Red Fraction Walkthrough: Version FINAL
For PC
By
Snowstormz
Email: killer_mew@hotmail.com
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DISCLAIMER
This Walkthrough is copyright (2001 Snowstormz) Reproduction of this document
in part or whole without the author's consent is strightly forbidden. If the
reader wishes to use the Walkthrough for his or her own personal and private
use only, then a copy may be made. If you wish to put it on your website,
please, ask me.
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NOTE
If you see something rather similar, please, e-mail me about that so I can
take legal action. Your name will be placed here, if it is really true.
Revision History
V FINAL- At last, the final version. I will not be updating anymore.
Added the last tips that I have in my head
V1.4- Cleaned up the (hopefully) last of the spelling mistakes. Added more
tips and some FAQ I get in my e-mail.
V1.3- Added some more questions into the FAQ and added the Multiplayer tips
V1.2- Cleared all the spelling mistakes
V1.1- Changed some part of the text
V 1.0- completed the whole thing (at last)
Beta 5.0- added the weapons part
B 4.0- added the vehicles part
B 3.0- finished the Satellite part
B 2.0- finished the Capek part
B 1.0- started the walkthrough
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CONTENTS
1) General Information
2) Weapons
3) Vehicles
4) Tips
5) Walkthrough
6) F.A.Q
7) Credits
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1) General Information
Nothing much to say here since the manual tells it all. If you brought the
pirated version, here's a quick run through
This game is from the PS2 Version. Now in PC, soon in Xbox. However, find that
the PC is better as it has the keyboard instead of the Joypad, which will make
things difficult.
Below is the run through of the characters (very brief)
PARKER
This is you. You are he. He dies, game over, simple?
HENDRIX
This is your helper is the whole game. He will tell you routes to places.
Other than that, he's useless
EOS
The leader of the Red Faction rebellion. She will ask you to do this, do that.
Just follow what she says (you have to anyway) and you should be OK
MINERS
Kill em' for a weapon, or just leave em' in peace
GUARDS/RIOT GUARDS
They suck, just a shot in the head will do the job
MERCS/ELITE GUARDS
Though harder then the guards, esp. the mercs. They usually need more than a
headshot to kill them
SCIENTIST/CIVILIANS
Kill them, otherwise, they will alert the guards. Make sure you dump the body
MEDICS
Ask them to heal you, then if you wish, give them the same fate as the
scientist /civilians
CAPEK
This freak will give you an experience of the nano-tech shield. It's quite
useless, just kill him to average all the dead miners.
MASAKO
The last boss, tough but not impossible, good luck
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2) Weapons
2.1-
Control Baton
Primary fire-swing it
Secondary fire- electric "therapy" mode
Ammo/Clip size- Battery cell.
Description-This is the first weapon you will have in the game, luckily, you
will get a much better weapon very soon.
Tips-Use this only as a last resort. If you managed to kill a guy, pick up
whatever weapon he has. Its bound to be a better than this piece of junk.
Fun Tips- Try to kill a merc with this.
2.2-
Riot Shield
Primary fire-swing it
Secondary fire-does nothing
Ammo/clip size-none
Description-This weapon is better than the control baton as it gives a degree
of protection.
Tips- same as above
Fun tips- see how many shots can this thing take (how many dents can it have?)
2.3-
12mm pistol
Primary fire-shoot the thing
Secondary fire- Attach/detach silencer (N/A in Multiplayer mode)
Ammo/Clip size-12mm bullets/16 rounds
Description- The Second weapon you will have. It's like the Usp in CS. This is
also the only other weapon other than the control baton you can use
underwater.
Tips- Use it at far ranges if you do not have the sniper rifle, use this.
Fun Tips- Use this to do head shots to see blood on the floor
2.4-
Submachine gun
Ammo/Clip size-12mm bullets/30 rounds; 5.56 AP rounds/20 rounds
Primary fire-Fire it
Secondary fire-switch between 12mm or 5.56 AP
Description- this gun can be used against many guards by hosing them
Tips- Use the 12mm against the guards, 5.56 AP against the Mercs
Fun Tips- (need help on this)
2.5-Shotgun
Primary fire- pump action shot
Secondary fire- fires a shot every 0.15sec (or so they claim, I found that
it's some where between 14.567sec-16.087sec)
Ammo/clip size-10 shells/8rounds
Description-this shotgun here can be used in close combat, but try not to use
it when the enemy is on the far side
Tips- Try to get closer if the enemy is to far to deal better damage
Fun Tips- Give the heads a taste of the shells, messy.
