Twisted Metal Black

Twisted Metal Black

13.10.2013 12:04:40
~B

Twisted Metal: Black FAQ v.30
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Best viwed in 800x600 Resolution.

Sorry, I'm not that great with ASCII art so you'll have to settle for this
as a heading. (For now anyway) But if anyone would like to contribute a cool
ASCII logo, I'd really appreciate it and award proper credit for it.

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FAQ History:

6/19/2001 [v.07]
- Began work on this FAQ.
- Got basic layout set-up, and added all information that I knew.
(Everything that was in v.07)

6/22/2001 [v.08]
- Added all(?) of the games Level Secrets and some basic Boss (Minion and
Warhawk) tips.
- Also added a code for Invincibility, a possible Glitch, and one of the
more commonly asked questions.
- Corrected a couple of typos/errors.

6/23/2001 [v.10]
- Corrected the dates in this update section (used to say 2000).
- Added more Glitches, Codes, and even a new Energy attack contributed by
you, the readers.
(Note: v.10 was never released to the public)

6/25/2001 [v.20]
- Added Character Information along with their "Specials" (and with some
characters, Seconday Specials as well) Information and Descriptions.
- Also added additional Glitches and various other details as well as
different control set-ups.

6/26/2001 [v.30]
- Added a new section to this FAQ: "Twisted Metal: Black 2 (Online)
Wishlist" to the Miscellaneous Section thanks to Brian Sharp's
(corbis316@hotmail.com) idea for it.
- Added more detailed information regarding getting onto The Crusher in
the Junkyard level to obtain the Black Cube.
- Also, added more glitches, added/changed some information in the "Twisted
Metal History" section, and changed the layout of this "Updates" section.
- Reworded my strategy a bit on obtaining the Black Cube in the Suburbs
level which unlocks Prison Passage due to numerous E-mails about people not
understanding it.
- Corrected some typos.
- Added EXACT individual Character ratings.
- Added another contributed strategy for fighting Minion.
- Cleaned up the "Glitches" section a bit, making it easier to read.


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Table of Contents
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1.0 - Introduction
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1.1 - Introduction
1.2 - Twisted Metal Black Overview
1.3 - Twisted Metal HistoryBrian Sharp (corbis316@hotmail.com)

2.0 - Gameplay
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2.1 - Basic Controls
2.2 - Basic Techniques
2.3 - Advanced Techniques

3.0 - Game Modes
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3.1 - Single Player Modes
3.2 - Multiplayer Modes

4.0 - Pick-Ups and Weapons
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4.1 - Weapons
4.2 - Pick-Ups

5.0 - Characters/Vehicles
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5.1 - Billy Ray Stillwell/Junkyard Dog
5.2 - The Preacher/Brimstone
5.3 - Agent Stone/Outlaw
5.4 - John Doe/Roadkill
5.5 - Mr. Grimm
5.6 - Dollface/Darkside
5.7 - Bloody Mary/Spectre
5.8 - No-Face/Crazy 8
5.9 - Sweet Tooth
5.10 - Raven/Shadow
5.11 - Charlie Kane and Son/Yellow Jacket
5.12 - Axel
5.13 - Cage/Warthog
5.14 - Black/Manslaughter
5.15 - Minion

6.0 - Story Mode Arenas
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6.1 - Junkyard
6.2 - Suburbs
6.3 - Freeway
6.4 - Downtown
6.5 - Highway Loop
6.6 - Minion's Stadium
6.7 - Prison Passage
6.8 - Snowy Roads
6.9 - Drive-In Movie
6.10 - Skyscrapers
6.11 - Warhawk's Rooftop

7.0 - Multiplayer Arenas
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7.1 - Skyscrapers
7.2 - Mini Suburbs
7.3 - Mini Downtown
7.4 - Prison Ship
7.5 - Asylum Halls
7.6 - Elevators
7.7 - Power Plant
7.8 - Dog Pound
7.9 - Sewers

8.0 - Miscellaneous
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8.1 - Frequently Asked Questions
8.2 - Glitches
8.3 - Cheats/Codes
8.4 - Energy Attacks
8.5 - Twisted Metal: Black 2 (Online) Wishlist

9.0 - Credits
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9.1 - Credits
9.2 - Legal Information

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1.0 - Introduction - 1.0
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1.1 - Introduction
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So you chose to view my FAQ huh? I feel honored... But anyway, as you
can see, this FAQ is devoted to the latest installment in the Twisted
Metal Series, Twisted Metal: Black! I'll try to update this FAQ as much
as possible as I unlock and discover new things in the game. So stay tuned
for future updates! Oh, and by the way, this is the first FAQ I've ever
written, but I think I'm getting the hang of it. (If of course, I just
don't have a natural ability for it.)

- Brandon Mitchell (Outlawxtream@hotmail.com)

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1.2 - Twisted Metal Black Overview
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The ever-twisted Calypso (My hero, heh heh) decided to take things a
step further this time around and bust out a bunch of inmates at the
local Blackfield Asylum. Only at an extremely high cost... possibly
their lives. In exchange for breaking the inmates out of the Asylum,
they agreed to compete in Calypso's Twisted Metal tounrament. As with
past Twisted Metal tournaments, the winner will be granted whatever
their brave heart desires, and for the losers... DEATH.

Welcome once again to Twisted Metal.

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1.3 - Twisted Metal History
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Singletrac released what would soon become a huge phenom; Twisted Metal
on the Playstation. Gamers soon saw the bliss that this game would deliver
to the Playstation, but it wasn't until Twisted Metal 2: World Tour came out
that gamers would see this series as a lifestyle. The Twisted Metal series
easily made it's mark in history on the Playstation. After the huge success
that Twisted Metal had, the first 2 installments of the game earned their
places under the "Greatest Hits" label on the Playstation.

Eventually however, Singletrac would leave Twisted Metal to be, and
Sony insisted that 989 Studios take over, who in most peoples' opinions,
killed the series with Twisted Metal 3. They offered more of a realistic
feel to the handling of the cars, which in turn, made it much more
difficult to play. After the criticism Twisted Metal 3 received, 989
tried once more with Twisted Metal 4. Though not much of an improvement,
it did feature some new features. Such as the ability to create your own
Vehicle, and more interactive levels. The handling problems were still
there, but that wasn't the worst part. They decided to create a whole new
cast of Characters for the game as well! No more Outlaw, Hammerhead, or
Spectre. Instead we had Rob Zombie (I mean, c'mon!), an Alien, and a
Vacationing Family in a station wagon.

And now Sony and Singletrac (Incog Inc.) attempted to make gamers forget about
the 3rd. and the 4th. installments of the game and bring the series back to its
roots with Twisted Metal: Black. And they did just that. They actually wrote
the storyline(s) as if the 3rd. and 4th. games never took place. (Maybe it was
for the better.) Now once again gamers are pleased with the series that made
such an impact in the mid 1990's, and rightfully so.

(Some changes made above based on what JHawkZZ (jhawkzz@spire.com) told me.)

