Dave Mirra Freestyle BMX 2

Dave Mirra Freestyle BMX 2

17.10.2013 17:03:26
Gap List
~B
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A Gap List for
Dave Mirra Freestyle BMX 2


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Game: Dave Mirra Freestyle BMX 2
Platform: PlayStation 2
Author of Gap List: Tom Hayes
Version: 2.0
Last updated: October 15th, 2002
E-mail: tomhayes@flipmode.com

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Contents
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1. Gap List
2. Mini Gap List
3. Copyright Information

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Version History
===============================================================================

Version 2.0 - October 15th, 2002
- Updated the format.

Version 1.0 - September 13th, 2002
- First version.

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1. Gap List

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Woodward Camp - 9 Gaps
Trainyards - 23 Gaps
Swamp Trails - 17 Gaps
Commmercial District - 16 Gaps
Galloon Water Park - 13 Gaps
HWY 47 Cloverleaf - 8 Gaps
Devil's Peak - 18 Gaps
Airport Garage - 11 Gaps

Total - 115 Gaps

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Woodward Camp
_______________________________________________________________________________


------------------------------------
Across The Titanic Deck - 100 points
------------------------------------

Go down the roll-in at the start of the level, and get up onto the deck of the
ramp in front. Turn right to see a gap between two small kicker ramps. Jump the
gap between the two ramps.

-----------------------------------
Another Cabin To Cabin - 100 points
-----------------------------------

Continuing on from the Cabin to Cabin gap above, you should be safely on the
second roof, having jumped from one cabin to the other using the big launch
ramp. On this second cabin, there is another launch ramp on the other side of
the roof. For this gap, use the launch ramp to jump over to the third cabin.

---------------------------
Cabin To Cabin - 100 points
---------------------------

Turn right at the start of the level, and then head across and down the deck of
the Titanic ramp. Go forward over the two large dirt jumps, and keep going
straight on, avoiding the rail on the way, to arrive at the entrance to the
Cage area. Go across to the other side of the Cage area, and then turn right.
There should be a big cabin, with a dirt jump just before it. Use the dirt jump
to get launched up onto the cabin. On one side of this roof there is a long
quarter pipe, and on the other side there are two more quarter pipes, seperated
by a big launch ramp. Get some speed by airing the long quarter pipe, and then
rush over the top of the roof and go up the launch ramp. For this gap, jump
from the launch ramp on the one cabin, and land on the next launch ramp on the
other cabin.

----------------------------
Cloud 9 Step Up - 100 points
----------------------------

Turn right at the start of the level, and head along the deck of the Titanic.
Go down the slope, and then turn left before you enter Egypt. Turn right when
you get to the corner of the Egypt warehouse, and then go up the grassy slope
and through the gap in the rail. Continue right up the path, and then turn left
before you get to Lot 8. Continue along side the sloping ramps outside of Lot
8, and keep going straight forward until you arrive at Cloud 9. Go to the far
side of the building, and then turn right. Go up and over the small ramp. Stop
on the small platform on top. You should see a small slope leading immediatly
onto a big quarter pipe. To the right of that, there's a quarter pipe which is
higher. For this gap, jump from the low quarter pipe over the rail, and land on
the higher quarter pipe. You can also jump from the high quarter pipe down onto
either of the lower quarter pipes to achieve this gap.

-------------------------------
Crazy Vert To Vert - 500 points
-------------------------------

At the start of the level, turn to the left until you see a vert ramp. That's
the destination for this gap, so get off the Titanic ramp, and head over to the
other ramp. On closer inspection, the ramp is a kind of massive double vert
ramp. Go up the two slopes to get onto the deck of the ramp. On the left will
be a huge roll-in. Turn towards the roll-in, but don't go down it yet. Have a
look around. There will be a gap between two fences, and a big deck between the
two vert ramps. To get this gap, go down the roll-in not pressing any buttons,
and then once you get to the lip of the ramp, hold forward and jump. If all
goes well, you should jump over the deck and land on the other vert ramp.

--------------------------
Dish Dogs Gap - 100 points
--------------------------

In the Titanic area, near the massive brown quarter pipe which has the Woodward
sign over it, there is a small gap between two kicker ramps. Jump the gap.

--------------------------
Egypt Step-Up - 100 points
--------------------------

Turn right, and head along the deck of the Titanic ramp. Head down the slope,
and go forwards to enter the Egypt building. Turn immediatly right as you enter
Egypt to spot a tiny quarter pipe. For this gap, jump from the small quarter
pipe to the long quarter pipe over to the left. You can also get the same gap
by jumping from the long quarter pipe up to the small one.

-----------------------------
Over The Roll-In - 100 points
-----------------------------

Use the Titanic half pipe to clear the roll-in that you can go down at the
start of the level.

-------------------------------------
Over The Titanic Channel - 100 points
-------------------------------------

Go straight down the rollin at the start of the level, swerve to the right as
you start going up the other side, and then turn slightly to the right and jump
the gap from one side of the half pipe to the other. You can also get the same
gap by jumping forward from one half pipe all the way over the deck to the
other half pipe.

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Trainyards
_______________________________________________________________________________


---------------------------
Ahoy Matey Gap - 100 points
---------------------------

Follow the "Seasick Gap" above to get onto the first boat. Once on the boat, go
to the middle of it, and then turn so that you're facing the two quarter pipes
with a slope between them. For this gap, ride up the slope between the two
quarter pipes, and there will be a small red launch ramp on the edge of the
boat. For this gap, jump from the small ramp over to the other boat.

-----------------------------
Awning-to-Awning - 100 points
-----------------------------

Go straight forward from the start of the level, and go up the set of stairs on
the right. Turn right at the top of the stairs, and go around the corner. Go
forward and stay to the right, as the platform will fall down in the middle. Go
around the corner to the right, and ride down the small set of steps. There
will be a small wooden kicker ramp just to the left. Use this ramp to jump onto
the awning. Once on the first awning, go forward and jump the gap to the next
awning. There are many awnings in this area. You can get this gap by jumping
the gap between any awning.

-------------------------------
Bench-To-Bench Gap - 100 points
-------------------------------

You start the level near some benches. There is a gap between each bench. Get
this gap either by jumping or grinding from one bench to the next.

-----------------------------
Bridge Crossover - 100 points
-----------------------------

Start by doing a half turn to the right at the start of the level, and head
forward, staying to the left of the benches. Go down the long slope, and turn
to the left before you reach the tunnel. You'll arrive at a long quarter pipe,
with three smaller quarter pipes over to the left, each with a gap between
them. For this gap, transfer over the gap from any of the quarter pipes. You
don't have to jump over the bridges above the ramps to get this gap.

