Final Fantasy 9

Final Fantasy 9

11.10.2013 22:41:53
Garnet's Abilities
~B
Final Fantasy IX

Garnet's Abilities Information and Translations-Version 1.0
By: Red Scarlet (akaiscarlet@hotmail.com)

Version 1.0 11/03/00-Created FAQ for Garnet.


I keep getting a ton of emails about it, and how to view the japanischeese text
is in the paragraph right below the disclaimer.

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This FAQ is for personal use only. It cannot be altered without
the consent of the FAQ's owner (me), nor published in any magazines or any
reproduced form. This FAQ is not meant for sale and is copyright 2000 Red
Scarlet. If you want to use this FAQ on your Website or page, please email me
for permission (akaiscarlet@hotmail.com).

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This FAQ was created using NJSTAR, and to view it properly, I would suggest
right clicking the page, then choose 'encoding' and choose japanischeese
Auto-Select. That is to view it on a PC with Windows, and since I don't have a
Mac, I have no idea how to do that with them. So, sorry.

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Although there are a couple of Menued versions of the ability lists and the
like, I have yet to see anything actually explaining what all of them do.
Usually, there is just a name for them, and I guess you simply have to know
what they do by only the name. Well, some people do not know, so I am going to
try to throw out a helping hand again. Hopefully this'll help y'all out
somewhat.

Note that most of my lists are not at 100%; I apologize, as I am only going
through the game for my 2nd time at the time of writing this. Thank you.

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for the Abilities, they will be listed as they look on the ability screen
first, so their placement on the actual screen of the TV/monitor will look
similar. Then the same list with their English translations follows. After
that list, each ability will be translated (to the best of my ability), then
the info about it will be displayed. Lastly, the actual equipment that must be
equipped to learn the Ability will be in there too, but note that I have
nowhere near every item, so these lists go by what I have encountered on my own
way through the game. Here we go. I am sorry for the huge delay in posting
this, and the US version comes out in a few weeks, but hey, its better late
than never, right?

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ƒAƒrƒŠƒeƒC‚̃K[ƒlƒbƒg-Abiriti no Gaaneto (Garnet's Abilities)

‚‚©‚¤-Tsukau (Usable-Battle Commands; signified by a Red Diamond.)


ƒVƒ”ƒ@ 24 ƒCƒtƒŠ[ƒg 26
ƒ‰ƒ€ƒE 22 ƒAƒgƒ‚ƒX 32
ƒI[ƒfƒBƒ“ 28 ƒŠƒ”ƒ@ƒCƒAƒTƒ“ 42
ƒoƒnƒ€[ƒg 56 ƒA[ƒN 80
ƒPƒAƒ‹ 6 ƒPƒAƒ‹ƒ‰ 10
ƒPƒAƒ‹ƒK 22 ƒŒƒCƒY 8
ƒ‰ƒCƒuƒ‰ 4 ƒ|ƒCƒ]ƒi 4
ƒXƒgƒi 8 ƒVƒFƒ‹ 6
ƒvƒƒeƒX 6 ƒTƒCƒŒƒX 8
ƒ~ƒjƒ}ƒ€ 8 ƒŠƒtƒŒƒN 6
ƒRƒ“ƒtƒ… 8 ƒo[ƒTƒN 6
ƒuƒ‰ƒCƒ“ 6 ƒŒƒrƒeƒg 6

Shiva 24 Ifrit 26
Ramuh 22 Atomos 32
Odin 28 Leviathan 42
Bahamut 56 Ark 80
Cure 6 Cura 10
Curaga 22 Raise 8
Reveal 4 Poisona 4
Stona 8 Shell 6
Protect 6 Silence 8
Minimum 8 Reflect 6
Confuse 8 Berserk 6
Blind 6 Levitate 6

ƒVƒ”ƒ@-Shiva MP cost: 24.
AP to learn: 30.
Summons Shiva, the Queen of Ice. Damages all enemies with her
ƒ_ƒCƒ„ƒ‚ƒ“ƒhƒ_ƒXƒg-Daiamondodasuto (Diamond Dust) ice attack.

Can be learned by equipping:

Accessories

ƒIƒp[ƒ‹-Opaaru (Opal)

-----

ƒCƒtƒŠ[ƒg-Ifuriito (Ifrit) MP cost: 26.
AP to learn: 40.
Summons Ifrit who uses his ’n–‚̉ΉŠ-Jigoku no Kaen (Hellfire) fire attack
to all enemies.

