This FAQ is for personal use only. It cannot be altered without
the consent of the FAQ's owner (me), nor published in any magazines or any
reproduced form. This FAQ is not meant for sale and is copyright 2000 Red
Scarlet. If you want to use this FAQ on your Website or page, please email me
for permission (akaiscarlet@hotmail.com).
This FAQ was created using NJSTAR, and to view it properly, I would suggest
right clicking the page, then choose 'encoding' and choose japanischeese
Auto-Select. That is to view it on a PC with Windows, and since I don't have a
Mac, I have no idea how to do that with them. So, sorry.
Although there are a couple of Menued versions of the ability lists and the
like, I have yet to see anything actually explaining what all of them do.
Usually, there is just a name for them, and I guess you simply have to know
what they do by only the name. Well, some people do not know, so I am going to
try to throw out a helping hand again. Hopefully this'll help y'all out
somewhat.
Note that most of my lists are not at 100%; I apologize, as I am only going
through the game for my 2nd time at the time of writing this. Thank you.
for the Abilities, they will be listed as they look on the ability screen
first, so their placement on the actual screen of the TV/monitor will look
similar. Then the same list with their English translations follows. After
that list, each ability will be translated (to the best of my ability), then
the info about it will be displayed. Lastly, the actual equipment that must be
equipped to learn the Ability will be in there too, but note that I have
nowhere near every item, so these lists go by what I have encountered on my own
way through the game. Here we go. I am sorry for the huge delay in posting
this, and the US version comes out in a few weeks, but hey, its better late
than never, right?
ƒVƒ”ƒ@-Shiva MP cost: 24.
AP to learn: 30.
Summons Shiva, the Queen of Ice. Damages all enemies with her
ƒ_ƒCƒ„ƒ‚ƒ“ƒhƒ_ƒXƒg-Daiamondodasuto (Diamond Dust) ice attack.
Can be learned by equipping:
Accessories
ƒIƒp[ƒ‹-Opaaru (Opal)
-----
ƒCƒtƒŠ[ƒg-Ifuriito (Ifrit) MP cost: 26.
AP to learn: 40.
Summons Ifrit who uses his ’n–‚̉ΉŠ-Jigoku no Kaen (Hellfire) fire attack
to all enemies.
Can be learned by equipping:
Accessories
ƒgƒp[ƒY-Topaazu (Topaz)
-----
ƒ‰ƒ€ƒE-Ramuu (Ramuh) MP cost: 22.
AP to learn: 30.
Summons Ramuh who unleashes Ù‚«‚Ì—‹-Sabaki no Ikazuchi (Judgement Bolt),
a powerful thunder attack to all enemies.
Can be learned by equipping:
Accessories
ƒyƒŠƒhƒbƒg-Peridoto (Peridot)
-----
ƒAƒgƒ‚ƒX-Atomosu (Atomos) MP cost: 32.
AP to learn: 40.
Back from being a major pain in the butt boss from part 5, Atomos can be
beckoned to use d—Í*‘Ì 199-Juuryokua *tai (Gravity X 199) gravity-like
attack that will remove a certain amount of HP from all enemies..if it is
effective. Anyone who has played FF8 and used Diablos will recognize the
attack.
Can be learned by equipping:
Accessories
ƒAƒƒWƒXƒg-Amejisuto (Amethyst)
-----
ƒI[ƒfƒBƒ“-Oodin (Odin) MP cost: 28.
AP to learn: 40.
Riding his six-legged horse, Odin will jump onto the scene and attempt to hack
up all the enemies into instant death with his Ža“SŒ•-Zantetsuken
(Steel-Edged Sword) attack.
Can be learned by equipping:
Accessories
ƒ_[ƒNƒ}ƒ^[-Daakumataa (Dark Matter)
-----
ƒŠƒ”ƒ@ƒCƒAƒTƒ“-Rivaiasan (Leviathan) MP cost: 42.
AP to learn: 40.
Leviathan summons up a powerful ‘åŠCš‚-Ootsunami (Big Tidal Wave), which does
Water damage to all enemies.
