Indiana Jones And The Infernal Machine

Indiana Jones And The Infernal Machine

15.10.2013 18:08:20
Indiana Jones And The Infernal Machine.
2000, Daniel Bartkowiak (Vile)


<><><><>INTRODUCTION<><><><>
Hello, In This Walkthrough FAQ i Will Provide Tips, Treasure
Locations, and much More. Be Warned That i throw in a joke to keep the
place Alive. >:-) I Wrote This FAQ Since I had A LOT of trouble Playing
through the game the first time (Had to use those Hints the whole game).
But I began the master the game and now I feel I should help out.

XxXxXxDISCLAIMERxXxXxX
This Walkthrough-FAQ Is Property of Daniel Bartkowiak. I Am Not in
Association With Lucas Arts TM. Any Duplication without my permission
will be taken in Legal Action.
These are the only sites that may have my Guide: (ask if you want yours
added)
http://www.angelfire.com/sk2/VileGuides (Personal site, HTML Goodies).
http://www.gamefaqs.com
http://www.actiontrip.com
http://www.gameadvice.com
http://www.gamened.com
http://www.cheatcc.com
http://www.cheatcity.com
http://www.cheatplanet.com
http://www.actiontrip.com
http://go.compuserve.com/VidGameCentral
http://www.angelfire.com/anime/byako

( Email Me at Mr Vile66@aol.com for permission)

KkKkKkK What's New Vile? KkKkKkK
Version 0.1-Started this FAQ, People better send me some Questions to
answer! More Walkthrough will be done Shortly. E-mail Anything you think
about my walkthrough and maybe request stuff add stuff, ect... to Mr
Vile66@aol.com

Version 0.2- Finally finished that Shambala Sanctuary level...man, I am
tired!

Version 0.3- Did some more of the Walkthrough.

Version 0.4- After a long time (for me) i finished the Palawan
series.... going to ice my fingers now.

Version 0.5- Typed up two more levels, but the one is the bonus level so
i will finish the guide, Then put up the bonus level.

Version 0.6- Finished Teotihuacan, a very long level to type. Tired once
again...ugh....

Version 0.7- Did a walkthrough for Olmec Valley which is longer then
Teotihuacan....sleep.......sleep.......

Version 0.8- Finished the Commie boat level- V.I. Pudovkn...stupid
commies made me use all my medical kits.

Version 0.9- Did the very long and annoying Meroe level and touched up
alot of grammar and spelling (my spell check sucks).

Version 1.0- Sorry about the multi month break. I cought that Diablo 2
flu that was going around. Anyway here it is the big 1.0. I have added
the biggest level in the game, Nub's tomb. this took me quite awhile to
do and i hope you appreaciate what i am doing for you guys :P

Verision 1.1X- This is a speacial update indeed, for one reason. THE
GUIDE IS COMPLETE! Yes, after a year and a half, the guide has fully
been done. I would like to thank all the faithfull readers that kept my
going. This is the last version unless i feel the need, or you guys
request some more sections. And please check out my Summoner guide for
PS2. Thank you all, God bless us, every one. (Sorry if you aren't
Catholic)
Yes, The pun was Intended, for the slow ones.

Version 1.2- Thanks To BaronZemo, hey made some tiny changes
to the guide for the N64 version. I just didn't do it cause i was
lazy and since i told most people on the boards what was changed anyway.
This is almost deffinatley the last version, so enjoy the new changes
while u still have them. The Parts Changed In The Guide Are Highglight,
I don't think it shows up on GameFAQs though. Thanks again BaronZemo. I
am gonna Play diablo 2 now, later.

Version 1.3- Well the guide has been updated, but what has changed?
Pretty much nothing, i took out the parts BaronZemo Entered, sorry. I
just thought that it was pointless to give him thanks for two sentences,
so i made it up...Finally.....The FAQ!!!! its basically just three
questions, which are basically the only ones i get anyway, so i'll save
some time. Now if ur wandering what took me so damn long well:
1. While i was making the guide, i was so busy trying to finish the
current level i was working hard on, the idea of making a FAQ gave me a
Headache.
2. After the guide was done i was so releaved to be done, i just really
didn't care, and again i said everything clear in my guide, except for
these 3 questions i guess.
3. It meant i had to update my own webpage, which i didn't feel like
doing the HTML crap and i think i forgot my webpage password.
4. YOU try getting all Gold and Ace medals in Rouge Leader (GameGube).
Alright, anyway one night i just stayed up, since i drank a gallon of
Pepsi and thought, hey why don't i update my guide? ( i have a summoner
one, but i haven't done anything to it in a year..hahaha) and making a
FAQ was basically the only thing left to be done. Enjoy the new change.
Just maybe i'll finish my summoner guide SOME day. Oh, and i finally got
out of the Diablo 2 Slump, now i am in Alien Vs Predator2 Slump....heh.

lLlLlLlLlLGame IntroLlLlLlLl

Well, Indiana Jones Is Back In a New Adventure and all that Intro
Garbage. He Starts Off Doing a VERY average dig with the advice from his
father Indy Denied anything being boring now he will find out how right
AND wrong he is.

JjJjJjJjJ IQ PointsJjJjJjJjJjJ

In This FAQ and Walkthrough you will be provided with the necessary
data to receive a perfect score. Which means you Don't have to use map
hints (it takes away one point each time) and the location of all the
treasure. And make sure the game is on the hardest difficulty.Good Luck!

RrRrRrR SettingsRrRrRrR
For The game settings i suggest the only thing you change is the fog
setting. it doesnt lower the difficulty seting and fog is just plain
annoying so put the fog to zero.

FAQFAQFAQFAQ Frequently Asked Questions FAQFAQFAQFAQ

Well, here it is, finally a FAQ. If these don't help e-mail me at
MrVile66@aol.com and ask. But please make sure u have Indiana Jones in
the subject line, I get so much spam I mostly Delete everything. Oh and
if u ask me a stupid question that I answered in here already, ill send
the answer and an insult back to you.

Q. In The Shambala Sanctuary, I am missing a treasure not mentioned in
your guide, Where do I find it?

A. Chances are, You have the N64 version of the game, and in that case
let me tell you that the treasure was moved on purpose, not that I
missed it or anything. I don't know WHY they did it but heres the
location. First off, it replaces the treasure that is found in the
ceiling rafters above the bed. Rather than a treasure, they have a
healing herb in its place. The treasure is relocated to one of the
final rooms of the level, the one with the poles coming out of the walls
and with the water at the bottom. After you put in the stone cross and
the Russians appear, you jump into the water and swim straight ahead
until you come to that
raised stone in the middle of the water. You climb on the stone,
advance, turn around, and allow yourself to drop one level. You then
pull yourself up to the secret room and pick up the treasure next to a
skeleton. After that, you jump back up to the stone in the middle of
the room, re-enter thewater, and proceed as normal. (Thanks Baron Zemo)

Q. In The King Sol's Mines Level, Right before you mention to receive
the Green King Sol Jewel. I am now in a room with a Z-Shaped pool, you
say to jump up to the next pillar, but it is too high and I fall, What
do I do?

A. IF you read my guide carefully, you would have realized that I said
you needed to go back to the mine cart and do one full track around the
outer perimeter of the train tracks AFTER the Russians enter the Scene.
In one area, Russians Will launch Bazooka Shots at Indy and miss, which
will hit the back wall making some holes. Now when you go back to that
Z-Shaped pool room, the holes they made in the wall you can now go out
on a little ledge they made with the bazooka shots and jump to the next
little ledge of the next pillar they made with the other Bazooka Shot.

Q. I am at the actual level The Infernal Machine, when I first start
out, I am in the room from the end of the Babylon level, there is a
ladder that I can climb down but it leads to no where, what should I do?

A. This is a little glitch that has happened to me too, its not that the
ladder leads to no where, its the fact that the camera angle is frozen
in place, which makes farther progress impossible. The ladder DOES
continue on the level, to fix this camera angle glitch, just quick save
in a new part of the room and reload. Or just keep reloading until it
works. It shouldn't stay like this forever. Hell, it Happened to me.

I Hope you enjoyed this section, I will update it when people send me
more SERIOUS questions.
Now, On To The Walkthrough....

*+*+*+*+*+Canyon Lands*+*+*+*+*

Indy Starts Off Sliding down a Hill to the First Level-Canyon Lands.
First You Will See a Gap, If You Never Played Before, Then you should
know that Jumping off the cliff to the right will kill you (DUH!) Walk
Right Up To The Edge Of The Gap and for the heck of practice do a Quick
Save (F 5) this will do a save quickly when you are about to do
something your not sure of. After you quick save press up and Alt at the
same time. If it worked right you should have barley made the edge. Keep
going around the cliff until you reach some steps press Alt and Indy
will Climb Up The Step do it again for the second one. Then you can find
a ladder, to climb it press alt and up to climb. Next fall into the
little notch in the mountain well your trapped now..or are you? (Would I
do that to you?) See that thing in the wall that looks like a red bird?
that is really a Block! (What is a block doing in a canyon?) go up to
the block and press and hold CTRL. The should have Indy grab onto the
block. In this case, you want to pull the block so press down, Indy
Should Move the block away from the wall to make a passage. But Wait
Look up to the right of the block see that shrine? There is your first
Treasure! Go To the block and go on the opposite side from the shrine
and Push (Control and up) now you can hop on the block, on the shrine,
and grab you first treasure. To do this tap Ctrl. and Indy Will Say
Something like "Ah-Ha!" Go Back Down off the shrine and go through the
passage you opened up a second ago and Quicksave here. Go down the two
steps until you see a small opening that you can't seem to get through,
to get through, press C to make Indy crawl, now go through the passage
and press C again to make Indy upright. You'll Have to make a running
jump across the land. to do this get a running start then once you get
to the edge press up and alt if you do it correctly you will be hanging
on the ledge push up to climb to the ledge. now do the same thing for
yet another close jump. after this go straight and Indy will notice a
log hanging out of the wall that he can whip. to take out the whip press
1 on your keyboard. walk Underneath the pole until the camera angle is
under Indy then press control, Indy will whip the log and now will be
able to climb. hold up then at the top press Alt to swing. From here you
can see a platform straight ahead but before you jump take out your gun.
By pressing 2. Jump down to the ground to meet your first enemy...A
SNAKE! shoot it by pressing Control and after it is dead push spacebar
to put it away for now. On the ground you will see a doorway go through
it and in the Aclove (Little ledge.) You will see a blue diamond
treasure number two grab it and go out to where you whipped the log.
Turn to face the Platform that is straight ahead from the Log after you
make it take out your whip (1) and whip the log yuo'll here the Do Do Do
Do and swing across. the second Indy Lands he falls through the
collapsing floor....weew...safe now wait, Indy falls AGAIN into a River.
Let the river take Indy until you fall into the small pond. When
you hit the pond you will be under water and you will see a little blue
gauge in the corner. this is Indy's air supply whenever it looks low go
to the surface and take a breath. If you let it empty Indy will take
damage by the SECONDS. once under water you can use the arrow keys to
move in Direction and the Alt key to actually swim through the water. no
first you want to go to the little passage way to the left from the
waterfall there should be a Treasure grab it and go get some air. then
press C to dive again into the water now go through the path Underneath
the passage way. After a while you will surface in a cave. Go straight
until you see a hole like thing. Look down by pressing 0 On the control
pad and press down. You can see small platforms go onto each of them
carefully until you read the bottom at the bottom you will see a
treasure. after you grab it climb back up out of the hole. Now going
straight from the hole you will see a ladder climb it up and around the
corner. Climb up the series of Gaps and ladders. at one point you will
have to turn around and jump up to a ledge. At the top make your way to
the right fall down the hole. hey this is where I was before! Yep, now
that the log fell out you will have to climb up on the brick wall that
fell. Then jump down the FAR hole and take the treasure by the skeleton
now jump in the hole that flow into the river and fall back to the pond
and press Alt to get out of the pond (you will see a cool graphic as
Indy puts his hat back on). A Small Cinema will ensue as Indy finds the
"Prize" of this expedition. Then he sees a helicopter fly over head and
decides to go check it out. after this go through the path to the left
to find a treasure. Next Go through the straight path to find a Treasure
on a ledge. Lastly take the left path and climb the steps and fall to
the ground. You can see a small path. Crawl through the path and take
out your lighter (L) to find the most expensive treasure...A Gold Idol.
Crawl back out of the cave and jump over to the next step. go straight
and drop to the ground go forward a while until you see a treasure next
to a skeleton take it and go back to the step above the cave with the
gold Idol. hop on the brick see the VERY narrow path? well Indy can jump
to it and hang from it. after that press Left arrow to shimmy to an
opening. climb up the ladder. then make a running jump to the other side
of the cliff. climb up that ladder then make a jump to the opposite
cliff. Jump up over the ledge and quickly pull out your gun (2) and kill
the snake. Look there is your jeep! but before you go find the ladder on
the platform you are on then climb up and get the Final Treasure. Jump
Down and Make a running leap to the opposite cliff where your jeep is.
Indy Then meets up with an old friend and a new mission.

OoOoOoOTrading PostoOoOoO
OK after the scene there is a window that says trading post. Here
you can buy available bullets, medicines, and herbs with the money from
the treasure you got. Don't buy anything now save it for the next
trading post Pop up (after every level).

