A R G O N A U T ' S T E T R I S S T R A T E G Y G U I D E
·--------------------------------------------------------------------·
| UPDATE INFORMATION |
·--------------------------------------------------------------------·
Always you will be able to find the newest update at the Official
Home of this FAQ.
1.2.1 - Redoing the layout to all my FAQ's so this doesn't really
count as an update right ? Released 18/01/00
1.2.0 - Long time since updates, but I can finally say that the
big update is finished. Released 10/01/00
1.1.0 - Just added some more tips that I thought of while
traveling down the coast in a car. Boring...
Released 29/10/99
1.0 - File Information
2.0 - Copyright Information
3.0 - Update Information
4.0 - CONTENTS
5.0 - FAQ/Strategy Guide File Information
6.0 - The Pieces
6.1 - The Pieces - Their Movement and Behaviour
6.2 - The Pieces - Their Partnerships
7.0 - The Strategy
8.0 - Cheats
8.1 - Gameboy
8.1.1 - Tetris
8.1.2 - Tetris 2
8.1.3 - Tetris Attack
8.1.4 - Tetris Blast
8.1.5 - Tetris Plus
8.2 - Color GameBoy
8.2.1 - Tetris DX
8.3 - Nintendo Entertainment System
8.3.1 - Tetris (Nintendo)
8.3.2 - Tetris (Tengen)
8.4 - Nintendo 64
8.4.1 - The New Tetris
8.4.2 - Magical Tetris Challenge
8.5 - Playstation
8.5.1 - The Next Tetris
8.5.2 - Tetris Plus
8.6 - Sega Saturn
8.6.1 - Tetris Plus
8.7 - Super Nintendo Entertainment System
8.7.1 - Tetris Attack
9.0 - Contacting the Author
10.0 - Credits and Thank you's
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|
|L|
|L| FAQ/STRATEGY GUIDE FILE INFORMATION
|L|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|
|L|
This FAQ/STRATEGY GUIDE can be used by the following Tetris |L|
Games and what System you can find them on. |L|
|L|
ARC (Arcade): |L|
+ Tetris Plus |L|
|L|
NES (Nintendo Entertainment System): |L|
+ Tetris (Nintendo) |L|
+ Tetris (Tengen) |L|
+ Tetris 2 |L|
|L|
SNES (Super Nintendo Entertainment System): |L|
+ Tetris |L|
+ Tetris 2 |L|
+ Tetris Attack |L|
|L|
N64 (Nintendo 64) |L|
+ Magical Tetris Challenge |L|
+ Tetrisphere |L|
+ The New Tetris |L|
|L|
GB & GBC (GameBoy & GameBoy Color): |L|
+ Tetris |L|
+ Tetris 2 |L|
+ Tetris Attack |L|
+ Tetris Blast |L|
+ Tetris Plus |L|
+ Tetris DX (GBC) |L|
|L|
PSuX (Playstation): |L|
+ Magical Tetris Challenge |L|
+ Tetris Plus |L|
+ The Next Tetris |L|
|L|
SS (Sega Saturn): |L|
+ Tetris Plus |L|
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|L|
|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|
|L|
|L| THE PIECES
|L|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|
_ |L|
|L| The 'L' Piece. - One of the most common pieces to really |L|
|L|_ make people mad. Because of the little piece that comes |L|
|L|L| out from the side, it makes this piece hard to place in |L|
gaps when there is no place on the side that will allow |L|
that one piece. This piece is the opposite to the 'J' |L|
piece. |L|
_ |L|
|J| The 'J' Piece. - One of the most common pieces to really |L|
_|J| make people mad. Because of the little piece that comes |L|
|J|J| out from the side, it makes this piece hard to place in |L|
gaps when there is no place on the side that will allow |L|
that one piece. This piece is the opposite to the 'L' |L|
piece. |L|
_ |L|
|S|_ The 'S' Piece. - Another of the most commonly hated pieces |L|
|S|S| that annoy most players. The best thing to do with this |L|
|S| piece is to 'Tower' (See TETRIMONOLOGY) them up. This is |L|
the opposite to the 'Z' piece. |L|
_ |L|
|Z| The 'Z' Piece. - Another of the most commonly hated pieces |L|
|Z|Z| that annoy most players. The best thing to do with this |L|
|Z| piece is to 'Tower' (See TETRIMONOLOGY) them up. This is |L|
the opposite to the 'S' piece. |L|
_ _ |L|
