Magic - The Gathering Online

Magic - The Gathering Online

17.10.2013 11:39:19
Customization Guide (for v2.0)
MTGO Customization Guide
Game Version: 2.0.064.1436
Guide Version: 3.0
By: Jake Zahn
Date: 09/05/2006

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Table of Contents
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INTRO
LEGAL
DISCLAIMER
HISTORY
PLAYMATS
FRAMES
Part 1
Part 2
GENERAL
F.A.Q.
LINKS
AFTERWORD
CONTACT
END WORDS

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INTRO
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This guide's basic purpose is to show you how to cutomize the MTGO client for
your viewing pleasure. None of the changes listed below will change what other
players see.

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LEGAL
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Any websites wishing to post this guide may do so as long as credit is given
and no content is altered in any way.

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DISCLAIMER
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I am in no way, shape, or form, responsible for any damage, to your computer or
yourself, that may occur as a result of acting upon the information contained
below. This document is for informational purposes only.

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HISTORY
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Version 1.0 - 11/09/04
First version
Format complete
Playmat info and links complete
Frames section started

Version 1.3 - 11/17/04
Started fleshing out the general section

Version 1.5 - 11/24/04
Updated General section
Updated Background section
Added new links
Fixed version typo
Some minor formating changes
Fixed numerous minor spelling errors

Version 2.0 - 07/15/05
Fixed game version typo
Finished General section
Updated the Cardpics/Damage/Counters folder sections

Version 2.1 - 08/12/05
Added link to the New Frames files

Version 2.5 - 09/27/05
Updated for 9th and Ravinca

Version 2.7 - 02/12/06
Updated for Mirage and Guildpact

Version 2.9 - 05/11/06
Updated for Visions and Dissension

Version 3.0 - 08/11/06
Updated for Coldsnap

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PLAYMATS
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First I'll start with the most easily customized portions of MTGO: The playmat.
For those of you that don't know, the playmat is the image that you play your
cards on.

BASICS

The first thing to know about the playmats are that they are located within the
"Playback" folder in your main MTGO directory. The second is that they are in
the file format ".PNG". Almost all imaging software can view and edit .png
files, the most common and simplest to use would be Paint.

Now, after browsing through your available backgounds you'll notice that they
are all either named "scale###" or "tile###".

Files with the "scale" prefix will be automatically resized to fit whatever
player format you happen to be playing in. For instance: If the file's pixel
resolution is too high, it will be cropped to fit. If it's too low, it will
be scaled up to fit.

Files with the "tile" prefix with be multiplied a certain number of times
(depending on the current format) to fill in the playmat area. So you'll get a
checkerboard-like effect (This also happens to be the default setting; meaning
that any playback name that doesn't start with "scale", will show up tiled).

The numbers/letters after the prefix are just as important. For another player
to be able to see your playmat they have to have the picture, with the same
name, located in their playback folder. If they have another picture with that
name, it will show whatever picture they happen to have. If they don't have a
picture with the same name, it will show the "scale01" file.

PIXEL RESOLUTIONS

Here is a list of the various pixel counts your image should have, depending
apon which player format you want to use.

2-Player: 658x200
4-Player: 580x380
6-Player: 200x200 (I think)

These are for the "scale" prefix. The Resolutions for the "tile" prefix are a
bit sketchy and open for debate. However 140x140 seems to make a nice amount of
checkers.

SHARING

So, you've decided to use a custom background and want others to see it. Well,
there are two places to put them so far. Either the "Background" thread on the
Wizards message boards, or one of the sites in the Links section. I attempted
to get some up on fileplanet, but they were rejected for unknown reasons. So
these few places will have to do untill an actual MTGO Modding webpage appears.

Also, I've put together a little compilation of various Playmats I've picked up.
You can get it here: http://www.mediamax.com/offkorn/Hosted/Playmats.rar
56k Warning: It's ~34 MB at the moment, and likely to grow.

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FRAMES
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As most of you have probably noticed, from 8th Edition onward, all cards have a
new frame. You may also have noticed, that if you play lands from pre-8th and
post-8th together, that they don't look right together. Or maybe you just
dislike the new frame. Lucky for you, this can be fixed. Sorta.

The problem with doing this is that the art on the newer sets doesn't fit in
the old frame. I did some work to alleviate this issue, and the results are
quite nice, you can get the files here:

http://www.mediamax.com/offkorn/Hosted/NewBorders.rar

If you want to muck about with the Frames yourself, the most important thing
to know is this: After altering a file, use the "Resize" command. Keep it the
same size, but make sure you open up the resize window and hit "Ok". If you
don't, for some reason, the client will crash when it tries to open the file.

In case anyone is wondering, I used XNView and Paint to make the New Borders
Project.

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Part 1
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First:

***BACK UP YOUR FRAMES FOLDER***

This cannot be stressed enough. If you don't back up this folder, and something
goes wrong, or you want the old frames back, your only option is to re-install
the game.

Now that thats been done, go into your *Main* frames folder (not the backup),
and find the following files:

8affl.png
8afrm.tga
8amrkbg.tga +
8amrkgw.tga +
8amrkrg.tga +
8amrkrw.tga +
8amrkub.tga +
8amrkur.tga +
8amrkwb.tga +
8bffl.png
8bfrm.tga
8bmrkbg.tga +
8bmrkbr.tga +
8bmrkub.tga +
8bmrkwb.tga +
8cmrkbg.tga +
8cmrkbr.tga +
8cmrkbu.tga +
8cmrkgw.tga +
8cmrkrg.tga +
8cmrkrw.tga +
8cmrkub.tga +
8cmrkur.tga +
8cmrkwb.tga +
8cmrkwu.tga +
8ED_PT_a.tga ~
8ED_PT_b.tga ~
8ED_PT_g.tga ~
8ED_PT_r.tga ~
8ED_PT_u.tga ~
8ED_PT_w.tga ~
8flipb.tga
8flipg.tga
8flipr.tga
8flipu.tga
8flipw.tga
8gffl.png
8gfrm.tga
8gmrkbg.tga +
8gmrkgu.tga +
8gmrkgw.tga +
8gmrkrg.tga +
8grayffl.png *
8grayfrm.tga
8hmrkbg.tga +
8hmrkbr.tga +
8hmrkgu.tga +
8hmrkgw.tga +
8hmrkrg.tga +
8hmrkrw.tga +
8hmrkub.tga +
8hmrkur.tga +
8hmrkwb.tga +
8hmrkwu.tga +
8lbblffl.png
8lbblfrm.tga
8lbgmlff.png
8lbgmlfr.tga
8lbrmlff.png
8lbrmlfr.tga
8lcblffl.png
8lcblfrm.tga
8lgblffl.png
8lgblfrm.tga
8lgumlff.png
8lgumlfr.tga
8lgwmlff.png
8lgwmlfr.tga
8lmrkbg.tga +
8lmrkbr.tga +
8lmrkgu.tga +
8lmrkgw.tga +
8lmrkrg.tga +
8lmrkrw.tga +
8lmrkub.tga +
8lmrkur.tga +
8lmrkwb.tga +
8lmrkwu.tga +
8lrblffl.png
8lrblfrm.tga
8lrgmlff.png
8lrgmlfr.tga
8lrwmlff.png
8lrwmlfr.tga
8lsbslff.png
8lsbslfr.tga
8lsgslff.png
8lsgslfr.tga
8lsrslff.png
8lsrslfr.tga
8lsuslff.png
8lsuslfr.tga
8lswslff.png
8lswslfr.tga
8lszslff.tga *
8lublffl.png
8lublfrm.tga
8lubmlff.png
8lubmlfr.tga
8lurmlff.png
8lurmlfr.tga
8lwblffl.png
8lwblfrm.tga
8lwbmlff.png
8lwbmlfr.tga
8lwumlff.png
8lwumlfr.tga
8lzblffl.png
8lzblfrm.tga
8pamrkbg.tga +
8pamrkgw.tga +
8pamrkrg.tga +
8pamrkrw.tga +
8pamrkub.tga +
8pamrkur.tga +
8pamrkwb.tga +
8pbmrkbg.tga +
8pbmrkbr.tga +
8pbmrkub.tga +
8pbmrkwb.tga +
8pcmrkbg.tga +
8pcmrkbr.tga +
8pcmrkgu.tga +
8pcmrkgw.tga +
8pcmrkrg.tga +
8pcmrkrw.tga +
8pcmrkub.tga +
8pcmrkur.tga +
8pcmrkwb.tga +
8pcmrkwu.tga +
8pflipb.png
8pflipg.png
8pflipr.png
8pflipu.png
8pflipw.png
8pgmrkbg.tga +
8pgmrkgu.tga +
8pgmrkgw.tga +
8pgmrkrg.tga +
8phmrkbg.tga +
8phmrkbr.tga +
8phmrkgu.tga +
8phmrkgw.tga +
8phmrkrg.tga +
8phmrkrw.tga +
8phmrkub.tga +
8phmrkur.tga +
8phmrkwb.tga +
8phmrkwu.tga +
8plmrkbg.tga +
8plmrkbr.tga +
8plmrkgu.tga +
8plmrkgw.tga +
8plmrkgr.tga +
8plmrkrw.tga +
8plmrkub.tga +
8plmrkur.tga +
8plmrkwb.tga +
8plmrkwu.tga +
8prmrkbr.tga +
8prmrkrg.tga +
8prmrkrw.tga +
8prmrkur.tga +
8pumrkgu.tga +
8pumrkub.tga +
8pumrkur.tga +
8pumrkwu.tga +
8pwmrkgw.tga +
8pwmrkrw.tga +
8pwmrkwb.tga +
8pwmrkwu.tga +
8pzmrkbg.tga +
8pzmrkbr.tga +
8pzmrkgu.tga +
8pzmrkgw.tga +
8pzmrkrg.tga +
8pzmrkrw.tga +
8pzmrkub.tga +
8pzmrkur.tga +
8pzmrkwb.tga +
8pzmrkwu.tga +
8rffl.png
8rfrm.tga
8rmrkbr.tga +
8rmrkgr.tga +
8rmrkrw.tga +
8rmrkur.tga +
8uffl.png
8ufrm.tga
8umrkgu.tga +
8umrkub.tga +
8umrkur.tga +
8umrkwu.tga +
8unbffl.tga
8unbfrm.tga
8ungffl.tga
8ungfrm.tga
8unrffl.tga
8unrfrm.tga
8unuffl.tga
8unufrm.tga
8unwffl.tga
8unwfrm.tga
8wffl.png
8wfrm.tga
8wmrkgw.tga +
8wmrkrw.tga +
8wmrkwb.tga +
8wmrkwu.tga +
8zffl.png
8zfrm.tga
8zmrkbg.tga +
8zmrkbr.tga +
8zmrkgu.tga +
8zmrkgw.tga +
8zmrkgr.tga +
8zmrkrw.tga +
8zmrkub.tga +
8zmrkur.tga +
8zmrkwb.tga +
8zmrkwu.tga +

Now the naming scheme is relativly obvious, but for those who can't see it:

"8" & "8ED" = 8th edition and beyond
"p" & "ffl" & "ff" = Foil
"frm" & "fr" = Non-Foil
"a" = Artifacts
"b,g,r,u,w" = The 5 colors
"c" = Colorless
"z" = Gold Cards
"bl" = Basic Land
"l" = Land
"ml" = Multi-land (aka: Shivan Oasis)
"PT" = Power/Toughness box
"s" = No clue
"flip" = Flip cards
"mrk" = Guildmarked Card
"hmrk" = Gold Guildmarked Card
"lmrk" = Guildmarked Land
"gray" = Seems to be just a generic frame
"un" = The promotional Basic Lands from Unhinged.

You'll also notice I put a few symbols up:

"~" = These are the little square around the Power/Toughness section of the
cards. If you don't like the square, delete these.
"*" = These new frames have no old frame equivelent. Delete at your own risk.
"+" = Guild cards from Ravinca.

Now that that's out of the way, here's the fun part: Delete all the files
that don't have a "~" or a "*" symbol after them, those are optional.

You did back up your frames folder, right? Good, continue.

