~B
Jan 10, 2000
by Rick Banks (NEVERSPAM_amoxicillin@hotmail.com)
and NEVERSPAM_thomas7g@hotmail.com
***** remove"NEVERSPAM_" from our addresses to email us
GUNNM: KASEI NO KIOKU is a trademark of BANPRESTO
c YUKITO PRODUCTIONS INC c BANPRESTO 1998
c JUMP COMICS c EA
This FAQ is cCopywrite 2/5/99 and 1/10/2000, Rick Banks & Thomas7g
This is for personal use only. All rights reserved. It is not to be sold, in
whole or in part, without our expressed permission.
This is a basic FAQ for the game. There is also playing information in the
GunnmTranslatedManual.txt available at gamefaqs.com. There is also an incomplete
walkthrough I did. If you want it please contact:
NEVERSPAM_thomas7g@hotmail.com but remove the NEVERSPAM_part first.
TABLE OF CONTENTS:
1. INTRO
II. GENERAL DESCRIPTION...REVIEW
III. COMIC ORIGINS
IV. PLAYING THE GAME
V. MOVES LIST
VI HELPFUL HINTS
VII ENEMY LIST
VIII ITEM LIST
IX. PROBLEMS
X. FIGHT MODE
XI. CONCLUSION
I. INTRO:
Well, this is not a FAQ first of all, but rather an Infoguide that will help you
learn how to play this game. I'll be improving it until I feel it's complete.
After owning the game for several months, and not having a clue as to how to
play it (it's all in Japanese), I was playing it one day and took a wrong
turn...and presto!!! I figured out how to play the game from there. I even
finished it! A while back I told someone I would not do a FAQ on this, but here
is a guide to tell you about the game, and how to play it. -RB
If you are going to play Gunnm, I would suggest you also download the
GunnmTranslatedManual. It translates each page of the manual and explains some
parts of the game more thoroughly. -T7G
II. GENERAL DESCRIPTION:
Japanese PSX game
Single Player RPG (1 CD)
1-3 memory blocks required
Analog controller is not supported.
This game is weird!!! It's an Action RPG based on the anime of the same
name. It took me about 25 - 30 hours to finish it. The story (which actually spans about 20 years)
is about Gally, the main character, who is
one day discovered in a heap of rubble. The guy who finds her is a
specialist in making cyborgs, which is what Gally is. I believe the point
of this game is for Gally to find out who she really is, and where she came
from...and let me tell you, this game goes off the deep end. That is to
say, I believe the game has one heck of a story. I say this because the
game goes on way after the original movie ends. And I mean way after!!!
For example, if you were to take the movie (which was maybe 1hr 10min long),
and consider that to be a part of the overall story (as included in the game),
then the movie makes up only about 1/10th of the overall story!!! When
playing this game, just when you think it's over then WHAM!!!...a different
twist pops up and off you go trying to solve yet another mystery. You not
only play as Gally, but as a few other players as well. They all figure into
the overall scheme of things.
This game packs lots of variety. As you progress in the game, Gally must
fight her way through roller derby contests (win or die), a death match
contest, and instances where she must prove herself. Many of the bosses in
this game are tough as nails, and only certain attacks will kill them. Also,
Gally goes through several changes throughout the game. She starts off very
as weak, but you progress, she receives several modifications to her body that
make her all the more deadly.
The battle system in the game is 3D, and is not turn based. You get to move
freely in your environment except with some restraints. You get a decent
array of weapons to buy, items to equip, and modifications to your body that
you can purchase. Gally fights like Taki of SoulEdge. The moves are almost
identical.
You buy items in this game by killing cyborgs. There are bounties for killing
certain cyborgs, and you get money for taking them out. In all, the game is
fun to play.
III. COMIC ORIGINS
This game very closely follows the original comic book. Originally called
Gunnm(Gun Dream) this was released as a manga (Japanese comic). The story
followed a little cyborg girl named Gally. The manga was eventually translated
by Viz Graphics (www.viz.com) as Battle Angel Alita. (Alita became the
Americanized name for Gally.) Eventually All the comic books were compiled and
rereleased as a 9 book series. If you saw the animation, you saw the
equivalent of the first two books. This game actually continues past the last
book to fill about another book worth. I don't want to spoil the end, so I'll
leave it to the walkthrough.
