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= Guild Wars Collectors Guide =
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= Version 0.13 5/27/2006 =
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= by Hahnsoo =
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Send all constructive comments, corrections, and questions to hahnsoo@gmail.com
with "Guild Wars - Collectors Guide" in your subject. All other e-mail will be
marked as spam or ignored.
I don't update this guide very regularly, but the most recent version of this
guide will always be at GameFAQs.
To easily search this document, use the (gwcgXX) search terms listed in the
table of contents (with the parentheses). When I refer to another section
using the (gwcgXX) in the document, it will be in Brackets [] instead.
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= Table of Contents =
=====================
This guide is simply a big list of collectors scattered throughout Tyria. These
strange individuals collect a certain item dropped by monsters, and in exchange
for some of the items, they grant you weapons, foci, or armor. Why do they
exist? Who knows. But you want the items they are offering to you.
The list is split up approximately in the order of the PvE game progression,
with individual areas listed in alphabetical order. The collectors are also
listed in alphabetical order, when possible.
This list is NOT complete or 100% accurate by any means. It is simply the
information I was able to gather from various maps, fansites, and personal notes
that I made while playing Guild Wars. While I try to keep it up to date as much
as possible, there will be errors. I would appreciate if all of you, gentle
readers, could help me in this endeavor by sending in corrections or additions
to hahnsoo@gmail.com, with the words "Guild Wars - Collectors Guide" in your
subject.
Calissa Sedgwick
----------------
Location: At the end of Merchant Row
Collects: 4 Charr Hides
* Belt Pouch
* Fur Square
Ascalon Foothills
=================
Dael
----
Location: Near Grenth shrine
Collects: 3 Leathery Claws
* Belt Pouch
The Breach
==========
Sally Kaugie
------------
Location: Far west of the Ascalon entrance to The Breach
Collects: 3 Scorched Seeds
Last Updated: 9/7/05
* Jeweled Chalice, Energy +6 (req. 5 Illusion Magic)
Armor +5 (vs. physical attacks)
* Truncheon, Cold Dmg: 4-7 (req. 5 Death Magic)
Damage +10% (while Health is below 50%)
Energy +5 (while Health is below 40%)
Armor +5 (while Health is below 30%)
* Scroll, Energy +6 (req. 5 Energy Storage)
Energy +15, Energy Regeneration -1
Health +50
* Divine Symbol, Energy +6 (req. 5 Divine Favor)
Health +15
* Holy Staff, Energy +4, Fire Dmg: 4-7 (req. 3 Divine Favor)
* Ascalon Bow, Piercing Dmg: 11-18 (req. 3 Marksmanship)
Damage +10% (while Hexed)
Damage +10% (while Health is below 40%)
Innis the White
---------------
Location: West of Ascalon City in Ambassador Zain's camp
Collects: 4 Singed Gargoyle Skulls
Last Updated: 9/7/05
* Fire Staff, Energy +4, Fire Dmg: 4-7 (req. 3 Fire Magic)
Armor +7 (vs. Cold attacks)
Improves skill recharge (Chance: 10%)
* Diessa Icon, Energy +6 (req. 5 Smiting Prayers)
Improves Casting speed (Chance: 10%)
* War Hammer, Blunt Dmg: 13-20 (req. 3 Hammer Mastery)
Health +20
Damage +25% (vs. Charr)
* Air Staff, Energy +4, Lightning Dmg: 4-7 (req. 3 Air Magic)
Milny Samhammil
---------------
Location: Bergen Hot Springs
Collects: 4 Mergoyle Skulls
Last Updated: 9/7/05
* Jeweled Chalice, Energy +8 (req. 6 Illusion Magic)
Halves casting time of Illusion Magic skills (Chance: 20%)
Halves skill recharge of Illusion Magic skills (Chance: 20%)
* Grim Cesta, Energy +8 (req. 6 Soul Reaping)
Energy +15, Energy regeneration -1
Health +30
* Water Wand, Cold Dmg: 7-13 (req. 6 Water Magic)
Energy +15, Energy regeneration -1
* Holy Rod, Fire Dmg: 7-13 (req. 6 Divine Favor)
Halves skill recharge of Divine Favor skills (Chance: 20%)
* Crimson Carapace Shield, Armor: 9 (req. 6 Tactics)
Health +45 (while hexed)
Received Damage -2 (while hexed)
* Air Wand, Lightning Dmg: 7-13 (req. 6 Air Magic)
Halves skill recharge of Air Magic skills (Chance: 20%)
The Black Curtain
=================
Ian Borish
----------
Location: East of the exit to Kessex Peak
Collects: 5 Shadowy Remains
* Armor - Legs
* Elementalist - Elementalist's Leggings (AL 39)
* Mesmer - Stylish Hose (AL 39)
* Monk - Monk Pants (AL 39)
* Necromancer - Necromancer's Leggings (AL 39)
* Ranger - Leather Leggings (AL 49)
* Warrior - Ringmail Leggings (AL 59)
Lyris the Sage
--------------
Location: Northwest of the Temple of the Ages
Collects: 4 Bog Skale Fins
Last Updated: 9/7/05
* Jeweled Chakram, Energy +8 (req. 6 Inspiration Magic)
Energy +15, Energy regeneration -1
Health +30
* Cruel Staff, Energy +6, Dark Dmg: 7-13 (req. 6 Blood Magic)
Halves casting time of Blood Magic skills (Chance: 20%)
Halves skill recharge of Blood Magic skills (Chance: 20%)
* Water Staff, Energy +6, Cold Dmg: 7-13 (req. 6 Water Magic)
Halves casting time of Water Magic skills (Chance: 20%)
Halves skill recharge of Water Magic skills (Chance: 20%)
* Smiting Rod, Light Dmg: 7-13 (req. 6 Smiting Prayers)
Halves skill recharge of Smiting Prayers skills (Chance 20%)
* Truncheon, Dark Dmg: 7-13 (req. 6 Curses)
Halves skill recharge of Curses skills (Chance 20%)
* Ascalon Bow, Piercing Dmg: 13-25 (req. 6 Marksmanship)
Damage +15% (while Health is above 50%)
Sir Robert
----------
Location: South of the Temple of the Ages
Collects: 4 Abnormal Seeds
Last Updated: 9/7/05
* Jeweled Staff, Energy +6, Chaos Dmg: 7-13 (req. 6 Illusion Magic)
Halves casting time of Illusion Magic skills (Chance: 20%)
Halves skill recharge of Illusion Magic skills (Chance: 20%)
* Grim Cesta, Energy +8 (req. 6 Death Magic)
Death Magic +1 (20% chance while using skills)
Health +30
* Earth Wand, Earth Dmg: 7-13 (req. 6 Earth Magic)
Energy +15, Energy regeneration -1
* Healing Ankh, Energy +8 (req. 6 Healing Prayers)
Energy +15, Energy regeneration -1
Health +30
* Long Sword, Slashing Dmg: 13-19 (req. 6 Swordsmanship)
Damage +20% (while hexed)
* Flame Artifact, Energy +8 (req. 6 Fire Magic)
Armor +5 (while enchanted)
Health +45 (while enchanted)
Beldon the Blade
----------------
Location: North of Dwayna shrine
Collects: 4 Mergoyle Skulls
Last Updated: 9/7/05
* Inscribed Staff, Energy +6, Chaos Dmg: 7-13 (req. 6 Domination Magic)
Halves casting time of Domination Magic skills (chance: 20%)
Halves skill recharge of Domination Magic skills (chance: 20%)
* Wicked Staff, Energy +6, Shadow Dmg: 7-13 (req. 6 Curses)
Halves casting time of Curses skills (chance: 20%)
Halves skill recharge of Curses skills (chance: 20%)
* Frost Artifact, Energy +8 (req. 6 Water Magic)
Halves casting time of Water Magic skills (chance: 20%)
Halves skill recharge of Water Magic skills (chance: 20%)
* Storm Artifact, Energy +8 (req. 6 Air Magic)
Armor +5 (vs. undead)
* Grim Cesta, Energy +8 (req. 6 Death Magic)
Halves casting time of Death Magic skills (chance: 20%)
Halves skill recharge of Death Magic skills (chance: 20%)
* Ascalon Bow, Piercing Dmg: 13-25 (req. 6 Marksmanship)
Damage +15% (when Health is above 50%)
Kira Thorne
-----------
Location: East of Beetletun, by the windmill
Collects: 4 Glowing Hearts
Last Updated: 9/7/05
* Inscribed Chakram, Energy +8 (req. 6 Fast Casting)
Energy +15, Energy regeneration -1
Health +30
* Deadly Cesta, Shadow Dmg: 7-13 (req. 6 Blood Magic)
Energy +15, Energy regeneration -1
* Earth Staff, Energy +6, Earth Dmg: 7-13 (req. 6 Earth Magic)
Halves casting time of Earth Magic skills (chance: 20%)
Halves skill recharge of Earth Magic skills (chance: 20%)
* Healing Ankh, Energy +8 (req. 6 Healing Prayers)
Healing Prayers +1 (20% chance while using skills)
Health +30
* Wicked Staff, Energy +6, Shadow Dmg: 7-13 (req. 6 Curses)
Halves casting time of Curses skills (chance: 20%)
Halves skill recharge of Curses skills (chance: 20%)
* Air Wand, Lightning Dmg: 7-13 (req. 6 Air Magic)
Energy +15, Energy regeneration -1
North Kryta Province
====================
Helton Wills
------------
Location: In Ascalon Settlement
Collects: 4 Hardened Humps
Last Updated: 9/7/05
* Jeweled Staff, Energy +6, Chaos Dmg: 7-13 (req. 6 Illusion Magic)
Halves casting time of Illusion Magic skills (Chance: 20%)
Halves skill recharge of Illusion Magic skills (Chance: 20%)
* Idol, Energy +8 (req. 6 Curses)
Energy +15, Energy regeneration -1
Health +30
* Scroll, Energy +8 (req. 6 Earth Magic)
Armor +5 (while enchanted)
Health +45 (while enchanted)
* Holy Rod, Fire Dmg: 7-13 (req. 6 Divine Favor)
Energy +15, Energy regeneration -1
* Storm Artifact, Energy +8 (req. 6 Air Magic)
Armor +5 (while enchanted)
Health +45 (while enchanted)
* Ascalon Bow, Piercing Dmg: 13-25 (req. 6 Marksmanship)
Damage +15% (while in a stance)
Leighton Cranford
-----------------
Location: Farm to the northwest of Lion's Arch (Duties of a Lionguard quest)
Collects: 4 Bog Skale Fins
Last Updated: 9/7/05
* Cane, Chaos Dmg: 7-13 (req. 6 Illusion Magic)
Energy +15, Energy regeneration -1
* Bone Staff, Energy +6, Cold Dmg: 7-13 (req. 6 Death Magic)
Halves casting time of Death Magic skills (Chance: 20%)
Halves skill recharge of Death Magic skills (Chance: 20%)
