | |
| | Dark 00 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 17 | Beowulf | Armandine holding Beowulf the Great's hair. |
| | | Increases power against phantoms. |
|____|__________________|______________________________________________________|
| | | |
| Human -03 | Physical 00 | Strength 01 |
| Beast -03 | Air 00 | Intelligence 06 |
| Undead -03 | Fire 00 | Agility 03 |
| Phantom 30 | Earth 00 | |
| Dragon -06 | Water 00 | |
| Evil -06 | Light 00 | |
| | Dark 00 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 18 | Sigguld | Fire agate with the soul of Sigguld the Dragoon. |
| | | Increases power against dragons. |
|____|__________________|______________________________________________________|
| | | |
| Human -06 | Physical 00 | Strength 01 |
| Beast -03 | Air 00 | Intelligence 06 |
| Undead -03 | Fire 00 | Agility 03 |
| Phantom -03 | Earth 00 | |
| Dragon 30 | Water 00 | |
| Evil -06 | Light 00 | |
| | Dark 00 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 19 | Altema | Garnet containing Altema the Fallen's spirit. |
| | | Increases power against evil enemies. |
|____|__________________|______________________________________________________|
| | | |
| Human -06 | Physical 00 | Strength 01 |
| Beast -06 | Air 00 | Intelligence 06 |
| Undead -03 | Fire 00 | Agility 03 |
| Phantom -03 | Earth 00 | |
| Dragon -03 | Water 00 | |
| Evil 30 | Light 00 | |
| | Dark 00 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 20 | Titan Malachite | Malachite with a Titan's soul bound inside. |
| | | Increases the power of direct attacks. |
|____|__________________|______________________________________________________|
| | | |
| Human 00 | Physical 30 | Strength 01 |
| Beast 00 | Air -07 | Intelligence 06 |
| Undead 00 | Fire -07 | Agility 03 |
| Phantom 00 | Earth -07 | |
| Dragon 00 | Water -07 | |
| Evil 00 | Light -07 | |
| | Dark -07 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 21 | Djinn Amber | Amber imbued with the power of Djinn. Increases |
| | | air affinity. |
|____|__________________|______________________________________________________|
| | | |
| Human 00 | Physical -05 | Strength 01 |
| Beast 00 | Air 30 | Intelligence 06 |
| Undead 00 | Fire -05 | Agility 03 |
| Phantom 00 | Earth -10 | |
| Dragon 00 | Water -05 | |
| Evil 00 | Light -05 | |
| | Dark -05 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 22 | Ifrit Carnelian | Carnelian imbued with the power of Ifrit. Increases |
| | | fire affinity. |
|____|__________________|______________________________________________________|
| | | |
| Human 00 | Physical -05 | Strength 01 |
| Beast 00 | Air -05 | Intelligence 06 |
| Undead 00 | Fire 30 | Agility 03 |
| Phantom 00 | Earth -05 | |
| Dragon 00 | Water -10 | |
| Evil 00 | Light -05 | |
| | Dark -05 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 23 | Dao Moonstone | Moonstone imbued with the power of Dao. Increases |
| | | earth affinity. |
|____|__________________|______________________________________________________|
| | | |
| Human 00 | Physical -05 | Strength 01 |
| Beast 00 | Air -10 | Intelligence 06 |
| Undead 00 | Fire -05 | Agility 03 |
| Phantom 00 | Earth 30 | |
| Dragon 00 | Water -05 | |
| Evil 00 | Light -05 | |
| | Dark -05 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 24 | Marid Aquamarine | Aquamarine imbued with the power of Marid. Increases |
| | | water affinity. |
|____|__________________|______________________________________________________|
| | | |
| Human 00 | Physical -05 | Strength 01 |
| Beast 00 | Air -05 | Intelligence 06 |
| Undead 00 | Fire -10 | Agility 03 |
| Phantom 00 | Earth -05 | |
| Dragon 00 | Water 30 | |
| Evil 00 | Light -05 | |
| | Dark -05 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 25 | Seraphim Diamond | Diamond with a seraph;s soul bound inside. Increases |
| | | light affinity. |
|____|__________________|______________________________________________________|
| | | |
| Human 00 | Physical -05 | Strength 01 |
| Beast 00 | Air -05 | Intelligence 06 |
| Undead 00 | Fire -05 | Agility 03 |
| Phantom 00 | Earth -05 | |
| Dragon 00 | Water -05 | |
| Evil 00 | Light 30 | |
| | Dark -10 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 26 | BerialBlackpearl | Blackpearl with Berial's soul bound inside. |
| | | Increases dark affinity. |
|____|__________________|______________________________________________________|
| | | |
| Human 00 | Physical -05 | Strength 01 |
| Beast 00 | Air -05 | Intelligence 06 |
| Undead 00 | Fire -05 | Agility 03 |
| Phantom 00 | Earth -05 | |
| Dragon 00 | Water -05 | |
| Evil 00 | Light -10 | |
| | Dark 30 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 27 | Polaris | An artificial malachite made by the ancient Kildean, |
| | | named after a legendary knight. |
