Welcome to the Macross Plus - Game Edition FAQ. Since I can't translate japanese, I won't do a
plot summary, but if you've seen the Macross Plus 1-4 and/or Macross Plus: Movie, I won't have to
explain it.
••••Start Menu••••
Select The Mode
O - Selects a mode
X - Cancels a mode
•••Story Mode•••
•Guld Goa Boman:
YF-21
Starting Stats:
Rise & Drop XXXXXXXXXX
Mobility XXXXXXXXXXXXX
Revolve XXXXXXXXXXXXXXXXXX
Weapon XXXXXXXXXXXXXXX
Rock On XXXXXXXXXXXXXXXXXXX
You get Guld Movie #1 to start with
Mission One:
In Battroid you practise against a Queadluun-Rau, a Glaug, and a VF-11
Mission Two:
In Fighter you practise against a VF-1S, a VF-5000B, and a VF-11
Completing this, you Guld Movie #2
Mission Three:
In Battroid you practise against a Tomahawk, a Defender, and a Nousiadeul-Ger
Completing this, you get Guld Movie #3
Mission Four:
In Fighter you practice in space against a VF-1S, a VF-5000B and a VF-11
Completing this, you get Guld Movie #4
Mission Five:
In Fighter you fight Isamu/YF-19. The first of the three fights versus Isamu.
Completing this, you get Guld Movie #5
Mission Six:
In Battroid you fight Isamu/YF-19 in a city. The second of the three fights versus Isamu
Completing this, you get Guld Movie #6
Mission Seven:
In Fighter you fight Isamu/YF-19. The last of the three fights versus Isamu.
Completing this, you get Guld Movie #7
Mission Eight:
In Fighter you take on the Ghost X-9
Completing this, you get Guld Movie #8, you unlock Isamu's Story Mode, and you get the Ghost X-9 in
Dog Fight Versus Mode.
•Isamu Dyson:
YF-19
Starting Stats:
Rise & Drop XXXXXXXX
Mobility XXXXXXXXXXXXXXXXX
Revolve XXXXX
Weapon XXXXXXXXXXXX
Rock On XXXXXXXXX
You get Isamu Movie #1 to start with
Mission One:
In Battroid you practise against a Regult, a Spartan, and a VF-5000B
Mission Two:
In Fighter you practise against a VF-1S, a VF-5000B, and a VF-11
Completing this, you get Isamu Movie #2
Mission Three:
In Battroid you practise against a Monster, a Phalanx, and a VF-1S
Completing this, you get Isamu Movie #3
Mission Four:
In Fighter you practice in space against a VF-1S, a VF-5000B and a VF-11
Completing this, you get Isamu Movie #4
Mission Five:
In Fighter you fight Guld/YF-21. The first of the three fights versus Guld.
Completing this, you get Isamu Movie #5
Mission Six:
In Battroid you fight Guld/YF-21 in a city. The second of the three fights versus Guld.
Completing this, you get Isamu Movie #6
Mission Seven:
In Fighter you fight Guld/YF-21. The last of the three fights versus Guld.
Completing this, you get Isamu Movie #7
Mission Eight:
In Fighter you fight the Macross, a Neo Glaug, and the Macross again.
