English
Hint: Prevent the enemy from shooting you :
Run in circles and use the auto aim ecept for enemys with flak jakets.
Submission: Ken Rebman ( Weenies2@aol.comWeenies2@aol.com )
Hint: Subway Gate.
When you enter the bar, just before you get to the actual bar there is a small room to the
left with
some boxes and a window, break the windows and go through it. Turn right and you'll see a
fence with a lock. Shot the lock and go down the elevator there'll you'll find the power
room.
Submission:
Paradox ( >rjwhitt@idirect.com )
All weapons and unlimited ammunition:
Pause game play, highlight the "Weapons" option, then hold Right + L2 + R2 +
Circle + Square + X. Note: Only the weapons normally available during the
current level will become selectable.
Submission: Al Amaloo
Level select:
Pause game play, highlight the "Select mission" option, then hold Left + R1 + L1
+ Select + Square + X.
Submission: Al Amaloo
Silenced 9mm power-up:
Pause game play, highlight the "Silenced 9mm" selection under the
"Weapons"
option, then press Left + L1 + R2 + Select + Square + X. Gabe will say
"Understood" to confirm correct code entry.
Submission: Al Amaloo
Weaker opponents:
Pause game play, highlight the "Map" option, then press Right + L2 + R1 + X. A
laugh will confirm correct code entry.
Submission: Al Amaloo
Hint: Grenade launcher in level 1:
Go out the window in the bar into the back alley. Look up and to see two fire
escapes. Climb onto the dumpster and get onto the fire escape opposite the bar
first, then jump up to the pipes and go hand over hand to the other fire escape.
Be careful, because two terrorists will run out to shoot half way across the
pipe. After taking care of them, drop down onto the fire escape and open the box
for the grenade launcher. This makes the grenade thrower in the subway section
much easier to handle.
Submission: Al Amaloo
Hint: Getting through the subway:
Go to the opposite end of the subway after it explodes. Use the flashlight on
the left of the tracks to find the C-4. Get the C-4, then go to the right hand
side. Look up to see the upper level. Press Triangle to climb onto the red
crate. Press Triangle to keep climbing up through the debris until the top is
reached. This is the only way to exit the lower level.
Submission: Al Amaloo and Stephen.
Hint: Museum gates:
Find the card keys to get through the gates in the museum. Check all the guards
and people that are killed; they usually carry card keys. For the gate in the
Rocket Room, shoot the control panel on the third level that keeps sparking
while your character is standing on the elevator to reach to that level. The man
with the card key is up there.
Submission: Al Amaloo and Stephen.
Hint: Room 1-3:
To open room 1-3, you first have to open the door of the room to the left of the
elevator by switching the switch to the right of the elevator. That room
contains a computer. Approach the computer and press Triangle. The door to room
1-3 should begin to open. You must kill three terrorists before entering room
1-3. Each has a flak jacket and will throw grenades. Turn right to hide behind
the boxes immediately upon entering the room. The terrorists cannot shoot or use
grenades because of the boxes. Be careful, as there is an open space between the
boxes. Use that space to throw a single gas grenade at the terrorists. Used
correctly, the single grenade should kill all three of the terrorists. Wait for
the gas to clear, then explore the room. Search the spaces that resemble
lockers, and do not forget the flak jackets.
Submission: Al Amaloo
Expert mode:
Hold Left + L1 + R2 + Select + Square + Circle + X at the title screen. The
phrase "Damn it" will be spoken to confirm correct code entry.
Submission: Al Amaloo
View FMV sequences:
Locate the area in level 1 where your character jumps through a window to get to
the elevator. Go straight and jump over the boxes. There are pictures on the
wall that resemble doors. Approach the middle pciture where the Flak Jacket is
located. Then, game play and enable the "Weaker opponents" code. The game will
resume in a movie theatre. Walk into the entrances to the theatre (the curtains)
to watch the FMV sequences. Press X to advance to the next FMV sequence or press
Start to exit.
Submission:Jackie
Hughes and Al Amaloo
Hint: Survive burning:
Quickly press Start, then press Start again after catching on fire. You will be
hurt, but still alive.
Submission:
Bartz100 and Al Amaloo
Hint: X-ray vision:
The virus scanner may be used to look through the walls to find enemies.
Submission: Al Amaloo
Weak Enemies:
Pause the game, highlight the "Map" option, then hold Right + L2 + R1 + X (simultaneously). If you
entered the code correctly, you will hear a laugh. For the PAL version of the game, hold Right + L1
+ R1 + R2 + Circle + X. -From: Coolm3127@aol.com
Hint: CBDC agents turn bad:
When playing the first stage of Syphon Filter, wait for a CBDC agent to be
killed. Once the CBDC agent is dead, approach the corpse and shoot it in the
head a few times. All the CBDC agents will turn against you. Note: You can not
kill the CBDC agents without destroying the mission.