|O|O| The 'O' Piece. - This one everybody loves. Don't know why |L|
|O|O| `cause it's plain and dull. Well you won't be compliaing |L|
until you can't put it in a safe place beacause they are |L|
all jaggered. |L|
_ |L|
|I| The 'I' Piece. - Well this piece is the only piece that |L|
|I| isn't around when you need it to be. The only piece that |L|
|I| can make a 'Tetris' in one move. Well the only in any |L|
|I| move. Gernerally try to use this piece down the side |L|
walls, or anywhere else if you can get a Tetris. |L|
_ |L|
|T|_ The 'T' Piece. - The most versitile piece in the whole |L|
|T|T| game. Where can't it go? Well in places that you don't |L|
|T| want it to go. This piece is great for switching 'Z' or |L|
'S' 'Towers' around. |L|
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|L|
|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|
|L|
|L| THE PIECES - THEIR MOVEMENT AND BEHAVIOUR
|L|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|
|L|
PIECE MOVEMENTS (CLOCKWISE) |L|
------+-----------------------------------------------------------|L|
_ | _ _ _ _ _ _ |L|
|_| | |_| |_|_|_| |_|_| _ |L|
|_|_ | |_|_ |_| |_| |_|_ _ |L|
|_|_| | |_|_| |_| |_|_|_| |L|
| |L|
------+-----------------------------------------------------------|L|
_ | _ _ _ _ |L|
|_| | |_| |_|_ _ |_|_| _ _ _ |L|
_|_| | _|_| |_|_|_| |_| |_|_|_| |L|
|_|_| | |_|_| |_| |_| |L|
| |L|
------+-----------------------------------------------------------|L|
_ | _ _ _ |L|
|_|_ | |_|_ _|_|_| |L|
|_|_| | |_|_| |_|_| |L|
|_| | |_| |L|
| |L|
------+-----------------------------------------------------------|L|
_ | _ _ _ |L|
_|_| | _|_| |_|_|_ |L|
|_|_| | |_|_| |_|_| |L|
|_| | |_| |L|
| |L|
------+-----------------------------------------------------------|L|
_ _ | |L|
|_|_| | Need I say any more on how this piece will look the same |L|
|_|_| | even if you spin it 90 degrees, anyway ? |L|
| |L|
------+-----------------------------------------------------------|L|
_ | _ _ _ _ _ |L|
|_| | |_| |_|_|_|_| |L|
|_| | |_| |L|
|_| | |_| |L|
|_| | |_| |L|
| |L|
------+-----------------------------------------------------------|L|
_ | _ _ _ _ _ |L|
|_|_ | |_|_ |_|_|_| _|_| _ |L|
|_|_| | |_|_| |_| |_|_| _|_|_ |L|
|_| | |_| |_| |_|_|_| |L|
| |L|
------+-----------------------------------------------------------|L|
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|L|
|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|
|L|
|L| THE PIECES - THEIR PARTNERSHIPS
|L|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|
|L|
PIECE PARTNERSHIPS |L|
------+--------------------+--------------------------------------|L|
_ | _ _ _ _ | _ _ _ _ _ _ _ _ |L|
|_| | _ |_|_| |_|_| | |_| |_|_ |_|_| |_|_|_|_| |L|
|_|_ | |_| |_| -> |_|_| | |_|_ |_|_| |_| -> |_|_|_|_| |L|
|_|_| | |_|_ |_| -> |_|_| | |_|_| |_| |_| |_|_|_|_| |L|
| |_|_| |_|_| | |L|
| | |L|
+--------------------+--------------------------------------|L|
| 2xL 2xL + 1xS |L|
+-----------------------------------------------------------|L|
| _ _ _ _ _ _ _ _ |L|
| _ |_|_| _ |_|_| |_|_|_|_| |L|
| |_| |_| |_| |_| -> |_|_|_|_| |L|
| |_|_ |_| |_|_ |_| -> |_|_|_|_| |L|
| |_|_| |_|_| |_|_|_|_| |L|
| |L|
+-----------------------------------------------------------|L|
| 4xL |L|
------+-----------------------------------------------------------|L|
_ | _ _ _ _ | _ _ _ _ _ _ _ _ |L|
|_| | |_|_| _ |_|_| | |_|_| _|_| |_| |_|_|_|_| |L|
_|_| | |_| |_| -> |_|_| | |_| |_|_| _|_| -> |_|_|_|_| |L|
|_|_| | |_| _|_| -> |_|_| | |_| |_| |_|_| |_|_|_|_| |L|
| |_|_| |_|_| | |L|
| | |L|
+--------------------+--------------------------------------|L|
| 2xJ 2xJ + 1xZ |L|
+-----------------------------------------------------------|L|
| _ _ _ _ _ _ _ _ |L|
| |_|_| _ |_|_| _ |_|_|_|_| |L|
| |_| |_| |_| |_| -> |_|_|_|_| |L|