Contributed History Information:
"Just letting you know that Twisted Metal: Black is actually a remake
of the entire series. This is because Incog Inc. wanted to do away
with the bad reputation the series achieved with 3 and 4. This game
actually takes place in a totally different game world but with similar
characters. It's easy to get confused if you haven't read the interviews
with the programmers."

- Sent in by: Nelson Tosado (nelson_t@hotmail.com)

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2.0 - Gameplay - 2.0
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2.1 - Basic Controls
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- The "Classic" (Default) Control Scheme:

L1 Button: Cycle Weapons Left R1 Button: Cycle Weapons Right
L2 Button: Fire Selected Weapon R2 Button: Fire Machine Guns
D-Pad Left: Turn Left D-Pad Right: Turn Right
D-Pad Up: Accelerate D-Pad Down: Brake/Reverse
Square Button: Accelerate Triangle Button: Rear-View/Look Behind
(Double-tap for Turbo) Circle Button: Brake
X Button: Sharp Turn

- The "Run n' Gun" Control Scheme:

L1 Button: Rear View R1 Button: Brake
L2 Button: Tight Turn R2 Button: Accelerate
D-Pad Left: Turn Left (Double-tap for Turbo)
D-Pad Up: Accelerate D-Pad Right: Turn Right
Square Button: Fire Machine Gun D-Pad Down: Brake/Reverse
Circle Button: Cycle Weapons Right Triangle Button: Cycle Weapons Left
X Button: Fire Selected Weapon

- The "Control Freak" Control Scheme:

L1 Button: Cycle Weapons Left R1 Button: Cycle Weapons Right
L2 Button: Tight Turn R2 Button: Brake
D-Pad Left: Turn Left D-Pad Right: Turn Right
D-Pad Up: Accelerate D-Pad Down: Brake/Reverse
Square Button: Fire Machine Gun Triangle Button: Rear-View/Look Behind
X Button: Accelerate Circle Button: Fire Selected Weapon
(Double-tap for Turbo)


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2.2 - Basic Techniques
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- Try to avoid staying focused on a single enemy at a time. Cowardly attacks
(Hit & Runs) are much more effective against multiple opponents at first.

- Always keep an eye on your Radar! This will be your first sign of someone
trailing you with a clear shot.

- Anytime you see a pick-up, take it! Regardless upon whether you need it
or not, take it anyway so someone else can't take it instead.

- Never use a Health pick-up if you don't need it!

- The camera can be changed for a reason. So pull it out when you're unsure of
what lies ahead, or over a cliff.

- Make yourself as hard to hit as possible. Never stay in one place for a long
period of time, and never follow a straight path.

- Try to avoid using powerful weapons on a near-death opponent. Using a Power
Missle to take out someone with a sliver of life left would be a huge waste!

- As with the Health pick-ups, don't use a Repair Station if it's not needed,
because each one can only be used twice!

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2.3 - Advanced Techniques
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- On hilly/mountainout terrains, you have a better chance of hitting an enemy
with a weapon while driving downhill rather than uphill. If the angle is too
steep, you'll blow a hole in the ground rather than your opponent.

- Always try to keep a wide assortment of weapons in your inventory. You never
know when a Ricochet or Homing Missle will come in extra handy.

- One word: "Combos". Try using your weapon pick-ups in conjunction with your
energy attacks.

- If you hear a missle or another weapon coming your way, activate your shield
to avoid taking damage.

- If you're being agrivated by a "stalker" you won't leave you alone, lure him
toward someone else and let the 2 of them go at it instead.

- Learn the locations of Enviromental Weapons. Afterall, when weapon pick-ups
won't get the job done, you can always rely on the enviroment instead.

- Stay alert for Helicopters carrying pick-ups. If you see one carrying a
pick-up, shoot it out of the sky and collect whatever it drops.

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3.0 - Game Modes - 3.0
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3.1 - Single Player Modes
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Without these, there would be no Twisted Metal: Black! These are the heart
of the game! Though of course the real fun lies in being able to take-out
your friend(s) in the Multiplayer game, the single player modes are a good
way to master all the techniques and learn all about the twisted characters
of the Twisted Metal series.

Story Mode:
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The main part of Twisted Metal: Black. After you select a vehicle, you'll
witness a Prologue then battle through eight hellacious enviroments. Once
you take care of Minion half way through, you'll see your vehicles/characters
Middle Movie. Then finally after defeating Warhawk in the final level, you'll
get to see your characters Epilogue.

Challenge Mode:
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Basically the mode to jump right in and play. Select a Vehicle, select an
unlocked Battleground, then duke it out in that level until you either win,
or run out of lives.

Endurance Mode:
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Looking for a challenge? (As if the game didn't provide one as is...) Then
jump on into this mode. Here, after selecting a Vehicle and an Arena, you'll
have a single life bar to defeat as many opponents as you can 1-on-1. Use
this mode to unlock Multiplayer arenas as well.

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3.2 - Multiplayer Modes
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Now here's something that every game should offer... The opportunity to
prove yourself to others. The opportunity to earn bragging rights (or
maybe even some money). So go and find a few friends, and if you haven't
already, go out and buy a multitap and prepare to let loose in a wicked
free for all (Or 1-on-1 if you choose, either way. But remember, sleep is
essential to life... Try not to let these modes take it away from you.

Cooperative Story Mode:
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Same as the single player story mode, only now you have a partner with you.
Only difference is, is that you share 3 lives.

Deathmatch:
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2, 3, or 4 players battle it out in either a Free for All, or in teams.

Last Man Standing:
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2 players select their "team" of Vehicles, and battle it out in an Arena.
Once a Vehicle is destroyed, the second one that that person selected will
be taken control of.The first player to destroy all of his/her opponents'
Vehicles will be the winner.

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4.0 - Pick-Ups and Weapons - 4.0
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4.1 - Weapons
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How do you survive in this twisted competition? How else, weapons!
These babies are scattered everywhere throughout the levels in every
imaginable spot. Pick on of these things up if you want to even have
a glimpse of a future with you in it. The amount received when picked-up
varies from weapon-to-weapon, so don't get too cockey when you find one
and blow them all right away. Conserve them for the perfect opportunity
to strike. Below I've invluded a few tips for using each weapon as well,
so take note.

Fire Missle:
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Missle with slight power, and a sligh homing capability. The standard of
all missles found in Twisted Metal: Black. Overall, just a basic missle.
- Use basically anywhere you have a clear shot without any obstructions.

Homing Missle:
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Just as the name implies, a missle with homing capabilities. Though not as
powerful as the Fire Missle, it's homing capabilities far exceed those
found in the Fire Missle.
- Good for either long or far range. Though best when used from a distance
because then the homing capabilities really show better.

Power Missle:
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Once again, the name speaks for itself; an extremely powerful missle.
Though it has NO homing capabilities, it's missle for those with killer
accuracy.
- Best when used a moderately close range with a clear shot of the
enemy dead-ahead.

Ricochet:
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Unlike the other missles, when this thing hits a wall or enviromental
obstruction of some other kind, these things just bounce right off of
them rather than exploding upon impact. Though bear in mind, after
bouncing around for about 5 seconds, it'll automatically explode.
- If you feel you have a clear shot, or a good chance of hitting a bank
shot, go for it. But keep in mind, you can take damage from this as well!