* Fire Wand, Fire Dmg: 7-13 (req. 6 Fire Magic)
Energy +15, Energy regeneration -1
* Smiting Staff, Energy +6 Light Dmg: 7-13 (req. 6 Smiting Prayers)
Halves casting time of Smiting Prayers skills (Chance: 20%)
Halves skill recharge of Smiting Prayers skills (Chance: 20%)
* Battle Axe of Fortitude, Dmg: 6-21 (req. 6 Axe Mastery)
Health +25
Damage +3 (vs. undead)
Wintun the Black
----------------
Location: South of Ascalon Settlement, at a farmhouse near Tengu groups
Collects: 4 Feathered Caromi Scalps
Last Updated: 9/7/05
* Inscribed Chakram, Energy +8 (req. 6 Domination Magic)
Energy +15, Energy regeneration -1
Health +30
* Grim Cesta, Energy +8 (req. 6 Blood Magic)
Energy +15, Energy regeneration -1
Health +30
* Scroll, Energy +8 (req. 6 Energy Storage)
Halves casting time of Energy Storage skills (chance: 20%)
Halves skill recharge of Energy Storage skills (chance:20%)
* Protective Icon, Energy +8 (req. 6 Protection Prayers)
Protection Prayers +1 (20% chance while using skills)
Health +30
* Fire Staff, Energy +6 Fire Dmg: 7-13 (req. 6 Fire Magic)
Halves casting time of Fire Magic skills (chance: 20%)
Halves skill recharge of Fire Magic skills (chance:20%)
Scoundrel's Rise
================
Camryn Jamison
--------------
Location: Just outside Gates of Kryta
Collects: 4 Decayed Orr Emblems
Last Updated: 9/7/05
* Cane, Chaos Dmg: 7-13 (req. 6 Domination Magic)
Energy +15, Energy regeneration -1
* Truncheon, Cold Dmg: 7-13 (req. 6 Death Magic)
Energy +15, Energy regeneration -1
* Air Staff, Energy +6, Lightning Dmg: 7-13 (req. 6 Air Magic)
Halves casting time of Air Magic skills (Chance: 20%)
Halves skill recharge of Air Magic skills (Chance: 20%)
* Holy Staff, Energy +6, Fire Dmg: 7-13 (req. 6 Divine Favor)
Halves casting time of Divine Favor skills (chance: 20%)
Halves skill recharge of Divine Favor skills (chance: 20%)
* Cruel Staff, Energy +6, Shadow Dmg: 7-13 (req. 6 Blood Magic)
Halves casting time of Blood Magic skills (chance: 20%)
Halves skill recharge of Blood Magic skills (chance:20%)
* Flame Artifact, Energy +8 (req. 6 Fire Magic)
Fire Magic +1 (20% chance while using skills)
Health +30
Arris Weston
------------
Location: Southwest of Southern lake
Collects: 4 Spiked Crests
* Inscribed Chakram, Energy +8 (req. 6 Domination Magic)
Energy +5 (while Health is above 75%)
* Bone Staff, Energy +6, Cold Dmg: 7-13 (req. 6 Death Magic)
Halves casting time of Death Magic spells (Chance: 20%)
Halves skill recharge of Death Magic spells (Chance: 20%)
* Air Staff, Energy +6, Lightning Dmg: 7-13 (req. 6 Air Magic)
Halves casting time of Air Magic spells (Chance: 20%)
Halves skill recharge of Air Magic spells (Chance: 20%)
* Deadly Cesta, Dark Dmg: 7-13 (req. 6 Blood Magic)
Halves skill recharge of Blood Magic spells (Chance: 20%)
* Battle Axe, Slashing Dmg: 6-21 (req. 6 Axe Mastery)
Damage +15% (while in a stance)
* Earth Scroll, Energy +8 (req. 8 Earth Magic)
Armor +5 (while enchanted)
Health +45 (while enchanted)
Daved Logsdon
-------------
Location: North shore of Northern lake
Collects: 4 Abnormal Seeds
* Cane, Chaos Dmg: 7-13 (req. 6 Illusion Magic)
Halves skill recharge of Illusion Magic spells (Chance: 20%)
* Idol, Energy +8 (req. 6 Blood Magic)
Halves casting time of Blood Magic spells (Chance: 20%)
Halves skill recharge of Blood Magic spells (Chance: 20%)
* Water Wand, Cold Dmg: 7-13 (req. 6 Water Magic)
Halves skill recharge of Water Magic spells (Chance: 20%)
* Protective Icon, Energy +8 (req. 6 Protection Prayers)
Halves casting time of Protection Prayers spells (Chance: 20%)
Halves skill recharge of Protection Prayers (Chance: 20%)
* Fire Staff, Energy +6, Fire Dmg: 7-13 (req. 6 Fire Magic)
Halves casting time of Fire Magic spells (Chance: 20%)
Halves skill recharge of Fire Magic spells (Chance: 20%)
* Ascalon Bow, Piercing Dmg: 13-25 (req. 6 Marksmanship)
Damage +15% (while Health is above 50%)
Henge of Denravi
================
Note: All of the collectors are in the middle of a lagoon at the West end
Adam Solstrum
-------------
Collects: 5 White Mantle Emblems
Last Updated: 9/7/05
* Cane, Chaos Dmg: 9-16 (req. 8 Illusion Magic)
Halves casting time of Illusion Magic skills (chance: 20%)
* Grim Cesta, Energy +10 (req. 8 Soul Reaping)
Soul Reaping +1 (20% chance while using skills)
Health +30
* Fire Staff, Energy +8, Fire Dmg: 9-16 (req. 8 Fire Magic)
Halves casting time of Fire Magic skills (chance: 20%)
Halves skill recharge of Fire Magic skills (chance: 20%)
* Smiting Staff, Energy +8, Light Dmg: 9-16 (req. 8 Smiting Prayers)
Halves casting time of Smiting Prayers skills (chance: 20%)
Halves skill recharge of Smiting Prayers skills (chance: 20%)
* Crimson Carapace Shield, Armor: 12 (req. 8 Tactics)
Armor +5 (while attacking)
Armor -5 (while casting)
Loreen Cranford
---------------
Collects: 5 Jungle Troll Tusks
Last Updated: 9/7/05
* Jeweled Chalice, Energy +10 (req. 8 Illusion Magic)
Illusion Magic +1 (20% chance while using skills)
Health +30
* Bone Staff, Energy +8, Cold Dmg: 9-16 (req. 8 Death Magic)
Halves casting time of Death Magic skills (chance: 20%)
Halves skill recharge of Death Magic skills (chance: 20%)
* Earth Staff, Energy +8, Earth Dmg: 9-16 (req. 8 Earth Magic)
Halves casting time of Earth Magic skills (chance: 20%)
Halves skill recharge of Earth Magic skills (chance: 20%)
* Protective Icon, Energy +10 (req. 8 Protection Prayers)
Armor +5 (while enchanted)
Health +45 (while enchanted)
Thyfir Greenleaf
----------------
Collects: 5 White Mantle Emblems
Last Updated: 9/7/05
* Inscribed Chakram, Energy +10 (req. 8 Domination Magic)
Armor +5 (while enchanted)
Health +45 (while enchanted)
* Truncheon, Dark Dmg: 9-16 (req. 8 Curses)
Energy +15, Energy regeneration -1
* Air Wand, Lightning Dmg: 9-16 (req. 8 Air Magic)
Energy +15, Energy regeneration -1
* Holy Staff, Energy +8, Fire Dmg: 9-16 (req. 8 Divine Favor)
Halves casting time of Divine Favor skills (chance: 20%)
Halves skill recharge of Divine Favor skills (chance: 20%)
* Ascalon Bow, Piercing Dmg: 14-26 (req. 8 Marksmanship)
Damage +15% (while enchanted)
Maguuma Stade
=============
Ingrid Larson
-------------
Location: Behind the merchant
Collects: 5 Mossy Mandibles
Last Updated: 9/7/05
* Inscribed Staff, Energy +8, Chaos Dmg: 9-16 (req. 8 Domination Magic)
Halves casting time of Domination Magic skills (chance: 20%)
Halves skill recharge of Domination Magic skills (chance: 20%)
* Grim Cesta, Energy +10 (req. 8 Death Magic)
Death Magic +1 (20% chance while using skills)
Health +30
* Fire Wand, Fire Dmg: 9-16 (req. 8 Fire Magic)
Energy + 15, Energy Regeneration -1
* Healing Ankh, Energy +10 (req. 8 Healing Prayers)
Healing Prayers +1 (20% chance while using skills)
Health +30
* Long Sword, Slashing Dmg: 14-20 (req. 8 Swordsmanship)
Damage +15% (while Health is above 50%)
Mamnoon Lagoon
==============
Vargil the White
----------------
Location: Northwest corner nearby the Artisan
Collects: 5 Ancient Eyes
Last Updated: 9/7/05
* Cane, Chaos Dmg: 9-16 (req. 8 Domination Magic)
Energy +15, Energy regeneration -1
* Grim Cesta, Energy +10 (req. 8 Blood Magic)
Blood Magic +1 (20% chance while using skills)
Health +30
* Storm Artifact, Energy +10 (req. 8 Air Magic)
Air Magic +1 (20% chance while using skills)
Health +30
* Healing Ankh, Energy +10 (req. 8 Healing Prayers)
Armor +5 (while enchanted)
Health +45 (while enchanted)
* Crimson Carapace Shield, Armor: 12 (req. 8 Tactics)
Health +45 (while enchanted)
Received damage -2 (while enchanted)
* Ascalon Bow, Piercing Dmg: 14-26 (req. 8 Marksmanship)
Damage +15% (while in a stance)
Reed Bog
========
Elene the Vigilant
------------------
Location: East of the exit to The Falls
Collects: 5 Ebon Spider Legs
* Armor - Gloves
* Elementalist - Elementalist's Gloves (AL 51)
* Mesmer - Stylish Gloves (AL 51)
* Monk - Monk Handwraps (AL 51)
* Necromancer - Necromancer's Gloves (AL 51)
* Ranger - Leather Gloves (AL 61)
* Warrior - Ringmail Gauntlets (AL 71)
Crispin Bryllis
---------------
Location: Just outside of Bloodstone Fen
Collects: 5 Jungle Troll Tusks
* Inscribed Chakram, Energy +10 (req. 8 Domination Magic)
Domination Magic +1 (chance: 20%)
Health +30
* Deadly Cesta, Dark Dmg: 9-16 (req. 8 Blood Magic)
Energy +15, Energy regeneration -1
* Frost Artifact, Energy +10 (req. 8 Water Magic)
Water Magic +1 (chance: 20%)
Health +30
* Protective Icon, Energy +10 (req. 8 Protection Prayers)
Protection Prayers +1 (chance: 20%)
Health +30
* Battle Axe, Slashing Dmg: 6-25 (req. 8 Axe Mastery)
Damage +15% (while in a stance)
Farmer Conklin
--------------
Location: Eastern section of Silverwood
Collects: 5 Mossy Mandibles
Last Updated: 9/7/05
* Jeweled Chakram, Energy +10 (req. 8 Inspiration Magic)
Armor +5 (while enchanted)
Health +45 (while enchanted)
* Idol, Energy +10 (req. 8 Curses)
Armor +5 (while enchanted)
Health +45 (while enchanted)
* Earth Wand, Earth Dmg: 9-16 (req. 8 Earth Magic)
Energy +15, Energy regeneration -1
* Smiting Staff, Energy +8, Light Dmg: 9-16 (req. 8 Smiting Prayers)
Halves casting time of Smiting Prayers skills (chance: 20%)
Halves skill recharge of Smiting Prayers skills (chance: 20%)
* Ascalon Bow, Piercing Dmg: 14-26 (req. 8 Marksmanship)