TtTtTtTtTtTtTBabylonTtTtTtTtTtT
(From here on I will be a little more Vague because it took me an hour
to type a five minute level.)
Once Indy had slide down the hill climb up the smallest pillar then jump
to the next pillar to hop to the ledge follow the ledge to the left
until you see a block pull the block once and climb atop. this makes you
able to jump to the Edge on the edge do a running leap over to the top
of the building to trigger a cut scene. sounds like the Russian
Physicist is up to something....After the scene Jump over onto the gate.
then jump again to the top of the second gate. Indy will say there are
too many guard. AND HE'S RIGHT! Do NOT fall to the ground. instead run
over to the path to the right and enter the cave. To get through here
quickly hug the wall to the left until you hit a column then very
carefully turn around and hang down from the ledge. Press down again to
fall off the ledge the second you fall hold up so Indy catches the ledge
underneath of him. climb up and take out your gun to meet a new enemy.
to see him first walk down a ways and hug the wall to the right. and
run to the dead end and run back a little. you will see a spider come
down slowly from the ceiling. stay away from him until he gets to the
ground because he can bite you while coming down and you can't. After
killing the spider face the cave like opening and SAVE!!! Take out your
gun and walk through slowly. until Indy aims at the barrel that
explodes. fire and that will take out one of the guards. don't budge
stay in the cave until another guard comes along the left. one shot
should do it and quickly go to both of the guards and pick up their
guns. take out your new gun (4) and face the right. two guards will
eventually come from here after they are dead pick up the one guy's clip
and the other guy's gun. All right for the last guard take out you
newest gun (5) and quicksave. Run from the cave to the left and don't
stop until he is in range. Hold down the trigger until he is dead. (this
gun takes multiple shots). And pick up his clip. now that all the guards
are dead go through the tent to pick up a medical kit use it if you have
any red on your life indicator.
Go to the right of the tent and climb down the walkway until you
see the opening climb down and pick up the medicine. climb up the ladder
and go through the passage way until you reach the end take out a gun
(Preferably 3) and kill the guard. don't put away your gun yet once you
go into the tent you will see your first scorpion keep your distance and
kill it. grab the medical kit. and leave the tent. there should be an
opening in a wall with two First aids. grab them and pull the lever that
is there. this opens the gate go through the gate and pull the block to
the left to the whole in the ceiling jump up on the block and jump
through the ceiling after a small scene go to Indy's right and jump on
the small stone platform. the trick here is to do a small jump onto the
top of a truck. so save here and keep trying until you do. when the
truck takes you through the check point. immediately hop down to the
trucks left and into the gap. pick up the medicine and the first aid on
the create and take out your pistol (3) run the other way from the
crates and there should be a guard just coming down the stairs kill him
and go to the top. There is a guard at the top of a structure firing at
you ignore him and kill the remaining guard a shoot the explosive
barrels to be safe. pick up the clips quickly and go in between the two
trucks into the little room. Align the crate with the whole through the
ceiling so you can jump up to the second floor. on one of the sides to
the whole in the second floor is your first treasure (weew, thought i
forgot about them?) go through the way and take out your Semi automatic
gun if you have any bullets for it and go through the passage at the far
end shoot quickly because there is a guard here with a rifle. kill him
and pick up the rifle. turn the corner and take out your whip and swing
across the big whole in the floor. climb down the ladder so you can jump
to a ledge there and climb up. take out a gun because a guard lurks here
somewhere. kill him and go to the passage straight from the one you just
came through follow it till you see your second treasure. go back out
into the big room. In the big room go to the left and
don't hit the explosive barrel. go through to a door that doesn't open.
go to the right of the door. save and pull the lever. after the scene
two guards will appear in the big room so go back cautiously and when
you arrive shoot the barrel when the first guard spots you. then just go
kill the other guard. go through the smaller of the new opened passages
and pull the crate. go around the crate and crawl through the small
opening. get upright and go to the water. Once you are in the water make
Indy go straights down wards to the deep level of the water follow the
water passage to the right and find a treasure. head back up to the
first level and go through a whole on the other side of the structure.
Follow the path to find another treasure. go back up to the air. now go
through the whole on the most north west side of the structure go
through to reach a new area. once through follow the hall and go right
there should be a locked door here. look at the key hole and go back out
to the hallway. but when you do i cut scene will trigger where you meet
turner and get a key for that door. Now you have two choices. Either get
the guys ammo and kill the two guards for their ammo. or just go through
the door now. I suggest you kill the two guards, it will save you more
life later on. open the door with the key you see a whole room filled
with dynamite and explosive barrels. Go back to the top of the stairs
and shoot the explosive barrel for a large boom. now that everything
exploded, there should be a whole in the ground. Fall through and you
will land in a pond of water at the bottom is a treasure. climb out of
the pond and make your way around to the hallway go through and you will
see a block in the wall. Pull it and you will find out it is an
elevator. At the bottom floor go through the passage and head to Indy's
left there are a bunch of gears here. wait this looks familiar...that's
right you have to put Sophia's part in here to rise the elevator a bit
so you can reach the second floor. Go through the passage to reach a
huge room. Indy will say something and then you will see a lot of
scorpions and spiders. use Indy's first gun so you don't use up any
ammo. after they are all dead. climb the block on Indy's right do you
can reach the second floor. wrap around to the other side and there
should be a treasure in the tomb. go back out and climb up the ladder
once you can go right to reach the third floor. Same as before there is
a treasure in one of the tombs. while you there push the block in the
center of the room. Climb out using the ladder to reach the top of the
block you just push. at the top you will be able to make the platform at
the other side of the room. When you do pick up the treasure. And face
the way you just jumped do a small up and jump leap to fall on the
switch underneath you.
This will open a small crawl passage. crawl through it to get the
Marduk stature and go back out. Climb back up the ladder to the top of
the block you jumped from earlier. take out your whip and you will see
that you can whip up the third floor. at the top grab the Cuneiform
tablet and cross the bridge. jump over to find the second cuneiform
tablet. walk out a little on the bridge and face to the left. do a small
jump to reach a platform where the treasure was before. (The difference
now is that the fallen bridge is blocking the crawl way.) hop to the
switch you pushed already and fall to the first floor. now jump on top
of the rubble that just fell to reach a passage. When you enter this
passage. CRAWL from here on. there is a trap that will kill you if you
don't crawl. go through to pick up the last cuneiform tablet. on you way
out remember to crawl. go back to where you put Sophia's part into the
machine and go to the right. put all three tablets into the indentation
to see a very interesting cut scene. a wall will move on the other side
of the elevator. pick up the last two treasures and push the block off
the elevator. Push the button you will ride to the top floor. climb up
to where you left your jeep to meet up with Turner. Enjoy the cut scene
and congratulate yourself for beating your first tough level.

OoOoOoOTrading PostoOoOoO
OK now you can buy stuff for the trading post I suggest. Buying
two to four rifle clips. and two to four semi clips. You need these to
fight some Russians. And maybe one or two healing items.

^6^6^6^6^6^Tian Shan River^6^6^6^6^6^
Once Indy Lands go back words a climb into the cave. Pick up the
treasure and the medicinal Herbs. (acts as medical Kits). go out of the
cave and draw the revolver when you reach the wolf Fire the gun the
sound of the gun should scare him to another location wrap around the
rock until you reach the end. Do a running leap over to the opposite
ledge and pick up the treasure. Fall down to the ground. walk forward
until you reach a step. Climb up it and do a running leap to the nearby
bridge and climb up. Follow the truck tracks until you see an opening to
the left. there is a wolf here so have your revolver ready. Jump up the
ledge and draw your rifle and go straight. after a short cut scene
quickly press spacebar to take out your rifle and shoot the guard on the
look out tower. Make a running leap across to the watch tower. At the
top snipe as many guards as you can with your rifle. Climb down the
ladder and if you want exit, kill whatever guards are left, pull the
level to open the gate, run back to where you jumped from, jump back to
the tower, and go down the ladder again. Now go down the second ladder
inside of the soviet building. take out your Semi-Auto gun.
Round the corner and kill the guard by the door. Open the door and
quickly grab your gun and shoot any guards that are in the room. (relax
your trigger finger there are no more for a while). Look up and climb
the crates that are directly underneath of the shaft. Jump up and take a
left. Fall down into a room with a treasure. Get it and exit the room.
go back to the shaft and this time go right. Open up all of the lockers
to get a raft, raft repair kit, and a medical kit. Then push the switch
with the German writing above it to open the water gate. Go up to the
edge and save. (I have accidentally fallen in a couple times myself) So
use the raft at the edge of the water. In the raft paddle you way
straight. then go right to circle the falls.
At the bottom of the falls paddle through the secret opening in
the falls. exit the raft and pick up the treasure. Go back in the raft
and follow the current until you can dock. Go around to the left and
pick up the treasure behind the second rock. Follow the path until you
can choose left r right. choose left and have Indy check the Weird
Candle holder out. Then go back the way you came and go straight. Follow
the path until you can see a Guard house. I suggest you kill the Guard
outside with the rifle due to the long range. and use your semi
automatic for the guard inside. In the two lockers in the building are a
medical kit and unlimited raft repair kits. Indy can only hold three so
come back if you run out. exit the house and take out Indy's revolver.
There is a wolf here that needs to be scared to continue. follow the
path until you reach the river. Save and use the raft on the water.
follow the rapids until you are able to choose a path. Make sure you
paddle to the Left. follow the current and then another choice go to the
right. Dock by the Tower like structure. Go up the steps to the door and
learn that it is locked. figures, Go back down the stairs until you see
a window. shoot through the window, then jump through the window to see
a lever. pull the lever to open the locked door. save before you attempt
to jump back out of the window this is a little tricky. go back up the
steps and grab the candle in the room. Go back to the bottom and use the
raft. Follow the river down the cave to reach a place where there is a
big tree. Dock here and look inside the tree for the second candle.
leave the tree and look behind the tree for another treasure. Use the
raft on the river and paddle to the very bottom. Dock here and pull the
lever to make the elevator work use the elevator to be back where you
first docked on the river. Save here and go back on the river. follow
the path, take the same left, follow the river, and when you can go left
or right go left. And eventually you will see a house on the right side
of the river. Dock here. Go inside grab the candle that is up the steps.
quickly run outside and take out Indy's revolver. When you picked up the
candle some spiders have fell to the floor. So from the dock shoot both
spiders.
Then use the raft on the river again. SAVE! when you are able to
choose between left or right of the rock take a sharp right and if you
missed it go back to the save you just made and try it again. Take the
current down and hug the wall to the right. dock on the platform. Run
through the cave until you can see a little whole on the top of the
wall. Climb to it and pick up the treasure. go back down and follow the
walkway until you are in a factory go to the right and small jump to the
moving block. At the top face the way you just jumped and wait until the
block lifts you. jump to the second floor. Take the platform until you
reach the end. face the block and this is tricky so save here. On the
moving block jump to the Middle moving block. from her look to the
opposite platform and jump to the second floor platform. Go to the
nearest door opening and follow the steps to reach the final candle. On
your way back down the steps take out your whip and look up. there is a
hidden log here that you can whip. At the top by the log there is a
treasure. Grab it on hop down. back in the factory Jump across to the
side of the factory you haven't been yet. Follow the platform until you
reach a Treasure on the right side, grab it and round the platform. make
a running leap to the platform with the medical kit. get it and hop down
to the first floor go back to where you docked and save. when you take
the river current that goes through the factory go to the tiny opening
to the left. grab the last treasure and take the river down to the
elevator. Ride the elevator up and go to where you saw the candle
holder. Watch out for the wolf on the way. Put all 4 candles on the
candle holder and light each candle with Indy's lighter. Then take the
bridge out to the next level.

OoOoOoOTrading PostoOoOoO
All right, you have a VERY big and hard level ahead of you, I
suggest buying 3-5 clips of Semiautomatic rounds and rifle rounds. Good
luck.

YyYyYyYyY Shambala Sanctuary YyYyYyYyY
After the small scene, have Indy take out his revolver to shoot
the spider that is near. Put away the gun and jump up on the wooden
platform. From here look up and jump to the top with one of the blocks
with a lamp on it. face the direction of the gap and make a running leap
across to the other wooden plat form. Push the switch and climb the new
ladder. Circle the tower head and follow to path into the Shambala
courtyard. There is a wolf here so as you going to the left fire some
shots. climb up to the top of the steps and jump down to the other side.
There is a treasure in the little alcove. Look to the right on the wall
there are bricks. Those bricks act like ladders that Indy can climb on.
So climb up the series of bricks until you reach the top of the
building. Go straight and circle the tower head to find a ladder. Jump
on it and you will fall through. You can see a weird statue like thing.
Don't worry about it for now. Go behind the statue and jump down. if you
look you can see many levels inside this building. For now go to the
floor without taking damage. Now on the floor, look for the opening
where you can jump down. Indy will say that the monks never Buried
they're dead. Go around the corner and watch a small cinema where you
see your first Ice monster. Go down the hallway into a room with a lot
of gears. Indy will say something. Go straight, out of the gear room and
look out into a huge cave like room. Quicksave Here. If you look to the
right you can see two Slide like things that lead to the bottom. Have
Indy jump on them to reach the bottom floor without taking any damage.
On the ground floor Take out your rifle. There are 3 Ice creature
lurking here.
The first one is walking around freely. And a thing to know about
ice monsters They shoot icicles at you and when you defeat them they
explode which Indy will take some damage if he is too close. So shoot
the first one reasonably far away. the second and third are Pieces of
ice hanging by the stone steps. Don't walk under them because if the
land on you Indy will die. So run by quickly go out far and shoot with a
rifle. Towards the top of the room there is a block. Push the block
forward to start up the gears. Now Indy has to leave this big room. look
to the East and you will see two stair like structures. Take the left
one. Climb the first step turn around and jump to the second. take out
your whip t find a log above you. Whip it and climb up to the third
step. Quicksave here. Now look out towards the room. see that moving
platform? That's right you need to jump to it. take your time and
remember to save. Now that you are on the moving platform you can jump
to the other set of stairs. On that set of stairs climb up one and jump
up to the next. You can see to highest moving platform. Make a jump for
it and look at the other set of stairs. Make a jump and look at the left
wall to find your second treasure. Jump back to the moving platform. Now
you can see where you cam in from. Make a running leap at the right time
to make it. Now in the smaller gear room. Pull the block from the side
in between the two gears. Then head to where you saw the big clock. Push
the switch next to the door to open it. Go outside slowly because the
bridge is missing. But there is a little platform underneath with a
treasure. So grab it and head back up to the statue. On the platform
below the statue there is a button and a lever. First push the button.
This will make a bridge to the lever. But if you look across the room a
bridge formed elsewhere also. But before that pull the lever to up two
gates. now on the stature platform Jump down to the opposite side. There
is a bridge that formed. now you are able to get the treasure that was
impossible to reach before. Grab it go to the stature platform and walk
through the newly opened gate. No before going through the second gate
look down. You can see a cracked window. Jump to the little ledge
outside of the window a shoot through it. Take out your rifle here
because there are some ice monsters. now look for the gap in the
platform. Jump down to be on the bottom floor. There is a bell here and
a lever. First pull the lever.
This makes the ladders go down to make it easier to go up and down
from floors. Then have Indy look at the bell, after the bell thing is
done, you must climb up all the ladders to the top floor. Pull the lever
there to life the bell. Now go all the way down to the first floor to
get a treasure that was underneath the bell. Now go back to the tower
with the statue. Go down two platforms and find the Lever that is south
of the clock. Now once you pull the lever, you have to match the hour
hand with the little thing that comes out of the clock. The stature will
start spinning. Your point now is to reach the lever by the bell before
the hour is over. So quickly take out your whip, Climb up, go around,
fall, whip again, climb, go around, climb ladder, run across bridge, and
pull lever. This will make the statue go across and strike the bell
which will reveal an old woman. Go to her and after a cut scene you will
receive the treasury key. Go back to the tower with the statue and go to
the bottom with the clock. Open the door with the new key and go in.
In The room you are in there is an ice monster hiding behind the
fountain to the left. Kill it and go through the opening right of the
entrance to the treasury. In the hallway there are two rooms. The first
room has two Ice monsters. kill them and go down the hallway to the
second room. Kill the lone ice monster and climb the nearest ladder. At
the top press the button to make the bridge drop. Then grab the
Medicinal Herds by the skeleton and go around the book case to find a
treasure in the book case. get out of the room and head back down the
ladder. From the ladder look to your left there is a second ladder.
Climb it and jump on the bed that is in the room. Look up to see a
plank, from the bed jump up the plank. go straight and crawl through the
space to find a treasure. Jump down from the plank and look for the
Ninja star like Item. Before grabbing it, Save. Get it and watch the
Russians come into the level. Go back down the ladder. Take out your
semiautomatic (That is why you bring it, for close up Russian killing).
This first guard runs away so kill him if you can but don't get upset if
you can't. follow him into the fountain room and kill the 3-4 Russian
guards. Make sure to pick up their ammo. in the fountain room, climb up
to where the statue is and push it from where the water is. This should
make the water flow and have a mantle hover down in a room above. push
it again to make the gate rise on the side of the fountain. Go through
the gate and look to the right. Grab the silver Idol (treasure) and make
Indy Jump Back (down and Alt) to escape this trap. then climb down the
ladder. Take out your revolver and kill the spider. No make sure you
crawl through the entire passage way. Crawling makes the swinging log
miss Indy completely. in the next room are two ice monsters. Kill them
and climb up the short ladder. Go to the opposite wall and look across.
There is a log that you can whip to reach the passage. So whip the log
and go through the opening. You can see a Golden Idol (treasure) and an
opening to the left. That opening is a trap that rolls a barrel that
will kill Indy. To avoid getting killed Have Indy Whip the Idol. The
idol will come across where the barrel will fall and Indy won't die.
Pick it up and go back out of the opening. Now ride up the elevator. At
the op use the key that fits to open the door to a huge room with lots
of pegs sticking out of the walls. At first turn around and have Indy
hang from the platform then shimmy all the way to the left. then drop to
your first peg. Hop up to the second peg. small jump to the third. Now
the next peg is a trap, if you stay on it too long you fall to the
ground. But you can just skip this peg completely just by doing a
running jump between the third and the fifth peg. small jump to the next
peg and enter through the opening. Kill the spider with Indy's revolver
and grab the key on the shelf. Now go back to the third peg. climb the
higher part of the peg and jump to the higher part of the second peg.
Look you can see a place where you can shimmy all the way across to the
other set of pegs. Make a running leap and shimmy. On the other side of
the room climb to the second peg. Hang down from the other side of the
second peg and fall to the third. Now go and fall the Other way of the
third peg. On the fourth peg jump across to the fifth. look across no
that is a big gap. Luckily Indy can whip across keep going from peg to
peg across the room until you reach the second big gap. Indy can whip
here too. now on the peg after the second whip Jump across (it is a
tough jump so you might want to save). To another peg. Hop to the next
peg. Now On this peg there is a hidden block in the wall that you need
to proceed. But before pulling it push it in through the wall to reach
your final treasure. Then Pull the block. Now jump to the higher part of
the peg and on the stone platform. Go towards the Item on the pedestal.
A gate will chomp shut that will scare Indy and maybe you. To open this
gate use the key you found on the keyhole to the left. Save here.
Grab the item (plant bud) and watch your Commie friends rush in
on the other side of the room and start shooting at you. Now for this
(thought of this myself) to save time and life don't worry about going
ALL back through those pegs and killing the Russians. But yet I
discovered that you can just Take a running leap straight to the bottom
of the middle of the room. You won't die because there is water here. So
just follow the water current to end up back into the fountain room.
avoiding the guards completely (This is the only good idea I have for
the whole game so don't get too excited). Now in the fountain room from
the stature look up and jump to the plank. go to the right of the plank
and make a running leap to the wall. Push the button. This will make a
stair case appear on the other side. So jump back to the plank. go to
the left of the plank and jump across here. Climb up the ladder to a new
area. Follow the stairs and go around to the left of the stairs. Indy
will say it is locked but there is a window in to room. Before leaving
this spot Go to the left of the door and pear out the small window. Take
out your revolver and shoot the glass window that is in the other room.
No go backwards and open the other door, To the left there is an ice
monster. kill it. Now for fun Save here and look at the book on the
stand in the center of the room. Indy says it is one of Aristotle's
poetry books. Now have Indy keep looking at it after a while Indy gets
poisoned. (what the? poisoned from a book?) after the fun go back to
your saved game you saved a second ago and go out the other side of the
room. There is a glass window here, Shoot it out. Take out your rifle,
there is a guard at the top of the other building, kill him. Walk
backwards out of the window and hang down from the building. Now shimmy
all the way to the right. Climb up the glass window you shot earlier.
Now you are in the room with the mantle. put the plant bulb in the
mantle and watch a little scene. After the scene. DO NOT JUMP DOWN THE
HOLE. There is a Metal bar there that stops you from falling to the
fountain room, and Indy won't be able to get out other wise he is
frozen. so push the button to open the door. Go through and head down
the staircase to the fountain room. Now by the ladder. Jump to the far
out plank. Go towards the center of the plank and look at the metal
window. Take out your whip and whip across to the platform. That will
trigger another scene. After it head down towards the mantle and pick up
the plant spud. Now head back towards the old lady. Be careful going
back as there are two guards at the bottom of the clock room and one
guard toward the top of the tower. After you give it to her she will
turn young and open the huge door behind her. Slide down with a full
health bar.

