Homeworld 2

Homeworld 2

17.10.2013 22:37:33

Um an eine Menge RUs zu kommen geht einfach in den Order Ascension, z.B.:

C:\Spiele\Homeworld2\Bin\Profiles\Profile1\Campaign\ASCENSION

Da findet man die Dateien persistX.lua

Das große X steht für den Level. Öffnet diese Datei mit einem Notepad oder Editor und scrollt
nach ganz unten. Bei RUs gebt ihr eine große Zahl an. Aber nicht übertreiben sonst geht es ins
Minus oder bleibt bei Null. Speichern und fertig. Die Mission neu starten (geht nicht mit
Spielständen).

Zwei Dinge zur Warnung:

1. Der Computer bekommt auch dieselbe Geldmenge. 2. Je mehr Einheiten ihr ins nächste Level
mitnehmt, umso stärker ist der Gegner, da er dynamisch an eure Flotte gekoppelt ist.

oder noch erweitert:

Wenn ihr die Datei persistx.lua im Homeworld2\bin\profiles\profile1\campaign\ascension\ -
Verzeichnis editiert, müsst ihr da wo die Schiffsnamen auftauchen einfach mal folgendes
eingeben:

{
tactic = 2,
type = "Kpr_Sajuuk",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "NIS_Squad",
teamColourHandle = 7,
hotkey = 1,
},

oder:

{
tactic = 0,
type = "Hgn_Dreadnaught",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "NIS_Squad",
teamColourHandle = 0,
hotkey = 0,
},

Legt euch aber vorher einen Sicherung an. Das X bei persistx.lua steht für die jeweilige
Mission.

Weiteres:

Mir ist jedoch aufgefallen, dass die Progenitor Schiffe weniger ins Gewicht fallen als die
eigenen oder die der Vayger.


---------Sonde

{
index = 0,
type = "Hgn_Probe",
hotkey = 0,
teamColourHandle = 0,
size = 1,
tactic = 1,
},






----------Sonde (Vaiger)

{
index = 0,
type = "vgr_probe",
hotkey = 0,
teamColourHandle = 6,
size = 1,
tactic = 0,
},







----------Störsonde

{
index = 0,
type = "Hgn_ECMProbe",
hotkey = 0,
teamColourHandle = 0,
size = 1,
tactic = 1,
},







--------Rohstoffsammelschiff

{
index = 0,
type = "Hgn_ResourceCollector",
hotkey = 0,
teamColourHandle = 0,
size = 1,
tactic = 1,
},






----------Rohstoffsammelschiff (Vaiger)

{
tactic = 1,
type = "vgr_resourcecollector",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 6,
hotkey = 0,
},






----------Rohstoffüberwachungsschiff

{
tactic = 1,
type = "Hgn_ResourceController",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 0,
hotkey = 67108864,
},





----------Rohstoffüberwachungsschiff (Vaiger)

{
tactic = 0,
type = "vgr_resourcecontroller",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "vgr_resourcecontroller",
teamColourHandle = 6,
hotkey = 0,
},





-----------Hypersprungtor (Vaiger) 1000Ru pro Hyperraumtor verbing nötig

{
tactic = 1,
type = "vgr_hyperspace_platform",
size = 1,
name = "vgr_hyperspace_platform",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 1,
type = "vgr_hyperspace_platform",
size = 1,
name = "vgr_hyperspace_platform",
teamColourHandle = 0,
hotkey = 0,
},







--------Scout

{
index = 0,
type = "Hgn_Scout",
hotkey = 32,
teamColourHandle = 11,
size = 5,
tactic = 1,
},



---------Angrifsjäger

{
index = 0,
type = "Hgn_Interceptor",
hotkey = 8,
teamColourHandle = 6,
size = 5,
tactic = 0,
},



----------Angrifsjäger (Vaiger)

{
index = 0,
type = "vgr_interceptor",
hotkey = 0,
teamColourHandle = 6,
size = 7,
tactic = 0,
}