----------------------------
Dirt Don't Hurt - 100 points
----------------------------

Turn slightly to the right at the start of the level, and wait for the train to
pass. When the train has passed, jump over the gap between the platforms, and
stop on the other side. There will be a small stationary cargo train with three
carriages. Go to the left side of the train, and turn around so that you're
facing it. There will be a launch ramp to help you into the first carriage. To
get this gap, jump from one carriage to another.

---------------------------------
Down to First Floor! - 100 points
---------------------------------

Follow the "Up to Second Floor!" gap above, and once you are up on the second
floor, turn around so that you are facing the quarter pipe. For this gap, turn
slightly to the left as you go up the quarter pipe on the second floor, and
transfer down to the quarter pipe on the first floor.

----------------------------------------
Eastside Trackpipe Transfer - 100 points
----------------------------------------

One of the most difficult gaps in the game, due to the massive space you have
to jump. Go forward from the start of the level, and go down the stairs in the
middle. Keep going straight forward and stop just before you go down the steps
after going through the arch. There are two railway tracks up above. One to the
left, and one to the right. Jump over the one on the right to get this gap.

---------------------------
New York Style - 100 points
---------------------------

Follow the Awning-to-Awning gap guide above until you reach the platform after
going up the stairs and turning right. Go straight forward and stay to the
right, being careful of the hole in the platform. Go straight forward after the
hole, and jump over the rail to land on the awning.

-------------------------
Over the Sea - 100 points
-------------------------

Do a half turn to the left at the start of the level, and go to the right of
the first bench you come to. Drop down onto the train track, and follow it
around the corner to the right. Go straight forward over the junctions, and
you'll soon see a set of traffic lights up above. Go past the traffic lights,
and then turn left before you reach the tunnel. Head straight across the two
tracks, and go down the small grassy slope. You'll come to an area with two
small quarter pipes with a large gap between them. Jump the gap.

---------------------------
Over the Water - 100 points
---------------------------

Do a half turn to the right at the start of the level, and ride forward,
staying to the left of the benches. Go down the long slope, and turn right
before you reach the tunnel. Stay to the left as you go up the slope, and
you'll come onto a wooden path with arrows on it. There are three gaps in the
path. Jump over one of the gaps.

---------------------------------
Platform to Platform - 100 points
---------------------------------

Turn to the left at the start of the level, and there will be a small gap over
the railway track between one platform and the other. Jump the gap.

----------------------------------
Pretty Sneaky Sis Gap - 100 points
----------------------------------

Go straight forward from the start of the level, and go up the set of stairs on
the right. Turn right at the top of the stairs, and go around the corner. Go
forward in the middle of the platform. The platform will break through. Once
you've fallen to the level below, turn around and head back up the stairs. To
get this gap, jump over the hole in the platform.

----------------------------------
Roof-to-Roof Goodness - 100 points
----------------------------------

Do a half turn to the left at the start of the level, and go to the right of
the first bench you come to. Drop down onto the train track, and follow it
around the corner to the right. Go straight forward over the junctions, and
you'll soon see a set of traffic lights up above. There will be one building on
the right, and one building on the left. Go to the right side of the right
building. There will be a quarter pipe on the side of the building. Ride up the
quarter pipe not pressing any buttons, and then press forward and jump at the
top of the quarter pipe to land on the roof. For this gap, ride up onto one of
the traffic lights, and jump over the gap to land on the other traffic light.

----------------------------
Roundhouse Drop - 100 points
----------------------------

Do a quarter to the left at the start of the level. The warehouse will be in
front. Drop down off the platform, and go up the slope to enter the warehouse.
Once in the warehouse, there will be two quarter pipes on each side. Turn to
the right quarter pipes, and ride up them. While in the air, hold the grind
button to stall on the ledge above. Lean towards the ledge to land on it. Once
on the ledge, turn around to face the warehouse and jump over to the right to
land on a platform. Go forward. There will be a road to the right, and a
building with fences on to the left. Jump onto the roof of the building with
fences on, and then stop. Down below will be a single part of a train with dirt
in it. For this gap, jump from the roof down to the train below. It's important
that you jump from the flat of the roof, as jumping from the slope of the roof
to the train part will not work.

------------------------
Seasick Gap - 100 points
------------------------

Do a half turn to the right at the start of the level, and ride forward,
staying to the left of the benches. Go down the long slope, and turn right
before you reach the tunnel. Go up the slope, and then up the other slope on
the crane. At the top of the slope to the crane, on the small platform, turn
left and stop. There will be a boat below. To get onto this boat, go forward
and go up the small launch ramp of the crane, and then jump over the water to
land on the boat. On the right side of this boat, there will be two quarter
pipes with a slope between them. Jump over the slope for this gap.

-------------------------------
Shovel-iscious Gap - 500 points
-------------------------------

This is one of the most difficult gaps in the game, due to the massive space
you have to jump. Go forward from the start of the level, and go down the
stairs in the middle. Keep going straight forward through the arch, and then go
left once you get onto the tracks. Do a sharp turn to the left at the top of
the slope and stop. The timing to this gap is crucial. Every so often a train
goes along the tracks at the top, and will wreck any potential chance you have
of completing this gap. The destination is the two bulldozers, which each have
a shovel on them that acts as a quarter pipe. You will need to clear the gap
between one shovel to the next. You can attempt this either from the left ramp
to the right, or the right ramp to the left. Go for the ramp to the right, as
there is a dirt jump along the way. Start manualling before you get to the dirt
jump, and then do a difficult trick over the dirt jump itself. This should give
you enough speed for the actual jump. Make sure that you stay riding near the
wall until you get to the ramp, and then turn steeply up to the left before
jumping the distance.

------------------------
Stair-rific - 100 points
------------------------

Go forward from the start of the level, and go down the set of stairs in the
middle. On either side of this set of stairs is a small launch ramp. Turn
around so that you're facing either side of the set of stairs, and jump over
them using the launch ramps on either side.

-----------------------------
Stinky Sewer Gap - 100 points
-----------------------------

Do a half turn to the left at the start of the level, and go to the right of
the first bench you come to. Drop down onto the train track, and follow it
around the corner to the right. Go straight forward over the junctions, and
you'll soon see a set of traffic lights up above. There will be one building on
the right, and one building on the left. Go towards the tiny slope on the right
side of the left building, but stop just before you reach it. Turn around the
other way, and there will be a small wooden launch ramp with a big drop below.
For this gap, use the launch ramp to jump over the drop.

--------------------------------
Up to Second Floor! - 100 points
--------------------------------

Wait for the train to pass on the right, and then cross the tracks to the
benches on the other side. Turn left at the benches, and go forward past the
quarter pipe on the right to some stairs. Go down the stairs. There will be one
quarter pipe on the right, and one quarter pipe in front. For this difficult
gap, you will need to get a lot of speed on the ramp in front, and then turn
left upon landing to go up the other quarter pipe. Turn slightly to the right
as you go up the quarter pipe. To get this gap, you need to launch from the
quarter pipe below, all the way up to the quarter pipe on the second floor.