Damage +15% (while Health is above 50%)
Lady Engelram
-------------
Location: Just outside of Quarrel Falls
Collects: 5 Maguuma Manes
Last Updated: 9/7/05
* Cane, Chaos Dmg: 9-16 (req. 8 Illusion Magic)
Energy +15, Energy regeneration -1
* Grim Cesta, Energy +10 (req. 8 Death Magic)
Armor +5 (while enchanted)
Health +45 (while enchanted)
* Flame Artifact, Energy +10 (req. 8 Fire Magic)
Fire Magic +1 (chance: 20%)
Health +30
* Holy Rod, Fire Dmg: 9-16 (req. 8 Divine Favor)
Energy +15, Energy regeneration -1
* Long Sword, Slashing Dmg: 14-20 (req. 8 Swordsmanship)
Damage +20% (while hexed)
Tangle Root
===========
Orson Cooper
------------
Location: North of Old Joness
Collects: 5 Ancient Eyes
* Jeweled Chakram, Energy +10 (req. 8 Inspiration Magic)
Inspiration Magic +1 (20% chance while using skills)
Health +30
* Idol, Energy +10 (req. 8 Curses)
Curses +1 (20% chance while using skills)
Health +30
* Water Staff, Energy +8 Cold Dmg: 9-16 (req. 8 Water Magic)
Halves casting time of Water Magic skills (chance: 20%)
Halves skill recharge of Water Magic skills (chance: 20%)
* Holy Rod Holy Dmg: 9-16 (req. 8 Divine Favor)
Halves casting time of Divine Favor skills (chance: 20%)
* War Hammer, Blunt Dmg: ? (req. 8 Hammer Mastery)
Damage +15% (while Health is above 50%)
Serah Shaes
-----------
Location: By Old Joness, Riverside entrance
Collects: 5 Jungle Skale Fins
* Inscribed Chakram, Energy +10 (req. 8 Fast Casting)
Energy +15, Energy regeneration -1
Health +30
* Grim Cesta, Energy +10 (req. 8 Blood Magic)
Armor +5 (while enchanted)
Health +45 (while enchanted)
* Storm Artifact, Energy +10 (req. 8 Air Magic)
Armor +5 (while enchanted)
Health +45 (while enchanted)
* Divine Symbol, Energy +10 (req. 8 Divine Favor)
Divine Favor +1 (20% chance while using skills)
Health +30
* War Hammer, Blunt Dmg: ? (req. 8 Hammer Mastery)
Damage +20% (while Health is below 50%)
Tully Blackvine
---------------
Location: Just outside of Maguuma Stade
Collects: 5 Tangled Seeds
Last Updated: 9/7/05
* Jeweled Staff, Energy +8, Chaos Dmg: 9-16 (req. 8 Illusion Magic)
Halves casting time of Illusion Magic skills (chance: 20%)
Halves skill recharge of Illusion Magic skills (chance: 20%)
* Cruel Staff, Energy +8, Shadow Dmg: 9-16 (req. 8 Blood Magic)
Halves casting time of Blood Magic skills (chance: 20%)
Halves skill recharge of Blood Magic skills (chance: 20%)
* Scroll, Energy +10 (req. 8 Earth Magic)
Earth Magic +1 (20% chance while using skills)
Health +30
* Divine Symbol, Energy +10 (req. 8 Divine Favor)
Armor +5 (while enchanted)
Health +45 (while enchanted)
* Ascalon Bow, Piercing Dmg: 14-26 (req. 8 Marksmanship)
Damage +15% (while enchanted)
Lord Dorn Lendrigen
-------------------
Location: Mid-eastern edge of the Scar
Collects: 5 Bleached Shells
* Cane, Chaos Dmg: 11-22 (req. 9 Illusion Magic)
Halves casting time of Illusion Magic spells (Chance: 20%)
* Idol, Energy +12 (req. 9 Curses)
Energy +15, Energy Regeneration -1
Health +30
* Air Staff, Energy +10, Lightning Dmg: 11-22 (req. 9 Air Magic)
Halves casting time of Air Magic spells (Chance: 20%)
Halves skill recharge of Air Magic spells (Chance: 20%)
* Holy Rod, Fire Dmg: 11-22 (req. 9 Divine Favor)
Halves skill recharge of Divine Favor spells (Chance: 20%)
* Crimson Carapace Shield, Armor: 16 (req. 9 Tactics)
Health +45 (while in a stance)
Received Damage -2 (while in a stance)
Skyward Reach
=============
Arliss Vaughn
-------------
Location: Near the exit to The Scar
Collects: 5 Iridescent Griffon Wings
* Jeweled Chalice, Energy +12 (req. 9 Illusion Magic)
Halves casting time of Illusion Magic spells (Chance: 20%)
Halves skill recharge of Illusion Magic spells (Chance: 20%)
* Truncheon, Cold Dmg: 11-22 (req. 9 Death Magic)
Halves skill recharge of Death Magic spells (Chance: 20%)
* Frost Artifact, Energy +12 (req. 9 Water Magic)
Halves casting time of Water Magic spells (Chance: 20%)
Halves skill recharge of Water Magic spells (Chance: 20%)
* Smiting Rod, Lightning Dmg: 11-22 (req. 9 Smiting Prayers)
Halves casting time of Smiting Prayers spells (Chance: 20%)
John Verado
-----------
Location: Just outside Augury Rock
Collects: 5 Topaz Crests
* Inscribed Staff, Energy +10, Chaos Dmg: 11-22 (req. 9 Domination Magic)
Halves casting time of Domination Magic spells (Chance: 20%)
Halves skill recharge of Domination Magic spells (Chance: 20%)
* Cruel Staff, Energy +10, Shadow Dmg: 11-22 (req. 9 Blood Magic)
Halves casting time of Blood Magic spells (Chance: 20%)
Halves skill recharge of Blood Magic spells (Chance: 20%)
* Earth Wand, Earth Dmg: 11-22 (req. 9 Earth Magic)
Halves skill recharge of Earth Magic spells (Chance: 20%)
* Protective Icon, Energy +12 (req. 9 Protection Prayers)
Energy +15, Energy Regeneration -1
Health +30
* Ascalon Bow (Composite Bow), Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +15% (while Health is above 50%)
Mourn Drakespur
---------------
Location: Southwest of Destiny's Gorge near teleporter
Collects: 5 Dessicated Hydra Claws
* Jeweled Chakram, Energy +12 (req. 9 Inspiration Magic)
Halves casting time of Inspiration spells (Chance: 20%)
Halves skill recharge of Inspiration spells (Chance: 20%)
* Wicked Staff, Energy +10, Shadow Dmg: 11-22 (req. 9 Curses)
Halves casting time of Curses spells (Chance: 20%)
Halves skill recharge of Curses spells (Chance: 20%)
* Air Wand, Lightning Dmg: 11-22 (req. 9 Air Magic)
Halves skill recharge of Air Magic spells (Chance: 20%)
* Healing Ankh, Energy +12 (req. 9 Healing Prayers)
Halves casting time of Healing Prayers spells (Chance: 20%)
Halves skill recharge of Healing Prayers spells (Chance: 20%)
* Ascalon Bow (Short Bow), Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +15% (while Health is above 50%)
Rylan Paval
-----------
Location: Just south of Augury Rock
Collects: 5 Spiny Seeds
* Inscribed Chakram, Energy +12 (req. 9 Domination Magic)
Halves casting time of Domination spells (Chance: 20%)
Halves skill recharge of Domination spells (Chance: 20%)
* Grim Cesta, Energy +12 (req. 9 Soul Reaping)
Halves casting time of Soul Reaping spells (Chance: 20%)
Halves skill recharge of Soul Reaping spells (Chance: 20%)
* Water Staff, Energy +10, Cold Dmg: 11-22 (req. 9 Water Magic)
Halves casting time of Water Magic spells (Chance: 20%)
Halves skill recharge of Water Magic spells (Chance: 20%)
* Holy Staff, Energy +10, Fire Dmg: 11-22 (req. 9 Divine Favor)
Halves casting time of Divine Favor spells (Chance: 20%)
Halves skill recharge of Divine Favor (20% Chance)
Vulture Drifts
==============
Brandon Harlin
--------------
Location: Near teleporter to the North of Dunes of Despair
Collects: 5 Encrusted Loadstones
* Jeweled Chalice, Energy +12 (req. 9 Illusion Magic)
Energy +15, Energy Regeneration -1
Health +30
* Grim Cesta, Energy +12 (req. 9 Blood Magic)
Energy +15, Energy Regeneration -1
Health +30
* Scroll, Energy +12 (req. 9 Earth Magic)
Halves casting time of Earth Magic spells (Chance: 20%)
Halves skill recharge of Earth Magic spells (Chance: 20%)
* Protective Icon, Energy +12 (req. 9 Protection Prayers)
Halves casting time of Protection Prayers spells (Chance: 20%)
Halves skill recharge of Protection Prayers spells (Chance: 20%)
* Battle Axe, Slashing Dmg: 6-28 (req. 9 Axe Mastery)
Damage +15% (while enchanted)
Karl Jakobs
-----------
Location: Near exit to the Arid Sea
Collects: 5 Massive Jawbones
* Inscribed Staff, Energy +10, Chaos Dmg: 11-22 (req. 9 Domination Magic)
Halves casting time of Domination Magic spells (Chance: 20%)
Halves skill recharge of Domination Magic spells (Chance: 20%)
* Deadly Cesta, Shadow Dmg: 11-22 (req. 9 Blood Magic)
Halves skill recharge of Blood Magic spells (Chance: 20%)
* Fire Staff, Energy +10, Fire Dmg: 11-22 (req. 9 Fire Magic)
Halves casting time of Fire Magic spells (Chance: 20%)
Halves skill recharge of Fire Magic spells (Chance: 20%)
* Holy Rod, Fire Dmg: 11-22 (req. 9 Divine Favor)
Halves skill recharge of Divine Favor spells (Chance: 20%)
* Crimson Carapace Shield, Armor: 16 (req. 9 Tactics)
Health +45 (while hexed)
Received Damage -2 (while hexed)
* Ascalon Bow (Horn bow), Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +15% (while enchanted)
Kraviec the Cursed
------------------
Location: Near teleporter to Northeast of Dunes of Despair
Collects: 5 Iridescent Griffon Wings
* Jeweled Chakram, Energy +12 (req. 9 Inspiration Magic)
Energy +15, Energy regeneration -1
Health +30
* Grim Cesta, Energy +12 (req. 9 Soul Reaping)
Energy +15, Energy regeneration -1
Health +30
* Scroll, Energy +12 (req. 9 Energy Storage)
Halves casting time of Energy Storage spells (Chance: 20%)
Halves skill recharge of Energy Storage spells (Chance: 20%)
* Healing Ankh, Energy +12 (req. 9 Healing Prayers)
Energy +15, Energy regeneration -1
Health +30
* War Hammer, Blunt Dmg: 19-35 (req. 9 Hammer Mastery)
Damage +15% (while in a stance)
Uderit Ignis
------------
Location: Just outside of Dunes of Despair
Collects: 5 Jade Mandibles
* Inscribed Chakram, Energy +12 (req. 9 Fast Casting)
Halves casting time of Fast Casting spells (Chance: 20%)
Halves skill recharge of Fast Casting spells (Chance: 20%)
* Truncheon Shadow Dmg: 11-22 (req. 9 Curses)
Halves skill recharge of Curses spells (Chance: 20%)
