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EcoQuest : The Search for Cetus
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Walkthrough
Version 1.21, 31st May 2002
For PC DOS/Windows
by Lee Beng Hai a.k.a. Volume
Email: benghai@lit.a-star.edu.sg
This FAQ is meant for personal use only and can only be reproduced
electronically. This FAQ cannot be altered and can be only distributed
freely in its current format. You are free to use to this FAQ on a
website as long as the document remains unaltered.
You can find the latest copy of this FAQ at
http://www.gamefaqs.com/
The following sites have been granted permission to host this document:
The game is released in 1991 by Sierra Online. At the time, the graphics is
considered as state of the art. It still looks good nowadays. This is an
education game. The main focus is on the protection of the natural
environment.
You play the role of young Adam, who joins Delphineus, the dolphin on a
quest to find the great whale, King Cetus. You must help Cetus save the sea
from pollution and waste. First you must gain the trust of the citizens
of Eluria before they help you. Next you are to fulfil the prophecy of the
Oracle and to save Eluria.
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2. Where to get it?
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I have found a copy of the game in one of those abandon game sites. So I
think it okay to download a copy of it. Anyway, it’s up to you to decide.
You begin the quest at your home. Talk with your father. Look at the
seagull. Poor thing, it's covered with oil. Take the detergent and the rag
beside the box. Pour some detergent on the rag and use it to clean the
seagull. Before your father leave, he'll pass you a bottle of fertiliser
and a transmitter. Look at the tank of water. It's full of oil, pour some
of the fertiliser inside and let the bacteria eats up the oil. Look at the
cage, the gerbil is thirsty. Get the water beside the cage and give it to
the gerbil.
Take the letter on the chair. It contains your certificate and a membership
card. Take the letter on the chair and dump it in the recycle box. Look at
the computer. Look at it a second time to play King Quest V. Get the
aluminium can on the table and throw into the recycle box. Pick up the
trash bag. Look at the blackboard. Click on the individual part of the
drawing for more details.
It's time to leave the room. Open the door with the combination number
9731. You are now inside the swimming pool. Read the instructions on the
blackboard. Talk to dolphin a few times. Get mackerel from the bucket and
feed the dolphin a few times. Go inside the pool and ride the dolphin. Get
the Frisbee and throw it at the dolphin. Play with the dolphin until it
starts talking. Talk to it. Its name is Delphineus. Throw the Frisbee at
the dolphin a few more times. Look at the propeller and see how it was kept
safe. Pull the lever beside the gate to open the hatch. The dolphin will
then swim away.
Days Passed...
The dolphin has return. Open the cabinet and get the swimming gear. Wear
the swimming gear and enter the sea. Swim around until you reach the
cruiser. Pick up all the rubbish with your trash bag. Pick up the bottle.
(Note: I did not manage to stop the cruiser oil leak, email me if you had
done that.)
Swim to the left until you see an island. Put on your oxygen tank and dive
into the water. Swim in the weed until you have found the city of Eluria.
Swim to Eluria. Pick up the iron cage and gather all the rubbish.
Enter the temple. Get the bronze couch shell. Swim outside. Look at the
statue with the trident. Give the couch shell to the servant. Take the
trident. Go to the temple again. Use the trident to poke the three eyes.
The Oracle appears, talk to it. Arrange the mosaic. The Oracle will then
ask you three riddles and tell you to click on the picture to answer it.
For my case the 3 answers are MAN, FISH and LOVE. (I don't know whether
every time the same riddles will be asked or not) The oracle will tell you
to gain the trust of the citizens of Eluria before it tells you the
prophecy.
Swim outside. Enter the building with a few pillars. Talk to the golden
mask. Turn the pillar until all 9 parts are in the correct position. Talk
to the hermit crab, Superfluous. Exit.
Swim to royal garden. Pick up all the trash. Use the fertiliser to remove
the oil from the coral. The lobster, Demeter, will appear and give you a
healing potion. Pick up the oily shell that has just fallen. Exit.
Swim to fish department. Pick up all the trash, and get the cotton cloth.
Use the cotton cloth to clean the oily shell. Exit.
Go to find the hermit crab and give the shell to it. It will give you a
badge.