*8*8*8*8*8*8*8 Boss: Ice Guardian 8*8*8*8*8*8*8*
Wow! this looks tough. Well, good thing is you don't actually Fight
him, but he does hurt you. which is bad. So don't take out your gun and
start shooting him or anything like that because it won't work. Instead
ignore the ice monster and head to the South East building. climb up to
the second floor and pull the stone block. Climb over the block and go
back to where you first saw the ice monster. Now go to the North east
building. Inside jump to the second floor. face west and jump to the
opening with the bridge. Now follow the bridge to the building you were
just in. But now on the other side of the block which will allow you to
head to the next building. on the second floor here. Save and reach the
opening that leads to the last building. In hear climb up the series of
stone ledges that will make Indy be able to reach the third floor. At
the top you can see an alligator head pointing out of the wall. Whip it
and swing across to the door. Push the button to open the door and go
inside. Inside is a laboratory that the servant of Marduk used. Also
inside is the Urgon part (infernal machine part). Now slide down the
slide to reach where you first saw the Ice monster. All right now that
monster will pay. wait until the monster gets on the ground then take
out Urgon's part the use it. It will let a very strong Vibration that
will hurt the monster. Don't use the Thing yet wait for the little bar
in the corner of the screen to fill up. If you don't let it fill up and
use it before its filled Indy will take heavy damage. After three hit
the Ice monster will die and a passage will open. Go through for the cut
scene to the next level.
(Don't Worry this is one of the hardest levels in the game.)

OoOoOoOTrading PostoOoOoO
This is the only time where you really don't need to buy anything
except some healing items, and maybe a few rifle clips or so.

$4$4$4$4$4$Palawan Lagoon$4$4$4$4$4$4$
Indy Starts off on a beach looking out towards the water. Don't go in
the water yet but instead turn around and go into the cave to the right.
Indy will make a comment the take out your whip and whip across the
spike pit. Quickly take out you soviet pistol (3). I Suggest using this
gun for the lizards because it won't waste any good ammo and they are
always far off enough to kill them with the pistol. After you killed the
lizard head to the left and pick up the medical kit. Then head by the
skeleton by the crate and grab the machete. This is classified as a
weapon. It does heavy damage in close range. after you get the machete
go behind the crate and pick up a treasure. Swing back over the pit.
Back on the beach take the path to the cave you haven't been yet and use
the machete to slice through the web. Quickly step back and draw a gun
because a spider comes down REALLY fast. Go inside the cave and look to
the right. you will see a wall with lots of cracks. So why not try that
new Urgon Part you just acquired at Shambala? use it and the wall will
crumble revealing a treasure. Go through the other side of the cave and
jump up the ledge. Kill the lizard that is far off in the distance. Go
by the cave with the vines hanging down. Use the machete to cut down the
vines. inside the small cave pick up the Entrenching tool. Go out of the
cave and keep going through the path until Indy says there is something
in the ground. Use the entrenching tool to show a treasure. Grab it and
go behind the rock ahead and pick up the medicinal herbs. Now go back to
the beach.
Before jumping in the water go up to the edge and take out your
rifle. If you aim at any piranhas then shoot and kill them. But don't
waste ammo on the sharks it doesn't work on them. Hop in the water. The
machete is the only weapon that Indy can use in the water so if you need
to kill something go up to it and slash it. I suggest you kill one of
the sharks and leave the other wandering around. Swim all the way to the
left Avoiding mines as you go until you reach a rock with a small cave
behind it. go through the cave. There will be a shark here don't try to
kill it as he cannot leave the cave. swim up to the surface. Climb up to
the edge and grab the treasure. And swim down past the shark and exit
the cave. no you can finally climb up to the beach on the opposite side.
There is a lizard by the rocks so kill him and look behind one of the
rocks to find a treasure. No head to the webbing that is blocking the
cave. Slash through it and kill the spider that comes down. do the same
to the next web. Kill the spider and exit out the other side of the
cave. You can see a huge mining like ship out towards the ocean. and if
you notice there is a torpedo on the beach. But don't worry about that
yet. Now you have to get aboard that ship without dying from the sharks
and piranhas. Before getting on the ship There is a hole in it towards
the bottom. Go in get the treasure and go out. Go on the ship and head
towards the front. By the big crate there is a Torpedo Arming device in
the box. Get it and swim back to the torpedo you saw earlier. Put the
arming device in the torpedo to make it launch into the ship and make an
opening. Swim to and through the opening. Take out the machete and kill
the piranha that are in here and swim up to the top and get some air.
First head to the open door by the back of the ship and grab the hammer.
Then go back and get some air. Now head to the front of the ship.
Go up two doors and look to the right of the door to find a treasure. go
back a door and then go right. Kill the piranha and go through the other
door. Kill the piranha that is in this hallway and go back up for some
air. Now get ready to go really fast. Go through the door take the right
door go through and hang a left go straight and go through the door to
the left go straight and take a hard right through two doors then swim
up the shaft. There is a lock here but you don't need a key, just use
the hammer you got a little while ago and the hatch will spring open.
now Indy can get some more air. After getting air head back down the
shaft and turn two rights. you will now be in the cargo part of the from
ship, Head to the front and pick up the steel key in the box by the
front. Go back out of the cargo area and go back to the shaft. Climb up
to now be back on the top of the ship. take the right pathway and head
up the stairs to a locked door. Use the steel key to open it and enter.
to the left there is a Crack in the wall grab it and go to the door you
haven't been through yet. Drop down to the second floor and grab the
medical kit. go through the other door and find another treasure. Now go
all the way back to where you found the arming device. Put the crank in
the crane box. Have Indy turn the crank so the crane moves to where you
can whip to the ledge. Go to the big crate take out your whip and whip
to the ledge. Go in between the two totem poles and use the Entrenching
tool to find a switch. Stand on the switch and a passage way on the
other side of the lagoon will open. Go back to where you first launched
the torpedo and go through the cave to the beach. Now dive into the
water and head toward the plane. Use the hammer on the propeller of the
plane to make it break off. Now swim to where you saw the passage open
up. Use the propeller on the door to pry it open. Inside there is a
shark kill at and swim down to the right and pull the switch. This will
open to another pond. But before you do go to the left of the entrance
and grab another treasure. and go out the new opening. Kill all the
piranhas with the machete and swim to the right and climb up. Go to the
entrance of the cave. In the cave you will see a fallen totem pole, go
behind it to reach the last treasure for the level. Kill the lizard.
Climb up the rail and jump to shimmy to the right. climb up and jump to
shimmy to the right. Climb up and exit the cave. Outside go up to the
totem pole and press the button to open the passage to the next level.
Go back through the cave and jump to the other side of the pond climb up
and enter.

OoOoOoOTrading PostoOoOoO
OK you have a lot of Russians ahead of you but you will also get a new
weapon, so I suggest buying up to where you have both 40 bullets of ammo
for the semiautomatic and the rifle. Then some first Aid kits.

