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Rurouni Kenshin: Ishin Gekitouhen
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Version 1.0 by Christopher Amis
Last Updated March 7, 1999
This game takes after the series, telling briefly what happened with
Kenshin, Shinomori Aoshi, and the Oniwa Banshu. If you have the first few
episodes, or are planning on seeing the series, and don't want to know what
happens at all, it might not be a good idea to play the game a whole lot, as
it's just full of nice spoilers.
This guide will help you out with what you might want to know about
the game, moves, information, that kind of thing. I've found there's not
much about the game on the internet, so I'm writing this to help out fans
of the series, like me, who imported the game to fulfill their Kenshin-needs.
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Contents
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1. Title Menu
2. Controls
3. Moves
4. Combos
5. Secrets
6. Other
7. Bios
8. Updates
9. Goodbye
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1. Title Menu
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At the start, there are four options to choose from. If you just leave
it alone, the first Rurouni Kenshin opening "Sobakasu" will play.
- Story Mode
Play through the game, following the events of the anime, where
you fight as Kenshin. Nice animated movies are shown between battles to
tell the story as it progresses. The first battle is against Sanza the
Gangster (later known as Sagara Sanosuke). As soon as you beat him, you
can choose between Sano and Kenshin for the remainder of the game.
The fights progress like this:
Kenshin vs. Sanosuke
Kenshin/Sano vs. Jin-e
Kenshin/Sano vs. Beshimi
Kenshin/Sano vs. Hannya
Kenshin/Sano vs. Shikijou
Kenshin/Sano vs. Shinomori Aoshi
Kenshin/Sano vs. Saitoh Hajime (only on hard)
- VS. Player
Fight against your friends! This is pretty straight forward, you
and a buddy battle it out by choosing any of the characters from the
game (see the Secrets section for some cool stuff).
- VS. Com
Here you can fight against all of the characters you would in the
Story Mode, except there are no movies in between, and you are free
to choose from all of the fighters as well. The fights are in a
random order until you beat everyone.
- Options
The Options menu is totally in japanese (like much of the game),
but is the only part you might want to know what it says. I don't
know any japanese myself, but it wasn't too hard to figure out.
Difficulty
Easy (kind of like a squid, a box with legs at the bottom)
Medium (upside down squid, or some flowers in a hat)
Hard (lots of lines, it's the most complicated)
Rounds
1, 2, 3, 4, 5 (how many rounds you need to win)
Time
30, 45, 60, Infinite (how long you have to win)
Memory Card
Save (saves options and progress, first option is yes)
Load (loads your data, first option is yes)
Controller
Changes controller options (see the Controls section)
Movies (0 - 33)
You can watch movies shown in the game. You can get more
to watch as you play further into the game. I've listed
which number shows which movie in the Other section.
Music (0 - 10)
Plays music from the game (Song 10 is Heart of Sword!)
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2. Controls
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The default controls are listed below, assuming your character is
facing right in battle.
X - Punch
Triangle - Guard
Square - Guard
O - Kick
L1 - Roll back
R1 - Roll forward
In the Options menu you can change the controls as well, which is a
good idea, seeing these controls (I found) weren't the best. You can set
buttons to Punch + Guard, Punch + Kick, or Punch + Kick + Guard, which can
be useful in a pinch, and can be used for combos as well.
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3. Moves
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As far as I know, there are no actual individual moves for each
character, which is a shame, because I think it would be sweet to see
Kenshin do his Do-Ryu-Sen against someone in the game. There was a great
potential for this, unfortunately, the designers never took advantage of it.
There are however, simple moves everyone can do, and they can look
pretty good at times, and they are listed below.
Guard + Punch (close-up attack)
Up + Punch (air attack)
Up + Kick (another air attack)
Down + Kick (hit him when he's down)
Am I wrong? Is there any other moves you can do? Please let me know if
you know otherwise (swamis@bconnex.net).
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4. Combos
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This guide was written assuming you are semi-experienced when it
comes to fighting games, and that you know what things like Charge back,
and Down-forward mean. If not, please check a FAQ for another game, as I
feel no need to explain it here.
These combos have names I think, as there are some japanese characters
beside each combo. If you know them, let me know.
Have you done everything you can do, and are looking for some more
fun? Obviously not, or you wouldn't even have to look here.
To play as Kamiya Kaoru, simply beat all of the characters
in the VS. Com setting. It's very easy to do, as you can do
it on easy if you want to.
To play as Hajime Saitoh, finish the Story Mode on hard.
