Super Robot Wars Alpha

Super Robot Wars Alpha

15.10.2013 01:16:33
~B
A Super Robot War Alpha Guide
For the Sony Playstation console
only by
The Blackjoker
The Real Robot Route



Blackjoker_ad@yahoo.com





Copyright 2000, This Guide is the property of Blackjoker and no part of this guide may be
reproduced
without the consent of its author, Blackjoker. This guide may only be reproduced in its unaltered
state and with no addition nor changes in the guide without the prior consent of its author.
This guide is protected under the Intellectual Property Copyright Protection Act and all who
infringes
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have
agreed to abide by the statutes of the Intellectual Property Copyright Protection Act and will hold
yourself responsible for any problems that may occur due to misuse of this guide. You also agree to
to not hold the author liable for any damages ocurred due to misuse or mishandling of this guide.
If you agree, you may continue to read on.





(This Faq is under construction so if you have any tips or hints or secrets to be added, mail them
to me and i will add your name to the credits.)




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Option -Accept the idea to go on a holiday (Get Hyper Hyukevain MKIII)
-Refuse the idea to go on a holiday
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Scenario 1
Winning Condition-Kill all enemies
Losing Condition-Defeat of main character/ Defeat of all allied units

Option-Read manual
-Do not read manual +1

Turn 2:AEUG forces arrive.

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Scenario 2
Winning Condition-Reach Gundam MK2/Kill all enemies
Losing Condition-Kamiryu is defeated
-Defeat of all allied units

*Reach Gundam MK2 in 2 Turns +1

Option-After battle goto Hangar to see Gundam Mk2 (To get GP03 later)
-Go directly to briefing room (To get G3 Gundam later)

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Option-Accept offer to join in attack
-Refuse offer to join in attack +1
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Scenario 3

Winning Condition-Kill all enemies
Losing Condition-Defeat of all allied units

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Scenario 4
Winning Condition-Kill all enemies
Losing Condition-Defeat of all allied units

*Use Kamiryu to convince Ema +1

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Scenario 5
Winning Condition-Protect the Ahgamar till Turn 7
Losing Condition-Carrier is destroyed
-Defeat of all allied units

Defeat all enemies in less than 7 Turns +1

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Scenario 6
Winning Condition-Kill all enemies
Losing Condition-Defeat of all allied units

Option- Stop Duo from attacking +1
-Do not stop Duo from attacking

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Scenario 7
Winning Condition-Kill all enemies
Losing Condition-Defeat of any one of Combattler V components/Defeat of all allied units

Turn 3: AUEG reinforcements arrive

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Option-Go with Koji to the city
-Do not go with Koji
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Scenario 8
Winning Condition-Kill all enemies
Losing Condition-Defeat of Giant Robo/Defeat of all allied units

Defeat URANUS and AUEG reinforcements will arrive.

*Giant Robo single-handedly destroys all BF forces +1

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Scenario 9
Winning Condition-Kill all enemies
Losing Condition-Defeat of Psybuster
-Defeat of all allied units

SRX Team will arrive in Turn 2
Enemy reinforcements will arrive in Turn 3 and 4

Option-Go to South Antaria (a)
-Go to Jaburo (b)

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Scenario 10a
Winning Condition-Kill all enemies
Losing Condition-Defeat of all allied units

Option-Let Ryusei launch first +1
-Wait and plan first

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Scenario 11a
Winning Condition-Gato does not escape/Kill all enemies
Losing Condition-Gato escapes/Defeat of all allied units

*Gato suffers more than 60% damage and does not escape +1

The next Turn after Gato escapes, AUEG forces will appear

Option-Go with Shapiro
-Refuse to go with Shapiro

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Scenario 12a
Winning Condition-Kill all enemies
Losing Condition-Defeat of all allied units

*Kill Gato +1
*Kill Cima +1

Option-Agree with Combattler V Team
-Disagree with Combattler V Team

Option-It was just circumstances
-There is someone masterminding everything

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Scenario 13a
Winning Condition-Kill all enemies
Losing Condition-Defeat of all allied units

Option-Surrender to OZ (If you wish to get Milliardo and Tallgeese 3 later)
-Do not Surrender to OZ

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Scenario 10b
Winning Condition-Kill all enemies
Losing Condition-Defeat of all allied units

*Amuro will be in G3 Gundam if you had chosen the correct option earlier and have 6 AP Points

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Scenario 11b
Winning Condition-Kill all enemies
Losing Condition-Mavet is defeated/Defeat of all allied units