| |_| _|_| |_| _|_| -> |_|_|_|_| |L|
| |_|_| |_|_| |_|_|_|_| |L|
| |L|
+-----------------------------------------------------------|L|
| 4xJ |L|
------+-----------------------------------------------------------|L|
_ | _ _ _ _ _ _ _ _ |L|
|_|_ | |_| |_|_ |_|_| |_|_|_|_| |L|
|_|_| | |_|_ |_|_| |_| -> |_|_|_|_| |L|
|_| | |_|_| |_| |_| |_|_|_|_| |L|
| |L|
+-----------------------------------------------------------|L|
| 2xL + 1xS |L|
------+-----------------------------------------------------------|L|
_ | _ _ _ _ _ _ _ _ |L|
|_|_ | |_|_| _|_| |_| |_|_|_|_| |L|
|_|_| | |_| |_|_| _|_| -> |_|_|_|_| |L|
|_| | |_| |_| |_|_| |_|_|_|_| |L|
| |L|
+-----------------------------------------------------------|L|
| 2xJ + 1xZ |L|
------+-----------------------------------------------------------|L|
_ _ | |L|
|_|_| | Need I say any more on how this piece can fit anywhere & |L|
|_|_| | still give you a pretty good advantage. |L|
| |L|
------+-----------------------------------------------------------|L|
_ | _ _ _ _ _ _ _ _ |L|
|_| | |_| |_| |_| |_| |_|_|_|_| |L|
|_| | |_| |_| |_| |_| -> |_|_|_|_| |L|
|_| | |_| |_| |_| |_| -> |_|_|_|_| |L|
|_| | |_| |_| |_| |_| |_|_|_|_| |L|
| |L|
+-----------------------------------------------------------|L|
| 4xI |L|
+-----------------------------------------------------------|L|
| _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ |L|
| |_|_| |_|_|_ |_|_|_| |_|_| |_| -> |_|_|_|_|_|_|_|_|_|_| |L|
| |_|_| _ |_|_| |_| _ |_|_| |_| -> |_|_|_|_|_|_|_|_|_|_| |L|
| |_|_ _|_| |_| -> |_|_|_|_|_|_|_|_|_|_| |L|
| _ _ |_|_| _ |_|_| _ _ |_| -> |_|_|_|_|_|_|_|_|_|_| |L|
| |_|_| |_| _|_|_ |_| |_|_| |L|
| |_|_| |_|_|_| |_|_| |L|
| |L|
+-----------------------------------------------------------|L|
| 4xT + 1xZ + 4xO + 1xI = TETRIS!!!! |L|
------+-----------------------------------------------------------|L|
_ | _ _ _ |L|
|_|_ | _ |_|_|_| _ _ _ _ |L|
|_|_| | |_|_ |_| _ -> |_|_|_|_| |L|
|_| | |_|_| _|_| -> |_|_|_|_| |L|
| |_| _ |_|_| -> |_|_|_|_| |L|
| _|_|_ |_| |_|_|_|_| |L|
| |_|_|_| |L|
| |L|
+-----------------------------------------------------------|L|
| 4xT |L|
+-----------------------------------------------------------|L|
| _ _ _ _ _ |L|
| |_|_|_ |_|_|_| _ _ _ _ _ |L|
| _ |_|_| |_| _ -> |_|_|_|_|_| |L|
| |_|_ _|_| -> |_|_|_|_|_| |L|
| |_|_| _ |_|_| -> |_|_|_|_|_| |L|
| |_| _|_|_ |_| |_|_|_|_|_| |L|
| |_|_|_| |L|
| |L|
+-----------------------------------------------------------|L|
| 4xT + 1xZ |L|
------+-----------------------------------------------------------|L|
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|L|
|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|
|L|
|L| THE STRATEGY
|L|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|
|L|
Well now here comes the strategy to a game that is so random |L|
that you can't guess what block will come out after the one that |L|
is in the preview. Trust me, no matter how random a game can be, |L|
a strategy guide can be made. So here it comes. |L|
|L|
When you start the game your best to start by organising the |L|
game pieces into 'Towers' (See TETRIMINOLOGY). This way you can |L|
gradually make your TETRIS up. If your first block is an 'I' |L|
block you should put them verticaly up the wall so that they |L|
don't fill up un-necessary space. By doing this you eliminate all |L|
the layers down the bottom so that you can get easy lines and |L|
also go for the TETRIS. From there the different combo's are |L|
limitless. So here I go with how I do it. The 'Z' and 'S' blocks |L|
I tower up the sides or next to each other. These blocks are the |L|
hardest to fit places so putting them on top of each other will |L|
reduce the holes in your layers. When you get your first 'T' |L|