---------Bomber

{
index = 0,
type = "Hgn_AttackBomber",
hotkey = 16,
teamColourHandle = 6,
size = 5,
tactic = 0,
},





---------Bomber (Vaiger)

{
index = 0,
type = "VGR_BOMBER",
hotkey = 0,
teamColourHandle = 0,
size = 6,
tactic = 0,
},





---------Elite Bomber

{
index = 0,
type = "Hgn_AttackBomberElite",
hotkey = 32,
teamColourHandle = 12,
size = 5,
tactic = 1,
},



---------Heli

{
index = 0,
type = "Hgn_AssaultCorvette",
hotkey = 256,
teamColourHandle = 14,
size = 3,
tactic = 1,
},





---------Elite Heli

{
index = 0,
type = "Hgn_AssaultCorvetteElite",
hotkey = 256,
teamColourHandle = 13,
size = 3,
tactic = 1,
},




---------Pulsar Heli

{
index = 0,
type = "Hgn_PulsarCorvette",
hotkey = 128,
teamColourHandle = 0,
size = 3,
tactic = 1,
},




---------Racketenfregatte (Vaiger)

{
index = 0,
type = "VGR_MISSILECORVETTE",
hotkey = 0,
teamColourHandle = 0,
size = 4,
tactic = 0,
},





----------Laiserfregatte (Vaiger)

{
index = 0,
type = "VGR_LASERCORVETTE",
hotkey = 67108864,
teamColourHandle = 0,
size = 4,
tactic = 0,
},




----------Lancefighter (Vaiger)

{
index = 0,
type = "vgr_lancefighter",
hotkey = 0,
teamColourHandle = 6,
size = 5,
tactic = 0,
},





-----------Minenleger

{
index = 0,
type = "Hgn_MinelayerCorvette",
hotkey = 0,
teamColourHandle = 88,
size = 1,
tactic = 1,
},







---------Flagfregatte

{
tactic = 0,
type = "Hgn_AssaultFrigate",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 6,
hotkey = 2048,
},





-----------Angrifsfregate (Vaiger)

{
tactic = 0,
type = "vgr_assaultfrigate",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "vgr_assaultfrigate",
teamColourHandle = 6,
hotkey = 0,
},





----------Ionenfregatte

{
tactic = 0,
type = "Hgn_IonCannonFrigate",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 6,
hotkey = 2048,
},




-----------Marinefregatte

{
tactic = 1,
type = "Hgn_MarineFrigate",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 0,
hotkey = 67108864,
},







------------Captain Soban

{
tactic = 0,
type = "Hgn_MarineFrigate_Soban",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 66,
hotkey = 0,
},







------------TorpedoFregatte

{
tactic = 0,
type = "Hgn_TorpedoFrigate",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 0,
hotkey = 0,
},





------------Torpedofregate (Vaiger)

{
tactic = 0,
type = "vgr_heavymissilefrigate",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "vgr_heavymissilefrigate",
teamColourHandle = 6,
hotkey = 0,
},





-------------Schild Fregatte

{
tactic = 0,
type = "Hgn_DefenseFieldFrigate",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 0,
hotkey = 0,
},







-----------Zertstörer (Hiigara)

{
tactic = 0,
type = "Hgn_Destroyer",
subsystems = {
{
index = 0,
name = "HGN_DES_ENGINE",
},
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 21,
hotkey = 67110912,
},





------------Zerstörer (Vaiger)

{
tactic = 0,
type = "Vgr_Destroyer",
subsystems = {
{
index = 0,
name = "VGR_DES_ENGINE",
},
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 21,
hotkey = 67110912,
},





-----------Schlachtschiff (Hiigara)

{
tactic = 0,
type = "Hgn_Battlecruiser",
subsystems = {
{
index = 0,
name = "HGN_BATTLECRUISERIONBEAMTURRET",
},
{
index = 0,
name = "HGN_BATTLECRUISERIONBEAMTURRET",
},
{
index = 0,
name = "HGN_BATTLECRUISERENGINE",
},
{
index = 0,
name = "HGN_C_MODULE_FIRECONTROL",
},
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 32,
hotkey = 67109376,
},






