~B
AAAAAAA AAAAA AA
AAAAAAAAAAAAAAA AAAA
AAA AAAAAAAA AAAA
AAA AAA AAA
AAA AAA AAA AAAAAAAAA AA AA AAAAAAAA AAAAAAAAA
AA AAA AAA AA AA AAA AAA A AAAA AAA AA AA
A AAAAAAAAAAAAAAA AA AA AA AAA AA AA AA
AAAAAAAAAAAAAAAA AA AA AA AA AA AAAAAAAA
AAA AAA AAA AA AA AA AA AA
AA AAA AAA AA AA AA AA AA AAA
AA AAA AAAAA AA AA AAA AAA AA AAAAAAAAA
AAA AAAAA AAAAAAAAA AAAAAAAAA AAAA AAAAAAA
DDDDDDDDDD O T H E R L I F E...
DD DDDDDD
D DD DDD DDDDDDDD DDDDDDDD DDDDDDDD DDDDDDDDDDD DDDDDD
DDD DD D DDDD DDD DD DD DD DD D D D D DD DD
DDD DD DDD DD DD DD DD DD D D D DD DD
DDD DD DD DD DDDDDD DD DD D D D DD
DD DD DD DD DD DD D D D DD DD
DD DD DD DD DDD DD DDD D D D DD DD
DDD DD DD DDDD DDDDDD DDDDDD DD DDD DDD DDD DDDDD
DD DD DD
DD DDDDDDDDDDD
DD
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
O T H E R L I F E : A Z U R E D R E A M S
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% Other Life : Azure Dreams %
% Frequently Asked Question %
% Version 1.30 %
% Maintained by Felix Valentinus %
% (Felix_H@Joymail.Com) %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
The most recent Version of this FAQ can be found at :
Gamefaqs (www.gamefaqs.com)
Vide Game Strategies (vgstrategies.about.com)
Revision History :
Version 1.30
- Minor change
Version 1.20
- Add some document Fix
- Add the "Gameshark" section
Version 1.00 (29th May 2000)
- Created this FAQ
Version 1.10 (11th June 2000)
- Add last boss strategy!
- Change Chapter 7 in majority
- Minor changes on the document
-----------------------------------------------------------------------------
TABLE OF CONTENTS____________________________________________________________
1. Introductions
2. Storyline
3. Walkthrough
- Prologue
- Chapter One : First visit
- Chapter Two : Second Collar
- Chapter Three : Windmills malfunction
- Chapter Four : Lovers again
- Chapter Five : Thief!
- Chapter Six : The sick girl
- Chapter Seven : Fate
- Chapter Eight : What Now?
4. A man must take good care of women...
5. Monster Book
- Monster Book Page 1 : Flame
- Monster Book Page 2 : Water
- Monster Book Page 3 : Wind
- Monster Book Page 4 : ???
6. Author Notes
- Copyright
- Idiot List
END OF FILE
_____________________________________________________________________________
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
1. INTRODUCTIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Azure Dreams is a Role Playing Game like no other. With a flexible story
system, random Tower map generator, exploration, nurturing and management
features. Konami's providing an adventure for all ages. Enter the dream...
The most interesting about Azure Dreams is the "Autosave" Features. For
example : you're dead in the tower, than you will awake in your house...
game saved but, not suprisingly you lost all of your items which you have in
your pocket, so you have to restart your effort.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
2. STORYLINE
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
In Azure Dreams you take control of Koh (or whoever you named him), a son
of the greatest Monster Tamer (Beastmaster) Guy. On his last journey to the
Monster Tower, Guy never returns... maybe something is happened to him?
Koh always remembers his father last message "A man must take good care of
women."
Upon reaching 15 years old, a man can go to the Monster Tower. The Magical
Tower consist of monsters and their eggs. A Monster Tamer's job is to
collect and grow the eggs. He also tame the monsters and sells them for
profit. Even uses them in the Tower to search for more powerful demons,
because a Beastmaster cannot get any stronger than what he is.