If you haven't gotten the books I would suggest it. The titles are(in order):
in Japan translated in America
GUNNM:Rusty Angel Battle Angel Alita
GUNNM:Iron Maiden Tears of an Angel
GUNNM:Killing Angel Battle Angel Alita: Killing Angel
GUNNM:Ars Magma Battle Angel Alita: Angel of Victory
GUNNM:Lost Sheep Battle Angel Alita: Angel of Redemption
GUNNM:Rain Maker Battle Angel Alita: Angel of Death
GUNNM:Panzer Bride Battle Angel Alita: Angel of Chaos
GUNNM:War Chronicle Battle Angel Alita: Fallen Angel
GUNNM:Conquest Battle Angel Alita: Angel's Ascension
IV. PLAYING THE GAME
CONTROLS (see move list for more detail)
direction pad moves character around
R1 run
R2 jump
select turns on/off battle mode
start status (inventory) screen
(in battle mode)
square punch
X kick
circle block
triangle plasma attack
L1 aim missile, (square,X,circle to fire)
START SCREEN (beginning):
--The top block is to load a game
--The bottom block is to start a new game
OPTIONS SCREEN (START):
--The yellow bar is message speed. The next is stereo vs
mono.
LOAD GAME SCREEN:
--new game
--memory card 1
--memory card 2
--return to main menu
REGULAR SCREEN:
--Green bar: health energy
--Blue bar: plasma gauge
--Box: missile item
STATUS SCREEN (START BUTTON) WHILE PLAYING:
--I will make sense of this by describing what each section of the screen
deals with:
LEFT SIDE:
--From top to bottom, left side of screen:
ITEMS
WEAPONS
MISSILES
PARTS (accessories)
OPTIONS (same as options screen)
LOAD (load game)
RETURN (back to game)
UPPER RIGHT
her cash, in chips
MIDDLE BOX:
--cyborg model
--weapon equipped
--missile equipped
--part equipped
--reading across the top in list mode:
[EQUIP ITEM/USE] [DROP ITEM] [EXIT]
BOTTOM AREA:
--health energy remaining/total
--plasma gauge remaining/total
--attack power defense strength
SELECTING ITEMS:
--This is easy. Use the circle button to select an item.
The yellow triangle shows you that the item is equipped.
When a section is highlighted in blue, this is showing what
part of Gally is affected if you use that item. Be careful
though--sometimes before you fight a boss, the game
unequips you of everything. So you'll have to re-equip
everything.You'll notice this when it takes forever to beat
a simple enemy.
FACTORY-33: As you move on in the game you will come to F33, the factory. The
factory has six doors(cylinders) there:
D1: Save game
D2: Hunting result (collect bounty--money)
D3: Fighting result (number of kills)/Register
D4: Items Shop has non weapon items.
Written across top: [BUY] [SELL] [EXIT]
D5: Shop for weapons
D6: Cyberne. Pay here to improve your attack,
defense, or to replenish your health or energy.
V. EXTENDED MOVES LIST
NORMAL MODE
direction pad Moves Gally around. Changes selection.
circle talk activate choose selection
X cancel
R1+ direction key Gally runs.
R2 jump
R2+ direction key jump in a direction
start button enter status screen
select button turns on/off battle mode (must register as
a hunter-warrior first)
BASIC BATTLE MOVEMENT
direction key up, down, left or right
circle guard
R1 + direction key step movement(forward, back, left or
right)
R2 jump
R2 + direction key flip (forward, back, left or right)
direction key twice change direction
direction key twice target change
(toward enemy)
BARE HANDED ATTACKS
square punch
X kick
forward + square Spin Elbow
R1 + square Hertze Haeon
(circumference crush brunt fist)
square + X at same time Hinter Sense (German for back scythe)
R1 + X Splash Kick
triangle plasma attack
BLADE ATTACKS
square cut
X kick
forward + square backspin cut
forward + X backspin diagonal kick
R1 + square Hertza Haeon
square + X at same time Hinter Sense
R1 + X Splash Kick
triangle plasma cut
BUTTERFLY DAMASCUS BLADE ATTACKS
(combos are also longer. Must equip B-Damascus Blade)
square double thrust
X kick
forward + square Korean Bamboo Cut
forward + X backspin diagonal kick
R1 + square double cut
square + X Hinter Sense-2(wicked spin!)
