Biohazard Directors Cut

Biohazard Directors Cut

14.10.2013 18:12:06
Jill Guide
~B



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Biohazard:DIRECTORS CUT
JILL WALKTHRU
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by:FAUK@aol.com Version 1.5
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This is a Walkthrough for Jill in the Advanced game.I suggest you play the normal game
Before trying the advanced.It will make this FAQ more understandable.I'll take any questions
you have about Biohazard 1 or 2 at FAUK@aol.com.Biohazard is my most favorite game of
all time.So don't E-mail me saying I don't no Jack about Biohazard.Because I went for a
whole year absessed with it.Well the advanced game is only a little bit harder.Capcom Remade
some of the rooms so they look totally different.For more pics and FAQ visit my website at
www.angelfire.com/mb/evil The site is brand new!Its only about RE
The stuff in this Walk thru
*NEW*The Feedback I got
*NEW*My brand new Biohazard Site(located at bottom)
1)THE ENEMIES
2)THE WEAPONS
3)The beginning
4)Chapter 1 :the mansion
5)Chapter 2:the guard house
6)Chapter 3:the mansion again!
7)Chapter 4:the underground
8)The Final Chapter


FEEDBACK
Well I must have got a million emails on this FAQ which is to say quite unexpected.
Half those million questions asked where the helmet key was.?!?!?Did they not read this FAQ.
Its in this FAQ so read this time.I also got a ton of emails about me saying the game is called
advanced and there's is called Arrange.?!?My copy says advanced so I stick by that!Yes arrange
and advance are the same game.I also received a few emails on the picture puzzle.Thanx for
telling me guys,I fixed the prob.Oh wait there was no prob.If you don't follow this walkthru
directly expect the game to be a little different.If I feel your questions are answered in
the FAq I WILL NOT RPLY TO YOUR MESSAGE!So if your having trouble check out my web page.


THE ENEMIES
One of the greatest strategies is to know the enemy.
**the zombie**The slowest and easiest of all enemies in the game.These enemies are easier to
dodge rather than fight.
**dogs**Fast and deadly they should be taken out quick before they take out you.
**hunters**even more deadly then the dogs.The hunters is an enemy I hate to encounter.I usually
just dodge them.But its best to kill them using the colt python or acid rounds.
**chimeras**They hang out in the power room deep in the lab.They walk on the ceiling and swoop
down at an enemy.Just fire a shot up to knock them down.Then aim down and kill em.
NOTE:there are many more enemies.These are the most frequently seen

THE WEAPONS
Every enemy has a weak spot.Even the bully down the street.
**The Beretta**You start with this.Its best at taking out dogs and zombies earlier in the game.
if you like to save ammo use this alot.
**The Shotgun**The best for killing zombies.Wait until the zombies are in close range and blow
there heads off.
**The Combat Knife**The weakest weapon in the entire game.I don't even bother to use it.Its only
good when you have no ammo.
**The bazooka**Only Jill will get this.It has 3 different kinds of ammo.Acid,Explosive,and Flame
each good for taking out certain enemies.
**The Colt Python**The strongest weapon in the game(except for the rocket launcher)Its specialty
is killin Hunters in 1 or 2 shots.
**The Rocket Launcher**It claims to kill any enemy in one shot.I'll tell you now that thats a
total lie.It takes plenty of shots to kill the snake with it.And plenty of shots to kill all
the other bosses.Except for Tyrant this is the only boss it kills in one shot.But don't get
me wrong its still the strongest weapon.


**THE BEGINNING**
I hope you enjoyed the really cool intro.It scared me half to death.I hope you were
scared too!Ok maybe it was really cheap but thats what all B movies are like.And I love B
movies.Well you'll arrive at the mansion.Jill and Barry are worried about Chris.Wesker has
a sense of duty and refuses to let you go out.Just when you think all hope is lost a gun shut
is heard.It came from the Dinning Room.Jill and Barry depart to go and investigate.