* Water Wand, Cold Dmg: 11-22 (req. 9 Water Magic)
Halves skill recharge of Water Magic spells (Chance: 20%)
* Smiting Staff, Energy +10, Light Dmg: 11-12 (req. 9 Smiting Prayers)
Halves casting time of Smiting Prayers spells (Chance: 20%)
* Long Sword, Slashing Dmg: 15-22 (req. 9 Swordsmanship)
Damage +15% (while enchanted)
Nord Stonegrimm
---------------
Location: At the entrance to the Grenth temple (south end)
Collects: 5 Frozen Shells
* Truncheon, Dark Dmg: 11-22 (req. 9 Curses)
Halves skill recharge of Curses spells (Chance: 20%)
* Smiting Staff, Energy +10, Light Dmg: 11-22 (req. 9 Smiting Prayers)
Halves casting time of Smiting Prayers spells (Chance: 20%)
Halves skill recharge of Smiting Prayers spells (Chance: 20%)
* Battle Axe, Slashing Dmg: 6-28 (req. 9 Axe Mastery)
Damage +15% (while in a stance)
* Ascalon Bow (Longbow), Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +15% (while health is above 50%)
Mineral Springs
===============
Bariel Darkroot
---------------
Location: Mid-Eastern edge of Mineral Springs near Resurrection shrine
Collects: 5 Alpine Seeds
* Jeweled Chakram, Energy +12 (req. 9 Inspiration Magic)
Halves casting time of Inspiration Magic skills (Chance: 20%)
Halves skill recharge of Inspiration Magic skills (Chance: 20%)
* Earth Staff, Energy +10, Earth Dmg: 11-22 (req. 9 Earth Magic)
Halves casting time of Earth Magic skills (Chance: 20%)
Halves skill recharge of Earth Magic skills (Chance: 20%)
* Jeweled Chalice, Energy +12 (req. 9 Illusion Magic)
Halves casting time of Illusion Magic skills (Chance: 20%)
Halves skill recharge of Illusion Magic skills (Chance: 20%)
* Scroll, Energy +12 (req. 9 Earth Magic)
Halves casting time of Earth Magic skills (Chance: 20%)
Halves skill recharge of Earth Magic skills (Chance: 20%)
* Ascalon Bow (Composite bow), Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +15% (while Health is above 50%)
Goran Grimyak
-------------
Location: West end of Mineral Springs
Collects: 5 Feathered Avicara Scalps
* Inscribed Chakram, Energy +12 (req. 9 Domination Magic)
Halves casting time of Domination Magic skills (Chance: 20%)
Halves skill recharge of Domination Magic skills (Chance: 20%)
* Idol, Energy +12 (req. 9 Curses)
Halves casting time of Curses skills (Chance: 20%)
Halves skill recharge of Curses skills (Chance: 20%)
* Flame Artifact, Energy +12 (req. 9 Fire Magic)
Halves casting time of Fire Magic skills (Chance: 20%)
Halves skill recharge of Fire Magic skills (Chance: 20%)
* Water Wand, Cold Dmg: 11-22 (req. 9 Water Magic)
Halves skill recharge of Water Magic skills (Chance: 20%)
Trego Stonebreaker
------------------
Location: near a bridge in the mid-northern half of Mineral Springs
Collects: 5 Mountain Troll Tusks
* Inscribed Chakram, Energy +12 (req. 9 Fast Casting)
Halves skill recharge of Fast Casting skills (Chance: 20%)
Halves casting time of Fast Casting skills (Chance: 20%)
* Deadly Cesta, Shadow Dmg: 11-22 (req. 9 Blood Magic)
Halves skill recharge of Blood Magic skills (Chance: 20%)
* Protective Icon, Energy +12 (req. 9 Protection Prayers)
Halves skill recharge of Protection Prayers skills (Chance: 20%)
Halves casting time of Protection Prayers skills (Chance: 20%)
* Ascalon Bow (Short bow), Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +15% (while Health is above 50%)
Snake Dance
===========
Hagnon Warblade
--------------
Location: Just Outside of Camp Rankor
Collects: 5 Frosted Griffon Wings
Last Updated: 9/7/05
* Cane, Chaos Dmg: 11-22 (req. 9 Illusion Magic)
Halves skill recharge of Illusion Magic spells (Chance: 20%)
* Frost Artifact, Energy +12 (req. 9 Water Magic)
Halves casting time of Water Magic spells (Chance: 20%)
Halves skill recharge of Water Magic spells (Chance: 20%)
* Crimson Carapace Shield, Armor: 16 (req. 9 Tactics)
Health +45 (while hexed)
Received damage -2 (while hexed)
* Air Staff, Energy +10, Lightning Dmg: 11-22 (req. 9 Air Magic)
Halves casting time of Air Magic spells (Chance: 20%)
Halves skill recharge of Air Magic spells (Chance: 20%)
Hoknil the Lesser
-----------------
Location: Mid-eastern edge of Snake Dance
Collects: 5 Azure Remains
* Inscribed Staff, Energy +10, Chaos Dmg: 11-22 (req. 9 Domination Magic)
Halves casting time of Domination Magic spells (Chance: 20%)
Halves skill recharge of Domination Magic spells (Chance: 20%)
* Wicked Staff, Energy +10, Shadow Dmg: 11-22 (req. 9 Curses)
Halves casting time of Curses spells (Chance: 20%)
Halves skill recharge of Curses spells (Chance: 20%)
* Holy Rod, Fire Dmg: 11-22 (req. 9 Divine Favor)
Halves skill recharge of Divine Favor spells (Chance: 20%)
* Ascalon Bow (Horn Bow), Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +15% (while enchanted)
Merrin Trollsbane
-----------------
Location: Eastern edge of Snake Dance, quarter of the way up from Camp Rankor
Collects: 5 Mountain Troll Tusks
* Jeweled Staff, Energy +10, Chaos Dmg: 11-22 (req. 9 Illusion Magic)
Halves casting time of Illusion Magic spells (Chance: 20%)
Halves skill recharge of Illusion Magic spells (Chance: 20%)
* Bone Staff, Energy +10, Cold Dmg: 11-22 (req. 9 Death Magic)
Halves casting time of Death Magic spells (Chance: 20%)
Halves skill recharge of Death Magic spells (Chance: 20%)
* Water Staff, Energy +10, Cold Dmg: 11-22 (req. 9 Water Magic)
Halves casting time of Water Magic spells (Chance: 20%)
Halves skill recharge of Water Magic spells (Chance: 20%)
* Long Sword, Slashing Dmg: 15-22 (req. 9 Swordsmanship)
Damage +15% (while in a stance)
Radamon
-------
Location: Western edge of Snake Dance, quarter of the way down from North exit
Collects: 5 Huge Jawbones
* Cane, Chaos Dmg: 11-22 (req. 9 Domination Magic)
Halves skill recharge of Domination Magic spells (Chance: 20%)
* Truncheon, Cold Dmg: 11-22 (req. 9 Death Magic)
Halves skill recharge of Death Magic spells (Chance: 20%)
* Fire Wand, Fire Dmg: 11-22 (req. 9 Fire Magic)
Halves skill recharge of Fire Magic spells (Chance: 20%)
* Healing Ankh, Energy +12 (req. 9 Healing Prayers)
Halves casting time of Healing Prayers spells (Chance: 20%)
Halves skill recharge of Healing Prayers spells (Chance: 20%)
* War Hammer, Blunt Dmg: 19-35 (req. 9 Hammer Mastery)
Damage +15% (while in a stance)
Marik Kuri
----------
Location: Southwest of Shing Jea Monastery
Collects: 3 Mantid Pincers
Last Updated: 5/10/06
* Salvage Kit (10 uses)
* Identification Kit (10 uses)
* Belt Pouch
Debiro Kuri
-----------
Location: North of Shing Jea Monastery
Collects: 5 Naga Hides
Last Updated: 5/10/06
* Cleaver of Fortitude, Slashing Dmg: 5-10 (req. 1 Axe Mastery)
Health +15
* Storm Artifact, Energy +4 (req. 1 Air Magic)
Armor +5 (while enchanted)
* Dirks, Piercing Dmg: 3-6 (req. 1 Dagger Mastery)
Damage +10% (while Health is above 50%)
* Communing Focus, Energy +4 (req. 1 Communing)
Energy +10, Energy regeneration -1
* Longbow of Fortitude, Piercing Dmg: 7-10 (req. 1 Marksmanship)
Health +15
* Divine Symbol, Energy +4 (req. 1 Divine Favor)
Health +15
* Blood Knife, Energy +4 (req. 1 Blood Magic)
Blood Magic +1 (15% chance while using skills)
* Inscribed Chakram, Energy +4 (req. 1 Domination Magic)
Halves casting time of spells (Chance 10%)
Hai Lae
-------
Location: West of Shing Jea Monastery
Collects: 3 Kappa Hatchling Shells
Last Updated: 5/10/06
* Salvage Kit
* Identification Kit
* Belt Pouch
Seung Kim
---------
Location: Northeast of Tsumei Village
Collects: 5 Feathered Scalps
Last Updated: 5/10/06
* Katana of Fortitude, Slashing Dmg: 7-9 (req. 1 Swordsmanship)
Health +15
* Flame Artifact, Energy +4 (req. 1 Fire Magic)
Fire Magic +1 (15% chance while using skills)
* Dirks of Fortitude, Piercing Dmg: 3-6 (req. 1 Dagger Mastery)
Health +15
* Channeling Focus, Energy +4 (req. 1 Channeling Magic)
Channeling Magic +1 (15% chance while using skills)
* Short Bow of Fortitude, Piercing Dmg: 7-10 (req. 1 Marksmanship)
Health +15
* Hallowed Idol, Energy +4 (req. 1 Smiting Prayers)
Smiting Prayers +1 (15% chance while using skills)
* Bleached Skull, Energy +4 (req. 1 Death Magic)
Halves casting time of Death Magic spells (Chance 20%)
* Jeweled Chalice, Energy +4 (req. 1 Inspiration Magic)
Halves casting time of Inspiration Magic spells (Chance 20%)
Tsumei Village
==============
Teizhan
-------
Location: Tsumei Village
Collects: 5 Feathered Scalps
Last Updated: 5/10/06
* Bludgeoner of Fortitude, Blunt Dmg: 9-13 (req. 1 Hammer Mastery)
Health +15
* Earth Scroll, Energy +4 (req. 1 Earth Magic)
Halves casting time of Earth Magic spells (Chance: 20%)
Halves skill recharge of Earth Magic spells (Chance: 20%)
* Dirks, Piercing Dmg: 3-6 (req. 1 Dagger Mastery)
Damage +15% (vs. Hexed foes)
* Ceremonial Cauldron, Energy +4 (req. 1 Spawning Power)
Health +15
* Recurve Bow of Fortitude, Piercing Dmg: 7-10 (req. 1 Marksmanship)
Health +15
* Healing Ankh, Energy +4 (req. 1 Healing Prayers)
Health +25 (while enchanted)
* Bone Idol, Energy +4 (req. 1 Curses)
Health +15
* Jeweled Chakram, Energy +4 (req. 1 Illusion Magic)
Health +15
=================================
= Cantha: Kaineng City (gwcg11) =
=================================
Note: There are three quartermasters, who all take Imperial Commendations, with
different inventories.
