TTTTTTT OOOOO SSSSS H H IIIII N N DDD EEEE N N
T O O S H H I N N N D D E N N N
T O O SSSSS HHHHH I N N N D D EEEE N N N
T O O S H H I N N N D D E N N N
T OOOOO SSSSS H H IIIII N N DDD EEEE N N
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SSSSS U U BBBB AAA RRRR U U
S U U B B A A R R U U
SSSSS U U BBBB AAAAA RRRR U U
S U U B B A A R R U U
SSSSS UUUUU BBBB A A R R UUUUU
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The world is still in the grip of chaos 10 years later...
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Hi there kids, and welcome to Forman's Toshinden Subaru F.A.Q.! This is not my first attempt at
a faq, although it's probably the first one that'll be headed for a faq-based website... so come
on in, lend me your opinions, and help me out with the storylines if you can!
And wipe your feet on the mat before you come in, you little vagrants!
FAQ revisions
-------------
1.0 Added some pretty unstable character bios and the use of the Goods mode. Much more to be done
as of now... next update as soon as possible.
Storyline
---------
Ahahahahah.... I don't really know yet. It's ten years after 3, but that's all I know for sure.
Anyone who knows, please contact me and tell me what's going on!
Character Profiles
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These are also pretty shaky at the moment, simply because I can read Japanese about as well as I
could swim to the sun. Not very well, actually.
So, if you know better than I do, you should drop me a line at: k.forman@virgin.net
This'll make me exceptionally happy, and for your efforts I'll send you a VERY rare picture of
Kayin which was done by an exceptionally talented artist for my birthday a while back...
something I never got around to repaying, actually. I'll have to finish that Guilty Gear fic
soon...
Remember, all opinions and Toshinden artworks sent are going to make me happy, no matter how
weird or insane they may be. I intend to make the ultimate Toshinden website at some point in
time, so send ANY artwork you have, and I'll credit you on this faq, and later, the website.
Everyone's a winner!
Now, how did I get so far off the point? You'll have to stop me rambling like this, or I'll take
forever to finish this faq. So stop me next time. Yeah.
Subaru Shinjo
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Sex: Male
Occupation: Traveller
Birthday: August 15
Age: 18
Height: 170 cm
Weight: 58 kg
Blood type: O
Nationality: Japan
Arms: Katana
Stage: Shinjuku
Subaru Shinjo is the adopted brother of Eiji Shinjo, and fights exactly like the classic Eiji
of Toshinden 1 and 2, with a few new moves thrown in for good measure.
His story? Well, Eiji's disappeared and Subaru sets out to find him. Yes, it IS the Sho complex
all over again. He's in for a bit of a shock when he finds him, however...
Oh, and he's got some sort of relationship with Naru. Nothing too personal, but they know each
other pretty well.
Naru Amoh
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Sex: Female
Occupation: Searcher
Birthday: September 15
Age: 16
Height: 161 cm
Weight: 47 kg
Blood type: B
Nationality: Scotland
Arms: Claymore
Stage: Maya
Naru is back and intent on finding her missing father, Kayin Amoh. I've heard a number of
rumours concerning his death, and that she talks to his spirit at the end of her story mode...
she seems to, at any rate. However, she also talks to him over a pay phone as well, hinting that
he's probably alive and well after all. Any chance of some confirmation, people?
If he's dead, then the Toshinden story is seriously screwed up... they were supposed to be
immortal in Toshinden 1, remember? Madness! Anyway, what could kill him? He was probably
the most lethal character in all previous Toshindens, and certainly the coolest. Yeah, that IS
my opinion.
So if he's supposed to be dead, I don't believe it. The customer is always right, after all.
Hey, wasn't this supposed to be Naru's section? Ah. Ahem. Okay, she's looking for Kayin. She's
got great dress sense. She's not quite as powerful as Kayin used to be, but hell, she's still
one of the coolest new characters, and fairly powerful to boot.
Rook Castle
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Sex: Male
Occupation: Girl Hunter (!)
Birthday: October 8
Age: 22
Height: 178.5 cm
Weight: 65 kg
Blood type: B
Nationality: U.S.A.
Arms: Nunchaku
Stage: Building Site
Rook... is cool. Very cool, actually. He's in the tournament to meet the legendary Eiji, who
he's a great fan of, and pick up some chicks along the way.
Seems like he's got his priorities right... and he's got some excellent moves too. He's got a
multi hit air kick which can knock an opponent straight out of the ring, and a number of juggle
moves as well.
Try him out.
Lancelot Lakeknight
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Sex: Male (!!!)
Occupation: Fencer
Birthday: June 1
Age: 15
Height: 161 cm
Weight: 48 kg
Blood type: A
Nationality: England
Arms: Rapier
Stage: English Street
Male!?!?! I spent four days thinking he was female! Ick...