This is a lot harder to do than it seems, becasue you have
to fight Saitoh at the end, and he's HARD. To cheat a little
and to make it easier on you, set the Options to one round,
thirty seconds, and hope for the best.
To use Sanosuke's monster zanbatou sword, simply hold
select when you choose him. This only works on VS. Player.
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6. Other
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Here is a list of what scene you will see for choosing which movie
number in the Options screen.
Now I hope that was useful to you. Probably not, more than likely
it was just a huge waste of my time (check out 30, it's cool!)
The lyrics to the featured songs are as follows:
Sobakasu - Performed by Judy & Mary
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Daikirai datta sobakasu wo chotto
Hitonadeshite tame iki wo hitotsu
Hebi ikkyuu no koi wa migoto ni
Kakuzatou to isshoni toketa
Mae yori mo motto yaseta mune ni chotto
"Chiku" tto sasaru toge ga itai
Hoshiuranai mo ate ni naranai wa
Motto touku made isshoni yuketara nee
Ureshikute sore dakede
Omoi de wa itsumo kirei dakedo
Wore dake ja onaka ga suku wa
Honto wa setsunai yoru nanoni
Doushite kashira?
Ano hito no namida mo omoi dasenai no?
Omoidasenai no
Doushitenano?
Heart of Sword ~ Yoake Mae - Performed by T.M. Revolution
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Hitori de wa, tooi ashita wo
Yoake no mama de, koesou de
Butsukatteikya kokeru omoi yo
Konya mo mata, sure chigai
Sanzan sugite doryoku no ato mo
Naku naru kekka, only no tsuna watari
Yaru dake son suru yona, mainichi wa
Sha ni kamaeteta hou koso, raku ni naru
Atsukute, tsurai
Jibun wo kakushite
Mijikai toki wo ikiteru
Hitori de wa, tooi ashita wo
Yoake no mama de, koesou de
Hottokeba, hashiru omoi yo
Yume mo mata, sure chigai
Kanpeki to chau, jinsei no shuushi
Puramai zero da nanteba honto ka na?
Shinu made ni tsukaikiru, un no kazu
Semete, jibun de dashiire wo sasete
Wakacchainai,
Kimi nara dou ni demo,
Rikutsu wo kaete ii noni
Nando kimi ni, ketsu mazuitemo
Modottekichau, aijou ni
Shinjikaneru, utaretsuyosa yo
Konya mo, soutou nemurenai
Nando nankai, kurikaeshitemo
Modottekichau, ai dakara
Butsukatteiku, kesunu omoi wo
Semeru hou ga, suji chigai
Hitori de wa, tooi ashita wo
Yoake no mama de koeteyuku
Aishou yori mo, fukai futari wa
Sure chigatte kamawanai
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7. Bios
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More information will come here later, I just wanted to get
it started before the next update comes out.
Himura Kenshin
Fighting Style: Hiten-Mitsurugi-Ryu
Sagara Sanosuke
Fighting Style: Good ol' fists
Udou Jin-e
Fighting Style: Nikaidou Heibou
Beshimi
Fighting Style: Fire breathin'
Hannya
Fighting Style: Sai attackin'
Shikijou
Fighting Style: Tough armor hittin'
Shinomori Aoshi
Fighting Style: Kodachinitou-Ryu
Kamiya Kaoru
Fighting Style: Kamiya-Kasshin-Ryu
Hajime Saitoh
Fighting Style: Hira-Tsuki w/ Gatotsu
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8. Updates
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March 7/99 - v1.0 - First edition
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9. Goodbye
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I hope this guide helped you out, if there's anything else you would
like to see here, or if you have anything to contribute, please let me
know, and I'll be glad to (try to) help.
I know it's a shameless plug for my page, but I think Seung and I
did a really good job. The Anime Enclave has got a lot of good stuff,
please check it out (http://anime.mit.edu/enclave).
Thanks to Hisoka Kurosaki (kolk@scf.usc.edu) for the lyrics to
both the opening and ending songs.
Thanks to the boys at Project Oro (http://oro.simplenet.com)
for verifying some of the series info I wasn't sure of off my head.
Thanks to AnimeNation (http://www.animenation.com) for letting me (?)
buy this import from them.
Thanks to Sony Computer Entertainment Inc. and to Zoom for making
a 3D Rurouni Kenshin fighting game. It's not the best, but it's Kenshin.
Christopher Amis
ICQ UIN: 1206297
swamis@bconnex.net
http://anime.mit.edu/enclave