One Must Fall 2097

One Must Fall 2097

17.10.2013 19:29:47


German

Diese Movesliste stammt aus der DLH-Special-Edition 1 zu PC
Fighting-Games und ist deshalb nur in englisher Sprache.

~B
JAGUAR's moves:

Jaguar Leap: D-DF-F+P
Shadow Jaguar Leap: B-DB-D-DF-F+P
Concussion Cannon: D-DB-B+P
Overhead Throw: (jump), D+P - when near opponent

Scrap Move: D,D,U+P

Destruction Move: D,U+K
Timing: Time it so that you press U+K right after the Jaguar
lifts your opponent overhead.

How to get to Fire & Ice: U,D+K
Timing: Do it right after the Jag throws your opponent through
the floor.


SHADOW's moves:

Shadow Punch: D-DB-B+P
Shadow Kick: D-DB-B+K
Shadow Dive: (jump),D-DF-F+P
Shadow Grab: D,D+P

Scrap Move: B,F-UF-U-UB-B+P
Destruction Move: D,D,D+P
Timing: Do it quickly right after the sixth hit of the Scrap. If
you have problems getting it to work, keep hitting D+P right after
the fifth hit of the Scrap.

How to get to Fire & Ice: D,D,D+P
Timing: Do it right after the giant Shadow destroys your opponent.
If you can't get it to work, try pressing D+P over & over after the
big Shadow smashes your opponent.


THORN's moves:

Speed Kick: D-DF-F+K
Shadow Speed Kick: B-DB-D-DF-F+K
Spike Charge: F,F+P
Off-the-Wall Attack : (jump against wall),DF+K

Scrap Move: B,B,F+P
Destruction Move: U,D+P
Timing: Do it right after your opponent has been "spiked".

How to Get to Fire & Ice: U,U,D+P
Timing: Do the combination right after your opponent goes through
the floor. If you have problems,do the move over & over as soon
as you've done the Destruction sequence.


PYROS's moves:

Super Thrust: F,F+P
Shadow Super Thrust: F,F,F+P
Jet Swoop: (jump),D+K
Fire Spin: D,P

Scrap Move Part 1: F,F,D,D+P
Part 2: U+P(hold)
Timing: Press & hold U+P very quickly right after the third hit
of the Scrap. Hold it until you hear the Pyros speed up. It's
hard to get it right every time, but it can be done.

Destruction Move: D+P(hold)
Timing: Press & hold D+P quickly right after the seventh hit of
the Scrap. Once again, it's hard to get it every time, but with
practice, you'll be able to get it most of the time.

How to Get to Fire & Ice : U,D,D+P
Timing: This is by far the hardest of all the "Fire & Ice" moves
to do consistently. You have to time the move so as to press the
D+P right as your opponent explodes. You'll be able to get it most
of the time with practice, however. If you REALLY just can't get
it to work, try it with the speed turned down a couple of notches
and you should have less trouble.


ELEKTRA's moves:

Lightning Ball: D-DB-B+P
Electric Shards: D-DF-F+P
Rolling Thunder: F,F+P
Shadow Rolling Thunder: D-DF-F,F+P

Scrap Move: D,F+P
Destruction Move: U-UF-F-DF-D+P
Timing: Do it anytime while the Electra is "volting" your opponent.

How to get to Fire & Ice: F-DF-D+P
Timing: Do it right after your opponent blows up, QUICKLY. If you
have problems, do it over & over while the lightning is striking.


KATANA's moves:

Rising Blade: D-DF-F+P (Invincible)
Shadow Rising Blade: B-DB-D-DF-F+P (Invincible)
Head Stomp: (jump),D+K <--While over opponent
Forward Razor Spin: D-DF-F+K
Backward Razor Spin: D-DB-B+K

Scrap Move: F-DF-D-DB-B+P
Destruction Move: B-DB-D-DF-F+P
Timing: Wait until after the Katana slashes your opponent, and
then quickly do the move. You only have a short time to do it.

How to get to Fire & Ice: B-DB-D-DF-F+K
Timing: Do the move right after the Katana slashes and destroys
your opponent's 'bot. If you just can't get it to work, keep doing
the sequence over & over after you do the Destruction move.