Turn 4:AUEG forces will arrive

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Scenario 12b
Winning Condition-Kill all enemies
Losing Condition-Usso is defeated/Defeat of all allied units

Turn 2:AUEG forces appear
Turn 4:Enemy reinforcements appear

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Option- Neither choice will affect the game -Support Koji
-Do not support Koji
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Scenario 13b
Winning Condition-Kill all enemies
Losing Condition-Defeat of all allied units

Option-Surrender to OZ
-Do not Surrender to OZ

*To get Tallgeese 3 later on, agree with Zechs (Surrender)
*Use Duo to convince Heero after first group of enemies are destroyed.
*Destroy Weileta +1 ( She will run away if more than 60% damage. )

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Scenario 14
Winning Condition-Kill all enemies
Losing Condition-Defeat of all allied units

Turn 5-Wufei and Quattre appear

*defeat all BF before Turn 5 +1

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Scenario 15
Winning Condition-Kill Angel
Losing Condition-Alberto is defeated/Defeat of all allied units

Option-Agree
-Disagree

Option-Just nothing
-Perhaps there is something

Option-Launch Immediately
-Wait +1

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Scenario 16
Winning Condition-Kill Angel
Losing Condition-EVA-01 runs out of EN

Option-Agree to pilot EVA-01
-Refuse to pilot EVA-01 (Super Robots will fight instead. EVA-01 will appear in Turn 3)

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Scenario 17
Winning Condition-Destroy GR2
Losing Condition-Defeat of Giant Robo

*Kill Gorgon +1

After Gorgon appear, next Turn Londo Bell forces appear
Next Turn Brock and monsters appear

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Scenario 18
Winning Condition-Kill all enemies
Losing Condition-carrier is destroyed/Defeat of all allied forces

Option-Let Faa launch first
-Do not let Faa launch +1 (Must choose if you want Zeta II later)

Turn 2: R1 appear
Turn 4: Trowa appear(enemy)
Turn 5: Londo Bell forces appear

*Kill Trowa +1

Option-Ask about SRX Project
-Ask about Ingram

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Scenario 19
Winning Condition-Kill all enemies
Losing Condition-Defeat of EVA-01/Defeat of all allied units

Option-Agree
-Disagree +1

Turn 4: Londo Bell forces appear
Turn 6: Ingram appears

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Scenario 20
Winning Condition-EVA-01 survives 4 Turns
Losing Condition-Defeat of EVA-01/Defeat of all allied units/carrier destroyed

*Kill all enemies in 3 Turns +1

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Option-Go with the League Militaire(a)
-Remain in the base(b)
-Rendezvous with EVA-02(c)
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Scenario 21a
Winning Condition-Kill all enemies/Jr survives 8 Turns
Losing Condition-Defeat of Jr

Option-Go to Launch Pad
-Go to Hangar +1

Turn 2-The Shrike Force appears
Turn 3-Kamiryu in Zeta Gundam appears
Turn 4-Four in Psycho Gundam appears

Attack Four with Kamiryu and convince her twice if you want to recruit her later.

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Scenario 22a
Winning Condition-Kill all enemies
Losing Condition-Defeat of Usso

Turn 3-Rainhorse Jr appears
Turn 4-Enemies appears
Turn 4-Allies appears

Main character or Kou kill Cima +1

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Scenario 23a
Winning Condition-Kill all enemies
Losing Condition-Defeat of Rainhorse Jr

Judo reach Rainhorse Jr in 3 Turns +1

Turn 2-Gp01 appears

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Scenario 24a
Winning Condition-Kill all enemies
Losing Condition-Defeat of all allied units

After the 3 robots are killed, F91 will appear

Attack the robot which took Cecily +1

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Scenario 25a
Winning Condition-Kill all enemies
Losing condition-Defeat of all allied units

Kill Angel in 3 Turns with EVA-02 +1

Kill Bernard with Christina to convince him later

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Scenario 21b
Winning Condition-Kill all enemies
Losing Condition-Defeat of all allied Units

Option-Surrender Base +1
-Do Not Surrender Base

Kill Shapiro +1
Kill Wileda +1

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Scenario 22b
Winning Condition-Kill all enemies
Losing Condition-Defeat of all allied units

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Scenario 23b
Winning Condition-Kill All Enemies
Losing Condition-Mazinger-Z destroyed

Have Mazinger Hp down to 30% to have Great Mazinger appear

Kill General Dark +1
Kill Dante +1

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Scenario 24b
Winning Condition-Kill all enemies
Losing Condition-Defeat of all allied units

Option-Give weapon to Voltez V +1
-Give weapon to Combattler V

After a few turns, the Super Robot Team will appear to assist.

