Civilization 3

Civilization 3

18.10.2013 01:22:03
Government Guide

_____________
|_ _ _ _|
| | | | | |
Sid Meier's | | | | | |
Civilization | | | | | |
_| |_| |_| |_
|_____________|
Government Guide
Version 1.1GU
By Michael Sarich
rock1obster@hotmail.com

Released: Monday 08th Of May 2006
Copyright(C): 2004-2006 Michael A. Sarich



*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-


Table Of Contents

Part I: Welcome
[1]: About The Author
[2]: The Story Behind This Guide
[3]: Document Licence Agreement
[4]: Site Licence Agreement
[5]: Contact Me
[6]: Disclaimer

Part II: About This FAQ
[1]: FAQ Statistics
[2]: Version History
[3]: Other Works By The Author

Part III: The Guide

Chapter I: About Governments
[1]: What Is A Government
[2]: Civilopedia Entry - Government
[3]: Revolutions
[4]: Civilopedia Entry - Revolution
Chapter II: Governments
[1]: Anarchy
[2]: Communism
[3]: Democracy
[4]: Despotism
[5]: Monarchy
[6]: Republic
Chapter III: Reader Submissions
[1]: Questions
[2]: Other Submissions
Part IV: Closing
[1]: Where To Next?
[2]: Special Thanks
[3]: Over And Out!

QuickTip: To find sections with specific information, use CTRL+F

================================================================================
Part I: Welcome
================================================================================
Welcome to my Civilization III Government Guige. Thank you for choosing this
guide, and I hope it contains the answer to your question. If not, send an
E-Mail to rock1obster@hotmail.com. Please read the Contact Me section prior to
E-Mailing me.

Section Contents:

[1]: About The Author
[2]: The Story Behind This Guide
[3]: Document Licence Agreement
[4]: Site Licence Agreement
[5]: Contact Me
[6]: Disclaimer

[1]: About The Author
--------------------------------------------------
My name is Michael Sarich, and I am 17 years old. I work full time in a local
franchise of one of - if not - the most popular computer goods retailers in my
country of residence. This job not only gives me an income, but an even more
in-depth look into the world of gaming, through trade events and access to
suppliers and reps involved in the industry.

[2]: The Story Behind This Guide
--------------------------------------------------
Back in 2003, I created my first FAQ about Civlization III. I started to
recieve and respond to a number of E-Mails about the same subjects -
Goverments and Revolutions. I decided not only to include the Government stats
in my main work, but make an in-depth guide devoted to them, since they seemed
to be the largest confusion source around. So here it is.
______
| ~~~ ~| [3]: Document License Agreement
| ~ ~ | --------------------------------------------------
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| [Last Updated Saturday 06th of May 2006] |
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| If you wish to read this document, you must agree to the terms and |
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| 4. If you wish to publish or distribute this guide, or post it on |
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| /!\ IF YOU DO NOT AGREE TO THESE CONDITIONS, YOU ARE NOT PERMITTED TO|
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| ~~~ ~| [4]: Site License Agreement
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| 1. The Document Licence Agreement must be followed. |
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_______ [5]: Contact Me
|\ @ /| --------------------------------------------------
| \___/ |________________________________________________________________
|_______| `.
| [Last Updated Friday 05th Of May 2006] |
| |
| I am more than happy to answer queries, help solve problems, or accept|
| contributions via E-Mail and/or MSN instant messaging. My main |
| contact details can be found below. |
| |
| E-Mail Address : rock1obster@hotmail.com |
| MSN Address : rock1obster@hotmail.com |
| Origin Of Address : I am not a rock fan; I am Hip-Hop / R&B |
| oriented. This is from a Family Guy episode. |
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| Feel free to contact me with any issues you may have, but please dont |
| waste my time with any of the following: |
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| so dont waste your time. |
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| When composing your E-Mail, please keep the following guidelines in |
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| ask it in detail, and even add a screen shot as required. |
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| - If you dont like this guide, I am happy to hear why. However, |
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| you dontlike the guide, and how I can improve it instead. |
| - I am very busy. I work a 56 hour week, and I am looking for a |
| second job. Unfortunately I make no income from FAQ'ing to feed me|
| and my gaming addiction, so I must look after my work first. |
| I will enndeavour to answer your queries as quickly as I can, |
| however you may be looking at a few days for a reply. |
`._____________________________________________________________________,'


[6]: Disclaimer
--------------------------------------------------
[Last Updated Sunday 15th of February 2004]

By reading this guide, you automatically agree to these terms.