2@2@2@2@2@Palawan Valcano@2@2@2@2@2
Indy Starts the level off with a comment about the active volcano.
Look to the right of the room. Jump in the pool and get the medicine.
Now go to the left side of the room, pull and push the crate so it is
against the wall. jump to the small ledge. Take out your whip and whip
across the next ledge. Take out and use Urgon's part on the wall to make
it crumble and go through the opening. At first take out your lighter
and go left. Follow the path to a treasure by a skeleton now go back
around to the other way. Slide down the two slide and take out the
revolver. Shoot the scorpion and go by the window. Keep going, you'll
find another scorpion, kill it and head into the big water room. Kill
all the piranhas from the shore (with a gun) and jump in. Swim to the
structure to the left Go to the right of the structure and climb up the
rock. Then jump to the top of the structure. Nothing there now, but you
can jump down the hole. Swim through the passage and climb up. Go
through to the Lava Room. Your point here is just to get across without
dying, OK so watch when the fountain of lava spits up and jump across to
the bridge. cross the bridge fast to reach another fountain at the edge.
Time it and jump to the rock on the side of the wall. Take out your whip
and whip across to the last ledge. A Boulder loosens and heads straight
at you! Quickly run to the little crevice in the wall to dodge the
boulder. After the boulder smashes through the wall look to where it
just came out of. Make a running leap to the tunnel and follow it up to
a treasure. Head back to the crevice go through the wall the boulder
smashed through and look in the little shrine. Pick up the treasure and
look behind you. Kill the scorpion that crawls out of the wall. now hang
down through the hole and drop down. (If you didn't hang down Indy would
take damage for the fall.) Push the button to make the ship sail to
where you were in the water room. After you pushed the switch scorpions
were released in the room. Kill them and go through the door. In the
small place between the room you were just in and the next passage there
are two tiny ledges with pictures on them. One of them has a treasure so
grab it and go through the passage.
Take out a revolver and shoot the spider on the other side of the
pit. Then make a running leap across the pit to reach the water room.
Now very quickly swim to where the structure is on the right again climb
up to rock and look behind you. A shark should have followed you to the
block, kill him with the soviet pistol, and jump to the top of the
structure. Now look straight out. There is a ship there that you just
released. Jump to it and pick up the key that is witch the skeleton.
Before going back in the water, Look around, There should be another
shark around here somewhere. So if he is far off use the rifle and if he
is close use the soviet pistol. After the shark is dead jump into the
water. Now, look behind the stalagmites to find a water cave. Swim
through and look up in the middle of the tunnel to find another tunnel
leading up. Swim all the way up to the surface and get out of the water.
Go along a short tunnel and face the huge room with lava. Save here. To
make it across the room you must first get a running start, but don't
jump at the end of the ledge. There is a slide that heads down a little
bit and stops jump at the very end of the slide to barley make the edge.
Now drop down to where you can see a block under a pillar just pull it
once for now and jump to the top of the pillar. Drop to the ground and
pushed the block you just pulled on the other side. Now look ahead of
you and go up to the block. Pull the block until you can pull it no
more. Now jump back to the first block. Climb up the pillar and drop
down. If you did it right you should be behind both blocks. Run straight
ahead and jump up to the ledge when you hit it. Turn around to see a
small pillar. Jump to the top of it and turn around to face a third
block. Jump to the small platform and go behind the block. Push the
block once and jump on top of it. Now you can make a running leap to the
middle and tallest pillar. Now climb up to the opening. Quickly take out
your soviet pistol and blast the three spiders. Go to the webbing and
slash through it with the machete and go through. Go right and push the
button to make the gate in the water room rise. Jump down from here to
the water room. Swim to where the gate used to be and by the door. Go to
the left of the door and use the Shell key on the key hole to open the
door. In yet another lava room look to the block. Match the block to the
colored section on the floor and jump to the middle platform. On the
other side do the same with the block. Now from the block jump to the
opening in the wall and climb up the ladder to another platform. Jump
across to the next and climb the ladder to the highest floor. Follow the
bridge to the center of the room and push the button. The room will fill
up with lava and open a door on the bridge. But the bridge falls making
you have to go through to the other side. Fall down to the arm of the
big statue. turn around and face another platform. Whip across to the
ledge and climb to the ladder. Now there are two openings in the wall
first climb to the one that is round and grab the treasure. Now back on
the plat form climb to the left until to see a rectangle opening with
two holes above it. Have Indy drop down and push forward each time for
him to grab the hole. Now in the rectangle opening look across to the
lava room. Save here and jump to the block. Them hop to the platform and
fall to the second black. And make a running leap to the opening on in
the wall. Climb the ladder to reach another ledge. Look across to the
other ledge and jump across to it. Climb the ladder to the newly opened
door and go through. Now look through the hallway, To get pass the trap
just easily step to the left or right of the tiles making sure you don't
step on them and go through. After a short scene Grab new weapon, The
machine gun! Save, then climb to ladder Sophia dropped and climb up. Of
course Sophia gets captured (in a record time too). Take out your semi
automatic and kill the guard to the right and get the first aid and
medicine. Now go left going very slowly use the Semi Automatic on any
guard until you reach the big room take out the soviet pistol and look
to the left go down slowly but don't actually enter the room yet.
Kill the guards to the left. Now take out your semiautomatic. Run
extremely fast to the right and circle the crates and quickly kill the
guard with the rifle. Pick up his rifle ammo and look to the big gong
like thing. go to either side of the gong and crawl you can make it
through and see a block. Push the block twice and grab the treasure
inside. Go back out to the big room. Next go to the left follow the lava
to the green button. Save and push the button 4 Russian guards will ride
the lift down Indy will automatically run away. Once you can move again
run directly to the right making sure not to get hit. Jump over the lava
river and circle around to the gong. And circle around to the opening
where the 4 guards are. Now take out your revolver and take one step
every time to the right of the opening. Once you are able to target the
guard kill him. Since you can shoot him and he cant shoot you. Now do
the same thing if you cant shoot them move out only a step. and if the
guards start coming out of the opening shoot them with the
semiautomatic. Finally, Push the green button and ride the lift up. As
soon as you reach the top run to the left so you are behind the crates.
Take out your rifle and move just so you can blast the explosive barrel
there is in the middle of the guards. If there are any left just pick em
off with the rifle. Jump over the river of lava to where the barrel
exploded luck to the right and use Urgon's part on the wall to make it
crumble. Inside take out your whip. Whip up and climb it to a treasure.
Now go back to the other side of the lava river. climb down the ladder
and look in the opening. Start off to the far left and shoot the one or
two guards if you are able to with the revolve (they won't be able to
hit you if you are in the right spot). Then go to the right of the
opening keep going up little by little until Indy can target an
explosive barrel to the left. Shoot it with the revolver to take out a
guard. Next take out the semiautomatic and run quickly behind the crates
by the guard and shoot. Pick up all the nice ammo they dropped and look
on the table for a machine gun clip. Then on the chart for some
Grenades. (You can use these when there is a hill or something where the
guards are.) No on the corner of the chart hanging down is a key grab it
and look to the other side of the wall. use the machete on the vines to
find a block. Pull it out and climb on it. Use the series of ladder and
imprints in the wall to reach a button on the top right corner. Push it
and the doors should open revealing gold idol (treasure).
Now go back to the lift and take it down. In the big room go up
the hill to the right and whip the statue's arm. The door will open
revealing two scorpions. Kill them and go through the passage way. Go to
the left and cross the bridge to a button, push it and see that you will
need some help with it. Go the other way and whip across to the other
side. Look to the left and make a running leap across. Climb in to where
the lava is coming out of. Zigzag jump from platform to platform until
you see an opening across from Indy. Jump to it and go through and stop
by the hole in the floor. Save here and take out your machine gun. Drop
down and quickly take out the guard. Talk to Sophia and use the key on
the gate. Now go back to where that button was that you needed help
with. Talk to Sophia and whip across to the other side. after a cut
scene Indy will be on the other side of the gate look across the pool of
lava and make a running leap to the edge. On the edge jump up to the
ledge behind it. Then turn around and make a running leap to the other
side. Go through the tunnel. You will now be in a room with a lot of
crates. Pull the nearest crate in from the passage to the left. Go back
by the room and push the other crate so it hits the wall. Now turn
around and pull that crate. The biggest crate will open revealing an
item. You'll have to crawl through to get the pulley. Now go back to
where Indy entered the gate and follow the road down. Circle the road do
you find a treasure next to a skeleton at the bottom. Now go straight
and Smash the cracked wall with Urgon's part. Fall through and save
right outside of the room. Now to pull this off correctly, Start running
straight from the right of the opening. Then make a sharp left to the
pillar and quickly jump up before the bridge falls.
At the top make a running leap to the other side and grab the last
treasure. Now jump back to the pillar. Hang down and jump to the ledge
that is there. Circle the pillar until you find a button. Push the
button and some blocks will fall out of the wall. Jump to the first one,
climb to the next, and jump to the ledge. Go through the opening and
follow the path to a wall with a tiny opening. Use Urgon's part to bust
through the wall. Now take out your whip and whip across the trap on the
ground. Fall to the ground and take out you machine gun. To the right
there is a guard with a rifle take him out quickly with the machine gun
before he gets a shot off. Next go to the platform that over looks a
vast canyon of lava. Before using the machine you must replace the
pulley, to do this push the crate so its right nest to the elevator then
use the pulley item on the elevator. After you do that 5 guards will
bust through the wall. Ignore them completely and quickly jump in the
elevator and push the button. The cart will whisk away from the furious
guards with the cool Indy theme. (It is a little bit louder and
enhanced.) At the other side of the canyon Push open the doors and enter
the next level.

OoOoOoOTrading PostoOoOoO
Man, what a Russian filled level that was. But the next level has no
Russians so I suggest you buy NOTHING. You need to start saving up for
that $2500 map from here on out so conserve your ammo and health to save
money.

#3#3#3#3Palawan Temple #3#3#3#
Indy starts off busting through the wall into the new level. Go
straight, climb up the broken pillar and jump over the lava go left and
look at your new enemy. Never seen them in Geology class either. What
ever you do ignore this rockman at all times. The only way to kill them
is to use Urgon's part on them 4 times. 99.9% of the time you will take
damage from these monsters if you try and fight them, especially since
they explode after you kill them which take lots of damage. Well, on the
plus side they are very slow so have Indy back up against the wall and
when he is close enough so you can run around him, do it. look to the
hole in the wall and jump to it. You are now in a very big lava room.
Indy's goal at the moment is to reach the other side. Since there are
two ways you can do this just pick one. Save whenever you get to a
platform that doesn't move and work your way across. to the right path
there is a medicine kit but also a rockman so I suggest you skip it.
Once you get to the other side you'll hear the cool Indy theme. Now
climb up the wall to the top. Go straight and go down the series of
rocks. At the bottom go through the opening and drop to the ground. Take
out the soviet pistol and shoot the two spiders. There is a rockman in
the corner, but there is no need to go by him and wake him up, so grab
the key by the skeleton and go back to the big lava room. Now go to the
side of the room with the crumbling wall. (right of this side). and be
careful with each rock. After reaching the side with another Indy theme,
Bust through the wall with Urgon's part and climb down the wall. At the
bottom jump over the lava and run right past the two rockmen and look to
the right quickly crawl through the opening. follow the path and jump
over the lava to reach the shark keyhole.
Put the shark key in the key hole that you found earlier to open
the door. Go right up to the Tiki statue that is on the right. Don't
pick it up yet first get your whip ready to take out the second you get
the Tiki statue. Now pick up the statue, a boulder should start to head
straight for you. Quickly hop on the platform where the Tiki was and
whip up. Quickly climb to the top to reach safety. After the boulder
flies through look to where Indy is and swing to the first treasure. Now
go back down and go through the opening where the boulder used to be.
Jump down to the wall and climb up the wall to the big lava room. Now,
in the lava room, go to the side you haven't been to yet and use the
Tiki statue on the right of the door. (listening to the Indy theme).
Watch a small scene as Indy opens the door and grabs the statue. Take
out your gun there are a lot of spiders in this cave. First take out the
three that are in front of you. Get the treasure that is next to the
door way and go straight and by the skeleton. Back up and wait for the
spider to fall then kill it. Now go up the stairs to the right. There is
a spider that will fall on the top step, kill him and head through the
cave. (Note, There are lots of Medicinal herbs outside, they are just
hard to find because they blend in with the color, so look out for
them.) Once you are outside (listening to the music from Indiana Jones
and the Fate of Atlantis, which is an old Indy game), look to the left
and jump to the wall climb up the wall to the little house. Get your gun
ready and sneak carefully behind the right of the house. There is a
lizard here that got, me! After he is dead, cross the bridge and jump to
the lone plank. Hang down and fall so you are on the bridge underneath
you. Follow the bridge to the platform and look to the right. Jump to
that wall and climb up kill the lizards and climb up the next wall and
kill any lizards there, Jump into the water and let the current take you
to the bottom. Kill all the piranhas with the machete and go to the
surface. Climb the wall and go forward to climb another wall.
At the top kill, the lizard and go to the bridge on the left. Face
the bridge from the right and take out your machete, slash the rope so
the bridge falls to the cave now turn around and go to the small house
in the distance. Now inside the cave go straight and climb the ladder to
find a treasure. go back down the ladder and follow the cave to another
ladder. Climb up and look behind the ladder to see a cave jump to it and
find a treasure. Go back to where you climbed the ladder. To the right.
slash through the web and kill the spider to get another treasure.
Follow the path until you reach a pit. Kill all the spiders in the pit
and look right to the opening. Jump to it and save your game. In here
there are little traps that when you walk on them, shoots a spear out of
the ground and would kill Indy. To make it past here alive stay on the
right side. Get a running start and leap over to the right side. Take
out your lighter and see where you are. Back up as much as possible and
make another running jump to the puddle of water. Follow the path to
make it outside. Whip the log and swing to the cave. Save and slide down
the slide to the right. at the vary bottom of the slide Jump to reach
the ledge with a treasure. Kill the spider then grab the treasure. Jump
down to the floor and save. Watch out for the spears in the ground and
work your way outside turn around and climb down the ladder you sliced
on the other side. at the bottom go forward to the key. Grab the key
turn back wards and RUN! jump into the water and go back to where you
sliced the rope. Use the monkey key on the door to find a complicated
puzzle. To solve this puzzle push the buttons in this order: south east,
north west, south west, north west, and north east. If you did it
correctly the Green Tiki statue should be on the ground. So go pick it
up. After you pick it up you will fall through the ground. Go straight,
ignoring the Rockman to the left into the next room. A boulder will seal
you in this room. look ahead. Make a running leap to the platform ahead
so Indy is hanging from the edge. Don't move, let the boulder go by
before getting up. After that jump to the next platform and do the same
for this boulder. Jump to the ledge and whip up to the top. Walk to the
edge of the next ledge. Look down and shoot the spider. Walk off the
ledge and go through the doorway. Shoot the spider that comes down on
the treasure. Slash through the next web and get two more spiders. Walk
to the rope bridge. To the right are some medicinal herbs guarded by a
lava monster. You can lure him out and run to where you shot the last
two spiders and wait. When he's close, dodge around him and return to
the bridge and get the herbs. Make a running leap to the lone plank in
the center of the bridge. Hang down and fall to the pillar. Look to the
left and leap to the platform. Grab the treasure in from of the rockman
and head up the ladder. Use the two Tiki keys on the door to make it
open. Follow the path until you see a treasure on the right side. Pick
it up and head for the lava.

UuUuUuU Boss: Lava GuardianUuUuUuU
Just like the Ice monster, you have no chance of defeating him yet.
Instead ignore him and jump to the platform, Dodging his fireballs as
you go. Have Indy jump from platform to platform to the right. On the
way you will find a Treasure (silver Idol) on a lone platform. Get it
and go back. At the end of the long way of platforms is your second
infernal machine part. This part makes Indy invisible which is good
against any enemy. The lava monster bursts right in front of you. Turn
around and go to where you first saw him. Look and go to the stone
bridge. He will block you from going across the bridge. But if you take
out Taklit's part and use it he will not see you and he will go under.
Cross the bridge for a cool Indy theme. Follow the plat form to the
lava. Jump over. Take out your lighter and watch out for the spears in
the ground. Outside push the button. It will release the lake water into
the lava room. Taking the lava monster with it. Go back to the lava room
and cross over the cooled lava ground and take the passage to the next
level.

OoOoOoOTrading PostoOoOoO
No Need to buy anything here, so save up for that map!

PpPpPpP Jeep Trek PpPpPpP
Yes! This is the best level in the game because it is fun and you rack
up ammo without having to use any of your own. Indy Comes to an
encampment where Turner and Sophia must have been. Go inside the tent,
grab the gold coins on the chart, and get the medical kit on the table.
When you go outside some Russians with be on the high ledge where you
can't get to ignore them and get in your jeep. Drive up the hill and
through the cave. In the cave, get out and pick up the treasure to the
right. Drive through to the bottom and watch the Russians blow up the
bridge. Go back some and hold shift and head straight for the ramp for a
long jump (Wee!) You'll get an Indy theme, Go straight and ram the two
guards with the jeep. Pick up their ammo and go back a little until you
see a ramp head up to the side. Take it and jump the cliff. Go into the
cave and pick up the coins. Look for a Russian that is straght out of
the cave.. Ram him and go right. Ram the three guards there and pick up
their ammo. Get the treasure box behind the crates and go behind the
hill and get the plank. Bring the plank over to the ramp and place in
the hole. Now Indy can jump the ramp over to the next side. keep going
with the path and go straight, ram the three guards and get their ammo.
Look for a little crawl way, inside is another treasure. leave and go to
the jeep. Turn around on look for a hill on the side. Ride up it and
get speed. When you come to the cave what you need to do to get to the
bottom is Spiral around (from the left) once you get to the bottom get
out of the truck, use Urgon's part on the wall to get a treasure, and go
through the opening. At the top of this area there is a grenade tossing
Russian so get up quickly and ram him. Through the cave and down the
path you find a Commie jeep. Just ignore him completely because you
can't kill him. From here on, each time you come to an intersection,
always take the right. You should end up at a waterfall. A truck with a
machine-gun will probably chase you through here. Go left at the
waterfall and up a rise to a hut. Run down the single guard there and
get another treasure from inside the hut. Take the rightmost path from
the hut and drive until you see a totem beside a tree. Get the treasure
from behind the totem. The next clearing, containing two guards you can
run down, is where Indy will exit the level. Look at the map and take
notice of your position. There are still two more treasures to find. On
one side of the clearing is a small hill. You'll drive up over that to
exit. For now take the road to the left of that hill. Take the first
right turn and drive until you come to a Japanese World War 2 Zero
(those planes look awesome). There's a guard to run over there. Crawl
under the wing on the left side and get the treasure. Drive to a
sandbagged bunker, smash the guard against the cliff with the jeep and
get the last treasure from behind the bunker. Use the map to get back to
the exit area and drive up the vine-covered hill to exit the level.

OoOoOoOTrading PostoOoOoO
If you have enough money for the secret map buy it and refer to the
back to Peru level of this guide. If you don't yet then buy it the next
time. Also, if there is any money left, buy some semiautomatic rounds
and machine gun rounds.