R1 + X Splash Kick
triangle plasma double cut
COMBINATIONS
X, X, X, X
square, square, square, square
forward+square, forward+square
triangle, triangle, triangle
X, square, X, square, X
R1+square, R1+square R1+square
R1+square, R1+square, R1+X
R1+X, R1+X
**More combos can be created by combining two or more of the above combos.
MISSILE ATTACKS
(requires missile items in inventory)
Hold L1 for lock-on, press square, X, or circle
PLASMA ATTACKS
(requires plasma and a plasma-capable cyborg body)
triangle plasma attack (uses 8 plasma units)
R1 + triangle plasma sting (uses 10 units)
triangle + circle magnetic barrier (uses 20 units)
hold L1 for lock-on, homing plasma attack, multi targets,
press square, X, imaginos body only (uses 40 units)
or circle
COUNTER ATTACKS
(must stun first by apply block immediately before enemy attacks)
(*This attack comes LATE in the story and is her MOST powerful attack. It is
so powerful, if you cheat (raise your attack power with the Gameshark) this
attack can overflow its memory slot!! It can crash the game!! Or the screen
will mess-up. OR the damage will be so large it will cycle over and become
negative and heal the enemy PAST his maximum hit points!!!)
FOGIA'S ATTACKS
square punch
X kick
forward + square spin elbow
R1 + square hertze haeon
square + X at same time charge attack
R1 + X splash kick
VI. HELPFUL HINTS:
--Never rush into a scene.
--Try not to fight more than one enemy at a time.
--Learn how to move in and out of battle mode when in a fight.
--You can save in Gally's room. Go to her desk. You can also
sleep in her bed to replenish her health for free.
--Charging in for a hit is more powerful than a regular hit or kick.
--Use a splash kick (R1+X) in tight situations. For example, when
surrounded. Or a magnetic burst (triangle+circle).
--After you knock the enemy down, go next to him. Do a double splash kick(R1+X
twice) as he gets up to knock him back down. Repeat until death. This doesn't
work on some bosses.
--Plasma attacks do a increased amount of damage. Press triangle by itself, or
hold R1 and press triangle for her "plasma sting"(a rushing attack). The most
powerful attack she can do is to block and stun just as they attack, then hit
triangle for her "Center Bolt" attack.
--The best attack is achieved with what I'll call the "perfect block". When
you achieve this, you'll stun the attacker. When you do this, attack (punch
or kick Or better yet plasma!). You'll get one heck of a combo attack out of
it.
--Don't fight up close if you can use a "missile" (projectile) item--kill from
a distance.
--TUNED ammo cannot be blocked.
--The magnetic burst (triangle + circle) makes for a powerful attack later in
the game. It attacks all around you, and makes you invulnerable during the
attack.
--When you get really powerful, try using an item with nothing in
your right hand.
--Max out on all HP, attack points, and defense points before you battle the
main boss of the level.
--You will need different techniques to defeat many of the bosses. Sometimes
the kick/punch combination works, but in others you will need the plasma
attack or some other special attack to defeat the boss.
BOSS STRATEGIES (SPOILERS):
--Makaku (first boss, first encounter): just kick and punch him. Double
splash kick as he gets up.
--Makaku (second encounter): jumping over his razor fingers is the key.
Electric ball grenades are useful.
--Megiru(Blue wolf): Double splash kick as he gets up.
--Gray Plum (guy with the flat hat and sword, as in the end of the
movie): plasma attacks work.
--Motorball: Hold down the attack button to charge up your gage. Get too
charged up and it takes your health. When the gage is purple, get close to an
enemy and release the attack button. The second guy (Ajakutty) is real tough,
but the rest are easy. For the blue tank(Tiegel), hit all four wheels. Your
main difficulty fighting the tank is time. (And the fact that he's so big you
can't see Gally or his far wheel!) Jashugan is the hardest. Try and get the
"perfect block" against him. Plasma attacks are somewhat effective. Try
sidestepping and timing your attacks to hit him just before he hits you. Make
sure you save before taking him on.
--Dark Doctor King(Doctor boss): he's too easy.
--Berserker Zapan(octopus cyborg): jump his attacks.
--Den (Giant Centaur): the cannon moves like a pilot joystick.
Lock on and fire. Anticipate and jump before he strikes you.
--Super Dogma(Main computer): you must first destroy the towers surrounding
the center. Fire-MOVE-fire-MOVE! Watch your meter, too--you have a special
attack when it's full(square+X).