Can be learned by equipping:

Accessories

ƒgƒp[ƒY-Topaazu (Topaz)

-----

ƒ‰ƒ€ƒE-Ramuu (Ramuh) MP cost: 22.
AP to learn: 30.
Summons Ramuh who unleashes Ù‚«‚Ì—‹-Sabaki no Ikazuchi (Judgement Bolt),
a powerful thunder attack to all enemies.

Can be learned by equipping:

Accessories

ƒyƒŠƒhƒbƒg-Peridoto (Peridot)

-----

ƒAƒgƒ‚ƒX-Atomosu (Atomos) MP cost: 32.
AP to learn: 40.
Back from being a major pain in the butt boss from part 5, Atomos can be
beckoned to use d—Í*‘Ì 199-Juuryokua *tai (Gravity X 199) gravity-like
attack that will remove a certain amount of HP from all enemies..if it is
effective. Anyone who has played FF8 and used Diablos will recognize the
attack.

Can be learned by equipping:

Accessories

ƒAƒƒWƒXƒg-Amejisuto (Amethyst)

-----

ƒI[ƒfƒBƒ“-Oodin (Odin) MP cost: 28.
AP to learn: 40.
Riding his six-legged horse, Odin will jump onto the scene and attempt to hack
up all the enemies into instant death with his Ža“SŒ•-Zantetsuken
(Steel-Edged Sword) attack.

Can be learned by equipping:

Accessories

ƒ_[ƒNƒ}ƒ^[-Daakumataa (Dark Matter)

-----

ƒŠƒ”ƒ@ƒCƒAƒTƒ“-Rivaiasan (Leviathan) MP cost: 42.
AP to learn: 40.
Leviathan summons up a powerful ‘åŠCš‚-Ootsunami (Big Tidal Wave), which does
Water damage to all enemies.

Can be learned by equipping:

Accessories

ƒAƒNƒAƒ}ƒŠƒ“-Akuamarin (Aquamarine)

-----

ƒoƒnƒ€[ƒg-Bahamuuto (Bahamut) MP cost: 56.
AP to learn: 80.
The King of Dragons, Bahamut uses his mighty breath attack
ƒƒKƒtƒŒƒA-Megafurea (Megaflare) onto all enemies. Does non-elemental damage.

Can be learned by equipping:

Accessories

ƒK[ƒlƒbƒg-Gaaneto (Garnet)

-----

ƒA[ƒN-Aaku (Ark) MP cost: 80.
AP to learn: 100.
A boss that was fought earlier in the game (I'm thinking it was in Ipsen's
Heritage?). Goes all out with its ˆÃ•‚Ì*–½-Ankoku no *mei (Dark * Decree).
Does Dark elemental damage.

Can be learned by equipping:

‚ӂ䂤Î-Fuyuuishi (Wealth Stone)

-----

ƒPƒAƒ‹-Kearu (Cure) MP cost: 6.
AP to learn: 30.
Low-level HP recovery spell.

Can be learned by equipping:

Weapons

ƒƒbƒh-Rodo (Rod)
–‚–@‚̃‰ƒPƒbƒg-Mahou no Raketo (Magic Racket)

Armor

ƒVƒ‹ƒN‚Ì•ž-Shiruku no Fuku (Silk Clothing)

-----

ƒPƒAƒ‹ƒ‰-Kearura (Cura) MP cost: 10.
AP to learn: 50.
Mid-level HP recovery spell.

Can be learned by equipping:

Weapons

‚¢‚₵‚̃ƒbƒh-Iyashi no Rodo (Heal Rod)

Accessories

ƒoƒŒƒbƒ^-Bareta (Barette)

-----

ƒPƒAƒ‹ƒK-Kearuga (Curaga) MP cost: 22.
AP to learn: 155.
Highest level HP recovery spell.

Can be learned by equipping:

Weapons

ƒEƒCƒU[ƒhƒƒbƒh-Uizaadorodo (Wizard Rod)
Œ~‚Ì•E-Kujira no Hige (Whale Whisker)

-----

ƒŒƒCƒY-Reizu (Raise) MP cost: 8.
AP to learn: 30.
Revives a fallen comrade in battle, and restores about 50% of their HP.