SHREDDER's moves:

Flying Hands: D-DB-B+P
Head-Butt: D-DF-F+P
Shadow Head Butt: B-DB-D-DF-F+P
Flip Kick: D,D+K

Scrap Move: D,F+P
Destruction Move: D,U,U+P
Timing: Do it at any time while the Shredder is shredding your
opponent.

How to get to Fire & Ice: U-UB-B-DB-D+K
Timing: The easiest way to do the move is to press and hole up
while your Shredder tosses your opponent into the air, and the do
the rest of the move right after your opponent explodes. If you
can't seem to get it to work, try doing the move over and over
while & after your opponent is in the air.


FLAIL's moves:

Charge Punch: B,B+P
Shadow Charge Punch: D-DB-B,B+P
Slow Chain Spin: D,K
Fast Chain Spin: D,P
Spinning Throw Grab: F,F+K <-- Must be near opponent; in air

Scrap Move Part 1: F,F,F+P
Part 2: B,F,B+P
Timing: Time it so that you hit Back & Punch right after the
Flail slams your opponent against the wall. If you have problems
getting it to work, just keep doing the sequence F,B+P over &
over during the first slam.

Destruction Move: F-DF-D-DB-B+P,(rep)
Timing: I don't know the precise timing, but I do it over and over
during the second wall slam; I still miss it sometimes, though.

How to get to Fire & Ice: F-DF-D-DB-B+K,(rep)
Timing: Once again, I'm not real sure about this one. I just do
the move over and over after my opponent blows up.


GARGOYLE's moves:

Wing Charge: F,F+P
Diving Claw Grab: (jump),D+K <- When near over your opponent
Flying Talon: D-DF-F+P

Scrap Move: B-DB-D-DF-F+P
Destruction Move: D,U,D+P
Timing: Time it so that you hit D+P right after the Gargoyle lands
on your opponent. If you have problems, simply keep doing the
sequence U,D+P over and over after the Gargoyle flys off the top of
the screen.

How to get to Fire & Ice: D,D,D+P
Timing: Do the sequence right after the Gargoyle destroys your
opponent and flies off the top of the screen. If you have problems
getting it to work right, just keep pressing D+P over & over after
the Gargoyle flys off the top of the screen after the Destruction.


CHRONOS's moves:

Stasis Activator: D-DB-B+P
Slow Stasis Activator: F-DF-D-DB-B+P
Matter Phasing: D-DB-B+K <- Can be done in air
Teleport: D,P <- Down,release,THEN Punch

Scrap Move: D,F+P
Destruction Move: F,B+P
Timing: Time it so that you press B+P right before the Chronos's
arm goes inside your opponent. It's real hard to do it exact with
the speed all the way up, so if you have problems just keep pressing
F,B+P over & over during the Scrap.

How to get to Fire & Ice: D-DB-B+P
Timing: Do the move right after your opponent blows up.


NOVA's moves:

Missile: D-DF-F+P
Air-Missile: (jump),D-DF-F+P
Mini-Grenade: D-DB-B+P
Earthquake Slam: D,D+P
Chest Slam: (jump),D+P When over opponent

Scrap Move: D-DB-B,F+P
Destruction Move: D,D,D+P
Timing: Time it so that you hit D+P right after the fifth hit of
the Scrap. If you have problems, keep hitting D+P over & over
after the third hit of the Scrap.

How to get to Fire & Ice: not applicable


Sources for One Must Fall 2097:

/\/\att's One Must Fall: 2097 FAQ, Version 2.3, maintained and
copyright (C) 1995 by Matt Williams

This is the source where I took most of the moves from. In fact
this ist the best FAQ for a game that I ever have come accross
(Sorry Hank!). Thanks Matt, and go on doing your brilliant work!

Other sources:

OMF 2097 Moves Only, looks like rip off from Matt's FAQ, no author
mentioned
ONE MUST FALL : 2097 Moves List by Po Chan (chanp@acf2.nyu.edu)
Captain WhyNot's One Must Fall 2097 Info Sheet, 8/30/95 version
by Jerome Brittingham (Captain WhyNot)

 
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