As his father's message, Koh build up Monsbaiya into a well prosperous town,
attracts new settlers... and love interests...
The true ending, does it lies in the top of the Tower... or it lies in the
summit of the prosperous, well-planned town.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
3. WALKTHROUGH
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-Prologue-
After selecting new game, you'll meet an Angel. He told you about you're
being reborned and you can decide your name. Koh seems to be a nice name
after all. Confirm it.
There will be an event, where :
Koh is born...
Guy's advice to Koh...
Guy's last journey to the tower...
After done with the cool opening movie, Azure Dreams Starts!
-Chapter One : First visit-
For years the Demon tower has beckoned to you and today on your fifteenth
birthday, you have come if age. Do you follow in your father's footsteps
and enters the tower or live a peaceful life in the town of Monsbaiya...
It's time to choose...
Koh is 15 years old now. The day he finally can go to the monster tower.
Jorda the Priest will give you a prayer and knock Koh down. If you desire,
get some infos from him, but if you don't that is okay. Wreath will give you
a Red Magic Collar, Guy's. Wreath will ask whether you're ready to go to the
tower or not, if you have she will gave you a Pita Fruit everytime you leave
to the Tower.
The tower is located in the far north of Monsbaiya, go to the Tower. In the
Tower enterance, you will meet a monster. The monster is Kewme, which
originally belongs to your father, Guy. Agrees to travel with him and enter
the tower.
Inside the tower, Kewme will explain about the game engine, so listen
carefuly of what he said. Your first mission is to find a Wind Crystal,
which is important because it is the ONLY save way to exit the tower unless
you died in the process. The other way is to use an Oleem fruit on one of
your familiars, which makes them to dissapheared forever.
-Chapter Two : Second collar-
The story role now is to find the blue collar, which can be found at level
12. To reach level 12, you need a fairly strong Familiar. Raise them to
level 20 to make them "morphed" into a stronger form. Also builds the town
to make more girls come at you.
-Chapter Three : Windmills malfunction-
Monsbaiya's windmills suddenly stopped, Koh needs to find an item to fix it,
it's the Guru's Pot which can be found at Level 15.
-Chapter Four : Lovers again-
The bar owner suddenly become strange. The place is closed... she's sad.
Koh found a Blue Cape on level 20. It's belong to her lover... she becomes
even more sad when she founds that her loved one is gone...
-Chapter Five : Thief!-
A monster has stole the Water Medal, it ran to the tower. The monster is a
white Picket which can be found at level 25, kill it and retrieve the Water
Medal to reopens the pool. Kill the monster to obtain the Water Medal.
-Chapter Six : The sick girl-
The house in west part of Monsbaiya is occupied. The girl there named Cherrl
is very ill. After the Doctor has told Koh that the medicine is a special
Herb called the "Healing Herb", Koh goes in search for it. He founds it at
Level 28 and cures Cherrl.
-Chapter Seven : Fate-
After wandering in the tower like crazy, Koh finally get to level 40. Guy's
keepsake sword, the Seraphim Sword (attack +8). Also there he found out that
a man (Balbos) is the one killed his father and the fact that Kewme is the
man's left hand (really left hand, not in a metafor). Guy was be able
to cut his hand off before Guy seals the "ultimate egg" with his own blood.
(The light early in the game was Guy's effort to seal the Ultimate Egg).
The Seal can only be broken by the same blood... Koh's! Than Balbos absorb
Kewne into his left arm.
Now, Koh's duty is to fight the man and take the Ultimate Egg, for Guy,
Monsbaiya and the world. The battle is VERY hard, almost impossible if I
should say. It took me 1 hours and 50 minutes to defeat it...
Upon Winning, you will see the "ending" sequence.
STRATEGY : by Benjamin Gaska
IF you bring Kewne in your party here, he WONT be absorbed by Balbos and the
battle will be much easier. Hey, loyality DOES pay off much, because Kewne
is Guy's familiar and friend.