|____|__________________|______________________________________________________|
| | | |
| Human 00 | Physical 20 | Strength -03 |
| Beast 00 | Air 20 | Intelligence 12 |
| Undead 00 | Fire -10 | Agility 00 |
| Phantom 00 | Earth 20 | |
| Dragon 00 | Water -10 | |
| Evil 00 | Light -10 | |
| | Dark -10 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 28 | Basivalen | An artificial serpentine made by the ancient |
| | | Kildean, named after a legendary knight. |
|____|__________________|______________________________________________________|
| | | |
| Human 00 | Physical 20 | Strength -03 |
| Beast 00 | Air -10 | Intelligence 12 |
| Undead 00 | Fire 20 | Agility 00 |
| Phantom 00 | Earth -10 | |
| Dragon 00 | Water 20 | |
| Evil 00 | Light -10 | |
| | Dark -10 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 29 | Galerian | An artificial cat's eye made by the ancient |
| | | Kildean, named after a legendary knight. |
|____|__________________|______________________________________________________|
| | | |
| Human 00 | Physical 20 | Strength -03 |
| Beast 00 | Air -10 | Intelligence 12 |
| Undead 00 | Fire -10 | Agility 00 |
| Phantom 00 | Earth -10 | |
| Dragon 00 | Water -10 | |
| Evil 00 | Light 20 | |
| | Dark 20 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 30 | Vedivier | An artificial amethyst made by the ancient Kildean, |
| | | named after a legendary knight. |
|____|__________________|______________________________________________________|
| | | |
| Human 05 | Physical 05 | Strength 01 |
| Beast 05 | Air 05 | Intelligence 01 |
| Undead 05 | Fire 05 | Agility 01 |
| Phantom 05 | Earth 05 | |
| Dragon 05 | Water 05 | |
| Evil 05 | Light 05 | |
| | Dark 05 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 31 | Berion | An artificial moonstone made by the ancient |
| | | Kildean, named after a legendary knight. |
|____|__________________|______________________________________________________|
| | | |
| Human 10 | Physical 10 | Strength 02 |
| Beast 10 | Air 10 | Intelligence 03 |
| Undead 10 | Fire 10 | Agility 02 |
| Phantom 10 | Earth 10 | |
| Dragon 10 | Water 10 | |
| Evil 10 | Light 10 | |
| | Dark 10 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 32 | Gervin | An artificial topaz made by the ancient Kildean, |
| | | named after a legendary knight. |
|____|__________________|______________________________________________________|
| | | |
| Human 15 | Physical 15 | Strength 03 |
| Beast 15 | Air 15 | Intelligence 06 |
| Undead 15 | Fire 15 | Agility 03 |
| Phantom 15 | Earth 15 | |
| Dragon 15 | Water 15 | |
| Evil 15 | Light 15 | |
| | Dark 15 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 33 | Tertia | An artificial emerald made by the ancient Kildean, |
| | | named after a legendary knight. |
|____|__________________|______________________________________________________|
| | | |
| Human 20 | Physical 20 | Strength 04 |
| Beast 20 | Air 20 | Intelligence 09 |
| Undead 20 | Fire 20 | Agility 04 |
| Phantom 20 | Earth 20 | |
| Dragon 20 | Water 20 | |
| Evil 20 | Light 20 | |
| | Dark 20 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 34 | Lancer | An artificial ruby made by the ancient Kildean, |
| | | named after a legendary knight. |
|____|__________________|______________________________________________________|
| | | |
| Human 25 | Physical 25 | Strength 05 |
| Beast 25 | Air 25 | Intelligence 12 |
| Undead 25 | Fire 25 | Agility 05 |
| Phantom 25 | Earth 25 | |
| Dragon 25 | Water 25 | |
| Evil 25 | Light 25 | |
| | Dark 25 | |
|_______________________|________________________|_____________________________|
______________________________________________________________________________
| | | |
| 35 | Arturos | An artificial diamond made by the ancient Kildean, |
| | | named after a legendary king. |
|____|__________________|______________________________________________________|
| | | |
| Human 30 | Physical 30 | Strength 08 |
| Beast 30 | Air 30 | Intelligence 15 |
| Undead 30 | Fire 30 | Agility 08 |
| Phantom 30 | Earth 30 | |
| Dragon 30 | Water 30 | |
| Evil 30 | Light 30 | |
| | Dark 30 | |
|_______________________|________________________|_____________________________|
================================================================================
15. G R I M O I R E S
================================================================================
================================================================================
16. G R I P S
================================================================================
================================================================================
17. K E Y S
================================================================================
______________________________________________________________________________
| | |
