CONTENTS
Spacing and Length
Permissions
Introduction
Guide Notes
Accidents and Dangerous Situations
End of Race
Engine Failures
Fastest Laps
FIA Rules Activated
Offs
Pit Stops
Points
Praise
Qualifying
Scoldings
Teammate Information
Tires
Weather
Other
Thanks
Contact
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SPACING AND LENGTH
For optimum readability, this driving guide should be viewed/printed using a monowidth font, such as Courier. Check for appropriate font setting by making sure the numbers and letters below line up:
This guide is approximately eight pages long in the Macintosh version of Microsoft Word 98 using single-spaced Courier 12 font.
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PERMISSIONS
This guide may ONLY be posted on FeatherGuides, GameFAQs.com, PSXCodez.com, F1Gamers, Cheatcc.com, Absolute- PlayStation.com, InsidePS2Games.com, RedCoupe, gamesover.com, CheatPlanet.com, The Cheat Empire, a2zweblinks.com, Gameguru, GameReactors.com, cheatingplanet.com, vgstrategies.com, CheatHeaven, IGN, hellzgate, Games Domain, RobsGaming.com, ps2fantasy.com, and neoseeker.com.
Permission is granted to download and print one copy of this game guide for personal use.
INTRODUCTION
For those who do not speak English as a native language, this guide can be beneficial to understanding what is said during the game in the radio communications. For ALL players, this guide can really reveal the radio problems/inconsistencies within F1 2002.
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GUIDE NOTES
There is a bit of 'shorthand' used in this guide, which is explained here:
This indicates an F1 driver who IS NOT a
teammate of the player's chosen driver.
Sometimes, only the driver's last name is
used; sometimes, both the first AND last
names are used to designate the driver in
question. However, this is different when
the indicated driver is either Michael or
Ralph Schumacher, as the brothers are both
current F1 drivers represented in the game
(Ralph Schumacher drives for Williams, while
Michael Schumacher drives for Ferrari); in
this case, the driver's first AND last names
are ALWAYS used. This is the official name of the given Grand
Prix at which the player is racing. This represents the number of laps to which
the radio communication is referring. This indicates a driver's current position in
a race. Each F1 race venue is divided into three
(usually-unequal) sections, called 'Sectors.'
However, there appears to be a glitch at
Spa-Francorchamps where the radio
communication will occasionally make reference
to Sector Twenty-nine... which obviously does
not exist. (Not even the full Le Mans circuit
has twenty-nine sectors!!!!!) This is the distance between a player's chosen
driver and his teammate. This is usually
represented in terms of time ('about five
seconds,' 'about thirty seconds,' etc.).
However, the separation can also be indicated
as 'about one lap' and 'more than a lap.' The
time/lap identifier is followed by either
'ahead' or 'behind' in relation to the
teammate's current race position. There are eleven teams used in F1 2002; these
are the same eleven teams which began the
real-world 2002 F1 season:
Arrows (did not complete the real-world
2002 F1 season)
BAR
Ferrari (won exactly HALF the total
available points in 2002)
Jaguar
Jordan
McLaren
Minardi
Renault
Sauber
Toyota (made unprecedented progress in its
first-ever season in F1 racing)
Williams This indicates an F1 driver who IS a
teammate of the player's chosen driver.
Sometimes, only the driver's last name is
used; sometimes, both the first AND last
names are used to designate the driver in
question. However, this is different when
the indicated driver is either Michael or
Ralph Schumacher, as the brothers are both
current F1 drivers represented in the game
(Ralph Schumacher drives for Williams, while
Michael Schumacher drives for Ferrari); in
this case, the driver's first AND last names
are ALWAYS used.