2.6-
Assault Rifle
Primary fire- Fire it in a three round burst
Secondary Fire- Full Auto burst
Ammo/clip size- 5.56 AP/ 42 rounds
Description- this gun here will be your best pick before you get better
weapons
Tips- Use this to distract enemies if you have too
Fun Tips- Go into a room full of mercs and just spray, how long can you
survive?
2.7-
Sniper Rifle
Primary fire-fire
Secondary fire-Zoom in, hold for zoom.
Ammo/clip size-.50 calibre AP/6 rounds
Description- this is semi-auto firing. Has a zoom function. Has a one hit kill
on unarmored guards
Tips-Shoot from far if possible.
Fun tips- Shoot the enemies in the back, see them topple, not even knowing
what hit them.
2.8-
Remote Charge
Primary fire- Throw, press again for detonation
Secondary Fire- Throw
Ammo/Clip size-none
Description-The first explosive you will encounter. They can be used
underwater (if you can get near a sub)
Tips- Throw it on the ground, then lure the enemy there, then blow then to
pieces.
Fun tips- Throw them at the guards, try to stick to their head. See them run.
2.9-
Grenade
Primary fire-Toss Grenade with a 4sec timer
Secondary fire- Toss as impact grenade.
Description- this weapon can be used to thrown into corners, either killing
the guards who decide to sit there, or making them run out, letting you pick
them off at leisure. Beware of the delay when Parker pulls the trigger
Tips- throwing them down stairs or places with many people (Multiplayer) is a
great way for this weapon.
Fun Tips- (need help on this)
2.10-
Flame Thrower
Primary fire-Shoots a flame
Secondary Fire- Remove and throw fuel canister as an incendiary bomb
Descriptions-This weapon will make unarmored guards to burn. Note that if they
touch you, you will suffer damage.
Tips- Use the secondary fire when you see ledges. If you hear screams, good
Fun Tips- Use it while shouting" burn, baby, burn!"
2.11-
Rocket Launcher
Primary fire- fire rockets in dumb mode
Secondary fire- Use the heat seeking mode
Descriptions- Use the rockets to blowholes in the walls. The heat-seeking mode
is a great way of not wasting rockets. However, you have to have great
footwork and it does not work in Multiplayer mode.
Tips- Use the Dumb Rockets often, try to use the heat seekers if only you have
to.
Fun Tips-Use this to destroy the enemy vehicles, it's quite fun.
2.12-
Rail Driver
Primary fire- Fire
Secondary fire- Engages scope which allows you to see body heat.
Descriptions- this is the most powerful weapon as it can kill in one shot.
Sadly, it comes only in the late of the game and it cannot shoot repeatedly.
Tips- Use this before opening door or going round corners.
Fun tips- Shooting through two persons in Multiplayer mode. Note: the two
persons must be of low health
2.13-
Precision Rifle
Primary fire- fire
Secondary fire- zoom, hold down for zoom
Descriptions- Mercs love this weapon, and you will see why, it's a great
weapon. It's just like the commando in CS
Tips- Use in on close or medium range is the best.
Fun Tips- (need help on this)
2.14-
Heavy Machine Gun A.K.A Para
Primary Fire- Full auto
Secondary fire- Slower firing, but more accurate
Descriptions- A fast gun but very inaccurate. Only used if you need to
distract the guards of need to hose down a room full of hostile
Tips-Use these weapons to distract the guards by firing at them, keep firing,
and, keep running
Fun Tips- Unload a whole clip on a head to see blood splattered all over the
place
2.15-
Fusion Rocket Launcher
Primary fire- Try it your self
Secondary fire- N/A
Descriptions- this weapon has a great blast radius. Use it at your own risk.
Tips- Use it on vehicles is the best. In Multiplayer, use this as a kamikaze
weapon by shooting it at the grounds. I got 6 frags one shot.
Fun Tips- Use it at close range with the cheats on, it's fun!
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3) Vehicles
3.1-
The ATV or The Jeep
It is the fastest ground thing you will ever have. However, if you drive, you
cannot shoot and vise versa. Use its speed to crush people.
3.2-
The Driller
The first vehicle you will encounter. IT can crush people very easily. It also
let's you experience the Geo-Mod Tech without wasting Ammo
3.3-
The Aesir Fighter or the Aeroplane
This Plane allows you to play flight simulator. The only thing is that you got
enemies shooting you, trying to destroy your fun.
3.4-
Submarine
This sub has heat-seeking torps (why not nuclear missiles?) to destroy the
enemies. You will encounter other enemy subs in your sub. Have a nice
dogfight! Also, the torps cannot shoot above water.
