Kidou Senshi Gundam: Renpou vs Zion

Kidou Senshi Gundam: Renpou vs Zion

09.10.2013 16:09:46
Concise Guide to Kidou Senshi Gundam: Renpou VS Zion
(Version 1.0)

By Don "Gamera" Chan (crs1219@hotmail.com)

Current Update: Wednesday, 11 July 2001
Previous Update: Thursday, 24 May 2001
Created: Sunday, 20 May 2001

0. Wanted
1. Acknowledgement
2. Nutrition Information
3. Commands
3.1 Basic Commands
3.2 Advanced Commands
3.3 Hidden Commands
4. Specifications
4.1 Mobile Suit Specifications
4.2 Weapon Specifications
5. Links

Disclaimer: I send the newest version of this file
to only three Websites:
- http://www.gamefaqs.com/
- http://vgstrategies.about.com/
- http://DLH.Net/
If you downloaded or read this file at other
Websites, the SysOps of the other Websites probably
leeched it from one of the above Websites.

Dementi: J'ai envoye la plus recente version de ce
fichier a seulement trois sites webs.
- http://www.gamefaqs.com/
- http://vgstrategies.about.com/
- http://DLH.Net/
Si vous avez telecharge ou lu ce fichier a partir
d'autres sites, les responsables de ces sites l'auront
probablement pompe a partir de l'un des sites ci-dessus.

"Setsunasa!" (*1)

0. WANTED

I'm looking for:
- A complete list of all mecha in this game. (Aircraft,
ground vehicles, Mobile Armours, Mobile Suits, war ships, &c.)
- A complete seiyuu (voice actors) list of this game.
- Strategies, general or Mobile Suit-specific.

1. ACKNOWLEDGEMENT

Thanks to these sierra hotel persons/organisations:
- Jean-Luc Barbera of France, for the French
translation of the Disclaimer. (After all, Canada's
official languages are English and French.)

No thanks to these lima delta persons/organisations:
- Banpresto of Japan. (_ _) Zzz...

2. NUTRITION INFORMATION (Introduction)

Title: Kidou Senshi Gundam: Renpou VS Zion
(Mobile Suit Gundam: Federation VS Zion)
Genre: Team battle action
Rating: -
OS: Arcade, Dreamcast (announced)
Maker: Bandai, Banpresto, Capcom
On Sale: -

(Warning: As I'm a Gundam fan since First Gundam, I
use the old and possibly political incorrect spelling of
"Zion", instead of the current "Zeon".
In SD Gundam war games, I always chose one or more
of the Zion forces: Old Zion, Delaz Fleet, Axis, and Neo
Zion. I of course knew the One-Week War in UC 0079.01
wiped out half of the human population on Earth and in
space, before the Federation and the Zion governments
signed the historic South Antarctica Treaty, moderated by
the neutral Side 6 government, on UC 0079.01.31. Sieg Zion!)

3. COMMANDS

(Disclaimer II: Correct me if I'm wrong.)

[?] means hold the stick or button.

3.1 BASIC COMMANDS

STICK

[u] Walk forwards.
[ul] Walk forwards and left.
[ur] Walk forwards and right.
[l] Walk left.
[r] Walk right.
[dl] Walk backwards and left.
[dr] Walk backwards and right.
[d] Walk backwards.
u,u Dash forwards, to dodge linear attacks from the
player's left or right.
l,l Dash left, to dodge linear attacks from the
player's front or back.
r,r Dash right, to dodge linear attacks from the
player's front or back.
d,d Dash backwards, to dodge linear attacks from the
player's left or right.

BUTTONS

T Choose the target (enemy unit) that the player
tries to lock-on.
S Shoot at the target with the player's primary
weapon, such as beam rifle.
[S] Shoot a burst of shots at the target with the
player's primary weapon, such as Zaku machine
gun.
F Fight (attack) with the player's melee weapon,
such as beam sabre.
S+F Shoot at the target with the player's secondary
weapon (sub weapon), such as Vulcan.
[J] Jump. Beware the Boost guage.

3.2 ADVANCED COMMANDS

(Note: This section is incomplete.)

GOUF

After the Gouf launches its heat rod (whip)...
(stick)+Shoot or (stick)+Fight
causes the Gouf to whirl its heat rod.