Imperial Quartermaster
----------------------
Location: Kaineng Center, East Side
Collects: 1 Imperial Commendation
* Identification Kit (25 Uses)
* Salvage Kit (25 Uses)
* Hunter's Ale
* Scroll of Adventurer's Insight
* Bag
* Dye Remover
Imperial Quartermaster
----------------------
Location: Kaineng Center, East Side
Collects: 3 Imperial Commendation
* Forbidden Key
* Expert Salvage Kit
* Superior Identification Kit
* Rune of Holding
* Scroll of Rampager's Insight
* Scroll of Hunter's Insight
Imperial Quartermaster
----------------------
Location: Kaineng Center, East Side
Collects: 5 Imperial Commendation
* Superior Salvage Kit
* Scroll of Hero's Insight
* Scroll of Berserker's Insight
* Scroll of Slayer's Insight
Maatu Keep
==========
Dye Master Franjek
------------------
Location: Maatu Keep
Collects: 5 Pulsating Growths
Last updated: 5/10/06
* Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +15% (while Health is above 50%)
* Illusion Wand, Chaos Dmg: 11-22 (req. 9 Illusion Magic)
Halves skill recharge of Illusion Magic spells (Chance: 20%)
Energy +5 (while Health is below 50%)
* Blood Staff, Energy +10, Shadow Dmg: 11-22 (req. 9 Blood Magic)
Halves casting time of Blood Magic spells (Chance: 20%)
Halves skill recharge of Blood Magic spells (Chance: 20%)
* Sword, Slashing Dmg: 15-22 (req. 9 Swordsmanship)
Damage +15% (while enchanted)
* Recurve Bow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +15% (while Health is above 50%)
* Spawning Staff, Energy +10, Lightning Dmg: 11-22 (req. 9 Spawning Power)
Halves casting time of Restoration Magic spells (Chance: 20%)
Halves skill recharge of Restoration Magic spells (Chance: 20%)
The Marketplace
===============
Attendant Nashu
---------------
Location: The Marketplace
Collects: 5 Putrid Cysts
Last Updated: 5/10/06
* Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +20% (while Hexed)
* Hypnotic Staff, Energy +10, Chaos Dmg: 11-22 (req. 9 Illusion Magic)
Halves casting time of Illusion Magic spells (Chance: 20%)
Halves skill recharge of Illusion Magic spells (Chance: 20%)
* Blood Knife, Energy +12 (req. 9 Blood Magic)
Blood Magic +1 (20% chance while using skills)
Health +30
* Fire Staff, Energy +10, Fire Dmg: 11-22 (req. 9 Fire Magic)
Halves casting time of Fire Magic spells (Chance: 20%)
Halves skill recharge of Fire Magic spells (Chance: 20%)
* Healing Rod, Fire Dmg: 11-22 (req. 9 Divine Favor)
Halves skill recharge of Healing Prayers spells (Chance: 20%)
Energy +5 (while Health is below 50%)
* Short Bow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +15% (while Health is above 50%)
* Dadao Sword, Slashing Dmg: 15-22 (req. 9 Swordsmanship)
Damage +15% (while enchanted)
* Restoration Focus, Energy +12 (req. 9 Restoration Magic)
Armor +5 (while enchanted)
Health +45 (while enchanted)
Pongmei Valley
==============
Luci
----
Location: Near exit to Boreas Seaboard
Collects: 2 Guardian Moss
Last updated: 5/10/06
* Butterfly Knives, Slashing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +15% (while Health is above 50%)
* Gazing Scepter, Chaos Dmg: 11-22 (req. 9 Domination Magic)
Halves skill recharge of Domination Magic spells (Chance: 20%)
Energy +5 (while Health is below 50%)
* Bone Idol, Energy +12 (req. 9 Curses)
Curses +1 (20% chance while using skills)
Health +30
* Wooden Buckler, Armor: 16 (req. 9 Tactics)
Health +45 (while enchanted)
Received damage -2 (while enchanted)
* Shortbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +15% (vs. hexed foes)
* Ritualist Cane, Lightning Dmg: 11-22 (req. 9 Channeling Magic)
Halves skill rechage of Channeling Magic spells (Chance: 20%)
Energy +5 (while Health is below 50%)
Senji's Corner
==============
Sakai
-----
Location: Senji's Corner
Collects: 5 Celestial Essences
Last Updated: 5/10/06
* Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +15% (while enchanted)
* Gemstone Staff, Energy +10, Chaos Dmg: 11-22 (req. 9 Domination Magic)
Halves casting time of Domination Magic spells (Chance: 20%)
Halves skill recharge of Domination Magic spells (Chance: 20%)
* Bleached Skull, Energy +12 (req. 9 Death Magic)
Halves casting time of Death Magic spells (Chance: 20%)
Halves skill recharge of Death Magic spells (Chance: 20%)
* Dadao Sword, Slashing Dmg: 15-22 (req. 9 Swordsmanship)
Damage +15% (while Health is above 50%)
* Shortbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +20% (while hexed)
* Spawning Staff, Energy +10, Lightning Dmg: 11-22 (req. 9 Spawning Power)
Halves casting time of Spawning Power spells (Chance: 20%)
Halves skill recharge of Spawning Power spells (Chance: 20%)
Shenzhun Tunnels
================
Jung Zeng
---------
Location: Near exit to Maatu Keep
Collects: 5 Jade Bracelets
* Butterfly Knives, Slashing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +15% (vs. hexed foes)
* Jeweled Chalice, Energy +12 (req. 9 Inspiration Magic)
Inspiration Magic +1 (20% chance while using skills)
Health +30
* Flame Artifact, Energy +12 (req. 9 Fire Magic)
Energy +15, Energy regeneration -1
Health +30
* Protective Staff, Energy +10, Fire Dmg: 11-22 (req. 9 Divine Favor)
Halves casting time of Protection Prayers spells (Chance: 20%)
Halves skill recharge of Protection Prayers spells (Chance: 20%)
* Recurve Bow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +15% (vs. Hexed foes)
* Restoration Focus, Energy +12 (req. 9 Restoration Magic)
Restoration Magic +1 (20% chance while using skills)
Health +30
Kiishen
-------
Location: Near exit to Nahpui Quarter
Collects: 5 Plague Idols
Last updated: 5/10/06
* Butterfly Knives, Slashing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +15% (while in a stance)
* Inscribed Chakram, Energy +12 (req. 9 Domination Magic)
Domination Magic +1 (20% chance while using skills)
Health +30
* Pronged Rod, Shadow Dmg: 11-22 (req. 9 Blood Magic)
Halves skill recharge of Blood Magic spells (Chance: 20%)
Energy +5 (while Health is below 50%)
* Wooden Buckler, Armor: 16 (req. 9 Tactics)
Health +45 (while in a stance)
Received damage -2 (while in a stance)
* Longbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +15% (while Health is above 50%)
* Channeling Focus, Energy +12 (req. 9 Channeling Magic)
Channeling +1 (20% chance while using skills)
Health +30
Leijo
-----
Location: East of Xaquang Skyway exit
Collects: 5 Ancient Kappa Shells
Last updated: 5/10/06
* Inscribed Chakram, Energy +12 (req. 9 Domination Magic)
Energy +15, Energy regeneration -1
Health +30
* Air Staff, Energy +10, Lightning Dmg: 11-22 (req. 9 Air Magic)
Halves casting time of Air Magic spells (Chance: 20%)
Halves skill recharge of Air Magic spells (Chance: 20%)
* Frost Artifact, Energy +12 (req. 9 Water Magic)
Water Magic +1 (20% chance while using skills)
Health +30
* Holy Staff, Energy +10, Fire Dmg: 11-22 (req. 9 Divine Favor)
Halves casting time of Divine Favor spells (Chance: 20%)
Halves skill recharge of Divine Favor spells (Chance: 20%)
* Wooden Buckler, Armor: 16 (req. 9 Strength)
Health +45 (while enchanted)
Received damage -2 (while enchanted)
* Horn Bow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +15% (while enchanted)
Undercity
=========
Ohtah
-----
Location: near exit to Vizunah Square (Local)
Collects: 5 Plague Idols
Last Updated: 5/10/06
* Death Rod, Shadow Dmg: 11-22 (req. 9 Death Magic)
Halves skill recharge of Death Magic spells (Chance: 20%)
+5 Energy (while Health is below 50%)
* Earth Focus, Energy +12 (req. 9 Earth Magic)
Earth Magic +1 (20% chance while using skills)
Health +30
* Smiting Staff, Energy +10, Light Dmg: 11-22 (req. 9 Smiting Prayers)
Halves casting time of Smiting Prayers spells (Chance: 20%)
Halves skill recharge of Smiting Prayers spells (Chance: 20%)
* Sword?, Slashing Dmg: 15-22 (req. 9 Swordsmanship)
Damage +20% (while Health is below 50%)
* Flatbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +15% (while Health is above 50%)
* Channeling Staff, Energy +10, ? Dmg: 11-22 (req. 9 Channeling Magic)
Halves casting time of Channeling Magic spells (Chance: 20%)
Halves skill recharge of Channeling Magic spells (Chance: 20%)
Wajjun Bazaar
=============
Bae Kwon
--------
Location: Northeast portion of map near exit to Xaquang Skyway
Collects: 3 Vermin Hides
Last Updated: 5/10/06
* Bag
* Identification Kit
* Salvage Kit
Claw Tallfeather
----------------
Location: Northeast corner of Xaquang Skyway
Collects: 5 Jade Bracelets
* Butterfly Knives, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +20% (while Health is below 50%)
* Chakram, Energy +12 (req. 9 Domination Magic)
Halves casting time of Domination Magic spells (Chance: 20%)
Halves skill recharge of Domination Magic spells (Chance: 20%)
* Water Staff, Energy +10, Cold Dmg: 11-22 (req. 9 Water Magic)
Halves casting time of Water Magic spells (Chance: 20%)
Halves skill recharge of Water Magic spells (Chance: 20%)
* Protective Rod, Fire Dmg: 11-22 (req. 9 Divine Favor)
Halves skill recharge of Protection Prayers spells (Chance: 20%)
Energy +5 (while Health is below 50%)
* Hornbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +20% (while Health is below 50%)
* Communing Focus, Energy +12 (req. 9 Communing)
Energy +15, Energy regeneration -1
Health +30
Yu Lae
------
Location: ?
Collects: 5 Vermin Hides
Last Updated: 5/10/06
* Bone Idol, Energy +12 (req. 9 Curses)
Curses +1 (20% chance while using skills)
Health +30
* Air Staff, Energy +10, Lightning Dmg: 11-22 (req. 9 Air Magic)
Halves casting time of Air Magic spells (Chance: 20%)
Halves skill recharge of Air Magic spells (Chance: 20%)
* Holy Rod, Fire Dmg: 11-22 (req. 9 Divine Favor)
Halves skill recharge of Divine Favor spells (Chance: 20%)
+5 Energy (while Health is below 50%)
* Melon Hammer, Blunt Dmg: 19-35 (req. 9 Hammer Mastery)
Damage +20% (while Health is below 50%)
* Longbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +15% (while in a Stance)
* Ceremonial Cauldron, Energy +12 (req. 9 Spawning Power)
Halves casting time of Spawning Power spells (Chance: 20%)
Halves skill recharge of Spawning Power spells (Chance: 20%)
Zin Ku Corridor
===============
Adept Bishu
-----------
Location: Zin Ku Corridor
Collects: 5 Soul Stones
Last Updated: 5/10/06
* Jeweled Chalice, Energy +12 (req. 9 Inspiration Magic)
Halves casting time of Inspiration Magic spells (Chance: 20%)
Halves skill recharge of Inspiration Magic spells (Chance: 20%)
* Bone Staff, Energy +10, Cold Dmg: 11-22 (req. 9 Death Magic)
Halves casting time of Death Magic spells (Chance: 20%)
Halves skill recharge of Death Magic spells (Chance: 20%)