3.5-
Armoured Personnel Carrier (APC)
This Big Daddy here will allow you to crush enemies. Because of the great
armour, it can withstand more hits. Once, When I crushed a merc, I found
myself upside down! Anyone else tried this before? Note that it has high
armour, but it's not invincible. Also, at this point, the enemies are very
tough on you. Try not to let them scratch the paint
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4) Tips , multiplayer tips (M) or tips which can be used on both (B)
4.1-Always save, you will never know when you might suddenly die or lose
something important
4.2-Know how to use your weapons. Do not try to burn Mercs as they have amour
and you will most likely die. Use rifles instead. When you see a enemy coming
straight at you, do not use the rail driver or the sniper rifle.
4.3-Keep moving. The more you move, the better your chances of surviving. If
not, you will suddenly see yourself die because of a rail driver shot.
4.4-Use the geo-mod technology at more use. However, try not to waste too much
ammo.
4.5-Assgin hotkeys so that you can easily change weapons.
4.6- Destroy walls and close to everything around u, u might not know what u
might expect. There ought to be more secrets than all those which I know of.
4.7(M)- Know where to fusion rocket launcher is, the faster you get it, the
easier you can get a ton of frags.
4.8(M)-In Team DM or CTF maps, protecting the base is equal to camping, this
is not TFC which the flag cannot be returned by touching it (Quake 3 method).
Try your best to get the flag AND capture it so that u can get some easy
frags.
4.9(M)-Use rapid firing weapons, although 1 hit kill weapons are cool (rail
driver). My best bet is always the machine gun.
4.10(M)- When using rockets don't bother with hitting the enemies with a
rocket, as that is hard. If they like to jump, aim at their head, they will
jump into it. If they like to move, aim at their feet, they will lap up the
splash damage.(Thanks to Expert Gamer on this)
4.11(M)- As time runs out (5,4,3,2,1…"happy new year!"), just shoot like
crazy.
4.12(M)- Blast holes on the floor and hope that someone drops inside. Just
press the red button…
4.13(M)- In some multiplayer maps, you can actually physically prevent people
from entering your place by blowing up certain objects or blowing up a bridge.
4.14(B)-Try to get headshots as the deals out the most damage.
4.15(B)- When facing a fusion launcher, get as close at possible but keep
moving sideways as you (hopefully), you will not get a direct hit nor will you
eat the damage.
4.16(B)-As above, keep shooting and hopefully you can kill him before he gets
to shoot the rocket.
4.17(B)- Place detpacks on the floor and lure enemies in. The radius and the
amount of frags are incredible.
5) WALKTHROUGH
There are detours at early stages. These are ways for you to pick and move in
that direction. Usually, one is more rewarding than the other is.
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Your work shift has ended. Wait for the guard to drop his control baton. Pick
it up and kill the nearest guard. Pick up his pistol and kill the other.
DETOUR:
1) Now, do not go through the door nearby, instead, walk back to the first
left turn. Again, do not go through the door. Go into a tunnel instead. Pick
up the charges and blow at hole at the circled X. Blow up another one in the
hole. Inside are two red fraction members. Kill the guy with the Rocket
Launcher (club him with the control baton). Let the other one (holding pistol)
kill a guard for you, then send him to meet his friend as well. Go right and
continue the Journey.
2) Go through the main door (the one you see after killing all the guards).
Nothing much to say kills anything that moves. You will end up the same place
as the other.
3) Beside the main door, there is a path leading to a miner who is attacking
the guard. A pistol is nearby. Go back out the same way to continue
4) The last route is beside the hole listed in 1). It is the same way as 2)
The tunnels are many and some have more charges. If you have the time, check
em' out.
In this area, a guard opposite across will fire rockets at you, dodge em' use
the pistol to return fire. Do not worry about the other pistol guard, he will
only hit you once every 10 times. Warning: DO NOT go across to kill them. The
rocket guard will switch to pistol and you will lose some rockets. Continue
for another detour.
DETOUR
1) Ride the conveyor belt. At the end is a rock crusher, so prepare to jump.
This route has fewer enemies. Go through the platform to proceed to the back
of the driller.
2) The second way is through the door, more enemies here, meaning more ammo.
The driller will be facing you.
Use the driller to run over people. Their puny little pistol is useless
against your driller. Guards at platforms can be runned down. Drill their
platforms, then, squash em' and proceed to the next area.
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In this area, Hendrix will make himself known to you. Don't bother shooting or
even looking at the APC, after all, curiosity killed the cat. However, if you
wish, blow the floor, the apc will fall through the hole.