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Part 2
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Now go into you *Backup* frames folder and find the following (left-hand collum)
files:

affl.png -------------> 8affl.png
afrm.png -------------> 8afrm.tga
battle_p.png -------------> 8lrwmlff.png
battle_r.png -------------> 8lrwmlfr.tga
bffl.png -------------> 8bffl.png
bfrm.png -------------> 8bfrm.tga
caves_p.png -------------> 8lwbmlff.png
Caves_r.png -------------> 8lwbmlfr.tga
gffl.png -------------> 8gffl.png
gfrm.png -------------> 8gfrm.tga
grayfrm.png -------------> 8grayfrm.tga
lbblffl.png -------------> 8lbblffl.png
lbblfrm.png -------------> 8lbblfrm.tga
lbrmlffl.png -------------> 8lbrmlff.png
lbrmlfrm.png -------------> 8lbrmlfr.tga
lcblffl.png -------------> 8lcblffl.png
lcblfrm.png -------------> 8lcblfrm.tga
lgblffl.png -------------> 8lgblffl.png
lgblfrm.png -------------> 8lgblfrm.tga
lgwmlffl.png -------------> 8lgwmlff.png
lgwmlfrm.png -------------> 8lgwmlfr.tga
llano_p.png -------------> 8lbgmlff.png
llano_r.png -------------> 8lbgmlfr.tga
lrblffl.png -------------> 8lrblffl.png
lrblfrm.png -------------> 8lrblfrm.tga
lrgmlffl.png -------------> 8lrgmlff.png
lrgmlfrm.png -------------> 8lrgmlfr.tga
lsbslffl.png -------------> 8lsbslff.png
lsbslfrm.png -------------> 8lsbslfr.tga
lsgslffl.png -------------> 8lsgslff.png
lsgslfrm.png -------------> 8lsgslfr.tga
lsrslffl.png -------------> 8lsrslff.png
lsrslfrm.png -------------> 8lsrslfr.tga
lsuslffl.png -------------> 8lsuslff.png
lsuslfrm.png -------------> 8lsuslfr.tga
lswslffl.png -------------> 8lswslff.png
lswslfrm.png -------------> 8lswslfr.tga
lublffl.png -------------> 8lublffl.png
lublfrm.png -------------> 8lublfrm.tga
lubmlffl.png -------------> 8lubmlff.png
lubmlfrm.png -------------> 8lubmlfr.tga
lwblffl.png -------------> 8lwblffl.png
lwblfrm.png -------------> 8lwblfrm.tga
lwublffl.png -------------> 8lwumlff.png
lwublfrm.png -------------> 8lwumlfr.tga
lzblffl.png -------------> 8lzblffl.png
lzblfrm.png -------------> 8lzblfrm.tga
rffl.png -------------> 8rffl.png
rfrm.png -------------> 8rfrm.tga
shivan_p.png -------------> 8lurmlff.png
shivan_r.png -------------> 8lurmlfr.tga
uffl.png -------------> 8uffl.png
ufrm.png -------------> 8ufrm.tga
wffl.png -------------> 8wffl.png
wfrm.png -------------> 8wfrm.tga
yavi_p.png -------------> 8lgumlff.png
yavi_r.png -------------> 8lgumlfr.tga
zffl.png -------------> 8zffl.png
zfrm.png -------------> 8zfrm.tga

Copy them, and paste them into a new folder. Convert the files that need to be
converted and rename files as directed (right-hand collum). Finaly, move the
newly renamed files into your main frames folder.

Presto! You now have old frames on all your new cards. If you ever get tired of
this (or sick of the art not lining up), just copy the files in your *Backup*
frames folder and paste them into your main frames folder.

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GENERAL
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It is possible to replace just about any image you see with one of your
preferance. From the chatroom background, to the color of the dice, to
appearance of the buttons. In essence, "skinning" the MTGO client. I will list
the exact files to be replaced for each possbile change, in folder order. Any
file with a blank after it coresponds to an unknown image in-game.

1. Anims folder
This folder contains all the images for the start of the match die rolls.
Changing these files will allow you to change the color of the dice.

2. Backgrnd folder
This contains all the different background images.

botbrdr.png =
botbrdr.tga =
chain.tga =
dropdown.png = The drop down choices background, including the area you type
in.
galvback.png = The chat window/chart-view background.
galvtil2.png =
galvtil3.png =
galvtile.png = The player list window background.
gravback.png = The graveyard background.
menublue.png = Most of the right-click backgrounds. Your "hand" in-game.
menubrwn.png = The background used for the "Cancel" button.
menudkgr.png = The dark strip separating the chart and the chat window in
chart-view, and the trade window outside border
menugold.png = The background used for the "Draw a card", "Ok", and "Reveal
hand" buttons.
menugr.png = Trade window cards wanted.
menultgr.png = The background behind your cards in the deck editor section.
menupink.png =
menupop.png = The background for challenge player and most reaction pop-ups.
menupurp.png = The card sort menu in card collection and trade.
menured.png = Trade window cards given.
popup.png = This is the background for system announcements.
sidbrdr.png =
statback.png = Statistics window background.
tab01.tga = The black space around the tabs.
tab02.tga = The black space around the tabs.
thrshsld.png =

3. Borders folder

bottom.tga = Bottom border of most windows.
cornerll.tga = Lower left border of most windows.
cornerlr.tga = Lower right border of most windows.
cornerul.tga = Upper left border of most windows.
cornerur.tga = Upper right border of most windows.
lside.tga = Left side border of most windows.
rside.tga = Right side border of most windows.
top.tga = Bottom border of most windows.
ttlbar.tga = The naming plate at the top of each window.