* Storm Artifact, Energy +12 (req. 9 Air Magic)
Air Magic +1 (20% chance while using skills)
Health +30
* Healing Staff, Energy +10, Fire Dmg: 11-22 (req. 9 Divine Favor)
Halves casting time of Healing Prayers spells (Chance: 20%)
Halves skill recharge of Healing Prayers spells (Chance: 20%)
* Melon Hammer, Blunt Dmg: 19-35 (req. 9 Hammer Mastery)
Damage +15% (while in a stance)
* Recurve Bow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +15% (while in a stance)
Dai Waeng
---------
Location: Zin Ku Corridor
Collects: 5 Pulsating Growths
Last Updated: 5/10/06
* Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +20% (while hexed)
* Bleached Skull, Energy +12 (req. 9 Death Magic)
Death Magic +1 (20% chance while using skills)
Health +30
* Fire Wand, Fire Dmg: 11-22 (req. 9 Fire magic)
Halves skill recharge of Fire Magic spells (Chance: 20%)
+5 Energy (while Health is below 50%)
* Divine Symbol, Energy +12 (req. 9 Divine Favor)
Halves casting time of Divine Favor spells (Chance: 20%)
Halves skill recharge of Divine Favor spells (Chance: 20%)
* Cleaver, Slashing Dmg: 6-28 (req. 9 Axe Mastery)
Damage +15% (while Health is above 50%)
* Ceremonial Cauldron, Energy +12 (req. 9 Spawning Power)
Spawning Power +1 (20% chance while using skills)
Health +30
Artor Bobani Kiroz
------------------
Location: Altrumm Ruins
Collects: 5 Warden Horns
Last updated: 5/11/06
* Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +20% (while Health is below 50%)
* Gemstone Staff, Energy +10, Chaos Dmg: 11-22 (req. 9 Domination Magic)
Halves casting time of Inspiration Magic spells (Chance: 20%)
Halves skill recharge of Inspiration Magic spells (Chance: 20%)
* Bone Idol, Energy +12 (req. 9 Curses)
Halves casting time of Curses spells (Chance: 20%)
Halves skill recharge of Curses spells (Chance: 20%)
* Wooden Buckler, Armor: 16 (req. 9 Strength)
Health +60 (while hexed)
Received damage -3 (while hexed)
* Flatbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +15% (vs. hexed foes)
* Communing Staff, Energy +10, Dark Dmg: 11-22 (req. 9 Communing)
Halves casting time of Communing spells (Chance: 20%)
Halves skill recharge of Communing spells (Chance: 20%)
Peltsman Jiri
-------------
Location: Altrumm Ruins
Collects: 5 Blood Drinker Pelts
Last updated: 5/11/06
* Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +15% (while Health is above 50%)
* Hypnotic Staff, Energy +10, Chaos Dmg: 11-2 (req. 9 Illusion Magic)
Halves casting time of Illusion Magic spells (Chance: 20%)
Halves skill recharge of Illusion Magic spells (Chance: 20%)
* Blood Knife, Energy +12 (req. 9 Blood Magic)
Energy +15, Energy regeneration -1
Health +30
* Melon Hammer, Blunt Dmg: 19-35 (req. 9 Hammer Mastery)
Damage +20% (while hexed)
* Hornbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +15% (while in a stance)
* Ceremonial Cauldron, Energy +12 (req. 9 Spawning Power)
Halves casting time of Spawning Power spells (Chance: 20%)
Halves skill recharge of Spawning Power spells (Chance: 20%)
Brauer Academy
==============
Kristoffir Roi
--------------
Location: Brauer Academy
Collects: 5 Dredge Incisors
Last updated: 5/11/06
* Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +15% (vs. hexed foes)
* Inscribed Chakram, Energy +12 (req. 9 Domination Magic)
Domination Magic +1 (20% chance while using skills)
Health +30
* Earth Wand, Earth Dmg: 11-22 (req. 9 Earth Magic)
Halves skill recharge of Earth Magic spells (Chance: 20%)
Energy +5 (while Health is below 50%))
* Holy Rod, Fire Dmg: 11-22 (req. 9 Divine Favor)
Halves skill recharge of Divine Favor spells (Chance: 20%)
Energy +5 (while Health is below 50%))
* Longbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +20% (while Health is below 50%)
* Channeling Focus, Energy +12 (req. 9 Channeling Magic)
Energy +15, Energy regeneration -1
Health +30
Wilhelm Joseph
--------------
Location: Brauer Academy
Collects: 2 Mantis Pincers
Last updated: 5/11/06
* Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +15% (vs. hexed foes)
* Blood Knife, Energy +12 (req. 9 Blood Magic)
Armor +5 (while enchanted)
Health +45 (while enchanted)
* Storm Artifact, Energy +12 (req. 9 Air Magic)
Armor +5 (while enchanted)
Health +45 (while enchanted)
* Divine Symbol, Energy +12 (req. 9 Divine Favor)
Armor +5 (while enchanted)
Health +45 (while enchanted)
* Dadao Sword, Slashing Dmg: 15-22 (req. 9 Swordsmanship)
Damage +20% (while Health is below 50%)
* Restoration Focus, Energy +12 (req. 9 Restoration Magic)
Restoration Magic +1 (20% chance while using skills)
Health +30
Durheim Archives
================
Gerlinda Korbauch
-----------------
Location: Durheim Archives
Collects: 5 Mantis Pincers
Last updated: 5/11/06
* Butterfly Knives, Slashing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +15% (while Health is above 50%)
* Wicked Staff, Energy +10, Cold Dmg: 11-22 (req. 9 Curses)
Halves casting time of Curses spells (Chance: 20%)
Halves skill recharge of Curses spells (Chance: 20%)
* Storm Artifact, Energy +12 (req. 9 Air Magic)
Energy +15, Energy regeneration -1
Health +30
* Protective Icon, Energy +12 (req. 9 Protection Prayers)
Armor +5 (while enchanted)
Health +45 (while enchanted)
* Melon Hammer, Blunt Dmg: 19-35 (req. 9 Hammer Mastery)
Damage +15% (vs. hexed foes)
* Communing Focus, Energy +12 (req. 9 Communing)
Halves casting time of Communing spells (Chance: 20%)
Halves skill recharge of Communing spells (Chance: 20%)
Ferndale
========
Chef Armand
-----------
Location: Ferndale (just outside Fort Aspenwood (Kurzick))
Collects: 5 Truffles
Last updated: 5/11/06.
* Butterfly Knives, Slashing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +15% (while enchanted)
* Inscribed Chakram, Energy +12 (req. 9 Domination Magic)
Energy +15, Energy regeneration -1
Health +30
* Frost Artifact, Energy +12 (req. 9 Water Magic)
Armor +5 (while enchanted)
Health +45 (while enchanted)
* Divine Symbol, Energy +12 (req. 9 Divine Favor)
Divine Favor +1 (20% Chance while using spells)
Health +30
* Shortbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +15% (while in a Stance)
* Restoration Focus, Energy +12 (req. 9 Restoration Magic)
Halves casting time of Restoration Magic spells (Chance: 20%)
Halves skill recharge time of Restoration Magic spells (Chance: 20%)
House Zu Heltzer
================
Andru Pitrak
------------
Location: House Zu Heltzer
Collects: 2 Keen Oni Claws
Last updated: 5/11/06
* Butterfly Knives, Slashing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +20% (while Health is below 50%)
* Jeweled Chalice, Energy +12 (req. 9 Inspiration Magic)
Inspiration Magic +1 (20% chance while using skills)
Health +30
* Flame Artifact, Energy +12 (req. 9 Fire Magic)
Fire Magic +1 (20% chance while using skills)
Health +30
* Protective Icon, Energy +12 (req. 9 Protection Prayers)
Protection Prayers +1 (20% chance while using skills)
Health +30
* Hornbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +15% (vs. hexed foes)
* Ritualist Cane, Lightning Dmg: 11-22 (req. 9 Channeling Magic)
Halves skill recharge of Restoration Magic spells (Chance: 20%)
Energy +5 (while Health is below 50%)
Jaun Stumi
----------
Location: House Zu Heltzer
Collects: 4 Vampiric Fangs
Last updated: 5/11/06
* Butterfly Knives, Slashing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +15% (while in a Stance)
* Jeweled Chalice, Energy +12 (req. 9 Inspiration Magic)
Halves casting time of Inspiration Magic spells (Chance: 20%)
Halves skill recharge of Inspiration Magic spells (Chance: 20%)
* Bleached Skull, Energy +12 (req. 9 Death Magic)
Halves casting time of Death Magic spells (Chance: 20%)
Halves skill recharge of Death Magic spells (Chance: 20%)
* Melon Hammer, Blunt Dmg: 19-35 (req. 9 Hammer Mastery)
Damage +20% (while Health is below 50%)
* Recurve Bow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +20% (while Health is below 50%)
* Channeling Staff, Energy +10, Lightning Dmg: 11-22 (req. 9 Channeling Magic)
Halves casting time of Restoration Magic spells (Chance: 20%)
Halves skill recharge of Restoration Magic spells (Chance: 20%)
Note: There are three quartermasters, who all take Equipment Requisitions, with
different inventories.
Kurzick Quartermaster
---------------------
Location: House zu Heltzer
Collects: 1 Equipment Requisition
* Identification Kit (25 Uses)
* Salvage Kit (25 Uses)
* Hunter's Ale
* Scroll of Adventurer's Insight
* Bag
* Dye Remover
Kurzick Quartermaster
---------------------
Location: House zu Heltzer
Collects: 3 Equipment Requisition
* Kurzick Key
* Expert Salvage Kit
* Superior Identification Kit
* Rune of Holding
* Scroll of Rampager's Insight
* Scroll of Hunter's Insight
Kurzick Quartermaster
---------------------
Location: House zu Heltzer
Collects: 5 Equipment Requisition
* Stoneroot Key
* Superior Salvage Kit
* Scroll of Hero's Insight
* Scroll of Berserker's Insight
* Scroll of Slayer's Insight
Master Architect Wright
-----------------------
Location: House zu Heltzer
Collects: 5 Stone Carvings
Last updated: 5/11/06
* Butterfly Knives, Slashing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +20% (while hexed)
* Hypnotic Scepter, Chaos Dmg: 11-22 (req. 9 Illusion Magic)
Halves skill recharge of Illusion Magic spells (Chance: 20%)
Energy +5 (while Health is below 50%))
* Bleached Skull, Energy +12 (req. 9 Death Magic)
Energy +15, Energy regeneration -1
Health +30
* Dadao Sword, Slashing Dmg: 15-22 (req. 9 Swordsmanship)
Damage +15% (while Health is above 50%)
* Long Bow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +15% (while Health is above 50%)
* Communing Focus, Energy +12 (req. 9 Communing)
Energy +15, Energy regeneration -1
Health +30
Redemptor Kurcheck
------------------
Location: House zu Heltzer
Collects: 5 Luxon Pendants
Last updated: 5/20/06
* Scroll of Adventurer's Insight
* Scroll of Rampager's Insight
* Scroll of Hunter's Insight
Morostav Trail
==============
Dmitri Scharkoff
----------------
Location: near east exit of Durheim Archives
Collects: 5 Warden Horns
Last updated: 5/11/06
* Jeweled Chakram, Energy +12 (req. 9 Illusion Magic)
Illusion Magic +1 (20% chance while using skills)
Health +30
* Bleached Skull, Energy +12 (req. 9 Death Magic)
Death Magic +1 (20% chance while using skills)
Health +30
* Water Wand, Cold Dmg: 11-22 (req. 9 Water Magic)
Halves skill recharge of Water Magic spells (Chance: 20%)
Energy +5 (while Health is below 50%))
* Smiting Staff, Energy +10, Light Dmg: 11-22 (req. 9 Smiting Prayers)
Halves casting time of Smiting Prayers spells (Chance: 20%)