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Scenario 25b
Winning Condition-Kill all enemies
Losing Condition-Defeat of all allied units

Enemies and allies will appear in a turn by turn basis.



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Sceanrio 21c
Winning Condition-Kill all enemies/Protect Ahgamar
Losing Condition-Defeat of all allied units/Ahgamar destroyed

Turn 5-Nii and help arrives.

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Scenario 22c
Winning Condition-All units reach designated spot within 8 turns
Losing Condition-Defeat of all allied units/ Fail to reach designated spot in 8 turns

Escape in 5 Turns +1

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Scenario 23c
Winning Condition-Gara-Garan reach designated spot
Losing Condition-Defeat of all allied units/ Gara-Garan destroyed.

Option-Let Gara-Garan escape +1
-Do not let Gara-Garan escape

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Sceanrio 24c
Winning Condition-Kill all enemies
Losing Condition-Defeat of all allied units/Ahgamar destroyed

Kill Bahn in 2 Turns +1
Kill all enemies +1

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Scenario 25c
Winning Condition-Kill all enemies
Losing Condition-Shou Zama is defeated/Defeat of all allied units

*Convince Galaria with Shou +1

Enemy reinforcements will appear,
Next Turn Londo Bell appear,
Next Turn Mazinga and Super Robots appear.

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Option-Meet Asuka +1
-Meet League Militaire -1
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Scenario 26c
Winning Condition-Kill Angel
Losing Condition-Defeat Of EVA-02/ Defeat of all allied units

Asuka kills Angel in 3 Turns +1

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Option-Go to South Atalia +1
-Go to Markesas

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Scenario 27
Winning Condition-Kill all enemies
Losing Condition-Psybuster is defeated

Turn 3: Allies appear

Kill Drake +1 (Will leave if sustained 50% damage)

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Scneario 28
Winning Condition-Kill Angel
Losing Condition-Macross is damaged

Rei kill angel +1
Bright kill angel +2

Once it splits in 2, allied units will appear

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Scenario 29
Winning Condition-Kill all enemies
Losing Condition-Defeat of all allied units

Option-Use Super Robots (b)
-Use EVA-02 (a)

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Senario 30a
Winning Condition-Kill all enemies
Losing Condition-Macross is damaged

Kill both Angels in same turn +1
Kill both Angels in first turn +2

Option-Use Super Robots (a)
-Use EVA AT Field (b)

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Scenario 30b
Winning Condition-Kill all enemies
Losing Condition-Defeat of all allied units

Kill both Angels in same Turn +1

Enemies will appear

Option-Use Super Robots (a)
-Use EVA AT Field (b)

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Scenario 31b
Winning Condition-Kill all enemies
Losing Condition-Macross is damaged

Turn 3-Skull Team appears
Turn 5-Allies appear

Option-Guard the rear of the Macross (a)
-Guard the Macross +1 (b)

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Scenario 32a
Winning Condition-Macross is undamaged till launch
Losing Condition-Macross is damaged

Destroy enemy carrier +1
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Scenario 32b
Winning Condition-Macross is undamaged till launch
Losing Condition-Macross is damaged

Destroy enemy carrier +1

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Scenario 33b
Winning Condition-Kill all enemies
Losing Condition-Macross is defeated

Option-3 Turns
-5 Turns +1

Destroy Breetai`s Flagship +3

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Scenario 34b
Winning Condition-Kill all enemies
Losing Condition-Excellion is defeated

Option-Open Fire
-Do not open fire +1

Turn 2 Isamu appears.
Turn 3 Macross appears.

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Scenario 35b
Winning Condition-Kill all enemies
Losing Condition-R1 is defeated

Destroy R Gun if you want it later +2
Have R1 attack Rebi 3 times and have R1 defeat Rebi +1
Use Dancougar to defeat Shapiro +1

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Scenario 36b
Winning Condition-Kill all enemies
Losing Condition-Hikaru is killed

Hikaru rescue Minmay +1
Kill all enemies -1

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Scenario 37b
Winning Condition-Kill all enemies
Losing Condition-????-R is defeated

Option-Intercept enemy
-Recover ????-R

R1 attack Rebi twice +1
Rebi is defeated +2 (will run away at 70% hp)