Can be learned by equipping:

Weapons

ƒ~ƒXƒŠƒ‹ƒƒbƒh-Misurirurodo (Mithril Rod)
‚¢‚₵‚̃ƒbƒh-Iyashi no Rodo (Heal Rod)
Œ~‚Ì•E-Kujira no Hige (Whale Whisker)

Accessories

ƒJƒ`ƒ…[ƒVƒƒ-Kachuusha
“]¶‚ÌŽw—Ö-Tensei no Yubiwa (Rebirth Ring)

-----

ƒ‰ƒCƒuƒ‰-Raibura (Reveal) MP cost: 4.
AP to learn: 25.
Displays vital statistics of enemies (HP/weaknesses).

Can be learned by equipping:

Weapons

ƒGƒAƒ‰ƒPƒbƒg-Earaketo (Air Racket)

Accessories

ƒfƒU[ƒgƒu[ƒc-Dezaatobuutsu (Desert Boots)

-----

ƒ|ƒCƒ]ƒi-Poizona (Poisona) MP cost: 4.
AP to learn: 15.
Cures Poison, just like a “ŏÁ‚µ-Dokukeshi (Antidote).

Can be learned by equipping:

Weapons

ƒƒbƒh-Rodo (Rod)
ƒGƒAƒ‰ƒPƒbƒg-Earaketo (Air Racket)

-----

ƒXƒgƒi-Sutona (Stona) MP cost: 8.
AP to learn: 25.
Cures Î-Ishi (Stone), just like a ‹à‚̐j-Kin no Hari (Gold Needle).

Can be learned by equipping:

Weapons

ƒ}ƒ‹ƒ`ƒiƒ‰ƒPƒbƒg-Maruchinaraketo (Martina Racket)

-----

ƒVƒFƒ‹-Sheru (Shell) MP cost: 6.
AP to learn: 35.
Magic damage is reduced by 50%.

Can be learned by equipping:

Weapons

ƒ~ƒXƒŠƒ‹ƒƒbƒh-Misurirurodo (Mithril Rod)
ƒ}ƒ‹ƒ`ƒiƒ‰ƒPƒbƒg-Maruchinaraketo (Martina Racket)
ƒ~ƒXƒŠƒ‹ƒ‰ƒPƒbƒg-Misuriruraketo (Mithril Racket)
ƒEƒCƒU[ƒhƒƒbƒh-Uizaadorodo (Wizard Rod)

Armor

‚à‚ß‚ñ‚̃[ƒu-Momen no Roobu (Cotton Robe)

Accessories

‹à‚̃`ƒ‡[ƒJ[-Kin no Chookaa (Gold Choker)

-----

ƒvƒƒeƒX-Purotesu (Protect) MP cost: 6.
AP to learn: 30.
Physical damage is reduced by 50%.

Can be learned by equipping:

Weapons

ƒƒbƒh-Rodo (Rod)
ƒ~ƒXƒŠƒ‹ƒ‰ƒPƒbƒg-Misuriruraketo (Mithril Racket)
ƒEƒCƒU[ƒhƒƒbƒh-Uizaadorodo (Wizard Rod)

Helmets

‚Æ‚ñ‚ª‚è–XŽq-Tongariboushi (Pointed Hat)

Accessories

ƒfƒU[ƒgƒu[ƒc-Dezaatobuutsu (Desert Boots)

-----

ƒTƒCƒŒƒX-Sairesu (Silence) MP cost: 8.
AP to learn: 30.
Attempts to block a target's spells.

Can be learned by equipping:

Weapons

ƒ~ƒXƒŠƒ‹ƒƒbƒh-Misurirurodo (Mithril Rod)
ƒAƒXƒ‰‚̃ƒbƒh-Asura no Rodo (Asura Rod)
ŽiÕ‚̃‰ƒPƒbƒg-Shisai no Raketo (Priest Racket)

Armlets

–‚–@‚̘r—Ö-Mahou no Udewa (Magic Armlet)

-----

ƒ~ƒjƒ}ƒ€-Minimamu (Minimum) MP cost: 8.
AP to learn: 40.
Attempts to shrink a target to miniature size, leaving them with very little
attack and defense power. Also cures the minimum status ailment.

Can be learned by equipping:

Weapons

–‚–@‚̃‰ƒPƒbƒg-Mahou no Raketo (Magic Racket)
ƒAƒXƒ‰‚̃ƒbƒh-Asura no Rodo (Asura Rod)

Accessories

ƒtƒFƒU[ƒu[ƒc-Fezaabuutsu (Feather Boots)

-----

ƒŠƒtƒŒƒN-Rifureku (Reflect) MP cost: 6.
AP to learn: 20.
Reflects most spells back to the caster.