&7&7&7&7&Teotihuacan&7&7&7&7
Indy Starts off sliding into the temple of the sun. Go straight and take
the door to the left. Inside grab the medical kit. Now go to the door on
the right, push the button and go through the door. Keep going down
killing spiders and slashing through webs until you reach a decorated
tile on the floor and some spikes hanging out of the wall ahead. step on
the tile and go back ward to make the trap spring. When it goes back
into the wall quickly run through. Now go down to where you see a
strange key. Pick it up and take out your gun shoot the scorpions in the
hole and pick up your first treasure. climb out of the hole and continue
the path. When you reach a spot where there is a block in the wall,
follow the path to be blocked, then try going back and get blocked. Once
you are blocked on both sides the block in the wall will open up
revealing a treasure and a spider. Kill the spider, grab the treasure,
and push the button to make those blocks go back in the walls. Now keep
going down and reach the infamous gear puzzle. (Just in case you didn't
know I had to redo this for you guys! I didn't look at any other sites
or nothing! You better be thankful). Well, before getting to that fall
down to the gears and look at the door with all three symbols on it. now
walk backwards from there and hang down into the hole. You can see a web
there, fall and grab the ledge there. Slash through the web and go
straight. At the end jump to the treasure in the wall and pick it up.now
fall to the ground. Go to any of the snake figures around the room and
pull them out. The statue will rise with each one. After you pulled them
all out a door on the second floor will open. Climb up onto the snake
statue's head and jump to the second floor. Go through the newly open
door and hang left. Up to the decorated block. Step on it and step back.
The block will fall in front of you, Jump over the block to the
treasure. jump back over the gap and step on the tile. Go backwards to
make the block fall. But this time ride it up, follow the path, pick up
the treasure, and push the button the make the door to the gear room
open go through and get ready for a tough puzzle that I will solve for
you. (by the way save here In case you mess up). First, go down to the
gears and push the gear that is by the yellow symbol on the statue. The
push the gear by the green symbol away from the statue so it touches the
wall. Now ride the elevator that is up in the corner and push the Jagged
button. Next, Push the smooth button. Then push the Jagged button twice
the push the smooth. Congratulations you opened two doors already. That
wasn't so hard. Well, anyway push the jagged tooth one more time and
fall to the gears. First, Push and pull the stone gear by the red symbol
so it is touching the statue. Then, pull the gear by the green symbol so
it is in the middle of the wall and the statue. Next, push the gears by
the yellow symbol and the door with all three symbols so they are
touching the wall. Then ride the elevator up and push the jagged button
once. Then push the smooth button. After that, Push the jagged button
twice and then the smooth button. Finally, all doors are open. But
before going through a door push the jagged button one more time so the
gears won't block the doorway. Now go down to the gears and head through
the opening with the red symbol (that is a fish).
When you are through the door, Jump into the pool and head to the
statue to the right. Climb up, and go behind the statue for a keyhole.
Use the key you found earlier and an under water tunnel will open up.
Kill the piranhas that are in the water and jump in. Swim to and through
the tunnel. You will run into a tall structure swim behind the structure
and pull the switch to make a block rise. Swim up and onto the structure
you just pulled the switch from. Kill the snakes that are on the other
ledge and jump to it. Climb up the ladder in the opening and face the
block you just made rise. Make a running leap to the block and climb up.
Hop to the next ledge, turn around and hang from the ledge. Shimmy to
the right and climb up to the opening. Look straight and see the opening
on the other side of the room. Make a running leap and climb to the
opening. follow the path to the ladder on the side. Climb up and look
straight do a running jump to the platform and look to the statue to the
left. Save here and make it so you squeeze in from the side. Pick up the
treasure from behind it and jump back to the platform. Take out your
whip and whip across to the bridge on the other side of the room. Climb
up the imprint of the ladders in the wall to the top for a cut scene. Of
course the Russians had to come sooner or later. Well, anyway grab the
fish figuring and a beam of light will shine down. Before going to kill
the guards go left and pick up the mirror there. Run around the
perimeter and pick up the treasure. Now I suggest that you just bomb the
guards with your grenades from here, but do what ever you want. fall
down and take the door to the gear room. Don't forget that one trap and
about halfway down you meet a guard with a strong weapon. Take him out
fast and pick up the pump shotgun. this deals out heavy damage but takes
a while to shoot. I suggest you use it where there is only one guards.
Anyway go down to the gear room. there are two guards in here. Remember
you can use Taklit's part and they won't see you. Take them out with the
submachine gun and fall to the gears. Now go through the yellow symbol
door (Bird door).
First Go straight and jump into the water. Swim down and follow
the path to the treasure Head right and look at the decorated tiles. DO
NOT step on them, if you do a spike will come out of the wall and kill
you, instead jump over them and do the same with the next set. At the
top kill the spider and follow the path when you reach another decorated
tile. Step on it and step back to make the wall shoot out. Grab the
treasure and run to where you killed the spider earlier. Use Urgon's
part to bust through the wall. Use the ladder on the other side to climb
up. jump to the other side of the room to the ledge and pick up the
treasure. Use the ladder on the sides to get up to the higher ledge.
jump to the other side of the room and kill the spiders that are on both
sides. You can slash through the web to the right and grab a medicine
kit if you need to. Go to the webbing in the middle. Before slashing
take out you gun and kill the spider and the scorpion on the other side.
Slash through the web and go through the door. fall to the ground and
turn around to face the eagle figurine. Pick up the eagle figurine and
watch the skylight on top open up and a beam of light will shine
through. no go back to where there is water all the way at the bottom.
Instead of doing that all over again, hang down from the ledge and fall
all the way to the water. climb up and go back into the gear room.
This time head into the green symbol door (Jaguar). Go left and
slash through the web. Now get ready when you turn right take out your
machine gun and blast away at the guard. don't get too close because a
trap is between you and him. After he is dead step on the decorated tile
and step back to make the spikes come out. After it went back into the
wall go through and kill the other guard inside. Now climb up the series
of steps and reach the top. Grab the jaguar figurine and the beam of
light will shine through the ceiling onto the statue. Now jump down into
the gear room. Take the door with all three symbols (the door you
haven't been through yet) and place the idols in the shrines with their
faces on them. The statue will go down into the bottom floor. Now you
need to go here but there are a lot of guards here so fall in the hole
using Taklit's part and work from there. After they are all dead Put the
mirror in the statues hand to open the huge door. Go through the door to
complete the level.

OoOoOoOTrading PostoOoOoO
Buy some clips for the pump shotgun and maybe some grenades. If you are
out of ammo for the semiautomatic, rifle, or machine gun buy some clips
for them.

%5%5%5%5% Olmec Valley %5%5%5%5%
Indy Starts off viewing a vast land which no one had ever walked
before, except Azerim. After the small scene go left and fall sown the
series of holes until you reach the bottom. Cut through the vines and
kill the snake. You can see a leopard in the distance. Just ignore him
and stay as far away from him as possible. Now follow the flowing river
until you reach a weird tile, step on it and Indy will say you need
something to hold it down. But now follow the river and don't stop. Indy
will say that maybe you went too far, but ignore that comment. On the
way you'll find a leopard, Leopards work just as wolves, so shoot
whenever they are by you. Follow the river all the way to the end to see
a huge lake. Dive in and look for a cave, inside is a treasure, grab the
treasure and climb up out of the lake. Now go back all the way to the
first pressure plate. Next to it you can see some vines hanging over the
cave. Cut the vines and enter the cave. Follow the path until you are in
a huge room where you can choose left or right. For now go left, up the
stairs and slash through the vines. Be careful there is a leopard in
this small room which just goes in circles. Take out Urgon's Part and
look for the wall with the cracks in it. Bust through it and grab the
treasure.
Now go up the stairs and face the peg hanging out. Whip the peg
and swing across to the top of the statue. Jump on the statue's arm and
jump to the ledge from there. Scale the stairs to find a block. Push the
block and Indy will fall through the floor. Examine where the gap in the
wall is and go up to the pressure plat. Once on it Indy will say
something, before getting off turn around and get ready to head for the
hole, you might as well save too. run off the plate and the block will
come rushing at you. Head for the spot in the wall and don't get stuck
in the corner like I did :) once the block flies out towards the ground
go up to where the head fell and grab the treasure. Then, fall down the
hole and push the block onto the pressure plate. Go back into the cave.
When you can choose which way to go head left, up the hill and over the
bridge. follow the way until you have to climb up a few steps. Instead
fall down to the right to be in front of the door way. But before going
through pick up the treasure on the other side. Go through the opening
and fall to the ground, go through the other opening and follow it to a
room with lots of snakes kill them and hop in the pool. Pull the switch
in the pool to open the door. Kill all the snakes here and push the
block that is in the wall until you can't push it anymore. Jump on top
and stand on the pressure plate. There are two ways to do this:

1. Run back to the room you just came from making sure you go left or
right when you reach the opening so you don't get smashed.

2. You run to the ledge on top of the block you pushed and make the head
miss you completely. But the head is now blocking your way out which
you'll need to use Urgon's part on the wall and drop down to that
valley, find the cave and come all the way back here. This is pointless
because you can easily outrun the head ... but choose which you like.

Anyway, push the block down through the hole until it falls into
the valley near the second pressure plate. Look out for the leopard and
push the head onto the plate to make the second bridge appear. Of
course, the Russians will appear and there are a lot of them so I
suggest you take out Taklit's part and turn invisible and go into the
cave. Put away the part and take out your machine gun and kill the guard
there with the shotgun and kill the other Russian that comes over the
ledge to help him. Now head to the second bridge you just extended all
the guards to the left won't see or hurt you so ignore them. But take
out your rifle and look to the right. There is a guard with a rifle too
which only he has you in range so pick him off before he picks you off
and go over the bridge. On the other side hop down and take out your
whip. Whip across the gap, turn around and take out your machine gun.
Two guards will come running in. Kill the one on the ledge you just
whipped from because he has a machine gun too. Then kill the guard to
the right. Whip back and pick up their ammo. But watch out two more less
threatening guards will come in too. take em out and whip back across
the gap. Hop down to the next ledge and jump to the next until you are
in the huge room with the snake at the bottom. Go down and kill the
snake. Follow the path to the right and pick up the treasure. Climb back
up the stairs and hang from the ledge at the top and shimmy to the right
until you can climb up. Do it and follow the path to the water room.
Kill the snake on the other side and jump in the water. swim through the
opening at the bottom of the statue and jump to side to side to the top.
Push the button at the top to stop the water. Then slide down the side
and jump to the bottom. Push the Olmec head so it is right in the
opening in the wall. Then pull the other block that is at the base of
the statue. Climb on it and climb the ladder to the top of the statue
and push the button. The Olmec head will fly out of the room landing
right on the pressure plate making the third bridge extend. slide down,
go through the opening on the other side and climb up the ladder. Cross
the bridge and go straight ignore the steps to the left as there is
nothing at the bottom. So head straight to be in another big room. This
time take the stairs to the left and grab the treasure in the cave in
the bottom. Climb back up and head to the next room. There is a small
ledge to the left with Medicinal herbs. Grab it and climb back up. Go up
to the peg and take out your whip.
Whip across to the other side. Fall down all the way to the bottom
of the statue. Kill the snake and enter the big room. Jump to the ground
and kill the snakes go up to the button and push. The door will open
revealing a statue and a huge Gap. Indy will say that he might be able
to push it over if he got higher. Turn around and look to the left of
the doorway. Push the button and the door on the top will open. Now Indy
has to reach the open doorway before time expires. They don't show the
time limit but there is one, so get moving. You'll have to plot out
where to jump from and such once you do get through the doorway and
listen to the Indy theme go right and push the statue to make a bridge.
go back out of the doorway and look to the left. Jump to the platform
and look over the perimeter of it to find a treasure. Now fall to the
ground and find the torch that is lit. Go behind the torch and pick up
the treasure. Next, go through to door and over the new bridge.fall down
the broken columbs and head by the peg in the wall. Whip across and
crawl through the opening under the columb. Climb up the platforms and
look down towards the peg you just whip. There should be a platform with
a treasure on it. Jump to it and grab it. Fall back down and climb the
columbs again to the top. You will aproach a huge temple. Shoot the
snakes and head toward the stairs of the temple. Grab the medicnal herbs
by the steps and climb all the way to the top and grab the lest
treasure- a gold idol from the shrine to ride an elevator down.

1!1!1!1!1! Boss: Quetzalcoatl 1!1!1!1!1!1
when the elevator comes to a stop fall carefully so you don't hurt
Indy. Now examine your surroundings. Look up to see Blue jewels hanging
from the wall. Then notice the marks on the ground are right underneath
the jewels. and notice the two big doors. Obviously the statue is
pointing to an important door. So open the other door first. To open the
door light the two torches on the sides. The door will open revealing a
pressure plate. OK now go to the other door and open that door to find
the boss and listen to the second most funny line in the game. Now run
over to the pressure plate (By the way use Taklit's part so he can not
see you). then stand on it for a minute. Then head over all the way to
the other door the boss came out of. Jump on the block and onto the
shrine. And Listen to the most funny line in the game and grab Azerim's
part. Now to be rid of the snake. Head to one of the decorated tiles.
Take out Azerim's part and use it. Indy will Levitate! make indy
levitate up to the ledge high above. And note that Quetzalcoatl can't
hurt you directly, but he can shoot smaller snakes at you. Now go to any
corner but don't go on the strang tile yet Wait until Quetzalcoatl Goes
over the small hole in the ground, then jump on the tile. The tile will
fall and Impale Quetzalcoatl Keep doing this over and over until he is
dead. Then use Azerim's part to levitate to the new opening and the exit
to the level. when Indy exits he will get cought in a russian trap. (
After all the traps he has been through you think he could dodge this
simple one). Anyway you are now on to the Russian ship under captive.

OoOoOoOTrading PostoOoOoO
Buy any clips of any good weapons you are short of ammo on. You have
alot of Russians to kill. And i suggest you Buy AT LEAST two grenades.
You will need them for a trap in the next level.