Anyway, he got his ass kicked by Naru in the intro, where he was probably disarmed for the first
time in his life and is now out to regain his honour... that's my guess anyway. You know better?
then mail me!
Puella Marionette
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Sex: Female
Occupation: Angel
Birthday: May 25
Age: 16
Height: 153 cm
Weight: 43 kg
Blood type: A
Nationality: Switzerland
Arms: Bow
Stage:
16? Yeah, right. Believing something like that is probably the best way I know of to get
arrested and have certain essential parts of your anatomy removed with a knife in prison.
She looks like she's about 8 years old in other words.
Anyway, she's inherited a holy bow from... someone. I'll need to learn some more before I
attempt to tell you her story... or maybe you could tell me?
Fen Barefoot
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Sex: Male
Occupation: Revenger
Birthday: July 29
Age: 13
Height: 153 cm
Weight: 42 kg
Blood type: O
Nationality: Brazil
Arms: Harpoon
Stage: Beach
Fen is out to avenge the death of his grandfather at the hands of the organization... don't
know who his grandfather is, but that's life, isn't it?
And yes, he fights with a bloodthirsty pig at his side. What else?
Miyabi
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Sex: Female
Occupation: Ninja
Birthday: January 5
Age: 25
Height: 170 cm
Weight: 51 kg
Blood type: AB
Nationality: Japan
Arms: Short Sword And Giant Throwing Knife
Stage:
No data. Drop me a line if you know.
Genma
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Sex: Male
Occupation: Sorcerer
Birthday: November 14?
Age: No Data
Height: 153 cm
Weight: 45 kg
Blood type: AB
Nationality: China
Arms: Shield And Sorcery
Stage:
Nope, sorry. If you know, mail me and receive thine reward!
Bang Boo
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Sex: Male
Occupation: Cyborg
Birthday: December 31
Age: No Data
Height: 187 cm
Weight: 204 kg
Blood type: No Data
Nationality: Cuba
Arms: Heavy Firearms
Stage:
You'll have to tell me the deal with this guy... I have no idea.
Eos
---
Sex: Female
Occupation: Altered Human
Birthday: February 9
Age: 27
Height: 170 cm
Weight: 50 kg
Blood type: O
Nationality: Italy
Arms: Rod
Stage:
No information at all. Contact me if you know anything.
Zero
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Sex: Male
Occupation: Altered Human
Birthday: March 10
Age: 30?
Height: 187 cm
Weight: 80 kg
Blood type: A
Nationality: Greece
Arms: Broadsword
Stage:
Well, he fights with a sword like Gaia's... but that's about all I know on him.
Eiji Shinjo
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Sex: Male
Occupation: Adventurer
Birthday: March 31
Age: 36
Height: 178.5 cm
Weight: 63 kg
Blood type: A
Nationality: Japan
Arms: Katana
Stage:
Eiji's back and deadlier than ever. Not surprising, considering he's the new main boss of
Subaru. Not the lovable, spiky haired youth of old, he's now looking pretty damn evil. With a
shock of spiky white hair and a ninja mask, he's cooler than he used to be and now fights with
his sword in its sheath. Oh, and he uses the sheath as a second sword on occasion.
Having said all that, I still don't understand the reasons behind his transformation... tell me
if you know, okay?
Vermillion
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Sex: Male
Occupation: Murderer
Birthday: No Data
Age: No Data
Height: 187 cm
Weight: No Data
Blood type: No Data
Nationality: No Data
Arms: Firearms
Stage: Drainage
Yes, everyone's favourite psychopath returns with two handguns and a nice little machinegun
to play around with. His desperation can blow off 90% of an energy bar, and he's powerful enough
to be classed as a team by himself. Four presses of the Hard Slash button alone can kill an
opponent, although they'd have to be pretty stupid to fall for it...
His reasons for entering? Probably to drink their blood, or something. You know what to do by
now, right?
Goods Mode
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Toshinden Subaru also offers a goods mode where you can earn some kickass extras, including new
costumes, silly weapons, and seven minigames, many of which are old classics! Want to know how to
earn them? Then read on, young Jedi...
Once you pick your character, you'll be confronted by a spinning wheel which you can stop dead
by tapping circle. You'll notice that two of the choices on the wheel are lit up as they pass,
these being the super chances which allow you to earn the minigames. More on this later.
First off, most of the quest mode plays like Soul Edge/Calibur's Edge Master mode. Here's what
you could end up with:
Types of Battle in Goods Mode
-----------------------------
Throw Battle: You are forced to win by using throws, or by knocking them out of the ring. They
can still damage you by normal means, whereas you cannot harm them by any other tactic. Miyabi
is pathetic for this, as her front throw does no damage at all.