Can be learned by equipping:
Accessories
ƒAƒNƒAƒ}ƒŠƒ“-Akuamarin (Aquamarine)
-----
ƒoƒnƒ€[ƒg-Bahamuuto (Bahamut) MP cost: 56.
AP to learn: 80.
The King of Dragons, Bahamut uses his mighty breath attack
ƒƒKƒtƒŒƒA-Megafurea (Megaflare) onto all enemies. Does non-elemental damage.
Can be learned by equipping:
Accessories
ƒK[ƒlƒbƒg-Gaaneto (Garnet)
-----
ƒA[ƒN-Aaku (Ark) MP cost: 80.
AP to learn: 100.
A boss that was fought earlier in the game (I'm thinking it was in Ipsen's
Heritage?). Goes all out with its ˆÃ•‚Ì*–½-Ankoku no *mei (Dark * Decree).
Does Dark elemental damage.
Can be learned by equipping:
‚ӂ䂤Î-Fuyuuishi (Wealth Stone)
-----
ƒPƒAƒ‹-Kearu (Cure) MP cost: 6.
AP to learn: 30.
Low-level HP recovery spell.
Can be learned by equipping:
Weapons
ƒƒbƒh-Rodo (Rod)
–‚–@‚̃‰ƒPƒbƒg-Mahou no Raketo (Magic Racket)
Armor
ƒVƒ‹ƒN‚Ì•ž-Shiruku no Fuku (Silk Clothing)
-----
ƒPƒAƒ‹ƒ‰-Kearura (Cura) MP cost: 10.
AP to learn: 50.
Mid-level HP recovery spell.
Can be learned by equipping:
Weapons
‚¢‚₵‚̃ƒbƒh-Iyashi no Rodo (Heal Rod)
Accessories
ƒoƒŒƒbƒ^-Bareta (Barette)
-----
ƒPƒAƒ‹ƒK-Kearuga (Curaga) MP cost: 22.
AP to learn: 155.
Highest level HP recovery spell.
Can be learned by equipping:
Weapons
ƒEƒCƒU[ƒhƒƒbƒh-Uizaadorodo (Wizard Rod)
Œ~‚Ì•E-Kujira no Hige (Whale Whisker)
-----
ƒŒƒCƒY-Reizu (Raise) MP cost: 8.
AP to learn: 30.
Revives a fallen comrade in battle, and restores about 50% of their HP.
Can be learned by equipping:
Weapons
ƒ~ƒXƒŠƒ‹ƒƒbƒh-Misurirurodo (Mithril Rod)
‚¢‚₵‚̃ƒbƒh-Iyashi no Rodo (Heal Rod)
Œ~‚Ì•E-Kujira no Hige (Whale Whisker)
Accessories
ƒJƒ`ƒ…[ƒVƒƒ-Kachuusha
“]¶‚ÌŽw—Ö-Tensei no Yubiwa (Rebirth Ring)
-----
ƒ‰ƒCƒuƒ‰-Raibura (Reveal) MP cost: 4.
AP to learn: 25.
Displays vital statistics of enemies (HP/weaknesses).
Can be learned by equipping:
Weapons
ƒGƒAƒ‰ƒPƒbƒg-Earaketo (Air Racket)
Accessories
ƒfƒU[ƒgƒu[ƒc-Dezaatobuutsu (Desert Boots)
-----
ƒ|ƒCƒ]ƒi-Poizona (Poisona) MP cost: 4.
AP to learn: 15.
Cures Poison, just like a “ÅÁ‚µ-Dokukeshi (Antidote).
ƒTƒCƒŒƒX-Sairesu (Silence) MP cost: 8.
AP to learn: 30.
Attempts to block a target's spells.
Can be learned by equipping:
Weapons
ƒ~ƒXƒŠƒ‹ƒƒbƒh-Misurirurodo (Mithril Rod)
ƒAƒXƒ‰‚̃ƒbƒh-Asura no Rodo (Asura Rod)
ŽiՂ̃‰ƒPƒbƒg-Shisai no Raketo (Priest Racket)
Armlets
–‚–@‚̘r—Ö-Mahou no Udewa (Magic Armlet)
-----
ƒ~ƒjƒ}ƒ€-Minimamu (Minimum) MP cost: 8.
