Blue Blaster

Blue Blaster

17.10.2013 12:57:00
Character and Power Loader FAQ
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SPOILER WARNING, DON'T COMPLAIN IF YOU SEE SOME MAJOR STORY SPOILERS.

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- Version 1.00 -

September 15, 2006

FAQ completed.

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[Contents]

- 1. Game Information

- 2. Characters

A. Mytyl Fairthese
B. Maki Ardito
C. Elsass Lothringen
D. Ashley Philosoford
E. Chedid Canine
F. Shina Pretoria
G. Sylvia Rerettine
H. Eugene O'nest
I. Sophia Renoiraldo
J. Sinsin That'sGueeDang!
K. Ayaka Elmira
L. Patricia McGinear
M. Francoise Libetta
N. Iris La Fayette

- 3. Power Loaders

A. Blue Blaster
B. Blue Blaster 190
C. Impregner
D. Empersuter
E. Operazer
F. Operazer.Neo
G. Ram.Burinzas
H. CenturionMK4
I. CenturionHMT
J. Diligent
K. Expedite
L. Fantasma
M. CenturionMK3
N. Gungnir
O. Erutron.Ajin
P. Breegengan

- 4. Other Stuff

- 5. Credits, Legal Statements, Copyrights, and Trademarks

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[1. Game Information]

Developer: Irukasan Team
Publisher: Kogado Studio
Game Release Date: June 30, 2006
Official Site: http://www.kogado.com/html/iruka/bb1/
Released In: Japan

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SPOILER WARNING, DON'T COMPLAIN IF YOU SEE SOME MAJOR STORY SPOILERS.

------------------------------------------------------------------------------

[2. Characters]

{A. Mytyl Fairthese}

Gender: F (M)
Rank: Master Sergeant
Height: 164 cm
Weight:: 59 kg
B81(definitely pads) W70 H80
Birth Date: July 11, 2502
Blood Type: A
Home Planet: Moira

Bio: The main character of the game. He was originally a test pilot escorting
Blue Blaster to the 190th Broadcast Unit, but after the transport plane was
shot down, he remained in the unit disguised as a girl. This was because the
190th Broadcast Unit was a female only battle unit. After the originally
assigned pilot Francoise Libetta died in combat, Mytyl became Blue Blaster's
pilot. His gender was exposed during a mission when he tried to save Ashley
Philosoford. Blue Blaster was also destroyed in that mission, so he had to
pilot CenturionMK3 for a while. Eventually he was given Blue Blaster 190 and
it stayed with him until the end of the game. Mytyl's true Identity was an
Enhanced Human (EH) codenamed SG-10, who was born from the combined genes of
the two Planetarian Alliance leaders.

{B. Maki Ardito}

Gender: F
Rank: Major
Height: 172 cm
Weight: 49 kg (modified)
B91 W60 H85
Birth Date: December 15, 2493
Blood Type: O
Home Planet: Earth

Bio: The captain of the 190th Broadcast Unit of the Peacekeeping Force. She
was originally the vice-captain of the Earth¡¦s 177th Broadcast Unit in the
game "Blue Flow". She has excellent close range combat skills and piloted the
loader Impregner. She was later given the loader Empersuter, which was the
latest close range combat loader model developed on Earth. She seemed
careless at times and can often be influenced by others. However, she does
show her serious face from time to time. She was the one who decided to
disguise Mytyl as a girl.

{C. Elsass Lothringen}

Gender: F
Rank: Captain
Height: 174 cm
Weight: 56 kg
B86 W60 H88
Birth Date: May 25, 2495
Blood Type: O
Home Planet: Earth

Bio: The vice-captain of the 190th Broadcast Unit of the Peacekeeping Force.
She is more serious than Maki and often covers Maki¡¦s back on political
issues. She piloted the loader Operazer, a digital warfare loader, and was
later given the loader Operazer.Neo. She is actually a member of the
Planetarian Alliance and lead the EH Unit in trying to obtain the micro-black
hole cannon, making her confront her old comrades in battle.