After the APC part, there's another detour.
DETOUR
1) There's a part of the wall which is curved in, blow it and you will get to
take a swim. It will place you near to the elevator near the exit.
2) go normally and you will end up at the same place. The difference? Guards,
guards and more guards. Go up on the elevator to continue.
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Kill everyone here, make sure to grab the flame-thrower the miner drops and a
riot shield inside the guard house. Inside the airlock is a riot guard with a
shotgun, which is yours, if you kill him.
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Inside the barracks, go to the last door on your right to a staircase if you
need shotgun ammo. Also, there is the on and only rocket turret in the whole
game. Exit the way you came in. If you are shot of health, enter the rooms and
kill the guards, the usually drop medical kits. When done, go to the door at
the end of the room. Inside, use the sentry gun to hose down the guards.
Inside one of the rooms is a cell with a prisoner. Pick up the keycard on the
table and set him free. He will attract some gunfire off you while you get to
the sentry gun again.
When done, go through a door on the left. Walking to the left gives you access
to a medical centre with a medic inside. The right has a shotgun guard. lay
waste to him and move on. Inside, take cover and shoot back with a pistol.
After that, go through the door and into the chute.
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Hendrix will inform you about the elevator shaft, which you must climb. Fell
free to drop the guards at a high ground and hear them splat. The ladder is
destroyed, go through into a room and if your low on health, climb down.
Otherwise, just climb up into a room protected with guards.
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In this area, its a short detour
DETOUR
1) Climb through the vent by busting open it, drop a charge inside, get back
and blow it.
2) Go in through the ladder. This is harder as the enemy will have a clean
shot at you.
Press the button located on the console. Be sure to pick up the assault rifle
nearby. Inside is a place with a hoard of guard. Luckily, there is a medic
nearby. Kill them all and use the medic.
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Do not go to the place in front of you, its a waste of time. Instead, go to
the back and go into the pool of water. Kill of all the guards and use a
rocket to kill the guard manning the sentry (careful not to destroy the gun).
Use it to give the guards a taste of their own medicine. Continue on to the
next area.
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At the start, you will see your friends die in a failed attempt to escape
(escape is not going to be easy, you will soon find out). A door will open,
head right and into a room. Press the button and head back out. Go to your
nearest right, press the button, wait for the elevator to drop, then drop down
(more fun). Head into the room and kill the guards if you wish, medipacks are
around the area, so keep a look out. To proceed, just exit the elevator.
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Kill the guards that protect the craft and head in if you wish to collect
health. Go through the door near the door you cane through. Check the rooms
for health and armour. Go through the second left door, which has a case that
holds a rocket launcher, which will be needed real soon. Go to the next place,
which is at the end of the corridor. Rockets can destroy that machine, the
guard on the platform will complicate matters, take him down with a rocket.
When the robot id destroyed, head up, whip out the flame-thrower and go into
the room. A riot guard will be inside, burn him, press the button, go through
the door and the area will end.
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Here. Take the elevator. After you see a ladder, hang on to it and climb down
instead. Otherwise...well, see for yourself.
DETOUR
1) Climb slowly until you see a tunnel, inside is a sniper rifle. Get it and
snipe the people down there.
2) Just climb down and go head on with the guards outside the doors.
Go left to pick up some ammo. The right has health will should be useful. Try
opening the door, it won't open. Hendrix will tell you to blast it. Don't do
anything. After a while, Hendrix will open the door for you, saving you some
explosives.
If you have the sniper rifle, pick off the guard at the far end. Drop into the
water and use the flares to move up. Drop a charge down and hear people scream
as they are blown.
This is quite confusing. Kill all the guards first (dump their body down to
the bottom to hear a pleasing sound. Press the button, go higher, jump to the
other side, if the sign is labelled "rock crusher', you are golden, just move
on.
Kill everyone here. Walk past the ladder for a rocket launcher. Pick up a
sniper rifle at the edge of the crusher. Then move on( if you have time,
observe how dead bodies cannot be crushed by the rock crusher(there's a switch
here to on it.))
At the bridge, shoot the switch to make the bridge appear or just wait for
Hendrix to make it for you. Enter to airlock to exit.
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Here just kill everyone.
DETOUR
1) Just move on normally.
2) At the first sandbag, look for a sign that says "service tunnel". Blow a
hole there and enter. If you need health, go lower, otherwise go up. Taking
this route allows you to backstab the people using the sentry gun. The other
has more fun as you go head on.
Head through the door to continue.