------------Schlachtschiff (Vaigar)

{
tactic = 0,
type = "Vgr_Battlecruiser",
subsystems = {
{
index = 0,
name = "VGR_BATTLECRUISERENGINE",
},
{
index = 0,
name = "VGR_HEAVYFUSIONMISSILELAUNCHERBC",
},
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 32,
hotkey = 512,
},







-------------Trägerschiff

{
tactic = 0,
type = "Hgn_Carrier",
subsystems = {
{
index = 0,
name = "HGN_C_PRODUCTION_FIGHTER",
},
{
index = 0,
name = "HGN_C_PRODUCTION_CORVETTE",
},
{
index = 0,
name = "HGN_C_PRODUCTION_FRIGATE",
},
{
index = 0,
name = "HGN_C_MODULE_RESEARCHADVANCED",
},
{
index = 0,
name = "HGN_C_MODULE_PLATFORMCONTROL",
},
{
index = 0,
name = "HGN_C_SENSORS_ADVANCEDARRAY",
},
{
index = 0,
name = "HGN_C_ENGINE",
},
{
index = 0,
name = "HGN_C_INNATE_RESOURCE",
},
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 12,
hotkey = 67109888,
},





-------------Trägerschiff (Vaiger)

{
tactic = 0,
type = "vgr_carrier",
subsystems = {
{
index = 0,
name = "VGR_C_PRODUCTION_FIGHTER",
},
{
index = 0,
name = "VGR_C_PRODUCTION_CORVETTE",
},
{
index = 0,
name = "VGR_C_PRODUCTION_FRIGATE",
},
{
index = 0,
name = "VGR_C_PRODUCTION_CAPSHIP",
},
{
index = 0,
name = "VGR_C_MODULE_PLATFORMCONTROL",
},
{
index = 0,
name = "VGR_C_SENSORS_ADVANCEDARRAY",
},
{
index = 0,
name = "VGR_C_MODULE_RESEARCHADVANCED",
},
{
index = 0,
name = "VGR_C_ENGINE",
},
{
index = 0,
name = "VGR_C_INNATE_RESOURCE",
},
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "vgr_carrier",
teamColourHandle = 6,
hotkey = 0,
},







---------------------------------------MUTTERSCHIFF

{
tactic = 0,
type = "Hgn_MotherShip",
subsystems = {
{
index = 0,
name = "HGN_MS_PRODUCTION_FIGHTER",
},
{
index = 0,
name = "HGN_MS_PRODUCTION_CORVETTE",
},
{
index = 0,
name = "HGN_MS_PRODUCTION_FRIGATE",
},
{
index = 0,
name = "HGN_MS_PRODUCTION_CAPSHIP",
},
{
index = 0,
name = "HGN_MS_MODULE_PLATFORMCONTROL",
},
{
index = 0,
name = "HGN_MS_MODULE_RESEARCH",
},
{
index = 0,
name = "HGN_MS_MODULE_RESEARCHADVANCED",
},
{
index = 0,
name = "HGN_MS_MODULE_FIRECONTROL",
},
{
index = 0,
name = "HGN_MS_SENSORS_ADVANCEDARRAY",
},
{
index = 0,
name = "HGN_MS_PRODUCTION_CORVETTEMOVER",
},
{
index = 0,
name = "HGN_MS_INNATE_ENGINE",
},
{
index = 0,
name = "HGN_MS_INNATE_RESOURCE",
},
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 48,
hotkey = 4096,
},






-------------Mutterschiff (Vaiger)