-Chapter Eight : What now?-
Now, you have defeated the tower and have the ultimate egg. If you hatch the
Ultimate Egg, you will get a monster called the Hikewme (I love to bring
Kewme and Hikewme from now on). The monster is very strong, and uses dark
elemental (the combinations of all elementals).
The ending is not on the tower... so you must find it on the town... build
Monsbaiya into a well prospeous town and attracts as many girls as you like.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
4. A MAN MUST TAKE GOOD CARE OF WOMAN...
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Yep, as Guy said "A man must take good care of woman". Koh can attracts many
girls. Which explained here.
-NICO-
Nico is Koh's closest friend since childhood, kind a tomboy in my opinion.
She wants to build Monsbaiya into a more cultured town, whereas Koh must help
her in order to win her heart.
-FUR-
Fur is the owner of Monsbaiya's General Shop. Like her? buy stuffs in her
Store and give her some Octopus Samplings in order to win her heart.
-PATTY PAN-
She worked at the restaurants, visit her often and don't forget to order her
speciality "Shining Prawn". She is the easiest girl to get... just needs
some money.
-SELFI-
Selfi is Gosh's little sister (Gosh is Koh's arch rival). Despite her mean
and selfish attitude, she really likes Koh... especially if she thinks that
she is right.
-CHERRL-
Cherrl seems to be a little girl, but in fact, she is beautiful too. She
really enjoys getting care and attentions from Koh, so give her love and
attentions. Oh yeah, btw., she will be a nurse later on.
-VIVIAN-
This dancer has a dream, to become a dancer (^.^). Compliment her and make
her succeed to become the number one dancer in Monsbaiya.
-MIA-
Study type, Mia doesn't far from library if you ask me. See her at her best
in the swimming pool... NEAT! Just make some impresions to her and...
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
5. MONSTER BOOK
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
The monster book is completed! Monsters are transformed at level 20.
Monsters which you can't have :
Name | (No)
----------------
Takopoo | (31)
Mushroom | (32)
Maliling | (47)
Soil Claw | (48)
Lazy Frog | (50)
%%%%Monster Book Page 1 : FLAME%%%%%%%%%%%%%%%%%%%%%%%
No. 01
*Kewne
Habitat: Monsbaiya
A KEWNE is a dragon which was popular several
hundred years ago for personal protection. However, it
became extinct due to its poor reproductive ability.
The name comes from their cry that sounds like
"KEWNE."
No. 02
*Dragon
Habitat: Cave
Its fame and strength won the name, "King of the
Monsters."
A wild dragon usually lives deep in a cave. Its
intensely hot breath and hard scales distinguish it.
It is extremely difficult for a human to raise one.
No. 03
*Kid
Habitat: Cave
The word "KID" in the Monsbaiya Region means an
infant dragon. Compared to a dragon, a Kid's magical
power is weaker.
Although it can be tamed by the person who hatched
its egg, it is still difficult to raise one since it
has a severe temper and it only eats metals.
No. 04
*Ifrit
Habitat: Volcanic Crater
This is a malevolent deity that fules fire. It is
a spirit of fire when it obtains a high magical power.
In its body is a compressed flame, and its punch is
said to melt even steel. It is highly loyal, absolutely
obedient to its master, but will never listen to others.
No. 05
*Flame
Habitat: Volcanic Crater
A kind of a spirit of fire born from sparks. It is
a common monster which can be spotted anywhere, and is
used to build a fire in the Monsbaiya Region.
Its appearance looks like a fire dressed in armor.
Its knight-like appearance represents its loyalty to its
master.
No. 06
*Grineut
Habitat: Rocky Mountain
A GRINEUT is a transformed GRIFFON which has lived
with humans for an extended period of time. It is
sometimes called a GRIFONUTE.
Its wings are metamorphosed into arms, and therefore
it cannot fly anymore. Still, its strength and courage
remain strong.
