~B
__ __ ____ _____ ___ ___ _____ __
| \ / | / \ | \ \ \ / / | ___| | |
| \ / | / /\ \ | |\ \ \ \ / / | |___ | |
| \/ | / /__\ \ | |/ / \ \ / / | ___| | |
| |\ /| | | __ | | |\ \ \ \/ / | |___ | |___
|__| \/ |__| |__| |__| |__| \__\ \____/ |_____| |______|
___ _ _ _____ ___ _____ _ _ ___ _____ ______ ___ ___
| _/| | | || _ || _/| _ || | | || _/| _ || __ || _/| _/
| | | | | || | | || |_ | | | || |_| || |_ | | | || | | || |_ | |
\ \ \ | | || |/ / | _|| |/ / | _ || _|| |/ / | | | || _| \ \
_\ \ \ \| || / | |__| \ | | | || |__| \ | |__| || |____\ \
\____| \___||__| |______|\__\|_| |_||______|\__\|______||_________|
(for arcade, Sega Saturn, and Sony Playstation)
Marvel Super Heroes short move list and other FAQs.
version 1.1--03/12/01
by Megnetto, the classic gamer -- megnetto@hotmail.com
This Megnetto document is a 2001 copyright that should not be duplicated,
reproduced, or distributed outside this website mention here without
notice,written permission and proper ID from the people who want this to the
author.
1) INTRODUCTION
Because there are many FAQs out there, telling about character profiles,
special moves, combos and secrets, I will only mention things which are
overlook. Things that are left out that is not even mentioned in the
instruction manual. It may not be important, but it needs to be pointed
out.
2) CONTENTS AND UPDATES
1) INTRODUCTION
2) CONTENTS AND UPDATES
3) SHORT MOVE LIST
4) AREAS FOR JUGGERNAUT TO PICK ITEMS UP
5) ROUND POINT MARKERS: WHAT DO THEY MEAN?
6) MORE USELESS INFORMATION
7) GRATITUDE AND CLOSING
FAQ updates:
Version 0.1--??/??/00: first attempt. Originally named "What do those
winning tokens mean?"
Version 0.2--03/22/00: Added the meanings to "cherry" and "cheese".
Version 0.3--07/19/00: Big changes. Added ASCII design and areas where
items for Juggernaut to pick up.
Version 0.4--08/11/00: Minor corrections. Added short move list.
Version 0.5--08/15/00: Adjusted and added (IC) and Best Gem on the short
move list.
Version 0.6--08/15/00: Minor adjustments and corrections.
Version 0.7--08/20/00: Minor adjustments added credit on section 6.
Version 0.8--09/13/00: Added "MORE USELESS INFORMATION" on Section 6 and
moved "GRATITUDE AND CLOSING" to section 7.
Version 0.9--09/24/00: Added additional credit on section 7.
Version 1.0--11/29/00: Minor additional to short move list. Added credits
on section 7.
Version 1.1--12/03/00: Minor corrections on the short move list. This is
FINAL update, unless something new comes up. Any corrections or additional
credits will be made without notice.
3) SHORT MOVE LIST
This is for people who haven't played this game yet. Print it, then cut it
out and keep it with you when you play.