Gas Can:
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Now this is a rather unique weapon. For starters, as soon as you hit the
fire button, this thing gets launched staright ahead of your car. Once it's
in the air, pressing the fire button again, will send the can hurling toward
the ground beneath it. This weapon may also be used as a "Remote Mine". By
pressing "down, up, down" then the fire button, you will drop the Gas Can
behind you instead. Once dropped, you can either press the fire button again
to detonate it, or just let it sit there and wait for someone to hit it. This
thing also gains more and more power the longer it sits there, so keep that
in mind as well.
- If someone is frozen ahead of you and you have a clear shot, fire one of
these off and slam it down onto them, causing major damage. Otherwise, don't
hesitate to drop this behind you and use it as a mine instead. Works
espescially well in small, confined areas where an enemy is trying to follow
you.

Zoomy:
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This weapon unleashes an assault of 10 rapid-fire homing missles on your
enemy. Also, you can hit multiple enemies if you change the direction that
you're facing as they're firing.
- Basically, try to keep a single enemy in your sights with these, because
if all 10 missles hit, you'll get a damage bonus.

Satellite:
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When activated, an assault of missles are sent into above airspace. Then
once the target in-front of you turns red, the missles fly down onto the
target. Yuo can bring them down manually if you choose by pressing the fire
button, but the longer they stay up there, the more power they'll deal when
they rain down.
- Try to keep an opponent right in the middle of the target so that when the
time comes, you'll score every possible hit.

Reticle:
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Once selected, a large box is displayed. Then as soon as you press the fire
button, the timer begins ticking. Then, the box will change colors indicating
the amount of missles that will be fired when you hit the fire button. But be
sure to hit the fire button BEFORE the timer reaches zero, otherwise the
attack will go to waste.
- As with the Satellite, try to keep the enemy in your sights for as long
as possible before the timer reaches zero to get in every possible hit.

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4.2 - Pick-Ups
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In addition to weapon pick-ups littered throughout the levels, you will also
find other pick-ups as well. Just as with weapon pick-ups, these are also
critical to your survival.

Enviromental:
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Every level has it's own unique "traps" that can be set off through the use
of these. Once you obtain the pick-up, it can be used anywhere else in the
level to set off the "trap". So be sure to use these when the enemey is near.

Turbo:
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Used to refill your turbo meter when depleted.

Health:
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Refills a small amount of your health meter.

Repair station:
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Refills your vehicles health, but can only be used a limited number of times.

Machine Gun Upgrade:
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Temporarily doubles the speed, and power of your Machine Guns.

Skill-Based Pick-Ups:
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This pick-up will give you one of 3 different skill-based weapons. But keep
in mind, you can only have 1 in your inventory at a time, and the pick-up
will not reappear until it has been used.

Black Cube:
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Unlock hidden arenas when found and picked-up.

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5.0 - Characters/Vehicles - 5.0
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5.1 - Billy Ray Stillwell/Junkyard Dog
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Driver: Billy Ray Stillwell
Vehicle: Junkyard Dog
Ratings:
Control - 5/10
Speed - 4/10
Armor - 9/10
Special - 6/10

Background Information:
At one time, he was a simple farmer who lived with
his wife on a Farm. She has always been loyal to him, so Billy Ray
thought that someday he could make it up to her... with say, a ring
that they saw in the city.

Vehicle Information:
Billy Ray's Vehicle is basically a run-down tow truck that allows him
to make some additional money in between farming.

Special:
His special attack launches a spiked ball which dangles from the trucks
towing arm.Press the Fire button once to launch it, and a second time
to slam it into the ground, like a Gas Can.

5.2 - The Preacher/Brimstone
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Driver: The Preacher
Vehicle: Brimstone
Ratings:
Control - 8/10
Speed - 8/10
Armor - 5/10
Special - 6/10

Background Information: Once a well-respected Preacher, he eventually
did something to lose God's trust in him. But now he wants to gain
his trust back by learning "The Truth".

Vehicle Information:
The Preacher drives a rusty, travel-worn vehicle which he used to use
as a traveling Church so-to-speak. Chained in the back of the vehicle
is a poor soul who refuses to answer for his sins.

Special:
His special attack involves launching a convinced follower who feels
that death is the only option for those who refuse to believe. Once
he's launched, if he successfully attaches himself to the opposing
Vehicle, he will then sacrifice himself in hopes of redeeming his
opponents' sins.


5.3 - Agent Stone/Outlaw
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Driver: Agent Stone
Vehicle: Outlaw
Ratings:
Control - 5/10
Speed - 5/10
Armor - 7/10
Special - 7/10

Background Information:
From a family with a strong background of law enforcement, Stone
decided to carry the legacy on by becomming one himself. He was one
of the best marksman in school, so he was then appointed to become a
sniper. Hailed as an angel by those who's family's were rescued by
him, a part of him was becomming restless lways killing the bad guys.

Vehicle Information:
Agent Stone drives Outlaw, a standard issue SUV of the SWAT team.

Special:
This Vehicle actually has 2 forms of a special. If you hit the Fire
button, Agent Stone will rise out from the top, and release a relentless
assault of bullets his opponents way with full 360 degree movement.
However, if you're able to line-up an opponent in his laser sight, after
hitten the Fire button to pop him out from the top of his Vehicle,
pressing the Fire button continuosly afterwards will also send a barrage
of missles and bullets their way as well.

5.4 - John Doe/Roadkill
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Driver: John Doe
Vehicle: Roadkill
Ratings:
Control - 8/10
Speed - 8/10
Armor - 6/10
Special - 8/10

Background Information:
John Doe has a big problem on his hands... He can't seem to remember
who he is, what he did, or to whom he did it to. All's he known is that
his body is covered in tatoos that might be able to reveal his past to
him. But will he want to know the truth?

Vehicle Information:
John drives Roadkill, a vehicle which he has no idea about. He merely
knows is that is equipped to win the contest.

Special:
His Special attack consists or a barrage of missles. Press and hold the
Fire button to charge up his Special, and release it to fire off the
missles. The longer you hold it down, the more missles are fired. But
don't hold it down too long or else it will backfire, and the attack
will go to waste.


5.5 - Mr. Grimm
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Driver: Mr. Grimm
Vehicle: Armored Motorcycle
Ratings:
Control - 10/10
Speed - 10/10
Armor - 2/10
Special - 10/10

Background Information:
Mr. Grimm was drafted along with his friend, Benny, into the Vietnam war
at the early age of 18. However as the war progressed, they eventually
came to see that they were bound to be killed next, as they watched their
allies fall by the dozens.

Vehicle Information: A Vehicle stolen from Mr. Grimm's Commander after
seeing his entire Army fall to the fire of their own allies.

Special:
His Special is not only among the most powerful in the game, bit it's
also among the most difficult to use. Pressing the Fire Button causes
Mr. Grimm to launch a Scythe at his opponent, causing an extreme amount
of damage.

