~B
BREATH OF FIRE FAQ & WALKTHROUGH v1.00
BY : Hellspawn
MAIL: avanrompaey@geocities.com
URL : http://www.geocities.com/TimesSquare/Lair/5837
CONTENTS
--------
1. Story
2. Characters
2.1 Main Characters
2.2 Support Characters
3. Walkthrough
4. Index of Items
4.1 Common Items
4.2 Scenario Items
5. Item Effects
6. Index of Equipment
6.1 Weapons
6.2 Armor
6.3 Accessories
7. Index of Monsters
8. Index of Spells
9. Dragon Shrines
10. Gobi's Shop
11. Karn's Forms
12. Rod5 Sites
13. Dragon Marks
14. Dragon Stone Doors
15. General Hints
When the Dragon Family was at the peak of its power, a goddess of desire
appeared.
The goddess, Tyr, granted wishes. The Dragons fought each other for her power.
Tyr encouraged the fighting and watched the war between the Dragons escalate.
When the world was at the brink of destruction, a warrior stepped forward.
The warrior battled Tyr with his 7 companions and locked her using 6 keys.
These "goddess keys" were scattered throughout the world and hidden away.
The Light Dragons balanced the power of the family and peace reigned again.
HERO - He is a member of the Light Dragon family, but he hasn't developed his
powers yet. He will embark on a quest to stop Zog from conquering the world. He
is the only one who can fish for items.
NINA - Princess of Waylan. She will meet the Hero during the search for the
Remedy. The Hero will rescue her from the clutches of the wizard and then she
will join him. She can cast defensive and recovery spells.
BO - He can hunt if he is leading the party and can also walk through forests.
He can cast minor offensive spells.
Buffalo - Meat
Bird - WMeat
Deer - Antler
White Deer - W-Ant
KARN - The world's greatest thief. Karn can open locked doors, disarm trapped
chests and avoid hidden pits when leading the party. He can also learn morphing
spells.
GOBI - He can morph into a big fish when he has the sphere and he is underwater.
When underwater, he can cast some offensive spells.
OX - One of the metal smiths, Ox can break down weakened walls and rocks when
leading the party. On the overall map, he can hit some trees to get nuts and
fruits.
BLEU - The sorceress who imprisoned the goddess Tyr. She has excellent offensive
spell casting ability.
MOGU - He joins the party after you save him from his dream. He can dig in the
dragon marks to find special treasures
2.2 Support Characters
----------------------
Sr-1, Sr-2, Sr-3 - Winlan soldiers that will help Nina and the Hero defeat the
wizard and get the Remedy.
CHESTS: 300 GP
DESCRIPTION: As soon as you wake up in the burning room, search the drawer to
the right to find a V-Ptn. Then follow the old woman. Talk to everyone
downstairs and you'll learn about SARA. You'll also learn that THE DARK DRAGON
FAMILY is attacking other dragon families. ZOG, the Dark Dragon King wants to
conquer the world by destroying THE LIGHT DRAGONS. Then Sara will turn everybody
to stone to protect them. Then she will fight against Jade. Jade will inform her
that they have the GODDESS KEYS, and the fight will end. After reading the
story, you'll return to normal. Then the old woman will tell you about the myth
of THE WARRIOR OF THE DRAGON. Then open the chest to receive 300 GP. Exit the
house and explore the ruined village.
3.2 Drogen
----------
DESCRIPTION: Explore the village and buy equipment if you want. When you're
finished, exit the village and go west. Cross the bridge and continue north.
Then turn east. Continue east until you find a big city. Enter the city
3.3 Camlon
----------
CHESTS: 70 GP (x2), Herb (x5), BronzSD, Gauntlet, SuedeCP, Visor, Antdt (x2),
150 GP
BOSS: Frog
DESCRIPTION: Talk to the citizens and learn that the city, NANAI, is occupied by
the Dark Dragons. Go north into the castle. Follow the corridor and you'll reach
a clean fountain. Drink from it to replenish your HP. Then continue north. Open
the nearby chests and go down the stairs. Open the stone door and get the
chests. Do the same in all floors. You'll have to fight a Frog in the end. To
defeat it, just use your normal sword attack. Have some Herbs ready because you
will need them. The Frog uses three different attacks. It can spit you some kind
of acid, it can hit you with its tongue (weakest attack) or it can jump onto you
(strongest attack). It can also recover some HP when its about to die. When you
take out all its HPs, it will regain some, so you'll have to kill it twice.
After you kill the Frog, get the last two chests. Then exit the castle. The King
will talk to you and you'll learn about the QUAKE CONTROL, who is in the Dark
Dragon's hands. They will ask you to find it and disable it so the quakes stop.
Exit the castle and head northwest. Follow the path until you reach a big city.
That's Nanai. You have to enter at night or you'll be kicked out by the guards.
3.4 Nanai
---------
CHESTS: 150 GP (x2), Herb (x2) --> City
Antdt, 650 GP, B-Stn, ArmPad, 70 GP, F-Stn, Cure --> Cave
BOSS: Knight
DESCRIPTION: Sneak into the city at night and stay as far as you can from the
guards. If they catch you, you'll have to start over. Go into the inn and search
the drawer to find a S-Ptn. Then enter the northern house far from the guard and
open the chests. You can buy weapons in the shop to the east. Then go into the
northeastern house and open the chests. Finally, go into the big building in the
center of the city. Open the metal door and climb down the stairs. You'll end up
in an underground cave. Cross the bridge to the east and open the chest. Explore
the cave thoroughly and open all the chests. Then take the stairs leading down
to reach the second level of the cave. Explore the second level and you'll find
the stairs leading to the Quake Control. You'll have to fight a Knight to
recover the machine. Use your sword and Herbs when needed. The Knight uses a
powerful sword attack and casts T. Bolt. You'll have a hard time beating him.
Use the B-Stn and the F-Stn if you have them. He can also cast Recover when low
on HPs. Again, after you take out all of his HPs, he will still live, so you'll
have to give him a couple of extra blows to kill him. After you kill him, take
the key from the stone mechanism (E-Key). Step into the teleporter on the right.
Nanai will be destroyed. Then you'll return to the king. They tell you to travel
east to WINLAN. Go back to where Nanai was and continue east. Follow the path
until you reach a city and a cave nearby. Go into the city.
3.5 Winlan
----------
CHESTS: SuedeSH, SuedeHT, Herb (x4), Antdt (x2)
DESCRIPTION: Explore the village and but supplies if you need to. Search the
drawer in the eastern house to find a V-Ptn. Then go north into the palace. Talk
to the guards there to learn about the land of ROMERO. Talk to the lady blocking
the door and she will talk with the princess. You'll learn the king was poisoned
and they need the REMEDY to cure him. Now you control Nina, the princess. Talk
to the people next to the king to learn about the wizard of KARMA. Go to the
first floor and open all the chests. Go down into the basement and pick the
treasure chests. Then exit the castle. Exit the village and go into the western
cave.