{D. Ashley Philosoford}

Gender: F
Rank: Master Sergeant
Height: 159 cm
Weight: 45 kg
B78 W55 H78
Birth Date: March 1, 2503
Blood Type: B
Home Planet: Philosoford

Bio: A member of the 190th Broadcast Unit of the Peacekeeping Force. She was
a good friend of Francoise and was greatly depressed after Francoise's death.
She hated Mytyl at first because she believed that Francoise would not have
died if Francoise piloted Blue Blaster instead of a CenturionMK3 when Mytyl
and Francoise were ambushed in the forest. She slowly forgave Mytyl as time
passed. When Mytyl saved her in combat, she was deeply touched by Mytyl,
despite him being a guy. She pilots the loader Expedite at the beginning,
but it was later destroyed in battle. She was later given a new loader,
Operazer.Neo.

{E. Chedid Canine}

Gender: F
Rank: Second Lieutenant
Height: 174 cm
Weight: 59 kg
B83 W60 H86
Birth Date: October 13, 2494
Blood Type: AB
Home Planet: Muse

Bio: A member of the 190th Broadcast Unit of the Peacekeeping Force. She
is the second oldest member (Maki being the oldest) and pilots a CenturionMK4.

{F. Shina Pretoria}

Gender: F
Rank: First Lieutenant
Height: 164 cm
Weight: 53 kg
B82 W60 H90
Birth Date: December 2, 2496
Blood Type: O
Home Planet: Argo

Bio: A member of the 190th Broadcast Unit of the Peacekeeping Force. She acts
quite wild and talks a lot. She pilots the long range artillery loader
Ram.Burinzas and is very helpful in combat. She often can be seen carrying a
belted pistal on her left thigh. She loves alcohol and likes to sleep a lot.

{G. Sylvia Rerettine}

Gender: F
Rank: First Lieutenant
Height: 169 cm
Weight: 60 kg
B95 W57 H87
Birth Date: January 20, 2497
Blood Type: A
Home Planet: Hestia

Bio: A mother figure in the 190th Broadcast Unit. She really likes to hug
others, especially Sophia. She is the pilot of one of the two CenturionHMTs.

{H. Eugene O'nest}

Gender: F
Rank: Sergeant
Height: 155 cm
Weight: 47 kg
B86 W60 H85
Birth Date: March 11, 2500
Blood Type: A
Home Planet: Proserpine

Bio: She joined the 190th Broadcast Unit in the middle of the game. She is
often silent and it really parallels with her loader. She pilots Fantasma,
which is a spy-type loader.

{I. Sophia Renoiraldo}

Gender: F
Rank: Sergeant
Height: 159 cm
Weight: 49 kg
B86 W57 H85
Birth Date: December 09, 2501
Blood Type: A
Home Planet: Themis

Bio: She joined the 190th Broadcast Unit in the middle of the game. She was
formerly a student of Sylvia in the military academy and was often dragged by
Sylvia to do things together (like taking a bath, etc). She pilots the second
CenturionHMT loader unit.

{J. Sinsin That'sGueeDang!}

Gender: F
Rank: Corporal
Height: 157 cm
Weight: 43 kg
B74 W56 H70
Birth Date: January 12, 2504
Blood Type: B
Home Planet: ?

Bio: A member of the 190th Broadcast Unit of the Peacekeeping Force. She
knows kungfu and often talks about Shao-Lin. She is very active and does some
foolish things at times. She pilots the second Impregner. She often call
Mytyl Mytchi instead of his real name.

{K. Ayaka Elmira}

Gender: F
Rank: Corporal
Height: 155 cm
Weight: 45 kg
B87 W58 H85
Birth Date: November 29, 2502
Blood Type: O
Home Planet: Clytie

Bio: She joined the 190th Broadcast Unit in the middle of the game. She
pilots a CenturionMK4 and wears a really short skirt in her uniform. She
claims to be a singer.

{L. Patricia McGinear}

Gender: F
Rank: Second Lieutenant
Height: 155 cm
Weight: 42 kg
B75 W56 H81
Birth Date: October 9, 2500
Blood Type: B
Home Planet: Demeter

Bio: A member of the 190th Broadcast Unit of the Peacekeeping Force. She took
care of the loaders and pilots the field work loader, Diligent. Her true
identity if a EH of the Planetarian Alliance codenamed SG-8. In the later of
the game, she rebelled against her former comrades and helped Elsass to obtain
the micro-black hole cannon.