piece your should put it's flat side on the bottom layer of the |L|
screen. From here start layering what you can but try not to make |L|
a 'Fish Net' (See TETRIMINOLOGY). |L|
|L|
An easy way to get a tetris is to layer all your pieces but |L|
leave a row on the side of the screen spare so that when you get |L|
a 'I' piece you can slot it down there and collect the tetris. |L|
The only bad thing about this is that the 'I' pieces either don't |L|
come at all or they come at the wrong time. |L|
|L|
Another way to play is to just eliminate each line as you go. |L|
This way you will probably not get a tetris but you will steadily |L|
increase your line count. This way is probably the safest way |L|
that you could play but it's about the most boring way that you |L|
could play. Live on the edge, take risks and find that you will |L|
get more points from taking risks in Tetris. |L|
|L|
Always look up at the Preview box for what is coming out next. |L|
This will help you in the placement of the pieces. Also you will |L|
have to train your mind to think how each piece looks when it is |L|
rotated and see where it can fit. You will net this further when |L|
you increase the level count, oh boy it can come down fast at |L|
level 15+. |L|
|L|
TIPS FROM TRAVELLING LONG DISTANCES IN A CAR WHILE PLAYING TETRIS |L|
ON A GAMEBOY (RANT ONE OF MANY MORE TO COME) |L|
|L|
Ok where do I start. Oh yeah, when you decide to play Tetris |L|
while traveling anywhere make note of these special points. |L|
|L|
ú Have you got enough batteries for the entire trip ? |L|
ú Will you be by any chance going under overpasses, through |L|
tunnels etc (Trust me this is a major one.) ? |L|
ú Do you have a set of head-phones ? |L|
|L|
Now why I'm pointing these things out is because they have all |L|
been major things that have happened to me. Below I will explain |L|
in more detail why these things are important. |L|
|L|
1: Batteries. Well we all know the feeling when your right at |L|
the good part of a game and the batteries kick it in, and |L|
leave you sitting there gagging on, well anger (could |L|
have said many other things). Well don't be stuck with |L|
this problem. Bring more batteries than you will ever |L|
need. Just in case... |L|
|L|
2: Overpasses. Don't know what these are, well I'll explain. An |L|
overpass is like a bridge that when driving on a freeway |L|
your car will pass under. Now note. In a game like Tetris |L|
one millisecond is all that seperates you from a perfect |L|
Tetris and misery while you bash your head on the door |L|
handle. How does this happen, well sometimes when you go |L|
under an overpass there will be a shadow of the overpass. |L|
This may last for a brief moment or a few seconds. But |L|
that is enough time to blank out your vision of the |L|
Gameboy screen and lose a brilliant line. The best way to |L|
get around this is to make the Driver of the car or |L|
someone else that is watching the road to warn you a few |L|
seconds before that the overpass is coming. This will |L|
allow you enough time to pause and wait. |L|
|L|
3: Headphones. Headphones I hear you say, well what's more |L|
annoying, you losing a Tetris by an underpass, or your |L|
other siblings annoying the crap out of you and making |L|
you lose a Tetris. The answer is your other siblings. |L|
Why ? Well by the time the overpass goes by and ruins |L|
your game, you can't turn around an thump it, but with |L|
siblings you can. The only bad thing is that you sort of |L|
get in trouble when you hit your siblings. So the answer |L|
is headphones. You won't hear them at all, well with it |L|
turned up real loud, but this will chew batteries, and |L|
this is where the extra batteries come in handy. |L|