Can be learned by equipping:

Weapons

¯‚­‚¸‚̃ƒbƒh-Hoshikuzu no Rodo (Stardust Rod)
ƒ~ƒXƒŠƒ‹ƒ‰ƒPƒbƒg-Misuriruraketo (Mithril Racket)

Accessories

ƒ‹ƒr[Rubii (Ruby)
ƒŠƒtƒŒƒNƒgƒŠƒ“ƒO-Rifurekutoringu (Reflect Ring)

-----

ƒRƒ“ƒtƒ…-Konfyu (Confuse) MP cost: 8.
AP to learn: 35.
Attempts to muddle a target; resulting in attacks to themselves or anyone else
on the battlefield.

Can be learned by equipping:

Weapons

ƒAƒXƒ‰‚̃ƒbƒh-Asura no Rodo (Asura Rod)

Helmets

ƒ‰ƒ~ƒA‚̃eƒCƒAƒ‰-Ramia no Tiara (Lamia Tiara)

-----

ƒo[ƒTƒN-Baasaku (Berserk) MP cost: 6.
AP to learn: 30.
Target loses control and attacks fiercly (2x normal damage) at enemies.

Can be learned by equipping:

Weapons

–‚–@‚̃‰ƒPƒbƒg-Mahou no Raketo (Magic Racket)

-----

ƒuƒ‰ƒCƒ“-Burain (Blind) MP cost: 6.
AP to learn: 40.
Attempts to blind a target, which results in a very low hit percent rate.

Can be learned by equipping:

Weapons

ƒ}ƒ‹ƒ`ƒiƒ‰ƒPƒbƒg-Maruchinaraketo (Martina Racket)

Accessories

–‚pŽt‚Ì‚­‚Â-Majutsushi no Kutsu (Mage Master's Shoes)

-----

ƒŒƒrƒeƒg-Rebiteto (Levitate) MP cost: 6.
AP to learn: 20.
Used to avoid the ƒNƒGƒCƒN-Kueiku (Quake) spell, or similar attacks. Lasts for
a very short time, however.

Can be learned by equipping:

Weapons

¯‚­‚¸‚̃ƒbƒh-Hoshikuzu no Rodo (Stardust Rod)

Helmets

‚ç‚Ý‚ ‚̃eƒCƒAƒ‰-Ramia no Tiara (Lamia Tiara)

Accessories

ƒtƒFƒU[ƒu[ƒc-Fezaabuutsu (Feather Boots)

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‚»‚¤‚Ñ-Soubi (Equippable Abilities; signified by a Green or Blue diamond.
Green means the ability is not equipped, while a Blue repre-
sents the ability is currently equipped.)

Garnet's Equippable Abilities:

‚¢‚Â‚Å‚àƒŠƒtƒŒƒN 15 ‚¢‚Â‚Å‚àƒŒƒrƒeƒg 6
‚¢‚‚łàƒwƒCƒXƒg 9 ‚¢‚Â‚Å‚àƒŠƒWƒFƒl 10
‚¨‚Ü‚¶‚È‚¢ 12 MP20%ƒAƒbƒv 8
‚¢‚₵‚Ì 2 –òÜŽt‚Ì–Æ‹– 4
ƒŠƒtƒŒƒNŠÑ’Ê 7 ¸_“[ 10
Á”ïMP”¼Œ¸ 11 –žŒŽ‚̐S“¾ 8
”M‚¹‚¸—â‚Ü‚¹‚¸ 4 ƒŒƒxƒ‹ƒAƒbƒv 7
ƒAƒrƒŠƒeƒCƒAƒbƒv 3 –°‚炸‚̏p 5
“Å–¡‚̏p 4 ’¾–Ù‰ñ”ð‚̏p 4
ŒÅ‚܂炸‚̏p 4 ƒI[ƒgƒ|[ƒVƒ‡ƒ“ 3
Ž~‚܂炸‚̏p 4 ¬—‰ñ”ð‚̏p 5
‚¨‚¤‚¦‚ñ 12 Ža“Sƒ_ƒ[ƒW 5

Always Reflect 15 Always Levitate 6
Always Haste 9 Always Regen 10
Life Guard 12 MP 20% Up 8
Healing Touch 2 Medicine Expert's Permit 4
Reflect Piercing 7 Mind Relationship 10
Consume Half MP 11 Full Moon Heart 8
No Freeze/Burn 4 Level Up 7
Ability Up 3 Sleep Dodging Skill 5
Tasting Skill 4 Silence Dodging Skill 4
Hardness Dodging Skill 4 Auto Potion 3
Stop Dodging Skill 4 Confusion Dodging Skill 5
Support 12 Steel-Edged Damage 5

‚¢‚Â‚Å‚àƒŠƒtƒŒƒN-Itsudemorifureku (Always Reflect) CP cost: 15.
AP to learn: 75.
Always have the 'Reflect' status in battle. Spells will bounce off the
Reflected character onto an opponent.