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Here, immediately get behind the table or the wall (get some cover) gun the
guards. Continue on
DETOUR
This detour has 4 ways, however, all must be done.
1) LAVA CONTROL
Head into that room, turn that switch to continue.
2) WATER CONTROL
Just press the button on the console, simple. Boring, to add more fun, throw
the guards who will come in against the big white thing. Hear that great sound
of splat whan their body drops into the water
3) TURBINE ROOM
Turn the valve. DO NOT GO into the room near by, there's a guard inside who
will make your life shorter.
4) WATER RECLAMATION
Use the control baton to destroy the two yellow things.
When all are done, go to main control room. Follow his instructions and all
will be well. Observe what happens to bodies that are thrown at the side (aim
at the white strip at the upper level) if nothing happens, pick up the body
and move closer.
When you finished throwing bodies, just go out of the room and go to a room,
which WAS locked.
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Here kill the guard
DETOUR
1) Blow a hole in the room to access the sniper rifle and get the sub.
2) Climb the gliders to the sub, press the button for the submarine.
3) Swim (good luck!)
Drive the sub around and destroy the other sub.
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Continue on to see that research centre. If you are bored, just take on the
sub, otherwise, just go into the tunnel.
Head out, kill everyone (too bad the torps cannot work above water). Go up for
life and a machine gun. Go down to a tramway. Take the rocket launcher out,
wipe the dust and prepare for two guards who will come in a tram (sniper rifle
will also work). Listen to Eos and take out an automatic weapon to prepare for
that guard. Go down to meet the miner.
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Go right, head straight. Go up, enter a coloured door to see a room full of
cubicles. Head towards the elevator to continue. Tips: keep your face away
from the guards, never look at them
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Here, follow Hendrix instructions and you might be able to meet him in person.
Go to the elevator to continue.
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Go to a door, which has Gryphon name on the wall. It's near the toilets. Look
at the clip. Go to a place near the elevator (not the one you came by). A
funny looking door will be there. Go in and pick up the suit, shotgun. Kill an
elite guard for a free submachine gun. Do not worry if Gryphon does not follow
you. He will reappear later.
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Move forward until the clip starts, move forward, kill everyone (use Gryphon
as a shield, they will not shoot him) and look around. There's a switch, press
it and go up. Press the two switches on the console panels. Continue left to
the bot repair area. Continue on, killing everyone whom dares stands in your
way. Press the button you see in the room after the next, whip out your
strongest weapon to welcome the guards who will be on the elevator. Go up the
elevator and press both buttons. Forcefields will be deactivated. Continue on.
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Continue on, going up the ladder to open the door. Use the Machine gun to
distract the guards, follow Gryphon to the secret door. Save here. The clip
here will tell you that the guards will not trust Gryphon anymore. Use the
rocket launcher to destroy the sentry guns. Use the newly acquired grenades to
blow a hole at the guardhouse. Go down the elevator. Two choices: If you kill
the guards BEFORE you enter the fighter, you will have more ammo. If you use
the fighter to kill the guards, you will lose some health on the fighter and
ammo, but your life will be higher.
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Here, ignore all the target boards set up, ammo is important here. Destroy
every fighter and continue on. Kill everyone to get out of the fighter. When
inside, go back out and pick the ammo the guards have left. There will be a
lot of rifle rounds and some rockets for grabbing
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Find the big robot at the main room. Lure him to the incinerator. Press both
buttons to drop him into the pit of death. Here's the main problem, the bot
will not follow you to the pit. If that's the case, you have to activate the
cheat codes (god mode only). Two ways to make him follow you, keep shooting
him until Hendrix tells you that it cannot be destroyed (Duh!). It will
usually follow you. The other way is to blast everything around here. It will
eventually move. Once it's on top of the pit. Go up to second level where that
weasel is hiding, press both buttons, and destroy it. Once done, check out the
ceiling of the place, which you found the robot. Once done go down the pit and
in the vent to continue.
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Here, crawl to the end. You can both get a suit which is nearby (and lose all
your weapons) or just remain like what you are. You will attract more
attention, however.... chose wisely. Make your way to the bottom of the area
to exit.
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Make your way to the administration area. Go to the top most catwalk and go in
to the administrator's room. Kill him and pick up the keycard. Get out of the
admin area and go to the door beside the place which you enter the admin area.
Get to the elevator.
Find Capek and you will experience the nano-tech shield, first-hand. Follow
Capek and enter the air-lock door. Get he miner suit if you have changed.
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Mutants will be around, scratching your ass off. Kill the guards if you wish
to pick up better weapons. Make it to the other side of the area.
