Freelancer

Freelancer

17.10.2013 18:27:38
Ship Guide
___ __ ___ ___ ___ ___ ___ __
| | | | | | | | |\ | | | | | Ship guide.
|__ |__| |__ |__ | |___| | \ | | |__ |__|
| | \ | | | | | | \ | | | | \ Made by: Ephphatha
| | \ |___ |___ |___ | | | \| |___ |___ | \


INTRODUCTION

I decided to make this guide after trying to find a good ship to buy in
Freelancer. There is another ship guide, but it is hidden in a walkthrough.

But I want to go a step further, so as I build up my database I'll be added
data about the bases, who runs the base, the allies, the enemies, and how you
can easily get in without annoying the wrong people.


CONTENTS

1: Introduction
2: Table of contents
3: Version history
4: Ship guide
-4.1 Freighters
-4.2 Light Fighters
-4.3 Heavy Fighters
-4.4 Very Heavy Fighters
5: Base Alliance guide
-5.1 Police Bases
-5.2 Trade Bases
-5.3 Rogue Bases
6: Legal Notice
7: Contact info


VERSION HISTORY

0.3: First version
-Most ships from the Brettonia System are in. Some ships from the Kusari
System have been added. I plan to have the Liberty ships in soon, just
need to get through the hostile police presence :)
-I have no base info in, I'll need to go to the bases to see who runs them
then I'll have to check the allies and enemies.

0.4: Second version
-The base info can wait till I have all the ship info in, but I'll put the
rogue bases in just so you know what bases are harder to get into. They
always have the best ships.

0.5: Third Version
-I have added a list of sites that emailed me to get permission to post
this guide. I have a fair few ships listed, not all though, and I would
really appreciate emails filling out the unknowns I have. Also, if you
know a location of a ship I have not found, please tell me.

0.7: Fourth Version
-I know I skipped a number, but this is a largish update, almost all ships
are in, I just need to get locations for them. I'll start getting base
info soon. Till then, stay posted.

0.8: Fifth Version
-Very long time since last update, I was busy playing games other than
Freelancer. Got the ultimate config posted, I'll tidy it up later. Also
a few people emailed me with stuff to add so I put it in.

0.9: Sixth Version
-Another Long Time without an update... I no longer have Freelancer, so
this will practically be the final update.

1.0: Seventh version
-I'm sure I have all the ships in now, the base info will have to come
from submissions unless I start playing again.


SHIP GUIDE

Freighters

'Clydesdale'
Gun/Turret Mounts: 3/5
Armor: 2200
Cargo space: 125
Max Batteries/Nanobots: 15/15
Optimal Weapon Class: 2
Maximum Weapon Class: 4
Additional Equipment: Mines, Counter Measure
Cost: $23,010
Available at: Planet Leeds, Leeds System, Bretonia
Planet Cambridge, Cambridge System, Bretonia

'Drone'
Gun/Turret Mounts: 2/6
Armor: 3600
Cargo Space: 175
Max Batteries/Nanobots: 23/23
Optimal Weapon Class: 4
Maximum Weapon Class: 6
Additional Equipment: Mines, Counter Measure
Cost: $62,820
Available at: Planet New Tokyo, New Tokyo System, Kusari

'Dromedary'
Gun/turret Mounts: 3/5
Armor: 3600
Cargo Space: 275
Max Batteries/Nanobots: 23/23
Optimal Weapon Class: 4
Maximum Weapon Class: 6
Additional Equipment: Mines, Counter Measure
Cost: $62,820
Available at: Mactan Base, Magellan System, Liberty

'Humpback'
Gun/Turret Mounts: 2/6
Armor: 5800
Cargo Space: 250
Max Batteries/Nanobots: 33/33
Optimal Weapon Class: 5
Maximum Weapon Class: 7
Additional Equipment: Mines, Counter Measure
Cost: $170,940
Available at: Planet New Berlin, New Berlin System, Rheinland
Planet Harris, Tau 31, Unknown


Light Fighters

'Patriot'
Gun/Turret Mounts: 4/0
Armor: 1300
Cargo Space: 25
Max Batteries/Nanobots: 12/12
Optimal Weapon Class: 2
Maximum Weapon Class: 3
Additional Equipment: Mines, Counter Measure, Cruise Disrupter
Cost: $7,600
Available at: California Minor, California System, Liberty