5.6 - Dollface/Darkside
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Driver: Dollface
Vehicle: Darkside
Ratings:
Control - 5/10
Speed - 4/10
Armor - 9/10
Special - 7/10

Background Information:
Raised in a rather disfunctional family, at the age of 10 it became far
worse when her mother unexpectedly died. Afterwards, she went off to
find a job where the boss seemed to be rather, corrupt.

Vehicle Information:
Dollface drives Darkside, a truck which she hijacked after hitching
a ride on it.

Special:
Her Special is as simple as they come... Hit the Fire button, and
Darkside charges fullspeed at her opponent, causing a considerable
amount of damage. Also, her Special can be fired backwards as well, or
once you become more fimiliar with it, try "T-Sliding" into opponents,
or ramming them into walls, causing an even greater amount of damage.

5.7 - Bloody Mary/Spectre
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Driver: Bloody Mary
Vehicle: Spectre
Ratings:
Control - 9/10
Speed - 9/10
Armor - 3/10
Special - 5/10

Background Information: Mary was always a shy girl throughout school,
until one day, she gthered-up all of her courage to ask this guy out.
Howver, he didn't really let her down easily with the harsh response
he gave her, and shoved her into the mud there-after. Since then she
has vowed to get even with him.

Vehicle Information:
Bloody Mary drives Spectre, a brand new Sports Car she ripped-off from
one her friend's weddings.

Special:
Spectre's Special weapon is a relentless missle, which after it locks on
to her opponent will stop at nothing to hit it. Once you acheive traget
lock-on (indicated by a red Crosshair on her opponent) hit the Fire
button to send the missle off. Once fired, it will go through walls or
burrow underground to make contact with its target.

5.8 - No-Face/Crazy 8
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Driver: Frank McCutcheon a.k.a. No-Face
Vehicle: Crazy 8
Ratings:
Control - 7/10
Speed - 8/10
Armor - 5/10
Special - 6/10

Background Information:
A boxer from a local Gym who's father was a champion fighter himself.
Fight after fight, his father would knockout opponent after opponent.
However No-Face wasn't a contender for the National Title. He just
fought purely for his love toward it. Until one fight came around that
would change his life forever.

Vehicle Information:
No-Face drives Crazy 8, a car which his father won in a championship
title match many years ago. It's rather old look hides the power which
this Vehicle's Special attack really harnesses.

Special:
Hit the Fire button, and Crazy 8 surrounds the car with an electrical
field that homes in on opponents. Every time you press the Fire button
after that, Crazy 8 unleashes another boost in it's electrical power.
You can also charge up the electrical field my pressing the directional
button toward your opponent (Up, Down, Left, or Right) three times before
you press the fire button. But make sure that your opponent is within
range of you, otherwise this attack is useless.

5.9 - Sweet Tooth
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Driver: Sweet Tooth
Vehicle: Tasty Treats Ice Cream Truck
Ratings:
Control - 5/10
Speed - 4/10
Armor - 8/10
Special - 7/10

Background Information:
A serial killer if you will. Everytime he killed someone, he didn't even
blink. He would kill people as well as a flourist would cut flowers.
Sometimes his victims were hunted down, while most of the time, he would
just kill someone who crossed his path.

Vehicle Information:
A truck which Sweet Tooth uses for killing his victims, and the rather
calm look of it makes it the perfect lure for them.

Special:
Hit the Fire button, and Sweet Tooth's truck transforms into anything but.
Instead you have a huge mech, ready to attack. Once in Mech form, hit the
Fire button again to let a huge barrage of missle lose on your opponent.
20 to be exact. You'll stay in Mech form as long as you have a special
selcted in your window, otherwise as soon as you're out (or select a
different weapon) you'll transform back into the Ice Cream Truck.

5.10 - Raven/Shadow
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Driver: Raven
Vehicle: Shadow
Ratings:
Control - 7/10
Speed - 6/10
Armor - 6/10
Special - 6/10

Background Information:
She got the name Raven because of her obsession with the Black Bird and
because of the black make-up and clothes that she wears. Though she never
really associates with anybody, people always tease her and her small group
of friends. Until one day her friend fell victim to a prank gone wrong, so
she aims to set things right.

Vehicle Information:
After her friends funeral, Raven stole the Hearse which was used to take
her friend from the Funeral Home to the Cemetary.

Special:
Shadow's Special isjust that... a shadow. Hitting the Fire button fires off
an explosive "shadow" along the ground. Once fired off, press the Fire button
again to detonate it.

Secondary Special:
With "Special" highlighted in the window, press forward three times. Raven
will then hover above Shadow, and fire a powerful Machine Gun.

5.11 - Charlie Kane and Son/Yellow Jacket
-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=
Driver: Charlie Kane and Son
Vehicle: Yellow Jacket
Ratings:
Control - 7/10
Speed - 7/10
Armor - 6/10
Special - 6/10

Background Information:
Though Charlie Kane's oldest son was feared throughout the neighborhood,
there just seemed to be a special bond bewtween Charlie and his youngest
son which was inseperable... not even by deatch itself.

Vehicle Information:
A Taxi Cab that Charlie drove nearly every day, and the one that housed
his murder/death.

Special:
Pressing the Fire button causes Yellow Jacket to release 8 explosive-tipped
spikes from all sides of his car, letting you either drive them into an
opponent, or fire them off. To get the best of his Special, try ramming
someone with the spikes while Turboing.

5.12 - Axel
-=-=-=-=-=-
Driver: Axel
Vehicle: Axel's Two-Wheeled Machine
Ratings:
Control - 6/10
Speed - 5/10
Armor - 5/10
Special - 6/10

Background Information:
Axel primary purpose to enter this contest is to find the man that
murdered his wife.

Vehicle Information:
After he death, we encased himself in this contraption as punishment for
not protecting his wife. His feet grinding along the ground serve as
motivation to find the mysterious murderer.

Special:
Once the Fire button is pressed, Zxel releases an electrical shock wave
around his Vehicle in a circular pattern.

Secondary Special:
As with Shadow, with his Special highlighted in the window, press forward
three times to make Axel encase himself between his tires, causeing even
more damaage while ramming into somebody.

5.13 - Cage/Warthog
-=-=-=-=-=--=-=-=-=
Driver: Cage
Vehicle: Warthog
Ratings:
Control - 4/10
Speed - 5/10
Armor - 9/10
Special - 7/10

Background Information:
A Serial Killer just like Sweet Tooth. However unlike Sweet Tooth, he feels
remrse for those he kills, though that doesn't stop him from killing. By
entering this contest, he hopes that Calypso will be able to remove the
part of him that feels remorse for killing others.

Vehicle Information:
Cage drives a Tank/Station Wagon combination. (Deadly combination if I
do say so myself!)

Special:
Once you have an enemy in your sights, press the Fire button to release
a huge stream of flames from Warthogs cannon. Most effective while being
aimed directly toward a single opponent, it can also be used to engulf a
large group of opponents in fire.