--------------------------
Warehouse Gap - 100 points
--------------------------

Do a quarter turn to the left at the start of the level. The warehouse will be
in front. Drop down off the platform, and go up the slope to enter the
warehouse. Once in the warehouse, there will be two quarter pipes on each side,
with a gap between them. Jump the gap between either of the quarter pipes.

----------------------------------------
Warehouse-to-Repair Station - 100 points
----------------------------------------

Do a quarter to the left at the start of the level. The warehouse will be in
front. Drop down off the platform, and go up the slope to enter the warehouse.
Once in the warehouse, there will be two quarter pipes on each side. Turn to
the left quarter pipes, and ride up them. While in the air, hold the grind
button to stall on the ledge above. Lean towards the ledge to land on it. Once
on the ledge, stop moving and turn towards the cranes in the distance to see a
building below, which is the repair station. For this gap, jump from the ledge
on the warehouse to the repair station.

----------------------------------------
Westside Trackpipe Transfer - 100 points
----------------------------------------

One of the most difficult gaps in the game, due to the massive space you have
to jump. Go forward from the start of the level, and go down the stairs in the
middle. Keep going straight forward and stop just before you go down the steps
after going through the arch. There are two railway tracks up above. One to the
left, and one to the right. Jump over the one on the left to get this gap.

------------------
Yikes - 100 points
------------------

Follow the "Seasick Gap" above to get onto the first boat. Once on the boat, go
to the middle of it, and then turn so that you're facing the two quarter pipes
with a slope between them. For this gap, ride towards the quarter pipe on the
right and turn slightly to the right before you jump. If all goes well, you
should transfer off the quarter pipe, over the water, and land on the slope.

_______________________________________________________________________________

Swamp Trails
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----------------------------
Born Psycho Gap - 500 points
----------------------------

Turn to the left at the start of the level, and head down the grassy slope to
reach two large dirt jumps. Ride over the two dirt jumps, and continue going
forward until you reach a long bridge over some water. Cross the bridge, and
enter the building. Go through the building to the other side. From here turn
around to the right, and go up the path which leads to the next floor of the
building. At the top of the path, there will be a crate in front. Smash through
the crate to reveal a small wooden launch ramp. Go to the other end of the
building, and then turn around. Ride towards the wooden launch ramp, and jump
from the ramp, all the way over the water, to the land below.

------------------------
Cajun Chasm - 100 points
------------------------

Turn to the right at the start of the level, and ride along near the fence over
the four dirt jumps. After the fourth dirt jump, keep going straight forward
and ride down the path. Follow the path around the corner to the left, and keep
going until you see a bridge on the right. Cross over onto the main path, and
stop before you reach the bridge. There is one dirt jump on either side of the
bridge. For this gap, use the dirt jump on the right to jump over the water.

-------------------------
Creole Chasm - 100 points
-------------------------

Turn to the right at the start of the level, and ride along near the fence over
the four dirt jumps. After the fourth dirt jump, keep going straight forward
and ride down the path. Follow the path around the corner to the left, and keep
going until you see a bridge on the right. Cross over onto the main path, and
stop before you reach the bridge. There is one dirt jump on either side of the
bridge. For this gap, use the dirt jump on the left to jump over the water.

---------------------------
Eight-Pack Hop - 100 points
---------------------------

Turn to the right at the start of the level, and ride along near the fence to
the dirt jumps. Go over the first dirt jump, and then turn left and follow the
path to a huge dirt jump over a log. Jump over the log, and you will come to
another dirt jump further ahead. This dirt jump will have a big gap in it. Jump
the gap.

------------------------
Foyle Gully - 100 points
------------------------

Go straight down the path at the start of the level, and jump over the gap
between the two kicker ramps. Keep going straight forward down the path,
ignoring the paths leading off to the left, and you'll soon come to two
bridges. One is a broken one, and one is a curved wooden one. Take the curved
bridge, and then go straight forward. Turn right before you come to the jump
leading over the water, and then stop. To the left there will be a path near
the water, and over to the right there will a kind of small dirt half pipe.
Ignore the path, and head onto the ramp that resembles a half pipe. For this
gap, turn left once on the half pipe and jump the big gap over the water.

---------------------------
Major Mojo Gap - 100 points
---------------------------

Turn to the right at the start of the level, and ride along near the fence over
the four dirt jumps. After the fourth dirt jump, stop and look around. Down to
the right there will be a path going down. Straight in front there will be a
dirt platform with a small ramp going around the edge of it. For this gap, use
the ramp at the edge of the platform to get launched over the water to the path
on the other side.

---------------------------
Minor Mojo Gap - 100 points
---------------------------

Follow the "Major Mojo Gap" above until you reach the platform. Down below the
platform to the left there is a small dirt ramp. Use this ramp to jump over the
water.

-----------------------------------
Pascal's Junkyard Jump - 100 points
-----------------------------------

Turn to the left at the start of the level, and head down the grassy slope to
reach two large dirt jumps. Ride over the two dirt jumps, and continue going
forward until you reach a long bridge over some water. Cross the bridge, turn
slightly to the left, and keep going straight forward. There will be two launch
ramps with a red car between them. For this gap, use the launch ramps to jump
over the car.

---------------------------------
Pretty Much Free Gap - 100 points
---------------------------------

Head straight forward down the path at the start of the level and jump the gap
between the two kicker ramps.

-----------------------
Sandbar Un - 100 points
-----------------------

After completing the "Sandbar Deux" gap, continue going forward on the island
and use the small dirt ramp to jump across the water onto the grass for this
gap.

-------------------------
Sandbar Deux - 100 points
-------------------------

Turn to the left at the start of the level, and head down the grassy slope to
reach two large dirt jumps. Ride over the two dirt jumps, and continue going
forward until you reach a long bridge over some water. Cross the bridge, and
then turn to the left. There will be a big dirt jump over the water to the
left. Ignore this big dirt jump, and ride past it. Over on the left there will
be a smaller dirt jump. Use this dirt jump to launch over the water and land on
the small island.

--------------------------
Sandbar Trois - 100 points
--------------------------

Turn to the left at the start of the level, and head down the grassy slope to
reach two large dirt jumps. Ride over the two dirt jumps, and continue going
forward until you reach a long bridge over some water. Cross the bridge, and
then turn to the left. There will be a big dirt jump over the water to the
left. Use this big dirt jump to launch across the water and land on the small
island.