Halves skill recharge of Smiting Prayers spells (Chance: 20%)
* Cleaver, Slashing Dmg: 6-28 (req. 9 Axe Mastery)
Damage +15% (vs. hexed foes)
* Flatbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +15% (while enchanted)
Jonn Tertehl
------------
Location: near east exit of Vasburg Armory
Collects: 5 Stone Horns
Last updated: 5/11/06
* Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +20% (while hexed)
* Jeweled Chakram, Energy +12 (req. 9 Illusion Magic)
Armor +5 (while enchanted)
Health +45 (while enchanted)
* Fire Wand, Fire Dmg: 11-22 (req. 9 Fire Magic)
Halves skill recharge of Fire Magic spells (Chance: 20%)
Energy +5 (while Health is below 50%))
* Divine Symbol, Energy +12 (req. 9 Divine Favor)
Energy +15, Energy regeneration -1
Health +30
* Recurve Bow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +20% (while hexed)
* Communing Focus, Energy +12 (req. 9 Communing)
Armor +5 (while enchanted)
Health +45 (while enchanted)
Saint Anjeka's Shrine
=====================
Buk Dirayne
-----------
Location: Saint Anjeka's Shrine
Collects: 3 Skull Jujus
Last updated: 5/11/06
* Butterfly Knives, Slashing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +15% (while Health is above 50%)
* Wailing Wand, Cold Dmg: 11-22 (req. 9 Curses)
Halves skill recharge of Curses spells (Chance: 20%)
Energy +5 (while Health is below 50%))
* Frost Artifact, Energy +12 (req. 9 Water Magic)
Water Magic +1 (20% chance while using skills)
Health +30
* Healing Rod, Fire Dmg: 11-22 (req. 9 Divine Favor)
Halves skill recharge of Healing Prayers spells (Chance: 20%)
Energy +5 (while Health is below 50%))
* Cleaver, Slashing Dmg: 6-28 (req. 9 Axe Mastery)
Damage +20% (while hexed)
* Channeling Focus, Energy +12 (req. 9 Channeling Magic)
Armor +5 (while enchanted)
Health +45 (while enchanted)
Guard Captain Mirkoz
--------------------
Location: Saint Anjeka's Shrine
Collects: 5 Dredge Incisors
Last updated: 5/11/06
* Gazing Scepter, Chaos Dmg: 11-22 (req. 9 Domination Magic)
Halves skill recharge of Inspiration Magic spells (Chance: 20%)
Energy +5 (while Health is below 50%))
* Bone Spiral Rod, Cold Dmg: 11-22 (req. 9 Death Magic)
Halves skill recharge of Death Magic spells (Chance: 20%)
Energy +5 (while Health is below 50%))
* Frost Artifact, Energy +12 (req. 9 Water Magic)
Energy +15, Energy regeneration -1
Health +30
* Protective Icon, Energy +12 (req. 9 Protection Prayers)
Energy +15, Energy regeneration -1
Health +30
* Wooden Buckler, Armor: 16 (req. 9 Strength)
Health +45 (while in a Stance)
Received damage -2 (while in a Stance)
* Flatbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +15% (while Health is above 50%)
Unwaking Waters
===============
Elder Ezio
----------
Location: near the resurrect shrine
Collects: 5 Kraken Eyes
Last updated: 5/11/06
* Butterfly Knives, Slashing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +15% (while enchanted)
* Gemstone Staff, Energy +10, Chaos Dmg: 11-22 (req. 9 Domination Magic)
Halves casting time of Domination Magic spells (Chance: 20%)
Halves skill recharge of Domination Magic spells (Chance: 20%)
* Storm Artifact, Energy +12 (req. 9 Air Magic)
Air Magic +1 (20% chance while using skills)
Health +30
* Hallowed Idol, Energy +12 (req. 9 Smiting Prayers)
Energy +15, Energy regeneration -1
Health +30
* Hornbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +15% (while enchanted)
* Communing Focus, Energy +12 (req. 9 Communing)
Communing +1 (20% chance while using skills)
Health +30
Vasburg Armory
==============
Denos Makaluum
--------------
Location: Vasburg Armory
Collects: 5 Stone Horns
Last updated: 5/11/06
* Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +15% (while in a Stance)
* Bone Idol, Energy +12 (req. 9 Curses)
Curses +1 (20% chance while using skills)
Health +30
* Earth Scroll, Energy +12 (req. 9 Earth Magic)
Earth Magic +1 (20% chance while using skills)
Health +30
* Protective Staff, Energy +10, Fire Dmg: 11-22 (req. 9 Divine Favor)
Halves casting time of Protection Prayers spells (Chance: 20%)
Halves skill recharge of Protection Prayers spells (Chance: 20%)
* Dadao Sword, Slashing Dmg: 15-22 (req. 9 Swordsmanship)
Damage +20% (while hexed)
* Ritualist Scepter, Lightning Dmg: 11-22 (req. 9 Spawning Power)
Halves skill recharge of Spawning Power spells (Chance: 20%)
Energy +5 (while Health is below 50%))
Healer Silja
------------
Location: Vasburg Armory
Collects: 5 Dragon Roots
Last updated: 5/11/06
* Jeweled Chakram Energy +12 (req. 9 Illusion Magic)
Energy +15, Energy regeneration -1
Health +30
* Evil Eye Staff, Energy +10, Dark Dmg: 11-22 (req. 9 Blood Magic)
Halves casting time of Blood Magic spells (Chance: 20%)
Halves skill recharge of Blood Magic spells (Chance: 20%)
* Earth Scroll, Energy +12 (req. 9 Earth Magic)
Energy +15, Energy regeneration -1
Health +30
* Healing Ankh, Energy +12 (req. 9 Healing Prayers)
Energy +15, Energy regeneration -1
Health +30
* Wooden Buckler, Armor: 16 (req. 9 Tactics)
Health +30
Received damage -5 (Chance: 20%)
* Shortbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +15% (while Health is above 50%)
Axton
-----
Location: near the northern exit of Jade Flats
Collects: 5 Archaic Kappa Shells
Last updated: 5/11/06
* Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +20% (while Health is below 50%)
* Inscribed Chakram, Energy +12 (req. 9 Domination Magic)
Halves casting time of Domination Magic spells (Chance: 20%)
Halves skill recharge of Domination Magic spells (Chance: 20%)
* Wailing Wand, Cold Dmg: 11-22 (req. 9 Curses)
Halves skill recharge of Curses spells (Chance: 20%)
Energy +5 (while Health is below 50%))
* Wooden Buckler, Armor: 16 (req. 9 Tactics)
Health +45 (while in a Stance)
Received damage -2 (while in a Stance)
* Recurve Bow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +15% (vs. hexed foes)
* Ceremonial Cauldron, Energy +12 (req. 9 Spawning Power)
Armor +5 (while enchanted)
Health +45 (while enchanted)
The Aurios Mines
================
Jefri Whylir
------------
Location: The Aurios Mines
Collects: 5 Bone Charms
Last updated: 5/11/06
* Butterfly Knives, Slashing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +15% (vs. hexed foes)
* Blood Knife, Energy +12 (req. 9 Blood Magic)
Halves casting time of Blood Magic spells (Chance: 20%)
Halves skill recharge of Blood Magic spells (Chance: 20%)
* Earth Staff, Energy +10, Earth Dmg: 11-22 (req. 9 Earth Magic)
Halves casting time of Earth Magic spells (Chance: 20%)
Halves skill recharge of Earth Magic spells (Chance: 20%)
* Hallowed Idol, Energy +12 (req. 9 Smiting Prayers)
Smiting Prayers +1 (20% chance while using skills)
Health +30
* Cleaver, Slashing Dmg: 6-28 (req. 9 Axe Mastery)
Damage +15% (while enchanted)
* Communing Staff, Energy +10, Dark Dmg: 11-22 (req. 9 Communing)
Halves casting time of Restoration Magic spells (Chance: 20%)
Halves skill recharge of Restoration Magic spells (Chance: 20%)
Bai Paasu Reach
===============
Amina
-----
Location: Bai Paasu Reach
Collects: 5 Naga Skins
Last updated: 5/11/06
* Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +15% (while Health is above 50%)
* Inscribed Chakram, Energy +12 (req. 9 Domination Magic)
Energy +15, Energy regeneration -1
Health +30
* Earth Wand, Earth Dmg: 11-22 (req. 9 Earth Magic)
Halves skill recharge of Earth Magic spells (Chance: 20%)
Energy +5 (while Health is below 50%))
* Healing Staff, Energy +10, Fire Dmg: 11-22 (req. 9 Divine Favor)
Halves casting time of Healing Prayers spells (Chance: 20%)
Halves skill recharge of Healing Prayers spells (Chance: 20%)
* Longbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +15% (while enchanted)
* Spawning Staff, Energy +10, Lightning Dmg: 11-22 (req. 9 Spawning Power)
Halves casting time of Spawning Power spells (Chance: 20%)
Halves skill recharge of Spawning Power spells (Chance: 20%)
Boreas Seabed
=============
Catrine Embolom
---------------
Location: near exit to Mount Qinkai
Collects: 5 Rot Wallow Tusks
Last updated: 5/11/06
* Butterfly Knives, Slashing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +15% (while in a Stance)
* Jeweled Chakram, Energy +12 (req. 9 Illusion Magic)
Illusion Magic +1 (20% chance while using skills)
Health +30
* Evil Eye Staff, Energy +10, Dark Dmg: 11-22 (req. 9 Blood Magic)
Halves casting time of Blood Magic spells (Chance: 20%)
Halves skill recharge of Blood Magic spells (Chance: 20%)
* Cleaver, Slashing Dmg: 6-28 (req. 9 Axe Mastery)
Damage +20% (while Health is below 50%)
* Shortbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +20% (while Health is below 50%)
* Channeling Staff, Energy +10, Lightning Dmg: 11-22 (req. 9 Channeling Magic)
Halves casting time of Channeling Magic spells (Chance: 20%)
Halves skill recharge of Channeling Magic spells (Chance: 20%)
Breaker Hollow
==============
Maddison
--------
Location: Breaker Hollow
Collects: 5 Naga Skins
Last updated: 5/11/06
* Jeweled Chalice, Energy +12 (req. 9 Inspiration Magic)
Energy +15, Energy regeneration -1
Health +30
* Bone Idol, Energy +12 (req. 9 Curses)
Energy +15, Energy regeneration -1
Health +30
* Fire Staff, Energy +10, Fire Dmg: 11-22 (req. 9 Fire Magic)
Halves casting time of Fire Magic spells (Chance: 20%)
Halves skill recharge of Fire Magic spells (Chance: 20%)
* Holy Staff, Energy +10, Fire Dmg: 11-22 (req. 9 Divine Favor)
Halves casting time of Divine Favor spells (Chance: 20%)
Halves skill recharge of Divine Favor spells (Chance: 20%)
* Wooden Buckler, Armor: 16 (req. 9 Strength)
Health +30
Received damage -5 (Chance: 20%)
* Hornbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +15% (while Health is above 50%)
Cavalon
=======
Dauv Merishal
-------------
Location: Cavalon
Collects: 2 Keen Oni Talons
Last updated: 5/11/06
* Butterfly Knives, Slashing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +15% (vs. hexed foes)
* Jeweled Chakram, Energy +12 (req. 9 Illusion Magic)
Halves casting time of Illusion Magic spells (Chance: 20%)
Halves skill recharge of Illusion Magic spells (Chance: 20%)
* Bone Idol, Energy +12 (req. 9 Curses)
Armor +5 (while enchanted)
Health +45 (while enchanted)
* Dadao Sword, Slashing Dmg: 15-22 (req. 9 Swordsmanship)
Damage +15% (vs. hexed foes)
* Flatbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +20% (while hexed)
* Ritualist Wand, Dark Dmg: 11-22 (req. 9 Communing)
Halves skill recharge of Restoration Magic spells (Chance: 20%)
Energy +5 (while Health is below 50%))
Note: There are three quartermasters, who all take Luxon Totems, with
different inventories.