3.6 Cave West of Winlan
-----------------------
CHESTS: Cure, SuedeGN, 150 GP, 70 GP, I-Ore, Herb (x2), B-Stn, C-Stn
DESCRIPTION: Talk to the soldiers and allow them to join the party. Go down the
stairs and open the chest. Continue north through the bridge. You'll eventually
reach the stairs leading up. Take them and go north, then turn west. Open the
chest and climb the stairs in the right. You'll end up in another region of the
map. Go west and enter the town.
3.7 Romero
----------
CHESTS: Herb, WtrJr --> After killing the Wizard
Antdt, Herb, Tablet, Cure, 900 GP --> After taking care of the zombies
DESCRIPTION: Talk to the guard in the door to learn the locations of KARMA and
AGUA. Search the drawer inside the inn to find a L-Ptn. Go into the house with
the hole and jump into it. Push the pots and make your way to the barrel. Search
it to find a Map. Search the drawer in the second floor of the northeastern
house to find a ProtnB. When you're finished, exit the village and head west.
You'll reach a forest.
3.8 Forest West of Romero
-------------------------
CHESTS: Herb, Bandage, 150 GP, W-Ptn, Herb
DESCRIPTION: As soon as you enter, go north and open the chest. Then go
southwest to find another chest. Go northwest and open a chest containing 150
GPs. There's a hidden chest behind a lonely tree. Find it and open it to reveal
a W-Ptn. After getting all the chests, head southwest to find the exit. Then go
west into the towers.
3.9 Wizard's Tower
------------------
CHESTS: M-Drop (x2), Charm (x2), Herb (x3), Life2, Cure (x2), Rang
BOSSES: Morte, Mortea, Wizard
DESCRIPTION: As soon as you enter the tower, go north and drink the clear water
to recover health. Then fight the Morte standing on the right. The Morte uses a
powerful weapon attack. Just attack it with your three fighters and use Herbs or
Nina's Cura spell when needed. Explore the first floor completely and pick up
the chests. To explore all floors and get all chests, you have to use the
different stairs on the levels. Later, you'll have to fight another mini-boss
called Mortea. Use the same strategy as with Morte. Use the C-Stn if you have it
to make things easier. Go up the stairs and cross the bridge. You'll be in the
other tower. Explore it all then go down to the basement. There you'll encounter
the wizard. He will fill the room with Xeon Gas that will drain your power.
Fight the wizard. After a while of futile effort Nina will ask the soldiers to
go and get some help. The wizard will then destroy you but one soldier will
escape morphed into a bird. Dark Dragons will chase him but he will arrive at
Winlan. They will ask the Hero to help them rescue Nina. Agree to help them.
Exit Winlan and talk to the members of the rescue party. You'll reach the tower.
The commander will help you get to the wizard, but you'll have to face him
alone, for the Xeon gas is harmful for him. Go down into the basement and go to
the far left. Open the chest. Then go to the center of the room and face the
Wizad. The Wizard can use powerful spells such as T. Bolt or Freeze. Use the B-
Stn on him for 80 points of damage. He can also cast Petrify to increase his
defense. After defeating him you'll obtain the Remedy. Then you'll escape to
Winlan and go into the castle. Go and talk to the King. After Nina joins the
party, go down to the basement and take the tunnel. Exit the tunnel and head
southeast. There's a forest but you can't enter because of a tree. After a while
of walking east, you'll find two cities separated by a dry river. Enter the left
one. The city is called TANTAR.
3.10 Tantar
-----------
CHESTS: Herb, Key --> After recovering the water
DESCRIPTION: Explore the village and buy weapons and supplies if you need to. As
always, check the drawer inside the inn for a Charm. Explore the houses and talk
to the people to learn about TUNTAR. Talk to the blacksmith. He'll make you a
SAW if you give him the I-Ore. Agree and receive the Saw. Go into the house in
the center of the town and learn about the RING. Search the drawer in the second
floor to receive a W-Ptn. Go back to the forest and use the Saw to chop down the
tree blocking the entrance. Now go inside.
3.11 Forest of Despair
----------------------
CHESTS: Life, T-Drop (x2), Wrist, Herb --> Forest
T-Drop (x3), Life (x2), LongSD, Herb (x5), Life2, Acorn, WolfHT
BOSSES: Pog, General
DESCRIPTION: Explore the forest thoroughly but be careful with the monsters
because they are really powerful. Open all the chests and then find the exit. To
find the exit, go all the way northwest and then take the narrow passage leading
east. You'll find a stone building. Go inside and kill the two guards. Then
continue exploring the building. You'll have to kill two more guards to pass.
Get the chests and go down the stairs. You'll have to kill three guards to reach
the old man. If you let him lead you to the weapons you'll fall into a trap and
will have to fight POG. Pog attacks you twice per turn. Once with each head. Use
your sword and healing spells when needed to defeat it. B-Stn works well against
it. After you defeat Pog, a man will save you. Then you'll have to fight the
General. Use sword attacks and healing spells to kill him. Then, Bo will join
the party. Exit the forest and go to the village east of Tantar.
3.12 Tuntar
-----------
DESCRIPTION: Explore the village and go to the house in the middle. Talk to the
chief to learn that the stone robot to the north can move the rock that blocks
the river. They tell you to look for the secret of the robot in a town near
Romero called Agua. Search the drawer in the second floor of the chief's house
to find an Herb. Also search the drawer inside the inn to find a Cure. Exit
Tuntar and go to Romero. Once you reach Romero, talk to everyone and the chief
will ask you to get rid of the zombies in exchange for information about Agua.
You'll learn about THE CLEANSING WATER that can save the soil. Now with Bo in
your party, you can walk through the forests. Go into Romero and talk to
everyone during the day. Then wait until night and talk to the old woman near
the entrance. Then go into the hole next to the grave. Exit Romero and head
southwest. Go into the cave surrounded by water.
3.13 Cave Southwest of Romero
-----------------------------
CHESTS: Herb (x3), NiceHT, F-Stn, T-Drop, BronzHT, Apple
DESCRIPTION: Explore the cave completely and open all the chests. Then go
northwest. Then east, north and west to find the stairs leading down. Go to the
lower level and fill the WtrJr with the Cleansing Water. You'll automatically
appear in Romero. The soil will be purified and the zombies will disappear. Then
the elder will inform you about Agua. Open the chests and talk to the people of
Romero to learn about THE GODDESS, and THE KEY in Agua. Exit Romero and head
northwest into the floating city. Now with the Tablet you can enter Agua.
3.14 Agua
---------
CHESTS: Apple, Acorn (x2), Life2, Herb (x2), SunHT, IronSH, ThiefCL, HairBand,
Bracelet --> Before getting Ox
3000 GP, Life, SilverBR, Life2, FlameSH --> After getting Ox
BOSS: Wisp
DESCRIPTION: You have to complete a dungeon in order to reach the city of Agua.
There are lots of chests, open them all and then find the stairs leading up.
Explore all other floors thoroughly. In the last floor, there's a pillar with a
purple ball onto it. Push it and Wisp will attack you. Use Bo's Fry spell and
the E-Key. Have Nina cast healing spells when needed. Wisp uses two types of
attack. One that damages all your party and one that damages one member. After
you defeat it, search the pillar to find the KngKey. Go back to Tantar and head
north. Find the Stone Robot and go inside.
