Ultimate Doom

Ultimate Doom

15.10.2013 13:01:22
Enemy/Weapon FAQ
"The Ultimate Doom: Enemy/Weapon FAQ" + "Final Doom: Enemy/Weapon FAQ"
--->v1.00 10/22/03<---
by ShadowDragon99 [E-Mail: x_dragon7k@hotmail.com]

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- |______/ |_____| |_____| |_| |_| -
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TABLE OF CONTENTS
-----------------
SECTION I -- Legal Propositions
---
1.1 - Copyrights
1.2 - About the FAQ
---
SECTION II -- Mini-FAQ
---
2.1 - What is The Ultimate Doom?
2.2 - How can I get The Ultimate Doom?
2.3 - What is "DOOM Collector's Edition"?
2.4 - What is "The Depths of DOOM Trilogy"?
2.5 - What are the Episodes?
2.6 - What is Final Doom?
2.7 - How can I get Final Doom?
2.8 - What are WAD files?
2.9 - What is Deathmatch?
--->MORE TO COME<---
---
SECTION III -- The Enemy
---
3.1 - Zombieman
3.2 - Shotgun Guy
3.3 - Imp
3.4 - Demon
3.5 - Spectre
3.6 - Lost Soul
3.7 - Cacodemon
3.8 - Baron of Hell
3.9 - Spider Mastermind
3.10- Cyberdemon
3.11- *Heavy Weapon Dude
3.12- *Ravenent
3.13- *Hell Knight
3.14- *Mancubus
3.15- *Arachnotron
3.16- *Pain Elemental
3.17- *Arch-Vile
---
SECTION IV -- The Arsenal
---
4.1 - Fist
4.2 - Chainsaw
4.3 - Pistol
4.4 - Shotgun
4.5 - *Super Shotgun
4.6 - Chaingun
4.7 - Rocket Launcher
4.8 - Plasma Rifle
4.9 - BFG 9000
---
SECTION V -- Version History
---
5.1 - About v1.00
--->MORE TO COME<---
---
SECTION VI -- Know Your Author
---
6.1 - My GameFAQs History
6.2 - Contact Me
---
SECTION VII -- Credits
---
7.1 - Credits
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---------------This FAQ © 2003 Seth Moon. All Rights Reserved.--------------




SECTION I -- Legal Propositions
---
1.1 - Copyrights
---
This may not be reproduced under any circumstances except for personal,
private use. It may not be placed on any website or otherwise publicly
distributed without advance written permission. Use of this guide on any
other website or as part of any public display is strictly prohibited, and
a violation of copyright law.

As of now, the only other place you will find this FAQ at is my own website:
http://www.geocities.com/plasmadragonx7000. Should you find this FAQ anywhere
else other than GameFAQs or my website, please contact me at my e-mail
address: x_dragon7k@hotmail.com!
---
1.2 - About the FAQ
---
This FAQ was written due to the lack of FAQs for The Ultimate Doom and Final
Doom. Rather than having a full FAQ/Strategy Guide, however, I decided to
focus on the enemies and weapons. This FAQ took me about a week to write, and
I hope you find it helpful.

It was written on an eMachines T1360 computer with WinXP access to Notepad.
The font is Courier New, and the spacing is 79 characters, so any computer
with Notepad should be able to read this FAQ easily and cleanly.

Now then, with all of the legality out of the way, let's begin the FAQ!!

SECTION II -- Mini-FAQ
---
2.1 - What is The Ultimate Doom?
---
The Ultimate Doom was released by ID Software in 1994. It contained the
following: the retail version of Doom (episodes 1-3) and Episode 4, Thy
Flesh Consumed.
---
2.2 - Where can I get The Ultimate Doom?
---
You can get The Ultimate Doom three ways. You can get it directly from ID
Software, or you can get it in either "DOOM Collector's Edition" or "The
Depths of DOOM Trilogy".
---
2.3 - What is "DOOM Collector's Edition"?
---
DOOM Collector's Edition is a collection of three Doom games: The Ultimate
Doom (v1.9), Doom II: Hell on Earth and Final Doom. As it was just recently
released, this compilation pack should be easy to find in any retail store.
---
2.4 - What is "The Depths of DOOM Trilogy"?
---
Like "DOOM Collector's Edition", The Depths of DOOM Trilogy features three
Doom games: The Ultimate Doom (v1.9), Doom II: Hell on Earth and Doom II:
Master Levels.
---
2.5 - What are the Episodes?
---
The Ultimate Doom is divided into four episodes: Episode 1, Knee-Deep in the
Dead; Episode 2, The Shores of Hell; Episode 3, Inferno; Episode 4, Thy Flesh
Consumed. Each episode contains nine levels, although the ninth level is a
"secret" level. The four episodes together give The Ultimate Doom 36 levels,
which is actually more than Doom II.