Can be learned by equipping:

Accessories

ƒŠƒtƒŒƒNƒgƒŠƒ“ƒO-Rifurekutoringu (Reflect Ring)

-----

‚¢‚Â‚Å‚àƒŒƒrƒeƒg-Itsudemorebiteto (Always Levitate) CP cost: 6.
AP to learn: 20.
Always have the 'Levitate' status in battle. The character will float; thus
being a defense against Earthquake attacks and spells.

Can be learned by equipping:

Accessories

ƒtƒFƒU[ƒu[ƒc-Fezaabuutsu (Feather Boots)

-----

‚¢‚‚łàƒwƒCƒXƒg-Itsudemoheisuto (Always Haste) CP cost: 9.
AP to learn: 55.
Always have the 'Haste' status in battle. AT bar goes up twice as fast, and
the 'Slow' spell will be innefective against a character with Always Haste.

Can be learned by equipping:

Accessories

ƒGƒ‹ƒƒX‚Ì‚­‚Â-Erumesu no Kutsu (Hermes' Shoes)

-----

‚¢‚Â‚Å‚àƒŠƒWƒFƒl-Itsudemorijene (Always Regen) CP cost: 10.
AP to learn: 35.
Always have the 'Regen' status in battle. The character will receive about 5%
of their Max HP at regular intervals.

Can be learned by equipping:

Helmets

‹à‚Ì”¯ü‚è-Kin no Kamikazari (Gold Hairpin)

Armor

Œõ‚̃[ƒu-Hikari no Roobu (Light Robe)

Accessories

‚¨‚Æ‚ß‚Ì‚¢‚Ì‚è-Otome no Inori (Maiden's Prayer)
“VŽg‚̃Cƒ„ƒŠƒ“ƒO-Tenshi no Iyaringu (Angel's Earring)

-----

‚¨‚Ü‚¶‚È‚¢-Omajinai (Life Guard) CP cost: 12.
AP to learn: 105.
Always start with the 'Reraise' status in battle. When fallen in battle for
the first time, the character will be instantly revived as if the 'Life'
spell was automatically cast. Only works one time per battle.

Can be learned by equipping:

Accessories

“]¶‚ÌŽw—Ö-Tensei no Yubiwa (Rebirth Ring)

-----

MP20%ƒAƒbƒv-MP20%appu (MP 20% Up) CP cost: 8.
AP to learn: 45.
Maximum MP up by 20%.

Can be learned by equipping:

Accessories

“VŽg‚̃Cƒ„ƒŠƒ“ƒO-Tenshi no Iyaringu (Angel's Earring)

-----

‚¢‚₵‚Ì-Iyashino (Healing Touch) CP cost: 2.
AP to learn: 30.
When equipped, physical attacks will heal the target, rather than damage them.

Can be learned by equipping:

Weapons

‚¢‚₵‚̃ƒbƒh-Iyashi no Rodo (Heal Rod)

Accessories

ƒK[ƒlƒbƒg-Gaaneto (Garnet)
ƒAƒ“ƒNƒŒƒbƒg-Ankureto (Anklet)

-----

–òÜŽt‚Ì–Æ‹–-Kusurizaishi no Menkyo (Medicine Expert's Permit) CP cost: 4.
AP to learn: 15.
When this Ability is equipped, the effects of curative items in battle
(Potion/High Potion/Ether/etc.) will have double the regular effect.
A High Potion will restore 900 HP instead of 450.

Can be learned by equipping:

Armor

‚à‚ß‚ñ‚̃[ƒu-Momen no Roobu (Cotton Robe)

Accessories

ƒoƒŒƒbƒ^-Bareta (Barette)
ƒ}ƒ_ƒCƒ“‚ÌŽw—Ö-Madain no Yubiwa (Madain Ring)

-----

ƒŠƒtƒŒƒNŠÑ’Ê-Rifurekutsuranutsuu (Reflect Piercing) CP cost: 7.
AP to learn: 45.
When this Ability is equipped, Garnet's spells will hit a target even if they
have the 'Reflect' status.