4. Buttons folder

These are all the different buttons and button images, both pressed and
unpressed versions.

btn01cd.tga = Center of buton, pressed.
btn01cu.tga = Center of buton, unpressed.
btn01ld.tga = Left side of button, pressed.
btn01lu.tga = Left side of button, unpressed.
btn01rd.tga = Right side of button, pressed.
btn01ru.tga = Right side of button, unpressed.
btn02cd.tga = Center of button, pressed.
btn02cu.tga = Center of butoon, unpressed.
btn02ld.tga = Left side of button, pressed.
btn02lu.tga = Left side of button, unpressed.
btn02rd.tga = Right side of button, pressed.
btn02ru.tga = Right side of button, unpressed.
btn03cd.tga = Center of button, pressed.
btn03cu.tga = Center of butoon, unpressed.
btn03ld.tga = Left side of button, pressed.
btn03lu.tga = Left side of button, unpressed.
btn03rd.tga = Right side of button, pressed.
btn03ru.tga = Right side of button, unpressed.
btn04cd.tga = Center of button, pressed.
btn04cu.tga = Center of butoon, unpressed.
btn04ld.tga = Left side of button, pressed.
btn04lu.tga = Left side of button, unpressed.
btn04rd.tga = Right side of button, pressed.
btn04ru.tga = Right side of button, unpressed.
icncancl.tga = Cancel button image.
icndelet.tga = Delete button image.
icnenter.tga = Enter button image.
icnexp.tga = Export button image.
icnhelp.tga = Help button image.
icnimpor.tga = Import button image.
icnload.tga = Load button image.
icnmedit.tga =
icnnetdk.tga = Net deck button image.
icnnew.tga = New button image.
icnnext = Next button image.
icnno = No button image.
icnok = Ok button image.
icnprint = Print button image.
icnsavas = Save as button image.
icnsave = Save button image.
icnstati = Stats button image.
icnyes = Yes button image.

5. Cardpics folder

This folder contains all the various card and product art. Unfortunatly, all
of the art for the current sets is in .pig format. And I have not been able
to find an editor that open this format.

6. Cards folder

This contains the image for the 'back' of the cards.

7. Cardsets folder

All of the expansion symbols are located in here.

8. Counters folder

countblu.tga = Image for a blue counter.
countgre.tga = Image for a green counter.
countlbl.tga = Image for a turquious counter.
countora.tga = Image for an orange counter.
countp1.tga = Image for a +1 counter.
countpur.tga = Image for a purple counter.
countred.tag = Image for a red counter.
countyel.tga = Image for a yellow counter.

9. Ctossani folder

These files are for the coin-flip animation. If you're good enough at image
editing you can replace the american quarter with the coin or your choice.

10. Damage folder

Now this is an interesting folder. This contains all the various colors that
the avatar picture will flash, depending on the color of the damage source.
If someone figures out how to change existing avatars, or make new ones, this
folder will have to be altered as well.