'Startracker'
Gun/Turret Mounts: 3/0
Armor: 1800
Cargo Space: 30
Max Batteries/Nanobots: 15/15
Optimal Weapon Class: 2
Maximum Weapon Class: 4
Additional Equipment: Mines, Counter Measure, Cruise Disrupter
Cost: $17,020
Available at: Planet Denver, Unknown, Liberty
Planet Manhattan, New York System, Liberty

'Pirahna'
Gun/Turret Mounts: 4/0
Armor: 1800
Cargo Space: 35
Max Batteries/Nanobots: 15/15
Optimal Weapon Class: 2
Maximum Weapon Class: 4
Additional Equipment: Mines, Counter Measure, Cruise Disrupter
Cost: $17,020
Available at: Planet Leeds, Leeds System, Bretonia
Planet Cambridge, Cambridge System, Bretonia

'Dagger'
Gun/Turret Mounts: 4/1
Armor: 1800
Cargo Space: 35
Max Batteries/Nanobots: 15/15
Optimal Weapon Class: 2
Maximum Weapon Class: 4
Additional Equipment: Mines, Counter Measure, Cruise Disrupter
Cost: $17,020
Available at: Buffalo Base, New York System, Liberty

'Cavalier'
Gun/Turret Mounts: 4/0
Armor: 2100
Cargo Space: 30
Max Batteries/Nanobots: 15/15
Optimal Weapon Class: 2
Maximum Weapon Class: 4
Additional Equipment: Mines, Counter Measure, Cruise Disrupter
Cost: $25,660
Available at: Battleship Hood, Dublin System, Bretonia
Planet Leeds, Leeds System, Bretonia
Planet Cambridge, Cambridge System, Bretonia

'Drake'
Gun/Turret Mounts: 4/0
Armor: 2800
Cargo Space: 35
Max Batteries/Nanobots: 23/23
Optimal Weapon Class: 4
Maximum Weapon Class: 6
Additional Equipment: Mines, Counter Measure, Cruise Disrupter
Cost: $51,920
Available at: Planet Kyushu, Kyushu System, Kusari
Planet New Tokyo, New Tokyo System, Kusari

'Hawk'
Gun/Turret Mounts: 4/0
Armor: 3300
Cargo Space: 45
Max Batteries/Nanobots: 26/26
Optimal Weapon Class: 4
Maximum Weapon Class: 6
Additional Equipment: Mines, Counter Measure, Cruise Disrupter
Cost: $70,620
Available at: Planet Kyushu, Kyushu System, Kusari

'Banshee'
Gun/Turret Mounts: 4/0
Armor: 4500
Cargo Space: 45
Max Batteries/Nanobots: 33/33
Optimal Weapon Class: 5
Maximum Weapon Class: 7
Additional Equipment: Mines, Counter Measure, Cruise Disrupter
Cost: $141,920
Available at: Planet New Berlin, New Berlin System, Bretonia


Heavy Fighters

'Crusader'
Gun/Turret Mounts: 6/0
Armor: 2600
Cargo Space: 35
Max Batteries/Nanobots: 20/20
Optimal Weapon Class: 3
Maximum Weapon Class: 5
Additional Equipment: Mines, Counter Measure, Cruise Disrupter/Torpedo
Cost: $35,350
Available at: Battleship Essex, Dublin System, Bretonia

'Wolfhound'
Gun/Turret Mounts: 5/1
Armor: 3600
Cargo Space: 40
Max Batteries/Nanobots: 26/26
Optimal Weapon Class: 4
Maximum Weapon Class: 6
Additional Equipment: Mines, Counter Measure, Cruise Disrupter/Torpedo
Cost: $71,210
Available at:Montezuma Base, Cortez System, Bretonia
Arranmore Base, Dublin System, Bretonia
(Big thanks Leif Pikorainen for submitting this, never would have found it.)

'Dragon'
Gun/Turret Mounts: 6/0
Armor: 3600
Cargo Space: 40
Max Batteries/Nanobots: 26/26
Optimal Weapon Class: 4
Maximum Weapon Class: 6
Additional Equipment: Mines, Counter Measure, Cruise Disrupter/Torpedo
Cost: $71,210
Available at: Battleship Nagumo, Tau 29, Kusari

'Barracuda'
Gun/Turret Mounts: 6/0
Armor: 3600
Cargo Space: 45
Max Batteries/Nanobots: 26/26
Optimal Weapon Class: 4
Maximum Weapon Class: 6
Additional Equipment: Mines, Counter Measure, Cruise Disrupter/Torpedo
Cost: $71,210
Available at: Planet Kyushu, Kyushu System, Kusari
Planet New Tokyo, New Tokyo System, Kusari