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _|L|
|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|
|L|
|L| CHEATS
|L|_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|L|
|L|
TETRIS (GAMEBOY) |L|
|L|
Harder Game |L|
At the title screen, hold DOWN and press START. When you start |L|
your game you will see a little heart by the level and the game |L|
will run much faster. |L|
Submitted by Benjamin Katt |L|
|L|
Helpful Hint |L|
You know that those blocks and l shapes can be pretty annoying. |L|
Well right from the start make a column on the left hand side |L|
for blocks only, then another column for l shaped only. When |L|
you need them use them in the center but otherwise do as I said.|L|
Submitted by Chris Pateman |L|
|L|
No Preview |L|
To play a harder game where the next piece is not shown, hit |L|
START during any point of the game. While the game is paused, |L|
hit SELECT. When the game is restored, the box where the next |L|
piece is shown will be empty. To show the pieces again, repeat |L|
this process. |L|
Submitted by rghanson@iamerica.net |L|
|L|
Secret Ending |L|
In Tetris mode B there is a special level ending. To earn it |L|
score 25 lines on level 9, with the initial height set to 5. |L|
If you're successful you will be rewarded with new music with |L|
Russian dancers and musicians prancing in front of the title |L|
picture. |L|
Submitted by Kenny Coats |L|
|L|
Secret Rockets |L|
Secret rockets are found in both type games. The type A game |L|
will show a small rocket when you hit 100,000 points and a |L|
large rocket when you hit 200,000 points. The type B game shows |L|
a space shuttle taking off when you beat the game at level 9 |L|
and height 5. |L|
Submitted by Bathazar (duncana@ix.netcom.com) |L|
|L|
|L|
TETRIS 2 (GAMEBOY) |L|
|L|
Easier Game |L|
At the title screen press and hold UP and START until the title |L|
screen disappears. In easy mode there are fewer bombs and |L|
bricks fall slower. |L|
|L|
|L|
TETRIS ATTACK (GAMEBOY) |L|
|L|
Extra Puzzles |L|
For more puzzles, enter the password JO!JOO6O. |L|
Submitted by Red Bomber (dgore@hal-pc.org) |L|
|L|
Fight Bowser |L|
Enter the password "78RN5B?8" to fight Bowser in the final |L|
level of STAGE CLEAR mode. |L|
Submitted by Adam Bomb |L|
|L|
Hard Mode Passwords |L|
|L|
Level Password |L|
2 ?4XJ700N |L|
3 ?28J71HN |L|
4 Q1LK51ZN |L|
5 JCCK82TP |L|
6 !WML12!P |L|
7 PZ5LQCZP |L|
8 KJXMJXXP |L|
9 YKHMJYWP |L|
10 ZPPM5YWP |L|
11 RN9NRZUP |L|
|L|
Submitted by Jimmy Valenzuela |L|
|L|
Passwords |L|
Use these passwords for Vs. Computer mode |L|
|L|
Level Password |L|
2 63QJJ05Q |L|
3 6FDJJ1CQ |L|
4 65MJK1ZN |L|
5 2HBJN2TP |L|
6 1PQK22TP |L|
7 4!9L1C?P |L|
8 2ZRLRXXP |L|
9 8LCL8YXP |L|
10 B!YL8YWP |L|
End 8JFL8ZWP |L|
|L|
Submitted by micjes23@cbn.net.id |L|
|L|
Super Hard Game |L|
On VS. Com mode highlight Hard then hold UP + SELECT and A or |L|
START in that order. When you play your game, the difficulty |L|
level at the top will read SPHard. |L|
Submitted by Scott98765@juno.com and The Code Wizard |L|
|L|
|L|
TETRIS BLAST (GAMEBOY) |L|
|L|
Change the Music |L|
While playing, press START then SELECT to change the music. |L|
Submitted by John Boles (goldeneye_66@hotmail.com) |L|
|L|
Fight Mode |L|
At the "One Player/Two Player" screen press B five times, then |L|
press START. An option called FIGHT 2 will appear on the next |L|
screen. |L|
Submitted by Robert Knickerbocker |L|
|L|
Passwords |L|
|L|
Level Password |L|
20 DOVGYKHD |L|
46 ZCYXJVMH |L|
|L|
Submitted by asim6276@hotmail.com and Mr.Lucky |L|
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TETRIS PLUS (GAMEBOY) |L|
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Level Select |L|