(NOTE: Episode 4 is only available on The Ultimate Doom, and Episodes 2 and 3
are not available on the shareware version of Doom.)
---
2.6 - What is Final Doom?
---
Final Doom, released in 1996 by TeamTNT, is an un-official add-on to Doom II.
Basically, it is made up of two 32-level megawads for Doom II. The two
megawads are "The Plutonia Experiment" and "TNT: Evilution".
---
2.7 - Where can I get Final Doom?
---
Currently, you can only get Final Doom via "DOOM Collector's Edition".

And for those interested in TeamTNT, they have made two more megawads,
"Icarus" and "Doom2000". Both are 32-level megawads for Doom II, and are
available for download at their website, http://www.teamtnt.com
---
2.8 - What are WAD files?
---
WAD files are the files that Doom uses to upload games. In other words, every
saved game is a WAD file. Because of this, people have been able to create
their own Doom games, or custom WAD files. Doom95 allows for this by giving
you the ability to upload custom WADs.

To make a long story short, you can download literally thousands and thousands
of WAD files for Doom.
---
2.9 - What is Deathmatch?
---
Deathmatch is a form of cooperative play where instead of working together,
players try to kill each other, or earn "frags". Please note that you need
a LAN to do this, and dial-up modems don't have the speed to do this.

SECTION III -- The Enemy
---
--->The following is a brief rundown of all the encountered enemies in both
The Ultimate Doom and Final Doom. But since some enemies appear in Final Doom
but not The Ultimate Doom, I have created a marking system, which is found
below...

* = found in Final Doom ONLY

...And since not all enemies are equal in strength and strategy, I have also
created an opinionated "toughness scale". Again, this scale is SOLELY MY
OPINION. You don't have to agree with me if you don't want to. The scale
appears below...

Type A = very easy, common enemy
Type B = easy, common enemy
Type C = medium, common enemy
Type D = medium, uncommon enemy
Type E = hard, uncommon enemy
Type F = very hard, uncommon enemy ("BOSS")

Okay, I think we have all of the general bases covered, so let's begin<---
---
3.1 - Zombieman --TYPE A--
---
Zombiemen are the most common enemies in The Ultimate Doom and Final Doom.
And they are incredibly easy to kill, too. A few pistol shots is all it takes
to eliminate them.

ATTACK: Pistol
HIT FACTOR: 4-5 pistol shots
REWARD: Clip
---
3.2 - Shotgun Guy --TYPE C--
---
Shotgun Guys are much like Zombiemen, only much meaner and tougher. And I mean
that literally; these guys can really make the going that much tougher.
Because of this, I put them into the Type C group. Common, but can be rather
difficult to eliminate since they attack in pairs. The best way to eliminate
them is with the Shotgun or Super Shotgun.

ATTACK: Shotgun
HIT FACTOR: 1-2 shotgun shells
REWARD: Shotgun
---
3.3 - Imp --TYPE B--
---
The first non-human enemy you will encounter in Doom is also one of the most
common annoyances. Imps are much tougher than any human, and they shoot
fireballs, attack in packs and move rather quick. The best way to eliminate
them is with the Shotgun. However, you may want to use the Chaingun to mow
down large groups of them.

ATTACK: Fireball, Scratch
HIT FACTOR: 1-2 shotgun shells, 5-6 pistol shots
REWARD: -
---
3.4 - Demon --TYPE B--
---
Attack of the pink monkeys! Demons are not the type of monsters you want to
anger. Not only are they extremely fast, but they bite you nastily until you
are dead! Plus, they almost always attack in packs, usually coupled with the
Imps. The best weapon to use against a Demon is the Chainsaw. Since Demons
can only attack you when they are right next to you, just let them run into
the Chainsaw. You can actually take down a whole pack this way and sustain
minimal damage!

(NOTE: On "Nightmare" difficulty, Demons run twice as fast as normal!)