3.15 Stone Robot
----------------
CHESTS: Herb, BronzHT, Acorn, Life2, Mrbl1
DESCRIPTION: Enter the robot through one of the legs. Then explore the inside
opening all chests. You'll eventually find a general and two soldiers. Fight
them and kill them. Then push the stone plaque and activate the robot. Now use
the teleporters to open the remaining chests. Use the teleporters to go to the
command room. Push the stone pillar and the robot will move. Using the robot's
power you'll destroy the rock blocking the river. Now go back to Tantar and talk
to the chief. He'll give you the key to the cave where the Ring is located. Go
north into the cave next to where the Stone Robot is now standing.
3.16 Cave North of Tantar
-------------------------
CHESTS: W-Ptn
DESCRIPTION: Explore the passage and find the exit. You'll appear next to the
cave containing the ring.
3.17 Ring Cave
--------------
CHESTS: Life, Life2, 2000 GP, Herb, Acorn, SkySH, Ring
BOSS: Gremlin
DESCRIPTION: Open the entrance door with the key and start exploring the cave.
Jump into the waterfall and you'll end up in the area with the ring. Once you
find the Ring, step onto the teleporter and it will take you back to the
entrance. Go back to Tantar and go into the elder's house. Watch the marriage
and then the elder will tell you that you can cross the river using the Stone
Robot. Exit Tantar and you'll discover that the Stone Robot was stolen by the
Dark Dragons. With it, they will destroy Tuntar. After this, enter the robot
again and make your way to the top. Talk to the commander, who will reveal his
true form... the Gremlin. He is quite difficult to kill. Use Fry spell, the E-
Key and healing spells when needed. After you kill it, the robot will jump into
a volcano and lava will erupt. Now you can go south via the solidified lava.
Cross the bridge to the south and enter the dragon shrine.
3.18 Dragon Shrine
------------------
CHESTS: Melon
BOSS: Talon
DESCRIPTION: Put the Hero as leader in your party and talk to the old man by the
door. You'll be allowed to pass and complete the first stage in your training as
a dragon warrior. You'll have to beat Talon to complete the test. Use the E-Key
to defeat him. Then exit the shrine and enter the cave to the southwest. Find
the exit. After you exit the cave go south into the port city.
3.19 Auria
----------
CHESTS: Life (x2), W-Ant, Mrbl1, Acorn, Antdt, Cure (x2), G-Tiara
DESCRIPTION: You'll be jailed as soon as you enter the city. Search the square
with water in the upper right corner to find the PrisnCL. Talk to the man in the
bed. Answer yes when he asks if you want him to help you. Once you're out, don't
go close to the guards or they will arrest you again. First, go inside the
building with the fish sign above it. Buy some Vitamins in the item shop. Then
go to the second floor and give the vitamins to the man with the hiccups. He'll
reward you with 5000 GP. Then move the drawer in the wall and go through the
passage. Push the white pot and search the floor under it to find a Life2. Then
go inside the lower left big house and search the drawer to find a S-Ptn. Then
open the chest. Go upstairs and search the drawer to find a Cure. Then open the
chest there. Explore the drawers in the lower right house to find a V-Ptn and
2000 GP. Go to the upper left house and talk to the woman there. She'll ask you
to help her son who went to the forest. Search the drawers in that house to find
the SmartRG and a Life. Then go to the upper right house and search the drawers
to find a L-Ptn and Mrbl3. Talk to the old man upstairs with Nina leading the
party and heal his back ache. He'll give you 20000 GP. Exit Auria and go back to
the cave to the north. Find the exit and go to the clear in the forest. Talk to
the fairies. Then go to the clear between flowers to find the cursed man. Talk
to the man. Then go back to Auria and talk to the woman who asked you to find
the man. She'll give you 20000 GP. When you're done, go into the northern house.
Talk to the rich man and agree to help him. He'll ask you to save his daughter.
Go upstairs and search the drawer to find 2000 GP. Buy a G-Bar in the item shop
if you have the money. You must buy this item sooner or later. When you have it,
exit Auria and go into the cave to the east.
3.20 Cave Leading to Bleak
--------------------------
CHESTS: Cure, ShellHT --> Before getting Karn and Ox
Dart, G-Bar --> After getting Karn
L-Ptn, A-Ptn --> After getting Ox
DESCRIPTION: Explore the cave and open the chests. There are some doors that you
can't open until you have Karn in your party. When you exit the cave, go into
the town to the east.
3.21 Bleak
----------
CHESTS: Herb (x4), Life, W-Ant
DESCRIPTION: If you stay at the inn, make sure you have the Pouch or the
innkeeper will steal money from you. If you do have the pouch, you'll catch him
when trying to rob you and he'll pay you 5000 GP. Go into the house to the east
and push the barrel. Search the floor under it to find a Life2. Go to the
northern house and trade the G-Bar for the Icicle. Exit Bleak and go into the
cave to the west. You'll end up in the desert. Use the Icicle to cool the air.
Head south and you'll find Arad.
3.22 Arad
---------
CHESTS: Fife --> After killing the SandWorm
BOSS: SandWorm
DESCRIPTION: There's nothing important in Arad. Just go and talk to the mayor.
Agree to kill the worm. Then, exit the mayor's hut and go to the northeastern
part of town. Fight the SandWorm there. Use normal attacks and healing spells
when necessary. Then, the mayor will give you the Fife. Go outside and step onto
the stone plate by the Krypt entrance. Use the Fife to make a bridge appear.
3.23 The Krypt
--------------
CHESTS: Herb (x3), Life (x2), DreamRG, Dagger, IronSH, HeadGear, IcyHT, Cure,
Antdt, SkullHT (x2), HuntCL
BOSS: EyeSpy
DESCRIPTION: Many of the chests in the Krypt are trapped. You can wait until you
get Karn to open the chests. Explore the Krypt, find the stairs leading down and
then you'll have to fight EyeSpy. Use spells for massive damage. When he loses
all his eyes, he will begin using Thunder Bolts on your party. Have healing
spells ready. After you defeat him, go down the stairs and open the chests. When
you open the blue chest a trap will trigger. Luckily, Karn will arrive to save
you. After talking a bit, he will join you and ask you to find a certain book
from the tomb. Go down the stairs. Put Karn as leader of your party and open all
the locked doors. Go down the stairs and search all the coffins. Kain will gain
confidence. Exit the Krypt and go back to Bleak. Enter the tower west of Bleak.
3.24 Tower of Darkness
----------------------
CHESTS: 2000 GP (x2), B-Stn, Life, Life2, Herb, Cure, HornHT, Turban, Mirror
BOSS: Cloud
DESCRIPTION: When inside the Tower of Darkness, use the stairs to explore all
the floors and open all treasure chests. Climb to the top and fight the Cloud.
Use powerful spells and attacks. Have healing spells ready. Cloud will attack
you with spells. When he is low on HP, it will use Devistat, a spell that does
45 points of damage on all members of your party. Use Hero's Thunder Dragon
magic to make things easier. After you defeat it push the pillar to receive the
DkKey. Then go down and talk to the old man. He'll give you the Mirror. Exit the
tower and go back to Auria. Go to the rich man's house and go into the basement.