To select any level, you must complete Stage 100 (Atlantis |L|
World Stage 20), then select Puzzle, then Continue, your |L|
continued game says "Stage Clear". During Puzzle game, Pause |L|
and Press B. You can play any level 001-100. |L|
Submitted by WolfpacSOB@aol.com |L|
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TETRIS DX (COLOR GAME BOY) |L|
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Chalkboard Screen Saver |L|
1. On the first demo press SELECT. A fish screen saver will |L|
apper instead of the demo. |L|
2. Close the screen saver by pressing A. |L|
3. On the next demo press A. A confetti screen saver will |L|
appear. Close the screen saver by pressing B. |L|
4. On the last demo press B. This code can take a while. |L|
Submitted by Billy G. (Yosh219@aol.com) |L|
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Confetti Screen Saver |L|
Press Start after the demo begins and you will get the |L|
Confetti/Nintendo Logo Screen Saver. Nice graphics |L|
demonstration of the GameBoy Color's capabilities. |L|
Submitted by Speed! |L|
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Continue a One-Player Game |L|
If you ever get tired while playing a game,Press "START" to |L|
pause the game, then switch off the power. Now when you turn |L|
the system on, you will get a "CONTINUE?" screen, and you will |L|
start off from where you left off. |L|
Submitted by Sushi Ball Z |L|
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Fish Screen Saver |L|
When the main screen appears, wait until the demo starts then |L|
press A to cancel it. After that the demo will be replaced by |L|
some fishies swimming around on the screen. |L|
Submitted by Cab84 |L|
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Move the Blocks Up |L|
In Tetris DX, there's a bug. When any piece but a straight bar |L|
or a block is falling, hold LEFT (even after it's against the |L|
wall keep holding left) and keep pressing A really fast and the |L|
piece will actually start moving back up! You can do the same |L|
thing on the right side wall, but you have to hold RIGHT and |L|
keep pressing B instead. It's strange but it works. |L|
Submitted by Blazemore |L|
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No Preview |L|
To play a harder game where the next piece is not shown, press |L|
SELECT while playing. To show the pieces again, repeat this |L|
process. |L|
Submitted by phoenix9999@usa.net |L|
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Quick Restart |L|
To get back to the beginning screen at any time simply hold |L|
START, SELECT, A and B all at once. |L|
Submitted by Joshmann |L|
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TETRIS(NINTENTO) (NINTENDO ENTERTAINMENT SYSTEM) |L|
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Free Points |L|
Start a new game and watch the demo for a while. If the |L|
computer gets a Tetris (and the screen blinks), press Start to |L|
exit the demo. When your game starts you'll get credit for the |L|
computer's Tetris. |L|
Submitted by Slateman |L|
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Warp 10 Levels |L|
Hold A while selecting a level to start 10 levels ahead of the |L|
one you chose. |L|
Submitted by Zane Price |L|
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TETRIS(TENGEN) (NINTENDO ENTERTAINMENT SYSTEM) |L|
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Block Transformation |L|
Pause the game, then press Up, Up, Down, Down, Left, Right, |L|
Left, Right, B, A. A long red block will replace the existing |L|
block at the top of the screen. |L|
Submitted by David Natiuk |L|
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Level Select |L|
While playing pause the game and press Up, Down, Up, Down, |L|
