Namco Museum Classics Volume 5

Namco Museum Classics Volume 5

13.10.2013 00:14:29
~B
5/8/00

Johnnie Montgomery Jr.


The latest version of this FAQ can be found at www.gamefaqs.com

FAQ copyright 2000 Johnnie Montgomery Jr.

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This FAQ is for private and personal use only. It can only be reproduced electronically,
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above copyright notice appears in full. This FAQ is not to be used for
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was created and is owned by me, Johnnie Montgomery Jr. All copyrights and trademarks
are acknowledged that are not specifically mentioned in this FAQ. Please give credit
where it is due.
Baraduke, Namco Museum Vol. 5, and all other related elements copyright Namco.

***Version History***
V1.0
First version.

***Contents***
1. How to Play
2. General Tips and Tricks
3. Stage Strategies
4. E-mail me!

HOW TO PLAY
-----------
You take control of a space man named Kissy. If you two people are
playing, then player two takes control of Takky. You must clear a total
of 8 progressively harder floors, or stages, which each consists of 5
regular levels and one boss level. There are a total of 48 levels.
Press the button (I use the X button) to fire your wave gun at enemies.
Save the orange paccets for points and a chance for another life bar at
the end of level bonus game. In each level there are a certain amount
of enemies named octi, which when defeated will yield power-up capsules.
Defeating all of the octi in a level will open up the gate. Go into the
gate in order to end the level.After you defeat 5 levels, you will enter
the boss stage and after the boss character is defeated, you will go to
the next stage.

GENERAL TIPS AND TRICKS
-----------------------
Before starting the game go to the options screen, by pressing
"triangle" at the attract screen before the game actually starts, and
change the settings so that they fit your skill level. If you aren't
very good, set the extra lives to every 10,000 points, fighters to 5,
and the rank to easy.
Every time you fire a shot, you experience recoil. This means you will
be pushed back whenever you fire a shot. Use this to your advantage.
For example, when an enemy is firing at you, fire at them and you will
be backing up as you hit them. This will get you out of the way enemy
fire and you won't have to turn around and run. So you will be shooting
and running at the same time! Just experiment with this game quirk.
The roulette bonus game is very tricky. After a while the timing will
become second nature. If you collect, or save, a paccet in a level, you
will anywhere from 1-8 paccets on the roulette wheel during the bonus
game. This will increase your chance of getting an extra life bar. If
you can fill up the roulette wheel with 8 paccets, you will get an
increased probabilty of picking up wave guns for a short while.
Everytime you hit a paccet on the roulette wheel, you get an extra life
bar but lose all of your paccets. If you have trouble defeating the
boss characters, then try not to get paccet on the roulette wheel in the
level before the boss appears. This way when you get to the boss, you
will have paccets. They will throw themselves at the boss for you and
stun the boss for a few seconds, this will let you get some free hits.
In some levels, the floor or walls will have invisible holes in them.
This will help you get away from enemies. And remember, if a projectile
hits the wall or the floor, it will dissipate.
The wave gun power-up upgrades your gun to another power level letting
you dispose of enemies quicker. But when you are hit, your wave gun
level will decrease by one. Yellow balls are really jewels, they are
just there for bonus points. Destroying certain enemies in certain
levels will cause a bonus item to rapidly fall from the ceiling. It is
worth a lot of points, so make sure you get it! Beware, they fall
rapidly. When opening capsules, don't stnad in front of it. Sometimes
an enemy named bagan (who is icredibly fast) will bust out of it!
The sniper (blue alien who looks like you) is very tricky to defeat. If
you are one level below him, slowly approach him and take a shot. When
your gun is at level one he takes 2 hits. Try to get rid of him when he
first appears. Try different things when fighting him to discover
easier ways to defeat him. And he is the only enemy whom you can touch
without dying.
Try your best to memorize every level so you can be prepared for the
aliens!
***Coming soon more tips!***

