I used to skip this section of a FAQ before, but now that its me writing this
one I see all the hard work that goes into making one. Even though this wasn't
as tough as some of the other ones, there was alot of typing involved and many
hours spend on this FAQ. So the rules are simple. You are free to use this FAQ
to help you in your game. But please don't steal it and say that you wrote it.
Yadda yadda yadda blah blah blah. If you're a webmaster and want to put this on
your FAQ on your site please email me and ask for permission. Also if you have
something to contribute to the FAQ please sent it to
tatewaki_kuno2@geocities.com with the subject as Summoner Info, if not it will
probably end up in the trash. Now one last thing, my time is very limited and I
don't have time to teach everyone how to play this game. This may sound harsh
but after my last FAQ (Ultima Ascension) I got flooded with questions that could
easily have been answered just by reading the game manual!! So before you email
me with a question, PLEASE PLEASE PLEASE READ THE MANUAL!! With that said I hope
you find this FAQ informative.
After watching the intro you'll find yourself in the Masad Village, which just
happens to be on fire! Follow the tutorial. The first person you'll encounter
will be Mulik. Once you've talked to him nearby you'll find Aesik. He's dying
and will ask you to give his sword to his nephew Earis, whose somewhere Lenele.
This is your first quest. After you talk to Aesik, just wander around the
village searching all the barrel, boxes, dead bodies and sides of houses for
hidden items. Around town you'll find Oreniain Scouts. There pretty simple to
defeat. As your wandering around the town you'll find a stable. Inside is Madrah
who will tell you to leave the village and get to Lenele and give you a Healing
Tonic. To leave the village you'll need to find the bridge in town. That will
lead to a boat that can get out outta town. At the bridge you'll find 3 people
Khag, Uvala and Nath. Nath open the quest to find Yago in Lenele. He also tells
you about a Barbarian across the bridge. You'd think for the size of his that
he'd be harder than he really is. He does hit harder than the scouts but you
shouldn't have too much trouble with him. Once you've dispatched the Barbarian
head for the boat. Throughout the game you'll see these yellow lines. These
lines are meant to signify the change in level. Once you cross the yellow line
its off to Lenele. Watch the small narrative and then you'll find yourself on
the world map. In the lower left corner is a compass. The red part is which way
your facing. Head south and you'll find Lenele.
3.0 Items
3.1 Weapons
Name: Short Sword
Value: 100 gp
Damage: 35
Speed: 1.00
Skill Req: Sword
Description: This weapon causes small amounts of damage to foes
Name: Worn Katana
Value: 20 gp
Damage: 25
Speed: 0.63
Skill Req: Sword
Description: This well-used sword inflicts small amounts of damage upon foes
3.2 Armor
Name: Studded Boots
Value: 300 gp
Protection: 10
Speed: 1.00
Skill Req: Heavy Arm I
Description: These boots offer very good protection for the wearer's feet
Name: Cloth Gloves
Value: 100 gp
Protection: 5
Speed: 0.95
Skill Req: none
Description: These offer some protection for the wearer's hands
Name: Leather Boots
Value: 20 gp
Protection: 3
Speed: 1.00
Skill Req: none
Description: These boots offer minimal protection for the wearer's feet
Name: Blue Pants
Value: 200 gp
Protection: 4
Speed: 1.00
Skill Req: none
Description: These offer some protection for the wearer's legs
Name: Tunic
Value: 20 gp
Protection: 7
Speed: 1.00
Skill Req: none
Description: This tunic grants good protection to the wearer's torso
3.3 Magic
Name: Revive Scroll
Value: 150 gp
Charges: Resurrect (1/1)
Description: A scroll inscribed with the revive spell
Name: Recovery Tonic
Value: 100 gp
Charges: Regenerate(1/1)
Description: This potion greatly speeds recovery from damage
Name: Healing Draught
Value: 100 gp
Charges: Heal (1/1)
Description: This potion heals small amounts of damage
Name: Health Tonic
Value: 500 gp
Charges: Heal (1/1)
Description: This potion heals moderate amounts of damage
Name: Cleansing Tonic
Value: 400 gp
Charges: Cure (1/1)
Description: This potion provides some relief from any ailment natural or
magically induced.
Name: Tristan's Libation
Value: 400 gp
Charges: Bless (1/1)
Description: This potion provides the user with added protection
against damage from attacks
3.4 Misc
Name: Bacite Tail
Value: 74 gp
Description: A Bacite's Tail
Name: Aesik's Sword
Value: 20 gp
Description: This sword was crafted by Aesik's Great-Great-Grandfather,
standard bearer to the legendary Lord Falconeye of Masad.
4.0 Skills
Sword Weapons - Inc. % to hit with swords and daggers
Dodge - Inc. chances to dodge attacks from all sides
Push - Inc. chance chain attack for next attack
Heal - Gain access to higher level heal spells
Chain Added Blow - Standard secondary attack
Chain Desperation - +damage with amount of damage taken
Chain Confusion - Removes Aps from target
Chain Push - same as skill
5.0 Credit
Here is where I give thanks to those that have helped me with this
FAQ/Walkthrough.
www.gamefaqs.com - for posting it and all my other faqs
Me - for being crazy enough to do another FAQ/walkthrough for an RPG again
My wife - for being crazy enough to love a video game junkie like me
Look for my other FAQs (The Unholy War (PS), Ultima IX:Ascension (PC) &
SSX (PS2) at WWW.GAMEFAQS.COM
If you find any error, mistakes or omissions please email me with the subject
Summoner Bug at tatewaki_kuno2@geocities.com. Thanks!