| Bronze Key | Opens doors locked with the Bronze Key |
| | |
| Iron Key | Opens doors locked with the Iron Key |
| | |
| Silver Key | Opens doors locked with the Silver Key |
| | |
| Gold Key | Opens doors locked with the Gold Key |
| | |
| Platinum Key | Opens doors locked with the Platinum Key |
| | |
| Steel Key | Opens doors locked with the Steel Key |
| | |
| Crimson Key | Opens doors locked with the Crimson Key |
| | |
| Chest Key | Open locked treasure chests |
|________________|_____________________________________________________________|
================================================================================
18. M A G I C
================================================================================
================================================================================
20. R O O M S
================================================================================
A. WINE CELLAR
01. Entrance to Darkness
02. Worker's Breakroom
03. Hall of Struggle
04. Smokebarrel Stair
05. Wine Guild Hall
06. Wine Magnate's Chambers
07. Fine Vintage Vault
08. Chamber of Fear
09. the Reckoning Room
10. A Laborer's Thirst
11. The Rich Drown in Wine
12. Room of Rotten Grapes
13. Blackmarket of Wines
14. The Gallows
15. Room of Cheap Red Wine
16. Room of Cheap White Wine
17. The Greedy One's Den
18. The Hero's Winehall
B. CATACOMBS
01. Hall of Sworn Revenge
02. The Last Blessing
03. The Weeping Corridor
04. Persecution Hall
05. Rodent-Ridden Chamber
06. Shrine to the Martyrs
07. The Lamenting Mother
08. Hall of Dying Hope
09. Bandits' Hideout
10. The Bloody Hallway
11. Faith Overcame Fear
12. The Withered Spring
13. Workshop 'Work of Art'
14. Repent, O ye Sinners
15. The Reaper's Victims
16. The Last Stab of Hope
17. Hallway of Heroes
18. The Beast's Domain
C. SANCTUM
01. Prisoners Niche
02. Corridor of the Clerics
03. Priests' Confinement
04. Theology Classroom
05. The Academia Corridor
06. Alchemists' Laboratory
07. Shrine of the Martyrs
08. Hallowed Hope
09. Hall of Sacrilege
10. Advent Ground
11. Passage of the Refugees
12. The Cleansing Chantry
13. Stairway to the Light
D. ABANDONED MINES B1
01. Dreamers' Entrance
02. The Crossing
03. Miners' Resting Hall
04. The Suicide King
05. The Battle's Beginning
06. What Lies Ahead?
07. The Fruits of Friendship
08. Conflict and Accord
09. The End of the Line
10. The Earthquake's Mark
11. Coal Mine Storage
12. The Passion of Lovers
13. The Hall of Hope
14. The Dark Tunnel
15. Rust in Peace
16. Everwant Passage
17. Mining Regrets
18. The Smeltry
19. Clash of Hyaenas
20. Greed Knows no Bonds
21. Live Long and Prosper
22. Pray to the Mineral Gods
23. Traitor's Parting
23. Escapeway
E. ABANDONED MINES B2
01. Gambler's Passage
02. The Miner's End
03. Treaty Room
04. Way of Lost Children
05. Hidden Resources
06. Desire's Passage
07. Senses Lost
08. Crossing of Blood
09. The Abandoned Catspaw
10. Hall of Contemplation
11. Hall of the Empty Sconce
12. Acolyte's Burial Vault
13. The Fallen Bricklayer
14. Cry of the Beast
15. The Ore of Legend
16. Suicidal Desires
17. Lambs to the Slaughter
18. A Wager of Noble Gold
19. Kilroy Was Here
20. Fool's Gold, Fool's Loss
21. Tomb of the Reborn
22. The Lunatic Veins
23. Bandits' Hollow
24. Work, Then Die
25. Delusions of Happiness
26. Dining in Darkness
27. Subtellurian Horrors
28. Corridor of Shade
29. Revelation Shaft
F. LIMESTONE QUARRY
01. Dark Abhors Light
02. Dream of the Holy Land
03. The Ore Road
04. Atone for Eternity
05. Stair to Sacntuary
06. The Fallen Hall
07. The Rotten Core
08. The Air Stirs
09. Bonds of Friendship
10. Bacchus is Cheap
11. Screams of the Wounded
12. The Orc-Bearers
13. The Dreamer's Climb
14. Sinner's Sustenence
15. The Timely Dew of Sleep
16. Companions in Arms
17. Tha Auction Block
18. Ascension
19. Where the Serpent Hunts
20. Drowned in Fleeting Joy
21. Ants Prepare for Winter
22. The Laborer's Bonfire
23. Stone and Sulfurous Fire
24. Torture Without End
25. Way Down
26. Excavated Hollow
27. Parting Regrets
28. Corridor of Tales
29. Dust Shall Eat the Days
30. Hall of the Wage Paying
31. Tunnel of the Heartless
G. TEMPLE OF KILTIA
01. The Dark Coast
02. Hall of Prayer
03. Those who Drink the Dark
04. The Chapel of Meschaunce
05. The Resentful Ones
06. Those who Fear the Light
07. Chamber of Reason
08. Exit to City Center
H. GREAT CATHEDRAL B1
01. Sanity and Madness
02. Truth and Lies
03. Order and Chaos
04. The Vicious Laurels
05. Struggle for the Soul
06. An Offering of Souls
I. GREAT CATHEDRAL L1
01. the Flayed Confessional
02. Monk's Leap
03. Where Darkness Spreads
04. Hieratic Recollections
05. A Light in the Dark
06. The Poisoned Chapel
07. Sin and Punishment
08. Cracked Pleasures
09 Into Holy Battle
J. GREAT CATHEDRAL L2
01. He Screams for Mercy
02. The Acolyte's Weakness