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You will see Capek floating on a ledge near you. Swim around. Use the pistol,
as that's the only weapon, which can work underwater. Kill the underwater fish
and continue (do not worry about drowning, your suit is the best :)). You will
soon be on the ledge. If you wish for a sniper rifle, drop from the ledge and
kill the guards. Then go back up and continue on.
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DETOUR
1) Just move along until you see the mutants down there.(they are a waste of
time and they are not rewarding as they drop nothing.)Remove them. Here, be
extra careful of the geysers, which shoots out steam, which can damage you a
lot. Continue on
2) Drop off the ledge (you will take damage), kill the mutants and go into the
hole.
Inside is a flame-thrower, which is handy for frying mutants.
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Continue on. When in the water, kill the brainless things and go into the
tunnel. Destroy another no-rewarding things: the robot guards. Continue on.
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Here, quickly use the jeep and run over the mutants and the guards. You can
also use the weapon, it's more effective, but less fun. Go through the place
which the pipes will block your jeep. Go in and you will know more about the
missing miners. Break the glass and kill them. go left and open the gate. Use
the jeep and run over anything that stands in your way. The guards will
usually just run away, but they cannot run forever. When you reach a bigger
area, you can run over them, or use the gun to delete them. The gun is better
here as the guards are placed at corners. Once the house is cleaned, move on.
Here is a single road. Be careful of that rocket guard who will try to ruin
your day by destroying your jeep.
Guards across the bridge are very annoying, just ignore them and drop into the
water. (Driving the jeep into the water is very fun). Just swim to exit the
area.
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Remember: only the pistol works here. Move about and kill the electrical fish
by always being on the move. Move early, move fast as when you are in the
water, you move much slower. Go up and clean the house. Press the button on
the console to get the submarine. Climb in and exit through the tunnel if
Hendrix tells you about the hidden research centre, you are on the right
tunnel. Otherwise, get out! Beware of the electrical fish in the next tunnel,
get out and destroy it, using the sub as a shield.
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Get out of the sub and arm yourself with the submachine gun or grenades. Kill
everyone (be sure to drop their body into the water). Continue into the
tunnel. Just up head is a tunnel made of ice. Go in. Kill the worm, moving on.
DETOUR
1) Press the button and go down the tunnel to fight another worm. Spray it
with a clip of assault rifle into its mouth and it will drop. This route has
fewer guards and you get a rocket launcher.
2) This route is very straightforward, more guards, more fun
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Go down the elevator to meet guards, which needs to eat a few bullets. Go
through that big door.
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Welcome to Capek's zoo, here, you will find a great number of mutants, today's
special, extra guards. Go into a purple room, if you wish, go up and go into a
door which overlooks the area which overlooks the area which you can see the
mutants. Open the door and have a first-hand experience with them. If you are
wounded, Medics are around here, which can heal your wound. Make your way to
the elevator at the end of the lab (guarded by elite guards in the main room,
two guards in the room, which has the elevator).
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just go down the stairs and kill everyone in your way. Go up the catwalk,
killing everyone to meet Capek. Use the assault rifle to bring his nano
shield. Once he lands on the platform finish him off. Look at the clip and get
out the way Eos came in. Go through the airlock door.
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Man the gun of the jeep. Use the gun to distract everyone on high grounds. Big
rocks are perfect position for guards to hide and ambush you. Watch out for
airships who will add misery to your day. After a while, he will leave the
jeep. Kill the guards. One of them drops a precision rifle. Go up and into
the tunnel.
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Jump across to a land. Blow a hole near the vent to enter. Just continue from
there.
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Go into the cable car. Use the sniper rifle or the precision rifle to remove
the guards at the other end. When you reach the otherside, turn right to the
air-lock door.
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Here, there are many guards kill them all. Continue to another room like the
one before. Enter the brown door, not the green one. If you see sand bags, you
are in the correct room. The guards are using precision rifle. Inside another
room, you will meet your new "friends": mercenaries or mercs in short. Room
here gives you access to almost unlimited amount of assault rifle bullets. Get
in here for resupply. Go into the only other door to a dirty corridor. It's
very straightforward, just move on to a door at the end of the second
corridor.
Move up the elevator and up a long staircase to a console panel. Watch the
clip and, don't let your hand off the mouse. Once the mercs shows up, kill
them and go down to a airlock door, one merc there uses a rail driver and will
drop it for your own use.
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Here, just run, using the machine gun to distract the mercs. Go inside the
door, use the rail driver to kill any heat. As you go near the airlock, beware
of backstabbers.