AP to learn: 40.
Attempts to shrink a target to miniature size, leaving them with very little
attack and defense power. Also cures the minimum status ailment.
Can be learned by equipping:
Weapons
–‚–@‚̃‰ƒPƒbƒg-Mahou no Raketo (Magic Racket)
ƒAƒXƒ‰‚̃ƒbƒh-Asura no Rodo (Asura Rod)
Accessories
ƒtƒFƒU[ƒu[ƒc-Fezaabuutsu (Feather Boots)
-----
ƒŠƒtƒŒƒN-Rifureku (Reflect) MP cost: 6.
AP to learn: 20.
Reflects most spells back to the caster.
Can be learned by equipping:
Weapons
¯‚‚¸‚̃ƒbƒh-Hoshikuzu no Rodo (Stardust Rod)
ƒ~ƒXƒŠƒ‹ƒ‰ƒPƒbƒg-Misuriruraketo (Mithril Racket)
ƒRƒ“ƒtƒ…-Konfyu (Confuse) MP cost: 8.
AP to learn: 35.
Attempts to muddle a target; resulting in attacks to themselves or anyone else
on the battlefield.
Can be learned by equipping:
Weapons
ƒAƒXƒ‰‚̃ƒbƒh-Asura no Rodo (Asura Rod)
Helmets
ƒ‰ƒ~ƒA‚̃eƒCƒAƒ‰-Ramia no Tiara (Lamia Tiara)
-----
ƒo[ƒTƒN-Baasaku (Berserk) MP cost: 6.
AP to learn: 30.
Target loses control and attacks fiercly (2x normal damage) at enemies.
Can be learned by equipping:
Weapons
–‚–@‚̃‰ƒPƒbƒg-Mahou no Raketo (Magic Racket)
-----
ƒuƒ‰ƒCƒ“-Burain (Blind) MP cost: 6.
AP to learn: 40.
Attempts to blind a target, which results in a very low hit percent rate.
Can be learned by equipping:
Weapons
ƒ}ƒ‹ƒ`ƒiƒ‰ƒPƒbƒg-Maruchinaraketo (Martina Racket)
Accessories
–‚pŽt‚Ì‚‚Â-Majutsushi no Kutsu (Mage Master's Shoes)
-----
ƒŒƒrƒeƒg-Rebiteto (Levitate) MP cost: 6.
AP to learn: 20.
Used to avoid the ƒNƒGƒCƒN-Kueiku (Quake) spell, or similar attacks. Lasts for
a very short time, however.
‚»‚¤‚Ñ-Soubi (Equippable Abilities; signified by a Green or Blue diamond.
Green means the ability is not equipped, while a Blue repre-
sents the ability is currently equipped.)
Always Reflect 15 Always Levitate 6
Always Haste 9 Always Regen 10
Life Guard 12 MP 20% Up 8
Healing Touch 2 Medicine Expert's Permit 4
Reflect Piercing 7 Mind Relationship 10
Consume Half MP 11 Full Moon Heart 8
No Freeze/Burn 4 Level Up 7
Ability Up 3 Sleep Dodging Skill 5
Tasting Skill 4 Silence Dodging Skill 4
Hardness Dodging Skill 4 Auto Potion 3
Stop Dodging Skill 4 Confusion Dodging Skill 5
Support 12 Steel-Edged Damage 5
‚¢‚Â‚Å‚àƒŠƒtƒŒƒN-Itsudemorifureku (Always Reflect) CP cost: 15.
AP to learn: 75.
Always have the 'Reflect' status in battle. Spells will bounce off the
Reflected character onto an opponent.
Can be learned by equipping:
Accessories
ƒŠƒtƒŒƒNƒgƒŠƒ“ƒO-Rifurekutoringu (Reflect Ring)
-----
‚¢‚Â‚Å‚àƒŒƒrƒeƒg-Itsudemorebiteto (Always Levitate) CP cost: 6.
AP to learn: 20.
Always have the 'Levitate' status in battle. The character will float; thus
being a defense against Earthquake attacks and spells.