03. An Arrow into Darkness
04. Light and Dark Wage War
05. The Hall of Broken Vows
06. The Melodics of Madness
07. What Ails You, Kills You
08. Free from Base Desires
09. Abasment from Above
10. The Convent Room
11. Maelstorm of Malice
K. GREAT CATHEDRAL L3
01. The Heretics' Story
02. Despair of the Fallen
03. The Wine-Lecher's Fall
04. Hopes of the idealist
05. Where the Shoul Rots
L. GREAT CATHEDRAL L4
01. The Atrium
M. FORGOTTEN PATHWAY
01. Stair to the Sinners
02. Slaughter of the Innocent
03. The Oracle Sins no More
04. The Fallen Knight
05. Awaiting Retribution
O. IRON MAIDEN B1
01. The Cage
02. The Cauldron
03. Wooden Horse
04. Starvation
05. The Breast Ripper
06. The Branks
07. The Wheel
08. The Pear
09. The Judas Cradle
10. The Whirligig
11. Spanish Tickler
12. Heretic's Fork
13. The Chair of Spikes
14. Blooding
15. Bootikens
16. Burial
17. Burning
18. Cleansing the Soul
19. The Ducking Stool
20. The Garotte
21. Hanging
22. Impalement
23. Knotting
P. IRON MAIDEN B2
01. The Eunics' Lot
02. Ordeal By Fire
03. The Oven at Neisse
04. Pressing
05. The Mino Burns
06. The Rack
07. The Saw
08. The Cold's Bridle
09. The Shin-Vice
10. The Spider
11. Squassation
12. Lead Sprinkler
13. Pendulum
14. Dragging
15. Tablillas
16. Strangulation
17. The Strappado
18. Thumbscrews
19. Tormentum Insomniae
20. Ordeal by Water
21. Brank
Q. IRON MAIDEN B3
01. The Iron Maiden
02. Judgement
03. Saint Elmo's Belt
04. Dunking the Witch
R. UNDERCITY WEST
01. The Bread Peddler's Way
02. Way of the Mother Lode
03. Sewer of Ravenous Rats
04. Beggars of the Mouthharp
05. Corner of the Wretched
06. Crossroads of Rest
07. Path to the greengrocer
08. Path of the Children
09. Underdark Fishmarket
10. The Sunless Way
11. Remembering Days of Yore
12. Larder for a Lean Winter
13. Where the Hunter Climbed
14. Hall of Poverty
15. Where Flood Waters Ran
16. The Crumbling Market
17. Tears from Empty Sockets
18. The Washing-Woman's Way
19. Nameless Dark Oblivion
20. Sinner's Corner
21. The Children's Hideout
22. Fear of the Fall
23. Corner of Prayers
24. Hope Obstructed
25. Salvation for the Mother
26. The Body Fragile Yields
27. Bite the Master's Wounds
28. Workshop 'Godhands'
S. UNDERCITY EAST
01. Hall to a New World
02. Place of Free Words
03. Bazaar of the Bizarre
04. Noble Gold and Silk
05. Weapons Not Allowed
06. A Knight Sells his Sword
07. Gemsword Blackmarket
08. The Pirate's Son
09. Sale of the Sword
10. The greengrocer's Stair
11. Where Black Waters Ran
12. Arms Against Invaders
13. Catspaw Blackmarket
T. THE KEEP
01. The Soldier's Bedding
02. A Storm of Arrows
03. Urge the Boy On
04. A Taste of the Spoils
05. Wiping Blood from Blades
06. The Warrior's Rest
07. Workshop 'Keane's Crafts'
U. CITY WALLS WEST
01. Students of Death
02. The Gabled Hall
03. Where the Master Fell
V. CITY WALLS SOUTH
01. The Weeping Boy
02. Swords for the Land
03. In Wait of the Foe
04. Where Weary Riders Rest
05. The Boy's Training Room
W. CITY WALLS EAST
01. Train and Grow Strong
02. The Squire's Gathering
03. The Invaders are Found
04. The Dream Weavers
05. The Cornered Savage
X. CITY WALLS NORTH
01. Traces of Invasion Past
02. From Squire to Knight
03. Be for Battle Prepared
04. Destruction and Rebirth
05. From Boy to Hero
06. A Welcome Invasion
Y. SNOWFLY FOREST
01. The Faerie Circle
02. The Hunt Begins
03. Which Way Home
04. The Birds and the beed
05. Traces of the Beast
06. Fluttering Hope
07. Return to the Land
08. The Yellow Wood
09. Where Soft Rains Fell
10. Forest River
11. Lamenting to the Moon
12. Running with the Wolves
13. You Are the Prey
14. The Secret Path
15. Hewn from Nature
16. The Wood Gate
17. The Giving Trees
18. The Wounded Boar
19. Golden Egg Way
20. The Woodcutter's Run
21. The Wolves' Choice
22. Howl of the Wolf King
23. They Also Feed
24. The Hollow Hills
25. The Spirit Trees
26. The Silent Hedges
Z. SNOWFLY FOREST EAST
01. Steady the Boar-Spears
02. The Boar's Revenge
03. Nature's Womb
AA. TOWN CENTER WEST
01. Rue Vermillion
02. The Rene Coastroad
03. Workshop 'Magic Hammer'
04. Rue Mal Fallde
05. Tircolas Flaw
06. Glacialdra Kirk Ruins
07. Rue Bouquet
08. Rue Sant D'alsa
09. Dinas Walk
10. Villeport Way
AB. TOWN CENTER SOUTH
01. Valdiman Gates
02. Forcas Rise
03. Rue Aliano
04. The House Khazabas
05. Zebel's Walk
06. Rue Volnac
07. Rue Faltes
08. Rue Morgue
AC. TOWN CENTER EAST
01. Rue Lejour
02. Kesch Bridge
03. Rue Crimnade
04. Workshop 'Junction Point'
05. Rue Fisserano
06. Workshop 'Metal Works'
07. Shasras Hill Park
08. The House Gilgitte
09. Gharmes Walk
10. Plateia Lumitar
================================================================================
21. S I G I L S
================================================================================
______________________________________________________________________________
| | |