QqQqQqQq V.I. Pudovkn QqQqQqQq
Indy starts off in a small room that he was put in when he was captures.
First, go up and knock on the door. Indy will say he is sick and will
need to go to the deck, The guard will laugh it off and shut the door.
Now look to the right to the beds, Jump up top and look at the lock to
see that it is unlocked, unlock it and go down and knock on the door
again. Quickly jump atop of the beds and jump up to the shaft. The guard
will enter and be confused. Very fast hop down on the beds and through
the door while the guard is on the other side of the room. Indy will
shut the door on the guard. go straight through the hallway and open the
first door to the left. Don't go into the room but look into the next
room, you can see a guard and Taklit's part on a desk, don't try
anything or else you'll be back in your cell again. So you have to cause
a distraction, So pull the lever that is in your room and something
wrong will happen. Quickly run out of the door, and into the hall. Take
the next door to the left and grab Taklit's part. Now run out of the
room and back into the hall. There is nothing to the doors to the right
so just ignore them instead go straight and go through the door at the
end. Take out Taklit's part and turn invisible. Run past the watching
guard and into the room after all the crates. Inside, grab all the stuff
on the barrel, now you have all of Indy's weapons back with their ammo
too. Go back out to the crate room to see that they noticed Indy
escaped. In the crate room, Find the red crate by itself and push it
next to the blue crate, Climb on top of the red crate, and pull the
unpainted crate on the other red crate, climb over the side and push the
unpainted crate onto the first red crate. Climb to the top of the
unpainted crate and look at the light fixture. Whip it and swing across
to the other group of crates. climb onto of the plain crate and onto the
catwalk, go out to the opening and face left, take out your machine gun
and kill the Russians that come. Go and open the single door by the
Russians. You here that Trap sound. There is a Russian looking out to
the hallway you are in on both sides. To do this easily. Take out a
grenade aim it so it goes into the door and throw to kill a guard on one
side and do the same to the guard on the other side. The door to the
left has a treasure. Grab it and head out the end of the hallway. Turn
left and climb up the ladder to the top. Open the door and kill the
guard with the semiautomatic. Take Urgon's part from the desk. Now go
back to the crate room. Run to the other side and take the right door.
Go straight through the compartment, and straight through the next
compartment. Kill the guard inside and grab the treasure. Go back out of
the door you just came through. Use Urgon's Part on the wall with the
cracks in it to bust it open. Look right and kill the Russian. Open the
door across from the red banner. Kill the guard and grab the treasure.
Go back through the hole and climb up the ladder. Go straight and open
the door for another treasure. In the hallway go through the first door
to the right Kill the guard and get the treasure. In the hallway go
through the wooden door, grab the treasure and the medical kit. The room
across from the one you were in is a guard and another treasure. Go
straight through the end of the hallway and climb the ladder up to the
deck. Look at the rusty wall to the left. As you walk toward the rusty
wall, two sailors open up on you from the left of the structure. Kill
them with the combat rifle. Then two come around the corner on your left
and finally a third fires from the aft structure. Collect their ammo.
More Russians come, Kill them quickly. Go to the very front of the ship
and grab the treasure. Go back to the rusty wall and use Urgon's part on
it to blast it open. go straight through the kitchen and wrap around the
left and climb the ladder. You will see a cut scene where Indy finds out
the information about the last Babylonian part. Grab Azerim's part that
is right behind you and go back to where you busted through the wall.
Fall down to the hallway and be careful of the guard that appeared
there. Fall down into the next hallway and another guard magically
appeared here too. Go to the end and drop to the crane room. Go up to
the crane controls and make the crane level with the box with the jewel
inside, which is on the ground. Then press the button on the right to
make the crane lower, then press it again to make it rise. Before using
Azerim's part on it. Go behind the truck and run behind the crates and
grab the treasure. go back the box you just raised and use Azerim's part
to levitate to the top. Once you get on the cat walk, Russians will come
in through the door below so pick them off with your rifle and save. Go
through the door to the right and follow the path to two Russians (one
of them is an Arnold Scwartzanager clone). After they are dead drop down
to the bottom floor and kill the guard there. Now pull the lever on the
ground to make a ladder on the top floor hit the catwalk. Before going
up, go under the platform where the guard was and pick up the last
treasure. Go up to the catwalk and climb the ladder to a door. Open the
door and kill the Russian that comes running at you. Grab the wheel that
is inside of the indented wall and leave through the other door. Turn
left to reach a boat. Use the wheel on the gears to make Indy lower the
boat and exit the level.

OoOoOoOTrading PostoOoOoO
Stock up on all the ammo and health items you lost during the last
level and get ready for an extremely long level ahead.

SsSsSsSsSsS Meroe SsSsSsSsSsS
Indy starts the level by driving to a place with pyramids and hyenas,
which he finds that king sol's mines were excavated by Henrich Horner.
First look in the distance to the pyramid with the hole in it. Try to go
in the hole to find a kid that won't come out because he is afraid of
the hyenas. Well, why not take them out (I wouldn't but it is part of
the game). So instead of wasting ammo is there something else you can
use? Yes, the Jeep! Roam around the pyramids ramming hyenas and
scorpions as you go. You will know you have killed all the hyenas when
you here the Indy theme play. Now go back to the hole in the temple to
find that the kid is gone. Now look over to where the cliff is and go
down the sloped path by it to fine a collapsed railroad and something
shiny on the other end. Well, there is a rail still there but Indy can't
balance on that little thing but that kid might. So the kid comes and
says he will do it for a watch, well you know Indy doesn't have one so
you gotta look. Behind the pyramid with the hole in it is a shack with
stuff in it but the door is locked.....what? there is dynamite by the
wall and a window to shoot it from? Well, take out your Rifle and go a
fair distance away from the window and shoot. The side of the shack will
explode giving Indy entrance. Ooooh! this place is loaded! First take
the Chain that is hung on the wall. Then take the bazooka on the crate
to the left along with the rockets. Next grab the medical kit on the
crate to the right and lastly grab the bucket on the last crate to the
left. Now go back to the collapsed railroad. Go to the machine to find
that it needs a chain, use the chain you just got and pull the lever to
activate the machine. jump onto the descending platform to reach the
bottom of the cliff. Kill the three scorpions and go by the mine cart.
Grab the wheel from the side of it and look out the other side of the
cliff. Kill the two spiders there and drop down to the skeleton. Pick up
the watch to find that it was Heinrich Horner's watch. Go back to the
machine. Now the trick to getting back up is to just keep running into
the platform that is circling around, the platform should lift you up
and take you to the top. Now go by the rail and have the kid go over
grab the item and trade it with your watch. Good, that kid is gone. No
go by to temple with the hole in it and look for the doorway that is on
the side facing the cliff. The whole point of this level is to remove
those bars and enter the temple. Now go to the side of the temple where
the shack is and scale the temple wall to the whole in the side. Fall go
straight and turn left. Kill the scorpion on the other side and jump
across. Fall down the path and take out your lighter. Light the torch to
light up the room. It's I dead end but a cracked wall. You should know
what that means by now, Take out Urgon's Part and blast through the wall
to make a block fall to the bottom of the temple. Now fall down to the
sand and push the block so it lines up with the wholes in the temple.
Climb up the block and use the wholes in the pyramid to climb. Scale the
pyramid wall to the button near the top. Push it to open the door on the
platform below. Work yourself into position and fall to the platform.
Now look and the two ledges at the end. Climb up the right one from the
door to pick up you first treasure. Now go through the door. Go straight
until you see a block in the wall, pull the block from behind and push
it from the left. Climb up and get the second treasure. Climb down and
go through the path. Go to the left and beware of the spiders. Drop to
the ground and climb up the other side of the room to be by the bird.
Use the bucket on the bird to make it dish out water into the desert.
Now back track and take the path you haven't been through yet. Go
straight and hang a right. Climb the ledge and jump across to the
opposite edge. Go straight, kill the two snakes, and grab the treasure
in the sarcophagus Now go back a little and climb the ladder. Go
straight and fall to the ground. light the torch to see a trap in front
of you and a cracked wall behind you. Blast through the wall to find 2
buttons. Push the farthest button, this will make the farther block in
the trap fall. Now make a running leap across and grab the block. Get up
and follow the way. Follow the way to where you see a scorpion to the
right. Kill it and crawl through the space. Kill the two scorpions in
there and grab the treasure and the medical sprigs. Crawl back out the
hole and jump up the wall to the left. Climb up the ladder and go right,
Climb up the series of steps to reach a strange room. Read the
inscription on the side for a small joke and look at the fire wood in
the middle. Light the wood with your light to watch a cut scene.
Go back down the steps and go the way you haven't gone. Go and
slide down the slides to be where you were earlier. Go back outside to
see that the commies are back. Instead of running and stuff you should
be able to pick them all off with the rifle from the platform you are
on. after they are all dead, jump in your jeep and do a lap around the
pyramids to make sure there are no more. Now go and pick up all the good
ammo the left. Now look at the temple that has the hole in it. And
glance up to see the Eye figure from before. There should be a purple
ray of light you made while in the pyramid that hits the ground at some
point. Have Indy walk to the spot the ray of light hits to trigger a
hidden statue to appear. You will notice that the statue is missing an
eye. So use the glass eye you got from the kid to make the statue turn,
have the light shine in the glass. and remove a bar from the big door.
(Indy will make a sort of funny comment while doing this.) Now go back
through the pyramid door, go left and go straight and fall to where you
haven't been yet. Light the torch and fall down to the left. Follow the
path until you reach two snakes, kill then and go left and push the
button to open the crawl space. The space will open and 3 snakes should
come out so go back and kill them, now crawl trough the space. Once you
are upright light the torch by the wall and shoot the snake on the step.
Now jump up and climb up the ledge. There are two cracks in the room, go
through the one on the left to get a treasure then go through the one to
the left to get a medicinal herbs, but if you look there is a crack in
here too, so blast it to see two ways you can go. First kill the
scorpion and push the button that is by the inoperable door to make a
hole appear to the outside, Now go to the passage you haven't been
through yet. Take a look ahead at the slope. There is a small ledge
there, jump to it and crawl through the small way to get a treasure. Go
back and go down the stairs. Save here, you HAVE to make this jump
across the way if you don't you will be stuck at the bottom. You should
make it so you are hanging. Since there is a block blocking the way.
Hang down and shimmy all the left.
Climb up and trough the passage. Kill all the spiders to the left,
then go right and fall to the floor grab the herbs and the treasure and
jump back up. Go up the stairs and kill any spiders. Pull the block from
the side and then push it from the other. Jump to the passage across
from you and climb up the ladder. At the top look out to the fag (hey
its a bundle of sticks)! across the way. Jump to it and pick it up. Fall
back you the block using the ledges and jump back into the same passage.
Climb the stairs and hang from the ledge. Drop to the next ledge and
shimmy to the left. Climb up and use the whip to whip up. Then jump up
to the next level. Go left, climb the stairs and place the firewood into
place and light it on fire. From the room turn right and bust through
the wall with Urgon's part to be back out side. Follow the ray of light
which is reflected off of the water to activate the statue. Put the
glass eye in and another bar with move. Now go to the hole in the ground
you opened up earlier and from the tomb room go left to see a big gap.
Well, this is big gap, you might be able to shimmy it, but that wall is
too low, so lets fix that. Jump across the way to the button. Push it
and jump back across Pull the block that is under the now raised wall to
make it stay there. Now shimmy all the way to the right. Follow the path
until you can go right. Jump on a sarcophagus and climb up the hole in
the ceiling. Push the door to see a lot of snakes. Kill them all and go
to the block in the passage way Push it all the way out. Turn around and
jump on top of the lower house's roof. Then jump to the higher house's
roof and jump up through the hole in the ceiling. Kill the spider and
grab the treasure. Go through the opening and use Urgon's part on the
wall. Nothing will open but you will see later what you did. Now jump up
to the left and climb the steps to the firewood. Light it and go back
down to the snake room. Now the smaller house's roof was smashed by the
wall you blasted open. Jump in grab the treasure and push the door out.
Before going out to find the statue go back through the bigger house and
fall to the caskets. Try going straight to see that a wall with an eye
will push you if you try getting past it. So use Taklit's part to turn
invisible and pass it. Kill the two snakes in the room and bust through
the wall and grab the last treasure. Use the skeleton racks on the left
as a ladder to climb up. Kill the spider to the left and kill the spider
that is in the hole. Now Follow the path until you reach a button and a
trap. Turn around and push the button, walk backwards onto the platform
and jump to the ledge. Climb up and walk until you reach another button.
Save here. Now push the button and run to the right and run from falling
block to falling block, then jump up and use Azerim's part on the tile.
Levitate all the way up to the top and light the firewood on fire for
the last beam of light. Now to get down from here, Use Azerim's part at
the very edge. Lower yourself down go past the wall with the eye jump on
the caskets jump through the hole and head outside. Locate the two
statues and use the glass eye on both to remove the bars from the door.
Now that all the bars are gone, Open the door to find a mine cart. The
cart needs a wheel, which you already have but it also needs gas too, so
go to your jeep and use the gas on the mine cart and exit to the next
level.

OoOoOoOTrading PostoOoOoO
Stack up on health items and make sure you have plenty of ammo. Commies
are ahead.

IiIiIiIiI King Sol's Mines IiIiIiIiI
When you can take control of Indy, just go straight until you see a
house to the right. Exit the cart and go up the steps. There are two
little secrets here that the creators of this game sneaked in, First
jump on the crates and climb on the top of the house. Take out your
lighter and see a creator's name carved in the wood. Then jump down and
open the door. Once inside look to the right to see one of the creator's
pictures when he was a good in an Indy hat. Indy will say "Hmm. Good-
Looking kid." Anyway go by the levers and the huge schematic and Indy
will say he needs electricity to make the switches work. Go behind the
schematic to see that it needs a fuse. Go back to the mine cart and go
through two more doors to find an excavation site. Go through the big
door and turn left to find a box of TNT go back a little and shoot the
crate. When the crate exploded it uncovered a treasure, grab it and go
back outside. Go by the tiny box that is on the tracks and open it to
find a fuse. Then climb on the dock and get the treasure from behind the
small crates. Now go back to and on the mine cart. Go through the next
door to be on the other side of the switch house room. Leave the cart
and enter the house. Put the fuse in the fuse box and Indy WILL get
zapped and loose some health (there is no way to avoid getting shocked).
After this the switch house will gain power. Now go by the switches,
pull lever 1 and lever 3. Go back and on the mine cart and ride up the
slop and through the next room you will see Volodnikov and his commie
friends enter the mine. Keep riding the car straight. When you see the
sign for switch 4 get out and examine the switch. You will see that it
needs some grease.
Look behind the fallen column in the room and grab the treasure.
Remember to press the crawl button whenever you see a pipe so Indy
doesn't get whacked. Stop when you get to switch 2. Look by the door you
just came from to see a treasure on the right. Grab it and continue on.
Keep going past switch three and slow down when you get to the room with
decorated columns. When the door ahead of you opens, stop and go
backwards. The cart will reverse backward through a different track and
open a door behind Indy and you will enter a room with two water falls.
Jump on the crate and jump to the crate right before the left eagle
head. Whip the head and swing through the falls to find a key. Jump into
the pool of water and grab a treasure by the other waterfall. Now swim
under the crates and through the tunnel. Follow the tunnel until you see
a grate. There is a very well hidden treasure here so grab it and keep
swimming through the tunnel. until you can surface. Climb up and grab
the treasure. Now swim back to the pool and climb up and get on the mine
cart. Go straight through the doors to find a cut scene. Make sure all
the way through the cut scene you keep pressing up and keep ducking.
Otherwise Indy will take heavy damage. Keep going, go up the slope past
the switch house to see another scene where they try to blow you up.
Stop the mine cart and kill the guards. Go through the grating that the
blew a whole through and pick up the key on the shelf. Leave and go back
on the cart. Ride through the tracks all the way past switch 2 to run a
cut scene where the bazookas blow up the wall. Go through the door and
dismount in the cavern. Kill all the Commies here and go through the
grating at the top. grab the medical kill and open the door with the
brass key to get an oil can. Now, what was asking for an oil can? no,
not the Tin man. I mean switch number 4. Go to the Physical switch (not
the one in the switch house) but the one near the track. kill the guards
and use the oil can on the switch. Now keep riding the tracks until you
reach the switch house. Pick off the guy on the roof, kill the bums on
the two sides of the tracks and pick off the Stallone hater that is in
the switch house, through the window. Now go in the switch house and
pull Lever number 4. Watch those commie bastards in the mine cart
explode and go back to and on the cart. Ride the cart past switch 5 to a
room with two platforms. Climb up the platform to the left and push the
big crate next to the wall to reveal and hidden passage. Back up as much
as you can and shoot the explosive barrel to open the tunnel even more.
Kill the spider, grab the poison kit and climb the stairs. When
you climb the ladder you will get poisoned by a falling spider so climb
up, cure and kill the spider at the bottom. Go straight and look over
the gap. There is a far platform there. People say it is hard to see but
they are blind right? Make a running leap of faith over the platform.
The jump to the webbed door. Slash through it, killing spiders on your
way you will reach a room with a big red gem in the middle. Before
getting the gem, Throw a grenade into the whole behind it. Pick up the
gem and when the room collapses, jump into the hole. Kill any snakes
that Indy's grenade missed and crawl through the opening. Follow the
tunnel, looking out for spiders, until you can jump across to the
platform you were on before. This time look left and jump across. Fall
down the ladder and exit to your mine cart. Ride the cart until you ride
over a pool of water. Stop on the far side and grab the medical kit.
Jump in the pool and enter the tunnel opening. When you can swim through
the left tunnel to grab a treasure. Continue through the tunnel until
you see a bunch of crates at the bottom. Surface and climb up.
On the side of the pool you just climbed up out of, jump to the
lowest block and climb. Jump up to the next block and leap over to the
next and over look the whole outside. Kill the guards out here and drop
down to the tracks (yes, it is OK.) pick up the machine gun ammo, pump
shot gun ammo and the two bazookas for rockets. Then jump into the pool
of water that they made when they shot at you and swim back to the pool
you were in before. Climb the blocks to where you were before you jumped
down to the tracks. Look right and jump to that pillar. climb up and go
through the opening. Look right and jump to the top of the highest
pillar. And jump straight across the room to the opening on the other
side. Run to The Green Jewel of King Sol's collection and pick it up.
Now fall down into the water and climb up to your cart. Ride the cart
all the way to switch 5, get out and run down the opening that the
commie cart crashed. Run all the way to the end and whip the light
fixture to swing across the gap to the other side. Run all the way to
the end of the tunnel and pick up the last treasure next to the skeleton
and kill the spider that comes down. Look on the wall for the cracks and
use Urgon's part on the wall. The wall will bust open and Oh-no! snakes!
Kill all the snakes and go up to the blue gem of King Sol's collection.
Grab the gem, Quickly turn and Run! The ground you were standing on
would have fallen into some spikes. Look down and Indy will whistle. Not
go all the way back to your mine cart. Ride to the switch house and pull
lever 1 and ride the track to where you found the fuse. First, kill any
guards and climb up the dock and enter the big doorway. Follow the path
and kill any guards. In the big room, Use the Eye of horns on the temple
thing in the middle. The platform will lift you up. Look left and jump
to the wooden platform and climb up. Put the red gem into the shrine to
make the elevator rise some more. Jump back on the elevator and onto the
wooden walkway to the right. Jump to the platform and put the green gem
in the slot. This will make the arm with the jewel extend. Jump down to
the floor. On the decorated tile, use Azerim's part and float up to the
last shrine. Put the blue jewel inside to make the elevator rise and
reveal a lever. Use Azerim's part to go back down and pull the lever.
The elevator will descend with you at the bottom. Go straight whip
across the gap and exit the level.