ATTACK: Jaws
HIT FACTOR: 3-4 shotgun shells, 1 super shotgun shell, chainsaw
REWARD: -
---
3.5 - Spectre --TYPE B--
---
Spectres are nearly invisible Demons. Attack them the same way.

(NOTE: On "Nightmare" difficulty, Spectres run twice as fast as normal!)

ATTACK: Jaws
HIT FACTOR: 3-4 shotgun shells, 1 super shotgun shell, chainsaw
REWARD: -
---
3.6 - Lost Soul --TYPE C--
---
In The Ultimate Doom, Lost Souls randomly float about. But in Final Doom,
Lost Souls are spit out by Pain Elementals. Either way, they are the same.
Lost Souls ram into you and cause damage. Whatever you do, DO NOT use rockets!
The best way to deal with Lost Souls is to use the Super Shotgun or Plasma
Rifle from a distance. Destroy them before they destroy you!

ATTACK: Ram Attack
HIT FACTOR: 1 super shotgun shell, plasma rifle
REWARD: -
---
3.7 - Cacodemon --TYPE C--
---
There are many things you can say about the Cacodemon. Some say it's a flying
tomato, others say it is the ugliest thing they have ever seen. But whatever
you say about it, it is dangerous and should be eliminated ASAP. Cacodemons
float in the air and belch lightning at you, which is nearly twice as damaging
as an Imp's fireball. Believe it or not, the Chainsaw is the easiest way to
kill a Cacodemon. As soon as you saw it, it will run away. Simply pursue it
until you saw it to death.

And just a note here... Cacodemons make perhaps the coolest death animation
ever!

ATTACK: Lightning balls, Scratch
HIT FACTOR: chainsaw, 8-10 shotgun, 5-6 rockets
REWARD: a really cool death animation
---
3.8 - Baron of Hell --TYPE E--
---
WOAH! It's the infamous "you'll know 'em when you see 'em enemy"! And are they
ever "unique". The giant goat-like pink things show no mercy! They hurl globs
of green plasma at you, and are rather fast. Plus, they take a lot of shots to
go down. Use the Rocket Launcher and Plasma Rifle for these twisted bastards;
nothing else really cuts it. At least these suckers are rare...

ATTACK: Green plasma, Scratch
HIT FACTOR: 10-12 rockets, plasma rifle, 1 BFG shot
REWARD: -
---
3.9 - Spider Mastermind --TYPE F--
---
Enter the Spider. The Spider Mastermind is, in a word... evil. Not only is it
huge, but it is also a boss with killer firepower. And did I mention it can
survive a BFG blast? She may be tough to take down, but she is also rather
rare. In The Ultimate Doom, she is the boss of Episode 3 [E3M8] and Episode
4 [E4M8].

In The Ultimate Doom, the Spider Mastermind appears in the following levels...
---
E3M8 -- DIS
---
E4M8 -- Unto the Cruel

ATTACK: Chaingun
HIT FACTOR: 20-25 rockets, 1 BFG + Chaingun
REWARD: Victory [in The Ultimate Doom]
---
3.10- Cyberdemon --TYPE F--
---
OMG!! It's a huge... huge... huge... thing... Okay, it's more like an armored
skyscraper that shoots rockets. Anyhoo, the Cyberdemon is even rarer than the
Spider Mastermind. It too, reigns as a boss in The Ultimate Doom [E2M8]. The
best way to beat the Cyberdemon is with the BFG 9000. Good thing, too-- it
takes over 5 BFG shots to kill it!

In The Ultimate Doom, the Cyberdemon appears in the following levels...
---
E2M8 -- Tower of Babel
---
E4M2 -- Perfect Hatred

ATTACK: Rockets
HIT FACTOR: 5 BFG shots, God help you with any other weapon...
REWARD: Victory [in Episode 2 of The Ultimate Doom]
---
3.11- *Heavy Weapon Dude --TYPE D--
---
These bastards are perhaps some of the toughest enemies in the entire game!
Not only do they attack in hordes, but once they fire up their chaingun, they
don't stop until you are dead! Plus, it takes several shots for them to go
down. Be warned that these enemies are not to be toyed with.

ATTACK: Chaingun
HIT FACTOR: 1 super shotgun, 1 rocket
REWARD: chaingun
---
3.12- *Ravenent --TYPE C--
---
These walking skeletons are tough! Like the Heavy Weapon Dude, they often
attack in packs. Plus, they have two attacks; heat-seeking missiles and
strong punches! The best way to kill these guys are either by using the Rocket
Launcher or Plasma Rife. It only takes two rockets to kill them, so fire away!