1. All material in this guide is copyright(c) 2004 Michael Sarich. Any
material found used without my permission is plagiarism, and I won't
tolerate it.
2. If you wish to use all or any part or section of this guide, ask me, and I
will almost always let you, provided you give me credit.
3. THIS GUIDE WILL CONTAIN SPOILERS. If you read this guide, and it ruins the
game for you, you have been warned.
4. All trademarks are the property of their respective owners. I am not
affiliated with any of the companies associated with this game, or any other
related indicia.

================================================================================
Part II: About This FAQ
================================================================================

Section Contents:

[1]: FAQ Statistics
[2]: Version History
[3]: Other Works By The Author

_,._____ [1]: FAQ Statistics
| |__ --------------------------------------------------
| | /________________________________________________________________
|________|/ `.
| Civilization III - Governments Guide |
| Author Name : Michael Sarich |
| Email Address : rock1obster@hotmail.com |
| MSN Address : rock1obster@hotmail.com |
| Website Address : None at present |
| GameFAQs Account : LightScribe |
| GameFAQs User ID : 3015769 |
| Contributor Number : 40145 |
| |
| Guide Version : 1.1GU |
| Game Name : Civilization III |
| Platform : PC |
| Release Date : Unknown |
| Date Created : Thursday 19th of February 2004 |
| Last Updated : Monday 08th of May 2006 |
| Next Release Schedule : Sunday 11th of June 2006 (Version 1.2) |
| Version File Size : 032,768 Bytes |
| |
`.________________________________________________________________________,'


_________ [2]: Version History
| _____ | --------------------------------------------------
| |1.1GU| |_________________________________________________________________
| |_____| | `.
|________,' |
| | Thursdat 19th of February 2004 028,672 Bytes |
| Version 1.0 | Wrote the guide. It is complete. I may add some |
| | information from other sources, as well as reader tips|
| | and questions soon. |
| | |
| |
| | Monday 08th of May 2006 032,768 Bytes |
| Version 1.1GU | Basically I looked at my guides and saw some had not |
| | been touched in over 18 months. Some had old E-Mail |
| | addresses and layouts and links to dead site. This |
| | update is to solely get the visuals of this guide |
| | up to where my template is at the moment.
| | |
| |
`.________________________________________________________________________,'



[3]: Other Works By The Author
--------------------------------------------------

Section under construction/

================================================================================
Part III: The FAQ
================================================================================

By reading further, you automatically agree to the Document License Agreement,
and the Disclaimer.

--------------------------------------------------------------------------------
Chapter I: About Governments
--------------------------------------------------------------------------------

This section is just to provide background information for players. If you want
the bare facts, skip this section.

Section Contents:

[1]: What Is A Government
[2]: Civilopedia Entry - Government
[3]: Revolutions
[4]: Civilopedia Entry - Revolution

[1]: What Is A Government
--------------------------------------------------

Civilization III allows you to control every aspect of a civilization,
including the government. In a nutshell, governments affect the way your
civilization acts and reacts. Each type of government has various
characteristics, and different civilization favour and shun different
governments.

[2]: Civilopedia Entry - Government
--------------------------------------------------

There are six forms of government that you can use to control your
civilization. Each has advantages and disadvantages. The type of government you
use determines:

- How efficient your workers are (how quickly they get their jobs done).
- How much Corruption and Waste affects your civilization.
- The number of citizens you can draft per turn.
- The number of military units that can be used as military police.
- The number of military units you can have before you must support them from
your treasury.

The possible government types are:

- Anarchy
- Communism
- Democracy
- Despotism
- Monarchy
- Republic

To change your form of government, you must have a revolution.

[3]: Revolutions
--------------------------------------------------

When you change government, your civilization will undergo a period of Anarchy,
before reverting to the new choice of government. Religious civilizations
(Aztecs, Babylonians, Egyptians, Indians, Iroquois and Japanese) do not
experience this period of anarchy.

[4]: Civilopedia Entry - Revolution
--------------------------------------------------

If your civilization has knowledge of more than one type of government, you can
cause a revolution to usher in a new system of government. On the Domestic
Advisor, click the "Government" button to start a revolution.

--------------------------------------------------------------------------------
Chapter II: Governments
--------------------------------------------------------------------------------

Section Contents:

[1]: Anarchy
[2]: Communism
[3]: Democracy
[4]: Despotism
[5]: Monarchy
[6]: Republic


[1]: Anarchy
--------------------------------------------------

Worker Efficiency - 50%
Hurry Method - None
Corruption / Waste - Catastrophic
Draft Rate - 0
Military Police Limit - 0

Unit Support:
Per Town - 0
Per City - 0
Per Metropolis - 0

Favoured By - N/A
Shunned By - All

Anarchy is not so much a system of government as the lack of one. Your
civilization can sink into Anarchy if the government falls from prolonged
civili disorder, or if you sanction a revolution. Anarchy seldom lasts longer
than a few turns, but during that period, corruption and waste are so high that
no production occurs and no taxes are collected; scientific research comes to a
halt as well.