5.14 - Black/Manslaughter
-=-=-=-=-=-=-=-=-=-=-=-=-
Driver: Black
Vehicle: Manslaughter
Ratings:
Control - 3/10
Speed - 3/10
Armor - 9/10
Special - 7/10

Background Information:
A genetically engineered man, possibly sent by the Midtown Police
department. He seems to have entered this contest in hopes of meeting
with Calypso so he can kill him and put a stop to his contest.

Vehicle Information:
Just your basic Front-End Loader.

Special:
Pressing the Fire button causes Manslaughter to send the large explosive
rocks in its hull tumbling forward toward his opponent.

5.15 - Minion
-=-=-=-=-=-=-
Driver: Minion
Vehicle: Minion
Ratings:
Control - 3/10
Speed - 3/10
Armor - 10/10
Special - 10/10

Background Information: Unknown

Vehicle Information: Unknown

Special: Unknown

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
6.0 - Story Mode Arenas - 6.0
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

For the time being, I'm only going to post hidden objects in the levels.
In other words, not you too can unlock everything in the game.

But as always, DON'T READ THIS SECTION, AS IT WILL KILL THE SENSE OF
PRIDE YOU GET WHEN YOU FIND THESE THINGS YOURSELF! ONLY READ THIS IF YOU'RE
ABSOLUTELY STUMPED!

And keep in mind, these things can ONLY be unlocked in Story Mode, or
2-player Co-op Mode.

6.1 - Junkyard
-=-=-=-=-=-=-=
- Unlock Level Icon: To unlock the Warhawk level in Deathmatch mode, go to
the top of The Crusher. (The big round thing that slams down over and over
again) To get onto it, first you need to make yourself a ramp though. To do
this, shoot the big green Pizza Man(?) statue within the viscinity of The
Crusher with a Gas Can or two which will send him crashing to the floor
creating a ramp leading to the top of it. Wait until the crusher reaches it's
peak height, turn AWAY from the Warehouse, and fly off of the crusher at full
speed toward the Black Cube. If you don't collect it, atleast you'll see
exaclty where it is so you can make a second attempt at it.

- Hidden Vehicle Location: The big plane circles around the level for a
reason you know. When you have a clear shot at it, shoot of either a Homing
Missle, or a Fire Missle at it. Though keep in mind, make sure nobody is
around you, otherwise the missle will target them instead. If you hit the
plane, you'll start to see it smoking. Then head to the lower area of the
level (behind the Warehouse), and you'll notice that there's a new tunnel
there. Drive through tunnel picking up all the weapons and health. You will
then see the hidden Vehicle on the pedestal. Shoot the control panel attached
to the central area and low and behold, you'll lower the pedestal with Yellow
Jacket on top.

6.2 - Suburbs
-=-=-=-=-=-=-
- Hidden Vehicle Location: While in the carnival area, look towards the
trailers. You should see a Gas Can pick-up on the top of a slight hill, with
a smokestack off the the left of it. Drive toward the pick-up at full speed
and fly over the edge. Now, launch yourself off the edge of the warehouse
building and land on a rooftop with a Homing Missle, and Health pick-up.
Then simply shoot the vents on top of the rooftop, which will then blow a
hole in the roof. Drop down to the inside, and you'll see another vehicle
in a fenced-off area. Simply shoot the console in front of it, and Warthog
is your for the keeping.

- Unlock Level Icon: Follow the same basic procedure as you did while
obtaining the hidden Vehicle, only now turn toward the downtown area, drive
across the gaps, and stop on the third rooftop. Now slowly turn toward the
ocean and look for a Power Missle on top of the narrow roof nearby. Now on
the side NEXT to the slightly elevated area of the rooftop you're currently
on, you'll see a narrow area you can use a "take-off" runway so-to-speak.
(The ledge is on the side of the elevated area nearest to the building which
you jumped from to get to this one.) Use this area to get up to a decent
speed, and jump onto the other narrow rooftop with the Power Missle. After
you pick-up the Power Missle, shoot the vent on top of the building to
obtain the Black Cube and unlock Prison Passage. If you still have
questions on obtaining this Cube, I don't know what else to tell you.
Sorry, but this might help a bit more.

6.3 - Freeway
-=-=-=-=-=-=-
- Hidden Vehicle Location: This is probably the toughest out of all of them to
obtain! In between doding fire, head to the contruction site. You'll see two
carnes on the left and right. One of the cranes is holding a concrete pipe,
while the other is holding a crate. Find a hillside in the area that will allow
you a clear shot at the crane holding the crate. Now, don't aim for the crate
itself, but rather the control room on the crane. If you are able to hit it
(and it is a hell of a difficult shot), the crane will swing over a bit, and
drop a crate. Drive on over to the base of the crane to see a crate lying on
the ground. Blow the crate open to have Axel at your disposal.

Alternate Strategy:
"Use a gas can in order to obtain Axel instead. After an hour of blasting
away at the control box on the crane with machine guns and missiles I had no
luck blowing it up. I used a gas can and got it with one shot."

- Suggested by: Frank McLaughlin (phrank-e@cfl.rr.com)

6.4 - Downtown
-=-=-=-=-=-=-=
- Unlock Level Icon: First of all, drive to the Skyway Tower building that
is the closest to the Atom Bank. Now, take the elevator in the Skyway Tower
to the upper-level. Carefully drive over the dge of the corner near the walkway
that is furthest away from the Aqueduct. SLOWLY drive over the dge, which
should land you on anther ledge below. Look for the Coffee cup billboard in the
corner. Then simply destrory it to reveal the Black Cube which will open up
Minion's Stadium.

6.5 - Highway Loop
-=-=-=-=-=-=-=-=-=
- Unlock Level Icon: This one is actually rather easy, but relies heavily
on luck. Find the area with the two bridges slanted upward a bit. Turn toward
the wall to see several large spheres. Now simply target them with either a
Gas Can or Satellite and one should roll over the edge and up the bridge. Now
here's where the luck aspect of it really comes into play. Make sure that no
one drives into the sphere, otherwise it will blow-up, and you'll have to start
over again. Just let the ball roll, and it will eventually hit the wall inside
of the tunnel, blowing open a passage. Drive into the passage to find some
pick-ups, and the Black Cube in the opposite side of the room with the other
pick-ups. This cube unlocks the Elevators level in Multiplayer mode.

6.6 - Minion's Stadium
-=-=-=-=-=-=-=-=-=-=-=
No secrets in this level... So instead I'll give a few tips for defeating
Minion.

As you'll notice as soon as you begin fighting him, he's shielded. So how do
you go about removing the shield? If you fire a missle at him, you might see a
message "??? Panel Hit" on the top of your screen. That's your first hint at
defeating him. In order to remove his shield, each panel must be destroyed.
This isn't too difficult with the Front, Right, and Left panels, but the Back
one is something else. If you're able to destory a panel, you'll see another
message displayed on the top of your screen saying "??? Panel Destroyed". Just
do that to all four panels, and the toughest part is over, and ALWAYS keep
moving and circling the Stadium for the pick-ups. If you're caught standing
still, don't say I didn't warn you, because he has a badass special!