Can be learned by equipping:
Accessories
ƒtƒFƒU[ƒu[ƒc-Fezaabuutsu (Feather Boots)
-----
‚¢‚‚łàƒwƒCƒXƒg-Itsudemoheisuto (Always Haste) CP cost: 9.
AP to learn: 55.
Always have the 'Haste' status in battle. AT bar goes up twice as fast, and
the 'Slow' spell will be innefective against a character with Always Haste.
Can be learned by equipping:
Accessories
ƒGƒ‹ƒƒX‚Ì‚‚Â-Erumesu no Kutsu (Hermes' Shoes)
-----
‚¢‚Â‚Å‚àƒŠƒWƒFƒl-Itsudemorijene (Always Regen) CP cost: 10.
AP to learn: 35.
Always have the 'Regen' status in battle. The character will receive about 5%
of their Max HP at regular intervals.
Can be learned by equipping:
Helmets
‹à‚Ì”¯ü‚è-Kin no Kamikazari (Gold Hairpin)
Armor
Œõ‚̃[ƒu-Hikari no Roobu (Light Robe)
Accessories
‚¨‚Æ‚ß‚Ì‚¢‚Ì‚è-Otome no Inori (Maiden's Prayer)
“VŽg‚̃Cƒ„ƒŠƒ“ƒO-Tenshi no Iyaringu (Angel's Earring)
-----
‚¨‚Ü‚¶‚È‚¢-Omajinai (Life Guard) CP cost: 12.
AP to learn: 105.
Always start with the 'Reraise' status in battle. When fallen in battle for
the first time, the character will be instantly revived as if the 'Life'
spell was automatically cast. Only works one time per battle.
Can be learned by equipping:
Accessories
“]¶‚ÌŽw—Ö-Tensei no Yubiwa (Rebirth Ring)
-----
MP20%ƒAƒbƒv-MP20%appu (MP 20% Up) CP cost: 8.
AP to learn: 45.
Maximum MP up by 20%.
Can be learned by equipping:
Accessories
“VŽg‚̃Cƒ„ƒŠƒ“ƒO-Tenshi no Iyaringu (Angel's Earring)
-----
‚¢‚₵‚Ì-Iyashino (Healing Touch) CP cost: 2.
AP to learn: 30.
When equipped, physical attacks will heal the target, rather than damage them.
–òÜŽt‚Ì–Æ‹–-Kusurizaishi no Menkyo (Medicine Expert's Permit) CP cost: 4.
AP to learn: 15.
When this Ability is equipped, the effects of curative items in battle
(Potion/High Potion/Ether/etc.) will have double the regular effect.
A High Potion will restore 900 HP instead of 450.
Can be learned by equipping:
Armor
‚à‚ß‚ñ‚̃[ƒu-Momen no Roobu (Cotton Robe)
Accessories
ƒoƒŒƒbƒ^-Bareta (Barette)
ƒ}ƒ_ƒCƒ“‚ÌŽw—Ö-Madain no Yubiwa (Madain Ring)
-----
ƒŠƒtƒŒƒNŠÑ’Ê-Rifurekutsuranutsuu (Reflect Piercing) CP cost: 7.
AP to learn: 45.
When this Ability is equipped, Garnet's spells will hit a target even if they
have the 'Reflect' status.
Can be learned by equipping:
Armor
ƒ[ƒuƒIƒuƒ[ƒh-Roobuoburoodo (Robe of Lord)
Accessories
ƒp[ƒ‹ƒ‹[ƒWƒ…-Paaruruuju (Pearl ?)
-----
¸_“[-Seishintouu (Mind Relationship) CP cost: 10.
AP to learn: 80.
Effectiveness of magic is increased.
Can be learned by equipping:
Armor
ƒ[ƒuƒIƒuƒ[ƒh-Roobuoburoodo (Robe of Lord)
Accessories
ƒƒ[ƒbƒ^‚ÌŽw—Ö-Rozeta no Yubiwa (Rosetta Ring)
-----
Á”ïMP”¼Œ¸-Shouhi MP Hangen (Consume Half MP) CP cost: 11.
AP to learn: 125.
MP cost of spells in battle is reduced by 50%.
