Avernum

Avernum

15.10.2013 15:15:04
==========================
Avernum Editor Guide
==========================

======
Index [a1eg_indx]
======

Index [a1eg_indx]
Version History [a1eg_vrhs]
Legal Status [a1eg_stff]
The Guide [a1eg_desc]
Edit Statistics [a1eg_edst]
Do Healing [a1eg_dohl]
Energize [a1eg_dohl]
Identification [a1eg_iden]
Edit Gold [a1eg_edgo]
Uncurse Items [a1eg_unit]
Take Out of Town [a1eg_toot]
Reset Hostile Towns [a1eg_rhtw]
Reset Boats [a1eg_rebo]
Return Party to Start [a1eg_rpts]
Edit Reputation [a1eg_edre]
Reunite Split Party [a1eg_resp]
Add Weapon [a1eg_adwe]
Add Armor [a1eg_adar]
Add Jewelry [a1eg_adje]
Add Tool [a1eg_adto]
Add Wand [a1eg_adwa]
Add Artifact [a1eg_adat]
Turn Off Character Editor [a1eg_toce]
Save Changes [a1eg_save]
Load Saved Game [a1eg_load]
Contact Me [a1eg_cnme]
Credits [a1eg_cred]


================
Version History [a1eg_vrhs]
================

Version 0.0.1: * Started work on guide.
* Layout Made
* This is my second editor guide for the Avernum series.

Version 0.9.0: * Majority of Guide Completed.
* Weapon Descriptions still remaining

Version 1.0.0: * Guide completed.

============
Legal Stuff [a1eg_stff]
============

Copyright 2005 Universe_JDJ (universejdj@gmail.com)

This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and
a violation of copyright.

All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.

I take no responsibility to any damage caused by using the Avernum 2 Editor
or by using this guide.

Sites that can use my guide:

www.gamefaqs.com
www.neoseeker.com

If you wish to display this guide on your site on this guide, please email
me at universejdj@gmail.com

==========
The Guide [a1eg_desc]
==========

Ever wondered about the Avernum Editor and how to use it? Just look
through this guide.

==================
Edit Statistics [a1eg_edst]
==================

This option will allow you to edit the statistics of the chosen character.
You can edit skills by pressing the Up/Down Buttons next to each skill.
Clicking the skill will give a description of that skill.

Character Traits can be modified by clicking on the boxes next to each
skill. Please remember you cannot have more than 2 of each trait and for
every equipped trait you will either need more or less experience to gain
a level.

Known Potions can be changed by selecting/deselecting the box next to each
recipe.

Mage/Priest Spells can be edited by clicking on the box next to each spell.
When the spell is a level one spell there will be one rune next to the box,
when the spell is level two there will be two runes and so on. If there
are no runes it means you haven't learnt the spell yet.

=============
Do Healing [a1eg_dohl]
=============

Clicking on this option will heal the character.

===========
Energize [a1eg_dohl]
===========

Clicking on this option will restore the character's Spell Points.

=================
Identification [a1eg_iden]
=================

Clicking on an unidentified item in a characters inventory will cause
that item to become identified. Unidentified items are coloured gray.

===========
Edit Gold [a1eg_edgo]
===========

This option will allow you to change the amount of gold you have. Please
note that the maximum amount of gold is 9,000. If you type in a higher
number will result in the gold being reset to 0.

==============
Uncurse Items [a1eg_unit]
==============

This option will uncurse all cursed items that the party is carrying
allowing the item to be removed. All cursed items in the party's inventory
are shown in red.

=================
Take Out of Town [a1eg_toot]
=================

If you are inside a town, this option will take you to the outdoors. Please
note that this might mess up or ruin the game plot. Only use this option
if you really need to get out of the town because of a bug, glitch or you
are unconditionally stuck.

====================
Reset Hostile Towns [a1eg_rhtw]
====================

Any towns angry with you will now be friendly and anyone you have killed
will be resurrected. So if you angered a town by stealing something or
by killing someone the town will not know that it ever happened. Any
items you stole will still remain in your inventory.