Left, Right, B, B, A. |L|
Submitted by Jesse Geoppo (GEOPPO@aol.com) |L|
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THE NEW TETRIS (NINTENDO 64) |L|
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CPU Blocks Fall Faster |L|
To make the computer's blocks fall faster, select single |L|
player, then enter "AI2EZ4U" as the player name. |L|
Submitted by Adam Laughlin |L|
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Kaleidoscope |L|
Set the music in the options menu to "Haluci" and set the |L|
music mode to CHOOSE. Now start a one-player game and enter |L|
your name as HALUCI. then go under ONE PLAYER and type in |L|
HALUCI as your name. Do not press START to get to the OK |L|
button, you have to manually go there with the D-pad. Press A |L|
and enjoy the show. |L|
Submitted by Treble21 |L|
|L|
Player Blocks Fall Faster |L|
To make the player's blocks fall faster, select single player, |L|
then enter "2FAST4U" as the player name. |L|
Submitted by Adam Laughlin |L|
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MAGICAL TETRIS CHALLENGE (NINTENDO 64) |L|
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Line Clear Graph |L|
Here's a neat hidden feature for Magical Tetris Challenge's |L|
Endless Tetris Mode. Start a game in endless mode and tap A and |L|
B at the same time during gameplay. This will switch on a |L|
graphical display on the 2P screen that shows how many lines |L|
you have cleared (divided into singles, doubles, triples, and |L|
so on). Have fun. |L|
Submitted by Dexter Spy |L|
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THE NEXT TETRIS (PLAYSTATION) |L|
|L|
Sound Control at the Main Menu |L|
At the main menu hold R1+L1 to make the music louder, R1+L2 to |L|
turn down the music. |L|
Submitted by Allen |L|
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TETRIS PLUS (PLAYSTATION) |L|
|L|
Access to Seceret Puzzle Design Area |L|
Continue hitting X ten times when puzzle design thingy is |L|
highlighted. |L|
Submitted by Just a |L|
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Fast Professor |L|
In puzzle mode after you beat the stage and the professor has |L|
fallen into the chamber below, press R2 to make the professor |L|
walk faster. |L|
Submitted by Butthead (sw24@is.nyu.edu) |L|
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Level Select |L|
1. Choose Puzzle Mode and select Password |L|
2. As soon as the Password screen appears press Down, Down, |L|
Right, Up, Up, Right, Up, Up, Up, Right |L|
3. Repeat Step 2 |L|
4. Press X |L|
5. When the game starts, a Stage Select will be available |L|
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Submitted by IVcyte@aol.com |L|
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TETRIS PLUS (SATURN) |L|
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Easy Win |L|
In vs. mode, try to build a square around the professor, |L|
leaving 1 area of no lines above, and box him in. Doing so will |L|
prevent the professor from so foolishly climbing to his own |L|
death, and you can watch your opponent suffer. This trick can |L|
work wonders once mastered. Also: all excess blocks can be |L|
broken off by making the touch the spikes, as you can't lose |L|
without the professor's head touching the spikes. |L|
Submitted by ørbitz |L|
|L|
TETRIS 2 (SUPER NINTENDO ENTERTAINMENT SYSTEM) |L|
|L|
Passwords |L|
Level Password Level Password |L|
31 FT? 66 9V9 |L|
32 N7? 67 T1M |L|
33 48N 68 9VM |L|
34 8QN 69 WZ5 |L|
35 48R 70 BL5 |L|
36 8QR 71 WZ1 |L|
37 2F2 72 BL1 |L|
38 XS2 73 V19 |L|
39 2FK 74 CV9 |L|
40 XSK 75 V1M |L|
41 S8N 76 CVM |L|
42 0QN 77 5Z5 |L|
43 S8R 78 ?L5 |L|
44 0QR 79 5Z1 |L|
45 QF2 80 ?L1 |L|
46 HS2 81 TW6 |L|
47 QFK 82 926 |L|
48 HSK 83 TWZ |L|
