by Volker Monsees on March,15 1999
vmm246@aol.com
Do whatever you want to with this list:read it,ignore it,place it
somewhere else,send it to magazines or what else - I don't care.
There will be no update,I just made this list for fun.
First things first.I counted 210 instead of 204 items,so obviously I
counted 6 things,which don't belong to the items.But nothing to worry
about,I wrote down everything I found,including hints and other
stuff.After finishing the game,I've had all 204 items,so here we go!
Note:When it says for example"western end of ... Street",it means
western end of that Street in THAT part(which is normally a
chasm),NOT western end on the map!
Note:The items are not listed in the way of playing through the
game,it's just a list of what to find where.
1.0. OLD SILENT HILL - Part 1(including Doghouse)
1.1. OLD SILENT HILL - Part 2(till School)
1.2. SCHOOL(including Gordon House)
1.3. OLD SILENT HILL - Part 3
2.0. CENTRAL SILENT HILL - Lightworld
2.1. HOSPITAL(including Antique Shop)
2.2. CENTRAL SILENT HILL - Darkworld
2.3. SEWERS - Part 1
3.0. SILENT HILL RESORT AREA(Lightworld)
3.1. SILENT HILL RESORT AREA(Darkworld)
3.2. SEWERS - Part 2
4.0. NOWHERE
5.0. Extra Items
HD = Healthdrink
FAK = First Aid Kit
A = Ampoule
HGB = Handgun Bullets
SGS = Shotgun Shells
RS = Rifle Shells
1.0.OLD SILENT HILL - Part 1(including Doghouse)
1.0.1. Bachman Road: - Cafe(starting point):Map,Lamp,Radio,Knife,2 HD
- outside cafe to the left:2 HGB
- Convenience Store:3 HD,1 FAK
- Harry's Jeep/northern end:1 HD
- Queen Burger(entrance):1 HD
1.0.2. Matheson Street: - eastern Dead End:2 HGB
- middle Dead End:1 FAK
- western end(chasm):"Doghouse"
paper
1.0.3. Finney Street: - Police car/eastern end(chasm):1 HGB,Key of
Lion
- middle Dead End(Cheryl):2 HGB,Steel
Pipe,"To School" paper,booklet
1.0.4. Levin Street: - southern end/houseentrance(chasm):1 HD
1.0.5. Ellroy Street: - souther end over board(chasm)/houseentrance:1
HD,Key of Scarecrow
1.0.6. eastern lane between Finney & Matheson Street:1 HD,Key of
Woodman
1.0.7. Doghouse: - Housekey(outside in dog kennel)
- 1 HD,1 FAK,2 HGB,map with hints
- 2 HD on table in garden
1.1. OLD SILENT HILL - Part 2(till School)
1.1.1. Midwich Street: - northern end(behind pillar/left side):1
HGB,1 HD
- in bus near School:2 HD
1.1.2. western lane between Matheson & Bloch Street:1 HD,1 HGB
2.1.4. 3rd Floor(Darkworld): - 302:Videoplayer,1 SGS
- 304:1 HD
- Men's Toilet:Plate of
Turtle
- Storage Room:1 FAK,1
HGB,Blood Pak
- 306:Plate of Cat
2.1.5. Basement 1st(Darkworld): - Morgue:1 HD,1 A
- Generator
Room:Hammer
- Store Room:1 HGB,1
SGS
2.1.6. Basement 2nd(Darkworld): -first room to the right:Videotape
- third room to the
left:Examination Room Key
2.1.7. Antique Shop(Altar Room):Axe
2.2. CENTRAL SILENT HILL - Darkworld
2.2.1. Town Center: - Jewelry on 1st floor:1 FAK,2 RS
- Boss Room:Hunting Rifle
2.2.2. Police Station:1 RS,1 HGB
2.3. SEWERS - Part 1
2.3.1. 1st Floor: - end of C3:1 HD,1 HGB,1 SGS,1 RS
- Office C2:map,Sewer Key
- Ladder to 2nd Floor:1 FAK
2.3.2. 2nd Floor: - left side from ladder:1 FAK
- eastern end of long,small tunnel:1 HD,1
HGB
- Bloodpool at western end of southern,wide
tunnel:Sewer Exit Key
3.0. SILENT HILL - RESORT AREA(Lightworld)
3.0.1. Ruin to the left:1 HGB,1 RS,1 FAK,map(sign straight ahead)
3.0.2. Indian Runner(combination 0473):1 HD,1
RS,booklet,hint,photograph,Safe Key(in drawer),Drugs
3.0.6. Sandford Street:downstairs at side of bridge:1 RS,1 HD
3.1. SILENT HILL - RESORT AREA(Darkworld)
3.1.1. Sandford Street:-Dead End after bridge:1 SGS,1 HD
3.1.2. Way to Lighthouse: - Boat(inside):1 HD,1 HGB,1 RS
- most southern end:1 FAK
3.2. SEWERS - Part 2
3.2.1. Entrance/Wall:map
3.2.2. southwestern wide area:1 HGB,2 HD
4.0. NOWHERE
Note:Because here's no map available just a list of all items to be
found here.
-2 HD,3 HGB,1 SGS,1 RS,1 FAK
-Book(on a messed up drawer),hint
-Pliers,Screwdriver,Amulet,Ankh,Dagger,Disk,Crest,Ring,Stone of
Time,Camera
-Keys:Ophiel,Hagith,Birdcage,Phaleg,Bethor,Aratron
-Diary(go back in the room with the "ALERT" code after meeting Lisa
there)
5.0. Extra Items
5.0.1. Hyperblaster:it's in your inventory in "Next Fear" after
beating the game with the "Allien Ending".
5.0.2. Channeling Stone:on the counter in the Convenience Store
5.0.3. Katana:in the locked room in Doghouse
5.0.4. Gasoline Tank:in the Garage of the Gas Station(need to take it
to get the Chainsaw an Rock Drill)
5.0.5. Chainsaw:in a shop-window at western end of Bloch
Street(chasm)
5.0.6. Rock Drill:in the room under the Bridge Control Room