From there on out, basically avoid getting caught in his special, attack at
every (good) opportunity, and keep moving!. Eventually, you will destroy him,
but it may take a while, espescially when it comes to destroying the back
panel.

Good Luck.

Alternate Strategy(s)
-=-=-=-=-=-=-=-=-=-=-
"Ride around the arena on the upper level collecting bullet upgrades
once you get 60 tirn towrds minion and go invisible. Shoot up his front
panel and probably one of his side panels (since he cannot see you). Rinse
and repeat. For his backside, all you have to do is charge at him and go
invisible approximately 3 minion car/truck lengths before you cross paths.
Do a 180 and hope he did not turn around so you can shoot up the last panel.
NOTE: I found that upgraded bullets work much better at destroying his
shield panels than missiles do..."

- Sent in by: Stanley Kowalski (stanleykowalski@home.com)

"At the start of the battle, run in with shields, and use your machine guns
and special (Darksides works very well). As soon as the shield is gone, get
him to run after you, and drop mines. About 40% of the time they will hit.
This makes it an easy victory."

- Sent in by: Skink27@aol.com

6.7 - Prison Passage
-=-=-=-=-=-=-=-=-=-=
- Hidden Vehicle Location: Once the ship docks on land, and opens up 100%,
drive to the under area of the bow of the ship. (In the rather shallow water)
Look for the Health Pick-up on top of some crates in a corner, but it's
unreachable. So target your guns or a missle toward the crate FURTHEST from
the ship right next to the Health Pick-up. This should create a ramp for you
to drive up to the level that the Health pick-up is on. Once on top, turn
toward the side of the ship. After shooting the area in front of you (where
the Health pick-up was) a secret area should open up. Once open, drive inside
and you'll see a Vehicle in a caged area. Now simply destory the control
console, and you can slaughter things with Manslaughter. (Yes, I know, that
last line SUCKED!) ;-)

6.8 - Snowy Roads
-=-=-=-=-=-=-=-=-
- Unlock Level Icon: Just beyond the barriers toward the cliff in the area
with the Restaurant, on the southern side of the level (To your right if you're
facing TOWARD the road in front of the Restaurant) is where you'll find the
Black Cube in this level. Just carefully follow the dge of the level to obtain
the Black Cube and unlock the Power Plant level.

6.9 - Drive-In Movie
-=-=-=-=-=-=-=-=-=-=
No secrets in this level either.

6.10 - Skyscrapers
-=-=-=-=-=-=-=-=-=
- Unlock Level Icon: This one requires an extra life to be on-hand, as getting
the Black Cube requires death in return. On the tower with the wrecking ball
swinging back and forth, you'll see a billboard on the northern end of the
tower. (In other words, the only other spot on the tower with a building next
to it besides the one with the wrecking ball path) Once there, shoot the
billboard down to form a bridge. Then, once on top of the newly fallen bridge,
turn to face the large building to the side of it. Then fly almost directly in
between the two buildings on your left and right to find the Black Cube. You'll
just have to get the proper speed to get it depending upon your Vehicle. this
Black Cube unlocks the Sewer level.

6.11 - Warhawk's Rooftop
-=-=-=-=-=-=-=-=-=-=-=-=
Not only does this level host arguably the toughest boss Twisted Metal has ever
seen, but it has a rather difficult Black Cube to obtain that may require a few
attempts to get it. So first, finding the...

- Unlock Level Icon: While fighting Warhawk, you should see a Tanker come off
of a Rooftop from afar. This is your first clue to finding the Black Cube. (If
you don't know where the Tanker came from, I don't really know how to describe
the position of the Black Cube then, sorry...) Basically, all you really have
to do is drive full speed straight off the dge toward the center of the building.
Repositioning the camera also really helps in lining yourself up with it. So
once you're airborne, basically hope that you hit the Black Cube, and of course
if you miss, then you'll know where to adjust your Vehicle to get it the next
time. And as I said earlier, this may require multiple attemps. This final Black
Cube unlocks the Skyscrapers Level.

Now, as for FIGHTING WARHAWK...

You will see two Bunkers to the sides of the Helipad... use these, as they
will seperate you from winning or losing. The Bunker can eventually be destroyed,
but they can withstand a lot of punishment. Now, as for the shield surrounding
Warhawk... This will obviously be your first task in defeating him, as with a
shield, your weapons as harmless against him.

As the battle progresses, eventually a rather weak, but large Tanker will fly
off of a neighboring rooftop, and onto Warhawk's rooftop. so now, direct all of
your weapons toward the Tanker instead. Once it's near-deatch, a message on the
top of your screen will say that the Tanker has been disabled. Don't destroy it!
Wait until Warhawk is within range of this Tanker, then finish it off. It should
say that Warhawk's shield has been damaged. Follow the above procedure 2 more
times (3 total) and it will eventually say that Warhawk's shield has been
destroyed. S-U-C-C-E-S-S, that's the way you spell... possible defeat...?

Now with Warhawk's shields down, you can now begin attacking him. But don't be
so stupid as to try and duke it out with him face-to-face, because he will
rip you a new one (if your lucky) to put it loosely. Instead, if the bunkers
haven't already been destroyed, continue using those as cover, and as Warhawk
ends his little onslaught, then take a shot at him with a Homing Missle.
However if they have been destroyed, your only other option is to KEEP MOVING!
If you stop even for a second, a barrage of missles will nearly take you out.
That's really the only advie I can give (for now) so try to keep the above in
mind while battling him.

Alternate Strategy(s)
-=-=-=-=-=-=-=-=-=-=-

"Very beginning, just camp out in a bunker and wait for the truck to
fly down. Once it comes, shoot it with your fire and/or homing missiles all
the while emptying bullets into it (you should still be in the bunker when
doing this). Once disabled, use the radar to help you out. If the red dot
goes near the yellow dot, shoot the truck with a bullet. Once the truck is
gone, go out and collect 1 or 2 missiles preferrably fire missiles and camp
out in the other bunker. repeat until the shield is down. Now comes the
easiest battle ever. Once the heli circles around twice, quickly position
yourself in the very center of the landing pad. The heli will come down
allowing you to shoot its nose provided you stay right under it so that its
projectiles dont hit you. BTW Darkside's special takes 50% off the HP on
warhawk if you manage to hit it..."

Sent in by: Stanley Kowalski (stanleykowalski@home.com)

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
7.0 - Multiplayer Arenas - 7.0
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

7.1 - Skyscrapers
-=-=-=-=-=-=-=-=-
COMING SOON!

7.2 - Mini Suburbs
-=-=-=-=-=-=-=-=-=
COMING SOON!

7.3 - Mini Downtown
-=-=-=-=-=-=-=-=-=-
COMING SOON!

7.4 - Prison Ship
-=-=-=-=-=-=-=-=-
COMING SOON!

7.5 - Asylum Halls
-=-=-=-=-=-=-=-=-=
COMING SOON!

7.6 - Elevators
-=-=-=-=-=-=-=-
COMING SOON!

7.7 - Power Plant
-=-=-=-=-=-=-=-=-
COMING SOON!