--Tournament: Technique is the key when in the rink. Remember that only
certain attacks work in each round!!
--Berserker Martian Bear: Kill from a distance.
--Zouo (Blue guy with four arms): Beware of Zouo! His attacks are deadly! To
fight him, stock up massively on health and plasma packs. Keep your health up.
He does have an achilles heel. But I won't spoil it. Good luck!
VII. ENEMY LIST
ENEMIES reward(chips) description
Junkman 3600 -chunky tin man with knife
Mutant Woman 3600 -first enemy, big blond mane
Makaku 100,000 -the first Boss, sucks brains
Big Shoulder 6400 -yellow horned guy
Army Cyberne 6400 -gray metal guy
Sobatto Man 14,000 -yellow & leggy
Izuchi 6500 -blue guy throws knives
Drumboiler Man 7400 -looks like an oil drum
Megiru 50,000 -blue werewolf
Zapan 10,000 -former hunter, major loser
T-Head 16,000 -name says it all
Armed Cyberne 16,000 -electric fist cyberne
Hypodermic Demon 14,000 -blue surgeon w/ big hypo
Dark Doctor King 200,000 -blue surgeon boss, w/blackcross
Black Dog 21,000 -uh,...a BLACK dog
Zapan Berserker --- -Octopuss-ish Boss you shoot
Circuit Soldier A 7000 -chunky gray soldier w/machinegun
Commander 7500 -thin drab soldier w/pistol
Moth Man 38,000 -looks completely stupid
Tokage Man 32,000 -a Sleezak from "Land of the Lost"?
Kaeru Man 32,000 -rriiibbit
Ninja #1 28,000 -yellow ninja w/pole
Ninja #2 28,000 -yellow ninja w/sword
Ninja #3 28,000 -yellow ninja two picks
Warrior Cyborg 51,000 -red samurai
Wrestling Cyberne 37,000 -pale yellowskin, blue jeans,boots
Bazarld 300,000 -obese henchman of Nove
Eelai 400,000 -slut henchwoman of Nove
Desty Nove 1,000,000 -Flan eating madman
Den 800,000 -BIG BIG centaur
MIB Machine 45,000 -breasted robot in sky cities
KikanbouMountain 1,000,000 -tournament, fat black ninja
Sentinel 1,200,000 -tournament, thin white cyborg
Behemouth 1,400,000 -tournament, fat naked naval gaser
ForJourner 1,600,000 -tournament, squatty red bishop
Ekonoraite 2,000,000 -tournament, rocky
Uomen 2,500,000 -tournament, spaceshiplike
Berserker Wood 65,000 -attacking tree in space
Berserker Woodman 50,000 -lumberjack in space
Bochomakin 3,000,000 -green tubby turned berserker
Cosmic Cyberne 66,000 -another cyberne, now on mars
Berserker Junkman 60,000 -still easy money, just gray now.
BerserkerMarsBear 170,000 -Big cyborg Bahr on Mars
Mokujin 70,000 -attacking dummies on Phobos
Zouo --- -Blue, Four armed Boss
VIII. ITEMS LISTS
WEAPONS
Dagger
Double-edged blade, 20cm. 2000 chips, adds +2 to attack
damage
Aseimi Knife
Single-edged blade, 18cm. Made from stainless steel made
light.
10,000 chips, attack +10
Kukuri Knife
Uniquely shaped single-edged blade. Long length, 30cm.
40,000 chips, attack +10
Damascus Blade
Not for sale. Received latter in the story. Actually it is
her final blade from her motorball days. She uses it after
she quits motorball.
attack +24
Esdoc Blade
Forged from Damascus Steel. Ed(Esdoc) has the blade made for
her. Her initial blade from motorball.
100,000 chips, attack +12
B-Damascus Blade
Not for sale. Also received latter in the story. This is her
"tuned" weapon. It uses her Damascus Blade but with a
modified butterfly handle. Adds attacks to her combo.
Bowie Knife
Single-edged, 25cm. 100,000
Cyberball Knife
Sharp single-edged knife. 130,000
Combat Knife
Originally used by the military. A practical knife with a
single-edged design. 160,000 chips
N-Damascus Blade
The Nova version of her Damascus Blade. Similar to the
original version.
Ceramic Knife 300,000 chips
Faruta Blade 300,000 chips
GoldBlade
the Golden version of the Damascus Blade.