Can be learned by equipping:

Armor

ƒ[ƒuƒIƒuƒ[ƒh-Roobuoburoodo (Robe of Lord)

Accessories

ƒp[ƒ‹ƒ‹[ƒWƒ…-Paaruruuju (Pearl ?)

-----

¸_“[-Seishintouu (Mind Relationship) CP cost: 10.
AP to learn: 80.
Effectiveness of magic is increased.

Can be learned by equipping:

Armor

ƒ[ƒuƒIƒuƒ[ƒh-Roobuoburoodo (Robe of Lord)

Accessories

ƒƒ[ƒbƒ^‚ÌŽw—Ö-Rozeta no Yubiwa (Rosetta Ring)

-----

Á”ïMP”¼Œ¸-Shouhi MP Hangen (Consume Half MP) CP cost: 11.
AP to learn: 125.
MP cost of spells in battle is reduced by 50%.
Can be learned by equipping:

Accessories

‚Ü‚à‚è‚ÌŽw—Ö-Mamori no Yubiwa (Protect Ring)

-----

–žŒŽ‚̐S“¾-Mangetsu no Kokorotoku (Full Moon Heart) CP cost: 8.
AP to learn: 30.
The 'Trance' meter fills up faster when this ability is equipped, so the
character will get into Trance mode more often.

Can be learned by equipping:

Helmets

ƒ_ƒ‹ƒNƒnƒbƒg-Darukuhato (Dark Hat)

Armlets

ƒqƒXƒC‚̘r—Ö-Hisui no Udewa (Hisui Armlet)

Armor

‘å’n‚̈ß-Daichi no Gi (Earth Clothes)
ƒ~ƒlƒ‹ƒoƒrƒXƒ`ƒF-Minerubabisuche (Minerva Bisuche)

Accessories

ƒTƒtƒ@ƒCƒA-Safaia (Sapphire)

-----

”M‚¹‚¸—₹‚¸-Netsusezureisezu (No Freeze/Burn) CP cost: 4.
AP to learn: 25.
'Burn' and 'Freeze' status attacks are ineffective when a character is equipped
with this Ability.

Can be learned by equipping:

Helmets

ŽiÕ‚Ì–XŽq-Shisai no Boushi (Priest's Hat)

Armlets

ƒqƒXƒC‚̘r—Ö-Hisui no Udewa (Hisui Armlet)

Accessories

ƒ_ƒCƒ„ƒ‚ƒ“ƒh-Daiyamondo (Diamond)
—d¸‚̃sƒAƒX-Yousei no Piasu (Fairy Pierce)
ƒ}ƒ_ƒCƒ“‚ÌŽw—Ö-Madain no Yubiwa (Madain Ring)

-----

ƒŒƒxƒ‹ƒAƒbƒv-Reberuapu (Level Up) CP cost: 7.
AP to learn: 50.
Gain more Experience points from battles. (About 50% extra.)

Can be learned by equipping:

Armlets

ƒGƒSƒCƒXƒg‚̘r—Ö-Egoisuto no Udewa (Egoist Armlet)

Accessories

ƒp[ƒ‹ƒ‹[ƒWƒ…-Paaruruuju (Pearl ?)
—d¸‚̃sƒAƒX-Yousei no Piasu (Fairy Pierce)
ƒCƒNƒXƒeƒ“ƒVƒ‡ƒ“-Ikusutenshon (Extension)
ƒƒ[ƒbƒ^‚ÌŽw—Ö-Rozeta no Yubiwa (Rosetta Ring)

-----

ƒAƒrƒŠƒeƒCƒAƒbƒv-Abiritiapu (Ability Up) CP cost: 3.
AP to learn: 60.
Gain twice the AP in battles.

Can be learned by equipping:

Weapons

¯‚­‚¸‚̃ƒbƒh-Hoshikuzu no Rodo (Stardust Rod)

Helmets

ƒOƒŠ[ƒ“ƒxƒŒ[-Guriinberee (Green Beret)

Armor

ƒVƒ‹ƒN‚̃[ƒu-Shiruku no Roobu (Silk Robe)

Accessories

ƒ‰ƒsƒXƒ‰ƒYƒŠ-Rapisurazuri (Lapis Lazari)
ƒJƒ`ƒ…[ƒVƒƒ-Kachuusha
ƒŠƒ{ƒ“-Ribon (Ribbon)

-----

–°‚炸‚̏p-Nemurazu no Jutsu (Sleep Dodging Skill) CP cost: 5.
AP to learn: 25.
Character is immune to sleep attacks and magic.