ATTACK: Homing missiles, Punch
HIT FACTOR: 2 rockets, plasma rifle
REWARD: -
---
3.13- *Hell Knight --TYPE C--
---
Hell Knights are tan-colored versions of the Barons of Hell. They are also
easier to kill, and their attacks do less damage. But, you will encounter
them much more often, and they almost always attack in packs or with other
enemies. It only takes a few Super Shotgun shells to bring them down, so drop
them ASAP!

ATTACK: Green plasma, Scratch
HIT FACTOR: 2 super shotgun, 4 rockets
REWARD: -
---
3.14- *Mancubus --TYPE E--
---
Mancubus are huge, fat gluttonus creatures that pack a lot of firepower.
They can also take a lot of shots. Often used as bodyguards or diversions to
the real combat, Mancubus are very dangerous. They fire two rockets at you
simultaneously. The best weapon to use is the Plasma Rifle. Its quick rate of
fire will quickly and easily render the Mancubus harmless.

ATTACK: Rockets
HIT FACTOR: 15-20 plasma rifle blasts
REWARD: Victory [on Map 7 of Doom II]
---
3.15- Arachnotron --TYPE D--
---
Since they are fairly uncommon, Arachnotrons make up for this via speed and
firepower. They hurl plasma bullets at you from afar, making it difficult to
destroy them. Therefore, counter attack with your own Plasma Rifle. Once you
get closer, you can then use the Super Shotgun and/or the Rocket Launcher.

ATTACK: Plasma
HIT FACTOR: 3-5 rockets, 3-5 shotgun shells
REWARD: a cool death noise
---
3.16- Pain Elemental --TYPE C--
---
Pain Elementals attack and look much like the Cacodemon. It's a floating ball
with one eye. However, they are much more dangerous because they fire Lost
Souls. As soon as you see one, focus all of your firepower on it. Otherwise,
it will generate Lost Souls at an unbelievable rate. Fortunately, it doesn't
take many shots to make it explode. Just a few Super Shotgun shells and
rockets is all it takes.

ATTACK: no direct attack, just Lost Souls
HIT FACTOR: 5 rockets, 4 super shotgun shells
REWARD: 3 Lost Souls (after it explodes)
---
3.17- Arch-Vile --TYPE E--
---
An Arch-Vile isn't incredibly powerful, but it has the ability to revive dead
monsters. This alone makes them one of the most dangerous enemies around! The
best way to destroy them is with the Super Shotgun or Chaingun. Fortunately,
once they fall, they are gone for good.

Just for the record, Arch-Viles can't revive Cyberdemons, Spider Masterminds
and other Arch-Viles.

ATTACK: Spiritual Fire
HIT FACTOR: 7 Super Shotgun shells, Chaingun
REWARD: -

SECTION IV -- The Arsenal
---
Now that the enemies have been covered, let's shift focus to the real stars
of the game; the weapons, of course!
---
4.1 - Fist
---
Your fist is the most basic weapon in Doom. However, it packs enough punch
to take out some of the smaller enemies. (Actually, you could tackle a
Cyberdemon with just your fists, but I wouldn't recommend it :) Only use your
Fist as a last resort; even the Pistol is better.

However, if you happen to run over a Berserk pack, you will automatically
equip your Fist.
---
4.2 - Chainsaw
---
The Chainsaw is sort of like a super Fist attack. But, it is much more
practical and useful. The Chainsaw is absolutely perfect for Demons, Spectres
and Cacodemons. The best part of the Chainsaw is that it doesn't use any
Ammo! Don't forget about the Chainsaw when the going gets tough.
---
4.3 - Pistol
---
You start the game with just a Pistol. As weak as it is, it is useful for
taking out some of the weaker enemies; especially the Zombiemen. The Pistol
uses bullets, and it has a slow rate of fire.

AMMUNITION: Bullets
MAXIMUM LIMIT: 200 Bullets
MAXIMUM LIMIT [with Backpack]: 400 Bullets
---
4.4 - Shotgun
---
The Shotgun is one of the best weapons in Doom. It can take out many enemies
in one shot! Or you can use it from afar to weaken the offense. The Shotgun
has a medium rate of fire, and it uses shells.