STAGE STRATEGIES
----------------
Stage 1 - Level 1: This is super easy! Use this level to get used to
the unique controls.
Level 2: This one is a piece of cake as well, but look for those green
jellyfish type things. They are fast and good at evading your shots!
Level 3: It starts to pick up a bit here... nothing you can't
handle... right?
Level 4: You'll be okay in this level as long as you remember to take
out the pink blobs on the ceilings. They will fire like crazy and
overwhelm you if you ignore them and try to take out the octi. In every
level, get rid of annoying enemies so you can focus on the more
important octi. Also, in this level you will be forced to learn how to
dodge bullets that are close together. Try just shooting the enemies a
little then running away and letting them calm down, then repeat until
dead.
Level 5: The fifth level in every stage contains no octi. Just
capsules. But don't get too happy. There are still regular enemies!
And those darn bagans! Nothing too life-threatening here.
Level 6 - Boss: This is easy if you don't panic. Start things off by
moving down and shooting as rapidly as you can. There are four heads
and after each head is destroyed the boss is dead. If you have trouble,
save some paccets over from level 5.
Stage 2 - Level 7: Take your time and stay calm and you will be fine.
Level 8: The octi at the bottom of the stage is invincible on one side,
make sure you are shooting it from the right side.
Level 9: I like this level. It is just one big wide open area! If you
have trouble finding the octi, just start from the top of the screen and
sweep the area from left to right.
Level 10: This level can start to get very crowded. Use the shoot and
run technique if you need to.
Level 11: Watch out for the blue orbs that fly around in haphazard
motions. Kill them if you can.
Level 12 - Boss: Now it gets a little hairy. It is a big eye in the
middle of two.... well.... I'll just call them hamburger buns! Anyway
this is a very difficult boss, if you don't know what you are doing.
Try to save some paccets out for this level, and when they stun the
boss, go over and shoot him in the eye as fast as you can! If you don't
have paccets, then immediately go to the bottom of the screen. Shoot
him in a way that you are going down as he is going down. Be lined up
with his eye and move downwards. If done correctly you will be out of
the way of his fire. When his eye turns light purple, it will try to
ram you! Just get some paccets for this level, you'll thank me later!
Stage 3 - Level 13: This is when it gets mega hard! That octi with the
shield is right below you but it is placed in way that you can only get
it by going one way! This level is like a huge maze! If you take too
long (but by all means do not rush through this level!) an enemy with a
shield on one side and a red squiggly tentalcle on the other will
appear. It flies very fast! Shoot the side with the red tentacle to
destroy it, and it won't appear for a while.
Level 14: I hope you have mastered shooting and dodging by now because
this level is relentless! You start the level by a row octi! And they
are aggressive!Once you get rid of them, you are able to breath. Ignore
the capsules they leave behind and focus on destroying the enemies. The
capsules don't disappear unless you die, so get them after the level is
less crowded.
Level 15: This level is evil! You have hardly any room to move around
and you have to kill enemies and dodge bullets! You are going through a
narrow tunnel. If a flying enemy or projectile comes your way, move as
high to the ceiling as you possibly can! You will occassionally see
openings you can hide in, but be very cautious in this level. When you
approach an octi, (you have to memorize where they appear) approach it
shooting and if he shoots a spreader, back up and run away until it is
out of range. Then return and continue shooting it. You'll get the
hang of it, if you got this far without using the stage select, you can
deal with it.
Level 16: This is hard!! As always, destroy the pink blobs first then
the octi, this will help in this level. The pink blobs love to stay
near the octi so get rid of it then kill the octi.
Level 17: Get your items but beware of the deadly sniper! If you don't
really need any items, and you have problems fighting the sniper, then
go straight for the exit and forget about the items.
Level 18: This is a repeat of the Level 6 boss. Use the same strategy.
***Coming soon, Stage 4!***

E-MAIL ME!
----------
If you have any questions about Baraduke, where to buy Namco Museum Vol.
5, or a submission of a bug, trick, or strategy of your own, e-mail me
at jmangamer@cs.com.

***Next Update***
Will add strategy for Stage 4. More tips if I find any. Submissions
from readers if I get any. Official Namco names for the enemies if I
can find the info. Someone can help me with this if they want. Also,
be on the lookout for my upcoming Dragon Spirit FAQ! Thanks for reading
fellow gamers! Save the paccets!




 
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