Open the doors with Karn. Talk to the girl. Then go back and talk to the rich
man. You'll use the Mirror to make Ross realize that giving up the LtKey won't
help. Go down again and talk to the girl. Agree to help them fight the Dark
Dragons. Now you can open the chests and enter the Tower of Light.
3.25 Tower of Light
-------------------
CHESTS: Herb (x5), Dart, B-Stn, MetalSH, F-Stn
DESCRIPTION: Enter the Light Tower through the basement in the rich man's house.
Climb to the top and push the pillar to receive the LtKey. Go to the docks and
fight the Knight and the Archer. Defeat them and they will destroy the ship. Now
you'll need to move a big rock that is blocking a cave to the north to be able
to continue. Gobi will trade a G-Bar for the GnPwdr to blast the rock. Exit
Auria and go north into the cave. Set the explosives and blast the rocks. Now go
on and find the exit. You'll be attacked by two SpearMan. Defeat them and
continue west. Enter the Dark Dragon's ship.
3.26 Dark Dragon's Ship
-----------------------
CHESTS: Herb (x2), Acorn (x2)
BOSS: Squid, Octo
DESCRIPTION: Kill the Archer that attacks you as soon as you enter. Go down the
stairs and kill the Archer and SpearMan. Climb the stairs up and fight Squid.
Hero's Thunder Dragon works excellent against it. Search the drawer to find a V-
Ptn. Climb down the stairs. Open the chests. Then return to Auria and set sail.
After a while you'll be attacked again. You'll have to fight two Archers and a
SpearMan first. Then you'll have to fight three more Archers. Finally, you'll
have to fight two Archers and then Octo. Use the same strategy you used against
Squid. When you defeat it, the ship will sink and you'll appear in an island.
3.27 Prima
----------
CHESTS: MystSF, Sphere --> After defeating the Dark Dragons
DESCRIPTION: When you awake in the deserted island, Gobi will tell you that
Prima is near that location, and that you need the Gills in order to reach it.
At this point, you'll control Gobi in a quest to find the Gills. Go underwater
and head west. You'll find the city of Prima. Search the drawer inside the inn
to find the TideHT. Go to the Guild and ask for the Gills. They will tell you to
go to Gant. Exit Prima and go south until you reach a beach. Go back to the
surface and walk south. Then follow the path until you reach Gant.
3.28 Gant
---------
CHESTS: Goods
BOSS: Morteo
DESCRIPTION: Go to the northern house and talk to the man there. You'll learn
that the Dark Dragons attacked Gant and took away all the young men. He'll ask
you to deliver Goods to Prima. Agree and go upstairs. Check the drawer to find
an A-Ptn. Explore the rest of the city and check the drawers in the houses to
find a L-Ptn and the HrGlas. Exit Gant and go back to Prima. Take the Goods to
the guild and you'll receive the Gills. Then, a survivor of a Dark Dragon attack
will arrive. There's a ghost that wants to take him to the Nether World. Gobi
knows how to kill the ghost. Say no to the guild owner until he offers 6000 GP.
Then go back to the surface where the party is. Now that you have the Gills, you
can breathe underwater. Go back to Prima and fight the ghost. Use normal attacks
or spells against Morteo. It's not so difficult to kill. After you defeat it, Ox
will join your party. Now that you have Ox with you, you can go back to Agua and
break the cracked wall to get the treasure. You can also go back to the cave
east of Auria. Use Karn to open the locked doors and get the treasures and use
Ox to break down the weakened walls and open the chests. After getting these
treasures, return to The Krypt and get the B-Rang using Ox. Then go back to
Gant. From there, walk east until you find a small hut.
3.29 Hermit's Hut
-----------------
DESCRIPTION: Enter the hut and talk to the Hermit. He will identify the B-Rang
and tell you that it may be repaired in Gant. But first you have to save the
people of Gant. Go back to Prima. From Prima, walk northwest. Go back to the
surface and walk south. You'll find the Dark Dragon's fortress.
3.30 Dark Dragon's Fortress
---------------------------
CHESTS: GiantHR, EchoHT, Herb (x2), MetalSH, Life
BOSSES: Toad, GrimFowl
DESCRIPTION: Use Ox to break through the walls and to get the chests. Climb up
the stairs and open the chest. Fight the LancerX. You can choose not to fight
the LancerX if you want. Explore the dungeon completely and find the stairs
leading down. You'll have to fight Toad to free the Gant people. Use Dragon ad
healing spells. After you defeat it, free the Gant people and they will tell you
that the rest of the prisoners along with the weapon were taken to Nabal. Now go
back to Gant and repair the B-Rang in the northern house. There's a secret
passage in the same house. Go to the eastern room and push one of the drawers. A
secret passage will be revealed. Go through it and smash the rocks with Ox. Talk
to the old man with Karn and he will teach him the Shin spell. Go back to the
fortress and cross it. Walk north and you'll reach a forest filled with
GrimFowl. Take the egg and a GrimFowl will attack you. Defeat it and pick up the
Egg. Then exit the forest and walk north into Nabal. Throw the Egg there and the
GrimFowl will distract the guards. Go inside Nabal.
3.31 Nabal
----------
CHESTS: MagicRG, Cure
DESCRIPTION: Go to the eastern part and push the pots. Search the floor under
them to find a SkullRG and a Life2. Then go down the stairs. Go south and break
down the wall. You'll find the General, but he will leave while you are attacked
by his henchmen. You'll have to fight SlimeX. They are quite powerful, you'll
have to use your best spells and attacks to defeat them. Then, the General will
set sail to destroy Prima. You'll automatically travel there. Go upstairs and
talk to the sleeping man. Search the bed to receive the Statue. Then go back to
Nabal to pick up the treasure. Search the lower left corner of the dock to find
the Clog. Now that you have the Statue go back to Arad. North of Arad, you'll
find a small moving village.
3.32 Wisdon
-----------
CHESTS: Herb (x4), ProSH (x2), Life2, Life (x2), OldSP, SilverBR, RageHR,
ChainML
BOSSES: Wisp, Cloud, Myst
DESCRIPTION: Talk to the ghosts in the village to learn about the sorceress.
Then go down the stairs leading to the dungeon. Go north and turn west when you
reach the intersection. Use Ox to break down the walls and open the chests. Do
the same for the right way. Then go back to the intersection and head north.
Explore the dungeon getting all the treasure. When you exit the dungeon go
inside the castle. Drink from the fountain and go up the stairs. Talk to the
ghosts and fight them. Wisp will attack you first. You've fought him before.
Just use the same strategy. You'll then have to fight Cloud. Finally, you'll
have to defeat Myst. After defeating the three ghosts the sorceress will awake.
She will give you the OldEgg and tell you to throw it into a volcano.
3.33 Underwater Volcano
-----------------------
CHESTS: SharpBW, 3000 GP, Herb, PowerDR, 2000 GP, M-Drop
BOSS: Pincher
DESCRIPTION: Go back to Prima and walk north. Enter the cave beneath the
volcano. As soon as you enter go east and open the chest. Explore the first
floor and the find the stairs going up. You'll find the lava in the third level.