Can be learned by equipping:
Accessories
‚Ü‚à‚è‚ÌŽw—Ö-Mamori no Yubiwa (Protect Ring)
-----
–žŒŽ‚ÌS“¾-Mangetsu no Kokorotoku (Full Moon Heart) CP cost: 8.
AP to learn: 30.
The 'Trance' meter fills up faster when this ability is equipped, so the
character will get into Trance mode more often.
Can be learned by equipping:
Helmets
ƒ_ƒ‹ƒNƒnƒbƒg-Darukuhato (Dark Hat)
Armlets
ƒqƒXƒC‚̘r—Ö-Hisui no Udewa (Hisui Armlet)
Armor
‘å’n‚̈ß-Daichi no Gi (Earth Clothes)
ƒ~ƒlƒ‹ƒoƒrƒXƒ`ƒF-Minerubabisuche (Minerva Bisuche)
Accessories
ƒTƒtƒ@ƒCƒA-Safaia (Sapphire)
-----
”M‚¹‚¸—₹‚¸-Netsusezureisezu (No Freeze/Burn) CP cost: 4.
AP to learn: 25.
'Burn' and 'Freeze' status attacks are ineffective when a character is equipped
with this Ability.
Can be learned by equipping:
Helmets
ŽiÕ‚Ì–XŽq-Shisai no Boushi (Priest's Hat)
Armlets
ƒqƒXƒC‚̘r—Ö-Hisui no Udewa (Hisui Armlet)
Accessories
ƒ_ƒCƒ„ƒ‚ƒ“ƒh-Daiyamondo (Diamond)
—d¸‚̃sƒAƒX-Yousei no Piasu (Fairy Pierce)
ƒ}ƒ_ƒCƒ“‚ÌŽw—Ö-Madain no Yubiwa (Madain Ring)
-----
ƒŒƒxƒ‹ƒAƒbƒv-Reberuapu (Level Up) CP cost: 7.
AP to learn: 50.
Gain more Experience points from battles. (About 50% extra.)
Can be learned by equipping:
Armlets
ƒGƒSƒCƒXƒg‚̘r—Ö-Egoisuto no Udewa (Egoist Armlet)
Accessories
ƒp[ƒ‹ƒ‹[ƒWƒ…-Paaruruuju (Pearl ?)
—d¸‚̃sƒAƒX-Yousei no Piasu (Fairy Pierce)
ƒCƒNƒXƒeƒ“ƒVƒ‡ƒ“-Ikusutenshon (Extension)
ƒƒ[ƒbƒ^‚ÌŽw—Ö-Rozeta no Yubiwa (Rosetta Ring)
-----
ƒAƒrƒŠƒeƒCƒAƒbƒv-Abiritiapu (Ability Up) CP cost: 3.
AP to learn: 60.
Gain twice the AP in battles.
–°‚炸‚Ìp-Nemurazu no Jutsu (Sleep Dodging Skill) CP cost: 5.
AP to learn: 25.
Character is immune to sleep attacks and magic.
Can be learned by equipping:
Helmets
ƒoƒ“ƒ_ƒi-Bandana (Bandanna)
ŽiÕ‚Ì–XŽq-Shisai no Boushi (Priest's Hat)
Armor
–‚pŽt‚Ì•ž-Majutsushi no Fuku (Mage Master's Cloth)
‘å’n‚̈ß-Daichi no Gi (Earth Clothes)
Accessories
‚³‚ñ‚²‚ÌŽw—Ö-Sango no Yubiwa (Coral Ring)
-----
“Å–¡‚Ìp-Dokumi no Jutsu (Tasting Skill) CP cost: 4.
AP to learn: 15.
Character is immune to “Å-Doku (Poison) status ailments when this Ability is
equipped.
Can be learned by equipping:
Helmets
ƒ`ƒƒƒNƒ‰ƒoƒ“ƒh-Chakurabando (Chakra Band)
Armlets
ƒKƒ‰ƒX‚̘r—Ö-Garasu no Udewa (Glass Armlet)
Armor
ƒTƒoƒCƒoƒ‹ƒxƒXƒg-Sabaibarubesuto (Survival Vest)
Accessories
ƒKƒ‰ƒX‚̃oƒbƒNƒ‹-Garasu no Bakuru (Glass Buckle)
-----
’¾–Ù‰ñ”ð‚Ìp-Chinmokukaihi no Jutsu (Silence Dodging Skill) CP cost: 4.