01blk.tga = Serra Angel avatar
01blu.tga = Serra Angel avatar
01grn.tga = Serra Angel avatar
01nut.tga = Serra Angel avatar
01red.tga = Serra Angel avatar
01wht.tga = Serra Angel avatar
02blk.tga = Elf avatar
02blu.tga = Elf avatar
02grn.tga = Elf avatar
02nut.tga = Elf avatar
02red.tga = Elf avatar
02wht.tga = Elf avatar
03blk.tga = Paladin avatar
03blu.tga = Paladin avatar
03grn.tga = Paladin avatar
03nut.tga = Paladin avatar
03red.tga = Paladin avatar
03wht.tga = Paladin avatar
04blk.tga = Treefolk avatar
04blu.tga = Treefolk avatar
04grn.tga = Treefolk avatar
04nut.tga = Treefolk avatar
04red.tga = Treefolk avatar
04wht.tga = Treefolk avatar
05blk.tga = Goblin King avatar
05blu.tga = Goblin King avatar
05grn.tga = Goblin King avatar
05nut.tga = Goblin King avatar
05red.tga = Goblin King avatar
05wht.tga = Goblin King avatar
06blk.tga =
06blu.tga =
06grn.tga =
06nut.tga =
06red.tga =
06wht.tga =
07blk.tga = Tiger avatar
07blu.tga = Tiger avatar
07grn.tga = Tiger avatar
07nut.tga = Tiger avatar
07red.tga = Tiger avatar
07wht.tga = Tiger avatar
08blk.tga = BoP avatar
08blu.tga = BoP avatar
08grn.tga = BoP avatar
08nut.tga = BoP avatar
08red.tga = BoP avatar
08wht.tga = BoP avatar
09blk.tga = Fallen Angel avatar
09blu.tga = Fallen Angel avatar
09grn.tga = Fallen Angel avatar
09nut.tga = Fallen Angel avatar
09red.tga = Fallen Angel avatar
09wht.tga = Fallen Angel avatar
10blk.tga = Goblin avatar
10blu.tga = Goblin avatar
10grn.tga = Goblin avatar
10nut.tga = Goblin avatar
10red.tga = Goblin avatar
10wht.tga = Goblin avatar
11blk.tga =
11blu.tga =
11grn.tga =
11nut.tga =
11red.tga =
11wht.tga =
12blk.tga = Lich (?) avatar
12blu.tga = Lich (?) avatar
12grn.tga = Lich (?) avatar
12nut.tga = Lich (?) avatar
12red.tga = Lich (?) avatar
12wht.tga = Lich (?) avatar
13blk.tga =
13blu.tga =
13grn.tga =
13nut.tga =
13red.tga =
13wht.tga =
14blk.tga = FTK avatar
14blu.tga = FTK avatar
14grn.tga = FTK avatar
14nut.tga = FTK avatar
14red.tga = FTK avatar
14wht.tga = FTK avatar
15blk.tga = Dwarven Warrior avatar
15blu.tga = Dwarven Warrior avatar
15grn.tga = Dwarven Warrior avatar
15nut.tga = Dwarven Warrior avatar
15red.tga = Dwarven Warrior avatar
15wht.tga = Dwarven Warrior avatar
16blk.tga =
16blu.tga =
16grn.tga =
16nut.tga =
16red.tga =
16wht.tga =
17blk.tga = Wizard avatar
17blu.tga = Wizard avatar
17grn.tga = Wizard avatar
17nut.tga = Wizard avatar
17red.tga = Wizard avatar
17wht.tga = Wizard avatar
18blk.tga = Cyclops avatar
18blu.tga = Cyclops avatar
18grn.tga = Cyclops avatar
18nut.tga = Cyclops avatar
18red.tga = Cyclops avatar
18wht.tga = Cyclops avatar
19blk.tga =
19blu.tga =
19grn.tga =
19nut.tga =
19red.tga =
19wht.tga =
20blk.tga = Lithatog avatar
20blu.tga = Lithatog avatar
20grn.tga = Lithatog avatar
20nut.tga = Lithatog avatar
20red.tga = Lithatog avatar
20wht.tga = Lithatog avatar
21blk.tga =
21blu.tga =
21grn.tga =
21nut.tga =
21red.tga =
21wht.tga =
22blk.tga = Eagle avatar
22blu.tga = Eagle avatar
22grn.tga = Eagle avatar
22nut.tga = Eagle avatar
22red.tga = Eagle avatar
22wht.tga = Eagle avatar
23blk.tga = Elephant avatar
23blu.tga = Elephant avatar
23grn.tga = Elephant avatar
23nut.tga = Elephant avatar
23red.tga = Elephant avatar
23wht.tga = Elephant avatar
24blk.tga =
24blu.tga =
24grn.tga =
24nut.tga =
24red.tga =
24wht.tga =
25blk.tga =
25blu.tga =
25grn.tga =
25nut.tga =
25red.tga =
25wht.tga =
26blk.tga =
26blu.tga =
26grn.tga =
26nut.tga =
26red.tga =
26wht.tga =
27blk.tga = Erhnam Djinn avatar
27blu.tga = Erhnam Djinn avatar
27grn.tga = Erhnam Djinn avatar
27nut.tga = Erhnam Djinn avatar
27red.tga = Erhnam Djinn avatar
27wht.tga = Erhnam Djinn avatar
28blk.tga = Braids avatar
28blu.tga = Braids avatar
28grn.tga = Braids avatar
28nut.tga = Braids avatar
28red.tga = Braids avatar
28wht.tga = Braids avatar
29blk.tga = Grinning Demon avatar
29blu.tga = Grinning Demon avatar
29grn.tga = Grinning Demon avatar
29nut.tga = Grinning Demon avatar
29red.tga = Grinning Demon avatar
29wht.tga = Grinning Demon avatar
30blk.tga =
30blu.tga =
30grn.tga =
30nut.tga =
30red.tga =
30wht.tga =
31blk.tga = Phage avatar
31blu.tga = Phage avatar
31grn.tga = Phage avatar
31nut.tga = Phage avatar
31red.tga = Phage avatar
31wht.tga = Phage avatar
32blk.tga = Scion avatar
32blu.tga = Scion avatar
32grn.tga = Scion avatar
32nut.tga = Scion avatar
32red.tga = Scion avatar
32wht.tga = Scion avatar
33blk.tga = Akroma avatar
33blu.tga = Akroma avatar
33grn.tga = Akroma avatar
33nut.tga = Akroma avatar
33red.tga = Akroma avatar
33wht.tga = Akroma avatar
34blk.tga = Karona avater
34blu.tga = Karona avater
34grn.tga = Karona avater
34nut.tga = Karona avater
34red.tga = Karona avater
34wht.tga = Karona avater
35blk.tga = Forgotten Ancient avatar
35blu.tga = Forgotten Ancient avatar
35grn.tga = Forgotten Ancient avatar
35nut.tga = Forgotten Ancient avatar
35red.tga = Forgotten Ancient avatar
35wht.tga = Forgotten Ancient avatar
36blk.tga = Two-Headed Giant avatar
36blu.tga = Two-Headed Giant avatar
36grn.tga = Two-Headed Giant avatar
36nut.tga = Two-Headed Giant avatar
36red.tga = Two-Headed Giant avatar
36wht.tga = Two-Headed Giant avatar
37blk.tga = Elvish Champion avatar