No. 07
*Griffon
Habitat: Rocky Mountain
This is a monster that originally lived in nests in a
rocky mountain area.
It looks down from the top of a cliff for its prey.
It will dive and attack with its sharp claws even if
its prey is several times larger that itself. It has
both strength and courage.
No. 08
*Troll
Habitat: Mountains
This is a monster, curious about everything, and is
very quick to learn how to use the tools humans use
just by observing them.
However, they can be a threat to travelers going
over the mountains.
No. 09
*Balloon
Habitat: In the Air
A monster which floats in the air without its own
nest. Its shape resembles a balloon.
A balloon-like portion is its exposed lung which
enables it to elevate by inhaling air. It is sturdier
than it looks, and is difficult to be penetrated.
No. 10
*Volcano
Habitat: Volcano
This monster lives on a volcano in a group. It is
basically omnivorous, but favors lava. Once the lava
is all consumed, the entire group moves onto another
volcano.
It excretes the stored lava from its behind to build
a nest. Its temper is violent, and is considered to be
dangerous.
No. 11
*Barong
Habitat: Prairie
A strange monster consumes any substance, transforms
it inside its body after ingesting enough nutrients,
and then vomits out a new substance. Its internal
constitution is currently unknown.
It does not live in a pack, and is a loner.
No. 12
*Weadog
Habitat: Monster Tower
A kind of monster that has been protecting the Monster
Tower since the days of antiquity. Why it protects
the tower is unknown.
It is skilled in taming other monsters, and is said
to be capable of pacifying even the most atrocious
monsters at once.
Some people say that is a "Servant of the God of
Monsters."
No. 13
*Naplass
Habitat: Wetland
This monster loves to nap, and spends most of each
day dozing. It is, however, very sensitive to the
slightest noise, and will attack angrily if it hears
a loud noise.
A NAPLASS deprived of sleep is the most powerful
weapon. It butts with its head which is harder than
steel.
No. 14
*Killer
Habitat: Tropics
This monster has a giant axe-like hump on each arm.
The humps used to be nails in ancient times, but are
thought to have evolved to their present shape to cope
with their fighting nature and environment. It can
smack rocks with awesome destructive power.
No. 15
*Tyrant
Habitat: Desert
A violent monster also known as a "Desert Ruffian."
It is extremely greedy, and is quick to jump to any
feed given it. Male TYRANT fight duels over females.
Once this monster starts rampaging, even the most
famous tamer cannot stop it.
No. 16
*Maximum
Habitat: Monster Tower
A MAXIMUM was born in the Monster Tower, the strongest
of a completely new species.
Since it lives near the top floor of the tower, no one
has seen it in the past except the famous Beastmaster
"Guy" from Monsbaiya.
%%%%Monster Book Page 2 : WATER%%%%%%%%%%%%%%%%%%%%%%%
No. 17
*Saber
Habitat: Snowy Mountain
A grown up SNOWMAN is called a SABER.
Its name comes from its long sword-like canines. The
teeth, however, don't seem to give much edge in hunting
prey, and SABERS mostly use their strength for hunting.
No. 18
*Snowman
Habitat: Snowy Mountain
This monster lives in the coldest and snowiest of
mountains. Its body is covered with hair, protecting
it from the cold.
The monster is easily tamed, but has a tough life
force that allows it to survive in the severe weather
condition, as well as the power of a wild monster.
No. 19
*Ashra
Habitat: Water's Edge
An ARACHNE metamorphoses into this figure over
a long period of time.
It has 3 faces and 6 arms, and has a powerful
attacking force. Because of its belligerent nature,
it is often worshiped among warriors as a god of war.
It only appears to brave boys.
No. 20
*Arachne
Habitat: Water's Edge
ARACHNE is a monster which has 8 limbs, resembling a
spider.
At water's edge, a typical habitat of ARACHNES, one
can often see an ARACHNE weaving a spider's web on a tree
to hunt prey. It eats prey that are larger than itself,
but seldom attacks humans.