Luxon Quartermaster
-------------------
Location: Cavalon
Collects: 3 Luxon Totem
* Luxon Key
* Expert Salvage Kit
* Superior Identification Kit
* Rune of Holding
* Scroll of Rampager's Insight
* Scroll of Hunter's Insight
Luxon Quartermaster
-------------------
Location: Cavalon
Collects: 5 Luxon Totem
* Deep Jade Key
* Superior Salvage Kit
* Scroll of Hero's Insight
* Scroll of Berserker's Insight
* Scroll of Slayer's Insight
Zaviar Merkanah
---------------
Location: Cavalon
Collects: 5 Kurzick Baubles
* Scroll of Adventurer's Insight
* Scroll of Rampager's Insight
* Scroll of Hunter's Insight
Gyala Hatchery
==============
Pietro
------
Location: near the northern exit of Leviathan Pits
Collects: 5 Black Pearls
Last updated: 5/11/06
* Hypnotic Scepter Chaos Dmg: 11-22 (req. 9 Illusion Magic)
Halves skill recharge of Inspiration Magic spells (Chance: 20%)
Energy +5 (while Health is below 50%))
* Evil Eye Staff, Energy +10, Dark Dmg: 11-22 (req. 9 Blood Magic)
Halves casting time of Blood Magic spells (Chance: 20%)
Halves skill recharge of Blood Magic spells (Chance: 20%)
* Frost Artifact Energy +12 (req. 9 Water Magic)
Halves casting time of Water Magic spells (Chance: 20%)
Halves skill recharge of Water Magic spells (Chance: 20%)
* Smiting Rod, Light Dmg: 11-22 (req. 9 Smiting Prayers)
Halves skill recharge of Smiting Prayers spells (Chance: 20%)
Energy +5 (while Health is below 50%))
* Cleaver, Slashing Dmg: 6-28 (req. 9 Axe Mastery)
Damage +15% (while in a Stance)
* Hornbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +20% (while hexed)
Maishang Hills
==============
Losi Hapatu
-----------
Location: near Bai Paasu Reach
Collects: 5 Rot Wallow Tusks
Last updated: 5/11/06
* Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +15% (while enchanted)
* Wicked Staff, Energy +10, Cold Dmg: 11-22 (req. 9 Curses)
Halves casting time of Curses spells (Chance: 20%)
Halves skill recharge of Curses spells (Chance: 20%)
* Air Wand, Lightning Dmg: 11-22 (req. 9 Air Magic)
Halves skill recharge of Air Magic spells (Chance: 20%)
Energy +5 (while Health is below 50%))
* Healing Ankh, Energy +12 (req. 9 Healing Prayers)
Healing Prayers +1 (20% chance while using skills)
Health +30
* Melon Hammer, Blunt Dmg: 19-35 (req. 9 Hammer Mastery)
Damage +15% (while Health is above 50%)
* Ritualist Wand, Dark Dmg: 11-22 (req. 9 Communing)
Halves skill recharge of Communing spells (Chance: 20%)
Energy +5 (while Health is below 50%))
Mount Qinkai
============
Leon
----
Location: near the northern exit of Aspenwood Gate
Collects: 5 Stolen Provisions
Last updated: 5/11/06
* Gazing Scepter, Chaos Dmg: 11-22 (req. 9 Domination Magic)
Halves skill recharge of Domination Magic spells (Chance: 20%)
Energy +5 (while Health is below 50%))
* Bone Spiral Rod, Cold Dmg: 11-22 (req. 9 Death Magic)
Halves skill recharge of Death Magic spells (Chance: 20%)
Energy +5 (while Health is below 50%))
* Water Staff, Energy +10, Cold Dmg: 11-22 (req. 9 Water Magic)
Halves casting time of Water Magic spells (Chance: 20%)
Halves skill recharge of Water Magic spells (Chance: 20%)
* Protective Rod, Fire Dmg: 11-22 (req. 9 Divine Favor)
Halves skill recharge of Protection Prayers spells (Chance: 20%)
Energy +5 (while Health is below 50%))
* Dadao Sword, Slashing Dmg: 15-22 (req. 9 Swordsmanship)
Damage +15% (while in a Stance)
* Longbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +15% (vs. hexed foes)
Rhea's Crater
=============
Jahn Pitz
---------
Location: near the northern exit of Seafarer's Rest
Collects: 5 Black Pearls
Last updated: 5/11/06
* Butterfly Knives, Slashing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +20% (while Health is below 50%)
* Blood Knife, Energy +12 (req. 9 Blood Magic)
Blood Magic +1 (20% chance while using skills)
Health +30
* Earth Scroll, Energy +12 (req. 9 Earth Magic)
Armor +5 (while enchanted)
Health +45 (while enchanted)
* Healing Ankh, Energy +12 (req. 9 Healing Prayers)
Healing Prayers +1 (20% chance while using skills)
Health +30
* Melon Hammer, Blunt Dmg: 19-35 (req. 9 Hammer Mastery)
Damage +15% (while enchanted)
* Channeling Focus, Energy +12 (req. 9 Channeling Magic)
Halves casting time of Channeling Magic spells (Chance: 20%)
Halves skill recharge of Channeling Magic spells (Chance: 20%)
Seafarer's Rest
===============
Farrer
------
Location: Seafarer's Rest
Collects: 5 Azure Crests
Last updated: 5/11/06
* Butterfly Knives, Slashing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +20% (while hexed)
* Gazing Scepter, Chaos Dmg: 11-22 (req. 9 Domination Magic)
Halves skill recharge of Inspiration Magic spells (Chance: 20%)
Energy +5 (while Health is below 50%))
* Storm Artifact, Energy +12 (req. 9 Air Magic)
Halves casting time of Air Magic spells (Chance: 20%)
Halves skill recharge of Air Magic spells (Chance: 20%)
* Hallowed Idol, Energy +12 (req. 9 Smiting Prayers)
Halves casting time of Smiting Prayers spells (Chance: 20%)
Halves skill recharge of Smiting Prayers spells (Chance: 20%)
* Recurve Bow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +15% (while enchanted)
* Restoration Focus, Energy +12 (req. 9 Restoration Magic)
Energy +15, Energy regeneration -1
Health +30
Silent Surf
===========
Keotah
------
Location: near northwestern exit of Seafarer's Rest
Collects: 4 Azure Crests
Last updated: 5/11/06
* Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +15% (while enchanted)
* Bone Staff, Energy +10, Cold Dmg: 11-22 (req. 9 Death Magic)
Halves casting time of Death Magic spells (Chance: 20%)
Halves skill recharge of Death Magic spells (Chance: 20%)
* Earth Scroll, Energy +12 (req. 9 Earth Magic)
Halves casting time of Earth Magic spells (Chance: 20%)
Halves skill recharge of Earth Magic spells (Chance: 20%)
* Healing Ankh, Energy +12 (req. 9 Healing Prayers)
Halves casting time of Healing Prayers spells (Chance: 20%)
Halves skill recharge of Healing Prayers spells (Chance: 20%)
* Wooden Buckler, Armor: 16 (req. 9 Strength)
Health +45 (while enchanted)
Received damage -2 (while enchanted)
* Restoration Focus, Energy +12 (req. 9 Restoration Magic)
Armor +5 (while enchanted)
Health +45 (while enchanted)
Zos Shivros Channel
===================
Elder Pomona
------------
Location: Zos Shivros Channel
Collects: 5 Kraken Eyes
Last updated: 5/11/06
* Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +15% (while in a Stance)
* Inscribed Chakram, Energy +12 (req. 9 Domination Magic)
Armor +5 (while enchanted)
Health +45 (while enchanted)
* Air Staff, Energy +10, Lightning Dmg: 11-22 (req. 9 Air Magic)
Halves casting time of Air Magic spells (Chance: 20%)
Halves skill recharge of Air Magic spells (Chance: 20%)
* Hallowed Idol, Energy +12 (req. 9 Smiting Prayers)
Armor +5 (while enchanted)
Health +45 (while enchanted)
* Flatbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +20% (while Health is below 50%)
* Ceremonial Cauldron, Energy +12 (req. 9 Spawning Power)
Energy +15, Energy regeneration -1
Health +30
Kristo Trilios
--------------
Location: Zos Shivros Channel
Collects: 5 Moon Shells
Last updated: 5/11/06
* Dirks, Piercing Dmg: 7-17 (req. 9 Dagger Mastery)
Damage +20% (while hexed)
* Hypnotic Staff, Energy +10, Chaos Dmg: 11-22 (req. 9 Illusion Magic)
Halves casting time of Inspiration Magic spells (Chance: 20%)
Halves skill recharge of Inspiration Magic spells (Chance: 20%)
* Wicked Staff, Energy +10, Cold Dmg: 11-22 (req. 9 Curses)
Halves casting time of Curses spells (Chance: 20%)
Halves skill recharge of Curses spells (Chance: 20%)
* Melon Hammer, Blunt Dmg: 19-35 (req. 9 Hammer Mastery)
Damage +15% (while in a Stance)
* Shortbow, Piercing Dmg: 15-28 (req. 9 Marksmanship)
Damage +15% (while enchanted)
* Ritualist Scepter, Lightning Dmg: 11-22 (req. 9 Spawning Power)
Halves skill recharge of Restoration Magic spells (Chance: 20%)
Energy +5 (while Health is below 50%))
Q. Where are the Healing Prayers and Inspiration Magic Wands/Staves?
A. If you notice, you'll never see a rod or cane or staff that is linked to
certain attributes, most notably Healing Prayers and Inspiration Magic. They
simply don't exist, and thus you won't find them at collectors.
Q. Where is the Max Armor version of the Crimson Carapace Shield that has mods
which activate (while enchanted)?
A. A Max Armor version of this shield does not exist. However, there is an
Armor: 12 version of this shield that is in Mamnoon Lagoon, under the collector
Vargil the White.
Factions has several Wooden Bucklers, however, that have these properties,
including Leijo in Shenzun Tunnels and Keotah in Silent Surf.
Q. Where is the Sword or Axe that has Damage +15% while Health is above 50%?
A. These items do not exist at a collector. The closest that you will get is
Damage +15% (while enchanted) or Damage +15% (while in a stance).
The 9/7/05 Update added several weapons to the weapon crafters, however,
including a Max Damage +15% while Health is above 50% Sword that can be crafted
for 5 plat, 40 Iron, and 6 Steel. This can be found at Droknar's Forge, at the
weapon master Sarad.
Several more collectors were added with the release of Factions in Cantha which
also have these properties.
Q. Where is the Max Damage version of the Ascalon Bow (Flatbow variant) that is
also Damage +15% while Health is above 50%?
A. This item does not exist. The three bows with the Damage +15% while Health
is above 50% modifiers are a Longbow, Short Bow, and Composite Bow. The Horn
Bow and Flatbow are both Damage +15% (while enchanted). This is true of both
the collectors in the Southern Shiverpeaks and the Crystal Desert.
Note that with the release of Factions, several more collectors have been added
to the game with a couple that have Flatbows with the Damage +15% (while Health
is above 50%), including Ohtah in the Undercity area.
Q. Why can't I remove my upgrade from my collector's item?
A. Collectors items cannot be salvaged. Thus, once you put an upgrade in a
collector item, you cannot salvage it out with an Expert Salvage Kit.
Q. Where can I find Bleached Shells? I have a ton of Bleached Carapaces.
A. Bleached Shells are dropped by Sand Wurms and Siege Wurms in the Crystal
Desert. Frozen Shells are dropped by Frost Wurms in the Southern Shiverpeaks.
Q. Where can I find Massive Jawbones?
A. Massive Jawbones are dropped by Sand Giants in the Crystal Desert. Try the
south-east exit of Vulture Drifts, leading to the Arid Sea. Sand Giants are
also all over the Arid Sea as well.
Q. Where can I find Spiny Seeds?
A. Spiny Seeds are dropped by Salving Cacti in the Crystal Desert. The easiest
ones to farm are to the East of Heroes' Audience.
======================
= End Notes (gwcg15) =
======================
-------------------
- Version History -
-------------------
0.01 First version of this guide is released
0.02 Added Orson Cooper, Adam Solstrum, Loreen Cranford, Thyfir Greenleaf,
Kraviec the Cursed
0.03 9/7/05 Update upgraded many of the collectors weapons, and added some
collectors in Perdition Rock.
0.04 Added more Sorrow's Furnace collectors, updated Shiverpeaks collectors.
0.05 Added some Cantha/Factions collectors in Shing Jea Island
0.06 Added some Cantha/Factions collectors in Kaineng City
0.07 Added some Cantha/Factions collectors in Echovald Forest
0.08 Updated and fixed some of the old Tyrian collectors.
0.09 Minor updates to Canthan Collectors (thanks to Jay and Karen Guerette)
0.10 Minor updates, added Quartermasters
0.11 Added Cavalon and House Zu Heltzer Collectors, Quartermasters
0.12 Added 2 Tears of the Fallen collectors
0.13 Corrected two Protection Prayers weapons (req. Divine Favor)
-----------
- Credits -
-----------
Most of the collectors information was gleaned from the following fansites:
gwonline.net
guildwarsguru.com
gwvault.ign.com
In particular, credit goes to Maximus Bellator for his excellent Collectors
mapping projects, which can be found here:
Crystal Desert:
http://members.skill-club.com/TriX/GW/gw_desert_collectors.htm
Credit also goes to the fine work done on this thread, by many people too
numerous to mention (a true community effort):
http://www.guildwarsguru.com/forum/showthread.php?t=9187&page=4&pp=25
I'd like to thank my guildmates in the East Bay Alliance of Yeomen [eBay].
I'd also like to thank NCSoft for finally making a 3D Diablo clone that fits my
liking and an online RPG that doesn't have a monthly fee, all in the same game.
--------------------
- Copyright Notice -
--------------------
This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright.
The following sites have permission to use this FAQ as long as it is credited:
http://www.gamefaqs.com
http://www.gwonline.net
http://www.supercheats.com
http://www.1up.com
http://www.dlh.net
http://www.neoseeker.com
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
In particular, Guild Wars is a trademark of NCsoft Corporation.
Guild Wars is copyrighted by NCsoft Corporation. All Rights Reserved.
Copyright 2005 Hahns Shin
-------------
- End Quote -
-------------
"My advice to you, my violent friend, is to seek out gold and sit on it."
- The Dragon, from John Gardner's "Grendel"