--------------------------------
Smells Like Chicken - 100 points
--------------------------------

Turn to the left at the start of the level, and head down the grassy slope to
reach two large dirt jumps. Ride over the two dirt jumps, and continue going
forward until you reach a long bridge over some water. Cross the bridge, and
enter the building. Go through the building to the other side. From here turn
around to the left, go past the big quarter pipe, and head down the outside
edge of the building. Go over the first two dirt jumps, and then use the final
dirt jump to launch over the water.

--------------------------------
Tastes Like Chicken - 100 points
--------------------------------

Turn to the left at the start of the level, and head down the grassy slope to
reach two large dirt jumps. Ride over the two dirt jumps, and continue going
forward until you reach a long bridge over some water. Cross the bridge, and
enter the building. Go through the building to the other side. From here turn
around to the right, and head down the outside edge of the building. Go over
the two dirt jumps, and you'll come to a launch ramp. Use this ramp to launch
over the water.

-------------------------
The Deep End - 100 points
-------------------------

Go straight down the path at the start of the level, and jump over the gap
between the two kicker ramps. Keep going straight forward down the path,
ignoring the paths leading off to the left, and you'll soon come to two
bridges. One is a broken one, and one is a curved wooden one. Take the curved
bridge, and then go straight forward. You'll come to a jump over some water.
Jump over the water for this gap.

----------------------------
The Shallow End - 100 points
----------------------------

Go straight down the path at the start of the level, and jump over the gap
between the two kicker ramps. Keep going straight forward down the path,
ignoring the paths leading off to the left, and you'll soon come to two
bridges. One is a broken one, and one is a curved wooden one. Take the curved
bridge, and then go straight forward. Turn right before you come to the jump
leading over the water, and follow the path next to the water until you come to
the end. Stop and turn left. Jump over the water for this gap.

------------------------------
Trailer Hitch Gap - 100 points
------------------------------

Turn to the left at the start of the level, and head down the grassy slope to
reach two large dirt jumps. Ride over the two dirt jumps, and continue going
forward until you reach a long bridge over some water. Cross the bridge, turn
slightly to the left, and keep going straight forward. There are two places to
get this gap. You can either get the gap by jumping over the three barrels or
by jumping the two green cars.

_______________________________________________________________________________

Commmercial District
_______________________________________________________________________________


---------------------------
Bike Shop Roof - 100 points
---------------------------

Turn left at the start of the level, so that the wall is on the left side, and
go down the grass slope. Continue going forward across the first road, and ride
onto the left side of the road going straight on. There will be a caged walkway
going up to the left. Follow it to arrive in a small area with some ramps. Turn
slightly to the left and go over the brown ramp. After the brown ramp, there
will be a green quarter pipe on the left. To the left of this, up above, is the
bike shop roof. To get this gap, transfer from the green quarter pipe up to the
roof. This can be quite a difficult gap to get right, and it won't be counted
if you land on the corner of the roof. You need to jump over the corner for
this gap to work.

----------------------------------
Bonti's Leap of Faith - 100 points
----------------------------------

Turn left at the start of the level, so that the wall is on the left side, and
go down the grass slope. Continue going forward across the first road, and keep
riding across the road going straight on. Some parts of the fence can be
broken. Break through the part of the fence with the "Do Not Enter" sign on it
to enter the construction area, and then turn left. Ride up the first set of
stairs, then go straight forward and ride up the next set of stairs. Turn left
at the top of these stairs, and there will be a wooden ramp at the end of the
platform. For this gap, jump over the fence below by using the wooden launch
ramp. This can be a very difficult gap to get, as it's difficult to get enough
speed. Try quarter turning the bike to the left or right, as this will give
help from catching the bike on the fence.

-------------------------------------
Cash Money Wire Transfer - 100 points
-------------------------------------

Turn left at the start of the level, so that the wall is on the left side, and
head down the grass slope. You'll come to a road. Cross over to the other side
of the road, and then turn right and continue going forward. You will soon come
to a bridge. At the side of the bridge, look out for the railings. The one at
the start of the bridge is gone, as well as the rail at the far end. Go to the
far end of the bridge, and turn left to see a small gap where a railing is
missing. Drop down through the gap to land on a path. Once on the path, turn
around so that you're facing the bridge, and there will be a tiny quarter pipe
up against the wall. For this gap, use the quarter pipe to jump over the wires
on the right. You may need to go into a manual before landing on the road
below. You can get the same gap by jumping from the quarter pipe and grinding
on either of the wires.

----------------------------------
Construction Conjones - 100 points
----------------------------------

Turn left at the start of the level, so that the wall is on the left side, and
go down the grass slope. Continue going forward across the first road, and keep
riding across the road going straight on. Some parts of the fence can be
broken. Break through the part of the fence with the "Do Not Enter" sign on it
to enter the construction area, and then turn right. Ride up the wooden slope,
and then ride along the wooden boards on top until you get to a platform. On
the platform, turn around and go up the stairs. Once on the next platform, turn
around to the left. You should see a wooden launch ramp leading off at the end
of the platform. Over to the right is the bridge. For this gap, use the launch
ramp to jump onto the bridge.

---------------------------------
Construction Hopping - 100 points
---------------------------------

Turn left at the start of the level, so that the wall is on the left side, and
go down the grass slope. Continue going forward across the first road, and keep
riding across the road going straight on. Some parts of the fence can be
broken. Break through the part of the fence with the "Do Not Enter" sign on it
to enter the construction area, and then turn left. Ride up the first set of
steps, then turn around and ride up the next set of steps. There will be some
metal ramps in front, one leading down on the left, and one leading up on the
right. Go down the small metal ramp on the left, and then jump over the gap to
land on the next metal ramp.

------------------------
Got Skillz? - 100 points
------------------------

Turn left at the start of the level, and ride down the grass. Go to the right
of the tree at the end of the grass, and turn slightly to the right as you
cross the road. You'll come to the edge of the drop to the underground area.
Jump over the corner for this gap.

--------------------------
Let's Go Bowl - 100 points
--------------------------

Turn left at the start of the level, so that the wall is on the left side, and
head down the grass slope. You'll come to a road. Cross over to the other side
of the road, and then turn right and continue going forward. You will soon come
to a bridge. At the side of the bridge, look out for the railings. The one at
the start of the bridge is gone, as well as the rail at the far end. Go to the
far end of the bridge, and turn left to see a small gap where a railing is
missing. Drop down through the gap to land on a path. Ride along the path to
encounter a small bowl with four sets of steps leading into it. For this gap,
jump across one of the steps using the bowl.

-------------------------
Lunchtime Gap - 100 points
-------------------------

Turn slightly to the left at the start of the level, and roll down the hill to
encounter three benches. Each bench has a small gap between it. Either grind or
jump the gap between the benches.