THE DINNING ROOM
(no items here at this point of the game)
Make you way down the dinning room.Barry will spot a huge blood stain on floor.Is it Chris's
blood?He tells you to go on ahead.So travel thru the door on the right.You will arrive in an
L-shaped room.Look around until you find a zombie.He'll get up and chase you.Run all the way
to the end of the hall.Leer to 1 side and run around the zombie back to the dead body.Search it
and you'll find out it was Kenneth.Search it 2 more times to pic up the 2 clips on the body.Now
leave the room.(you can kill the zombie if you like but there is no point in doing so).
Barry will use his magnum to scatter some zombie brains all over.Now go back to the main hall.

THE MAIN HALL
lock pic(from barry)
ink ribbon
You'll enter the main hall and find that Wesker,like Chris,has disappeared.Run behind the
stairs and run right back out.Barry will go on about stuff and will eventually give you the
lock pic since Jill is the master of unlocking.When you regain control search the type writer
to receice ink ribbons.Now go thru the blue doors on the right.

ROOM BEHiND BLUE DOORS
ink ribbon
1st floor map
This is the first room you'll see that has been changed since the original.Move the step stool
against the statue to pic up the 1st floor map.Then go move the table away from the doorway.
Go on thru but kill the 2 zombies on the floor.Then search the shelves to pick up ink ribbons.
Exit this little room.And go thru the other door using the lockpick.

ANOTHER L-SHAPED ROOM
clip
When you enter this room walk backwards.NO QUESTIONS JUST DO IT!Suddenly a dog will jump
thru the window.Kill it quick.Continue walking until another dog will want you for dinner.
After it dies move the table on the right to uncover a clip.Then continue thru the door.

SOME LONG HALLWAY
1 lousy herb
When you enter walk to the right and pic up the herb.Continue past the first door and enter
the second door.Its a bathroom.Pic up the clip on the counter and kill the zombie.Leave the
bathroom.Head down the hall.When you reach the end enter the small door.Pass thru the small
room and enter a room with 3 zombies.Kill them and go pick up the shot gun off the wall.Exit
the room.In the small room the ceiling will start to FALL!!!!Both doors are locked.Are you going
to die?After a few seconds of this,Jill will talk to herself.Then Barry will bust the door down.
You engage in a small conversation.But why is Barry on this side of the mansion?Proceed thru the
double doors.3 zombies will be waiting for you in this room.Kill them and pass the first 2 doors
Enter the 3rd door on the left.

THE PICTURE ROOM
wind crest
You'll arrive in a room with pictures all over.Click the pictures in this order.
1.a newborn baby
2.an infant
3.a lively boy
4.middle aged man
5.a bold looking old man
6.And lastly "the end of life"
Now the picture will fall and you can grab the Wind crest.Exit the room.And go thru the door
that you must unlock.Kill the 2 zombies and enter the door on the right.Its a save room.Drop
everything except:Beretta,Clip,and some ink ribbons.Now SAVE the game.

Where's Barry?
Put the ink ribbons back in the box.Now leave this room.Head up the stairs,kill the zombies.
Head down and go down to the last door.You'll now be in a red room surrounded by 2 zombies.Shoot
has fast as you can.Then head up and pass thru that door.This room is filled with books.Search
the book on the table.Its the Botany Book.Now exit back into the red hall.Go down to the last
door in the hall.You'll now be back in the main hall.The upper main hall.Travel left to the
door.Go thru the next room until you reach the balcony.Search Forest's body.HE'LL COME to life
and attack you.Fight him like you would a zombie.Then go back and pick up the Armor Key and the
bazooka.Go bacl to the upper main hall and meet with Barry.He'll give you acid rounds.You both
agree to find a back door to get out of here.Only if it was so easy!

The Search for the Crests
The only way to unlock the backdoor is to find the 4 crests.You already have one.Head straight
across the hall to the Upper Dining Room.Kill the 3 zombies.Now push the statue over the edge.
Go thru the door all the way at the end of the room.Watch out there's a zombie right when you
walk in.Kill it!But watch out there's 2 more.Travel down the stairs.Dogs will jump thru the
windows.So kill them all before entering any rooms.Once there all dead enter the room that needs
the armor key to enter it.First search the desk.Get the shells after picking the lock.Then go
pick up the clip and the Colt Python.Leave the room and go to the room under the stairs.(its
not really under the stairs just near there.)Its a save room.Drop off everything but the Beretta
a clip,and an armor key.Now go to the end of the hall and enter the door.

