First Samurai

First Samurai

14.10.2013 02:47:57
First Samurai - Complete Solution

LEVEL 1.

Head right until you reach thin bridge of land prior to the
second statue. Kick downwards,go down hole, kill or avoid
stalactite, leg sweep on thin ground and drop down hole. Walk
immediately right. clout large moving statue as it comes towards
you. Climb and descend tree trunk. Venture right along ground
level and pass over preceding statue by means of jumping onto a
tree trunk and leaping over. Dodge falling stalactite above
blue spike. collect special at far right, avoid statue and
climb left side of second tree from right, right, grab bell and
use potion. Continue right ( nipping down hole if you feel like
a sword and a seeker or two ) beyond yellow baddies and make use
of regeneration pot. Summon your friendly neighbourhood Wizard
Mage ( by ringing bell ) while standing next to fire, which
should douse its flame`s. Overhead chop at underside of
platform, collect bell, and descend waterfall. Hack right, wait
until dragon stops throwing flames before abruptly grabbing
special and deftly jumping out of the way. Slice through scenery
and that potion is yours. Jump over fire, leap onto platform
next to spinning yellow tower ( avoiding mines ), onto platform,
onto platform and onto tree trunk above gragon. Clamber up,
carefully jump left and collect treasure if desired, positioning
Samurai on the far most right - hand edge of right tree trunk.
Jump with joystick pulled right with repeated fire presses for
flying slashes. Hopefully you will land under frog, which can be
killed with an over - head slice or eight. Descend leftwards,
spring over fire, fend off stalactite, jump to land in
protection of tree trunks. When sword thrower crouches down (
you may have to climb up slightly for this to happen ), skip
over him and kill the bast. Jump right from grey hut onto
platform and slash for a seeker. Right, use pot, slash wall and
stand on edge of pit. Jump into middle ( to avoid spikes ), then
fully left, once you have passed second row of spikes on left in
order to miss fire. Chop wall, use platforms to ascend and once
back on level ground, gash ceiling to reveal seeker. Explore
left, slashing ceilings and travelling via teleports for extra
treasure, food,and a special ( in fiery pit ) then return. Use
sword to remove ground under yellow rocks, drop down onto yellow
tower, hurdle left and crouch behind regeneration pot. Hack
scenery and climb down right hand side of wall, then down again
onto left side to hack and collect treasure. Up and left we go,
and quickly down left wall again, avoiding stalactite ( theres
food available by using your sword against the cave roof - food
- up if required ). Walk left, up platforms, ( jump directly up
to avoid spikes ), left and ring bell to rid yourself of the
rocks and hit upwards for food. return to previously scaled top
platform and wield your sword in the general direction of the
ceiling to collect another bell. Back left, and a special and
potion will be waiting for you. Lower yourself downwards ( don`t
jump ) and immediately right, leaping daintily across the
disintegrating bridge and operate teleport. Left a little, up
right via platform, trying to get to the top of insect colony
where food and a special lie ( thats a smart bomb below
incidentaly ). Cavort over fire using platform, climb up
platform over second fire, use pot and right, right, right. Ring
bell next to waterfall and cross bridge to face end of level
dragon. Turn around, touch the ground, bagsy no returnsto kill.
simply remain on left hand side of the screen and hack shoot his
head every time he comes towards you. Don`t get stuck underneath
his noddle though, or he`ll breath fire on you. No probs.

LEVEL 2.