OoOoOoOTrading PostoOoOoO
Buy lots of health items and a heck of a lot of ammo, you'll need it.

MmMmMmM Nub's Tomb MmMmMmM

Indy jumps down into nub's tomb. Go straight and make a running leap to
the pillar. Indy will mention something about king nub. climb the
pillars ahead of you to the top. look to the left and hop down. grab the
first aid kit and go backup the pillars. do a running jump and hang onto
the indent of the wall. shimmy all the way right until you can't shimmy
any more> drop down and grab the ledge beneath you. shimmy to the left
and climb up to the small ledge. hang down on the farthest left side and
fall. go down the hallway to reach a room with fallen columns. go
straight and clear out all the spiders in the room with the three pools.
in the last pool you can pick up your first treasure> now go back to the
room with the fallen columns and take the small ramp down. look left and
climb the hill. drop down and kill the two scorpions. look behind you
where the hill you just jumped from. crawl through to small tunnel and
stand up when you reach the well. stand up climb the rock and pick up
your second treasure. go back to where you killed the two scorpions.
head up to the big door. look left of the door and walk in front of the
statue. Indy will say he needs an arm. left of the statue you can push
the cat figurine block and slash through the rug with your machete. gain
some speed and make a running jump across the huge gap between the two
rooms. climb up and continue through. go left and slide down. go right
and pull the lever. go past where the door used to be and fall down to
the bottom. now you are in a room with a bunch of grate. The first one
on the floors falls. but let Indy fall with it. shoot any near by snakes
and crawl under the wall to reach underneath the next grating. kill any
snakes there and pick up the third treasure. crawl back and hop up to
the top of the grates. go straight and slash through the rug. pull the
block in the passage three time. go around the block and climb the
stairs to a room with two teeter toter floor boards. do a quick save and
run full speed (worked for me) on the other side jump up and climb the
left wall. turn around and make a running leap to the other side. take
a small step up and climb up the ladder. turn left and gaze into the
throne room. kill the two snakes at the bottom and go to the other side
of the stone podium in the middle. push the button to make the statue
come out. go in the opening and look right. grab the treasure there but
beware of the two spiders that come down. run all the way to the left
all and into the crevasse to the right. take out your whip and whip the
bird statue above you. climb up to the top and swing to the floor. jump
across to the last pillar. turn right and climb up the two steps. turn
right and go to the far wall. climb to the top of the L shaped thing and
leap to the other L shaped thing. hang down from the upper right side
and drop to the metal plat form. look to the statue with the arm and
whip the arm with your whip. fall and grab the arm. climb the steps and
go behind the throne. turn left then hug the right wall to go through a
passage. but before that look to the left and gaze across the room to
see the first Russian of the level. snipe him with your rifle and
continue down the passage. you can see one long gap and to rigid objects
hanging out of the wall. whip the object to swing across the gap.
Quicksave here. push the button to make the sarcophagus lower. look to
the right of the sarcophagus and grab the treasure in the wall. there is
a Russian to the left and right. take out the one to the left then the
one to the right. continue to the fallen coulomb room. there are a lot
of Russians in this room. be stealthy and use Taklit's part as an aid.
after the are all dead go down the ramp over the hill and to the statue
that needed an arm. place the arm on the statue and pull the level to
open the door. draw your gun and enter. as you enter one of nub's
machine tries to kill you. destroy it and head to the north east pillar.
slash the rug and pull the block three times. hop on the block and face
the opposite pillar. jump to the opening and climb down the ladder.
Follow the path and you will see a lever in front of a statue. pull the
lever so the statue lefts a grate.
Now go back to where you pulled the block three times and go through
where the block used to be. drop down and kill the two snakes. grab the
key and head back up to the main room. turn right from the block and use
that key you just got in the keyhole. the grate opens but nothing you
can do for now. head behind the pillar on the left of the keyhole and
look up and find the Azerim crystal. use Azerim's part underneath it and
float up to the top. from the top go left and down till you hit the
wall. climb up in the triangle window and jump to the pillar. look left
and jump to the middle pillar. now go over the bridge like slab
connecting the two pillars and jump to the other side of the top room.
look right and grab the medical kit from the skeleton. turn around and
go up. at the top push the button to lower the stairs and watch a short
cinema. before fighting the guards push the button one more time. this
has to be the easiest position you can be in to kill these Russians.
just run around the room from pillar to pillar and bomb them with
grenades. when they are all dead head down the stairs and push the
button under there to make those stairs lower too. go through and down
the stairs. go straight to see the commie leader grab an item and run.
the whole point of this section is to catch Volodnikov. surprisingly the
little wiener is faster then you and you cant just run and catch him you
need to outsmart him and trap him. from where the scene ends. go down
the stairs and look left. pull the block there so it blocks the opening.
now head around the room to the nest opening in the wall to the left. go
through and go left to be behind the block you just pulled. now pull the
block twice so it is in the center of the three way circle. this stops
him from going this way. for a little fun shoot him when you see him he
says something funny in Russian. now go around to where you came in the
room and go up the stair that is above where you pulled the block. go
across and see a room with two entrances go in it and pull the cat
statue so it blocks anyone of the entrances. now chase Volodnikov around
until he goes into that room you just blocked follow him in for a scene
where he drops the gear. go back up to the ladder and kill the guard
there. climb the ladder he dropped and go straight and push the button
to lower the stairs. up above in the main room kill every guard there.
now go to that grating that you opened up with that key a little while
ago. place the bronze gear in the turtle figure. turn around and go
behind the block that is there. push the block into the opening of the
grate and the elevator's counter weight will come up as the elevator
goes down. go back to the Azerim crystal and float up. this time go
right. look right and whip across so you land on the elevator's counter
weight. Indy will go down into the new area. at the bottom take out your
bazooka and waste the robot there. get off the counter weight and jump
to the platform on the right side of the room. jump and grab the ledge
above you. shimmy over to the center of the room. drop and grab the
pillar underneath you. jump up and leap the next pillar. fall grab and
climb on that pillar too. jump across to the last pillar and turn left.
go to the other end of the bridge and jump to the center pillar on that
side. shimmy over to the wall and drop. grab the sixth treasure and go
back to the bridge. dive into the water and take out your machete and
kill all the piranhas. on the right side of the circular room dive and
look under the rubble for your seventh treasure. get air the dive and go
through the opening that is on the other side of where you came in from.
follow it and pull the switch that's on the end. the statue will rise up
out of the water. from the opening. swim to the right and surface and
grab the ledge there. jump to the metal platform and take out your
bazooka and destroy the first robot that comes near you. you cant kill
them until they are flying to take caution. before jumping onto the
statue head look at the wall behind you and look for some cracks. use
Urgon's part on the cracks and grab your eighth treasure. go back and
jump onto the risen statue. then jump across to the other metal
platform. hug the wall and go through the door there. climb up the wall
and watch a scene where a ball shoots electricity at you. don't let it
hit you because Indy takes huge damage from it. go behind a wall and
take cover from it. go toward the north west opening and grab the
medical kit from the skeleton. go up the two steps and use your whip to
whip the eagle head above you. swing to the top platform. turn the
corner and whip the eagle head and swing to the next platform. go right
and hug the wall and go left. at the other side jump to the platform.
look right and jump to that platform. in the corner look down the slide.
make a Quicksave. run down the slide and at the end jump. if you did it
right climb up and on the platform. look left and climb the ledge. go
through and find the Azerim crystal. use Azerim's part and float up. in
the circular room pull each of the ram heads once and the center ram
head twice. go behind the ram head you pulled twice and push the button.
the electric ball rises to where you are and Russians come in the bottom
room. before doing anything else push the button one more time. the ball
will lower and it will kill one of the Russians. push the button again.
use the ram heads for cover from the electric ball. go behind the left
ram head and push the blue button three times. go behind the ram head
you haven't been behind before and press the brown button two times. the
water level will lower and disable the electric ball. go back to the
bottom and kill the two Russians left. jump down the pool and into the
water. climb the ledge to the middle pillar. climb the ladder and reach
the weird like steps. from where the ladder is turn around and up to
the step. from that step turn around and jump to the next step. the jump
up the last step. at the top grab nubs part a battery of some sort. now
from here jump all the way down into the water. climb back onto the
pillar and use nubs part on the opening the other side of the ladder. a
bridge will come out. from the bridge turn left and round the corner and
go through the opening that has a ladder you can't go up. to the right
of the ladder is a bunch of cracks. use Urgon's part on the wall and get
your ninth treasure. from that opening go right and follow the wall and
go through the opening where you see another one of those nubs slots
next to a door. use nubs part in the slot to open up the door. kill the
two snakes on the way to the room with the elevator. destroy the robot
in the room. go to where the counter weight used to be and use nubs part
on the slot to make the elevator finally work. use nubs part on the
slot underneath the Azerim crystal to activate it and float up with
Azerim's part to the bridge. pull the block out of the elevator and push
the switch and take the elevator up. when you stop go behind the
elevator and climb up the steps. at the top of the last step turn around
and user your whip on the log to swing across to the top of the
elevator. and pick up the last treasure. get off and head straight over
the mud hill. grab the medical kit from the skeleton and use nubs part
on the slot to open the door. destroy the robot and go to the center of
the room and push open the sarcophagus. after a scene a nubs part slot
will appear use nubs part on it to flip over the sarcophagus and fine a
red gem. go to the corner of the room and use the gem in the slow to
make a HUGE robot rise up.

fFfFfFfFfFfFfF boss: Robot Guardian fFfFfFfFfFfFfFfF
This guy is huge! anyway. to beat him you must run around the room
and use nubs part on the slots to light up the circuits. then have the
robot follow you and have him step on the circuits to electrocute him.
after enough times. he goes down. but beware when he shoots eye lasers
at you. after he is deactivated. jump on top of the platform where nubs
body is and climb to the top. jump on top of the deactivated robot and
jump over to the side platform. follow the platform to a button and push
to make a bridge and an opening. follow the path to the end and go watch
a great cinema.