There is no improvement maintenance when a civilization is in Anarchy.

---
Civilopedia Description:

Change of rule in cultures are often periods of unrest, but when the very
framework for government is transformed it almost always results in a period of
anarchy. The massive political and social upheaval experienced by the culture
during a period of anarchy brings commerce and production to a standstill as
cities rise up and government organizations try to restructure.

Despite the fact that corruption and waste are absolute, there is a positive
side to anarchy - it is temporary. When the smoke clears and the citizens calm
down they are ready to embrace a new form of order in your society.

[2]: Communism
--------------------------------------------------

Worker Efficiency - 100%
Hurry Method - Forced Labour
Corruption / Waste - Communal
Draft Rate - 3
Military Police Limit - 4

Unit Support:
Per Town - 2
Per City - 4
Per Metropolis - 8

Favoured By - Russians, Iroquois, Chinese
Shunned By - Romans, Germans, Americans

Under Communism, the government is under the hands of a ruling "party",
controlled absolutely by you, the Chairman. Although Communism allows greater
production than Despotism, the system restricts personal freedoms, limiting
commerce. One positive aspect of Communism is its effect on corruption and
waste: all cities suffer the same, limited effects.

---
Civilopedia Description:

Communism is a conceptualized system of government in which resources and
production facilities are the property of the entire society rather than
individuals. In a communist society, labor is shared equally as well, and the
benefits of labor are distributed according to need.

Under such a system, all people would be equal, without class stratification.
Although the basic idea of communism has existed since the time of Plato,
modern communism is identified with the system of government described by Karl
Marx and Fredrich Engels in the "Communist Manifesto". They believed that
capitalistic systems, in which the rich upper class prospered through the
exploitation of the powerless lower class, were bound to destroy themselves.

At this point, the poor would rebel against their former oppressors and form a
classless society. This prophecy has never come true, and countries that have
attempted to base their governments on communism have ultimately failed to
achieve the utopia described by Marx and Engels.

[3]: Democracy
--------------------------------------------------

Worker Efficiency - 150%
Hurry Method - Pay Citizens
Corruption / Waste - Minimal
Draft Rate - 1
Military Police Limit - 0

Unit Support:
Per Town - 0
Per City - 0
Per Metropolis - 0

Favoured By - Americans, English, Greeks, Indians,
Shunned By - Aztecs, Persians, Russians, Zulu

You are elected by the people to rule with their interests at heart. And you
are rewarded by increased commerce and production. However, war weariness is a
significant problem and war must be entered into only after much consideration.

---
Civilopedia Description:

Democracy is a ruling system where the citizens have a great deal of control
over the actions of the government, either directly or through elected
representatives. Democratic governments can be traced back to the city-states
of ancient Greece and Rome. Citizens would gather in a public forum, and each
one would have the opportunity to speak and vote on issues affecting the
community.

This direct democracy system was possible due to the relatively small
populations of the city-states. Starting in the 17th century, the monarchs of
Europe began to be stripped of their absolute power, and by the end of the
19th century the citizens had a strong voice in government in many European
nations.

Large populations made public forums impractical, so the people elected groups
of representatives to carry their views to the ruling powers. Strictly speaking,
this type of system more closely resembles a republican system rather than a
true democracy. This type of representative democracy is considered the best
governing system in the modern world because of the personal and economic
freedom enjoyed by the citizens.

[4]: Despotism
--------------------------------------------------

Worker Efficiency - 100%
Hurry Method - Forced Labour
Corruption / Waste - Rampant*
Draft Rate - 2
Military Police Limit - 2

Unit Support:
Per Town - 4
Per City - 4
Per Metropolis - 4

Favoured By - Zulu
Shunned By - Indians, Greeks, English, Babylonians

*In addition, any city production square which produces more than two food,
shields or commerce in a despotic government instead produces one less.

In Despotism, you rule with absolute power over your subjects, usually enforced
by the military. This system has a tendency to minimize individual freedom and
reduce the efficiency of production efforts.

---
Civilopedia Description:

Despotism is, without a doubt, the simplest form of government. It is based on
a simple concept: might makes right. In a despotism, the power is held
unquestionably by those who hold power over the military and who therefore
can enforce their decrees. Because of the oppression experienced in this type
of regime, despots often find that their ability to control the population is
proportional to their use of armed troops in towns and cities in which the
people live.

Furthermore, because it is such a centralized form of government despotism
makes it difficult to effectively put down rebellions and prevent the
misappropriation of funds if their empire grows too large. Despots pay a
terrible price in waste and corruption in their society and with the
development of more sophisticated forms of government despots often find that
staging a coup is necessary for further growth.