|---------------------------------------------------------------------|
| MOVE DESCRIPTIONS |
|---------------------------------------------------------------------|
| U=Up B=Back D=Down F=Forward QCF=Quarter-Circle Forward (D,F/D,F) |
| P=Punch DP=Dragon Punch (F,D,F/D) QCB=Quarter-Circle Back (D,B/D,B)|
| WP=Weak Punch (Jab) QCD=Quarter-Circle Down (F,D/F,D)|
| MP=Medium Punch (Strong) UQCF=Up-Quarter-Circle Forward (U,F/U,F)|
| SP=Strong Punch (Fierce) BQCD=Back-Quarter-Circle Down (B,D/B,D)|
| K=Kick WK=Weak Kick (Short) RDP=Reverse Dragon Punch (B,D,B/D)|
| MK=Medium Kick (Forward) HCF=Half-Circle Forward (B,D/B,D,F/D,F)|
| SK=Strong Kick (Roundhouse) HCB=Half-Circle Back (F,D/F,D,B/D,B)|
| (D)=Direction, Different items (IS)=Infinity Special |
| (SS)=Same Strength B2F=Hold Back for 2 seconds, then press Forward |
| (IC)=Infinity Counter D2U=Hold Down for 2 seconds, then press Up |
| Super Jump---D,U or 3K Dash---F,F or B,B Block---Pull Back |
| Taunt--Arcade:D,D+START; Playstation: D,D+SELECT; Saturn: D,D+L+R |
|---------------------------------------------------------------------|
|---------------------------------------------------------------------|
| ANITA (import consoles/Saturn with Game Shark only) |
|---------------------------------------------------------------------|
| Killshred-----SP+SK(again=throw) | Mei-Ling Summon------------RDP+P |
| Akuma Summon----------------DP+P | Triple Jump-------Tap U,U in air |
| Akuma Summon(IC)----------BQCD+P | Love for You(IS)----------QCF+3P |
|---------------------------------------------------------------------|
|---------------------------------------------------------------------|
| BLACKHEART |
|---------------------------------------------------------------------|
| Dark Thunder------------HCF+P(D) | Inferno-----------------HCB+P(D) |
| Dark Thunder(IC)----------BQCD+P | Best Gem---------Reality(Orange) |
| Armageddon(IS)------------QCF+3P | Heart of Darkness(IS)-----QCF+3P |
|---------------------------------------------------------------------|
|---------------------------------------------------------------------|
| CAPTAIN AMERICA |
|---------------------------------------------------------------------|
| Shield Slash------------QCF+P(D) | Stars and Strips------------DP+P |
| Charging Star--------------HCF+K | Cartwheel------------------HCB+K |
| Double Jump---------tap U in air | Stars and Stripes(IC)-----BQCD+P |
| Best Gem--------------Power(Red) | Final Justice(IS)---------QCF+3P |
|---------------------------------------------------------------------|
|---------------------------------------------------------------------|
| DOCTOR DOOM (consoles only) |
|---------------------------------------------------------------------|
| Gauntlet Blast-------------QCF+P | Photon Shock---------------HCB+P |
| Molecular Shield-----------HCB+K | Diving Kick---------in air,D/B+K |
| Gauntlet Blast(IC)--------BQCD+P | Photon Array(IS)----------QCF+3P |
|---------------------------------------------------------------------|
|---------------------------------------------------------------------|
| HULK |
|---------------------------------------------------------------------|
| Gamma Charge---------------B2F+K | Gamma Rocket---------------D2U+K |
| Unearth-------------------D,D+3P | Gamma Slam-----------------HCF+P |
| Gamma Tornado--------Close,HCB+P | Gamma Charge(IC)----------BQCD+P |
| Best Gem--------------Time(Pink) | Gamma Crush(IS)-----------QCF+3P |
|---------------------------------------------------------------------|
|---------------------------------------------------------------------|
| IRON MAN |
|---------------------------------------------------------------------|
| Uni-Beam-------------------HCF+P | Repulsor Blast-------------HCB+P |
| Smart Bomb------------P+K(SS, D) | Flight--------------------QCB+3K |
| Diving Knee---------in air,D/B+K | Repulsor Blast(IC)--------BQCD+P |
| Best Gem-------------Soul(Green) | Proton Cannon(IS)---------QCF+3P |
|---------------------------------------------------------------------|
|---------------------------------------------------------------------|
| JUGGERNAUT |
|---------------------------------------------------------------------|
| Earthquake--------------QCD+P(D) | Juggernaut Punch--------HCF+P(D) |
| Juggernaut Splash-------HCF+K(D) | Power Up-------------------DP+3P |
| Super Lift--D,D+3P(near objects) | Juggernaut Punch(IC)------BQCD+P |
| Best Gem-----------Space(Purple) | Head Crush(IS)------------QCF+3P |
|---------------------------------------------------------------------|
|---------------------------------------------------------------------|
| MAGNETO |
|---------------------------------------------------------------------|