{M. Francoise Libetta}

Gender: F
Rank: Warrant Officer
Height: 157 cm
Weight: 47 kg
B84 W57 H81
Birth Date: July 28, 2500
Blood Type: AB
Home Planet: Demeter

Bio: A former member of the 190th Broadcast Unit of the Peacekeeping Force who
was ambushed and died in combat. She faked her death and worked in secret for
the Planetarian Alliance. She is a EH with the codename SG-9. She pilots a
CenturionMK3 at the start of the game. Later in the game she appeared as an
enemy piloting the enemy new loader model, Gungnir. In one branch of the
game, she can be used as the pilot of Gungnir.

{N. Iris La Fayette}

Gender: F
Rank: First Lieutenant
Height: 166 cm
Weight: 54 kg
B83 W58 H85
Birth Date: April 25, 2496
Blood Type: A
Home Planet: Earth

Bio: A member of the 190th Broadcast Unit of the Peacekeeping Force. She is
the communications officer on the 190th Broadcast Unit's spaceship. She does
not partake in any combat.

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SPOILERS END.

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[3. Power Loaders]

- When I refer to armor, it means HP, not the armor spec in the unit specs.
(that spec actually means the hardness of the armor)

- Unit names with (katakana) listed beside it are units without an official
English name. Other English unit names either came from the title (Blue
Blaster) or from the official site of "Blue Flow".

- EH refers to Enhanced Human, which are people with modified genes.

- Battle Commands are the four command slots below the unit command which
every unit have. It is listed from left to right. Unit command will be
mentioned in section 4 of this FAQ.

{A. Blue Blaster}

Description: Based on Infinitia (Blue Flow) and nearing the limits of the
Centurion series, Blue Blaster is the newest all purpose loader. Because of
its complicated design, pilots who have not undergone specific training will
find this loader very hard to control. Equipped with the Generating High
Power generator, Blue Blaster is capable of firing a single shot of the FtF
Peronium Super Shooter, which has the equivalent fire power of a space
battleship cannon.

=Unit Spec=

HP: 250
Armor: 20
Dodge: 5
View: 5
Special Equipment: APP
FtF: Peronium Super Shooter

=Weapon=

Standard: A weak grenade launcher, a medium rifle, and two shoulder blaster
cannons.

Special: APPs are three floating gun turrets. It cannot be used if all the
turrets were destroyed. It has a very fast shooting rate and is rechargeable.

FtF: Blue Blaster unlocks all four of its cannons and fires a huge beam at the
selected area, causing splash damage around the targeted point.

=Battle Commands=

- APP
- None
- None
- FtF

{B. Blue Blaster 190}

Description: A new model of Blue Blaster developed after the original model
was destroyed. All specs have been slightly improved compared to the previous
model. Its FtF can cause more damage and has a wider splash range than Blue
Blaster's Peronium Super Shooter.

=Unit Spec=

HP: 300
Armor: 25
Dodge: 10
View: 5
Special Equipment: APP
FtF: 190 Shooter

=Weapon=

Standard: A medium grenade launcher, a strong rifle, and two rechargeable
strong blaster cannons.

Special: APPs are three floating gun turrets. It cannot be used if all the
turrets were destroyed. It has a very fast shooting rate and is rechargeable.

FtF: Blue Blaster 190 unlocks its six cannons and fires an even larger beam at
the selected target, causing more splash damage to the surroundings and a
larger slash radius than the original Peronium Super Shooter.

=Battle Commands=

- APP
- None
- None
- FtF

{C. Impregner}

Description: A loader built for close range combat. It has heavy armor and
high mobility.

=Unit Spec=

(Maki's unit)

HP: 250
Armor: 25
Dodge: 25
View: 4
Special Equipment: F Generator
FtF: Impre Over Heat

(Sinsin's unit)

HP: 250
Armor: 20
Dodge: 20
View: 4
Special Equipment: F Generator

=Weapon=

Standard: A close combat Metal Puncher.

Special: F Generator nullifies all attacks inflicted on the unit except for
close range attacks. It is rechargeable.

FtF: Maki overloads Impregner's generator system and forms a large barrier
around her Impregner. This barrier will last until the FtF gauge is empty.
The barrier will inflict damage to any enemy that is in contact with the
barrier while nullifying all but close range attacks. Impregner can move
around while this FtF is on, but it cannot move for 10 seconds due to cool
down after the FtF duration is over.