Throw the OldEgg there and it will hatch. Then, you'll be automatically
teleported to Winlan, where Bleu will join your party. Then, you'll appear back
in Prima waiting for the Dark Dragons to make their move. When they do, the
Typhoon Bug will appear and sink their ships. Then, you'll be underwater again.
Walk a little bit north and fight the Dark Dragon leader, Pincher. After you
defeat it, you'll learn more about the story, Zog and Jade. When you can move
again, go back into Prima and go to the guild. The guild master will give you
the Sphere. Now with the Sphere you can cross the chasm underwater. Cross it and
go northwest until you find a beach. Go back to the surface and walk northeast
until you reach Gust.
3.34 Gust
---------
DESCRIPTION: Push the barrels and the block in one of the houses and you'll fall
into a hole. Then push the barrels in the correct order and have Karn talk to
the old man there. He will teach Karn the second spell, Debo. Search the drawer
inside the inn to find the Sash. Then exit Gust via the northern exit. Keep
going north and you'll reach Cort's Laboratory.
3.35 Cort's Laboratory
----------------------
CHESTS: Herb (x2), Cure2, L-Ptn, Rod4, M-Cura
BOSSES: K-Roach, RugaX, FlowerX, HornToad
DESCRIPTION: Cort's Flower turned everyone insane in Gust. Enter through the
steel door. The chests are guarded by Rogue. Defeat him to obtain the treasure.
Climb the stairs leading up. Once in the second floor, Cort will appear and
shrink your party with a new formula. Find and enter the mouse hole in the
northern wall. Find the mouse village and rest at the inn if you want. Then go
north and fight the three K-Roach. Defeat them and return to the mouse village.
They will give you the M-Cura to revert the effects of the potion. You'll return
to normal. Then take the stairs leading down. Use the floating platforms to
reach Cort. You'll then have to fight RugaX. RugaX is in fact Nicholie
transformed by the Flower, but he's wounded. You'll need the Oil to cure him. To
find the Oil, first go into the cave in Gust. Kill the G-Fly. After you kill it,
take its corpse. Exit Gust and go into the sea. Walk southeast and you'll find a
beach. Go back to the surface and enter the cave nearby. Talk to the frogs.
Exchange the G-Fly for the Oil. Go back to Gust with the Oil and cure Nicholie.
Go north to the Laboratory and fight the FlowerX. Defeat it and go back to Gust.
Go to the Flute player's house and search under the bed to find the Maestro.
Then go to Nicholie's house. You'll have to fight RugaX again. Then, Nicholie
will be back to normal and will fix the bridge. Cross the bridge and Cort will
attack you as the HornToad. Kill him and cross the bridge. Travel west to
Gramor, the home of the Mole people.
3.36 Gramor
-----------
DESCRIPTION: You'll learn that Mogu was put in coma by a Dark Dragon's spell.
Agree to get the item from Tunlan and you'll receive the Cowl. Now, exit Gramor
and go back into the sea through the beach near Gust. Go south from the beach
until you find another beach leading to a small island with a city on it. Enter
the city.
3.35 Tunlan
-----------
CHESTS: Bolster, Melon (x2), M-Drop
DESCRIPTION: Go into the northern house and turn right. Climb up the stairs.
Then you'll reach a room with a locked door and four statues. Take the left
narrow corridor and a statue will push you into a hole. Once inside the hole,
push the lower right box and search the ground under it to find the Rod5. You'll
need this in order to get some important items. Then talk to the old woman and
princess. Exit Tunlan and wait for the night (or use the DkKey) and return to
the palace. Go into the princess room via a crack in the wall. Look at the marks
on her back while she takes a bath. Blue, red and white from left to right. Go
to the safe and try to open it. You'll watch a little scene and the Dark Dragons
general Cerl will take the TmKey. After waking up return to the safe and pick
the treasure. Before returning to Gramor, buy some fishing bait and equip your
hero with the Rod5. Then teleport to Romero. From there, walk west. After a
while you'll come across a well. Fish there to receive the DragonSD. Then go the
Dark Dragon fortress where the Gant people were held prisoner and cross it. Once
you're in the other side walk west. Follow the path and you'll find the second
Dragon Shrine.
3.36 Dragon Shrine
------------------
CHESTS: Mrbl2
BOSS: Bain
DESCRIPTION: Once you have the DragonSD you can enter the second shrine. Battle
and defeat Bain to receive Ice, Fire, Bolt and Gold Dragon spells. Now return to
Gramor with the Bolster. Enter Mogu's Dream.
3.37 Mogu's Dream
-----------------
DESCRIPTION: Exit the village and go east then north until you find the tower.
Enter and explore it. Find Mothro and fight it. You can't hurt him yet, so run
away. Notice that green plates make walls disappear and red ones make them
reappear. Exit the tower and go back to the village. Someone will have repaired
the bridge leading south. Cross it and enter the cave.
3.38 Poisonous Cave
-------------------
CHESTS: LightSH, Life, HeadGear
BOSS: Mothro
DESCRIPTION: Make your way through the poisonous gas and reach Courage. Unite
him with the other attributes and Mogu will join your party. Go back to the
tower where you'll have to climb to the top. There, you'll fight Mothro. Defeat
it and the dream will end. Exit Gramor and go south. Use Mogu to dig in the
strange looking tree and find the Root. Now you can dig in the dragon marks to
find treasure. Dig in the mark northeast of Camlon to find Karn's Doof spell.
Then go to Bleak and have Karn lead the party while transformed in Doof. Move
the heavy cabinet in one of the houses to find Karn's Puka spell. Also, move the
other cabinet and search the floor under it to find the ClearCL. With Puka, you
can open the dragon marked stone doors. Go back to Gramor and enter the cave to
the south. Find the exit and enter the village to the west.
3.39 Spring
-----------
DESCRIPTION: Search the drawers in one of the houses to find an Herb. Then go
into the ice and head south. Go south until you reach the tower. Dig in the
Dragon Mark to find the entrance.
3.40 Spyre
----------
CHESTS: Cure2, Shell, A-Ptn, FlameAR, WorldAR
DESCRIPTION: Explore the first levels of the Spyre and open all the chests.
Reach the top and push the pillar. Mote will appear and send you into the dream
world again. Exit the village and go into the cave to the north.
3.41 Dream World Cave
---------------------
CHESTS: Cure, JadeBW, L-Ptn, Trident, Smoke, CursedHT, FaceMask
BOSS: Mote
DESCRIPTION: Explore the first floors and you'll find Mote's conscience.
Continue north and then up the stairs. You'll reach an area with recovery water
and a save spot. Go north through the narrow corridor. When you reach the maze
that spins when you touch the pressure plates, remember that the way you are
facing after the spin is the way you were going before the spin. When you reach
the room with the damaging plates, look for hidden pits to access the correct
stairs. Then, you'll reach a room with lots of stairs. Take the lower right one
and you'll reach Mote. Fight Mote for a while. At first, you can't hurt him, but
then his conscience will appear and you can kill him. Mote can be resistant to
magic or resistant to attacks. If he is diffused, he is resistant to magic, if
he is sharpened, he is resistant to attacks. If you hit him with magic, he will
become diffused and if you hit him with attacks, he will sharpen. Alternate
magic with melee attacks to defeat him. Once he's dead, the dream will end and
you can obtain the SkyKey by searching the pillar. Then push the stone plaque
next to the pillar to restore the weather in Spring. Go back there. Go into the
cave in the waterfall and find the exit. Then walk south until you reach Carmen.