-----------------------------------
Over the Caged Walkway - 100 points
-----------------------------------

Turn left at the start of the level, so that the wall is on the left side, and
go down the grass slope. Continue going forward across the first road, and ride
onto the left side of the road going straight on. There will be a caged walkway
going up to the left, so follow it to arrive in a small area with some ramps.
Keep going straight forward until you reach the corner of the brown ramp, and
then turn around to face the walkway. There are two green quarter pipes on
either side of the walkway. For this gap, jump over the walkway using the
quarter pipes.

-----------------------------------------
Over the Pedestrian Overpass - 500 points
-----------------------------------------

Turn slightly to the left, and head down the grass slope. Go to the right of
the three benches, and then turn left. On the right, there will be some steps
going up, and just in front of the steps will be a quarter pipe. For this gap,
you need to use the quarter pipe to jump all the way over the overpass and land
on the quarter pipe on the other side. This is perhaps the most difficult gap
in the entire game, as you need so much speed to be able to get it right.

-----------------------------------
Over the Yawning Abyss - 100 points
-----------------------------------

Turn left at the start of the level, so that the wall is on the left side, and
head down the grass slope. You'll come to a road. Turn right at the road, and
continue going forward. You will soon come to a bridge. On the bridge, there is
a small gap between the two roads. Jump the gap between the roads.

----------------------------------
Perfectionist's Dream - 100 points
----------------------------------

Turn left at the start of the level, and ride down the grass. Go to the right
of the tree at the end of the grass, and continue across the road. Keep going
forward, and you will arrive at a small ramp area under some awnings and a
bridge. There are two quarter pipes in this area, with a kind of sloped quarter
pipe in the middle. Go over to the sloped quarter pipe, and turn around. Look
towards the normal quarter pipes, and you should see some steps leading down.
On the other side of these steps is a small slope. For this gap, use the
quarter pipe to jump over the steps and land on the slope. This can be done on
the quarter pipes at both sides of the area.

-----------------------------
Phat with a P-H - points vary
-----------------------------

Turn left at the start of the level, so that the wall is on the left side, and
go down the grass slope. Continue going forward across the first road, and ride
onto the right side of the road going straight on. On the right, before you
reach the construction area, there will be some steps leading up with a quarter
pipe behind them. Go forward a short way, and then turn around so that you're
facing the quarter pipe. For this gap, jump from the quarter pipe up onto the
steps.

------------------------------
Replicant's Drop - points vary
------------------------------

Turn left at the start of the level, so that the wall is on the left side, and
go down the grass slope. Continue going forward across the first road, and ride
onto the right side of the road going straight on. On the right, before you
reach the construction area, there will be some steps leading up with a quarter
pipe behind them. Go up the double set of steps to the path. Once on the path,
turn around. There will be a rail on the right. Keep following the rail along,
and you should notice that it goes along, then goes to the left, then goes down
the steps. For this gap, grind along the rail at the side of the path, and then
jump to the left and grind down the rail going down the steps.

------------------------
U R So Rad! - 500 points
------------------------

Turn left at the start of the level, so that the wall is on the left side, and
go down the grass slope. Continue going forward across the first road, and ride
onto the left side of the road going straight on. There will be a caged walkway
going up to the left, so follow it to arrive in a small area with some ramps.
Keep going straight forward over the corner of the brown ramp, and you'll soon
drop down onto a spine ramp. Stop when you reach the ramp, and turn around so
that you're facing in the direction of the caged walkway. Look over to the
right, and there will be another ramp a massive distance away. For this gap,
get speed on the spine ramp, and then jump the gap between one quarter pipe to
the other. This can be done from both directions. I find it easier to work up
speed on the ramp first by doing a trick and landing in a manual. The manual
should help with the speed of the jump.

----------------------------
Underground Gap - 100 points
----------------------------

Head down the grass slope at the start of the level, and turn left when you get
onto the path. Go straight across the two roads, and you'll drop down into the
area below. In this area, there are two quarter pipes. Jump the gap between the
ramps.

_______________________________________________________________________________

Galloon Water Park
_______________________________________________________________________________


-----------------------------------
Corn Dogs Are Good Gap - 100 points
-----------------------------------

Go down the left side of the blue slide all the way to the end, and then
quarter turn to the left. Approach the quarter pipe in front not holding any
buttons, and then press forward and jump as you get to the top of the quarter
pipe. To get this gap, jump forward from the quarter pipe and land in the blue
bowl.

------------------------------
Down The Spillway - 100 points
------------------------------

Do a half turn to the left at the start of the level, and then go forward and
to the right to arrive at the fish ladder. Either go down the fish ladder, or
for a quicker ride, go down the ledge at the side. After the fish ladder,
continue forward to arrive at some quarter pipes, three on each side. Ride
straight through the quarter pipes, and then stop and half turn to the right.
There will be a wooden path leading up to the left. Go up the path, and then
turn left to arrive at the top of a slide. To get this gap, all you have to do
is ride all the way down the slide.

-----------------------------
Going To Pay Gap - 100 points
-----------------------------

Do a half turn to the left at the start of the level, and then go forward and
to the right to arrive at the fish ladder. Either go down the fish ladder, or
for a quicker ride, go down the ledge at the side. After the fish ladder,
continue forward to arrive at some quarter pipes. Three quarter pipes on either
side, each with a gap between them. On either side, jump the gap between the
first and second quarter pipe.

-----------------------
Gran's Gap - 100 points
-----------------------

Do a half turn to the left at the start of the level, and then go forward and
to the right to arrive at the fish ladder. Either go down the fish ladder, or
for a quicker ride, go down the ledge at the side. After the fish ladder,
continue forward to arrive at some quarter pipes, three on each side. Ride
straight through the quarter pipes. Go past the fountain, and then turn right
and ride through the tunnel at the end of the path. The tunnel splits onto the
two yellow slides. Take the left path, and go down to the end of the slide.
Near the end of the slide, turn to the left and jump up onto the grass. Cross
the vine bridge in front to arrive on a grass platform with some dirt jumps.
Turn right before you reach the dirt jumps to see another vine bridge. Instead
of crossing this bridge, jump over the path below and land on the next grass
platform to get this gap.

---------------------------------
Kiddie Kastle Bridge - 100 points
---------------------------------

Do a half turn at the start of the level, and then go forward and through the
tunnel at the left. There will be a castle on the left. Approach the castle,
but don't enter it. Instead, go around the side of the castle to drop down into
a quarter pipe between the two castles. For this gap, jump over the bridge
between the two castles. This gap will only work on the bridge nearest the
fence.

-----------------------------------
Kiddie Kastle Koolness - 100 points
-----------------------------------

Do a half turn at the start of the level, and then go forward and through the
tunnel at the left. Turn left after exiting the tunnel, and enter the castle.
There are some quarter pipes in the castle, one on each side, with a gap where
the entrances to the castle are. Use the quarter pipes to jump the gap. There
are two castles in the level, with each castle having two entrances. This gap
can be done by jumping over the entrances in either castle.