=Battle Commands=

- F Generator
- None
- None
- FtF (Ssinsin doesn't have this)

{D. Empersuter} (enpuriesuta in katakana)

Description: The newest close range combat loader in service. It has heavier
armor and faster attack speed than the old model Impregner. It also used a
harder material for its armor, increasing its armor defence. Because a more
powerful engine was installed, its moving speed is still the same as Impregner
despite an increase in weight due to its armor.

=Unit Spec=

HP: 300
Armor: 30
Dodge: 30
View: 4
Special Equipment: F Generator
FtF: Emper Burning Heat

=Weapon=

Standard: Combat Claws equipped at both hands.

Special: F Generator nullifies all attacks inflicted on the unit except for
close range attacks. It is rechargeable.

FtF: Emper Burning Heat is the same as Impre Over Heat, nullifying all long
range attacks while giving damage to all enemies that touches the barrier.
Its improvement from the previous FtF is that it does not have the 10 second
penalty after use.

=Battle Commands=

- F Generator
- None
- None
- FtF

{E. Operazer} (apureiza in katakana)

Description: A loader designed for electronic warfare. It is equipped with
both ECM (Electronic Counter Measure) and ECCM (Electronic-Counter Counter
Measure) to block enemy targeting and expose hidden dangers. It can also
repair other damaged units.

=Unit Spec=

HP: 160
Armor: 5
Dodge: 5
View: 7
Special Equipment: ECM, ECCM, Repair Kit
FtF: Spider

=Weapon=

Standard: A weak rechargeable phaser rifle.

Special: ECM can prevent the area surrounding the unit from being seen by the
enemy. ECCM can be shot by pressing Ctrl+left mouse click after selecting to
see the surroudning area of the landing point even if ECM is activated in the
area. Both are rechargeable. Repair Kit can be used to repair damaged
loaders at a rate of 2HP per fix. It is not rechargeable.

FtF: Spider stuns all enemies around Operazer and inflicts some damage as
well.

=Battle Commands=

- ECM
- ECCM
- Repair Kit
- FtF

{F. Operazer.Neo} (apureiza.neo in katakana)

Description: The latest model of the Operazer series. It comes with a slightly
heavier armor and an improved FtF. Most of its other specs are similar to
Operazer.

=Unit Spec=

(Elsass's unit)

HP: 200
Armor: 10
Dodge: 10
View: 7
Special Equipment: ECM, ECCM, Repair Kit, Mine Scanner
FtF: Neo Spider

(Ashley's unit)

HP: 200
Armor: 10
Dodge: 10
View: 7
Special Equipment: ECM, ECCM, Repair Kit
FtF: Neo Spider

=Weapon=

Standard: A medium rechargeable phaser rifle.

Special: ECM can prevent the area surrounding the unit from being seen by the
enemy. ECCM can be shot by pressing Ctrl+left mouse click after selecting to
see the surroudning area of the landing point even if ECM is activated in the
area. Both are rechargeable. Repair Kit can be used to repair damaged
loaders at a rate of 2HP per fix. It is not rechargeable. Mine Scanner
allows this unit to see hidden mines placed on the ground.

FtF: Neo Spider stuns enemies at a even larger radius than Spider and inflicts
more damage as well.

=Battle Commands=

- ECM
- ECCM
- Repair Kit
- FtF

{G. Ram.Burinzas} (ramu.burinzasu in katakana)

Description: A support loader equiped with lots of fire power. It can only
hit enemies from a certain range. It has a lot of armor, but its slowness
becomes its downfall.

=Unit Spec=

HP: 350
Armor: 0
Dodge: 0
View: 6

=Weapon=

Standard: A projectile cannon, a 3*3 projectile launcher, and four strong
phaser cannons.

=Battle Commands=

- None
- None
- None
- None

{H. CenturionMK4}

Description: The newest generation loader of the Centurion series. Its specs
have been Greatly improved from its previous model. It is going to be the
next main all purpose military unit for Earth.

=Unit Spec=

HP: 150
Armor: 0
Dodge: 0
View: 4

=Weapon=

Standard:

Chedid - A medium rifle, two rechargeable shoulder cannons, and a rocker
launcher.