ZIONG

As the Ziong launches its (supposedly wire-guided)
forearm...
(stick)
defines the forearm's direction of attack.

3.3 HIDDEN COMMANDS

When the player inputs the pilot's name, instead of
pressing Omakase to choose a Gundam chara's name, when the
player inputs an original name, the game normally doesn't
display the pilot's appearance or quotes. But...

If the player inputs "Kyasubaru" as the pilot's name:
Char Aznable becomes the pilot. The game displays "Kyasubaru"
as the pilot's name ("Kyasubaru" is Char's real name "Casval"
in katakana), but his appearance and quotes are the same as
the regular Char's (he still wears his helmet and mask).

If the player inputs "Aruteishia" as the pilot's
name: Sayla Mass similarly becomes the pilot.

(I don't know if this allows Kyasubaru to pilot a
Federation MS, or Aruteishia to pilot a Zion MS?)

Reportedly, inputting shortened forms of the name of a
chara already in the game also causes the existing chara to
become the pilot.

4. SPECIFICATIONS

The following specifications are from the magazine
Shuukan The PlayStation 2, Vol.240 (2001.04.20).

4.1 MOBILE SUIT SPECIFICATIONS

Mobile Suit: Self-explanatory.
Terrain: E = Earth. S = Space.
Cost: In the upper left corner of the screen, each side
has a budget of 600 points. In a two-player VS one-player
game, the one-player side gets 750 points.
HP: Hit Points.
Armour: Self-explanatory.
Lock-On Range: Self-explanatory.
Speed: Self-explanatory.

ZION

Mobile Suit Terrain Cost HP Armour Lock-On Speed
Range (m/s)

Zaku E,S 150 400 B 480 35
Zaku II E,S 160 440 B 500/800 35
Zaku II, Char E,S 175 400 C 510 35
Gouf E 200 480 B 490 45.5
Dom E 225 480 B 630 54
Rick Dom S 225 480 B 630 54
Gelgoog E,S 300 520 B 590 40.4
Gelgoog, Char E,S 325 480 C 600 42.5
Gyan E,S 245 520 B 600 39.6
Gog E 200 640 B 550 24
Agguy E 170 440 B 550 42.5
Zogg E 200 600 A 700/1400 36
Zgok E 200 520 B 580 36
Zgok, Char E 220 480 C 580 42.5
Ziong S 375 520 A 600 49.2

(I should verify the MSs' specs at some Kidou Senshi
Gundam: Renpou VS Zion HPs, because Char's MSs have better
speed, but worse HP and armour, than normal MSs.)

FEDERATION

Mobile Suit Terrain Cost HP Armour Lock-On Speed
Range (m/s)

Guntank E,S 200 640 A 760/1400 39
Guncannon E,S 250 560 B 650/800 35.4
Gundam E,S 375 520 B 600 43.4
GM E,S 195 400 D 540 38.6

4.2 WEAPON SPECIFICATIONS

ZION

Mobile Suit Weapon Damage Ammo Range

MS-05 Zaku
Shoot Zaku Machine Gun 16x5 Burst 120 300
Zaku Bazooka 80/40 20 380
Fight Fight 40-100 - -
Sub Cracker 16/16x6/16x6 50 150

Note: Zaku Bazooka damage is hit/blast.
Cracker damage is hit/fragmentation/blast.

MS-06 Zaku II
Shoot Zaku Machine Gun 16x5 Burst 120 300
Zaku Bazooka 80/40 20 380
Mazera Top Cannon 100 30 800
Fight Heat Hawk 80-100 - -
Sub Cracker 16/16x6/16x6 2 200
Missile Pod (60/40)x3-x6 6 525

Note: Zaku Bazooka damage is hit/blast.
Cracker damage is hit/fragmentation/blast.
Missile Pod damage is hit/blast.

MS-06S Zaku II, Char
Shoot Zaku Machine Gun 16x5 Burst 180 300
Zaku Bazooka 80/40 20 380
Fight Heat Hawk 80-120 - -
Sub Cracker 16/16x6/16x6 2 200

Note: Zaku Bazooka damage is hit/blast.
Cracker damage is hit/fragmentation/blast.