Firstly, dont get that dagger to your right ( more later ). In
lieu, a bit of killing and a little axe collecting would be
nice. Saunter right, past first tree ( dont slash this to
collect a dagger either ), yonder second tree and remove the
ground under the next visible hut. Down, left, hack ceiling for
treasure, hack wall, hack at large, moving baddie and cross over
him by climbing up left side of hut sticking out of the ground
and dropping down, then collect bell. Back to far right, use
bell to destroy rocks, collect special, back left again, collect
another bell from the same place and back up to ground level (
via double use of teleport if you like ). Fully right, initiate
regeneration pot, stand adjacent to fire and ring bell to calm
it down a bit. Right, secure that special and bell for your own
use and back out left past fire. Stand slightly to the left of
the scenic statue in the distance in order to jump onto
platform, upwards and onto tree. Strike the stalactite and
nearby ceiling for food. Mount grey wall, take immediate left,
use bell and cross the bridge. Clout ceiling and pocket the
bell. Make your way left through maze of tree trunks and spiky
blue things ( you can get on edge of trunk with - out getting
killed by the spiky things ), and climb down last trunk ( dont
jump ). Jump up left into passageway on left, summon that
helpful Wizard chappie to help with your special collecting.
Jump up right into a small cavern for bell collecting purposes.
Walk left, treat the regeneration pot to a little useage and
yank right on the joystick whilst plummeting down the hole next
to the yellow pillar. If no - one else wants the special, then
help yourself and swiftly clamber out of right side of pit, and
return to where you just saved the game. Ring bell to rid
yourself of rocks, up steps and teleport. Down, collect bell,
up, ring bell, take special, up again, get bell behind
disintegrating stone blocks, hack at wall on left and use
potion. This probably isnt the best time to mention it but the
end of level baddie is easier to kill if you have a dagger or
two. lucky that you saved two earlier then. Manipulate your way
back to the start of the level, help yourself to the two
daggers, one to your immediate right and the other materialising
when the first tree to your right is swiped, and return via the
potion. Trek left and fall left to arrive alongside the maze of
blue spiky things. Hurtle over the spikes, work the teleport and
ring the bell for severe fire dousing purposes. Save your
position, ready to slaughter the end of level robot. Jump up the
provided platforms, but remain on the top one, slightly lower
than the level of the robot. All his shots at you will now miss.
Kill him by throwing daggers - only throw when he is close, so
that all your shots hit and the weapon wont run out.

LEVEL 3.

Right, evade blue spiky thing, up steps, avoid dragon breath
jumping over last visible part of ground bridge, otherwise it
will disintegrate. Dodge blue spiky thing ( after an initial
double spike ) and indoctrine regeneration pot. Hurl yourself
manically fully right from end of platform into a tree, and
collect bell. Drop down, wallop ground near to waterfall and
teleport.

Get back to blue spiky thing number 2 and summon Mr Wizzard.
Onto stars, right, onto top layer of crystals and jump right to
eventually obtain a yellow bell - type thing. Spring left onto
single crystal, drop directly down from left - side to the
second row, jump right, ring bell, and collect what looks
suspiciously like a special. Advance left, fall down at first
available opportunity and steal bell from branches. Descend for
the usual teleporting business. Back at the blue spiky thing,
its onto the stars, up left, left, ring bell, slash at the end
of the corridor, get treasure and two specials, down, right,
left underground and teleport. Back past the blue spike, stone
dragon and second blue spike. Cascade from edge of platform,
pulling sharply in left as you go. Time your way across the
multitude of blue spiky things, collect bell, right once more
and fall from edge. Take the lower of the two left corridors.
Another blue spiky thing.You know what to do. Have another slash
upwards for food, treasure and a dagger, along first corridor on
right for another special, then left to suitable exit. Keep the
dagger, ascend the tree trunk and onto yellow spinning tower.
It`s sword on ceiling time` for food, and head fully right. This
time, once past the stone dragon, fall from end of platform onto
bridge.Left, take upper corridor, carefully over spikes, collect
special and return left. Take lower corridor. Ring bell by fire,
left, and teleport.At the end of this level you`ll come across
an array of banshees. Jump to far right of the screen, move back
in left slightly and fire daggers, slash forwards and overhead
when necessary. Easy as pie.

LEVEL 4.

Bounce nimbly onto right platform, annihilate baddie, drop down
and liquidate rats to give you your sword. Use far right
teleport. Stroll in the general left direction, killing/jumping
over yellow baddies as you go. Ignore first bell, jump left onto
platform, get bell, jump again and put that special under your
hat. The yellow baddies will leap to a suicidal death ( and
you`ll end up back at level one if you fall off ). Left again
and teleport at first opportunity. Jump onto stars, left and
fall in between fires. Up left with joystick to clutch
spectacularly onto the tree trunk and dismount left. That
Special ? Pick it up , man. Left, yee - haa into gap between
flames, vault onto tree trunk, up and teleport. Teleport using
teleport on left, clang bell and up for another spesh. Teleport
back to starting screen and re - use right teleport. Pinch that
bell from the far left. And perhaps teleport back again using
the far right teleport ( as opposed to the one in the middle )
while you`re at it. Down hole, ring bell, right, right, right,
slash wall and get special. Back to starting screen, use right
teleport, jump off far left platform, back to level one, go
right to level two, collect bell and potion, back to level four.
Teleport from top left of starting screen, leap over mine, jump
away from right platform and hit ceiling for food plus dagger.
Right, then right and ring bell by robot. Stand towards left of
screen, faceleft and continuously press up and fire for a flying
slash, continue doing so, edging slightly away each time you
think the robot is going to hit you. When you are nearing one
side of the screen, turn to face the robot, fire the dagger and
whilst the robot is blocking your great shot, cunningly leap
over him, doing a flying slash as you go. Then repeat the
process until he ( and preferably not you ) are dead.