37blu.tga = Elvish Champion avatar
37grn.tga = Elvish Champion avatar
37nut.tga = Elvish Champion avatar
37red.tga = Elvish Champion avatar
37wht.tga = Elvish Champion avatar
38blk.tga = Royal Assassin avatar
38blu.tga = Royal Assassin avatar
38grn.tga = Royal Assassin avatar
38nut.tga = Royal Assassin avatar
38red.tga = Royal Assassin avatar
38wht.tga = Royal Assassin avatar
39blk.tga = Bosh avatar
39blu.tga = Bosh avatar
39grn.tga = Bosh avatar
39nut.tga = Bosh avatar
39red.tga = Bosh avatar
39wht.tga = Bosh avatar
40blk.tga = Platinum Angel avatar
40blu.tga = Platinum Angel avatar
40grn.tga = Platinum Angel avatar
40nut.tga = Platinum Angel avatar
40red.tga = Platinum Angel avatar
40wht.tga = Platinum Angel avatar
41blk.tga = Viridian Zealot avatar
41blu.tga = Viridian Zealot avatar
41grn.tga = Viridian Zealot avatar
41nut.tga = Viridian Zealot avatar
41red.tga = Viridian Zealot avatar
41wht.tga = Viridian Zealot avatar
42blk.tga = Arcbound Overseer avatar
42blu.tga = Arcbound Overseer avatar
42grn.tga = Arcbound Overseer avatar
42nut.tga = Arcbound Overseer avatar
42red.tga = Arcbound Overseer avatar
42wht.tga = Arcbound Overseer avatar
43blk.tga = Raksha avatar
43blu.tga = Raksha avatar
43grn.tga = Raksha avatar
43nut.tga = Raksha avatar
43red.tga = Raksha avatar
43wht.tga = Raksha avatar
44blk.tga = Etched oracle avatar
44blu.tga = Etched oracle avatar
44grn.tga = Etched oracle avatar
44nut.tga = Etched oracle avatar
44red.tga = Etched oracle avatar
44wht.tga = Etched oracle avatar
45blk.tga = 8.5 Tails avatar
45blu.tga = 8.5 Tails avatar
45grn.tga = 8.5 Tails avatar
45nut.tga = 8.5 Tails avatar
45red.tga = 8.5 Tails avatar
45wht.tga = 8.5 Tails avatar
46blk.tga = Seshiro avatar
46blu.tga = Seshiro avatar
46grn.tga = Seshiro avatar
46nut.tga = Seshiro avatar
46red.tga = Seshiro avatar
46wht.tga = Seshiro avatar
47blk.tga = Higure avatar
47blu.tga = Higure avatar
47grn.tga = Higure avatar
47nut.tga = Higure avatar
47red.tga = Higure avatar
47wht.tga = Higure avatar
48blk.tga = Ink-Eyes avatar
48blu.tga = Ink-Eyes avatar
48grn.tga = Ink-Eyes avatar
48nut.tga = Ink-Eyes avatar
48red.tga = Ink-Eyes avatar
48wht.tga = Ink-Eyes avatar
49blk.tga = Sakashima avatar
49blu.tga = Sakashima avatar
49grn.tga = Sakashima avatar
49nut.tga = Sakashima avatar
49red.tga = Sakashima avatar
49wht.tga = Sakashima avatar
50blk.tga = Oni avatar
50blu.tga = Oni avatar
50grn.tga = Oni avatar
50nut.tga = Oni avatar
50red.tga = Oni avatar
50wht.tga = Oni avatar
51blk.tga = Hell's Caretaker avatar
51blu.tga = Hell's Caretaker avatar
51grn.tga = Hell's Caretaker avatar
51nut.tga = Hell's Caretaker avatar
51red.tga = Hell's Caretaker avatar
51wht.tga = Hell's Caretaker avatar
52blk.tga = Maro avatar
52blu.tga = Maro avatar
52grn.tga = Maro avatar
52nut.tga = Maro avatar
52red.tga = Maro avatar
52wht.tga = Maro avatar
53blk.tga = Frentic Efreet avatar
53blu.tga = Frentic Efreet avatar
53grn.tga = Frentic Efreet avatar
53nut.tga = Frentic Efreet avatar
53red.tga = Frentic Efreet avatar
53wht.tga = Frentic Efreet avatar
54blk.tga = Loxodon avatar
54blu.tga = Loxodon avatar
54grn.tga = Loxodon avatar
54nut.tga = Loxodon avatar
54red.tga = Loxodon avatar
54wht.tga = Loxodon avatar
55blk.tga = Stone Sisters avatar
55blu.tga = Stone Sisters avatar
55grn.tga = Stone Sisters avatar
55nut.tga = Stone Sisters avatar
55red.tga = Stone Sisters avatar
55wht.tga = Stone Sisters avatar
56blk.tga = Rumbling Slum avatar
56blu.tga = Rumbling Slum avatar
56grn.tga = Rumbling Slum avatar
56nut.tga = Rumbling Slum avatar
56red.tga = Rumbling Slum avatar
56wht.tga = Rumbling Slum avatar
57blk.tga = Teysa, Orzhov Scion avatar
57blu.tga = Teysa, Orzhov Scion avatar
57grn.tga = Teysa, Orzhov Scion avatar
57nut.tga = Teysa, Orzhov Scion avatar
57red.tga = Teysa, Orzhov Scion avatar
57wht.tga = Teysa, Orzhov Scion avatar
58blk.tga = Nekrataal avatar
58blu.tga = Nekrataal avatar
58grn.tga = Nekrataal avatar
58nut.tga = Nekrataal avatar
58red.tga = Nekrataal avatar
58wht.tga = Nekrataal avatar
59blk.tga = Chronatog avatar
59blu.tga = Chronatog avatar
59grn.tga = Chronatog avatar
59nut.tga = Chronatog avatar
59red.tga = Chronatog avatar
59wht.tga = Chronatog avatar
60blk.tga = Lyzolda avatar
60blu.tga = Lyzolda avatar
60grn.tga = Lyzolda avatar
60nut.tga = Lyzolda avatar
60red.tga = Lyzolda avatar
60wht.tga = Lyzolda avatar
61blk.tga = Momir Vig avatar
61blu.tga = Momir Vig avatar
61grn.tga = Momir Vig avatar
61nut.tga = Momir Vig avatar
61red.tga = Momir Vig avatar
61wht.tga = Momir Vig avatar
62blk.tga = Haakon avatar
62blu.tga = Haakon avatar
62grn.tga = Haakon avatar
62nut.tga = Haakon avatar
62red.tga = Haakon avatar
62wht.tga = Haakon avatar
63blk.tga = Diamond Faerie avatar
63blu.tga = Diamond Faerie avatar
63grn.tga = Diamond Faerie avatar
63nut.tga = Diamond Faerie avatar
63red.tga = Diamond Faerie avatar
63wht.tga = Diamond Faerie avatar
life0000.tga = Life gain animation.
life0001.tga = Life gain animation.
life0002.tga = Life gain animation.
life0003.tga = Life gain animation.
life0004.tga = Life gain animation.
life0005.tga = Life gain animation.
test2.tga = Picture of dwarf avatar.