Can be learned by equipping:

Helmets

ƒoƒ“ƒ_ƒi-Bandana (Bandanna)
ŽiÕ‚Ì–XŽq-Shisai no Boushi (Priest's Hat)

Armor

–‚pŽt‚Ì•ž-Majutsushi no Fuku (Mage Master's Cloth)
‘å’n‚̈ß-Daichi no Gi (Earth Clothes)

Accessories

‚³‚ñ‚²‚ÌŽw—Ö-Sango no Yubiwa (Coral Ring)

-----

“Å–¡‚̏p-Dokumi no Jutsu (Tasting Skill) CP cost: 4.
AP to learn: 15.
Character is immune to “Å-Doku (Poison) status ailments when this Ability is
equipped.

Can be learned by equipping:

Helmets

ƒ`ƒƒƒNƒ‰ƒoƒ“ƒh-Chakurabando (Chakra Band)

Armlets

ƒKƒ‰ƒX‚̘r—Ö-Garasu no Udewa (Glass Armlet)

Armor

ƒTƒoƒCƒoƒ‹ƒxƒXƒg-Sabaibarubesuto (Survival Vest)

Accessories

ƒKƒ‰ƒX‚̃oƒbƒNƒ‹-Garasu no Bakuru (Glass Buckle)

-----

’¾–Ù‰ñ”ð‚̏p-Chinmokukaihi no Jutsu (Silence Dodging Skill) CP cost: 4.
AP to learn: 20.
Character is immune to ’¾–Ù-Chinmoku (Silence) status ailments when this
Ability is equipped.

Can be learned by equipping:

Helmets

–‚pŽt‚Ì–XŽq-Majutsushi no Boushi (Mage Master's Hat)
‹à‚Ì”¯ü‚è-Kin no Kamikazari (Gold Hairpin)

-----

ŒÅ‚܂炸‚̏p-Komarazu no Jutsu (Hardness Dodging Skill) CP cost: 4.
AP to learn: 40.
Character is immune to Î-Ishi (Stone) status ailments when this Ability is
equipped.

Can be learned by equipping:

Helmets

ƒ_ƒ‹ƒNƒnƒbƒg-Darukuhato (Dark Hat)
ƒT[ƒNƒŒƒbƒg-Saakureto (Circlet)

Armlets

ƒhƒ‰ƒSƒ“ƒŠƒXƒg-Doragonrisuto (Dragon Wrist)

Armor

ƒuƒƒ“ƒY‚Ì‹¹“–‚Ä-Buronzu no Muneate (Bronze Chestplate)
•‘•‘©-Kuroshouzoku (Black Outfit)

-----

ƒI[ƒgƒ|[ƒVƒ‡ƒ“-O-topo-shon (Auto Potion) CP cost: 3.
AP to learn: 20.
Use a potion in your inventory whenever attacked. Always uses the weakest
potion, so it is more effective if the regular weak potions are disposed of,
and High Potions are used instead.

Can be learned by equipping:

Armor

ƒ~ƒXƒŠƒ‹ƒxƒXƒg-Misurirubesuto (Mithril Vest)
–‚pŽt‚̃[ƒu-Majutsushi no Roobu (Mage Master's Robe)
–‚l‚Ì‹¹“–‚Ä-Majin no Muneate (Mage's Chestplate)
”’‚̃[ƒu-Shiro no Roobu (White Robe)

Accessories

ƒGƒ‹ƒƒX‚Ì‚­‚Â-Erumesu no Kutsu (Hermes' Shoes)
‹à‚̃`ƒ‡[ƒJ[-Kin no Chookaa (Gold Choker)
ƒCƒNƒXƒeƒ“ƒVƒ‡ƒ“-Ikusutenshon (Extension)

-----

Ž~‚܂炸‚̏p-Shimarazu no Jutsu (Stop Dodging Skill) CP cost: 4.
AP to learn: 30.
Character is immune to the 'Stop' status ailment when this Ability is equipped.

Can be learned by equipping:

Helmets

•“ª‹Ð-Kurozukin (Black Headtowel)
‰©‹à‚̃XƒJƒ‰[-Koukin no Sukaraa (Yellow-Gold Scraa?)