=============
Reset Boats [a1eg_rebo]
=============

This option will reset all boats in Avernum to where they originally were.
Please note that this might leave you stranded. This option will not affect
boat ownership meaning that any boat you owned will still be yours. If you
become stranded, use the "Take Out of Town" command or the "Return Party
to Start".

======================
Return Party to Start [a1eg_rpts]
======================

This option will return you to the starting point of the game, which is
Fort Ganrick. Use this if you become stuck. You must be outside to use
this option. If you are inside please you the "Take Out Of Town" command
first.

=================
Edit Reputation [a1eg_edre]
=================

Your reputation in Avernum affects many aspects of the game. Use this to
change your reputation. Reputation goes up to 100 but this option only
allows for it to be set up to 40.

======================
Reunite Split Party [a1eg_resp]
======================

If your party is split up, use this option to reunite your party.

======================
Add Weapon [a1eg_adwe]
======================

Allows you to chose various weapons to add to a characters
inventory.

The weapons you can add into the characters inventory are the:

Blessed Longsword


Weight: 12 Pounds.

Damage: 2-20 + 4 per hit.

Value: 900 coins.


Blessed Greatsword


Weight: 20 pounds.

Damage: 2-26 + 3 per hit.

Value: 4000 coins.


Blessed Spear


Weight: 10 pounds.

Damage: 2-20 + 4 per hit.

Value: 350 coins.


Blessed Pike


Weight: 15 pounds.

Damage: 2-26 + 4 per hit.

Value: 900 coins.


Blessed Halberd


Weight: 20 pounds.

Damage: 2-32 + 3 per hit.

Value: 4000 coins.


Blessed Javelins


Weight: 13.5 pounds.

Damage: 2-24 + 4 per hit.

Value: 180 coins.


Blessed Bow


Weight: 10 pounds.

Damage: 2-20 + 4 per hit.

Value: 500 coins.


Blessed Crossbow


Weight: 15 pounds.

Damage: 2-36 + 4 per hit.

Value: 1500 coins.


Blessed Arrows


Weight: 10 pounds.

Damage: +20% hit chance.

Value: 200 coins.


Blessed Bolts


Weight: 10 pounds.

Damage: +20% hit chance.

Value: 400 coins



======================
Add Armor [a1eg_adar]
======================

Allows you to chose various armor items to add to a characters inventory.

The various types of armor you can add into the characters inventory
are:

Drakeskin Leather Helmet


Prevents 1-2 + 2 damage in combat.


Blessed Studded Armor


Blocks 1-8 + 4 damage in combat.


Blessed Chain Mail


Blocks 1-12 + 4 damage in combat.


Blessed Plate Mail


Blocks 1-16 + 5 damage in combat.


Blessed Small Shield


Blocks 1-6 + 3 damage in combat.


Blessed Large Shield


Blocks 1-8 + 4 damage in combat.


Blessed Buckler


Blocks 1-3 + 2 damage in combat.


Drakeskin Helmet


Blocks 1-2 + 2 damage in combat.


Blessed Steel Helmet


Blocks 1-4 + 2 damage in combat.


Drakeskin Boots


Blocks 1-2 + 2 damage in combat.


======================
Add Jewelry [a1eg_adje]
======================

Allow you to add various pieces Jewelry to the characters inventory.

Various types of Jewelry you can add into the characters inventory include
the:

Ring of Great Health


This item affects the rate of which your lost health points are restored.


Warrior's Ring


This item increased your accuracy and damage in combat.


Immunity Ring


This item provided magical protection from fire, cold, and a variety of
other magical effects.


Strength Bracelet


This item increases the bonuses you get from your strength (so you
do more damage in combat, etc.)


Dexterity Bracelet


This item increases the bonuses you get from your dexterity (so you're
harder to hit in combat, etc.)


Intelligence Bracelet


This item increases the bonuses you get from your intelligence ( so
your spells have a stronger effect).