AMMUNITION: Shells
MAXIMUM LIMIT: 50 Shells
MAXIMUM LIMIT [with Backpack]: 100 Shells
---
4.5 - Chaingun
---
One of the most powerful weapons in the game, the Chaingun features a rate of
fire to die for. However, this quickly eats up bullets. Therefore, save the
Chaingun for tight situations or when you really need it. Note that it is most
effective against enemies with a lot of strength, such as the Mancubus.

AMMUNTION: Bullets
MAXIMUM LIMIT: 200 Bullets
MAXIMUM LIMIT [with Backpack]: 400 Bullets
---
4.6 - Rocket Launcher
---
The Rocket Launcher, as the name implies, launches destructive rockets into
your enemies. This is best in tight hallways, where a single rocket can
decimate an entire enemy fleet! Unless you really need it, save your Rocket
Launcher. Not only is it powerful, but some puzzles actually require it.
For example, there is a secret exit in E3M6 that can only be accessed with a
Rocket Launcher.

AMMUNITION: Rockets
MAXIMUM LIMIT: 50 Rockets
MAXIMUM LIMIT [with Backpack]: 100 Bullets
---
4.7 - Plasma Rifle
---
Quite possibly the best weapon in Doom, the Plasma Rifle has it all. A high
rate of fire, a high storage amount, and high destruction. Use the Plasma
Rifle whenever you can, as it will make quick work of your enemies. Plus, its
unique line of fire allows you to fight from close or afar. The earliest you
can pick up a Plasma Rifle in "The Ultimate Doom" is in E2M1.

AMMUNITION: Cells
MAXIMUM LIMIT: 300 Cells
MAXIMUM LIMIT [with Backpack]: 600 Cells
---
4.8 - BFG 9000
---
Here it is; the most powerful weapon in Doom; the BFG 9000! Many a have
wondered what BFG stands for... the most widely agreed translation is "Big
Fraggin' Gun", although some like to call it the "Big ****ing Gun".

Anyhoo, the BFG 9000 fires an ultra-powerful blast of plasma energy that can
hit every enemy in the room. However, this awesome ability comes at the cost
of 40 Cells; which means you should ONLY use when absolutely necessary. This
is also the only gun you should use against a Cyberdemon.

AMMUNTION: Cells [fires 40 at a time]
MAXIMUM LIMIT: 300 Cells [7.5, if you factor in the depletion]
MAXIMUM LIMIT [with Backpack]: 600 Cells [15, if you factor in the depletion]

SECTION V -- Version History
---
5.1 - About v1.00
---
Here it is... the first version of the FAQ, appropiately known as "v1.00". As
you can probably infer, this FAQ is far from finished. There are numerous
spelling errors and mislabled info. What I plan to do is alphabetized each
monster according to game, and then add a much more professional "Hit Factor"
chart. By that I mean... I want to show where each monster appears in the
game, how many times it appears, and I also want to finalize each strategy
used against the monster. So just be patient... Once v2.00 rolls around, much
should be corrected/edited.

SECTION VI -- Know Your Author
---
6.1 - My GameFAQs History
---
I've been coming to GameFAQs for over two years now, but I didn't really
get active on it until May 2002, when I created my first account,
"NeonDragon9000". That same month, I contributed my first contribution,
which was a review for "Doom 64". Since then, my account has grown to over
400 Karma and I have greatly expanded my contributions. At the time of this
writing, this FAQ/Strategy Guide is my latest contribution.
---
6.2 - Contact Me
---
Before you contact me, go back and read the entire FAQ. Chances are, your
question is already answered somewhere in the FAQ. If it isn't, then please
send your question to: x_dragon7k@hotmail.com

I check my e-mail about once a week, and sometimes less, so please don't
expect a responce right away. I answer all questions received, though, so
don't fret! You'll get a response. And if your question isn't in the FAQ,
make a note of it, and I will add it to the next version update.

For more direct help, you can post a question on either the GameFAQs message
boards, or at my own message boards: http://nidoking.proboards7.com

SECTION VII -- Credits
---
7.1 - Credits
---
THANKS TO THE FOLLOWING:

-ID Software (http://www.idsoftware.com)
-TeamTNT (http://www.teamtnt.com)
-GameFAQs (http://www.gamefaqs.com)
-CJayC
-MEGAMUR
-Led Meister
-Zak Pierce
-David Valencia
---

Now that you have a better hold on the weapons and enemies of The Ultimate
Doom and Final Doom, why not get out there and kick some ass? Good luck!

-ShadowDragon99



 
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