Fatigue Battle: You can win by any means, but your energy bar is depleting all the time. You can
die without taking a hit if you hold back too long.
Ring Out Battle: You MUST ring them out, there is no other way to win. They can hurt you as per
usual.
Time Limit Battle: 30 seconds to beat them by any method possible. The ring is also
disintegrating around you as you fight, so keep alert.
Kishin Korin: At the start of the match, both characters initiate Kishin Korin: that is, they
both power up to full, and have infinite supers, overdrives, berserkers, etc. However, both
characters run out of vitality at a phenomenal rate.
Recover Enemy's Vitality: Just as it says, you can win my any method you desire.
What You Can Win Through Normal Quests
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You have to pick a different character after winning four times, otherwise it'll tell you to go
for the super chance, or pick a character you've not won four times with yet. If you finish with
them all, you get a message saying that you've 'conquested the quest mode' and can pick any quest
at your leisure.
So, in all you can get:
1. Choice of the Player Two colour. (Use X button to select character with)
2. Choice of Alternate Costume. (Use Triangle button to select character with)
3. Choice of Player Two Alternate Costume (Use Square button to select character with)
4. Funny Weapon. (Hold Select whilst choosing your character)
Super Chances
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If you time your roulette spin well, you can stop it on the super chance, giving you the
opportunity to win one of seven bonus games, although only six are available until you win them
all. This done, you have a 50% chance of obtaining the Toshinden Dance mini-game.
Anyway, once you get a super chance, it will randomly give you another Quest Battle. If you win,
you get another roulette opportunity giving you the chance to grab the mini-game you desire.
You can win the following (All are 1 or 2 player):
Mini Games
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1. Puzzle Toshinden - Kind of like columns, numbered blocks fall from the top of the screen and
getting 3 or more of the same number or three or more in sequence (e.g.: 1,2,3) will cause them
to disappear. The higher a combo you make (Blocks falling and setting off more blocks), the
better an attack you make in a two player game.
2. Puella's Egg - A variation on Puzzle Toshinden. Put 4 eggs of the same colour together in
order to get rid of them. If they hatch, get the same colour of egg to hatch beside them to rid
you of their insanely evil menace!
3. Scoop! Toshinden - Arkanoid, Defender, whatever you want to call it... it's back! Rebound the
ball with your paddle in order to break the walls at the top of the screen and release power ups
which can do the following:
S - Slows down ball.
V - Gives you a defensive wall under your paddle. Slips off screen over time.
L - Makes your paddle longer, thus enhancing defence.
F - Turns ball into a fireball which tears through walls instantly.
C - Sticky ball. Press X to fire.
E - Releases a LOT of balls, seven in total.
O - Makes a weird cup follow you. Extra defence.
1up - Gives you an extra life.
M - Makes your paddle tiny.
D - Slows you down badly.
Circle speeds up your paddle.
4. Toshinden on Hockey - Woohoo! Air hockey! Circle shunts the ball, and the aim is to defend
your goal from the other player. Your protective wall can be destroyed, though, so stay sharp!
Powerups arrive in the middle, press circle over them to grab them. They could:
Confuse the other player. (Reverses controls)
Make your Bat bigger.
Make your opponent's bat smaller.
Give you afterimages.
Slow your opponent's bat.
First to the alloted points wins!
5. Origin - Kind of like asteroids, but different... choose you character, collect power ups,
blow up asteroids, and kill bosses for a laugh. All in a day's work for a Toshin player!
6. Fight! Wolfy - Hehehe.. this is cool. Press the required buttons shown at the top of the
screen to make Wolfy climb as fast as he can. The faster you move, the faster your overdrive
grows, then press L1 + R1 to fry your opponent with a roulette wheel deprived attack! If you're
stunned, thrash the buttons to shake out of it.
7. The Toshinden Dance - Well, it's no Bust a Move, that's for sure... but it is kinda fun once
you get going. Basically, it plays a bit like Parappa... you get the button sequence at the top,
it disappears, then you have to input it from memory as a little bar glides across the bottom.
It can go for player one or two more than once in a row, so be careful.
Database Mode
-------------
Allows you to see a massive amount of data, artwork and collected variables on each character.
To get all the stuff, you'll have to complete the game with every character and finish Goods
Mode completely.
Overview
--------
Well, that's it for now. Send me your views, art, information, Dojinshi and whatever else you
can, and I'll be righteously chuffed with you for all eternity. You'll also get some new art in
reply, and a mention in this faq. What more could a body ask for?
This faq was written very bloody quickly indeed, by... Forman!
'The Scottish Storm?'
E.Mail - k.forman@virgin.net
Next update:
Moves list, useful combos, beefed up and new storylines. Hopefully.
One last thing... this faq is copyrighted to FORMAN! Yes, me! Use of this faq is allowed
anywhere, just keep my name on it, boyo!