| Chamomile Sigil | Unseals a door in the Wine Cellar |
| | |
| Lily Sigil | Unseals a door in the Catacombs |
| | |
| Hyacinth Sigil | Unseals a door in the Abandoned Mines B1 |
| | |
| Fern Sigil | Unseals a door in the Abandoned Mines B1 |
|___________________|__________________________________________________________|
================================================================================
22. S U P P L I E S
================================================================================
______________________________________________________________________________
| | | |
| NAME | DESCRIPTION | EFFECT(S) |
|______________________|_________________________________|_____________________|
| | | |
| Cure Root | Roots of a herb that restores | Restores 50 HP |
| | strength. | |
| | | |
| Cure Bulb | Bulbs of a herb that restores | Restores 100 HP |
| | strength. | |
| | | |
| Cure Tonic | Extract of a herb that restores | Restores 150 HP |
| | strength. | |
| | | |
| Cure Potion | Potion made from a herb that | Restores all HP |
| | restores strength. | |
| | | |
| Mana Root | Roots of a herb that restores | Recharges MP by 25 |
| | mental acuity. | points |
| | | |
| Mana Bulb | Bulbs of a herb that restores | Recharges MP by 50 |
| | mental acuity. | points |
| | | |
| Mana Tonic | Extract of a herb that restores | Recharges MP by 150 |
| | mental acuity. | points |
| | | |
| Mana Potion | Herbal potion that restores | Recharges all MP |
| | mental acuity. | |
| | | |
| Vera Root | Roots of a herb that restores | Lowers RISK by 25 |
| | concentration. | points |
| | | |
| Vera Bulb | Bulb of a herb that restores | Lowers RISK by 50 |
| | concentration. | points |
| | | |
| Vera Tonic | Extract of a herb that restores | Lowers RISK by 150 |
| | concentration. | points |
| | | |
| Vera Potion | Potion made from a herb that | Clears all RISK |
| | restores concentration. | |
| | | |
| Acolyte's Nostrum | Nostrum used by the acolytes in | Restores 100 HP and |
| | Lea Monde. | MP |
| | | |
| Saint's Nostrum | The nostrum that a high priest | Restores all HP and |
| | received from the heavens. | MP |
| | | |
| Alchemist's Reagent | An experimental potion made by | Restores 25 HP; |
| | Valnain's alchemists. | lowers RISK by 25 |
| | | |
| Sorcerer's Reagent | Reagent made by sorcerers in | Restores 50 HP; |
| | ancient times. | lowers RISK by 50 |
| | | |
| Yggdrasil's Tears | Extract of Yggdrasil known to | Cures 'Paralysis' |
| | heal status abnormalities. | |
| | | |
| Faerie Chortle | Made by the faerie king as a | Cures 'Poison' |
| | remedy for use in battle | |
| | against serpents. | |
| | | |
| Spirit Orison | Pellets made from flower petals | Cures 'Numbness' |
| | and dried yak livers. | |
| | | |
| Angelic Paean | A talisman bearing the icon of | Cures 'Curse' |
| | St. Iocus. | |
| | | |
| Panacea | Potion made with odd bits of | Cures 'Paralysis', |
| | herbs. | 'Poison', and |
| | | 'Numbness' |
| | | |
| Snowfly Draught | Potion of dried snowfly wings. | Cancels magical |
| | | effects cast on |
| | | target |
| | | |
| Faerie Wing | Powder that faeries use to | Accelerate movement |
| | accelerate movement and improve | and improve jumps |
| | jumps temporarily. | temporarily |
| | | |
| Elixir of Queens | Elixir given to soldiers by | Adds a few points |
| | Lea Monde's monks in ancient | of HP |
| | times. | |
| | | |
| | | Adds a few points |
| | | of MP |
| | | |
| Elixir of Kings | | Adds a few points |
| | | of Strength |
| | | |
| | | Adds a few points |
| | | of Intelligence |
| | | |
| Elixir of Dragoon | | Adds a few points |
| | | of Agility |
| | | |
| Eye of Argon | | Temporarily enables |
| | | Ashley to see traps |
| | | set in the room |
|______________________|_________________________________|_____________________|
================================================================================
23. T I T L E S
================================================================================
______________________________________________________________________________
| | | |
| No | TITLES | REQUIREMENTS |
|____|__________________________|______________________________________________|
| | | |
| 01 | Seeker of Truth | Finished the game once. |
| | | |
| 02 | Conqueror of the Dark | Finished the game within ten hours. |
| | | |
| 03 | Treasure Hunter | Checked all the chests in the game. |
| | | |
| 04 | Wanderer in Darkness | Visited every map location in the game. |
| | | |
| 05 | Destroyer of Gaeus | Defeated Damascus Golem in Forgotten |
| | | Passage. |
| | | |
| 06 | Hunter of the Snowplains | Defeated Damascus Crab in Snowfly Forest |
| | | East. |
| | | |
| 07 | Ally of the Wood | Defeated Ravana in Iron Maiden B2. |
| | | |