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Here, move on the tracks to a door. Quickly go into the tram, distracting the
guards.(they are infinite in number, so don't bother). Once the tram stops at
the second station, step out, then step back in. Use any weapon to kill the
guards who will follow you.
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Just move forward, get into the security station to open the door, beware of
the sentry gun. Health is guarded by mercs, so unless you are really in need,
don't go into the room. Once you reach the command centre, press the button
and watch the fast clip. then RRRRUUUUNNNNNN!!!!! Get back to the tram.
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Quickly get out by the back window. Run to the warehouse and go into the
security area and open the door to the Apc. Unless you are
1) Not going for fun,
2) The god of all first-person shooters
Or
3) Want to lose the game,
Use the Apc.
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Use the Apc to run over the mercs or use the weapons to kill the mercs, it's
that simple! (NOT!)
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Head to the loading docks by the conveyor belt. Watch out for the guards and
the rocket launcher guard at the end. Continue until you find a elevator to
take you up. Continue until you see another elevator. Head right (face the
guards that are below you) There is a grey door, get in and watch the short
clip.
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Go forward. If you are in need of health, go forward and through the door.
Otherwise, go into the glass tunnel above to get some health. Go into the
door labelled reactor, move forward, climb up to exit the area.
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You need to destroy the security consoles. First, you need to open the doors.
Head up all the way and search the rooms. One of the rooms has a button, which
you must press. Killing scientist will sometimes make them drop medipacks. Go
down one level and head into the door labelled security. Destroy the eight
consoles. Try to destroy as fast as possible as the mercs are everywhere,
making your life miserable (killing them first is a much better idea). Head
back to the pervious area.
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Simple, go straight down to the living area
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There is a robot at the starting, send it to the trash pile. Explore the rooms
here and kill EVERYONE,I mean it. Save often. In the medical area, the
scientist will drop a few medical packs. When done, go back to the pervious
area.
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Go into the reactor area that you visited before. Go down two levels to press
the button. Go up three levels to press the button. Now you got
1) 1:30-easy
2) 1:00-medium
3) 0:45-hard
4) 0:30-impossible
To escape. Just run to the escape pods. If the screen is fading but you are at
the escape pod area, keep press your use button and try to make it to the
right escape pods. Good luck.
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Follow the miner. Take the rail driver out. When inside the cave, scope in to
kill the mercs hiding. The next area has mercs holding rail drivers, use any
way to take them down. Next area is the toughest area you have encountered so
far. Use any sniping weapon to kill the mercs on top. You could also to blow a
hole in the bridge. Or, just simply RUN!!!!
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This area has a place which has a small strip of land for you to move across
at the starting, a merc holding a fusion rocket is there, so, run like h3!!.
The miners will cover you while you go through the cave to your left.
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Run across the bridge to make it to the entrance of the mercs barracks. Go in
and into the airlock, you will be gassed and knocked out.
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Grab the Precision rifle when the miner drops it, man the turret and dust the
area. Move around to pick up additional ammo. Go into the elevator the exit
the area.
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Here, you can either search the rooms and pick a fight, or just run and
continue. Get to the end of the corridor to exit the area.
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At the command centre (the place which the miners are guarding), speak to
Hendrix and get into the elevator (use the rail driver to kill the guards
inside first)
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Shut down the power by pressing the button labelled power close to the ladder.
Kill everyone outside. Wait for Hendrix to open the door. Kill the all the
mercs so that Hendrix will help you open another door. Do the same for the
next two areas.
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Go on to the fighter docking bay. There is nothing you can do to save Hendrix,
so don't bother. Press the button in the room to get a fighter. Leave the
other two so that if anything happens, run back to get them.
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Fly to then end of the area. There are many fusion rocket guards, so be very
careful. Because of the fast speed, try to crush the mercs.
Masako is quite tough. One Fusion rocket will bring down the fighter. Use the
precision rifle to wear down her shield and once she's one the ground, finish
her. When she died, take the elevator (one works, the other does not.). Go
down and Eos will tell you to defuse the bomb, good luck doing that.
Especially in the impossible mode which gives you only thirty seconds to
defuse it. Save before defusing as you can always come back later for more
fun.
After defusing the bomb, kick back and watch the movie.
==========THE END==============
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6) FAQ
Q-Help I cannot destroy the robot
A-Read the walkthrough above. You need to try to lure him by blasting him
until Hendrix tells you the trick, or blast the nearby stuff. For this special
case, you can use cheats. Other than that, don't. Cheats are for lamers.
Q-Can you tell me any cheats?