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Scenario 38b
Winning Condition-Kill all enemies
Losing Condition-Enemies reach other side

Turn 3 Allies arrive

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Scenario 39b
Winning Condition-Kill all enemies
Losing Condition-Hikaru and Minmay is defeated

Defeat Kamjin in 2 Turns +1

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Scenario 40
Winning Condition-All allied units escape in 8 Turns
Losing Condition-Fail to escape

Option-Karfan kiss Minmay
-Hikaru kiss Minmay (Will not be in next battle)

Defeat Milia with Max +1 (required if you want her later)

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Scenario 41
Winning Condition-Survive 8 Turns
Losing Condition-Enemy enter Sara Base

Option-Let her go
-Do not let her go +1

Turn 5 Daitarn 3 appear

Option-Go with Rainhorse Jr (a)
-Go with Gran Garan (b)
-Go woth Goroan (c)

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Scenario 42a
Winning Condition-Kill all enemies
Losing Condition-Defeat of all allied units

Option-Remember promise (get Powered Nu Gundam later)
-Forget promise

Option-Accept Hamaan`s proposal (if you want her later)
-Refuse

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Scenario 43a
Winning Condition-Infiltration team enters Axis
Losing Condition-Fail to enter axis

Convince Elpie Puru with Judo (If you want Elpie Puru 2 later)

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Scenario 44a
Winning Condition-Kill all enemies
Losing Condition-Defeat of all allied units

All units escape in 17 Turns +2
All units escape in 18 Turns +1
Kill all enemies -1
Convince Bernard with Christina +1
Convince Hamaan with Quattro (If you want her later)

Option-Talk to Judo
-Leave him alone

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Senario 45a
Winning Condition-La Kailam escape
Losing Condition-Fail to escape

Kill all enemies/escape in 6 Turns +2
Kill all enemies/escape in 7 Turns +1

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Scenario 46
Winning Condition-Kill all enemies
Losing Condition-Defeat of all allied units

Kill GR2 and enemy reinforcements appear.

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Scenario 47
Winning Condition-Kill Angel
Losing Condition-Angel reaches NERV

Let Shinji be defeated by Angel if you want the S2 engine

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Scenario 48
Winning Condition-Kill all enemies
Losing Condition-carrier is attacked

Kill all enemies in 4 Turns +1

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Scenario 49
Winning Condition-Escape
Losing Condition-Fail to escape

Turn 4 Gunbuster Appears

Escape by Turn 14 +2

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Scenario 50
Winning Condition-Kill all enemies
Losing Condition-Defeat of all allied units

Turn 3 Ingram appears
Turn 5 enemies appear

Use Nii to convince Rimru if you want her.

Next Turn Allies appear

Option-Go with the Ra-Kailam (a)
-Go with the Gran-Garan (b)
-Go with Goroan (c)

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Scenario 51a
Winning Condition-Quattro reaches designated area
Losing Condition-Quattro is defeated

Option-Char +1
-Quattro

Turn 2 Main character appear

Kamiryu fight Psycho Gundam x1 and Kamiryu destroy the Psycho Gundam (If you want Four)

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Scenario 52a
Wining Condition-Kill all enemies
Losing Condition-Macross is defeated

Turn 2 Enemies appear

Use Puru to convince Puru x1 + Judo to convince Puru x1 (If you want Puru 2 later)
Use Char to convince Quess (If you want her)

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Scenario 53a
Winning Condition-Macross enters Solomon
Losing Condition-Macross fails to enter Solomon

Option-Decoy tactic
-Direct assault +1

Kill all 12 Rik Doms in 3 Turns

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Scenario 54a
Winning Condition-Kill all enemies
Losing Condition-Defeat of all allied units

Option-Go after Angel Halo +1
-Ignore it

Katsu convince Sara (If you want her later)
R1 fight Rebi x1 (If you want her later)
Defeat Rebi +1

Turn 4 enemies appear

Option-Lover +1
-Friend

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Scenario 55a
Winning Condition-Macross enters Solomon in 10 turns
Losing Condition-Macross fails to enter Solomon

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Scenario 56
Winning Condition-Reach the Colony Laser in 4 Turns
Losing Condition-Fail to reach the Colony laser in 4 Turns

Judo fight Puru2 x1 + Judo Convince Puru x1 + Judo destroy Psycho Gundam MK2 (If you want Puru2)

*Once you enter the Laser, enemies appear

Turn 4 enemies appear

Option-Accept Treaty +5
-Refuse Treaty

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