| 08 | Slayer of the Wyrm | Defeated Dragon Zombie in Iron Maiden B2. |
| | | |
| 09 | Vanquisher of Death | Defeated Death and Ogre Zombie in Iron |
| | | Maiden B2. |
| | | |
| 10 | Warrior of Asura | Defeated Asura in Iron Maiden B3. |
| | | |
| 11 | Congueror of Time | Received an 'Excellent!!' rating for all the |
| | | Time Attack battles. |
| | | |
| 12 | Knight of Brilliance | Turned out more than 30 Chain Abilities in |
| | | a row. |
| | | |
| 13 | Bearer of the New World | Found the rare item Gold Key. |
| | | |
| 14 | Hoard-Finder | Found the rare item Chest Key. |
| | | |
| 15 | Hands of Might | Mastered all Break Arts. |
| | | |
| 16 | Hands of Skill | Mastered all Battle Abilities. |
| | | |
| 17 | Wanderer of the Wyrding | Finished the game without saving at any |
| | | point. |
| | | |
| 18 | Adventurer of Legend | Finsihed the game without using magic. |
| | | |
| 19 | Lone Werreour | Finished the game without using Battle |
| | | Abilities. |
| | | |
| 20 | Knight of Pride | Finished the game without using Break Arts. |
| | | |
| 21 | Blood-thirsty Hunter | Defeated each class of monsters 5000 times. |
| | | |
| 22 | Master of Arms | Attacked enemies 5000 times with each type |
| | | of weapon. |
| | | |
| 23 | Silent Assassin | Attacked over 500 times with a weapon in the |
| | | Dagger group. |
| | | |
| 24 | Great Swordsman | Attacked over 500 times with a weapon in the |
| | | Sword group. |
| | | |
| 25 | Master of Blades | Attacked over 500 times with a weapon in the |
| | | Great Sword group. |
| | | |
| 26 | Steel Dragoon | Attacked over 500 times with a weapon in the |
| | | Axe&Mace group. |
| | | |
| 27 | The Earthshaker | Attacked over 500 times with a weapon in the |
| | | Great Axe group. |
| | | |
| 28 | Sweeper of the Dark | Attacked over 500 times with a weapon in the |
| | | Staff group. |
| | | |
| 29 | Acolyte of Iron | Attacked over 500 times with a weapon in the |
| | | Heavy Mace group. |
| | | |
| 30 | Spearsman of the Gale | Attacked over 500 times with a weapon in the |
| | | Polearm group. |
| | | |
| 31 | Heaven's Huntsman | Attacked over 500 times with a weapon in the |
| | | Crossbow group. |
| | | |
| 32 | Master of Martial Artist | Attacked over 500 times with bare hands. |
|____|__________________________|______________________________________________|
================================================================================
24. T R A I N I N G D O L L S
================================================================================
______________________________________________________________________________
| | | |
| TYPE | LOCATIONS | NEAREST CIRCLE OF MAGIC |
|__________|_______________________________________|___________________________|
| | | |
| Human | Worker's Breakroom | Worker's Breakroom |
| | (Wine Cellar) | |
| | Blackmarket of Wines | Blackmarket of Wines |
| | (Wine Cellar) | |
| | | |
| Beast | The Dark Tunnel | The Dark Tunnel |
| | (Abandoned Mines B1) | |
| | | |
| Undead | Hall of Sworn Revenge | Hall of Sworn Revenge |
| | (Catacombs) | |
| | | |
| Phantom | From Boy to Hero | Kesch Bridge |
| | (City Walls North) | |
| | | |
| Dragon | The Boy's Training Room | Valdiman Gates |
| | (City Walls South) | |
| | | |
| Evil | Gharmes Walk | Plateia Lumitar |
| | (Town Center East) | |
|__________|_______________________________________|___________________________|
================================================================================
25. W O R K S H O P
================================================================================
____________________________________________________
| | | |
| NAME | LOCATION | MATERIAL |
|__________________|____________________|____________|
| | | |
| Work of Art | Catacombs | Wood |
| | | Leather |
| | | Bronze |
| | | |
| Magic Hammer | Town Center West | Bronze |
| | | Iron |
| | | |
| Keane's Crafts | Keep | Bronze |
| | | Iron |
| | | Hagane |
| | | |
| Metal Works | Town Center East | Silver |
| | | Damascus |
| | | |
| Junction Point | Town Center East | Wood |
| | | Leather |
| | | Bronze |
| | | Iron |
| | | Hagane |
| | | |
| Godhands | Undercity West | Wood |
| | | Leather |
| | | Bronze |
| | | Iron |
| | | Hagane |
| | | Silver |
| | | Damascus |
|__________________|____________________|____________|
================================================================================
26. C R E D I T S
================================================================================
================================================================================
27. A C T I O N R E P L A Y C O D E S
================================================================================
I got these codes from Cheat Code Central (www.cheatcc.com) and I have got their
permission to put these codes in my faq.