3.42 Carmen
-----------
DESCRIPTION: You'll learn that time was stopped in Carmen. All are paralyzed
except for a man. There's a barrel in the second floor of the upper right house.
Search the ground under it to find a W-Ant. Exit Carmen and go to the tower to
the east.
3.43 Tock
---------
CHESTS: Life, EvilCN, IcyAR, Cure, G-Tiara, Life2, GuardSH, AgileHT, WolfSkin
BOSS: Cerl
DESCRIPTION: Enter Tock and use the warp arrows to reach the top. When you reach
it, Cerl will warp you out. Go back to Carmen. Talk to everyone and then go back
to Tock. Fight Cerl. She'll warp you out once more. Go back to Carmen. Talk to
the others and then go south to the big tree. Hit it with Ox to get the Fruit.
Go back to Cerl's castle. Enter the castle and go upstairs. Cerl will give you
the key. Then Goda will appear and the castle along with Alan will disappear.
Then you'll appear in Tock. Go to the top and Nina will place the TmKey in the
machine. Carmen will return to normal but Nina will be lost in time and you'll
be thrown near Tunlan.
3.44 Finding Nina
-----------------
DESCRIPTION: Nina has warped back in time and is now located in Tunlan. She has
amnesia. Go to Carmen and talk to the doctor. The doctor will tell you to make a
Tonic. The ingredients for the tonic are: P-Fish, Root, C-Nut and W-Ant. Then go
to the northeastern part of the village and talk to the mysterious man. He will
vanish. Search the spot where he was standing to find the Pass. To find the
Root, dig with Mogu the area below a strange lonely plant south of Gramor. The
W-Ant can be found by hunting a white deer. The C-Nut can be found by hitting
any palm tree a couple of times. Finally, the P-Fish can be fished in the bridge
to Scande. When you have all ingredients, take them to the doctor in Carmen and
he'll give you the Tonic. Then return to Tunlan and cure Nina. Now, she can fly.
Go northwest of Gust for the third set of Dragon spells
3.45 Dragon Shrine
------------------
CHESTS: Melon
BOSS: Avian
DESCRIPTION: Battle Avian to receive the Rudra spell. Then go back to the cave
with the Cleansing Water and when you reach the water, dive into it. You'll find
the entrance to the last Dragon Shrine and you'll learn Agni if you have all the
Dragon Armor and have learned Rudra. Now, with the Pass you can enter Scande,
which is located in the middle of the swamplands to the south of Carmen.
3.46 Scande
-----------
DESCRIPTION: Check the drawer inside the inn for an Herb. Talk to everyone and
learn about the climber who climbed the tower. Now exit and go to Spring. Find
the climber and he'll give you the B-Part. Take the broken parts to Gant, where
they will repair them. Go back to Scande and put the parts in the switch next to
the elevator. Climb the tower and talk to the mysterious man. He will tell you
to seek the D-Hrt, a weapon that can destroy any dragon. The D-Hrt is located in
Tunlan. Surprisingly, you'll discover that the D-Hrt is a song. A woman will
give it to you in a bottle. Go back to Scande's Tower.
3.47 Scande's Tower
-------------------
CHESTS: Mrbl1, IcyCN, Glove, PowerHT, Cure
BOSS: Zog
DESCRIPTION: Explore all floors and find Zog at the top. Fight him and defeat
him. Use the Agni spell to quickly kill him. The Sara will appear. The hero will
give the goddess keys to Sara, and she will betray him by giving the keys to the
mysterious man who is in fact Jade. Then the mole people will appear and help
you escape. Exit Scande and go to Agua. Climb to the top where Jade will
activate the Pagoda Towers. Teleport there using the device in Jade's room.
3.48 Pagoda Towers
------------------
CHESTS: PowerAR, Domino, AgileAR, FlameDR, TrapGrd, StoneHT
BOSS: Sara
DESCRIPTION: Step onto the pressure plates to reveal stairs. Climb up and you'll
find Sara. She will attack you and you'll have to kill her. Then continue
climbing and you'll find Jade. He will warp you out and resurrect the Obelisk.
3.49 Obelisk
------------
CHESTS: FlameHR
BOSS: Jade
DESCRIPTION: You cannot enter the Obelisk yet. First, go to Gramor and talk to
the master digger. Learn about the I-Claw. To find it, fly to an island
southwest of Tantar. Talk to the old woman by the door. She would like to talk
to a weapons collector. Then fly far south into the hermit's house and he'll
give you the List. Take the List to the old woman. She'll give you an
unidentified weapon. Take it to the old man. Go back and forth a couple more
times and you'll receive the I-Claw. Go back to Gramor and talk to the master
digger with Mogu leading the party. You'll learn how to use the I-Claw. Now go
and enter the Obelisk that is located where Scande was. Use the floating
platforms to advance. Find Goda and kill him. Then you'll reach a tricky area.
Although the rooms look the same, they are not. Find Jade and kill him once and
for all. After you kill Jade go down the elevator and meet Tyr, the Goddess of
Destruction.
3.50 Tyr, the Final Battle
--------------------------
BOSS: Goddess
DESCRIPTION: Once you meet Tyr, ask for a wish to restore HP and AP. Then say no
and you'll fight. After a while, you'll talk again and Sara will appear and tell
you to use Agni. If you don't use the Agni spell, Tyr will not show her true
form and you'll get the BAD ENDING. If you use the Agni spell, she will show her
true form. Defeat her this way and win the game with the GOOD ENDING.
Congratulations, enjoy the ending.