Ayaka - A weak grenade launcher, a shoulder projectile cannon, a medium rifle,
and a weak rechargeable phaser rifle.

=Battle Commands=

- None
- None
- None
- None

{I. CenturionHMT}

Description: Based on CenturionMK3, this loader has both high mobility and
high terrain adaptability. It is the only loader unit that can float on
rivers. Its low armor, however, is its downfall.

=Unit Spec=

HP: 140
Armor: 8
Dodge: 40
View: 4
Special Equipment: Hover Ability

=Weapon=

Standard:

Sylvia - A weak rifle and a weak rechargeable phaser rifle.

Sophia - A weak rechargeable laser gun and a weak rechargeable laser rifle.

Special: Hover Ability allows CenturionHMT to cross over rivers without the
need for bridges.

=Battle Commands=

- None
- None
- None
- None

{J. Diligent}

Description: Loader specific for support and field work. It can both lay and
discover mines on the ground. It is also capable of setting up gun turrets
which would fire at enemies automatically. It has the repair kit equipment
to fix broken loaders.

=Unit Spec=

HP: 120
Armor: 0
Dodge: 0
View: 4
Special Equipment: Mine, Turret, Mine Scanner, Repair Kit

=Weapon=

Standard: A weak rechargeable energy gun.

Special: Mine can be laid on the ground in a 3*3 zone. Explodes when an enemy
unit touches it or when it is fired at. Turrets can be set on a flat ground
and would fire at any enemy unit automatically in its range. It can be
destroyed by enemy fire. Repair Kit can be used to repair damaged loaders
at a rate of 2HP per fix. All three equipments are not rechargeable. Mine
Scanner allows this unit to see hidden mines placed on the ground.

=Battle Commands=

- Turret
- Mine
- Repair Kit
- None

{K. Expedite}

Description: A loader equipped with ECM and ECCM. It is also equipped with
other electronic weaponry which can paralyze enemy units.

=Unit Spec=

HP: 120
Armor: 0
Dodge: 0
View: 6
Special Equipment: ECM, ECCM

=Weapon=

Standard: A weak rechargeable laser rifle and a rechargeable stun rifle.

Special: ECM can prevent the area surrounding the unit from being seen by
the enemy. ECCM can be shot by pressing Ctrl+left mouse click after
selecting to see the surrounding area of the landing point even if ECM
is activated in the area. Both are rechargeable.

=Battle Commands=

- ECM
- ECCM
- None
- None

{L. Fantasma}

Description: A spy type loader that can hide itself from being spotted by the
enemy. Its armor, however, is sacrificed, making it extremely weak when
exposed.

=Unit Spec=

HP: 90
Armor: 0
Dodge: 0
View: 5
Special Equipment: Cloaking Device

=Weapon=

Standard: A weak rifle and a weak rechargeable phaser rifle.

Special: The cloaking device makes Fantasma invisible to enemy units unless it
attacks. The cloaking gauge will decrease when the device is in use. It is
rechargeable.

=Battle Commands=

- Cloaking Device
- None
- None
- None

{M. CenturionMK3}

Description: The current mass produced loader in service for the Earth army.
This is the loader provided to regular soldiers.

=Unit Spec=

HP: 140
Armor: 0
Dodge: 0
View: 4

=Weapon=

Standard: A weak rifle.

=Battle Commands=

- None
- None
- None
- None

{N. Gungnir} (gunguniru)

Description: The latest close range combat loader developed by the Planetarian
Alliance specifically for EH pilots. Its FtF Nightmare Cut enhances its
attack ability and forms a damaging flame aura around Gungnir. It has the
heaviest armor in all playable loaders.

=Unit Spec=

HP: 450
Armor: 40
Dodge: 40
View: 5
Special Equipment: ECM, F Generator
FtF: Nightmare Cut

=Weapon=

Standard: Combat blades mounted on the arms.

Special: ECM can prevent the area surrounding the unit from being seen by the
enemy. F Generator nullifies all attacks inflicted on the unit except for
close range attacks. Both are rechargeable.

FtF: Nightmare Cut creates a flame around Gungnir and increases the damage it
inflicts. The flames will also damage enemies close to Gungnir, but its range
is short and it does not protect Gungnir from enemy fire.