WEAPON STATUS DIGITS
______________________________________________________________________
| |
| Quantity Digits to Accompany Weapon Status Modifier Codes |
| |
| 00 - Not Equipped |
| 01 - Equipped |
|______________________________________________________________________|
================================================================================
28. S P E C I A L T H A N K S
================================================================================
1. GOD for everything
2. My family and my dogs
3. Game FAQs for publishing my faqs
4. Cheat Code Central for allowing me to use their GameShark Codes. Thanks Dave.
5. SquareSoft for making this GREAT game
6. My computer
7. You for reading my FAQ
================================================================================
29. L I S T O F T H E D A M N E D
================================================================================
I remove all the names inside my List of the Damned except the first two. From
now on I will focused this Damned List only for those damn plagiarist.
1. Name : VEGA
E-mail : vdirect@bdg.centrin.net.id
Website : http://www.vegindo.com
He plagiarized my Dino Crisis walkthrough and sell it in his store.He sold it
for Rp. 12.500,-. Although he has translate my walkthrough into Indonesian
language, I can still recognize it. That stupid son of a bitch translate it
words-by-words. The book's title is GAME GUIDE Volume 9. All the previous
volume of that book is also ripping someone else's faq (especially from
GameFAQs) and translate it into Indonesian.
For HS, the animal that I suspect responsible for that, I got few words for
you :
F*** YOU BASTARD. HOW DARE YOU PLAGIARIZE MY WALKTHROUGH AND SOLD IT IN YOUR
FILTHY STORE. ENJOY THAT MONEY WHILE YOU CAN. BECAUSE SOON I WILL MAKE YOU
REGRET FOR BEING BORN INTO THIS WORLD.
For any of the reader that want to do me any favor, please send flames, hate
mail, viruses, bomb, nuclear, or anything to his address.
2. Name : Game Station
E-mail : gameguys@bdg.centrin.net.id
Website : http://www.vegindo.com/gamestation
Address : Jl. Pungkur 155 Lt. 2, Bandung 40251.
He plagiarized my friend's walkthrough (also from GameFAQs), so I think that
this animal is worthy enough to enter my Damned List. They publish it in Game
Station, October 1999, 3rd week, volume 21, Rp. 3.500,-
For KSH, Sir Maul, Tik Tan, Ratu Bedak, Blue Beo, and anybody that I forgot
to mention, I just want to say this : SCREW YOU ALL!!!!! Someday I will visit
your office carrying a BIG Shotgun, ready for blowing your f***ing brains out
from your f***ing head.
Reader, please send this asshole some 'nice' stuff.
My last note for Damned #1 and Damned #2
All of you will surely burn in hell for what you did, so enjoy that blood
money while you can....
================================================================================
30. I M P O R T A N T N O T E
================================================================================
Hey, faq-makers, you should read this section. I just receive an e-mail and he
told me that he has asking everybody who made a walkthrough (including myself)
and I'm the ONLY one that answered. Have you all forgot the manner that your
father and mother taught you when you were kids? If someone asking for your help
and you can help him, then do so. If you don't want people to send you an e-mail
then said so on your faq. Don't let people disappointed. I also have the same
experience. I asked someone and he didn't answered me. I don't know if he's a
busy man or not, but he didn't answered me. I'm very disappointed. Just because
you have made a great faq, and a lot of people e-mail you, it don't make you a
great man. What makes you a great man is your attitude.
And for myself, I guarantee that I will answer your questions, even if I can't
answer it. And if I haven't answered your mail within a week , please mail me
back, because maybe I don't read your faq, or something like that.
================================================================================
31. A U T H O R ' S N O T E
================================================================================
For those of you who want to send comments, questions, or information regarding
this FAQ, send them to : arunraya@centrin.net.id
Feel free to e-mail me about any mistakes or additions concerning this FAQ,
but don't forget to mention "Vagrant Story" in the "Subject" field.