No. 21
*Battnel
Habitat: Plain
A BATTNEL is a NYUEL raised for battles. Since a
NYUEL has superior adaptability, it will transform into
this figure as long as it keeps fighting. However, as
its natural fighting power is poor, it is difficult to
raise one without it being killed in battle.
No. 22
*Nyuel
Habitat: Plain
A domestic monster used for traveling through deserts
and for pulling carriages. It is very friendly to people,
and even a wild one is not much of a threat.
It can adapt to almost any environment, and transforms
differently depending on how it is raised. The monster
represents the personality of its master.
No. 23
*Pulunpa
Habitat: Streets
The weakest and most timid kind of monster.
It used to live on prairies and in deserts a long
time ago, but now lives in a city since it is such
easy prey for other monsters. One can be sometimes seen
in a back alley.
No. 24
*U-Boat
Habitat: In the Sea
A monster submerged in water like a submarine. The
periscope-like part is an eye, and it also has countless
small holes from which it inhales air from above the
water. It mainly feeds on small fish.
In the Monster Tower, it can also go underground
because the ground has some magical properties.
No. 25
*Blume
Habitat: Plateau
Although it is a insectivorous plant, it lays eggs.
Its male flowers release pollen, and the pollinated
female flowers lay eggs. The pollen have a special
scent that control monsters as they wish. The purpose
probably is to make the monsters carry the pollen.
Its flower language is "indiscretion of youth."
No. 26
*Manoeva
Habitat: Marshland
An amoeba-like single cell life, the MANOEVA behaves
as its instincts command.
It is capable of transforming into the shape of what
it has seen and is capable of dividing. It attacks animals
that approach marshes by pulling them into the marsh, and
absorbing them.
No. 27
*Kraken
Habitat: Deep Sea
A mollusk-like monster, resembling a squid. It
surfaces in the sea, and occasionally attacks ships.
Its entire body is electrically charged and generates
intense electricity when it senses danger. Since the
electric current amplifies as it travels through metals,
use of weapons resistant to electricity, or attack from a
long distance is recommended when fighting against one.
No. 28
*Viper
Habitat: Jungle
A monster shaped like a viper and human combined. It
hides in a dense forest, and attacks invaders.
Its claws and fangs have poisons that paralyze nerves,
and the power of the attacker is weakened by it. This
poison cannot be neutralized with the common Antidote
Herb.
Its favorite food is eggs, gulping them down no matter
how big they may be.
No. 29
*Mandara
Habitat: Ruins
Incredible monsters that attack villages and cities
in a group, and then live in the ruins. And yet, they
are very territorial.
They have their own language, incomprehensible to
humans. Spotted patterns on their body can make humans
go dizzy and fall over.
No. 30
*Glacier
Habitat: Iceberg
Its characteristics is the crystal shaped wart on
its back, which helps to camouflage itself in its
habitat: icebergs.
Despite its frightful appearance, it is timid. Its
exhales air that is chilled inside its body, and creates
ice walls to protect itself.
No. 31
*Takopoo
Habitat: Tidal Pool
It is often seen in a tidal pool on a beach, or
hanging along rocks in shallow waters.
What differentiates it from an ordinary octopus is
that its ink comes out as a ball rather than liquid,
as it tightly compresses the ink inside its body. It
is edible.
No. 32
*Mushroom
Habitat: Pond
A stationary monster clinging onto a decayed tree
trunk with radiating foot-shaped roots.
It does not harm people, or harbor any malicious
intent. Still, it is hated as it glares at anything
that comes close to them. It is used as pins in
bowling alleys.
%%%%Monster Book Page 3 : WIND%%%%%%%%%%%%%%%%%%%%%%%%
No. 33
*Death
Habitat: Ravine
An adult CLOWN turns into this shape. Its cruelty
does not change, and is feared by travelers.
Despite its doll-like appearance, swinging a sickle
with an expressionless face gives it an eerie aura.