'Stiletto'
Gun/Turret Mounts: 6/0
Armor: 4900
Cargo Space: 45
Max Batteries/Nanobots: 33/33
Optimal Weapon Class: 5
Maximum Weapon Class: 7
Additional Equipment: Mines, Counter Measure, Cruise Disrupter/Torpedo
Cost: $143,110
Available at: Bruchsal Base, Unknown, Rheinland

'Valkyrie'
Gun/Turret Mounts: 5/1
Armor: 5800
Cargo Space: 50
Max Batteries/Nanobots: 38/38
Optimal Weapon Class: 6
Maximum Weapon Class: 8
Additional Equipment: Mines, Counter Measure, Cruise Disrupter/Torpedo
Cost: $202,880
Available at: Battleship Westfalen, Hamburg system, Rheinland
(Thanks to bob hadababy and K moore for emailing me a location for this ship.)

'Falcon'
Gun/Turret Mounts: 5/1
Armor: 6200
Cargo Space: 60
Max Batteries/Nanobots: 43/43
Optimal Weapon Class: 6
Maximum Weapon Class: 8
Additional Equipment: Mines, Counter Measure, Cruise Disrupter/Torpedo
Cost: $257,880
Available at: Planet New Berlin, New Berlin System, Rheinland

'Centurion'
Gun/Turret Mounts: 6/0
Armor: 9200
Cargo: 45
Max Batteries/Nanobots: 55
Optimal Weapon Class: 7
Maximum Weapon Class: 9
Additional Equipment: Mines, Counter Measure, Cruise Disrupter/Torpedo
Cost: $441,550
Available at: Cadiz base, Omega-5, border worlds
(Again, thanks to K moore for emailing me with this info)


Very Heavy Fighters
__________________________________________
'Anubis' | |
Gun/Turret Mounts: 6/1 | Note: This ship may only be available in |
Armor: 4200 | singleplayer, I haven't played multi for |
Cargo Space: 70 | any decent length of time yet. |
Max Batteries/Nanobots: 29/29 |__________________________________________|
Optimal Weapon Class: 5
Maximum Weapon Class: 6
Additional Equipment: Mines, Counter Measure, Cruise Disrupter/Torpedo
Cost: $1,100
Available at: Battleship Osiris, Unknown, Unknown
Planet Toledo, Unknown, Unknown

'Hammerhead'
Gun/Turret Mounts: 6/1
Armor: 7900
Cargo Space: 70
Max Batteries/Nanobots: 49/49
Optimal Weapon Class: 7
Maximum Weapon Class: 9
Additional Equipment: Mines, Counter Measure, Cruise Disrupter/Torpedo
Cost: $351,550
Available at: Freistadt Base, Omega-7 System, Border Worlds
(Michal Staruch emailed me with this ship info a while ago, I was just a little
lazy and I didn't get it put in.)

'Eagle'
Gun/Turret Mounts: 6/1
Armor: 9900
Cargo Space: 70
Max Batteries/Nanobots: 63/63
Optimal Weapon Class: 8
Maximum Weapon Class: 10
Additional Equipment: Mines, Counter Measure, Cruise Disruptor/Torpedo
Cost: $558,550
Available at: Freeport 9, Omicron Theta, Edgeworlds
(Thanks to K moore, you guys are doing all my work for me :P.)

__________________________________________
'Sabre' | |
Gun/Turret Mounts: 6/1 | This ship is the best in my opinion, see |
Armor: 10800 | below for an ultimate configuration for |
Cargo Space: 70 | it. |
Max Batteries/Nanobots: 63/63 |__________________________________________|
Optimal Weapon Class: 8
Maximum Weapon Class: 10
Additional Equipment: Mines, Counter Measure, Cruise Disrupter/Torpedo
Cost: $558,550
Available at: Vogtland Base, Dresden System, Rheinland

'Titan'
Gun/Turret Mounts: 6/1
Armor: 12800
Cargo Space: 70
Max Batteries/Nanobots: 71/71
Optimal Weapon Class: 8
Maximum Weapon Class: 10
Additional Equipment: Mines, Counter Measure, Cruise Disrupter/Torpedo
Cost: about $770,000
Available at: Planet Crete, Omicron System, Edge World
Leon Base, Omega-41, Edge Worlds
(Thanks to bruno sbravati for emailing me about it. And Michal Staruch for
getting me another location.)