----------------------------------
No Lifeguard On Duty! - 100 points
----------------------------------

Do a half turn at the start of the level, and then go forward and through the
tunnel at the left. There will be a castle on the left. Approach the castle,
but turn to the right before you enter it. Drop down into the area with the
three bowls. For this gap, jump from one bowl to the other bowl.

-----------------------------
Sticky Sweet Gap - 100 points
-----------------------------

Do a half turn to the left at the start of the level, and then go forward and
to the right to arrive at the fish ladder. Either go down the fish ladder, or
for a quicker ride, go down the ledge at the side. After the fish ladder,
continue forward to arrive at some quarter pipes, three on each side. Ride
straight through the quarter pipes, and then stop and half turn to the right.
There will be a wooden path leading up to the left. Go up the path, and then
turn left to arrive at the top of a slide. Go down the slide, and when you come
to the first corner, jump it and land further down the slide. You can also get
this gap by jumping the second corner of the slide.

--------------------------------
Super Mad Clown Gap - 100 points
--------------------------------

Go down the left side of the blue slide all the way to the end, and then turn
slightly to the left to approach the quarter pipe. Don't hold any buttons as
you approach the quarter pipe, and then press forward and jump as you get to
the top of the quarter pipe. To get this gap, use the quarter pipe to jump over
the fence which is to the right of the bridge.

-------------------------------
Sweeter Than Sugar - 100 points
-------------------------------

Go down the left side of the blue slide, and then drop off to the left near the
middle. Make your way over to the big yellow slides. There is a small gap
between the slides. Jump the gap.

----------------------------
That Monkey Gap - 100 points
----------------------------

Do a half turn to the left at the start of the level, and then go forward and
to the right to arrive at a the fish ladder. Either go down the fish ladder, or
for a quicker ride, go down the ledge at the side. After the fish ladder,
continue forward to arrive at some quarter pipes. Three quarter pipes on either
side, each with a gap between them. On either side, jump the gap between the
second and third quarter pipe.

--------------------------------
Typhoon Wading Pool - 100 points
--------------------------------

Go down the blue slide at the start of the level, and you will arrive at a
quarter pipe at the bottom. Turn slightly to the left as you approach the first
quarter pipe, jump over the platform, and then land on the next quarter pipe.

-----------------------------
Typhoon Transfer - 100 points
-----------------------------

The massive blue slide that you start the level on has a small channel running
down the middle. Jump over the channel for this gap.

_______________________________________________________________________________

HWY 47 Cloverleaf
_______________________________________________________________________________


----------------------------
Dumpster Diving - 100 points
----------------------------

You start the level near two roads, one leading off to the left and one leading
off to the right. On the right road are two dumpsters with ramps in them. Using
the ramps, jump from one dumpster to the next.

------------------------------------
Huge Canal Off Ramp Gap - 100 points
------------------------------------

Go straight forward down the dirt path at the start of the level, and ride
across the three roads to arrive at the skate park. Go down into the skatepark,
turn left, and ride to the other end of the skatepark to drop down into the
sewer half pipe. There is a road above the half pipe. Using the half pipe, jump
over the road.

-------------------------------
HWY 47 Lane Change - 100 points
-------------------------------

You start the level near two roads, one leading off to the left and one leading
off to the right. There is a gap between the two roads. Jump the gap.

------------------------------------------
Serious Mad Skills I-Beam Gap - 500 points
------------------------------------------

You start the level near two roads, one leading off to the left and one leading
off to the right. Go onto the right road, and continue going forward past the
two roads leading off to the right. Shortly before the exit to the level, there
will be a final road leading off to the right. Go down the middle of this road.
There will be a small I-beam sloping up. Jump from this I-beam, over the big
gap between the two roads, and land on either the road or the I-beam.

------------------------
Shea Stylee - 100 points
------------------------

Go straight forward down the dirt path at the start of the level, and ride
across the three roads to arrive at the skate park. Go down into the skatepark,
turn left, and ride to the other end of the skatepark to drop down into the
sewer half pipe. Once you arrive in the half pipe, ride over to the other side
not pressing any buttons, and then press forward and jump when you approach the
top to land on the road behind the half pipe.

--------------------------------------
Skatepark - Road Transfer - 100 points
--------------------------------------

Go straight forward down the dirt path at the start of the level, and ride
across the three roads to arrive at the skate park. Go down into the skatepark,
turn left and ride forward until you reach the blue pillar in the middle of the
park. Turn right at the pillar, and go forward to come to a long quarter pipe
with a rad behind it. For this gap, jump from the quarter pipe up onto the
road.

--------------------------
Spillways Gap - 100 points
--------------------------

Go straight forward down the dirt path at the start of the level, and ride
across the three roads to arrive at the skate park. Go down into the skatepark,
turn left, and ride to the other end of the skatepark to drop down into the
sewer half pipe. Near the middle of this sewer half pipe is a small entrance
leading back into the skate park. Jump the entrance for this gap.

------------------------------------
Up And Over The Offramp - 100 points
------------------------------------

Go straight forward down the dirt path at the start of the level, and ride
across the three roads. You'll come to the railing of the skate park. Turn
right at the railing, and keep going forward, past the road leading up to the
left, until you come to some dirt on the left side of the road. Ride onto the
dirt, and then turn around. You should see a small thin dirt path leading to
the right of the road going up. Go down this path to come to a small wooden
launch ramp. Using this launch ramp, jump over the road and land down near the
skate park.

_______________________________________________________________________________

Devil's Peak
_______________________________________________________________________________


-----------------------------
Acrophobia Gorge - 100 points
-----------------------------

Do a half turn to the left at the start of the level, and head forward. Turn
right before you reach the wall, and ride over the five small dirt jumps. After
the fifth dirt jump, stay to the left and go to the right of the slope.
Continue riding down the path, going straight forward instead of turning right
at the junction to Satan's Belly. Go up the other side of the path, and ride up
and over the three dirt jumps. Ignore the second right turning to Satan's
Belly, going straight on instead. There will be a small slope at the end of the
path. Use this slope to jump over the gorge.

-------------------------------------------
Acrophobia Gorge The Wrong Way - 500 points
-------------------------------------------

After completing the "Acrophobia Gorge" gap, go straight forward up the path in
front. Go over the two dirt jumps, and then turn around and face back down the
path. Hold jump as you roll over the first dirt jump you come to, and continue
to hold the jump button as you roll all the way down the path. Release the jump
button at the top of the slope of the gorge.

--------------------------------
Acrophobia Shortcut - 100 points
--------------------------------

After completing the "Acrophobia Gorge" gap, turn around so that you're facing
the gorge. Ride up the slope to the gorge, but swerve sharply to the left
before you jump to clear the fence.