A- No, use the net. Like I've said, cheaters are lamers.
Q-Can I use your FAQ/walkthrough on my webpage?
A-Sure, provided that you do not edit anything and it remains in a *.txt or
*.doc format. Also, make sure you inform me first
Q-How can I report any new secrets or errors to you?
A-You can send e-mail to killer_mew@hotmail.com
Q-Help, my APC/jeep/whatever toppled, can u help?
A- [V] is currently trying to fix this problem, just wait.
Q- Why can't I topple a building (big one) in Multiplayer and get a ton of
frags?
A- Only buildings, which stand-alone can be toppled, maps such as office
cannot be destroyed.
Q- Help, I blew the station to bits, got into a train. I'm stuck and times
ticking, help me, FAST!!!!!!
A- Move out by the rear window. Make sure you use the APC.
Q-I heard that there are cheats in Multiplayer, is this true? If so, can you
tell me some?
A- NEVER. It's true that there are cheats/hacks on Multiplayer that allows you
to shoot the rail driver repeatedly and autoaim. However, This spoils the
fun and I strongly discourage that.
Q- Hey, I found your FAQ on a website which is not listed below
A- Tell me and be much rewarded in the credits ON THE FIRST PAGE.
Q- I'm stuck at this (satellite/getting to the satellite/defuse bomb) stage.
Time always run out. I wish I could my (insert $$ here) (Intel whatever
processor) or break up that red faction disk to bits. Are there any tips?
A- I know how you feel. I only defused the bomb thrice when I played the game
(impossible mode). Got out of that satellite station more than 6 times.
Here's a tip-
1) Get out of the train fast, use the APC.
2) Kill everyone in the escape pod/living areas first before you press the
button. If you are really near the pod area, move fast to the one on the
right. Keep pressing your use button, hopefully, you can make it.
3) Defusing the bomb requires good fingers, not butter fingers. Keep
guessing. Impossible mode has only: 30 to defuse it, usually the buttons
are just repeats, move fast. Remember that nothing is impossible
(especially when you have got up to this far.
4) Save before you attempt these feats.
Q- All right, I finished the game. Now what?
A- Play again or play online. Don't cheat!
Q- I found that this (insert your most foul word you can think of) person who
is cheating. He can (shoot his rail driver 100 times/min, Cannot die, Seems to
know where I am, etc.) What can I do?
A- Tell the server admin or if the admin does not do anything, change server,
simple? (NOTE: When a person is good, people say they cheat. If he's poor,
they say he's a newbie. So what can people do?)
Q- Hey, I got gassed even when my environment suit armour is full! Why can't
Parker just breathe through his suit?
A- Good question, Mike has explained to us at www.gamefaqs.com that it's just a
flaw. There's supposed to be a message at the start or before the gas out
part. However, someone deleted that but not many people realised this.
He's the original message from Mike of [V]
It is completely unexplained in the game, as it turns out. Actually, it was *originally* going to be explained,
but someone changed something that messed it up. What happens is that, when you get into a pressurized
area (when you go through an airlock from a natural area to a man-made one), your envirosuit air recycling
system shuts down (to conserve energy) and you just breathe the indoors air.
I had put a message into the first airlock you encountered (this was just before the barracks, you came up
out of the mines at the start of the game, saw some guy on fire, then went into an airlock). It was an
automatic, system-kinda message, to the effect of "Chamber Pressurized. Envirosuit air system shut
down." This was supposed to let players know that they were now breathing the air around them, not
through the suit's system. Since these areas all had people wandering around outside of envirosuits, there
was obviously breathable air here. This message was also supposed to set up the event in the merc base
where you got gassed. You just stepped into an airlock and it pressurized, so your suit's system shut down
and you started breathing the air in the airlock. That's when the gas hit you.
But someone else in the company decided that this message wasn't necessary, so it was taken out and
(IMO) made the later gassing pretty confusing. Fortunately, most people didn't think about it. Only a few
people have noticed and commented/asked about it. :)
Mike
CREDITS
I would like to thank:
My brother: C@|2+0on^DuCk!3 for helping me out with the game while I typed.
THQ and Voltion for making this great game.
You, who survived all the crap I typed
CjayC for putting it up on Gamefaqs.com
Morten Repshus for putting it on cheatportal.com, 911cheats.com, 911codes.com, fastcheater.com and
25000cheats.com
Bert Jamin for www.gamesover.com
Chris O'Rorke for placing it at www.cheathappens.com
Expert Gamer (XG) for that Q3 multiplayer tip (PS2). I just switched that to rockets from Red Faction