Completing this, you get Isamu Movie #8, you unlock the Neo Glaug and the VF-1J Field Battle and Dog
Fight Versus Mode
•••VS Game•••
1P Vs Com: Where Player 1 Vs a Computer controlled mech
1P Vs 2P: Where Player 1 Vs Player 2 in a split screen fight
•Field Battle Stages:
Stage - 1 is a base area
Stage - 2 is a base area
Stage - 3 is a base area at night
Stage - 4 is a plataeu with fog along the ground
Stage - 5 is a city at night
Stage - 6 is a moving elevator
Stage - 7 is a carrier ship
Stage - 8 is a city at dusk (Only in 1 player vs Com)
•Selectable Mecha:
YF-21 battroid mode
Stats
Rise & Drop XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Mobility XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Revolve XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Weapon XXXXXXXXXXXXXXXXXXXXXXXXXXX
Rock On XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
DSS
Ground Close Attack: Kicks and slides back
Ground Missile Defence: Goes into Gerwalk shooting it's gun, then back to Battroid, boost back,
flips back and spins around shooting
In Air Close Attack: Kick
In Air Missile Defence: Goes into Gerwalk and shoots
YF-19 battroid mode
Stats
Rise & Drop XXXXXXXXXXXXXXXXXXXXXXXXXXX
Mobility XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Revolve XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Weapon XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Rock On XXXXXXXXXXXXXXXXXXXXXXXXXXX
DSS
Ground Close Attack: Kicks and slides back
Ground Missile Defence: Goes into Gerwalk shooting, then Battroid, rolls sideway on the ground
shooting it's gun, the hops back and then to the side
In Air Close Attack: Kick
In Air Missile Defence: Goes into Gerwalk and shoots
VF-5000B battroid mode
Stats
Rise & Drop XXXXXXXXXXXXXXXXXXXX
Mobility XXXXXXXXXXXXXX
Revolve XXXXXXXXXXXXXXXXXXXX
Weapon XXXXXXXXXXXXXXXXXXXX
Rock On XXXXXXXXXXXXXX
DSS
Ground Close Attack: Punches and slides back
Ground Missile Defence: Goes into Gerwalk shooting, then Battroid, Flies back shooting, then flies
to one side, then to another side and flips sidedays shooting
In Air Close Attack: Kick
In Air Missile Defence: Goes into Gerwalk and shoots
VF-1S battroid mode
Stats
Rise & Drop XXXXXXXXXXXXXXXXXXXX
Mobility XXXXXXXXXXXXXXXXXXXX
Revolve XXXXXXXXXXXXXXXXXXXX
Weapon XXXXXXXXXXXXXX
Rock On XXXXXXXXXXXXXX
DSS
Ground Close Attack: Punches and slides back
Ground Missile Defence: Goes into Gerwalk shooting, then Battroid, rolls forward gets up and shoots
while turning
In Air Close Attack: Kick
In Air Missile Defence: Goes into Gerwalk and shoots
VF-11 battroid mode
Stats
Rise & Drop XXXXXXXXXXXXXXXXXXXXXXXXXXX
Mobility XXXXXXXXXXXXXXXXXXXX
Revolve XXXXXXXXXXXXXXXXXXXXXXXXXXX
Weapon XXXXXXXXXXXXXXXXXXXX
Rock On XXXXXXXXXXXXXXXXXXXX
DSS
Ground Close Attack: Kicks and slides back
Ground Missile Defence: Goes into Gerwalk shooting, then Battroid, backing up and shooting, then
hops back still shooting
In Air Close Attack: Kick
In Air Missile Defence: Goes into Gerwalk and shoots
Tomahawk
Stats
Rise & Drop XXXXXXXXXXXXXXXXXXXX
Mobility XXXXXXXXXXXXXXXXXXXXXXXXXXX
Revolve XXXXXXXXXXXXXXXXXXXX
Weapon XXXXXXXXXXXXXXXXXXXXXXXXXXX
Rock On XXXXXXXXXXXXXXXXXXXXXXXXXXX
DSS
Ground Close Attack: Punches with its barrel and slides back
Ground Missile Defence: Shoots, then Double Missile Storms
In Air Close Attack: Chops them with its barrel
In Air Missile Defence: Shoots everything
Defender
Stats
Rise & Drop XXXXXXXXXXXXXX
Mobility XXXXXXXXXXXXXX
Revolve XXXXXXXXXXXXXX
Weapon XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Rock On XXXXXXXX
(Note: Defender only has Guns, no Missiles)
DSS
Ground Close Attack: Punches and slides back
Ground Missile Defence: Shoots everything
In Air Close Attack: Kick
In Air Missile Defence: Shoots everything
Phalanx
Stats
Rise & Drop XXXXXXXXXXXXXXXXXXXX
Mobility XXXXXXXXXXXXXX
Revolve XXXXXXXX
Weapon XXXXXXXX
Rock On XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
