Metal Gear Solid

Metal Gear Solid

14.10.2013 10:44:36
~B
Metal Gear Solid Faq (well, sort of) - by Mark Stephenson

After paying Metal Gear Solid a few times I've noticed a few sticking points
where the solution to the problem may seem obscure or knowledge of japanese is
needed.

I'm writing this mini-faq to help those non-japanese amongst us(yes, including
me)to solve the puzzles.

TO SAVE - Press select(to bring up the radio), highlight the top right option,
select the top option.

Okay, here they are.

1.There are walls on the B2 floor that can be blown up(use the C4), one of these
leads to another section.

2.After getting the level 2 key and the mine detector, meryl should contact you.
Stand by the door in the main room, near to where the tank was on the circular
markings. You can also contact Meryl if you know her frequency(40.15). If
nothing happens just keep talking to her, kill all the guards in the room and
talk to the other people aswell.

3. Use your mine detector to avoid the mines, or crawl along to pick them up.

4. Throw grenades onto the tank to kill the gunners. Use chaff grenades to
prevent the tank from shooting you.

5. To get past the electrified floor use your Nikita missile and blow up the
generator, use your map to locate it.

6. Punch the ninja boss to kill him(can you find the playstation in the room?)

7. Wait for the guard to go into the ladies toliets(right room), it's Meryl in
disguise.

8. PSYCHO MANTIS - Use Stun grenades to prevent Meryl from shooting you and
herself. Use Socom, Fa Mas and punching to damage Mantis. When he disappears use
thermal goggles to locate him.

9. Use Stun grenades on dogs. Look for the crawl places to reach Meryl.

10. Once Meryl has been shot go back to the room where you C4'd the walls and
find the sniper rifle in one of the rooms. Go back and kill Sniper Wolf(and yes
you can shoot the rats above her).

11.To escape from prison go through the torture scene and then back into the
cell. The guard should have a cold(if he doesn't go through the torture again),
watch him and he should run to the toilet. The scientist guy(the one in the
ninja room) should come while he's away. Get the scarf and ketchup from him and
hide under the bed. The guard will now come in and wonder where you are. Stay
under the bed until he opens the door and then punch him a few times to daze
him.

12.You should have a level 6 card by now(if you want you can go to floor B2 and
find the camera near the boss room). Go back to where you fought Sniper Wolf and
through the door.

13.In the next section you are seen whatever you do so just grab the rope and
run up the stairs throwing stun grenades to stun the guards.

14.At the top of the building run to the topmost side of the building and you
should start the swing down. This section is tricky because you have to avoid
the gunfire, steam and negotiate your way down the building use swing, jump,
drop technique. The door at the bottom can be blown with C4 to unfreeze it, if
you need to go back later.

15. Use your Stinger Missiles on the helicopter and use the radar to locate him.

16. SNIPER WOLF - Same as the first time, just fire from the area by the left
tree. It's tricky though as there are a few collision and accuracy problems but
it should be too hard.

17.Back up against the wall by the moving crane and duck under when moves
towards you. To go back there is a lift by the exit.

18.VULCAN RAVEN - Just use grenades to kill him, easy peasy.

19.Use the PAL card on the laptops. The PAL card, when you drop it, is in the
water below, use thermal goggles if you can't find it.

20.The PAL card is temperature activated. The change it go to where Vulcan Raven
was and stand around for a minute or 2, the card will change. To change it again
go to where the crane was and do the same.

21.To escape from the gas, use your radio to contact the scientist, after a few
seconds he'll shut it down.

22.METAL GEAR & LIQUID SNAKE - Use your chaff grenades to block to rador and
then take out the Gears radar(Pod on left of Metal Gear) with your Stingers.
Hide behind the boxes for cover against the missiles. There are items around the
sides of the room if you need more ammo or health.

23. Get in the jeep with the scientist and shoot the barrels by the door to blow
the door.

Thats it the rest is easy. BTW MGS is like Resident Evil in that it logs your
time, ammo used, saves, etc and it gives you special items at the end. Guess
what item you get at the end?

Well, I hope that helped. I'd like to do a more detailed guide but I'm a busy
person. This should help people who are stuck. Feel free to post this
everywhere, anyhow.

 
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