No. 34
*Clown
Habitat: Ravine
A monster that lives in a windy place, mainly in
ravines.
It hovers in the air in high speed, and cuts off
the neck of a prey with a large sickle. Its rather
innocent look conceals its cruelty. It is also called
"Devil of the Wind," and is feared by people who travel
through the valley.
No. 35
*Univern
Habitat: Tree Top
A grown UNICORN is called a UNIVERN. Its wings are
solid enough to support its body weight, and it can fly
freely in the sky.
The bond between parent and offspring is strong, and
the parent will be protective to the death.
No. 36
*Unicorn
Habitat: Tree Top
This monster has horizontal stripes all over its body.
It spends its childhood in a nest built by its parents
on a tall tree. Since its wings are too weak to fly, it
is fed by the parents. It lives exactly like a bird
chick, but it fights bravely against invaders.
No. 37
*Metal
Habitat: Mine
This is an aggressive BLOCK monster. It is tempered
in battles, and its guarded body is like a sharpened
blade.
It is a little more belligerent than BLOCK, but still
remains friendly to humans. It will be a reliable
comrade in battle.
No. 38
*Block
Habitat: Mine
This monster is a kind of magical one with a body
made of metal. Although its movements are slow and
heavy, its body is extremely hard and resistant to
conventional attack.
It is also very friendly to humans, and is
indispensable for tasks requiring physical strength
such as construction work.
No. 39
*Noise
Habitat: Forest
A music-loving cheerful monster. The sound of the
flute it plays can block the magic of veteran magicians.
However, even if you run to their recital in a forest,
you should not be deceived by the cheerful music and
approach carefully.
No. 40
*Dreamin
Habitat: Monster World
This monster used to be a devil that gave nightmares
to humans, but its magic is not as potent anymore and
is just enough to put people to sleep.
It is mainly nocturnal and active in the darkness.
It is so dazed in the daytime that it is difficult to
believe it is a devil.
No. 41
*Cyclone
Habitat: Wasteland
This monster has a large eye. It is well known that
anybody who meets its eyes cannot swallow any food.
However, 12 years ago, it was discovered that if an
anorexic person looks at the eye of a CYCLONE, the
disease is cured. Since then, its eggs have sold like
hot cakes to women on diets or to anorexic people.
No. 42
*Picket
Habitat: Bush
A monster that loves to steal. It steals anything
whether it be money or other objects.
It often hides in an ordinary bush, and if you step
on it, your belongings could be stolen.
No. 43
*Stealth
Habitat: Subterranean
This monster has a hard shell and a powerful pair
of scissors.
It uses the scissors like a drill and moves by
drilling holes in the ground. Since it lives underground,
its eyes have atrophied.
Its shell acts like the skin of a chameleon, which
can protect itself with its changing color.
No. 44
*Zu
Habitat: Marshy District
This monster is like a mix of lion and bird.
It threatens its enemies with loud barking. Its
barking seems to make the air tremble.
It usually flies over wetlands like a dragonfly,
but will persistently pursue prey, and expose its
violent nature.
No. 45
*Garuda
Habitat: Monster Tower
This is a kind of monster that has been protecting
the Monster Tower since ancient times. Why they protect
the tower is unknown.
Its body is half machine and is thought to be a
magical life form created by a magician.
Once it detects danger, it attempts to divide the
enemy.
No. 46
*Golem
Habitat: Monster Tower
This has been protecting the Monster Tower since
ancient times. Why they protect the tower is unknown.
It is a magical life form created by a magician, has
no emotion, and it executes commands of its creator
alone.
Its movements are slow and heavy, but it has a
powerful defensive force and endures well.
No. 47
*Maliling
Habitat : Monsbaia
A quiet monster which likes to change into a ball
and roll around. Since it cannot roll by itself once
it is in the ball shape, it is often spotted at a top
of a hill waiting for a wind to blow. As it generates
electricity inside its body from rolling, it is also
used as a generator.