AP to learn: 20.
Character is immune to ’¾–Ù-Chinmoku (Silence) status ailments when this
Ability is equipped.
Can be learned by equipping:
Helmets
–‚pŽt‚Ì–XŽq-Majutsushi no Boushi (Mage Master's Hat)
‹à‚Ì”¯ü‚è-Kin no Kamikazari (Gold Hairpin)
-----
ŒÅ‚܂炸‚Ìp-Komarazu no Jutsu (Hardness Dodging Skill) CP cost: 4.
AP to learn: 40.
Character is immune to Î-Ishi (Stone) status ailments when this Ability is
equipped.
ƒI[ƒgƒ|[ƒVƒ‡ƒ“-O-topo-shon (Auto Potion) CP cost: 3.
AP to learn: 20.
Use a potion in your inventory whenever attacked. Always uses the weakest
potion, so it is more effective if the regular weak potions are disposed of,
and High Potions are used instead.
Can be learned by equipping:
Armor
ƒ~ƒXƒŠƒ‹ƒxƒXƒg-Misurirubesuto (Mithril Vest)
–‚pŽt‚̃[ƒu-Majutsushi no Roobu (Mage Master's Robe)
–‚l‚Ì‹¹“–‚Ä-Majin no Muneate (Mage's Chestplate)
”’‚̃[ƒu-Shiro no Roobu (White Robe)
Accessories
ƒGƒ‹ƒƒX‚Ì‚‚Â-Erumesu no Kutsu (Hermes' Shoes)
‹à‚̃`ƒ‡[ƒJ[-Kin no Chookaa (Gold Choker)
ƒCƒNƒXƒeƒ“ƒVƒ‡ƒ“-Ikusutenshon (Extension)
-----
Ž~‚܂炸‚Ìp-Shimarazu no Jutsu (Stop Dodging Skill) CP cost: 4.
AP to learn: 30.
Character is immune to the 'Stop' status ailment when this Ability is equipped.
ƒTƒoƒCƒoƒ‹ƒxƒXƒg-Sabaibarubesuto (Survival Vest)
–‚l‚Ì‹¹“–‚Ä-Majin no Muneate (Mage's Chestplate)
Accessories
ƒAƒ“ƒNƒŒƒbƒg-Ankureto (Anklet)
-----
¬—‰ñ”ð‚Ìp-Konrankaihi no Jutsu (Confusion Avoidance Skill) CP cost: 5.
AP to learn: 25.
Character is immune to ¬—-Konran (Confusion) status ailments when this
Ability is equipped.
Can be learned by equipping:
Helmets
ƒ‰ƒ~ƒA‚̃eƒCƒAƒ‰-Ramia no Tiara (Lamia Tiara)
ƒOƒŠ[ƒ“ƒxƒŒ[-Guriinberee (Green Beret)
ƒT[ƒNƒŒƒbƒg-Saakureto (Circlet)
–‚pŽt‚Ì‚‚Â-Majutsushi no Kutsu (Mage Master's Shoes)
-----
‚¨‚¤‚¦‚ñ-Ouen (Support) CP cost: 12.
AP to learn: 190.
The attack power for Summons is higher with this Ability equipped. Please note
that you will always have to watch the long version of every summon if this is
equipped, so complainer beware...
Ža“Sƒ_ƒ[ƒW-Zantetsudameeji (Steel-Edged Damage) CP cost: 5.
AP to learn: 50.
When this Ability is equipped, if Odin's Ža“SŒ•-Zantetsuken (Steel-Edged Sword)
attack cannot kill an enemy instantly, it will do attack damage instead.
Rather helpful, actually as Odin was doing damage in the 8000's for only 28 MP
compared to Bahamut doing 6000's and taking 56 MP to use.
That's it for now, unless I get enough emails about anything else or any
additions/changes. Thank you for reading my FAQ and email with any questions
(akaiscarlet@hotmail.com). Copyright Red Scarlet 2000