Luck Bracelet


This item increases the bonuses you get from your luck (whatever
that means).


Chill Charm


This item provides magical protection from fire.


Warmth Crystal


This item provides magical protection from cold.


Crystal Charm


This item protects you from things which try to turn you to stone.


======================
Add Tool [a1eg_adto]
======================

Allows you to add useful tools to the characters inventory.

Various tools you can add to the character inventory include the:

Lamp


Using this item alleviates the darkness temporarily.


Magic Lockpicks


Having this item helps you pick locks.


Fine First Aid Kits


Having this item helps you use the First Aid skill.


Energy Elixir


Using this item affects how many spell points you have.


Balm of Life


Having this item enables you to cast Raise Dead.


Graymold Salve


This item affects how diseased you are.


Deli Sandwich


You use up one unit of food every time you rest.


Piercing Crystal


When used, this item casts Dispel Barrier.


Unshackling Crystal


This item affects how paralyzed you are.


Recall Crystal


This item has some sort of strange, mysterious ability. You can't quite
figure out what it is.


======================
Add Wand [a1eg_adwa]
======================

Allows you to add magical wands to the characters inventory.

Various magical wands you can add to the characters inventory include the:

Wand of Ice


When used, this item casts Ice Lances.


Wand of Slowing


When used, this item casts Slow.


Wand of Lightning


When used, this item casts Lightning Spray.


Wand of Fire


When used, this item casts Fireblast.


Wand of Acid


When used, this item casts Spray Acid.


Wand of Binding


When used, this item casts Bind Foe.


Rod of Arcana


Using this item affects how many spell points you have.


Rod of Minor Call


When used, this item casts Call Beast.


Rod of Major Call


When used, this item casts Summon Aid.


Rod of Illusions


When used, this item casts Create Illusions.


======================
Add Artifact [a1eg_adat]
======================

Allows you to add powerful artifacts to the characters inventory.

Various artifacts you can add to the characters inventory include the:

Orb of Thralni


This legendary magical item is the Orb of Thralni. Long lost in the
underworld, it is renowned for its ability to grant the gift of flight.
When used outdoors, you will be able to fly for a short distance.


Shadow Leather


This is a full suit of thick leather armor, boiled in wax to make it
very hard. This armor will interfere with spell casting.


Assassin's Dagger


This weapon constantly drips poison, which afflicts anything it hits.


Diamond Dagger


This weapon does 2-12 + 8 damage per hit. It is stronger than most other
daggers.


Flaming Sword


This weapon is constantly covered in flames, which make its blows do more
damage.


Icy Longsword


This weapon is constantly covered in magical frost, which make its blows
do more damage.


Ghoulbane Spear


This weapon does extra damage to the undead.


Boots of Speed


This item makes you move faster and get more action points in combat.
When worn you get a 4% attack penalty in combat.


Nimble Boots


This item increased the bonuses you get from your dexterity (so your
harder to hit in combat, etc.).


Gauntlets of Might


This item greatly increases your chance of hitting and dealing damage
in combat.


==========================
Turn Off Character Editor [a1eg_toce]
==========================

This permanently disables the Character editor. It can be restored by
deleting Avernum.dat in the Data Folder which is located in the Avernum
folder. (Usually C:\Program Files\Avernum Demo). Please Note that doing this
may cause your game to become unregistered.

=============
Save Changes [a1eg_cnme]
=============

Saves changes made using the Avernum Character Editor. Make sure you
have made a backup copy of the game first because any incorrect changes
could force you to restart the entire game from scratch.

================
Load Saved Game [a1eg_cnme]
================

Load an Avernum Save game into the Avernum Character Editor.

==========
Contact Me [a1eg_cnme]
==========

Thank you for reading this guide. If you wish to contact me my email is:

universejdj@gmail.com

Please send anything like extra information or fixes for incorrect
information.

=======
Credits [a1eg_cred]
=======

* To Spiderweb Software for making Avernum.

* To GameFAQ's for hosting this guide.

* To Neoseeker for hosting this guide.




 
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