| E-M Disruptor--------------HCF+P | Hyper Graviton----------HCB+K(D) |
| Levitate------------------QCB+3K | Magnetic Blast----UQCF+P(in air) |
| Shock Wave Surge(IC)------BQCD+P | Best Gem-----------Space(Purple) |
| Shock Wave(IS)------------QCF+3P | Magnetic Tempest(IS)------QCF+3K |
|---------------------------------------------------------------------|
|---------------------------------------------------------------------|
| PSYLOCKE |----------------------------------|
|----------------------------------| Psi-Blast---------------QCF+P(D) |
| Psi-Blade---------------QCF+K(D) | Ninjitsu-----------HCB+P or K, P |
| Triple Jump-------Tap U,U in air | Psi-Blade(IC)-------------BQCD+P |
| Best Gem--------------Power(Red) | Psi-Thrust(IS)------------QCF+3P |
| Psi-Maelstrom(IS)---------QCF+3K | Kochou Gakure(IS)---------QCB+3K |
|---------------------------------------------------------------------|
|---------------------------------------------------------------------|
| SHUMA-GORATH |----------------------------------|
|----------------------------------| Mystic Stare---------------B2F+P |
| Mystic Smash---------------B2F+K | Devitalization-------Close,HCB+K |
| Stone Drop------------------D+MK | Mystic Smash(IC)----------BQCD+P |
| Best Gem--------------Time(Pink) | Chaos Dimension(IS)-------QCF+3P |
|---------------------------------------------------------------------|
|---------------------------------------------------------------------|
| SPIDER-MAN |----------------------------------|
|----------------------------------| Web Ball-------------------QCF+P |
| Spider Sting----------------DP+P | Web Throw---------------HCB+P(D) |
| Web Swing---------------QCB+K(D) | Spider Sting(IC)----------BQCD+P |
| Best Gem--------------Power(Red) | Maximum Spider(IS)--------QCF+3P |
|---------------------------------------------------------------------|
|---------------------------------------------------------------------|
| THANOS (consoles only) |----------------------------------|
|----------------------------------| Fire Stomp------------------D+SK |
| Power Knee-----------in air,D+SP | Bubble Throw---------------QCF+K |
| Stone Wave------------------D+SP | Spear Slide----------------HCF+P |
| Rock Throw--------------------SK | Spear Slide(IC)-----------BQCD+P |
| Reality Gem(IS)-----------RDP+WP | Space Gem(IS)-------------RDP+MP |
| Power Gem(IS)-------------RDP+SP | Time Gem(IS)--------------RDP+WK |
| Soul Gem(IS)--------------RDP+MK | Mind Gem(IS)--------------RDP+SK |
|---------------------------------------------------------------------|
|---------------------------------------------------------------------|
| WOLVERINE |
|---------------------------------------------------------------------|
| Berserker Barrage----------QCF+P | Tornado Claw----------------DP+P |
| Drill Claw---------------P+K(SS) | Diving Kick-------D/B+K (in air) |
| Drill Claw(IC)------------BQCD+P | Best Gem--------------Power(Red) |
| Berserker Barrage X(IS)---QCF+3P | Weapon X(IS)---------------DP+3P |
|---------------------------------------------------------------------|
4) AREAS FOR JUGGERNAUT TO PICK ITEMS UP
When you play as Juggernaut in this game, you will notice that in certain
stages, there are objects that he can pick up and throw at the opponent.
All you have to do is walk over to the object, tap the controller down twice
and press all three punch buttons. The Hulk has the same move, but he only
rips parts of the floor anywhere on any stage, so the objects are only
reserve for the Juggernaut and only appear when someone plays him. Here is
a short list of where the objects are and what they look like.
A) CAPTAIN AMERICA'S STAGE--a big floor-shaped rock
B) HULK'S STAGE--a broken merry-go-round horse
C) SHUMA GORATH'S STAGE--small rib-cage-shaped bones
D) JUGGERNAUT'S STAGE--a big shipping crate
E) DOCTOR DOOM'S STAGE--a pile of metal long canisters
This list is good to use because Juggernaut's move is difficult to execute
and it is fun to see him throw an object to his opponent as a final
knock-out from time to time.
5) ROUND POINT MARKERS: WHAT DO THEY MEAN?
It started out as a simple idea. In a fighting game, you get a point or a
"winning token" after you knock out your opponent. If you get enough
points, you win the match. Lately, Capcom and other game companies decided
to spice this up by adding different tokens, depending on how you won the
round. So here is a winning token description for Marvel Super Heroes.
--"PERFECT", you win it by K.O.ing your opponent in full health.
-"Infinity", you win it by K.O.ing your opponent using an
infinity special
--"special", you win it by K.O.ing your opponent using a special
move
--"victory", you win by just K.O.ing your opponent.