49 4NQ 84 92Z |L|
50 80Q 85 WK4 |L|
51 4N0 86 B64 |L|
52 800 87 WKP |L|
53 2RV 88 B6P |L|
54 X9V 89 VW6 |L|
55 2R! 90 C26 |L|
56 X9! 91 VWZ |L|
57 SNQ 92 C2Z |L|
58 00Q 93 5K4 |L|
59 SN0 94 ?64 |L|
60 000 95 5KP |L|
61 QRV 96 ?6P |L|
62 H9V 97 JP7 |L|
63 QR! 98 JPH |L|
64 H9! 99 JPH |L|
65 T19 100 Z3H |L|
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Submitted by Jody Born (jodyborn3@hotmail.com) |L|
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|L|
TETRIS ATTACK (SUPER NINTENDO ENTERTAINMENT SYSTEM) |L|
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Challenge Mode |L|
To play the Challenge Mode on 1p VS. Mode, do the following: |L|
|L|
Go to 1p VS. Mode. |L|
Select new game. |L|
Put the cursor on Hard mode. |L|
Hold Up + L and press A. |L|
The screen will turn red if you've done this correctly. |L|
Submitted by Brian Kent |L|
|L|
Change Characters in One-Player Vs. Mode |L|
Begin a 1 player game in Vs mode. After winning a match, press |L|
and hold the X and Y buttons. You will now be able to play as |L|
any character you have defeated. |L|
Submitted by Lloyd Kim |L|
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Harder Game |L|
In the beginning of the game, when Yoshi appears on the screen |L|
and says "Nintendo!", press B, A, L, L. If you hear a sound |L|
then the code was done correctly. Now when you make a Combo or |L|
a Chain, the panels continue to rise, it doesn't do a stop. |L|
Submitted by Brian Kent |L|
|L|
Hardest Bowser Level |L|
To go to the hardest VS. mode level in the game, type in this |L|
code:S6?L7B7!. |L|
Submitted by d8uv |L|
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Passwords - Puzzle Mode |L|
In the passwords below, only enter one the letters in |L|
parenthesis. The first one is for the Regular Puzzle levels and |L|
the second one is for the EXTRA Puzzle levels. With all of the |L|
codes below your time starts out at 0'00. |L|
|L|
Level Password Level Password Level Password |L|
1-01 FP5D29(C,J)! 3-01 FPMD29(C,J)J 5-01 FP&D29(M,G)2 |L|
1-02 FP5J29(C,J)K 3-02 FPMJ29(C,J)G 5-02 FP&J29(M,G)4 |L|
1-03 FPSD29(C,J)3 3-03 FPCD29(C,J)Q 5-03 FPTD29(M,G)H |L|
1-04 FPSJ29(C,J)P 3-04 FPCJ29(C,J)8 5-04 FPTJ29(M,G)L |L|
1-05 FP%D29(C,J)D 3-05 FP8D29(C,J)9 5-05 FPXD29(M,G)N |L|
1-06 FP%J29(C,J)R 3-06 FP8J29(C,J)% 5-06 FPXJ29(M,G)X |L|
1-07 FP9D29(C,J)Z 3-07 FPQD29(C,J)S 5-07 FPND29(M,G)T |L|
1-08 FP9J29(C,J)? 3-08 FPQJ29(C,J)5 5-08 FPNJ29(M,G)& |L|
1-09 FPBD29(C,J)2 3-09 FPGD29(C,J)7 5-09 FPPD29(M,G)C |L|
1-10 FPBJ29(C,J)4 3-10 FPGJ29(C,J)6 5-10 FPPJ29(M,G)M |L|
2-01 FPYD29(C,J)H 4-01 FPJD29(C,J)Y 6-01 FP3D29(M,G)1 |L|
2-02 FPYJ29(C,J)L 4-02 FPJJ29(C,J)B 6-02 FP3J29(M,G)F |L|
2-03 FP6D29(C,J)N 4-03 FPLD29(M,G)! 6-03 FPKD29(M,G)J |L|
2-04 FP6J29(C,J)X 4-04 FPLJ29(M,G)K 6-04 FPKJ29(M,G)G |L|
2-05 FP7D29(C,J)T 4-05 FPHD29(M,G)3 6-05 FP!D29(M,G)Q |L|
2-06 FP7J29(C,J)& 4-06 FPHJ29(M,G)P 6-06 FP!J29(M,G)8 |L|
2-07 FPFD29(C,J)C 4-07 FP4D29(M,G)D 6-07 FP?D29(M,G)9 |L|
2-08 FPFJ29(C,J)M 4-08 FP4J29(M,G)R 6-08 FP?J29(M,G)% |L|
2-09 FP1D29(C,J)1 4-09 FP2D29(M,G)Z 6-09 FPZD29(M,G)S |L|
2-10 FP1J29(C,J)F 4-10 FP2J29(M,G)? 6-10 FPZJ29(M,G)5 |L|
|L|
Submitted by Brian Kent |L|
|L|
Passwords - Stage Clear Mode |L|
These passwords are for single-player Stage Clear mode. |L|
|L|
Level Password |L|
1-5 N4JZN5KZ |L|
2-5 &RG8NB&X |L|
3-5 XXG!NGI5 |L|
4-5 >MNHS? |L|
|L|
Submitted by Billy Hatch |L|
|L|
Secret Characters |L|
Go to the Player vs. Player character select screen, then hold |L|
L + R on both controllers for a few seconds. If you did it |L|
right, the question marks (?) at the bottom of the screen will |L|
be replaced by bosses. |L|
Submitted by Scott Cullen |L|
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