7.8 - Dog Pound
-=-=-=-=-=-=-=-
COMING SOON!

7.9 - Sewers
-=-=-=-=-=-=
COMING SOON!

-=-=-=-=-=-=-=-=--=-=-=-=
8.0 - Miscellaneous - 8.0
-=-=-=-=-=-=-=-=-=-=-=-=-

8.1 - Frequently Asked Questions
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Question: How do I defeat Minion and/or Warhawk?!

Answer: Since this is the most common question thus far, I've provided a few
tips (For the time being) on defeating them above in the "Story Mode Arenas"
section for their levels. (Minion's Stadium, and Warhawk's Rooftop)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Question: How do I unlock Minion?

Answer: Thanks to Paul Whitford (PWBond007@aol.com), he has in fact confirmed
that beating the game with every character (Hidden ones uncluded) will allow
you to play as Minion. As for the difficulty, not quite sure, because Paul
said he beat it on the Medium difficulty, so is unsure of if it will work on
the Easy difficulty.

-=-=-=-=-=-=-=
8.2 - Glitches
-=-=-=-=-=-=-=

"My friend and I were playing the game in co-op mode, he was Shadow
and I was Crazy 8 and we were on the Skyscrapers level...anyway, he
had just drove off a building but definitely LANDED onto the rooftop
of another, but it seems that right after he landed I fell directly
through the building I was driving on and he quickly followed on the
other rooftop. It went into helicopter View as with any other time u
fall off of a cliff except the screen was flickering rapidly as we
were falling. We immediately noticed it was a glitch and it was
actually kinda funny, just too bad that was 2 & 3 of our lives."

- Sent in by: Brandon Southwell (Jhnblze036@aol.com)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
"Me and a friend were playing co-op in the sky-scrapers level and i was
knocked off the edge by one of the computer players and we had no lives
left. Before i blew up my friend put on a shield. When we restarted he
still had the shield on but it wouldn't go away. We decided to see if
this works all the time and it does. If you have a shield on before you
restart a level in co-op then the shield will stay with you forever. This
works on all difficulty levels and stages. To get rid of it do the
invinceable code twice and the shield will disappear. Also when you move
on to the next stage you will still be invinceable but the shield won't
be there."

- Sent in by: Special K (littlerok@hotmail.com)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
"While trying to jump to the 1st rooftop in the suburbs where you could
unlock Warthog, I barely missed (I was Manslaughter by the way) and fell
backward off the roof. I hit the ground upside-down and slowly sank
though the ground and fell though the level essentially. I could see the
giant square of earth that was the suburbs disappear overhead and my
vehicle eventually disappeared as well. I regenerated and a message
appeared "Vehicle teleported". The odd thing was, I did not lose a life."

- Sent in by: Kelly Michals (jskmichals@home.com)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
"My friends and I were playing a four player death match in the prison
yard level. One of my friends put up a shield right when the game was
over. We played again, and he had a shield and was invincible the entire
time!!!"

- Sent in by: Russ Winn (winndwalker@ida.net)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
"Every now and then, the 'freeze' attack glitches, and doesn't create the
freeze animation...I've seen it happen to the computer and to me, where the
car hops and struggles as if frozen, but doesn't look frozen."

- Sent in by: William Ray (bfavere@yahoo.com)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
"When I save in story mode (after each level) I have to choose "no" not "yes"
to get it to save. Talked to a couple other people, they don't have this
problem."

- Sent in by: Nathan M O'Bryan (Nathan.M.O'Bryan@kp.org)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
"I was getting that one unlock at the prison passage, i blew up the blue
crate, first one half of it then the other i believe and started going up the
ramp but i either hit the wall or was uncentered on it, so instantly i was
transported back on top of the ship where you originally start, only on the
front deck of the ship not in the cage where you start the board."

- Sent in by: George Sexton (gsexton@nycap.rr.com)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
"When playing with Shadow, if you fire a Shadow Special and get killed after
you fire it but before you detonate it, when you regenerate, the special will
explode and you will start up your new life WITHOUT a Special. Happens every
time."

- Sent in by: Cecil (PSXFFCecil@aol.com)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
"I fell through the junkyard once on a raised platform, and I got the message
Car Teleported."

- Sent in by: God Steve (godsteve@hotmail.com)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
"There is a glitch on the Snowy Roads level where if you go down the
little dip and behind the barricade next to mountain on the gas station's
side right next to the drop off the enemies just drive back and forth and
giving you a chance to shoot homing missiles and other weapons to destroy
your opponents. I've only tried on endurance mode and it worked everytime."

- Sent in by: GTrack530@aol.com
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
"My friend and I were playing in mini-downtown, and as I was going
under the bridge I ran into where the underside of the bridge meets the
ground really hard and got stuck. It made that annoying vibrating sound as
with many other glitches, and surprisingly didn't affect my health. My friend
came over and looked and I was upside-down on the bottom part of the bridge
rotating constantly. He tried shooting me with missiles, but they just went
through me. I finally cranked the turbos and got out of there."

- Sent in by: Matt500845@aol.com
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
"in twisted metal black in the downtown/minidowntown when you break through
the buildings and get on the elevator to go up on either side if another
vehicle drops down from the top of the elevator(whitch only opens when
someone else is on it) it will immediently stop and leave you and the other
guy stranded in the shaft"

- Sent in by: Nick Crawford (nickc@kscable.com)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
"Sometimes when I play as Shadow (Raven), and then die right after using its
special, Shadow starts off again with 2 fire and 2 homing missiles, but is
missing its special."

- Sent in by: Irvman87@aol.com
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
"well, i was playing 2p co-op with my friend and we were at minion's stadium.
i went down to attack him ( i was roadkill....if it matters) and pressed
right, right, down, down to shield myself but i'm guessing minion got me the
very nanosecond i set up the shield and the next time i spawned up, i still
had the shield and couldn't be hit!!!! so i went up to him and did a few
specials on him and he was toast!!!! this never happened again...cuz i never
tried it again (takes away the fun)."

- Sent in by: Krayzie (KrayzieGuy86@cs.com)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
"i was playing as outlaw (don't think that matters) and i had one tiny bar of
health yet on the skyscrapers level. I went on a regenerator and the very
nanosecond i got on it sweet tooth came and 'killed' me on it. but, i was not
dead. i was stuck as nothingness on the regenerator with full health but
unable to move...i had to reset to get back at sweet tooth..."

- Sent in by: Krayzie (KrayzieGuy86@cs.com)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
"I was driving around in the Suburbs in the Story mode when all of a sudden I
started getting blasted by two or three of the other cars. Not too big a deal
but all of a sudden I fell down through the ground. There are no holes that I
know of in this level but it acted just like that. I watched the ground fly up
from me for a second or two then I reappeared with the game having counted me
as losing a life."