--"lasso", you win it by throwing your opponent as a K.O.
--"time", you win it by time out with more health than your
opponent
<"cherry"> --"cherry picker", you get that by K.O.ing your opponent,
using a Jab or Short.
<"cheese">--"cheesy victory", you get that by K.O.ing your opponent,
using a special or infinity move, WHILE HE'S BLOCKING.
The latter two proves that Capcom knows gamers and understands cheesy
gamers. Are there any "fireball fingers" or "one move Charlies" out there?
Players who jab their opponents to death, or take easy or "lucky" shots are
"cherry pickers". Players who use the same special move over and over and
over and over again, especially if the player is in the corner and/or has no
protection against it, is considered "cheesy".
6) MORE USELESS INFORMATION
a) "Combo words" that are used in the game and the number of hits to get
them (same as X-Men: Children of the Atom):
Good!--------3+
Great!-------6+
Very Good!---8+
Wonderful!--10+
Fantastic!--12+
Marvelous!--16+
b) For people who like MARVEL SUPER HEROES music:
In case you don't know, you can play the audio music tracks off the console
version CDs. Better yet, to save wear and tear, record the music tracks
from the CD to an audio cassette tape. Just don't play track 1 because it's
the game load. Here's the track list:
Track | Title | Time
-----------------------------------------------------------------------
02 | Game theme | 00:25
03 | Character select | 01:43
04 | "Here comes a new challenger" | 00:12
05 | Jump in for action | 00:12
06 | Continue | 01:14
07 | Game Over | 00:12
08 | Score ranking theme | 01:13
09 | Stage is set | 00:12
10 | The Daily Bugle | 02:26
11 | Liberty under construction | 02:32
12 | Broken carousel | 02:30
13 | Stark Enterprises | 02:34
14 | Canadian Bridge | 02:37
15 | Uptown Express | 02:36
16 | Domain of the damned | 02:33
17 | Destroyed dimension | 02:34
18 | Union strike | 02:30
19 | Asteroid M | 02:31
20 | the Doom sub | 02:30
21 | Infinity castle | 02:27
22 | Spider-man interlude | 00:40
23 | Captain America interlude | 00:43
24 | Hulk interlude | 00:43
25 | Iron Man interlude | 00:43
26 | Wolverine interlude | 00:43
27 | Psylocke interlude | 00:43
28 | Blackheart interlude | 00:43
29 | Shuma-Gorath interlude | 00:43
30 | Juggernaut interlude | 00:43
31 | Magneto interlude | 00:43
32 | Doctor Doom interlude | 00:41
33 | Thanos interlude | 00:43
34 | Freeing the heroes | 00:12
35 | Peter and Mary Jane | 00:57
36 | Avengers Assemble! | 00:56
37 | "I beat you." | 00:18
38 | Betty and Hulk | 00:45
39 | Abandoned gems | 00:28
40 | The temptation | 00:31
41 | Too many questions | 00:53
42 | X-mansion | 00:32
43 | Courage | 00:31
44 | Blackheart and Mephisto | 00:34
45 | Usurped the throne | 00:23
46 | The Power is mine | 00:58
47 | Only one's standing | 00:40
48 | Back on Earth | 00:31
49 | A new life | 00:44
50 | Credit theme | 02:09
c) Also, one more thing: In X-Men: Children of the Atom, when your opponent
is down, whether you throw or foot sweep him, you can do extra damage when
they are lying on the ground. On this game, for some reason, you can't do
that. It's not because whether or not they get up very quickly. Something
minor I noticed.
7) GRATITUDE AND CLOSING
So that's it. If you have questions or commits, you can write to me at the
address shown. Thank you for reading.
Special thanks to:
-Sega, Capcom and Marvel Entertainment for making this game.
-"Oiion" and "Umberra Corp" for their help.
-The following people and their websites for posting this FAQ and it's
updates:
Al Amaloo at Game Advice.com
Christian Wirth at psxcodez.com
Jamie Long at Games Domain.com
Jeff "CJayC" Veasey at GameFAQs.com
Nicolas Nico S at cheatstop.com
Steve at Fresh Baked Games
These are the people who asked permission for this document. If you see
this on a website that IS NOT listed here, please tell me.
-You, the reader, for looking at this.
"I shall allow no man to belittle my soul by making me hate him."--Booker T.
Washington