11. Deckedit folder

This folder contains all the images found in the Deck Editor/Collection
sections of the MTGO client interface.

arromenu.tga = The drop-down menu button.
arrowdn.tga = Down scrolling button.
arrowlft.tga = Left scrolling button.
arrowrt.tga = Right scrolling button.
arrowup.tga = Up scrolling button.
artatab.tga = The "Artifact" tab on the card sorter menu.
artatabd.tga = The "Artifact" tab on the card sorter menu, pressed.
binder.png = This is the image for your binder.
bindtab.tga = Active left side "Binder Tab".
bindtabr.tga = Active right side "Binder tab".
bndtabld.tga = Unactive left side "Binder Tab".
bndtabrd.tga = Unactive right side "Binder tab".
closebt1.tga = The "Close" button.
colotab.tga = The "Colorless" tab on the card sorter menu.
colotabd.tga = The "Colorless" tab on the card sorter menu, pressed.
cycledn.tga = Decrease the number owned/for trade in the sorter/binder.
cycleup.tga = Increase the number owned/for trade in the sorter/binder.
deckback.tga = This is the "Sideboard" section of the deck editor.
enchtab.tga = The "Enchantment" tab on the card sorter menu.
enchtabd.tga = The "Enchantment" tab on the card sorter menu, pressed.
foretab.tga = The "Green" tab on the card sorter menu.
foretabd.tga = The "Green" tab on the card sorter menu, pressed.
helpbt1.tga = The "Help" button.
instab.tga = The "Instant" tab on the card sorter menu.
instabd.tga = The "Instant" tab on the card sorter menu, pressed.
islatab.tga = The "Blue" tab on the card sorter menu.
islatabd.tga = The "Blue" tab on the card sorter menu, pressed.
landtab.tga = The "Land" tab on the card sorter menu.
landtabd.tga = The "Land" tab on the card sorter menu, pressed.
lpagedn.tga = The "Previous Page" button, pressed
lpageup.tga = The "Previous Page" button.
minibt1.tga = The "Minimize" button.
monstab.tga = The "Creature" tab on the card sorter menu.
monstabd.tga = The "Creature" tab on the card sorter menu, pressed.
mountab.tga = The "Red" tab on the card sorter menu.
mountabd.tga = The "Red" tab on the card sorter menu, pressed.
plaitab.tga = The "White" tab on the card sorter menu.
plaitabd.tga = The "White" tab on the card sorter menu, pressed.
rpagedn.tga = The "Next Page" button, pressed
rpageup.tga = The "Next Page" button.
scrollm.tga =
sideback.tga = This is the "Current Deck" section of the deck editor.
sorctab.tga = The "Sorcery" tab on the card sorter menu.
sorctabd.tga = The "Sorcery" tab on the card sorter menu, pressed.
swamtab.tga = The "Black" tab on the card sorter menu.
swamtabd.tga = The "Black" tab on the card sorter menu, pressed.
tabltile.png =
viewgrap.tga = the "view spreadsheet" button
viewsprd.tga = The "view cards" button.

12. Decks folder

Where your decks, including precons, are stored.

12. Draftdecks folder

Where any decks you draft are stored.

13. Frames folder

This is covered above.

14. Freepop folder

These appear to be some form of trailer, perhaps the pop-up that accompanies
the free trial version of the game.

15a. Icons Folder

This is another fun folder, it contains all the in-game avatar icons in their
various states of health. As well as multiple other icons used in Duel Mode.

0tatus01.tga = Opponent's Untap phase marker icon.
0tatus02.tga = Opponent's Upkeep phase marker icon.
0tatus03.tga = Opponent's Draw phase marker icon.
0tatus04.tga = Opponent's Pre-combat Main phase marker icon.
0tatus05.tga =
0tatus06.tga = Opponent's Beginning of Combat phase marker icon.
0tatus07.tga = Opponent's Declare Attackers phase marker icon.
0tatus08.tga = Opponent's Declare Blockers phase marker icon.
0tatus09.tga = Opponent's Combat Damage phase marker icon.
0tatus10.tga = Opponent's End of Combat phase marker icon.
0tatus11.tga = Opponent's Post-combat Main phase marker icon.
0tatus12.tga =
0tatus13.tga = Opponent's End of Turn phase marker icon.
0tatus14.tga = Opponent's Clean-up phase marker icon.
arrow.tga =
arrow1.tga =
arrowb.tga =
avat0100.tga = These are all the icons for the various avatars. The first two
Etc. numbers in the name list the avatar number, which can be
Etc. matched to the coresponding avatar in the "Damage folder"
Etc. section above. The second two refer to the damage state, they
avat6104.tga = range from 00 (Healthy) to 04 (Skeletal).
blkman15.tga = Spreadsheet view collum sorting arrow.
bluman15.tga = Spreadsheet view collum sorting arrow.
brwnb.tga =
button01.tga = Signifies an unchecked box in the settings window.
button02.tga = Signifies a box in the settings window that is being clicked.
button03.tga = Signifies a checked box in the settings window.
cancel.tga = Cancel button icon.
chain.tga =
clrman15.tga = Spreadsheet view collum sorting arrow.
colsrtdn.tga = Spreadsheet view collum sorting arrow.
colsrtup.tga = Spreadsheet view collum sorting arrow.
copy11.tga = Copy marker icon, medium.
copy14.tga = Copy marker icon, mid-sized.
copy17.tga = Copy marker icon, large.
copy7.tga = Copy marker icon, tiny.
copy9.tga = Copy marker icon, small.
dddown.tga =
ddup.tga =
draftar1.tga = Circle on the table when your drafting.
draftar2.tga = Circle on the table when your drafting.
draftarl.tga =
draftarr.tga =
drftaro2.tga =
drftarow.tga =
drftdotr.tga =
drftdotw.tga =
error.tga =
flashb11.tga = Flashback marker icon, medium.
flashb14.tga = Flashback marker icon, mid-sized.
flashb17.tga = Flashback marker icon, large.
flashb7.tga = Flashback marker icon, tiny.
flashb9.tga = Flashback marker icon, small.
grnman15.tga = Seems to be a reminent of an earlier game version.
grvhlarg.tga = Large Graveyard icon.
grvhsmal.tga = Small Graveyard icon.
help.tga = Help button icon.
iaccount.tga = Account menu tab icon.
iadv.tga = Advanced menu tab icon.
ianal.tga = Analysis window tab icon.
iappear.tga = Appearance menu tab icon.
iblocked.tga = Blocked window tab icon.
icolle.tga = Collection window tab icon.
idisplay.tga = Display menu tab icon.
idraft.tga = Draft window tab icon.
iduel.tga = Duel window tab icon.
ieditor.tga = Deck Editor window tab icon.
ifind.tga = Seems to be a reminent of an earlier game version.
iformat.tga = Format window tab icon.
ifreet.tga = Beta Server tab icon.
igameply.tga = Gameplay menu tab icon.
igames.tga = Games window tab icon.
ihist.tga = History window tab icon.
ilimited.tga = Limited Deck Builder window tab icon.
import.tga = Import button icon.
ionlin.tga = Replaces the Sign In tab when you sign on.
ipref.tga = Seems to be a reminent of an earlier game version.
iprivacy.tga = Privacy menu tab icon.
iprob.tga = Probabilities window tab icon.
iprofile.tga = Profile menu tab icon.
iratings.tga = Ratings window tab icon.
isearch.tga = Search button icon.
isideb.tga = Sideboarding window tab icon.
isign.tga = Sign In window tab icon.
iskins.tga =
isound.tga = Sounds menu tab icon.
itour.tga = Seems to be a reminant of an earlier game version.
itrade.tga = Trade window tab icon.
itradebg.tga = Trade window tab icon.
iusers.tga = I assume this is an Adept-specific menu tab icon.
ladmin.tga = I assume this is an Adept-specific menu tab icon.
life01a.tga = Seems to be a reminant of an earlier game version.
life01b.tga = Seems to be a reminant of an earlier game version.
life02a.tga = Seems to be a reminant of an earlier game version.
life02b.tga = Seems to be a reminant of an earlier game version.
life03a.tga = Seems to be a reminant of an earlier game version.
life03b.tga = Seems to be a reminant of an earlier game version.
life04a.tga = Seems to be a reminant of an earlier game version.
life04b.tga = Seems to be a reminant of an earlier game version.
life05a.tga = Seems to be a reminant of an earlier game version.
life05b.tga = Seems to be a reminant of an earlier game version.
life06a.tga = Seems to be a reminant of an earlier game version.
life06b.tga = Seems to be a reminant of an earlier game version.
load.tga = Load button icon.
loptions.tga = Seems to be a reminant of an earlier game version.
manahllg.tga =
manahlsm.tga =
manalarg.tga = The large version of the layout above your avatar icon.
manasmal.tga = The small version of the layout above your avatar icon.
mstore.tga = Card Shop button icon.
new.tga = New button icon.
ok.tga = Confirm button icon.
pbend.tga = Game replay "Skip to EoT Phase" button icon.
pbnturn.tga = Game replay "Next Turn" button icon.
pbpause.tga = Game replay "Pause" button icon.
pbplay.tga = Game replay "Start" button icon.
pbstep.tga = Game replay "Next Phase" button icon.
print.tga = Print button icon.
purpb.tga =
redman15.tga = Seems to be a reminent of an earlier game version.
save.tga = Save button icon.
saveas.tga = Save As button icon.
statisti.tga = Statistics button icon.
status01.tga = Your Untap phase marker icon.
status02.tga = Your Upkeep phase marker icon.
status03.tga = Your Draw phase marker icon.
status04.tga = Your Pre-combat main phase marker icon.
status05.tga =
status06.tga = Your Beginning Combat phase marker icon.
status07.tga = Your Declare Attackers phase marker icon.
status08.tga = Your Declare Blockers phase marker icon.
status09.tga = Your Combat Damage phase marker icon.
status10.tga = Your End of Combat phase marker icon.
status11.tga = Your Post-combat Main phase marker icon.
status12.tga =
status13.tga = Your End of Turn phase marker icon.
status14.tga = Your Clean-up phase marker icon.
stop.tga = Marker for stops you have set on your turn.
stop2.tga = Marker for stops you have set on your opponent's turn.
tabarowl.tga =
tabarowr.tga =
tutablu.tga = Blue Target Arrow.
tutared.tga = Red Target Arrow.
white.tga =
whtman15.tga = Seems to be a reminent of an earlier game version.