[5]: Monarchy
--------------------------------------------------

Worker Efficiency - 100%
Hurry Method - Pay Citizens
Corruption / Waste - Problematic
Draft Rate - 2
Military Police Limit - 3

Unit Support:
Per Town - 2
Per City - 4
Per Metropolis - 8

Favoured By - Persians, Japanese, Egyptians, Babylonians, Aztecs
Shunned By - Iroquois, French, Chinese

Monarchs rule with absolute authority, severely limiting personal and economic
freedom of all citizens except nobility and the rich upper-class. However,
there is a sense among the populace that you rule by sanction of the gods (or
God) and this alleviates many of the production problems found in Despotism.
Corruption and Waste are significant, but are ameliorated to an extent by
loyalty to the king.

---
Civilopedia Description:

Rule by monarchy developed as a logical extension of the absolute rule of
tribal chieftains. Many of the earliest monarchs, such as those in ancient
Egypt, claimed that they ruled by divine right. In the spread of European
monarchy during the Middle Ages, however, rulership was generally conveyed upon
a leader who could most effectively raise and command an army.

Monarchies are dynastic, with rule of the country passing to the eldest son
when the king dies or retires. Monarchs had absolute rule over their subjects,
severely limiting the personal and economic freedom of all citizens except for
nobility and the rich upper class. Although monarchies ruled most of Europe
for centuries, the unhappiness of lower-class citizens eventually grew
intolerable, causing several major revolutions.

By the mid-18th century, the power of the European monarchs had been severely
limited, paving the way for participatory systems of government.

[6]: Republic
--------------------------------------------------

Worker Efficiency - 100%
Hurry Method - Pay Citizens
Corruption / Waste Nuisance
Draft Rate - 1
Military Police Limit - 0

Unit Support:
Per Town - 0
Per City - 0
Per Metropolis - 0\

Favoured By - French, Germans, Romans
Shunned By - Egyptians, Japanese

Under a Republic, you rule over autonomous city-states by consent of the people
through representatives. This allows the people substantial personal and
economic freedoms, producing an increase in Commerce. However, your government
is affected by war weariness, which can cause significant civil disorder
problems in times of war, especially if you are the aggressor.

---
Civilopedia Description:

The republic is a system of government in which the citizens appoint, by
popular vote, a head of state and officials to represent the views of the
general public. The concept of the republic first appeared in ancient Rome,
where local provinces sent elected representatives to the Senate, which
governed all Roman lands. Both the head of state and the local representatives
in a republic are elected; no one is granted a position by birth or divine
right.

Republican governments are similar in some ways to democracies, in that they
offer a great deal of personal, financial, and political freedom to their
citizens. The main difference between the two systems is that a true democracy
allows the participation of every voting citizen in any and all political
matters, whereas in a republic, a body of elected officials represents the
views and opinions of the people.
Although an effective system, personal agendas of political representatives
might act to decrease the effectiveness in representing the views of the people.
Due to human nature, corruption is fairly common in a republican government.

--------------------------------------------------------------------------------
Chapter III: Reader Submissions
--------------------------------------------------------------------------------

This section contains questions and other submissions from readers. This
section will not work without YOU!!! Your questions and strange experiences
will be posted below. Also, you may send in strategies, and tricks. Don't feel
shy to include a long story.

POST YOUR QUESTIONS, EXPERIENCES, STRATEGIES, TIPS AND TRICKS TO
rock1obster@hotmail.com
Section Contents:

[1]: Questions
[2]: Other Submissions


[1]: Questions
--------------------------------------------------
No Posts Yet

[2]: Other Submissions
--------------------------------------------------
No Posts Yet

================================================================================
Part IV: Closing
================================================================================

Section Contents:

[1]: Where To Next?
[2]: Special Thanks
[3]: Over And Out!

[1]. Where To Next?
--------------------------------------------------

- A nicer looking stats area.
- General text tidy-up


[2]. Special Thanks
--------------------------------------------------
Special Thanks go out to the following people and corporations.

- HP, Logitech, LG, nVidia and my Work for all together resulting in me with a
nice PC and setup.
- Norton for Systemworks and Internet Security
- Infogrames Interactive and Firaxis for this game
- My Mother: Two words - Power Bill
- Most importantly, you for reading this guide.

[3]. Over And Out!
--------------------------------------------------

Thanks again for reading this guide. If you have any info no matter how trivial
(even a typo), please e-mail me at rock1obster@hotmail.com (see Contact Me
section first).
_______________
_____________________________/ _____________ \_____________________________
/______________________________/ \______________________________\
/ Civilization Governements \_____________/ Copyright 2006 Michael Sarich \
| Guide _____________ rock1obster@hotmail.com |
\_______________________________/ End Of File \_______________________________/
\___________________________________________________________________________/
 
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