If you read this FAQ not on these sites :
01) Game FAQs (http://www.gamefaqs.com/)
02) Console Gamer (http://www.console-gamer.com/)
03) Absolute Playstation International (http://www.absolute-playstation.com/)
04) Playstation Network (http://www.caratworld.com/psnetwork/)
05) Cheat Code Central (http://www.cheatcc.com/)
06) Video Games Strategies (http://www.vgstrategies.about.com/)
07) Planet Web (http://www.planetweb.purespace.de/)
08) Hype.Se (http://cheats.hype.se/)
09) Game Revolution (http://www.game-revolution.com/)
10) Game Core (http://www.videogamecore.com/)
11) Xcheater (http://www.xcheater.com/)
12) PhatGames (http://www.phatgames.com/)
13) Spoiler Centre (http://www.the-spoiler.com/)
14) The Cheat Empire (http://home.planetinternet.be/twuyts)
15) The PlayStation Pit (http://www.psxpit.com/)
16) Survival Horror (http://survivalhorror.com/)
17) Games Blaster (http://www.gamesblaster.com/)
18) Gaming Addiction (http://www.games.prohosting.com/)
19) Diablo Page (http://www2.50megs.com/neo667/diablo.html)
20) Resident Evil Extreme (http://rextreme.evilgaming.net)
21) PsxGamer (http://www.psxgamer.com)
22) SuperCheats (http://www.supercheats.com)
23) All Anime (http://www.allanime.com)
24) Adrenaline Vault (http://www.avault.com/cheats)
25) Blue Crescent's Page (http://members.xoom.com/bluecrescent/credits.html)
26) RPG Classics (http://www.rpgclassics.com)
27) Happy Puppy (http://www.happypuppy.com/)
28) Chi Phan's Page (http://homepages.go.com/~chphan/Rpgdreamersindex.html)
29) Bob Santos' Page (http://www.geocities.com/charmin_guy_011285)
30) Alternative Reality (http://www.alternative-reality.com)
31) DLH (http://DLH.Net)
32) Firesoft (http://www.firesoft.net)
33) Beyond Evil (http://beyondevil.cjb.net/)
34) Random Page of Crap (http://www.geocities.com/frozen4lyfe/index.html)
35) Nemesis' Page (http://www.geocities.com/i_am_nemesis_99/)
36) Boschamp's Page (http://www.angelfire.com/games2/boschamp)
37) Lugia12's Page (http://www.geocities.com/lugia12/index.htm)
38) Our Turf (http://www.ourturf.com)
39) Randar 83's Page (http://www.geocities.com/randar84)
40) Total Video Games (http://www.totalvideogames.com)
41) Cheating.De (http://www.cheating.de)
42) Cheat City (http://www.cheatcity.com)
43) Fei Yuki's Page (http://feiyenkn.homepage.com)
44) Web Spot (http://silverqueen.cjb.net)
45) Tim's Vault (http://www.timsvault.com)
46) Andrea Busia's Page (http://www.ludus.it)
47) Think Evil (http://www.thinkevil.com)
48) Gaming Planet (http://www.gamingplanet.com)
49) Games Angel (http://www.gamesangel.homestead.com)
50) Crosswinds (http://www.crosswinds.net/~hugegameplayer/www_smackdown/index.htm)
51) RPG Classics (http://www.rpgclassics.com)
52) GameCastle
53) RPG Legerdemain (rwartow.tripod.com)
54) Webcheats (http://www.webcheats.de)
55) XCheater (http://www.xcheater.com/)
56) Neoseeker (http://www.neoseeker.com/)
57) GameThrust (http://www.gamethrust.com/)
58) PC Game Revieew (http://www.pcgamereview.com/)
59) DC Guide (http://www.dcguide.co.uk/)
60) RPG DREAMERS (http://www.crosswinds.net/~rpgdreamer)
61) RPG-Vortex (http://www.rpg-vortex.com)
62) CheatPage (http://www.cheatpage.com/)
63) Wrestling Games (http://www.wrestling-games.com/)
64) Resident Evil Mania (http://www.geocities.com/residentevilmania/index.html)
65) GameSpot (http://www.gamespot.com/)
66) RPG Temple (http://come.to/sashy)
67) The Horror Is Alive (http://go.to/TheHorror/)
68) PSXCodez (http://www.psxcodez.com/)
69) RPGamer (http://www.RPGamer.com/)
70) RPGClassics (http://www.rpgclassics.com/)
71) Cheat Store (http://www.cheatstore.de/)
72) Games Domain (http://www.gamesdomain.co.uk/)
73) CHEATS CITY (http://www.online1701.com/)
74) CNET Gamecenter (http://www.gamecenter.com/Faqs/)
75) WarStoke (http://www.WarStoke.com/)
76) Mark Anido's Page (http://www.geocities.com/webzage2/webmaster.html)
77) Joe Chandler's http://www.angelfire.com/oh/residentevilishome/walkthru.html
78) Cheatmaster's Gamecheats (http://www.angelfire.com/games/cheats48)
79) Paladins of Light Guild (http://www.pofl.org)
80) Tipsncheats (http://www.tipsncheats.com)
81) RPG Informer (http://www.rpginformer.com)
82) The Gamer (http://www.thegamer.com/)
83) Totally RE (http://www.totallyre.com/)
84) Game United (http://www.gameunited.com/)
85) Stoneages RE (http://angelfire.com/games2/rek)
86) FaQ Headquaters (http://tngh.staticzone.net/)
87) GamePower (http://www.gamepower.com/)
88) United Gamers (http://unitedgamers.staticzone.net/)
Please tell me where you read it. And if you know someone who has rip-off my
work, please tell me his e-mail address and where you read it, we will take
care the rest.
Thanks for reading my FAQ and please send in any comments, questions, or
informations!