The blue Hall
2 zombies are standing right there when you enter.Kill them quick.Turn left and walk on.Go
straight to the first door.Jill will use the lock pick.Take the clip off the bed and go search
the desk.A zombie will jump out of the closet.Kill it and pick up the shell there.Then pick up
the file off the desk and get back to the lower dining room.Take the star crest off the reckage
of the statue.Travel to the main hall.Go to the room left of the Blue doors.

Some ones room
2 zombies are standing there wauting to eat you.Hopefully you can blow at least one zombies
head off.Take the clip off the table and go get the shells from the desk.Kill the last zombie.
Then go thru the other door.Its a room with a huge mirror.But 1 zombies to like his reflection
too.Kill it because you hate his reflection.Take the 2 herbs.And if you want the ink ribbons
hidden in a small closet.If you want to change your clothes go thru the other door.Go back to
the main hall and travel up stairs.Go to the red hall and unlock the Big Green Doors.

The gas room
Push the statues over the grates on the floor and then push the red button in the middle.If
you haven't covered them completely get ready for a gassy death.NOT FART GAS.But I guess zombies
would have pretty nasty farts.If you done it right you can go get the emblem.Go back to the
Dining Room.Then to the L-shaped room and up the hall to red door.Go thru it.You'll now be in a
bar with a piano.Move the bookcase to reveal the music notes.Use them on the piano to reveal
a hidden room.Take the gold emblem.Replace it with the wood emblem.Go back to the lower dining
room.Place the gold emblem above the fire place.The father clock will move.Take the blue jewel.
And get back to the Blue hall.Turn at the first corner and enter the door.Place the blue jewel
in the tigers eye.Now you'll get the sword key.

Richard and Demon
Go to the red hall.Enter the first door there.Richard will be lying on the floor.He was bitten
by some demon.And he needs serum.Now you must go to the second save room and pick up the
medicine.And go back to Richard.In the save room drop all the items you don't need.But carry the
beretta a clip and the armor key.Richard will die.(theres nothing you can do,he dies in every
game so don't get all upset like you messed up or something.Exit the room.In the rad hall turn
the first corner.Past the green doors and turn another corner and enter the first door there.In
this room turn the corner and enter the door using the armor key.It doesn't matter which you
enter first.When you get to the room with a desk and a bug collection on the wall search the bug
wall and press the switch.Now move the fish tank out of the way and then push the closet out
of the way to reveal a hidden item.Half of the moon crest.Dirty Capcom they just couldn't bare
to give it to us whole!But don't worry they hid it some where in the mansion.Now go to the
save room.SAVE THE GAME. and take these with you:bazooka, acid rounds,and the sword key,and
maybe an herb.

The First Boss
When your ready go back to the room where Richard died.Pass his body to go into the next door.
Kill the 2 zombies that are waiting for you.Then turn the corner and travel thru the door.When
your here use the lighter to light the candles on the table.Move the cabinet to the right out
of the way to reveal a secret door.Enter and pic up the acid rounds.If you want take the clip
out of the cupboard.Now leave the room and go up the small stair case.Enter the door and drop
the sword key.When you a giant snake will pop out and attack you.

BOSS STRATEGY:The Yawn
suggested weapon:Bazooka w/acid rounds 10-12 shots
suggested healing:3 green herbs combined
When the Yawn charges at you fire up a few shots.He'll attempt to circle you.Don't even move
at all.Just stand there and fire.If he nails you twice its time to heal.(because jill is so
weak).The Yawn isn't that hard.Chances are you are poisoned.Don't worry about that.Chase the
snake back to its hole and take the half moon crests.But before you leave take the shells.
Once out side the room Jill will colapse.Some one walks in.But who?The scene fades.

Back in the medicine room(save room 2)
In the chest take the Beretta and the clip and the armor key.Go to the main hall and go to the
blue double doors.Pass thru the doggy room.In the next hall use the armor key to go thru the
first door.Kill the dogs and take the EARTH CHEMICAL.Also take the herbs.Now back to save room
2.Take the following items with you.Beretta,clip,and the chemical.Go to the Blue hall.Head
dead ahead and kill the zombie whose standing there.Go thru the door.Dump the chemical in the
pump.The plant will die.Run behind it and take the Sun Crest.Take the 6 herbs too.Combine some
to make more room in the inventory.Find your way to save room 1 a.k.a.store room1F.Take all
the crest a beretta and a clip.Exit the room and turn the corner and exit thru the door.Turn
right and walk straight turn the corner and thru the door.You are now in a narrow hall with
a dog waiting.Kill it and run ahead.Place the crest in the plate.The door will unlock.