(Note: Phalanx only has Missiles, no Guns)
DSS
Ground Close Attack: Kicks and slides back
Ground Missile Defence: Looks like a Full Barrier is up to absorb the incoming missiles, then it
launches two missile volleys
In Air Close Attack: Kick
In Air Missile Defence: Dodges
Spartan
Stats
Rise & Drop XXXXXXXXXXXXXXXXXXXX
Mobility XXXXXXXXXXXXXXXXXXXXXXXXXXX
Revolve XXXXXXXXXXXXXXXXXXXXXXXXXXX
Weapon XXXXXXXX
Rock On XXXXXXXX
DSS
Ground Close Attack: Chops and slides back
Ground Missile Defence: Shoots and Missile storms
In Air Close Attack: Chops
In Air Missile Defence: Dodges
Monster
Stats
Rise & Drop XXXXXXXX
Mobility XXXXXXXX
Revolve XXXXXXXX
Weapon XXXXXXXXXXXXXX
Rock On XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
DSS
Ground Close Attack: Backhands
Ground Missile Defence: One arms shoots, the other arm shoots, then the Big Guns shoot
In Air Close Attack: Comes down hitting with the enemy with the Big Guns
In Air Missile Defence: none
Regult
Stats
Rise & Drop XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Mobility XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Revolve XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Weapon XXXXXXXXXXXXXX
Rock On XXXXXXXX
DSS
Ground Close Attack: Spinning Jump Kick
Ground Missile Defence: Dodges then shoots its gun
In Air Close Attack: Dive Kick
In Air Missile Defence: Shoots everything
Glaug
Stats
Rise & Drop XXXXXXXXXXXXXX
Mobility XXXXXXXXXXXXXX
Revolve XXXXXXXXXXXXXX
Weapon XXXXXXXXXXXXXXXXXXXX
Rock On XXXXXXXXXXXXXX
DSS
Ground Close Attack: Turn and Kick
Ground Missile Defence: Shoots gon, then shoots one arm of Missles, then the other arm and finally
shoots the top cannon.
In Air Close Attack: Dive Kick
In Air Missile Defence: Shoots everything
Queadluun-rau
Stats
Rise & Drop XXXXXXXXXXXXXX
Mobility XXXXXXXXXXXXXX
Revolve XXXXXXXXXXXXXX
Weapon XXXXXXXXXXXXXXXXXXXX
Rock On XXXXXXXXXXXXXX
DSS
Ground Close Attack: Punch
Ground Missile Defence: Jumps up shoot and then missile storms
In Air Close Attack: Double Ax-handle Punch
In Air Missile Defence: Shoots everything
Nousiadeul-ger
Stats
Rise & Drop XXXXXXXXXXXXXX
Mobility XXXXXXXX
Revolve XXXXXXXXXXXXXX
Weapon XXXXXXXXXXXXXX
Rock On XXXXXXXXXXXXXXXXXXXX
DSS
Ground Close Attack: Spinning Jump Kick
Ground Missile Defence: Dodges then shoots its gun
In Air Close Attack: Dive Kick
In Air Missile Defence: Shoots everything
Neo Gluag (unlocked after Isamu's Story Mode is completed)
Stats
Rise & Drop XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Mobility XXXXXXXXXXXXXXXXXXXXXXXXXXX
Revolve XXXXXXXXXXXXXXXXXXXXXXXXXXX
Weapon XXXXXXXXXXXXXXXXXXXXXXXXXXX
Rock On XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
DSS
Ground Close Attack: Turning Kick
Ground Missile Defence: Dodge, dodge, dodge, shoot
In Air Close Attack: Ax Kick
In Air Missile Defence: Shoots everything
VF-1J (unlocked after Isamu's Story Mode is completed)
Stats
Rise & Drop XXXXXXXXXXXXXXXXXXXX
Mobility XXXXXXXXXXXXXXXXXXXXXXXXXXX
Revolve XXXXXXXXXXXXXXXXXXXXXXXXXXX
Weapon XXXXXXXXXXXXXX
Rock On XXXXXXXXXXXXXXXXXXXX
DSS
Ground Close Attack: Punches and slides back
Ground Missile Defence: Goes into Gerwalk shooting, then Battroid, rolls forward gets up and shoots
while turning
In Air Close Attack: Kick
In Air Missile Defence: Goes into Gerwalk and shoots
•Dog Fight Stages:
Stage - 1 over an island in the ocean
Stage - 2 above the earth in space
Stage - 3 above the Macross (Drool)and New Macross City (note the Macross appears only in 1 player
vs Com, otherwise it's just New Macross City)
Stage - 4 above a crater landscape on earth
Stage - 5 above earth terrain
Stage - 6 above earth terrain at nite
Stage - 7 in space near saturn
Stage - 8 in the clouds (Only in 1 player vs Com)
•Selectable Mecha:
Moves Usable by all:
Accel X 2 - press Accel twice holding it down on the 2nd time and you will go twice as fast as the
normal Accel, also draining you power twice as fast.