Swim to the fish department. The watchman, Gregarious, will appear when you
try to enter any of the department. Show the badge to it to gain entry. At
this time, a blowfish was caught in a plastic bag. Push it into its
apartment. Remove the plastic bag from it. The blowfish, Narcissus, will
give you some sea urchin.
Enter the apartment of the angelfish, Epidermis. Talk to it. Use the sea
urchins to eat up the algae from the plant. You get a sharp shell as a
reward.
Look for the apartment of the swordfish, Hippocrates. Cut the six pack
rings using the shell. You receive a fish bone tweezers as a reward. Pick
up the 6 pack rings. Cut it with the shell and then trash it.
Look for Erraneous, the turtle apartment. Talk to it. Pull the string out
of it mouth and use the fish bone tweezers to remove the balloon. The
turtle will give you 4 screws. Put the balloons into your trash bag.
Look for the watchman apartment. Talk to it. Follow it to the surface. Talk
to fisherman. Use the 4 screws on the cage and then use it to fix the
propeller.
Return to the fish apartment. Pick up the water pump and remove the
additional trash. Enter Olympic, the lion head fish apartment. Remove the
chlorine bottle and use the water pump to clean up the chlorine. Talk to
lion head fish, get a spine from it.
Now, you are ready to attend the meeting. After the meeting, get the gold
mask. Enter the temple. Show the gold mask to the Oracle and it will give
you the prophecy. Exit Eluria.
Swim to the giant head. Pick up the mirror and remove all the trash. If you
have clean up all the rubbish in the game, you receive a certain award and
gain some additional points.
Swim right until you reach the anemone, enters the cave there. Look for a
key on the skeleton. Pull the pike out (twice). Open the chest to free the
crab. Swim out the cave. Get the key. Too late, the red fish swallowed it.
There is no need to follow the red fish immediately. So, do the following
task when you reach appropriate screen.
At the octopus place, pull the cable. Then show the mirror to the octopus
and then get the cable.
At the submarine, use the trident to open the box to get the floating bulb.
Pick up the fish lure. Open the storing cabinet behind the seat and get the
hacksaw, trash the hammerhead.
Swim to the toxic cave. Touch the red fish. It's will swim back to the
anemone.
At the octopus, use the bottle on the octopus. Hide inside the plant and
watch what happened. The octopus has opened the bottle for you. Get the
bottle.
Swim back to the anemone, the red fish is being eaten by the anemone. Use
the fish lure on it. Since the anemone can't digest the key, it got vomit
out. Get the skeleton key.
Go to the giant head. Use the bottle on the ear to catch the flashlight
fish.
Swim to the toxic cave. Release the flashlight fish to light up the cave.
There is a brick wall inside the cave. Remove the brick one by one until
you see something among the rocks. Look at the rock, there is a metal box
hidden there. Use the oily rag to ease the lock, and then open it with the
skeleton key. There is a suit inside, get it and wear it. Enter the hole.
Attach the followings together: floating bulb, transmitter and cable. Then
tied them to the barrels of toxic.
Wait for the divers to clear up the toxic...
Swim through the toxic cave to reach the boat. Use the trident to open the
cabin door. Watch out, flesh-eater is behind you. Swim all the way until
you are caught in the drift net. Use the shell to cut yourself free. In the
meantime, the dolphin is captured by flesh-eater.
Swim to the boat, use the trident to open the cabin door. Enter the cabin
door and follow the cable until you found King Cetus. Talk to it. Swim away
until you see the full view of it. Click the hand on Cetus mouth to enter
its mouth. Use the hacksaw to cut the harpoon shaft. Swim outside and pull
the shaft out. Use the healing potion on the wound to save Cetus.
Follow Cetus to the boat. Swim to the manta's cave when Cetus is fighting
with it. Use the shell to cut the drift net to free the Delphineus. Swim
outside. Use the spine to attack flesh-eater. Note that you must attack at
the right time. When you have struck the manta, Cetus will defeat it.
From here onwards, just sit back and watch the ending.
Well Done! You have completed the game.
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4. Revision History
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Version 1.21 - 16th July 2002.
Updated email address. Added a list of sites whom requested permission
from me to post this document.
Version 1.2 - 31st May 2002. Added the download site for the game.
Version 1.1 - 29th May 2002. Added the table of content and correct
spelling errors.