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CHAPTER TWO:THE GUARD HOUSE

The courtyard
When you enter this small room push the step stool against the wall and then climb it to
pick up the square crank.Pass thru the next door.You are now in the courtyard.Pick up the herbs
but don't run.Walk carefully passed the dogs.You'll probally need to run when the dogs charge at
you.In the next area use the crank in the hole to let all the water run down the pass.Run down
the other side.And down the elevator.Run passed all the dogs and thru the gate.Pick up the herbs
in the area.Run passed all the dogs.Find the door and enter.

The Guard House
When you enter grab the three blue herbs and push the statue foward.Then down the hall.Then
push it over the hole.There's a few holes so pick one.Plant arms will grab you.Go in the first
door you see.Its a save room.Drop everything in thr box.A pick up all the items in the room.Exit
and go straight across the hall.Kill the zombies and grab the shells from the desk.Now exit the
room.Go thru the double red doors.Blast the spiders and smash there little itty bitty babies.
Grab the red book.Exit the room.And visit the room you haven't all ready.Its a hall.Run to the
the first door you see.

The Bee Room
When you find the bees nest run behind it and grab the 002 key off the the table.Leave the room
and run to 002.Use the key and enter.Enter the bathroom and kill the zombies then grab the key
from the sink.Out side of the bath room you can take the shells from the desk.Make sure to
take the Plant 42 report.Head back to the save room.Take the bazooka and the acid rounds.If
you want to be careful take an herb or two.But I think the plant is pretty easy.Go back to 003.
Search the book case its a file.Place the red book in its place.A secret door.Enter and prepare
for a fight.YOU DON'T HAVE TO MAKE V-JOLT.SO DON'T.

BOSS STRATEGY:PLANT 42
suggested weapon:Bazooka w/acid rounds
suggested healing:don't need it
When you enter start running right away.Stop and fire 2 shots aiming up.It will die quicker
if you aim up.Continue the stratgy.If you stand in one spot too long a piece of the ceiling
will fall down on you.After about 5 shots or so the Plant will shrival up.Then expand and
grab you.It begins to kill you.Barry will walk in and kill it with the flame thrower.Take the
control room key from the fire place.And head to 002.

In 002
Push the 2 book cases out of the way to reveal a ladder.Go down it.You need to push all the
in the water to make a bridge.You can figure this one out in your own.When your finished run
down the newly made bridge and thru the doors.Run thru the water.But beware of the shark and
her 2 little babies.When you find the 2 doors next to each other.Go thru the right one.Push
the lever to drain the water.Then push the blinking button.Go to the room next door.Pick up the
2 clips,2 shells,and the helmet key.Get back upstairs.Exit 002.You'll meet up with Wesker.Blah,
Blah,blah.When all thats thru with save your game and take the shot gun and some shells and back
to the mansion.
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CHAPTER THREE:The Mansion Again
Once your inside you'll be attacked by a hunter.3 shells should make it fall in pain.Use the
helmet key to enter the first door there.Turn on the light on the desk and grab the magnum
rounds off the desk.There is a Mo disk in the cabinet.Then exit the room and go to the one
directly next to it.You'll notice a change in music and 2 hunters waiting to tear you to shreads
Kill them and go to the save room.Take with you the bazooka and the acid rounds.Take a healing
herb with a blue herb combined in it.Exit the room and head up the stairs.Shoot the hunter dead.
and travel stright up.Turn at the corner.Enter the door.Theres a fire place and an herb sitting
in here.Use your helmet key to open the door......

