MEGATUDO 2096
FAQ v0.1 (10/20/96)
by Hurbert Sy wild@i-manila.com.ph
Whats new v0.1 (10/20/96)
1. Beginning of this FAQ.
TABLE OF CONTENT
I INTRODUCTION
II CONTROL & LEGENDS
III COMMON MOVES
GUN MODE
BLADE MODE
IV CHARACTER MOVELIST
Dy Bringer
Vanilla Giger
Hell Bride
Samurai
Blood Crafter
Shi-Kon-Ryu
Swordgear
Drill Doll
Kaze-Kiri
Accerion
Clay Druger
Barba Yaga
Blood Eliminator (Boss)
Gul Ogre (Boss)
V SECRETS, CODES & OTHERS
I. INTRODUCTION
This game is pretty impresive. It's character design is very
anime,
very similar to GUNDAM ZZ. It sports new gameplay/control
features
like weapon changing (gun/blade) and rocket gliding for
evading or
and attacking. Its gameplay is exactly similar to what you see
in
any GUNDAM battles even the light and sound FX are similar. During
battle characters moves very quick and theres intensive
lighting fx
and it shows no graphical slowdown even when zooming for closeups.
It has 12 characters with 2 bosses, 3-4 color costumes, 3 min. of
computer generated introduction(very nice), picture ending(like VF),
only 3 menu (Story, VS & Option) and it has no DEMO PLAY (WHY???).
Comments, infos, request, advice or corrections email me at Thanks :)
II. CONTROLS & LEGENDS
Attacks1 1
Attacks2 2
Hold [ ] Hold the button
Arm Change 0 Arm change from GUN to Bladed weapon
Guard G Press G to guard even during gliding
Glide Left L use f or b for speed control
Glide Right R use f or b for speed control
Stationary L+R just floating
Glide Toward L+R+F Glide toward enemy
Glide Away L+R+B Glide away enemy
BLADE MODE ONLY
0+2 Activate Cannons
Press 1 to fire cannons
Press 0 to change cannon positions
Press G to rotate cannons
Press 0+2 to deactivate cannons