A-Ptn Your Agility will increase
Acorn This item will recover AP
Antdt This works as an antidote for poison
Antler This works as an antidote for poison
Apple This item recovers some HP
B-Stn You can use this item during a battle (Bolt)
C-Stn You can use this item during a battle (Cold)
Charm You'll return to normal
Cure This item recovers some HP
Cure2 This item will recover the HP for all party members
F-Stn You can use this item during a battle (Fire)
Herb This item recovers some HP
L-Ptn Your Luck will increase
Life This will put you back into fighting shape
Life2 Everything will return to normal
M-Drop The party will return to normal and the members will recover all HP
Mackrl This works as an antidote for poison
Meat This item will recover the HP for all party members
Melon This item recovers some HP
Mrbl1 This will produce one perfect hit
Mrbl3 You can travel while avoiding enemies with this item
ProtnA Your Attack Power will increase temporarily when you use this item
ProtnB You can use this item during a battle
S-Ptn Your strength will increase
T-Drop This item changes Zombies back to normal
Tuna With this, you will return to normal and recover your HP
V-Ptn Your Vigor will increase
W-Ant This item will recover AP
W-Ptn Your Wisdom will increase
WMeat This item will recover the HP for all party members
4.2 Scenario Items
------------------
ITEM NAME DESCRIPTION
========= ===========
Bolster This will allow you to creep into people's dreams
Book The secret techniques of the great thief are recorded in this Book
Cowl This item will help you understand any language
D-Hrt This is a legendary weapon
DkKey This has a connection to the goddess, Tyr
E-Key This has a connection to the goddess, Tyr
Egg This is the egg of a GrimFowl
Fife This item reveals hidden bridges
Fruit This is a strange fruit
G-Bar This is pure gold
Gills This will allow you to breath in water
GnPwdr You can use the GnPwdr to blast the blocking boulder
Goods The goods from Gant are in crates
HrGlas This item switches night and day
I-Ore A blacksmith would appreciate this ore
Icicle This item cools the surrounding area
Key This key will open the cave
KngKey With this key, you can operate the Stone Robot
List There are many weapons listed
LtKey This has a connection to the goddess, Tyr
Maestro This melody communicates with your heart
Map Push the Start Button to see the world
Mirror This Mirror allows you to see the world of spirits
Oil This is an ingredient for a tonic
OldEgg This is an ancient egg
P-Fish This is an ingredient for a tonic
Parts This is to be used in Scande Tower
Pass You can enter Scande
Pouch The Pouch is secured by a string
Ring This is a symbol of strength and courage
Root This is an ingredient for a tonic
SkyKey This has a connection to the goddess, Tyr
Sphere You've got to become a big fish
Statue With this statue, you can enter Wisdon
Tablet The secret password to enter Agua is written here
TmKey This has a connection to the goddess, Tyr
Tonic This is medicine
WtrJr The mysterious power of this jar absorbs a great amount of water
DkKey Turns day into night
E-Key (Earth Key) 3.5 spell (30 damage)
HrGlas Advances time 12 hours
IcyCN Chill spell (100 damage)
LtKey Turns night into day
Trident LStorm spell (95 damage)
WtrJr' Restores all HP and AP for all members (one use)
ITEM NAME AP WGT TYPE WHO
========= == === ==== ===
B-Rang 60 2 One Handed He
BroadSD 34 5 One Handed He
BronzBW 14 2 Two Handed Bo
BronzRP 7 2 One Handed Ni
BronzSD 12 3 One Handed He
Cane 8 2 One Handed Bl
Club 30 6 One Handed Ox
Dagger 32 2 One Handed Ka
Dart 46 2 One Handed Ka
DigCW 42 2 Two Handed Mo
Dirk 5 1 One Handed He
DragonSD 110 20 One Handed He
EvilCN 20 6 One Handed Bl
EvilRP 55 7 One Handed Ni
FlameDR 74 7 One Handed Ka
FlameHR 120 8 Two Handed Ox
FlameSD 122 10 One Handed He
GiantHR 60 12 Two Handed Ox
HeroBW 220 8 Two Handed Bo
HeroSP 56 4 One Handed Go
IcyCN 30 10 One Handed Bl
IcyCW 88 3 Two Handed Mo
IronCW 74 3 Two Handed Mo
IronHR 45 8 One Handed Ox
IronRP 14 5 One Handed Ni
JadeBW 80 8 Two Handed Bo
Javelin 34 3 One Handed Go
LightRP 10 2 One Handed Ni
LongBW 28 5 Two Handed Bo
LongSD 26 4 One Handed He
LoyalRP 64 6 One Handed Ni
MoonBW 66 1 Two Handed Bo
MystCW 120 1 One Handed Mo
OldSP 42 5 One Handed Go
Pike 24 4 One Handed Go
PoisonBW 42 6 Two Handed Bo
PoisonRP 20 5 One Handed He, Ni
Pole 12 2 One Handed Go
PowerDR 66 7 One Handed Ka
PowerSD 62 8 One Handed He
RageHR 75 8 One Handed Ox
Rang 18 2 One Handed He
Rapier 10 4 One Handed He
RustCW 60 4 Two Handed Mo
Sabre 8 2 One Handed He
Scythe 20 3 One Handed He
SharpBW 54 7 One Handed Bo
ShortBW 20 4 Two Handed Bo
ShortRP 5 1 One Handed Ni
Sickle 50 6 One Handed He
Sleeper 100 8 One Handed Go
SpineHR 120 15 One Handed Ox
SteelBW 35 5 Two Handed Bo
Stick 5 1 One Handed Bl
ThrowDR 20 1 One Handed Ka
Tri-BW 96 12 Two Handed Bo
Tri-DR 54 6 One Hnaded Ka
Trident 74 6 One Handed Go
WingRP 32 4 One Handed Ni
WingSD 96 8 One Handed He
6.2 Armor
ITEM NAME DP WGT TYPE WHO
========= == === ==== ===
AgileAR 92 0 Armr Ni, Bl
AgileHT 42 1 Helm All
AngleAR 76 3 Armr Ni, Bl
ArmPad 8 2 Armr He, Bo, Go
Bandage 5 1 Shld All
Bandana 5 1 Helm All
Bracelet 12 3 Shld Ni, Bl
BronzAR 25 9 Armr He, Bo, Ox, Go, Ka, Mo, Bl
BronzHT 10 4 Helm He, Bo, Ox, Go, Ka, Mo
BronzSH 8 3 Shld He, Bo, Ox, Go, Ka, Mo
ChainHT 25 8 Helm All
ChainML 20 2 Armr He, Bo, Ox
ClearCL 100 0 Armr Ni, Bl
Cloth 1 1 Armr All
CursedHT 62 20 Helm All
DivingHT 32 6 Helm Go
Domino 42 7 Helm Ni, Bl
DragonAR 110 0 Armr He
DragonHT 80 1 Helm He
DragonSH 128 5 Shld He
Dress 8 25 Armr Ni, Bl
EchoHT 28 3 Helm
EvilRB 90 1 Armr Ni, Blx
FaceMask 35 5 Helm He, Ka, Mo
FlameAR 82 10 Armr He, Mo
FlameSH 38 8 Shld He, Ox, Mo
FlameSH 52 5 Shld He, Bo, Ox, Go, Ka, Mo
G-Tiara 2 5 Helm Ni, Bl
GaiaMask 36 4 Helm He, Ox, Mo
Gauntlet 8 1 Shld All
Glove 20 6 Shld Bo
GoldHT 14 6 Helm All