LEVEL 5.

The train level. This level is excrutiatingly easy, so not much
to say about it, really. Head towards the front of the train,
entering the carriarges by swiping the cracked sections of the
roofs. It`s very easy this level, as i`ve just said ( twice ),
so make the most of it for searching around grabbing bonuses -
don`t forget sword to ceiling contact, and remember to have a
nosey in between the carriages ( you can`t fall through ). There
are plenty of daggers and axe`s all over the shop as well.

LEVEL 6.

After level five and before level seven comes level six. Jump
onto oil drum, scrabble up ladder, fall back down to gather
daggers and re - ascend. Stand around and dispatch a few baddies
until your sword power is intact, then plunge down to start.
Traipse left and hack twice at the broken paving stone. Drop
down into chasm, position yourself at the edge of the platform
and leap upwards, cleaving wildly to hopefully render a smart
bomb. Get this pronto, bag bell, stand on right oil drum, then
bound left, fly - slashing as you go, to collect your first
special and exit stage left. Onto oil drum and up onto the
platform again. Walk to the right side of the platform, propel
yourself over the gap to surmount the oil drum, latch onto the
ladder and climb up. Sound the bell for aa starry bridge, left
and onto smaller platform for another yellow doobrie, and
retreat right to previously climbed ladder. Negotiate the newly
formed bridge onto roof of house, walk left and quickly right to
end up on lower level of roof, drop into house, down to second
level, right and lacerate ceiling for your first special. Be
wary of the blue monster who appears and fires discs at you - he
appears throughout the level, but his discs can be used against
him by hacking, kicking or punching them back in his direction.
Slash at the ceiling on the top level for food and a smart bomb,
up via ladder onto roof, right. When you are beneath the soldier
and the food, use an overhead chop to kill him and re - chop for
food ( by re - hashing ). Right and summon Wizard Mage. Grab
ladder, set off left, take special, slash at manhole and drop
down ( keeping joystick held left ) onto platform for another
bell. Leap right, across platform, across bridge, onto roof, up
ladder and left. Invite the Wizard along to help, while standing
next to what will become a disintegrating house. Get bell.
Right, drop onto lift and when it`s at it`s highest, jump onto
roof. Right and ring bell where appropriate. Ignore bridge, drop
onto lower level of roof, drop down into house. These windows
will reveal food if slashed, but ignore them unless you are
desperate as you should come back later. Jump over gaps in
platform ( in front of pillars ). You`ve deserved that bell to
your right, and should have no problems getting onto the oil
drum and onto the roof ( avoiding acid ). Climb bridge on right,
right and lift special. Dig at broken paving slab back to the
left, down ladder onto green roof, chuck yourself down hole,
stand next to oil drum and ring bell to reach special. Traipse
left of platform, seeing to those baddies by fly - slashing them
at close proximity in fear of being grenaded ( polish off one
and he`ll leave some grenades for your own personal use ). Hit
yellow ceiling and pocket bell. Revert right, use regeneration
pot and pursue stone blocks to the far right. Facing the blocks,
jump with an overhead slash to reveal another special. Ring
bell, and when the angels have removed the first block or two,
hurdle onto those remaining, cannily collecting the other
special in the process. The end of level nastie is down that man
hole - and tragically for you, he is by far and away the hardest
end of level nastie to kill all game. Firstly, ensure that your
energy is full. There are three area`s which you can get food
from : by slashing at the good food sign quite far along to the
left, by slashing at the windows in the buildings or
alternatively in the secret passageway ( about halfway along the
level, entered through the manhole, or preferably through the
other cracked paving stone to its left. Get some food then if
necessary, down the manhole and do the honours behind the pot.
The green monster fires heads at you at regular intervals, but
will fire an extra head if you hit it with your sword or
alternative weapon. Stand directly next to it and start slashing
until there are five or six heads out, and try to kill them with
overhead slashes. This and combined frantic fly - swiping are
your best tactics. If ( and when ) your energy gets very low,
jump onto the ladder, run away, get some more food and
return.......