15b. Trophyrm folder

I assume this is where the image files for the Trophy Case feature would go
if the feature was working.

16. Kickimgs folder

This folder contains the various graphics that make up the Kicker Screen.

17. Mainmenu folder

A bunch of images that appear to be from an old game version.

18. MTGOThemes folder

Nothing usefull here.

19. Playarea folder

These seem to be rather minor parts of the Dual interface, including the round
clock.

20. Playback folder

This is where all your Playmats, or Backgrounds, are stored.

21. Prefs folder

I'd guess these are arrows used on the Settings menu.

22. Roombms folder

The .TGA files in here are all the "ground" and backgrounds for each room
(Casual, Draft, Premere Events, etc). I havn't figured out how to open
the .RLE files yet.

23. Scripts folder

Bunch of executables with unknown functions.

23a. Images folder

These images are from the in-game tutorial.

23b. Prefs folder

Bunch of unknown configuration files.

24. Sealeddecks folder

This is where the decklists for any Sealed Events you entered will be saved.

25. Signscrn folder

A few images from the old sign-in screen.

26. Sounds folder

All the various sounds used by the game.

27. Symbols folder

This folder contains all the symbols you can make in the in-game chat.

28. Webhelp folder

This is where you get taken to whenever you press the little "?" button
in-game.

--------------------------------------------------------------------------------
F.A.Q.
--------------------------------------------------------------------------------

Q. Does this violate the CoC?
A. Adding new playmats does not. However, altering the other image files can be
seen as a violation

Q. Why didn't you mention Avatar editing?
A. At this time I'm not sure if new ones can be added, or the base ones altered.

--------------------------------------------------------------------------------
AFTERWORD
--------------------------------------------------------------------------------

As you've probably noticed, there are numerous blanks in the general section.
Any help in identifing these files would be greatly appreciated.

--------------------------------------------------------------------------------
LINKS
--------------------------------------------------------------------------------

http://www.livejournal.com/community/mtg/695865.html
A basic reskin of MTGO

http://www.angelfire.com/magic2/full_frontal_noobity/mods.html
Customization/Help site

http://dragon.stack.nl/~nushae/mtgo/mods.html
A few custom backgrounds

http://www.geocities.com/zero_katana/mtgo/angeltheme.html
Site devoted to creating an Angel themed MTGO client

http://boards1.wizards.com/forumdisplay.php?f=218
The MTGO message boards
http://boards1.wizards.com/showthread.php?t=321909
My thread about backgrounds

--------------------------------------------------------------------------------
CONTACT
--------------------------------------------------------------------------------

Please notify me of any errors that may have appeared in this guide.
I will also answer most questions about this guide.

I can be reached by E-mail or AIM
E-Mail: Offkorn_69@yahoo.com
AIM: Offkorn69

I can also be contacted on the MTGO message boards.

--------------------------------------------------------------------------------
END WORDS
--------------------------------------------------------------------------------

All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.





 
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Customization Guide (for v2.0)
Guide

17.October 2013
 
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07.July 2015
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