{
tactic = 0,
type = "vgr_mothership",
subsystems = {
{
index = 0,
name = "VGR_MS_PRODUCTION_FIGHTER",
},
{
index = 0,
name = "VGR_MS_PRODUCTION_CORVETTE",
},
{
index = 0,
name = "VGR_MS_PRODUCTION_FRIGATE",
},
{
index = 0,
name = "VGR_MS_PRODUCTION_CAPSHIP",
},
{
index = 0,
name = "VGR_MS_MODULE_PLATFORMCONTROL",
},
{
index = 0,
name = "VGR_MS_MODULE_RESEARCH",
},
{
index = 0,
name = "VGR_MS_MODULE_RESEARCHADVANCED",
},
{
index = 0,
name = "VGR_MS_SENSORS_ADVANCEDARRAY",
},
{
index = 0,
name = "VGR_MS_MODULE_FIRECONTROL",
},
{
index = 0,
name = "VGR_MS_PRODUCTION_CORVETTEMOVER",
},
{
index = 0,
name = "VGR_MS_INNATE_ENGINE",
},
{
index = 0,
name = "VGR_MS_INNATE_RESOURCE",
},
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "vgr_mothership",
teamColourHandle = 6,
hotkey = 0,
},







-------------Raumdock

{
tactic = 0,
type = "Hgn_Shipyard",
subsystems = {
{
index = 0,
name = "HGN_MS_PRODUCTION_FIGHTER",
},
{
index = 0,
name = "HGN_MS_PRODUCTION_CORVETTE",
},
{
index = 0,
name = "HGN_MS_PRODUCTION_FRIGATE",
},
{
index = 0,
name = "HGN_SY_PRODUCTION_CAPSHIP",
},
{
index = 0,
name = "HGN_MS_MODULE_FIRECONTROL",
},
{
index = 0,
name = "HGN_MS_MODULE_RESEARCHADVANCED",
},
{
index = 0,
name = "HGN_MS_MODULE_RESEARCH",
},
{
index = 0,
name = "HGN_MS_MODULE_PLATFORMCONTROL",
},
{
index = 0,
name = "HGN_MS_SENSORS_ADVANCEDARRAY",
},
{
index = 0,
name = "HGN_SY_INNATE_ENGINE",
},
{
index = 0,
name = "HGN_SY_INNATE_RESOURCE",
},
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 26,
hotkey = 0,
},







------------Raumdock (Vaiger)

{
tactic = 0,
type = "vgr_Shipyard",
subsystems = {
{
index = 0,
name = "VGR_MS_PRODUCTION_FIGHTER",
},
{
index = 0,
name = "VGR_MS_PRODUCTION_CORVETTE",
},
{
index = 0,
name = "VGR_MS_PRODUCTION_FRIGATE",
},
{
index = 0,
name = "VGR_SY_PRODUCTION_CAPSHIP",
},
{
index = 0,
name = "VGR_MS_MODULE_PLATFORMCONTROL",
},
{
index = 0,
name = "VGR_MS_MODULE_RESEARCH",
},
{
index = 0,
name = "VGR_SY_MODULE_RESEARCHADVANCED",
},
{
index = 0,
name = "VGR_MS_SENSORS_ADVANCEDARRAY",
},
{
index = 0,
name = "VGR_MS_MODULE_FIRECONTROL",
},
{
index = 0,
name = "VGR_MS_PRODUCTION_CORVETTEMOVER",
},
{
index = 0,
name = "VGR_SY_INNATE_ENGINE",
},
{
index = 0,
name = "VGR_SY_INNATE_RESOURCE",
},
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "vgr_mothership",
teamColourHandle = 6,
hotkey = 0,
},