LEVEL 7.

A light step to the immediate right, bounce over what looks
like a stick of celery ( but probably isn't ), along
right ( ignore retracting platforms ), seize bell, jump up,
slash, walk over special and return to start ( get the grenades
but use extremely sparingly ). Left, avoid acid drip, fully
left ( avoiding acid ) for food. Back along, jump up right
hand side of ladder and right if you need food, otherwise
left. Climb down ladder, quickly slashing when you reach the
bottom for rat killing purposes. It's probably best to scarper
here in preference to standing around getting killed. Left (
avoiding acid ) and jump onto platform.Jump over leeks, left
and jump over pits ( position samurai so that his front foot is
fully over the platform in order to make it ). Ring bell,
croos stars and fall directly downwards to obtain another
special. Up via retracting platform, left across bridge and use
pot. Continually hit left hand side of the stone tablet, this
will move it to the right so you can use it to jump on to
the first retractingplatform to collect the special. Left,
directly down and down again. Right, climb ladder,get bell and
take potion ( go down right to kill baddies if the bell
has'nt appeared ). Head right from the position to which you
are teleported, spring over celery and go down ladder.
Carefully manoevere yourself onto the ladder below and summon
the Wizzard Mage to lend a hand or two. Some stars will appear
below the retracting platforms to ease your crossing of the gap
( climb up ladder before jumping ), but DON'T CROSS.
Instead , go up ladder, along right, up ladder, and right for
ages.Get bell, slash at nearby ceiling for food and treasure,
return to where you just rang the bell, stand on platform ( not
ladder ) and cross pit using stars to support you. Down steps,
move stone tablet along by hitting it until it's under the
projecting platform ( and lashing out at the large moving
statueas it comes towards you ),jump up, and up again for
another special and a bell. Jump over statue and right. Ring
bell next to water jetty and hack it when it solidifie's. Slash
at ceiling to the right for treasure and use pot. Go back
left, use stone tablet to get onto the platform so that you
can jump over the statue, and get bell.Back right to the
second water jetty and ring bell. Slash ice, right, sslash
ceiling and left for end of level nasty number one - a big red
dragon's head. He's easy. Stand at either the left or the right
- hand side of the dragon and and slash at his head every time
he come's towards you. To speed things up, jump around a bit
using fly slashes to hit him. Don't get stuck underneath his
torso, though, in fear of being fired at. There's food to be
gobbled if you jump and slash from the first projecting
platform you get to. Right, climb wall, get bell, drop onto the
yellow platform, jump left. Jump up retracting platforms for
another special and ring bell next to water jetties, then hit
them when solid. Left, up retracting platforms, and that's
it.....

LEVEL 8.