-----------------------------------
Anvil Island Northside - 100 points
-----------------------------------

Turn right at the start of the level, and follow the path. Ride over the first
small dirt jump. Before you reach the next dirt jump, quarter turn to the left
and ride along the wide path. The path has a gap in it. Jump the gap and land
on the next section of the wide path.

-----------------------------------
Anvil Island Southside - 100 points
-----------------------------------

After completing the "Anvil Island Northside" gap, continue riding along the
wide path and jump over the next gap.

--------------------------
Diablo's Dare - 100 points
--------------------------

After completing the "Satan's Burp" gap, continue forward and jump over the
next gap to land on the middle of Anvil Island.

-----------------------
Dino-Spine - 100 points
-----------------------

Turn right at the start of the level, and follow the path. Ride over the first
small dirt jump, and the second dirt jump shortly after it. Go over the small
slope in front, and the dirt jump after it. You'll come to a small sign post
with "Fallen Angel" written on it. Go to the right of this sign, and drop down
onto the path below. Ride down the path, and turn left at the first turning.
There will be a big dinosaur head in front. Go down the slope and jump over the
bottom jaw of the dinosaur head. Turn left after exiting the dinosaur head, and
turn left again straight away before you reach the rib half pipe. Turn right
before you reach the quarter pipe in front, and then continue forward over the
bumps to come to the dinosaur skeleton spine. Jump over the middle of the spine
for this gap.

-----------------------------
Don't Look Down! - 100 points
-----------------------------

Turn right at the start of the level, and follow the path. Ride over the first
small dirt jump, and the second dirt jump shortly after it. Go over the small
slope in front. Before you reach the next dirt jump, quarter turn to the left
and ride along the wide path. The path has a gap in it. Jump the gap and land
on the next section of the wide path.

--------------------------------
Hang Right Or Else! - 100 points
--------------------------------

Do a half turn to the left at the start of the level, and head forward. Turn
right before you reach the wall, and ride over the five small dirt jumps. After
the fifth dirt jump, stay to the left and ride over the slope. At the top of
the slope, there will be an anvil shaped rock with a ramp in front. Use the
ramp to clear the rock and land on the other side.

-----------------------------
I Ain't Trippin' - 100 points
-----------------------------

Turn right at the start of the level, and follow the path. Ride over the first
small dirt jump, and the second dirt jump shortly after it. Go over the small
slope in front, and the dirt jump after it. Stay to the left of the path, and
follow it to the end. The path slopes up slightly at the end. Use this small
slope to jump over the gap and land on the big rock.

-------------------------
Lover's Leap - 100 points
-------------------------

After completing the "I Ain't Trippin'" gap, continue over the rock and jump
from the rock onto the rock ledge.

----------------------------
Make Your Time! - 500 points
----------------------------

Turn right at the start of the level, and follow the path. Stay to the right of
the path, and you should soon see a small flat rock over to the right. The end
of the path forms a small ramp. Use this ramp to jump onto the flat of the
rock. From the flat of the rock, ride forward and jump down to the second rock
below.

-------------------------------
Mine Shaft Squeeze - 100 points
-------------------------------

Go forward at the start of the level and ride onto the mine car tracks. Turn
left on the tracks, and ride all the way down them to the flat section. At the
beginning of the flat section, there will be a ledge up on the left and right.
For this gap, jump from one ledge, over the mine tracks below, and land on the
other ledge.

-------------------------
Satan's Burp - 100 points
-------------------------

You first have to complete the Hardcore objective "Fastplant the four giant
boulders", as this will clear the path allowing you to make the gap. Turn right
at the start of the level, and face the dirt jump in front. Ride over the two
dirt jumps, and follow the path down the steep slope. Turn left straight after
the small slope, and go through the arch of rock. A sign will be there pointing
to Satan's Belly. There is a gap at the end of the path to another part of
rock. Jump the gap.

-----------------------------
Through The Jaws - 100 points
-----------------------------

Turn right at the start of the level, and follow the path. Ride over the first
small dirt jump, and the second dirt jump shortly after it. Go over the small
slope in front, and the dirt jump after it. You'll come to a small sign post
with "Fallen Angel" written on it. Go to the right of this sign, and drop down
onto the path below. Ride down the path, and turn left at the first turning.
There will be a big dinosaur head in front. Go down the slope and jump over the
bottom jaw of the dinosaur head.

------------------------
Vertigo Gap - 100 points
------------------------

After completing the "Don't Look Down!" gap, continue riding along the wide
path and jump over the next gap.

--------------------------
Weeeeeeeeeee! - 100 points
--------------------------

After completing the "Lover's Leap" gap, you should have landed on the rock
ledge. There are three levels to jump off, and only one will work. There is the
lower ledge of the rock, the medium ledge, and the big rock itself right at the
top. To get this gap, jump off the medium ledge to the rocks below. Jumping off
the highest point of the rock itself will not work.

------------------------------------------
You Have No Chance To Survive - 100 points
------------------------------------------

Turn right at the start of the level, and follow the path. Stay to the right of
the path, and you should soon see a small flat rock over to the right. The end
of the path forms a small ramp. Use this ramp to jump onto the flat of the
rock.

_______________________________________________________________________________

Airport Garage
_______________________________________________________________________________


-------------------------
Arch Support - 100 points
-------------------------

Ride along the flat path at the start of the level, and turn left before you go
down the slope. The beginning of the spiral will be visible in front. Go down
the sprial to the second level of the car park. A small metal ramp, next to a
big wooden quarter pipe is near the spiral. On the other side of the small
metal ramp is an arch. Ride over the metal ramp and land on the arch for this
gap.

------------------------
Baggage Gap - 100 points
------------------------

Turn right at the start of the level, and jump over the ledge all the way down
to the floor below. Aim slightly to the left, and go forward to arrive at the
doors of the hangar. Go around the hangar to the left, and go around the dirt
mound to the left. Continue straight forward to come to some trucks with ramps
on them. Jump the gap between the two trucks furthest to the left.

--------------------------------
Baggage Balcony Gap - 100 points
--------------------------------

Go straight forward at the start of the level and ride down the slope to the
second level of the car park. Turn right at the end of the slope, and ride
along the walkway to the building with the baggage carousel. Turn right after
entering the building, and ride through the windows at the end to arrive on the
balcony. There will be a small launch ramp. For this gap, use the launch ramp
to jump from one balcony to the other.

--------------------------
Da Plane! Gap - 100 points
--------------------------

Go along the path at the start of the level, turn left before you reach the
slope, and then shortly after turn right. There will be a large quarter pipe on
the left side, and on the right side there will be three smaller quarter pipes,
each with a gap between them. Jump the gap from the middle quarter pipe to the
right quarter pipe for this gap.