No. 48
Soil Claw
Habitat: Subterranean
This is a subfamily of the monster, STEALTH.
Since it eats garbage in the soil and converts it
into energy within its body, this monster is often used
in vacuum machines.
Since it is gentle, it does not get angry even if it
is hit in a "Hit-A-Mole" game.
%%%%Monster Book Page 4 : ???%%%%%%%%%%%%%%%%%%%%%%%%%
No. 49
Hikewne
Habitat: Monsbaiya
This monster used to be an egg of KEWNE which was
laid and left on the highest floor of the Monster Tower
where the magical power is strongest. Over time, it
has become "the Ultimate Egg."
The legend of "The Ultimate Egg" which is said to
be capable of ruling the world, has now been unveiled
in Monsbaiya.
No. 50. Lazy Frog===
Habitat: Pond
The academic name is Monsbaiya Lazy Frog. Just
like the name, it is a new species of frog discovered
in Monsbaiya. Since it does not protect itself from
enemies, it has earned this name.
The frogs are traded frequently as an ingredient
for magic.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
6. Author Notes
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Copyright 2000 Felix Valentinus
This FAQ is an unpublished work by Felix Valentinus (Felix_H@Joymail.Com)
which owned only by him, so any plagiatization method is prohibited and it
is against law. Unauthorized or authorized printings is not allowed, even
if my name was on it.
Reproducing this FAQ is against international copyright law and terms.
I will sue to anyone whose reproduce, print, claim this FAQ as his/hers.
Contributors can directly send mails to Felix_H@Joymail.Com.
His / hers name will be writen in credits section, except if he / she
does not want to.
For the webmasters : If this FAQ is will be placed in your web site,
please notify me first so I can write your adress here, and please don't
change its contents.
Azure Dreams related characters and indicia related thereto are (c) of
Konami 1997, 1998.
Azure Dreams FAQ is (c) 2000 Felix Valentinus, unpublished work 2000.
Newest revisions of this FAQ can be found at :
--------------------------------------------------------------------------
gameFAQs www.gamefaqs.com
If you have found this FAQ on the web not mentioned above, that means that
they did not tell me first, so I won't guarantee the contents.
Mail box :
Felix_h@Joymail.Com
If you want to send something, anything, just want to say hi, or even told
that you hate my FAQs, please mail to the adress above.
The reply won't be fast, because I don't have an internet account.
I will reply as good as I can, and even if my FAQ has not reached there, I
will reply with all my knowledge and ofcourse I cannot help if I don't
play the game even a bit.
SPECIAL THANKS
1. GOD
To create this game
2. Konami
To create this game!, hope the glitches (I read from a FAQ) is deleted
next time they create a game.
3. Al Amaloo (vgstrategies.about.com)
For posting my FAQ on the web
4. YOU! my dearest readers
CONTRIBUTORS
1. Benjamin Gaska (benjames@acmecity.com
-----------------------------------------------------------------------------
| mail : |
| a trick to beat the balbos [i think thats the last guys name] is to bring |
| kewne and he wont go to the bad guy side and you should beat him easy. |
-----------------------------------------------------------------------------
HAVEN't TRY, but I believed him 100 percent. (^_^`)
%%%%%%%%%%%%%%%%
% Idiot List %
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This is the idiot list for anyone whose steals my FAQ or any portions of it.
1. Digi Game 9th Edition May 2000 (Digi00@altavista.com)
They put some part of my Winning Eleven 4 FAQ there, without any notice.
Why can't they just send an E-mail saying permission like :
"we'd like to put your WE4 FAQ on our magazine
and waiting for your permission"
The most shame thing I hate is the fact that we live in the SAME country,
which is Indonesia, the Piracy Haven.
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Other Life : Azure Dreams
(c) Konami 1997, 1998
FAQ by me and other writers
see you next FAQ!
_____________________________________________________________________________
Copyright 2000 Felix Valentinus
(Felix_H@Joymail.Com)