Right, sock all passing windows for suitable refreshment,
and the third group preceeding the soldier for a yellow object
to ring. Right ( do not save position ), bash windows for
food, right, call Wizard, ring bell whilst to left of pillar
underneath firing gun turret, right, fetch ball and utilise
potion. Slash windows to your immediate left for food. The
Wizard should come in handy for blowing up that doorway with
the resulting special coming in double handy. Right and up the
first lift. Jump left onto the lower roof, punch windows
and jump via same lift onto the green roof directly right. Use
lift, manically hurling yourself left weilding your sword
ceiling -wards for a bell. Left and up first visible lift. Bound
left onto blue roof, then onto lift which moves up and down
directly over the other. Jump right when top lift reaches it's
high point. Ring bell to calm the firing down a tad, right and
use pot. Take out cracked part of platform, sink downwards and
slash windows. Say thank you for the special. pounce from
right hand side of platform, trundle fully right, collar the
bell and exercise the potion. Chime bell at end of platform,
tumble down right, right, and I doubt anyone else will be
wanting that bell or potion. Once teleported, right is the
direction you'll be wanting - over bridge, save position via
second pot and fling yourself off the end of the roof with
the joystick wrenched rightwards to land on the blue roof.
Ring bell in the vicinity of the force - field, and hack
repeatedly at the crystal until the barrier breaks. Right (
don't teleport yet ), up ladder, up ladder, make off with the
bell and special, slash at cracked part of the platform,
down and teleport. Hack left behind the scenery for treasure,
and jump and hack for a special. Ring bell, hit crystal, right,
use pot, slash windows, right, slash windows and teleport.
Walk to right side of roof, carefully get down to lower
level of roof and enter house. Slash at ceilings for food,
snitch bell and withdraw to roof. Leap from right hand side of
roof onto middle platform, use pot, ascend ladder and pinch
special.Left to get your feet back on terra ferma, ring bell
when both force - fields come into view, hit crystals and and
proceed right. Onto oil drum, onto first retracting platform,
left above where barriers were and cleve ceiling for booty. To
bump off end of level baddie, simply slash at it using
the retracting platforms on left when necessary, avoiding it's
shots. It's very very easy.Complete level by going up
platforms, jumping onto projecting scenery to right, and
slashing for two more specials. Back to top retracting
platform, grabbing ladder ( by standing on the right edge of the
top platform, jump right then quickly left ). Up. And left.

LEVEL 9.

Gasp loudly at the three - speed parallax scrolling. Then
treat yourself to that smartbomb, jump left and heartlessly
murder enough baddie's to enable you to swipe bell, and plunge
left. Depart right as far as poss to pocket three specials.
Scale right side of third-from-right pole ( jump in order to
clutch to it ), jump right onto next platform, down and that
special is your's. Up ( by vaulting left out of cabin and
abruptly pulling right on the joystick to grab outside of the
ladder ), and up again. Cavort right, slash ceiling and down
onto ground level. Get special on left and at far right (
slashing at ceilings for food ). Climb first pillar from
right, reach smart bomb and drop down to collect special. Up
right side of pillar again, hurry onto shorter platform, slash
up left for another special, collect, and up and down other side
back to ground level. Up into cabin on left and continue upwards
as far as possible, collecting special on the way. Continue up
by using the tower to the leftand jumping between the two when
necessary, slashing ceiling and video camera's when
appropriate. Following the above information should get you
to a horizontal platform with a bell and the nine required
specials ( and hopefully enough energy ). There are plenty
more food and specials scattered about it if you can be
bothered to locate them ( i couldn't ). Move right until a
force-field is reached and ring that bell. Hack the
remaining force-field once, kill the resulting baddie, hack
again, kill, and so on. You can abandon this part to find food
if you really muck it up. And thats just about the size of the
level.

LEVEL 10.

Left, apprehend smart bomb, left, nab special, right, lay your
hands on the bell, right, hop onto potted plant, thrust
joystick up again, grab ladder on left and heroically clamber
out. Right for age's to abduct another special, and back left
again and cross gap. Left, jump onto shortest brown barrel,
leap left, left again, left again and slash at grey ceiling
for a little something to put behind your ear for later. Drop
directly down and slash onto second ground level of level and
show your weapon to the grey thing for a smart bomb. Walk right
over barrels, grab ladder and climb up. Right, up steps and left
into black room with computers in. Project yourself to climb
up ladder, enter house, hit the ceiling to purloin food and
special. Walk down ladder, left along grey platform, jump
and slash for another special. Left onto brown ledge's,
hooraying, truncating for treasure and food. Up ladder, hail
Wizard when you can, go no further right, claim that bell you
just lapsed and ascend. Left, jump onto gray platforms and
slash twice at end ceiling for a light snack and a
special. Back right, up twinkling stars and right. Watch out
for the blue baddie's who blow deadly rings at you - they
deserve nothing more than instant death as soon as they appear.
Continue along the platform and lob our hero off the end.
Right, onto small grey platform and onto ladder, up, and up
ladder on level above. Left, up steps and up ladder. Left as
far as feasible ( slashing for treasure ), up ladder, right,
onto potted plant, get smart bomb and get special. Right, past
chequered scenery, get lamp, hit scenery in a variety of shown
places, back to either side of chequered part, ring bell and
kill the end-of-level nastie-possibly the easiest end of
level nastie to kill in the whole game.

THE END

 
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