BOSS STRATEGY:THE YAWN
suggested weapon:bazooka w/acid rounds
suggested heal:mixed herbs/blue/red/green
Walk around the room a while when your ready to fight search the piano.The snake will come
from the fire place.It'll come close and try to nab you.Thus it misses making a hole in the
floor.Aiming up fire about 5 or 6 shots.Heal when neccesary.When the music stops thats your mark
to stop firing.The snake will fall to the ground and melt away.Search the hole.Barry will walk
in.He throws down a rope,Jill will go down it.But then the rope will drop.Wait for Barry to come
back.He'll give a passcode.

The basement
Jump down the hole and search the tomb stone.Press the switch and head down the ladder.Kill the
3 hunters right away.Turn the first corner and pick up the shells.Then go to the door at the far
end of the hall.Pick up he herbs in this room if necesary.Then kill the 2 zombies feeding on the
dead one.And go to the door and enter the kitchen.Find the elevator and use it.Be careful tho
the whole place is imfested with hunters.Once your in control head down and enter the blue doors
Its a library.Take the magnum rounds from the desk.Run up and push the bookcase out of the way.
Enter the newly revealed door.In this room just pick up the battery unless yer lookin for a
fight wit the crows,exit the room.In the library run across to the other side and go thru the
door.Figure out the puzzle to make the Doom book appear.Go back down to the kitchen.Try to exit
thru the you haven't visited yet.A zombie will open the door kill it!Go thru.The next area is
pretty easy to follow just go till you reach double doors.Enter.Its the L-shaped room next to
the dining room.Run passed the spider and go thru the door that leads to the blue hall.Kill the
hunters if you have ammo.If you don't run has fast as you can.Get to the nearest save room and
save it.Take the helmet key and shotgun and head up the stairs.Run Straight up and use the
helmet key on the door...

The next room
Pick up the magnum and shells on the book case.Push the step stool forward a few steps.Then go
turn off the lights.Run up the step stool and take out the rams eye.Its the red jewel.Now go
to the room where you put the blue jewel in the tigers eye.Place the red jewel in it to.You'll
get 3 magnum rounds.Now go to the L-shaped room and go back to the basement.When you reach the
room where you faught the snake exit and go to the save room by there.Save It.Take the shotgun,
shells, the battery,and the square crank.
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CHAPTER FOUR:The Underground
Run out to the court yard.Run thru the gates.Down the ladder and to the elevator.Runstraight up
and place the battery where it belongs.Go up the newly repaired elevator.Runthru the gates again
Use the crank to close the gate and stop the water from going passed.Then go back to the new
elevator.When your in the lower area go to where the water used to drain.There's a ladder.Go
down it.

The Underground
Go thru the right next to the ladder.You'll meet Barry.Choose yes to all of his questions.When
you here the gunshot run to go save Barry.This is the geberator room.You'll walk in and see
Barry takin down a hunter.Run to the generator and take the shells and the first aid spray.
Run to the right and enter the first door.Keep on running until you see Enriquo.He'll die
search his body to get the hex crank.Head back to the enrance of the underground.Turn 2 corners
and use the hex crank.Go thru the door.Run to the boulder.When you turn around and walk away
the boulder will start to move.Run as fast has you can and turn the corner dogding the rock.
Run back to where to where the boulder was.Take the flame rounds.Kill the 2 hunters that walk in
Run straight to the area the rock smash thru.Enter the door.

BOSS STRATEGY:The giant spider
suggested weapon:bazooka w/flame rounds
suggested heal:combined herbs with a blue one in it
My strategy was to stand there and fire has fast as I could.But that strategy is very
dangerous so you'll want a fast easy kill.The other tactic is to run circles stop and fire.This
strategy is easier but less fast.When the fight is over run out of the room and re enter.This
will get rid of those little spiders.Run to the corner and grab the combat knife.Slach the door
with all the webs on it.Once the web is gone enter it.

More of the underground
Run straight up and enter the save room.SAVE IT and take the doom book the hex crank,and some
fire power.When your ready continue thru the door at the head of the hall in the other room.
In this room os another boulder do the same thing to get it to move.Run and turn the corner.
Forget the elevator for now.Run to where the rock was and get the doom book2.Run back to the
hex hole and use the crank 3 times.Go to the hidden room and figure out the puzzle.You'll get
the lab key.Head back out and go up the elevater.Take the herbs if you need them.To get the
eagle and wolf medals search the doom books.Place the medals where the belong.Travel down the
new area.YOU HAVE NOW ENTERED THE LAB!