------------Raumdock Elohim

{
tactic = 0,
type = "Hgn_Shipyard_Elohim",
subsystems = {
{
index = 0,
name = "HGN_MS_PRODUCTION_FIGHTER",
},
{
index = 0,
name = "HGN_MS_PRODUCTION_CORVETTE",
},
{
index = 0,
name = "HGN_MS_PRODUCTION_FRIGATE",
},
{
index = 0,
name = "HGN_SY_PRODUCTION_CAPSHIP",
},
{
index = 0,
name = "HGN_MS_MODULE_RESEARCH",
},
{
index = 0,
name = "HGN_MS_MODULE_RESEARCHADVANCED",
},
{
index = 0,
name = "HGN_MS_MODULE_PLATFORMCONTROL",
},
{
index = 0,
name = "HGN_MS_MODULE_FIRECONTROL",
},
{
index = 0,
name = "HGN_MS_SENSORS_ADVANCEDARRAY",
},
{
index = 0,
name = "HGN_SY_INNATE_ENGINE",
},
{
index = 0,
name = "HGN_SY_INNATE_RESOURCE",
},
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "Hgn_Shipyard",
teamColourHandle = 23,
hotkey = 67108864,
},







-------------Bewerger

{
tactic = 0,
type = "Kpr_Mover",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 17,
hotkey = 2048,
},





-------------Sajuuk

{
tactic = 0,
type = "Kpr_Sajuuk",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 17,
hotkey = 2048,
},





--------------Superschlachtschiff

{
tactic = 0,
type = "Hgn_Dreadnaught",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 6,
hotkey = 256,
},





---------------Hüter (Kann Springen, Leben 120000)

{
tactic = 0,
type = "Kpr_Destroyer",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 6,
hotkey = 67108872,
},




---------------Hüter (Kann nicht springen, Leben 420000)

{
tactic = 0,
type = "Kpr_Destroyerm10",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 0,
hotkey = 16,
},







----------------Drohne

{
tactic = 0,
type = "Kpr_AttackDroid",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 0,
hotkey = 16,
},






-----------------Bentusi (Bentusimutterschiff, Unbewaffnet)

{
tactic = 0,
type = "Meg_Bentus",
subsystems = {
},
buildjobs = {
},
size = 1,
shiphold = {
},
name = "",
teamColourHandle = 6,
hotkey = 67108872,
},









-------------------Station Chimera/Tanis (keine waffen)

{
tactic = 2,
type = "meg_chimera",
size = 1,
name = "meg_chimera",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 2,
type = "meg_tanis",
size = 1,
name = "meg_tanis",
teamColourHandle = 0,
hotkey = 0,
},






-------------------Station Tanis (Bewaffnet)

{
tactic = 2,
type = "meg_tanisstructure_medium",
size = 1,
name = "meg_tanisstructure_medium",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 2,
type = "meg_tanisstructure_medium2",
size = 1,
name = "meg_tanisstructure_medium2",
teamColourHandle = 0,
hotkey = 0,
},





------------------------Wracks


{
tactic = 2,
type = "meg_sajhulknose",
size = 1,
name = "meg_sajhulknose",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 2,
type = "meg_sajhulkpanels",
size = 1,
name = "meg_sajhulkpanels",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 2,
type = "meg_sajhulkturret",
size = 1,
name = "meg_sajhulkturret",
teamColourHandle = 0,
hotkey = 0,
},




-------------------------Bischoff 1 bis 6

{
tactic = 2,
type = "sp_tanker",
size = 1,
name = "sp_tanker",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 2,
type = "sp_tanker2",
size = 1,
name = "sp_tanker2",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 2,
type = "sp_tanker3",
size = 1,
name = "sp_tanker3",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 2,
type = "sp_tanker4",
size = 1,
name = "sp_tanker4",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 2,
type = "sp_tanker5",
size = 1,
name = "sp_tanker5",
teamColourHandle = 0,
hotkey = 0,
},
{
tactic = 2,
type = "sp_tanker6",
size = 1,
name = "sp_tanker6",
teamColourHandle = 0,
hotkey = 0,
},

Vielen Dank an alle Foren und User, die sehr gute Vorarbeit geleistet haben.


Zusammengetragen unter Mithilfe von

Munsterbuster
Ulf Gorzki, gorzkihanst-onlinede
 
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17.Февраль 2014
19.Февраль 2014
07.Июнь 2019
25.Сентябрь 2015