Armor

ƒTƒoƒCƒoƒ‹ƒxƒXƒg-Sabaibarubesuto (Survival Vest)
–‚l‚Ì‹¹“–‚Ä-Majin no Muneate (Mage's Chestplate)

Accessories

ƒAƒ“ƒNƒŒƒbƒg-Ankureto (Anklet)

-----

¬—‰ñ”ð‚̏p-Konrankaihi no Jutsu (Confusion Avoidance Skill) CP cost: 5.
AP to learn: 25.
Character is immune to ¬—-Konran (Confusion) status ailments when this
Ability is equipped.

Can be learned by equipping:

Helmets

ƒ‰ƒ~ƒA‚̃eƒCƒAƒ‰-Ramia no Tiara (Lamia Tiara)
ƒOƒŠ[ƒ“ƒxƒŒ[-Guriinberee (Green Beret)
ƒT[ƒNƒŒƒbƒg-Saakureto (Circlet)

Armlets

–‚–@‚̘r—Ö-Mahou no Udewa (Magic Armlet)

Armor

•‘•‘©-Kuroshouzoku (Black Outfit)

Accessories

–‚pŽt‚Ì‚­‚Â-Majutsushi no Kutsu (Mage Master's Shoes)

-----

‚¨‚¤‚¦‚ñ-Ouen (Support) CP cost: 12.
AP to learn: 190.
The attack power for Summons is higher with this Ability equipped. Please note
that you will always have to watch the long version of every summon if this is
equipped, so complainer beware...

Can be learned by equipping:

Accessories

‚ӂ䂤Î‚Ì‚©‚¯‚ç-Fuyuuishi no Kakera (Wealth Stone Fragment)

-----

Ža“Sƒ_ƒ[ƒW-Zantetsudameeji (Steel-Edged Damage) CP cost: 5.
AP to learn: 50.
When this Ability is equipped, if Odin's Ža“SŒ•-Zantetsuken (Steel-Edged Sword)
attack cannot kill an enemy instantly, it will do attack damage instead.
Rather helpful, actually as Odin was doing damage in the 8000's for only 28 MP
compared to Bahamut doing 6000's and taking 56 MP to use.

Can be learned by equipping:

Accessories

‚¢‚É‚µ‚¥‚Ì‚©‚¨‚è-Inishe no Kaori (? Scent)

That's it for now, unless I get enough emails about anything else or any
additions/changes. Thank you for reading my FAQ and email with any questions
(akaiscarlet@hotmail.com). Copyright Red Scarlet 2000



 
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Complete Game Script
FAQ/Walkthrough

15.October 2013
Ozma FAQ
FAQ/Walkthrough

17.October 2013
Secret Boss Hints
FAQ/Walkthrough

17.October 2013
Character Guide
FAQ/Walkthrough

11.October 2013
PAL Patch for the US NTSC Version (ADR).
GamePatch

15.October 2013
All Characters at Level 99 with all Equipment.
SaveGame

13.October 2013
Tetra Master
FAQ/Walkthrough

13.October 2013
Boss Guide
FAQ/Walkthrough

13.October 2013
Beatrix
FAQ/Walkthrough

16.October 2013
Quina's Blue Magic
FAQ/Walkthrough

17.October 2013
English to Japanese
FAQ/Walkthrough

16.October 2013
Part 1 Guide
FAQ/Walkthrough

17.October 2013
Boss Guide
FAQ/Walkthrough

11.October 2013
PAL Patch for the European French PAL Version (TXC)
GamePatch

16.October 2013
PAL/NTSC Selector and Patch for the European French PAL Version.
GamePatch

15.October 2013
PAL Patch for the European French PAL Version (HYD)
GamePatch

15.October 2013
PAL/NTSC Selector and Patch for the European German PAL Version.
GamePatch

18.October 2013
No Nonsense Guide
FAQ/Walkthrough

13.October 2013
Deutsch
GameShark

18.October 2013
Quina's Abilities
FAQ/Walkthrough

13.October 2013
US Beatrix Guide
FAQ/Walkthrough

13.October 2013
FAQ/Walkthrough

16.October 2013
Chocograph Guide
FAQ/Walkthrough

14.October 2013
Support Ability Gameshark Guides
FAQ/Walkthrough

13.October 2013
Moogles
FAQ/Walkthrough

13.October 2013
Hippaul Racing
FAQ/Walkthrough

17.October 2013
Boss Guide
FAQ/Walkthrough

16.October 2013
Part 2 Guide
FAQ/Walkthrough

16.October 2013
Secrets and Side Quests Guide
FAQ/Walkthrough

17.October 2013
Chocobo
FAQ/Walkthrough

17.October 2013
 
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