<>?<>?<>?<>?Infernal Machine?<>?<>?<>?<>
Walk to the pit and climb the ladder down. Walk to the ledge overlooking
the next room. On the left end of the ledge you can get a medical kit, a
first aid kit and bazooka rockets. Climb down the ladder into the room.
As you walk toward the opposite end, three robots attack. You might get
all three with one bazooka rocket. Cross the room and climb the stairs
toward the giant face. The floor in front of it is an elevator. Step on
it to activate it then do a quick roll backwards. After it rises jump
into the pit underneath. Push the gold button there. Climb out of the
pit and walk down the ramp you just lowered. Push the button by the
door. Watch the animation. When it's over and Turner disappears, another
guard machine appears, hang and drop from the right side of the platform
into some water. With your back to the end of the passage full of water,
climb out on the left into a doorway. Jump to the floor below, cross the
room and climb up into a hallway. There's a trap shooting electricity
into the hallway ahead. Watch for a few seconds to memorize the pattern
then run across the platforms to a room at the end. Take Nub's Part from
the pedestal and turn off the electrical current. It seems Turner put
the wrong part on the pedestal. It should have been Urgon's part. Come
back here when you find it. Take the two treasures in the room. Jump
back across the platforms to the round pit-like room you were in just
before climbing up into the hallway where the trapped platforms were.
here are two doors on the opposite side of the room. The one you came
through from the water is on the right. You can see blue reflected
through it. Climb up to the other door. The one on the left. Go down the
narrow hallway, push the button, draw your weapon and shoot the giant
bug on the other side. Jump into the beam and swim up. The controls are
the same as swimming in water. Stay in the center of the bean and avoid
the platforms. If you hit one you fall to the bottom of the light shaft
and are killed. On a ledge near the top you will see a robot. Go to the
platform left of it. Approach from above it and swim down. You'll drop
right on the edge. Climb the ladder and walk to a hole in the floor.
Climb down one of the ladders and find Azerim's part. Turn around and
walk to the end of the corridor. Turn right and face the wall. It's a
ladder. Climb on the ladder, then go left and down to the bottom of the
shaft. Get the golden idol. Climb the ladder back up to the corridor
then climb the ladder next to where you found the machine part. At the
top Indy needs to get to the ledge in the doorway facing the shaft,
between the two ladders. It's tough, just take time getting lined up.
Once there use the whip to cross to the other side of the shaft, push
the button and go through the door. You're back with the floating robot
things. Immediately jump from the doorway to the narrow platform ahead
as the door only stays open a dozen or so seconds. You'll have to keep
your eye out for robots all during the next sequence. Turn left and jump
to the next. Keep going from platform to platform and shooting robots
until you run out of platforms. At the last one run jump into the blue
doorway. If you're having trouble overshooting the platforms because the
jumps are short, try the forward roll again. jump from the blue doorway
across to the next door. It opens automatically as you approach. Dive
into the water, swim to the other end, climb out and go up the ladder.
In the next room you discover Turner is 0 for 3. Take Urgon's part from
the pedestal and put Nub's Part there instead. Grab the two treasures in
the room. To leave the room you must go over a set of rotating
platforms. Just watch how they rotate and memorize the rhythm then jump
to the first platform, run to the last and jump into the doorway at the
end. The door opens automatically when you approach. Enter the room and
step between two huge gears and an elevator carries you to the lowest
level. At the bottom turn around and enter the room. Place Urgon's part
on the pedestal. Go back to the elevator and press the button to go up
one floor. Once there press the button again. Press the button a third
time and go up one more floor. Now you're back with the floaters. Jump
forward to the narrow platform, turn left and jump to the catwalk on the
edge of the room. Walk down the catwalk and get the two treasures. At
the end of the catwalk do a forward roll to the narrow platform. Turn
left, face the doorway and get out the combat rifle. Indy should
immediately point it at something. Shoot it. It's a huge bug. Run into
the doorway. At the end of the corridor push the button to summon the
elevator. Get on and push the button to go up one floor. Ready the
combat rifle. Go through the doorway and confront Turner. After the
animation and Turner disappears, draw the rifle and be ready for him to
reappear on the right. If you can knock him down right now you won't get
into a chase and shoot situation. Once he's down, take his ammo, first
aid kit and the machine part. Walk around the perimeter of the room to a
decorative tile and use Azerim's part to levitate up to the next floor.
You'll probably have to confront two floaters and a huge bug here. Jump
into a doorway in the center pillar. Take out Taklit's part and make
Indy invisible. Step to the platform just inside the door and make
forward rolls across the platforms to get to the button. Push the button
to turn off the lightning ball. Still standing by the button, use
Azerim's part to go up to the next level. Jump out of the beam and walk
around the room and go up to a pedestal with Marduk's head on it. After
Marduk has his say pick up the head and put Azerim's Part on the
pedestal. The crystal with Sophia lowers and a door opens in your
chamber. Turn around and walk through the door. Have Indy's lighter out
so you can spot the crawl space just inside the door on the right. Crawl
in and get the two treasures. Go back out to the corridor and continue.
In the next room the floor descends as you step on it. It stops in front
of the robot. Go through the door right of the robot and climb the
ladder. Walk down the hallway to a hole and climb the ladder down. Place
the Marduk head on the robot. Return to the elevator in the center of
the shaft and walk into the niche where the robot was standing when you
put the head on. Get the silver idol. Walk up behind Marduk and climb
the ledge on the right. Be ready for floaters. Go to the engine control
panel. It's on the right side of the platform that leads out to Sophia
who's inside the crystal. Use Taklit's part on it then move the levers.


1!2@3#4$5%6^7& Aetherium &7^6%5$4#3@2!1

Well, here it is, The big Tomalley, The Great Bambino, The skin
boat to Tuna Town, Aetherium, the Final level. (at least it better be,
if you didn't do Return To Peru yet, then you won't get the extra IQ
points) Indy Starts off falling into a dimension with a bunch of stuff
that makes you float around, well i dunno, heh, just swim down from
where you are and swim out of the column you are in Beware of the
electric wave pulsing between the spaces in the column you might take
some damage Also beware of there blue things on the ground take em out
with the pump shotgun At the bottom crawl through the space there and
grab your first treasure. Jump back into the float column and swim up to
where the column branches 4 ways. You must get out of the main column
and gently fall into one of the branching pools. First, Take the pool
with the green markings, after you swim through, jump up and grab the
Tool From Beyond that is on the stand. Go back to the main room. From
that pool, leap over to the pool with the pink markings inside. at the
other side, use the Tool From Beyond on the portal to open it. Grab the
Treasure chest and the first aid kit. Swim back to the main room. Now
leap over to the pool with the Red markings. Open the portal at the end
and grab the treasure and medicinal herbs on both sides of the totem.
Back in the main room Go to the last pool with blue markings. Dive in
and swim to the end. Use the tool from Beyond on the portal. In this
room jump off to a little ledge on the right, a very well hidden
treasure and First aid kits await you there. Now use the Tool From
Beyond on the second portal. Swim through the tunnel to drop to the
floor, from there jump into the column in front of you. Swim down to the
bottom. Kill the three enemies in this huge room. For a cool cameo and a
treasure, jump down the hole in the center of the room. you will fall
back to the beginning take the pool with the Palawan Lagoon statue in it
and go the opposite way from there. Take the tiny tunnel into a room.
Now you are the guy from monkey Island, in a Monkey Island room. Take a
look at all the pictures and grab the treasure in the chest on the desk.
Take out your bazooka and launch a chicken or two across the room for
some fun. after you are done with the cameo, make go all the way back to
the room where you jumped in the hole. Take the column with the red
marking at it's base and swim all the way up and over into the boss
room.

ZAQ!ZAQ!Boss: Marduk 1 !QAZ!QAZ

To let you know before you try anything against him, dodge his
blasts. First look for a path that leads to a higher level and kill the
enemies there, for later go back down and jump in the pool to the left
of where you entered. Swim down and kill the flying enemy in the
hallway, where the enemy was look in-between the two ramps and get the
treasure. follow the hallway until you reach the three enemies, kill
them and go to the portal. Use the Tool from Beyond on the portal. grab
the treasure on the ground on the right and pick up the mirror from the
statue. Go back and face Marduk. Now after you reflect the first of
Marduk's shots he starts flying around, so to keep up with him, look for
the passage leading up where you killed the enemies earlier and reflect
shots from there. Sometimes he alternates between the air and ground.

After you defeat Marduk pick up the pink triangular key he dropped
and place it into the slot. The electric ball will descend. Whip the
electric ball and your whip will receive Electric power! keep whipping
it until you reach 25 electric cracks of the whip. Go back to the hall
way you went to get the mirror with and go to the end. Use your electric
charged whip to whip the ball by the door to open it. Jump in the
column, swim halfway down and to the side with the treasure on it. Go to
the other side of the column from where you are. go straight and left to
be on the same level of Sophia. Go up and talk to her. Now look at the
ball on the side of the platform, whip it to make the platform you are
on go backwards. take to passage behind you to the left, jump in the
pool and swim up. Use the tool from Beyond on the portal up there and
grab the first of king sol's jewels. Swim back down and go the other
way. Do the same for the second platform. When it goes backwards, take
the new passage and look along the wall to the left for a pool. swim up,
use the tool from beyond and grab the second jewel. Go and do the same
for the last platform. A cinema happens which shows the final boss being
created, now take the new passage and swim in the pool, take the
swimming path to the jewel first, get the jewel and go the way you
haven't gone yet. Fall to where the door shut behind you after you hit
the first platform. Press the switch to open It up. Swim down to the
floor of the room. Behind each column there is a door. Use the green
jewel in the green door. then use the tool from beyond on the portal.
Inside grab the treasure behind the broken column. Next go to the blue
door, open the door then the portal. And do the same with the red door
and portal to make a tiny structure in the middle of the room. Time to
face the boss.

!QAZ!QAZBoss: Marduk 2 1QAZ!QAZ
Go to the tiny structure in the middle of the room. Jump to the ledge
which is flat all around. Take out your legendary whip. Now you must
whip Marduk whenever he flies toward you, since it takes a second to
crack the whip, you must press swing when Marduk screams. Sometimes he
dodges your whip, its ok, you have a lot of electric cracks. After a
bunch of hit, Marduk is defeated and Sophia falls to the ground.

Bartkowiak The Escape From Aetherium Bartkowiak

After the scene, as usual, the place starts to fall apart. Take the
pathway leading to the blue door. Make your way through the earthquakes.
After the room with all the fallen pillars, look left and climb the
block. fall and get the last treasure of the game. Climb back over and
continue to the exit, and the end of the game. The scene shows
Volodnikov help Sophia and Jones up, as Jones asks for a Bottle of
Russian Whisky.

-_-_-_-_ Return To Peru -_-_-_-_

This is a bonus level that can be accessed for buying the secret
map for $2500. Or by just beating the game. But if you got here by
beating the game. Just ignore this whole level and go back and save up
for the money to buy the map. If you got here by beating the game this
level will not be saved and will not even be counted in your IQ points.
So otherwise it is useless. Now onto the Return to Peru Walkthrough.
Indy drives his jeep to the place where he was in the beginning of
his first movie. When you get out look out for the leopard that is by
you and make sure he doesn't bite you. look straight and go kill the
snake buy the wall. Circle around the jeep and grab the Raft. Use the
raft on the water and sail down the river. Once you are at calm waters
go left and dock on the land. On the land go behind the rock in the mini
river and follow it to the pond with the water fall. Swim down and go
through the hole in the bottom. Swim up and climb up to the ledge. Scale
up the wall to the top. Save here and run down the hill and jump to the
other side. Pick up the medicinal Herbs to the right and fall go
straight. Kill the blue snake and slash through the vines with the
machete. Kill the snake in there and grab the treasure slide down the
hill and use the raft on the ledge. Ride to the bottom and dock near the
end. Follow the path to the boulder where Indy will say something. Turn
around and look to the left and grab the medicinal herbs. Jump in the
water to find two passages. First take the higher one with the vines
blocking the way. Slash through them and follow the cave until you can
make a sharp right and swim to the top. Climb up and make a running leap
over the next pool. Climb up and turn around. To the right there is a
small ledge. Make a running jump to it and follow the ledge to the other
side. Fall down and grab the treasure that is in the face. Fall back and
go back the way you came. Now where you were take the other path and go
over the waterfall. keep hugging the wall to the right and take a sharp
right through a tiny whole in the wall. Swim and climb up to the ledge.
Climb the step and walk up to the peg in the wall. Whip across and
follow it to a big room. Look to the left of the room. There is an Idol
here that you just can't seem to reach. So whip it into the water. But
before going in after it go to the torch in the center and light it with
you lighter. Now go in the water and pick up the Silver idol. Slash
through the twigs and follow it to the out side. Climb up to the ledge
and push the block there into the whirlpool. The Huge room will fill up
with water taking you with it. About halfway up the room look for a
niche in the wall and grab the treasure inside. Then head up to the top.
There are two ways you can exit.
The way you want to head now is the way with a ray of light
shining through the top of the cave. Hug the right of the wall and don't
go in the light. Just like in the movie spears will pop out from the
sides. Go straight killing spiders on your way until you reach the
boulder in the doorway that you saw on the other way earlier. Look left
and crawl through the opening and get the key. Now go back the other way
to where you has swim up the room. Take the other way, enter the room
and turn right. Like in the movie stepping on the diamonds on the floor
make the statues shoot darts from the sides. So make it to the pedestal
and Indy with say something. Then go to the left of the rubble climb up
and to the left is a keyhole. Use the key you just got a little while
ago to make the stairs descend. Follow the path (watch out for
scorpions)! to the room with the tombs. Make your way to the right of
the room. Light the torch at the end pull out the wall and grab the
treasure. fall back down to the floor. Now look up and make your way so
you go from side to side of the room until you get to the top. At the
top jump to the skeleton holding a spear. Grab the spear and climb up to
the opening. go to the end and watch a cut scene. Do not try and go over
to the opening. The reason you did this was to make the boulder go up a
little. Now go all the way back to the room with the wall shooting
darts. Now look to the right wall. Use the spear in the tiny opening.
Now go to the right of the rubble. Crawl under the rubble and whip the
spear and climb it. follow the path and look to the three dark tiles.
Ignore them and run as fast as you can past all three of them. Jump to
the ledge at the end to where there is a window. Turn around and look
the other way. Make a running leap to the other side and climb up. light
the torch to the right and grab the treasure to the left. Climb back
down to where the three tiles that fell were. Fall down the tile that is
closest to you and run across the snake lair to the other side.
There is a medical kit in this never ending snake nest so grab it
and jump the ledge on the other side. Use the ladders cut in the face of
the ledge to get to the other side of the block. Climb the ladder there
up, right, and down. At the last section, drop and grab the crack below,
shimmy right and pull up into a room. Get the next treasure. Hang and
drop back into the snake nest. Run to the end of the room and climb the
block. Whip across to the gap, climb the wall to the right side of the
boulder. This time climb the ladders all the way to a ledge at the top.
Turn around and face the room. There's a ledge across the way. Run and
climb up the ledge. Shimmy left until you can climb up. Now a tricky
jump. Save here, go to the end of the ledge, turn and hang. Shimmy until
you're lined up with a passage in front of Indy. Fall and slide down a
slide. At the right time jump at the end of the slide and grab the edge
of the opening. In front of you is the big boulder. Inside, jump and
grab the opposite ledge, fall, drop and grab the ledge below. Shimmy
left until the blocks change color and drop to a very small niche below.
Turn around and Indy says there's a block that's whippable. Whip the
block in the distance so it falls on the floor and the boulder goes
crashing down. Now fall to the floor and enter the opening. Go to the
end of the path and hang down the tile from the right. Fall and grab the
ledge under it. Climb up and follow the path to the ladder. Climb the
ladder to the top and pick up the treasure. Jump to the other side and
fall to the tile where to were before. Now when you jump to the next
platform you trigger a switch that makes the blocks in the walls come
out and push you off! Jump to tile as fast as you can without falling
until you reach the end. Turn around. Now you have to jump on top of the
blocks that just came out of the wall. so jump from block to block. On
the third block slash through the vines and jump over the almost
invisible gap and grab the treasure. jump back over and keep going up
the blocks. At the top step on the switch to make the blocks go back in
the wall. Go up the stairs and grab the Idol from the movie and trigger
the most fun part of the game. First the ground will fall so quickly
head through the door that just opened. Then go straight until a boulder
come Hurtling after you! Run
back! go right under the path of the boulder so it goes right past you.
Great! the path is a circle and now it is heading back at you! And to
make it worse the ground that you have been hiding on falls! the second
the boulder passes you the first time Run! Don't ever stop. On your way
take out your whip as you are running. When you get to the gap quickly
whip across and keep going keep going until you reach a dead
end...great. but wait there is a peg hanging out of the wall! Whip it
and climb up as fast as you can. The boulder will zip right under you
and blast through the wall. Completing the level. Sorry got a little
hyped there but it was cool. Don't worry about the last treasure because
the guided idol you got at the end counts as the last treasure.

DanDanDan Thanks DanDanDan
- I would like to thank Myself, me, and I
-My fingers for typing this
-Kevin Smith for Making "Clerks"
-Blizzard for making "Diablo 2"
-GameFAQs, Which got my guide popular
-Lucas Arts for making the best Adventure Game!
-And most importantly, YOU!!!

The End Of the Game and Guide Here, jeez that was tough, but very
rewarding for the effort.

For Me, its time to sit back, Drink Some Soda, Play Diablo 2, and watch
some Clerks.

~Dan Bartkowiak (Vile)



 
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Engl. Lösung

15.Oktober 2013
Trainer

16.Oktober 2013
Engl. Lösung

17.Oktober 2013
Starten und Info lesen (US-Version)
Trainer

16.Oktober 2013
Savegame

17.Oktober 2013
 
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