RECOVERY ITEMS
Repair Kit Restores 200 health. 4000 chips
Hi-Repair Kit Restores 1000 health. 20,000 chips
Full Repair Kit Restores maximum health. 40,000 chips
Plasma Supply Restores 100 plasma energy. 4000 chips
Plasma Half Restores 200 plasma energy. 20,000 chips
Plasma Maximum Restores maximum plasma energy. 40,000 chips
Canned Food Replenishes 300 health points. 4000 chips
Android Chi Restores health and plasma to max. 7000 chips
MISSILES
Molotov Cocktail
Burns enemies. More effective against living-type enemies.
1500 chips
Electromagnetic Needle
Discharges three needles per use. Electrifies enemies. More
effective against cyberne -type enemies. 1500 chips
Ereki Teru
(Electric Light?) Creates a big explosion at a distance.
Electrifies enemies. More effective against cyberne-type
enemies. 4000 chips
Missile-Bee
Makes possible multiple lock-ons. 3000 chips
Enkera (Firefly)
Creates a big explosion at a distance. 6000 chips
Tuned Gun
Once you have a lock-on, you can fire 3 times in
succession.
Tuned Gun Bullets
The Tuned Gun needs these to fire. 2000 chips
Shuriken
Discharges three shuriken per use. 8000 chips
Can Shock Gem
Discharges three shuriken per use. Creates a big explosion
at a distance. 20,000 chips
Berserker Gun Ammo
20,000 chips (I never did find the gun myself)
Berserker Gun
I heard it's near the 1st Berseker Bear fight. (See Walkthrough)
PARTS
Commando Parts
Striking power up. 100,000 chips
Shock Absorber
Defense strength up. 100,000 chips
Generator Unit
Maximum Restoration Up. 200,000 chips
Plasma Sub Unit
Reduces plasma consumption. 300,000 chips
Shield Generator
Reduces damage while blocking. 200,000 chips
Energy Detuner
Megiru's custom part. Raises attack damage (+120), but
drains health and plasma in battle mode. Received for
killing Megiru.
Clear Sight
Raises missile striking power. 200,000 chips
Amulet
When equiped it raises luck appreciably. Or so it says.
200,000 chips
Laser Sight
Speeds lock-on, raises missile striking power. 400,000 chips
Plasma Unit
Largely reduces plasma consumption. 600,000 chips
Restorer Unit
Slowly raises her energy (health). 400,000 chips
Boost Unit
Somehow increases attack. But drains Plasma in battle mode.
400,000 chips
Plasma Charger
Slowly raises plasma level. 400,000 chips
IX. PROBLEMS:
--This game has some awkward angles. The perspective is in the 3rd person, but
you never get to see what she sees, like in Tomb Raider. It's more like you sit
still while Gally moves back and forth, towards you and then away from you.
(The camera is too far from Gally-t7g)
--The music sounds if it's coming through only one speaker...like it's in mono
or something. The no real base or depth to it. It just sounds weak at times.
--I think this game has more text than MGS!!! But that's actually sort of a
plus for an RPG. My concern is that during most of the dialog there is no
background music or sound. So you sit there in silence as you button mash your
way through the text.
--The graphics are not superb, but for some odd reason, the graphics get really
detailed in certain situations, or during up close shots of main characters. I
get the impression that Bandai rushed this game. (Ditto-T7g)
X. FIGHT MODE
There is a special mode that allows you to battle after you finish the game. To get it you must:
"first defeat all the big bosses then enter the main menu and choose the first option........then
u'll go to the load
menu screen....choose the card in which is saved ......now instead of loading the game press x and
return back
to the load menu screen.......now u'll have a new option(2nd last) this will take u to a new screen
where the
background is that thing that sells stuff to u......the 1st option is the race...then to fight the
octupus.....then the
giant horse...then the mainframe computer" (Thanks scottvirus for finding it!)
XI. CONCLUSION:
--This is a pretty good game. I recommend it, especially if you
like Gally. -RB
--I'd recommend it MOSTLY for fans of Gally/Alita. But I did like it!-T7g
**Need help? reach me at NEVERSPAM_amoxicillin@hotmail.com**
(I won't answer senseless questions due to you laziness).
-or ask NEVERSPAM_thomas7g@hotmail.com (I have a some more info
on the game)
(please remove"NEVERSPAM_" from our addresses to email us)