=Battle Commands=

- ECM
- F Generator
- None
- FtF

{O. Erutron.Ajin} (eryutoron.ajin in katakana)

Description: The latest all purpose loader developed by the Planetarian
Alliance specifically for EH pilots. It has superior spec and speed compared
to Earth's Centurion series.

=Unit Spec=

HP: 300
Armor: 30
Dodge: 10
View: 6

=Weapon=

Standard: Two rechargeable should cannons, one medium rifle, 3*3 projectile
launcher, a weak grenade launcher, and a rechargeable phaser rifle.

=Battle Commands=

- None
- None
- None
- None

{P. Breegengan} (burijingamen in katakana)

Description: The latest support loader developed by the Planetarian Alliance.
It can perform similar field work such as mines and gun turrets like the
Diligent, but it also has superior armor, weapon, and view range.

=Unit Spec=

HP: 250
Armor: 20
Dodge: 10
View: 7
Special Equipment: Mine, Turret, Repair Kit

=Weapon=

Standard: A strong rechargeable phaser rifle and a weak laser rifle.

Special: Mine can be laid on the ground in a 3*3 zone. Explodes when an enemy
unit Touches it or when it is fired at. Turrets can be set on a flat ground
and would fire at any enemy unit automatically in its range. It can be
destroyed by enemy fire. Repair Kit can be used to repair damaged loaders at
a rate of 2HP per fix. All three equipments are not rechargeable.

=Battle Commands=

- Turret
- Mine
- Repair Kit
- None

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[4. Other Stuff]

- In battle, press the button O to open or close the unit information window,
the map, and the unit quick selection window.

- In battle, press the space bar to pause the game. Press again to return to
play. You can still command the troops when the game is paused.

- The weapon and ammunition gauge are right below the pilot picture, the
loader picture, and the HP count. Blue/green bars means the weapon is
rechargeable. If a weapon name is blue/green, it is currently being used. If
it yellow, then it means the weapon will not be used to attack enemy units
until it turns blue/green. Weapons can alternate between these two states by
left clicking the weapon name with the mouse.

- Unit commands are as follows from left to right, attack mode (attack enemies
facing the unit), defense mode (face enemies that attack the unit), ceasefire
mode (does not attack the enemy), and stop mode (does not do anything). They
are the four icons above the battle commands for each unit and are the same
for every unit. They are just below the weapon and ammunition gauges.

- To gain a girl's trust, either choose to go see her during a story branch
(where the faces of the girls are displayed in mini form) or let her
participate in the operation when choosing which unit would be launched into
battle. The branching at the end of the story depends on which girl has the
most trust in the main character.

- Hold control and click the left mouse button after selecting a unit to allow
the unit to attack the targeted spot. If aimed well, enemies can be hit this
way even if they only appear on the screen as a red spot. This is also a
good way to clear obstacles (trees, walls, mines, etc).

- Guns do not work well against gates, walls, or buildings. Close range
combat units are best fitted for the job when it comes to tearing down
structures.

- Do not put turrets right beside mines. Some enemy's attack will cause
splash damage and they would trigger the mines, rendering the mines useless.
If the turrets are too close to the mines, some of the attacks made on the
turrets may trigger the mines as well.

- The enemies sometimes will have ECM structures, which would black out a
certain spot. The best way to counter it is to use ECCM around the area then
send in close range combat units to destroy those ECM structures.

- Gates are often controlled by power plants or the gate control building.
Cannon and gun turrets located on the base are controlled by power plants.
The best way to gain exp is to destroy these turrets before taking over the
power plants, since they would provide some exp if destroyed, unlike other
structures. Structures such as gates, walls, factories, etc do not give exp
when destroyed.

------------------------------------------------------------------------------

[Credits, Legal Statements, Copyrights, and Trademarks]

The character data is obtained from the official site of Blue Blaster and from
the game itself.

The unit status data is obtained from the largest fan and information site for
Kogado's Power Dolls/Blue Flow/Blue Blaster. - http://kogado.jp.

Author: TechMaster
Email: techmasterys@yahoo.com

Do not redistribute this walkthrough over the net or in printed form or in any
way for money making without permission from me. All distribution not modify
anything regarding my name or any other contributors. All legal statements
shall not be modified as well.

All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.

Copyright 2006 Yu-Chen Shih
 
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