- Sent in by: "Cottonby"
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
"My friend and I were playing a two player Co-op game in the suburbs. I was
low on health, so I went to the health docking bay near the shopping center
and drove onto it. Well, one of the AI opponents shot me and blew me up, and
I wasn't able to regenerate and my friend could keep playing. He decided that
he was just going to pause the game and quit, but his pause was disabled. So
then he thought that if he killed everyone we could both move on to the next
level. As he was destroying each opponent, we noticed that none of them were
shooting at him...and they would sometimes start driving in circles. When he
finally took them all out, the game didn't move on to the next level, my
friend just drove around for awhile, then just ended up reseting the system."

- Sent in by: Rob Watkins a.k.a. "Robot" (mack191@yahoo.com)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
"There seems to be a glitch that makes your cut scenes not show up after you
beat Minion. I saw about a 2 second blip and then it just went to the next
level."

- Sent in by: Everett Ulbricht (eulbricht@hotmail.com)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

When comeone finds any other glitches in this game, please E-Mail me and let
me know all the details involved in the glitch! Thanks.
- Outlawxtream@hotmail.com -

-=-=-=-=-=-=-=-=-=
8.3 - Cheats/Codes
-=-=-=-=-=-=-=-=-=
Unlock Minion:
-=-=-=-=-=-=-=

Minion is unlocked by completing game with each and every character
including, Axel, Yellow Jacket, Manslaughter, and Warthog. Confirmed
this as of yesterday (6/22/2001) evening around 11:30 P.M. As for the
difficulty needed to beat it on, still unsure...

- Contributed by: Paul Whitford (PWBond007@aol.com)
-=-=-=-=-=-=-=
Invincibility:
-=-=-=-=-=-=-=

During Gameplay, while holding L1 + R1 + L2 + R2, quickly press: Right, Left,
Down, Up.

- Originally contributed by: Kyle Marple (kmarple1@hotmail.com) and
Jabuff2000@aol.com
- Corrected by: Billy Gast (t-wgast@microsoft.com)
-=-=-=-=-
Megaguns:
-=-=-=-=-

In the classic control setup, holding down the L1, L2, R1, and R2
buttons, then pressing X, X, Triangle in rapid sequence, results in
powered up machine gun bullets that also home in on the target.

- Contributed by: Mitchell Kline (DominarMe@hotmail.com)
-=-=-=-=-=-=-=-=-=
Selling Your Soul:
-=-=-=-=-=-=-=-=-=

In the classic control setup, holding down the L1, L2, R1, and R2 buttons,
then pressing triangle, X, Square, and Circle in rapid sequence, results
in the effect of selling off your weapons for a life boost.

- Contributed by: Mitchell Kline (DominarMe@hotmail.com) and Paul Whitford
(PWBond007@aol.com)
-=-=-=-=-=-=-=-=-
Infinite Weapons:
-=-=-=-=-=-=-=-=-

During Gameplay, while holding down the R1, R2, L1, and L2 buttons,
quickly press: Up, X, Left, O.

- Contributed by: Paul Whitford (PWBond007@aol.com)
-=-=-=-=-=-=-=
One Hit Kills:
-=-=-=-=-=-=-=

During Gameplay, while holding down the L1, L2, R1, and R2 buttons,
quickly press: X, X, Up.

- Contributed by: Paul Whitford (PWBond007@aol.com)

-=-=-=-=-=-=-=-=-=-=
8.4 - Energy Attacks
-=-=-=-=-=-=-=-=-=-=

Jump (Cycle Weapons Left + Cycle Weapons Right):
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Pressing "Cycle Weapons Left" and "Cycle Weapons Right" (L1 and R1 using the
default controls) allows you to jump. This is probably the manuever you'll
use the most.

Freeze (Up, Down, Up):
-=-=-=-=-=-=-=-=-=-=-=
Pressing Up, Down, Up allows you to freeze an opponent for a short period
of time, allowing you to get a clear shot in on them. But don't try to play
cheap and freeze someone already frozen, because that will mirror onto you,
freezing your own car.

Invisibility (Left, Left, Down, Down):
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Temporarily grants you invisibility (Go figure!). When you're invisible,
you can still take damage, but merely can't be seen. Use that to your
advantage.

Shield (Right, Right, Down, Down):
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Just the opposite of Invisibility. You can still be seen, but you can't
be damaged for a short period of time.

Mine (Right, Left, Down):
-=-=-=-=-=-=-=-=-=-=-=-=-
Drop a land mine behind your Vehicle. The mine explodes upon impact with
any car (yours included), but will also explode if left untouched for a
period of time.

Charge-Up Mine (Right, Left, Down + Held for 1 second):
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Same as the standard mine, only causing more damage upon impact. Also
explodes in left untouched for a period of time.

Rear Fire; Selected Weapon (Left, Right, Down + Fire Button):
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Fires your currently selected weapon behind you rather than in-front of
you. This move does NOT however use up energy like the others do.

Minion Style Special:
-=-=-=-=-=-=-=-=-=-=-
With the classic control setup, you hold down R1, R2, L1, and L2, then
press right, left, up in succession. The result is a Minion special
style attack. It partially homes in, does considerable damage, and
leaves the target frozen.

- Contributed by: Mitchell Kline (DominarMe@hotmail.com)

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
8.5 - Twisted Metal: Black 2 (Online) Wishlist
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
The above title should be pretty self-explanitory.
This section was thought of by: Brian Sharp (corbis316@hotmail.com)

Brian Sharp's (corbis316@hotmail.com) Wishlist:
- Twisted Metal black: Back in Black, and intro song, "Back in Black" by AC/DC.
- I would like to see Thumper back in TM and with a Hydraulics special attack.
- Maybe Hammerhead and Mr Slamm.
- I would like to see a Mole Missle, a missle that travels underground.
- Bring back the Napalms
- Maybe even a design your own level feature, car, weapon. (Not like TM4, but
seriously build the car)

Well, by now you should know the drill. Have any ideas for a sequel to this game?
Send them in to me (Outlawxtream@hotmail.com) and I'll post them here. Thanks.

-=-=-=-=-=-=-=-=-=-
9.0 - Credits - 9.0
-=-=-=-=-=-=-=-=-=-

9.1 - Credits
-=-=-=-=-=-=-
Obviously Credit must be given where it is due, and that's exaclty what this
section is for!

Brandon C. Mitchell; Outlawxtream@hotmail.com - FAQ Writer
You can also contact me over:
ICQ - 26275839
AOL Instant Messanger - Outlaw x128

Also, this guide wouldn't be possible without the contributions from the
readers! I really appreciate everything you've all sent in so-far!

Hints + Tips for various things obtained from Prima's Official Strategy Guide
for this game and the official Twisted Metal: Black Instruction Booklet.

-=-=-=-=-=-=-=-=-=-=-=-
9.2 - Legal Information
-=-=-=-=-=-=-=-=-=-=-=-
This FAQ is Copyright 2001, Brandon C. Mitchell and Contributors.
Twisted Metal: Black is a Trademark of Sony Computer Entertainment
America Inc.
Copyright 2001 Sony Computer Entertainment America Inc.

If you would like to use this FAQ on your site, feel free to use it as long
as it is unaltered, and please E-Mail me (Outlawxtream@hotmail.com) and just
let me know. Thanks.







 
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