Silent Steel - Walkthrough by Beard Bros.
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KEY
~~~
- If there are dots BEFORE the words, that means that there are
words there.
EXAMPLE:
- ...XO, what's up? there are words BEFORE "XO, what's up?"
- If there are dots AFTER the words, that means that there are
words there.
EXAMPLE:
- It can't be 0630 yet... there are words AFTER "It can't be
0630 yet"
WALKTHRU
~~~~~~~~
Scene 1 -- The captain's Quarters
~~~~~ ~ ~~~ ~~~~~~~ ~ ~~~~~~~~
> It can't be 0630 yet, XO, what's up?
> You handle it XO, I'm beat
> Have someone bring it to me
* Wheeler brings message *
> Dismissed Wheeler, and have the XO come to my cabin
* XO comes to cabin *
> This is as serious as it gets XO, take a look at this
> How she got out is anybody's guess...
<< go to sonar room >>
Scene 2 -- The Sonar Room
~~~~~ ~ ~~~ ~~~~~ ~~~~
> ...drag a cot in here if you have to
> ...get'm on the horn
* Get on SATCOM w/ Admiral *
> I received your message from CONSUBLANT...
Scene 3 -- Wardroom
~~~~~ ~ ~~~~~~~~
> At best speed, what are the probable...
> Kilo class submarine, probably with a performance upgrade
> Standard speed will be sufficient...
* See Weps in torpedo room *
Scene 4 -- Torpedo Room
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> How's your readiness posture Weps?
> I'd like to put us on an increased readiness footing...
Scene 5 -- Buzz at 5 Hz
~~~~~ ~ ~~~~ ~~ ~ ~~
> Was it a malfunction in your gear?
> You said the volume changed with speed...
> Do we have a problem here, or are we worrying about nothing?
> How long would a hull search take?
> I want to lock out a diver...
Scene 6 -- After diver
~~~~~ ~ ~~~~~ ~~~~~
> Let me see it
> Get it back to ChEng...and I want answers.
Scene 7 -- Wardroom
~~~~~ ~ ~~~~~~~~
> I'm willing to hear a list of suspects...
> Anything strange happen...
> Everyone's a suspect...
Scene 8 -- Line Up
~~~~~ ~ ~~~~ ~~
> Why were you late?
> That thing was found 9 feet...who put it there?
> Who told you? Who told you to do it?
> Why were you late?
> I'm placing you under arrest for sabotage.
* Change to Disk 3 *
Scene 9 -- Con
~~~~~ ~ ~~~
> Sound the general alarm...
> Return fire. Break contact.
> Continue to move closer.
> Standby
Scene 10 -- Sonar
~~~~~ ~~ ~~~~~
> Is it the Kilo?
> Can you give me a course and speed on this contact?
Scene 11 -- Wardroom
~~~~~ ~~ ~~~~~~~~
> I think I have a grasp on the tactical situation, I'd like to
hear some suggestions.
> You mean the Akula's trying to give away her location?
> You got about 20 seconds to get me interested Master Chief,
start talking.
Scene 12 -- Con
~~~~~ ~~ ~~~
> Get me a firing solution.
> Fire tube 1.
> Prepare to fire second torpedo.
> Fire tube 2
> Place Mk 48 in command mode. Order the torpedo to kill Sierra-25.
> I gave you an order, XO...
* Change to disk 4 *
Scene 13 -- Con/Sonar
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> Place him under arrest XO.
Scene 14 -- Torpedo Room
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> Put the gun down, Wheeler. You don't really want to hurt anyone.
Scene 15 -- Con
~~~~~ ~~ ~~~
> Break contact. Get us out of here.
* Cinema in helicopter *
> Come to periscope depth and give them a nav fix.
> Shoot!
> Ready tube 2
CONGRATULATIONS!!
From this point on, you can pick anything to say, and the ending
will change according to what you pick. Try them all out!