Eagle/Sabre/Titan Ultimate Config:

Weapon Slots: Class 9: Sunstalker missile launcher x2 (You can find this on
Planet Crete and another class 9 missile on Planet Malta
Omicron Alpha)
Class 10: Codename: THOR x2 (Or the ONYX, found near the IRON
HAMMER)
Codename: IRON HAMMER x2 (Found at Sigma 13, grid 3C)
I was emailed a suggestion by Gabino Lopez Sanchez who
Suggests using four Nomad energy cannons.

I'd say this is good, as they fire very quickly, but I
like power. Besides, who doesn't mind one hit kills?

Turret slot: Class 10: Any turret that goes at 600m/s is prefered, a Magma
Hammer turret is good, otherwise use the Salamanca
turret. (Salamanca is found at Leon Base, Omega 41)
Torpedo: Sunslayer. (Found at Bruchsal Base, Frankfurt, Rheinland)
Mine: "Ripper" seeking mine. (Found at Omicron Alpha, grid F4)

(Thanks to Jonas Wennerstram for telling me about the level 9 missile)


BASE ALLIANCE GUIDE

Police Bases

Coming soon


Trade Bases

Coming soon


Rogue Bases

Mactan Base, Magellan System, Liberty
Run by: Lane Hackers
Allies: Outcasts (IMPORTANT: Must be neutral or better)
Liberty Rogues
Enemies: Liberty law enforcement organisations.

Vogtland, Dresden System, Rheinland
Run by: Red Hesseins
Allies: ???
Enemies: ???

Planet Crete, Omicron System, Edge world
Run by: Corsairs
Allies: None that I know of
Enemies: Everyone

LEGAL NOTICE

The only website with permission to use this guide is Gamefaqs. If found on any
other site, please notify me so I can get it removed. If you want to use this
guide on your website, email me and I'll be happy to oblige as long as the
document is kept up to date and unmodified. I will now be putting this guide on
my website, http://home.swiftdsl.com.au/~aijames/

Update: The following sites have emailed me and got permission to use my guide:
dlh.net
neoseeker.com

Copyright 2004 Andrew James


CONTACT INFO

You can email me at:
aijames@swiftdsl.com.au

Please email me with any corrections, and notify me of any spelling errors I am
bound to make.

I also really need a location of any LVL 10 turret, if it exists and you know
of it, please tell me.
 
Kommentare:
Der Kommentar wurde gespeichert!
The Captcha element applies the Captcha validation, which uses reCaptcha's anti-bot service to reduce spam submissions.

Megatrainer
Trainer

18.Oktober 2013
Wegbeschreibung zur Nomaden-Energiekanone als Word-Dokument
Hinweise

18.Oktober 2013
DLH.Net Hinweissammlung
Hinweise

17.Oktober 2013
Engl. Lösung

15.Oktober 2013
Freelancer "Done Quick"
Engl. Lösung

15.Oktober 2013
"Starflier" Walkthrough
Engl. Lösung

15.Oktober 2013
Ships Guide
Engl. Leitaden

13.Oktober 2013
Binary-Inis-Editor
Editor

17.Oktober 2013
Engl. FAQ

18.Oktober 2013
Dt. Trainer für Geld, Gegenstände und Munition
Trainer

17.Oktober 2013
Cheats

18.Oktober 2013
Ship Guide
Engl. Leitfaden

17.Oktober 2013
Engl. Lösung

10.Oktober 2013
Viel Geld, keine Feinde und eine komplett ausgekundschaftete Universum-Karte
Savegame

17.Oktober 2013
Engl. Hinweise

18.Oktober 2013
Savegame mit allem (Achtung: ca. 2,7 mb)
Savegame

17.Oktober 2013
Savegame

17.Oktober 2013
Bribes FAQ
Engl. FAQ

18.Oktober 2013
Wrecks FAQ
Engl. FAQ

17.Oktober 2013
Engl. Lösung

17.Oktober 2013
Engl. FAQ

16.Oktober 2013
Trainer für Geld und Raketen
Trainer

17.Oktober 2013
 
Beliebte Cheats
01.Dezember 2014
25.September 2015
07.April 2014
07.Juli 2015
30.Dezember 2013
24.Juli 2014
11.Februar 2016
01.April 2020
01.April 2020
01.April 2020
24.März 2020
24.März 2020
24.März 2020