MS-07B Gouf
Shoot Multiple Machine 8x5 Burst 80 490
Gun
Fight Heat Sword 80-120 - -
Sub Heat Rod 64x? - -

MS-09 Dom
Shoot Giant Bazoo 60/40 10 525
Fight Heat Sword 80-120 - -
Sub Spread Beam 40 2 -

Note: Giant Bazoo damage is hit/blast.

MS-09R Rick Dom
Shoot Giant Bazoo 60/40 10 525
Fight Heat Sword 80-120 - -
Sub Spread Beam 40 2 -

Note: Giant Bazoo damage is hit/blast.

MS-14 Gelgoog
Shoot Beam Rifle 120 10 600
Fight Beam Naginata 80-120 - -
Sub Naginata Spin 80 - -

Note: The Gelgoog's spinning Beam Naginata, like a
shield, protects the Gelgoog from most shooting weapons,
except shooting weapons that cause blast damage.

MS-14S Gelgoog, Char
Shoot Beam Rifle 120 10 600
Fight Beam Naginata 80-120 - -
Sub Naginata Spin 80 - -

MS-15 Gyan
Shoot Needle Missile 8x5 10 600
Fight Beam Sabre 90-130 - -
Sub Hide Bomb 20x5/20x5 10 -

Note: Hide Bomb damage is hit/blast. 6-7 seconds pass
before Hide Bombs explode.
The Gyan's shield cannot be destroyed.

MSM-03 Gog
Shoot Mega Particle Gun 20x12 2 200
Fight Claw 100-140 - -
Sub Torpedo 60x2/40x2 12 300

Note: Torpedo damage is hit/blast.

MSM-04 Agguy
Shoot Head Vulcan 10x8 Burst 20 300
Fight Claw 40-120 - -
Sub Rocket Cannon 55 10 300

MSM-05 Zogg
Shoot Mega Particle Gun 48x4 8 1000
Fight Claw 40-60 - -
Sub Head Mega Particle 120 1 1000
Gun

MSM-07 Zgok
Shoot Beam Cannon 80 10 400
Fight Claw 85-120 - -
Sub Head Rocket Cannon 16x6 48 400

MSM-07S Zgok, Char
Shoot Beam Cannon 80 10 400
Fight Claw 85-120 - -
Sub Head Rocket Cannon 16x6 48 400

MSN-02 Ziong
Shoot Hand Beam Cannon 42x5 50 700
Fight Head Beam Cannon 80 1 600
Sub All Range Attack 42x5 50 700

FEDERATION

Mobile Suit Weapon Damage Ammo Range

RX-76 Guntank
Shoot Cannon 60x2 6 1000
Fight Bob Missile 8x8 Burst 90 150
Sub - - - -

Note: The Guntank cannot be knocked down.

RX-77 Guncannon
Shoot Beam Rifle 100 4 600
Fight Fight 60-80 - -
Sub Guncannon Cannon 60x2 6 800

RX-78-2 Gundam
Shoot Beam Rifle 120 10 700
Hyper Bazooka 100/40 15 600
Gundam Hammer 200 - -
Fight Beam Sabre 80-120 - -
Sub Vulcan 8 50 150

Note: Hyper Bazooka damage is hit/blast.

"Renpou no Mobile Suit ha bakemono ka!?"
- Char Aznable

RGM-79 GM
Shoot Beam Spray Gun 75 12 600
Fight Beam Sabre 70-90 - -
Sub Vulcan 6 50 150

5. LINKS

- http://www.geocities.co.jp/Playtown-Dice/4116/gundam.html
-
http://www.geocities.co.jp/Playtown-Toys/2089/ac_gundam/ac_gundam.html
- http://www2.cds.ne.jp/~ojiman/gamers/renze.html

Some HPs with hints, info, reviews, screen shots,
strategies, and urawaza of this game.

- http://selios.free.fr/

Selios' Lairs, by Jean-Luc Barbera of France.
"Selios' Lairs is primary a fan site on different
things I enjoy a lot, some of which are not well known
outside Japan or by rare fans worldwide.
"Les Antres de Selios sont avant tout un site de fan
sur differentes choses que j'apprecie beaucoup, dont
certaines sont tres meconnues en dehors du Japon hormis
de rares fans de part le monde."
__

Don "Quess Paraya haters unite!" Chan
http://www.gamefaqs.com/features/recognition/146.html

*1 "Sakuretsu!"


 
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