Semi-Gerwalk Brake - Press Brake twice holding it down on the 2nd time and your legs(if you have
any)will come out and stop you for a brief couple of seconds. This also drains your power.
Roll - press left twice or right twice
DSS
Missile Defence: Flying and dodging in fighter mode.
Missile Defence: Change to Battroid, shoot out some missiles and shoot your gun.(Note: The Ghost X-9
has no Battroid, so it does not have this DSS)
Attack: Both mechas change to Battroid in mid-air, one kicks, then both go back to fighter and fly
off.(Note: The Ghost X-9 has no Battroid, so it does not have this DSS)
Attack: Change into Battroid and shoot at your enemy as they fly by.(Note: The Ghost X-9 has no
Battroid, so it does not have this DSS)
Lock-on: you get behind your enemy
YF-21 fighter mode
Stats are same as above
YF-19 fighter mode
Stats are same as above
VF-5000B figher mode
Stats are same as above
VF-1S fighter mode
Stats are same as above
VF-11 fighter mode
Stats are same as above
Ghost X-9 (unlocked after Guld's Story Mode is completed)
Stats
Rise & Drop XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Mobility XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Revolve XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Weapon XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Rock On XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Neo Gluag (unlocked after Isamu's Story Mode is completed)
Stats are same as above
VF-1J (unlocked after Isamu's Story Mode is completed)
Stats are same as above
•BGM Select:
Track 1 Fly up in the air
Track 2 Break out
Track 3 Torch song
Track 4 Dog fight 1
Track 5 Dog fight 2
Track 6 After in the dark
Track 7 SANTI-U
Track 8 Idol talk
•••Option•••
•Key Settings
OK! - Exits the Key Setting Screen.
Default - Sets the buttons to original settings.
Vibration OFF/ON - for use with Dual Shock Controlers
Fighter:
Reverse OFF/ON - in fighter mode pressing down makes you nose go down, pressing up makes your nose
go up. Turning Reverse ON switches this making down go up and up go down.
Attack - fires your missiles
Gatling - fires your gun
Chaff - fires flares to take the hit of oncoming missiles
DSS - Special Attack/Defense manuvers (sorta like VFX Specials)
Search - Automaticly points you into the direction of your enemy. Uses thrust powers but very
useful.
Accel - Speeds you up. Uses thrust power.
Brake - slows you down
View - Changes the angle you see using the directional pad. Pressing view again without any
directions will return to the last angle you last you used view with. Only stays on the view as long
as you press the view button.
Battroid:
A-B-C-D - preset control config.
Walk - Walks left or right
Turn - Turns left or right
Attack - fires your missiles
Gatling - fires your gun
Defense - Raise a barrier shield for oncoming attacts. Unfortunately, you can not move when shield
is up.
DSS - Special Attack/Defense manuvers
Search - Automaticly points you into the direction of your enemy. Uses thrust powers but very
useful.
Accel - Slides you along the ground or boosts you into the air. Uses thrust power.
•Sound Volume
SE )))))))) Sound Effects volume
BGM )))))))) Background Music volume
Voice ON/OFF toggles voices
•Auto Save Off/On
This automaticly saves your game after every mission.
•Movie
Movie 1: Various scenes from Macross Plus, Windmills, Isamu and Guld's Birdbike, Sharon Apple
Concert, Guld and Isamu about to fight over Myung, The Macross Plus Logo, Guld's control systems
fails, Isamu catches him, Guld makes Isamu crash, and a very angry Isamu gets brushed off by Guld
all with the "I've been waiting for you" Music playing in the background. You get by turning on the
game, the opening.