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THE FINAL CHAPTER:The Laboratory
This area is straight forward.So keep going until you reach the box.Make sure you have the lab
key.Take your favorite weapon.Keep going in the next room there is 3 zombies and some herbs
and slides.Get them and go down the stairs to the main hall of the lab.Here you'll meet the
super strong, super fast, and super naked zombies.Enter the first door.Once in this small hall
enter the first door again.Kill the zombie.Turn on the light and search the desk.Read the file
Don't worry about the pass word just go to the main hall.Go straight down and turn at every
corner passed the door with the power symbol.Enter the door into the computer room.Go on the
computer and login has JOHN and the password is ADA.Once in unlock B2 when it asks for your
pass word type MOLE.Then unlock B3.Run to the end of the room and grab the mo disk.
Exit and go to the room with the big power symbol in front
of it.Run straight ahead until you reach a door and enter.

A save room
SAVE IT!Take the any mo disk you have.Head to the generator room down the hall.Run up and turn
at the corner.Search the computer thingy and switch the power.Head to the next generator room.
Go straight and use the mo disk on the input machine.Follow the path to the next room.This is
the main power room.Watch out for the Chimeras.Turn on the power to the elevator.Exit the
generator area.Go straight and turn the corner by the save room.Enter the door.Its some kind of
surgery room.Push the boxes over the holes in the floor.Push the step stool over the button.
Crawl thru the vent.You are now in morge.Shoot the zombies on the floor.Use the mo disk on the
input machine.

Back in the main hall
Once your back in the main hall go back up the stairs and into the audio visual room.If you
have the slides you can see them.Search vent on the wall and push the switch behind it.Go grab
the mo disk you just revealed.Search the cabinet to get a file.Exit the room and go back down
stairs.Enter in the first door.Pass John's room and go to the second door.Kill the zombies.
There's 6 of them.Once agian get the pass code from the input machine.Exit the room and go to
the last room in the hall.Use all the pass codes on the machine.Enter!You'll see Chris in a cell
there's nothing you can do for now.Go back to the save room.Take 2 full healing items,The magnum
and the battery.Go to the elevator at the upper end of the hall.

"It can't control what it does"
You'll meet up with Barry.Then you go down the elevator.Wesker will be waiting for you.You
find that Umbrella orchestrated the whole thing.And that Wesker is using Barry by Blackmailing
him.But at the last moment Barry will knock wesker to the ground.Get ready for the last boss.

BOSS STRATEGY:The Tyrant
suggested weapon:colt python
suggested heal:2 fully healing items
Tyrant is actually very easy.Just run away turn and fire.Tyrant will fall to the ground.WOW!
It don't get no easier than that!Wake up Barry and exit the room.The triggering system has been
activated.WESKER!He got away!

GET OUT OF HERE!
You have no time its time to leave this dump.But before you head upstairs go and rescue your
friend Chris.Now head upstairs.Keep going to the exit.Pass the room with the box and go up
the ladder.Once there go thru the giant double doors.Run down the narrow hallway.Place the
battery in place.Jill will go up the elevator alone to signal Brad.Grab the flare from the box
right next you.Run to the center of the helipad.And use the flare.Its all over.Isn't it.JUST
AT THE LAST MINUTE TYRANT BUSTS THRU THE CEILING!

FINAL BOSS STRATEGY:The Tyrant
No weapons are needed here.Tyrant will charge at you.Just keep dodging him for a minute or so
Then Brad will throw down the Rocket launcher.Pick it up and run turn and fire.Tyrant will blow
up into tiny little pieces.The game is over sit back and watch the ending.By the way if you
followed this FAQ you will get the best ending.You'll also receive an infinite ammo colt python
and if you managed to beat it under 3 hours you'll get the rocket launcher.

**My Biohazard Web Site*
www.angelfire.com/mb/evil
My new website is dedicated to disecting the game completely.In a few weeks my site will
be filled with evrything on Biohazard 1 and 2.Its still growing tho.So be patient and check
it out often.IT include the files walkthru's and other junk!


"This FAQ is copyright1998 of Matt Bryan.Use of this FAQ without proper permission is
prohibted"

 
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