-------------------------------
Excess Baggage Gap - 100 points
-------------------------------

After completing the "Baggage Gap", continue straight forward and jump the gap
between the next two trucks.

---------------------------------
Justin's Mega-Plunge - 500 points
---------------------------------

Go down the path at the start of the level, turn left before you reach the
slope, and then shortly after turn right. There will be a large quarter pipe on
the left side. Use this long quarter pipe to launch over to the left, to drop
down through the spiral and end up in a big blue bowl. This is one of the
highest jumps of the game.

----------------------------------
Long Term Parking Box - 100 points
----------------------------------

Go down the path at the start of the level, turn left or right before you reach
the slope, and then continue along the

------------------------------------
Low Flying Aircraft Gap - 100 points
------------------------------------

Go along the path at the start of the level, turn left before you reach the
slope, and then shortly after turn right. There will be a large quarter pipe on
the left side, and on the right side there will be three smaller quarter pipes,
each with a gap between them. Jump the gap from the middle quarter pipe to the
left quarter pipe for this gap.

-------------------------
Mee Krob Gap - 100 points
-------------------------

You start the level on a flat path on the third floor of the car park. Go to
the end of the flat path, but jump over to the left to land on the second floor
of the car park.

---------------------------------
Oversize Baggage Gap - 100 points
---------------------------------

After completing the "Excess Baggage Gap", continue straight forward and jump
from the truck with the ramp and land on top of the yellow truck.

-------------------------
Smashbox Gap - 100 points
-------------------------

Turn right at the start of the level, and jump over the ledge all the way down
to the floor below. Aim slightly to the left, and go forward to arrive at the
doors of the hangar. Go around the hangar to the left, and go around the dirt
mound to the left. Continue straight forward to come to some trucks with ramps
on them. Turn right before you reach the trucks. Go to the end of the path, and
on the right will be a stack of crates. Break through these crates, and ride
over the three dirt jumps. Go over the slope at the end to get this gap.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

2. Mini Gap List

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

The purpose of the Mini Gap List is to provide a shorter version of the
detailed gap list shown in the section above. No hints on the locactions of the
gaps are given in this section. Only the names and point values are shown.

===============================================================================
Woodward Camp
===============================================================================

Across The Titanic Deck - 100
Another Cabin To Cabin - 100
Cabin To Cabin - 100
Cloud 9 Step Up - 100
Crazy Vert To Vert - 500
Dish Dogs Gap - 100
Egypt Step-Up - 100
Over The Roll-In - 100
Over The Titanic Channel - 100

===============================================================================
Trainyards
===============================================================================

Ahoy Matey Gap - 100
Awning-to-Awning - 100
Bench-To-Bench Gap - 100
Bridge Crossover - 100
Dirt Don't Hurt - 100
Down to First Floor! - 100
Eastside Trackpipe Transfer - 100
New York Style - 100
Over the Sea - 100
Over the Water - 100
Platform to Platform - 100
Pretty Sneaky Sis Gap - 100
Roof-to-Roof Goodness - 100
Roundhouse Drop - 100
Seasick Gap - 100
Shovel-iscious Gap - 500
Stair-rific - 100
Stinky Sewer Gap - 100
Up to Second Floor! - 100
Warehouse Gap - 100
Warehouse-to-Repair Station - 100
Westside Trackpipe Transfer - 100
Yikes - 100

===============================================================================
Swamp Trails
===============================================================================

Born Psycho Gap - 500
Cajun Chasm - 100
Creole Chasm - 100
Eight-Pack Hop - 100
Foyle Gully - 100
Major Mojo Gap - 100
Minor Mojo Gap - 100
Pascal's Junkyard Jump - 100
Pretty Much Free Gap - 100
Sandbar Un - 100
Sandbar Deux - 100
Sandbar Trois - 100
Smells Like Chicken - 100
Tastes Like Chicken - 100
The Deep End - 100
The Shallow End - 100
Trailer Hitch Gap - 100

===============================================================================
Commmercial District
===============================================================================

Bike Shop Roof - 100
Bonti's Leap of Faith - 100
Cash Money Wire Transfer - 100
Construction Conjones - 100
Construction Hopping - 100
Got Skillz? - 100
Let's Go Bowl - 100
Lunchtime Gap - 100
Over the Caged Walkway - 100
Over the Pedestrian Overpass - 500
Over the Yawning Abyss - 100
Perfectionist's Dream - 100
Phat with a P-H - points vary
Replicant's Drop - points vary
U R So Rad! - 500
Underground Gap - 100

===============================================================================
Galloon Water Park
===============================================================================

Corn Dogs Are Good Gap - 100
Down The Spillway - 100
Going To Pay Gap - 100
Gran's Gap - 100
Kiddie Kastle Bridge - 100
Kiddie Kastle Koolness - 100
No Lifeguard On Duty! - 100
Sticky Sweet Gap - 100
Super Mad Clown Gap - 100
Sweeter Than Sugar - 100
That Monkey Gap - 100
Typhoon Wading Pool - 100
Typhoon Transfer - 100

===============================================================================
HWY 47 Cloverleaf
===============================================================================

Dumpster Diving - 100
Huge Canal Off Ramp Gap - 100
HWY 47 Lane Change - 100
Serious Mad Skills I-Beam Gap - 500
Shea Stylee - 100
Skatepark - Road Transfer - 100
Spillways Gap - 100
Up And Over The Offramp - 100

===============================================================================
Devil's Peak
===============================================================================

Acrophobia Gorge - 100
Acrophobia Gorge The Wrong Way - 500
Acrophobia Shortcut - 100
Anvil Island Northside - 100
Anvil Island Southside - 100
Diablo's Dare - 100
Dino-Spine - 100
Don't Look Down! - 100
Hang Right Or Else! - 100
I Ain't Trippin' - 100
Lover's Leap - 100
Make Your Time! - 500
Mine Shaft Squeeze - 100
Satan's Burp - 100
Through The Jaws - 100
Vertigo Gap - 100
Weeeeeeeeeee! - 100
You Have No Chance To Survive - 100

===============================================================================
Airport Garage
===============================================================================

Arch Support - 100
Baggage Gap - 100
Baggage Balcony Gap - 100
Da Plane! Gap - 100
Excess Baggage Gap - 100
Justin's Mega-Plunge - 500
Long Term Parking Box - 100
Low Flying Aircraft Gap - 100
Mee Krob Gap - 100
Oversize Baggage Gap - 100
Smashbox Gap - 100

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

3. Copyright Information

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

This document is Copyright 2002 Tom Hayes. It is not to be distributed in any
form without the permission of the author. The author of this document is not
affiliated with the creators of this game in any way.

The latest version of this document can be found at www.gamefaqs.com.

 
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