Gown 18 1 Helm Ni, Bl
GuardSH 32 10 Shld He, Bo, Ni, Ox, Go, Ka, Mo
HairBand 8 2 Helm Ni, Bl
HeadGear 16 5 Helm All
HornHT 37 6 Helm He, Bo, Ox, Go, Ka, Mo
HuntCL 16 4 Armr He, Bo, Ka
HuntGL 30 8 Shld Bo
IcyAR 80 10 Armr He, Bo, Ox
IcyHT 16 6 Helm He, Bo, Ox
IcySH 30 5 Shld All
IronHT 32 6 Helm He, Bo, Ox, Go, Ka, Mo
IronMask 30 7 Helm Ox
IronML 27 9 Armr He, Bo, Ox
IronSH 12 4 Shld He, Bo, Ox, Go, Ka, Mo
IronSL 22 5 Shld Go
LightCL 68 1 Armr Ni, Bl
LightSH 36 10 Shld Ni, Bl
LoveHT 64 10 Helm Ni
MaskSH 65 8 Shld All
MetalAR 39 10 Armr He, Bo, Ox, Mo
MetalSH 16 5 Shld He, Bo, Ox, Go, Ka, Mo
MetalSL 25 5 Shld Go
MystSH 48 5 Shld He, Bo, Ox, Mo
NiceHT 6 3 Helm All
PlateAR 24 4 Armr He, Bo, Ox, Go, Ka, Mo
PowerAR 84 8 Armr Ni, Bl
PowerHT 44 3 Helm Go, Ka
PrisnCL 10 2 Armr All
ProSH 32 5 Shld He, Bo, Ox, Go, Ka, Mo
QuartzAR 50 9 Armr All
RangerVT 40 8 Armr He, Bo, Go
Robe 2 1 Armr He, Bl
SageML 25 14 Armr
ShellHT 25 1 Helm Go
SilkGN 15 4 Armr Ni, Bl
SkullHT 25 10 Helm All
SkySH 15 1 Shld Ni
SpineCL 60 10 Armr Go
StarSH 70 2 Shld He, Bo, Ox, Go, Ka, Mo
StoneHT 48 16 Helm Mo
StrawHT 2 1 Helm All
SuedeAR 14 7 Armr He, Bo, Ox, Go, Ka, Mo
SuedeCP 5 4 Armr He, Bl
SuedeGN 10 6 Armr All
SuedeHT 3 6 Helm All
SuedeRB 35 2 Armr Ni, Bl
SuedeSH 2 1 Shld All
SunHT 12 8 Helm He, Bo, Ox, Go, Ka, Mo
ThiefCL 30 4 Armr
Tiara 10 2 Helm Ni, Bl
TideHT 0 0 Helm All
TrapGrd 40 4 Shld Ka
Turban 11 1 Helm All
Visor 6 2 Helm He, Bo, Ox, Go, Ka, Mo
WolfHT 12 4 Helm Bo
WolfSkin 80 11 Armr Bo
WoodSH 5 2 Shld He, Bo, Ka
WoolRB 25 2 Armr Ni, Bl
WorldAR 80 9 Armr Ox, Mo
WorldML 75 11 Armr He, Bo, Ox, Mo
Wrist 10 2 Shld All
*NOTE*: Experience points (EP) and Gold pieces (GP) values are when you defeat
the enemy in the first round. The longer you take, the less EP and GP you'll
receive.
3.5 3 30 Damage on enemy party
5.5 8 50 Damage on enemy party
9.5 15 80 Damage on enemy party
Ag-Up 8 Increases Agility for one character
ATK-Up 15 Increases Attack for one character
Blast 18 Powerful Burst Damage on single enemy
BoltX 30 Devastating Shock Damage on single enemy
Bomb 5 Weak Burst Damage on single enemy
Boom 11 Medium Burst Damage on enemy party
Char 36 Potent Fire Damage on enemy party
Chill 12 Powerful Frost Damage on enemy party
Cold 5 Weak Frost Damage on single enemy
Cura 3 Recovers 50 HP for one character
Cura2 6 Recovers 100 HP for one character
Cura3 15 Recovers 250 HP for one character
Dig 5 Lets you escape from battle
Drain 2 Drains small amounts of AP from an enemy
Ebb 3 30 Damage on enemy party (Underwater only)
EbbX 5 50 Damage on enemy party (Underwater only)
Eco 8 70 Damage on enemy party (Underwater only)
EcoX 10 100 Damage on enemy party (Underwater only)
Exit 20 Instantly teleports you out of current dungeon
F-Ball 9 Powerful Fire Damage on single enemy
FireX 30 Devastating Fire Damage on single enemy
Flame 6 Medium Fire Damage on single enemy
Flare 3 Weak Fire Damage on single enemy
Flee 20 Lets you escape from battle
Fort 6 Increases defense for one character
FortX 14 Increases defense for entire party
Frost 9 Medium Frost Damage on single enemy
Fry 10 Medium Shock Damage on single enemy
Gale 24 Powerful Shock Damage on enemy party
Heal 5 Recovers status for one character
Hold 8 Paralyzes one enemy
Hush 6 Silences an enemy
Ice 30 Potent Frost Damage on enemy party
IceX 48 Devastating Frost Damage on single enemy
Idle 5 Slows an enemy down
Lk-Up 6 Increases Luck for one character
Lstorm 11 Medium Shock Damage on enemy party
Nova 42 Potent Burst Damage on enemy party
NovaX 54 Devastating Burst Damage on single enemy
Para 10 Stops time for a single enemy
Renew 10 Revives a dead character
Rub 20 Instantly kills an enemy
Sap 1 Drains small amounts of HP from one enemy
Shield 8 Increases resistance for one character
Spark 4 Weak Shock Damage on single enemy
Warp 2 Teleports you to any previously visited town
Zom1 5 Powerful Damage on an undead enemy
Zom2 15 Potent Damage on an undead enemy
*NOTE*: Damage dealt by spells may vary depending on enemy resistance to magic.
Dragon Shrines are places where the Hero can battle dragons to gain spells.
LOCATION FIGHT REWARD
======== ===== ======
South of Tuntar Talon Snow, Flame and Thunder Dragon spells
Southwest of Gant Bain Ice, Fire, Bolt and Gold Dragon spells
Northwest of Gust Avian Rudra spell
Under mystic water None Agni spell
-Shin-
A mixture of Karn, Gobi and Bo. He can fire arrows and walk through forest in
the global map. Found in Gant in a secret passage behind a moving cabinet.
-Debo-
Found in Gust by moving a crate in flute player's house.
-Doof-
A mixture of Karn, Bo and Ox. Stronger than Ox, he can move objects that Ox
can't. Found by digging with Mogu in the mark northeast of Camlon.
-Puka-
A combination of Karn, Gobi, Ox and Bo. He can breath to open the dragon marked
stone doors. Found in Bleak by moving the cabinet with Doof leading the party in
one of the houses.
These are sites where Mogu can dig to find secret treasure.
LOCATION REWARD
======== ======
Northeast of Camlon Karn's Doof spell
Far northeast of Tantar L-Ptn, A-Ptn, V-Ptn, Clog
Island north of Winlan V-Ptn, S-Ptn, Sash
South of Spring HeroBW
South of Scande LoveHT, StarSH, AgileHT, Life2, L-Ptn, A-Ptn, S-Ptn,
MystCW
1) Search all the drawers you come across. They generally have useful items in
them. Search also any moving object such as pots, boxes and others. They can
also hide items.
2) When traveling underwater, use Gobi as the lead character and morph him into
a big fish (only after you recover the Sphere). This way you won't be attacked.
3) To find the Tri-Rang, search behind the Pagoda Towers before they are
activated.
4) You can refill the WtrJr in Tunlan or in the mystic spring.
5) Check the throne after defeating Jade to find the Emperor Sword. Also check
the right pillar to find the Star Hammer. Use it as an item to produce the Comet
effect.