Guld:
Movie 1: Guld prepares to take off testing the interface. You get this by starting Story Mode with
Guld.
Moive 2: A fire starts at Myung's, Guld to the rescue. You get this after beating Mission 2.
Movie 3: Myung leaves on a ship, playing "Voices". You get this after beating Mission 3.
Movie 4: Isamu yells over the project being scrapped because of the Ghost X-9, Guld just stands
there. Isamu and the engineer leave for Earth with Guld in pursuit. You get this after beating
Mission 4.
Movie 5: a cerimony at the Macross, YF-19/21 dog fight, Myung falls into Sharon Apple's trap. You
get this after beating Mission 5.
Movie 6: Myung gets hung by cords, YF-19/21 city fight, Pin Point Barrier Punches galor. You get
this after beating Mission 6.
Movie 7: Guld Missile storms Isamu and realizes he blocked the memories of his past. Isamu and Guld
cut thier engines, and break off as the Ghost X-9 fires at them. You get this after beating Mission
7.
Movie 8: Guld dog fights with the Ghost X-9, crushing himself with the G-forces and burning up his
plane in atmosphere, Guld rams the X-9 and lies dead in space. You get this after beating Mission
8.
Isamu:
Movie 1: Isamu uses his hand to mimick the YF-19, then draws a dino-bird in the sky, causing the
engineer to faint and pisses off Guld. You get this by starting Story Mode with Isamu.
Movie 2: Isamu still mimicking the YF-19 at the dock with is date. You get this after beating
Mission 2.
Movie 3: Myung yells at a hurt Isamu after nearly getting killed when he and Guld had it out,
resulting in a punch to Isamu's cockpit. A dino-bird flies by and Isamu chases it on the medical
bike. You get this after beating Mission 3.
Movie 4: Isamu prepares to re-enter Earth's atmosphere, Myung is hanging by cords and is confronted
by 3. Sharon Apple holograms, Sharon begins to choke Myung, apon re-entry, Guld opens fire on Isamu.
You get this after beating Mission 4.
Movie 5: Myung escapes only to be chased by hypnotized guards, Isamu and Guld dog fight and enter
the city. You get this after beating Mission 5.
Movie 6: Myung escapes the guards and the Macross begins to lift-off. You get this after beating
Mission 6.
Movie 7: Myung enters the room with the Sharon Apple AI system, Isamu see that everyone is
hypontized, Sharon shows Myung that Isamu is coming, Isamu see Myung, and the Macross opens fire on
Isamu. You get this after beating Mission 7.
Movie 8: A Sharon Apple Hologram tries to kiss Isamu, but Isamu headbutts the comm-system and
prepares his assault. Sharon and the Macross open fire again. Isamu crash through the Macross to
destroy the evil AI, the Macross falls slowly back to Earth. Myung and Isamu chat at the end.
"Dedicated to you, our future pioneers..."You get this after beating Mission 8.
•••Save•••
Saves your game. Needs one block of memory card space.
•••Load•••
Load/Cancel
Loads your game.
Other stuff:
How Do I Beat The Macross??!!
In Isamu Mission 8 you only have to worry about the Red Homing Beams. When the Warning comes up for
incoming attack, thrust left or right then work your way down and shoot chaffs. If done correctly
you can escape the 1st attack with no damage. After Defeating the Neo Glaug the Macross will shoot
the Red Homing Beams again. Use thrust, dodge and chaffs, granted you will get hit cause of the
reload time on the chaffs once you run out. Just try and stay alive as long as possible.
Crazy right angle turns.
In a Dog Fight... one DSS puts you on your enemy's tail. Sometimes your Enemy might all of a sudden
take a nose dive or shoot staight up. Unrealistic?? Physics isn't something Games or Anime deal
with, and this is a combo of both.
Mission Levels.
Battroid Levels are just a Boxed in area and Fighter Levels are the same but the box isn't seen.
When you reach the edge of a level you automaticly turn around and face the direction of your
enemy.
Weird Sounds.
On the Story-mode Select Screen with the normal voices in the background, beeps and sound effects.
Wait a while... new Sounds will happen, such as a computer being accessed, a chipmunk voice talking
really fast, machines moving and 2 long hums.