The Grand Theft Auto MISSION.INI Guide
Version 3.00
NOW with more London 1969 Flavors
Copyright (c) 1999 Molcuti Mihai aka HELLix of RRP
1. Info
2. Car Codes
3. Car Face Codes
4. Chapter Codes
5. Object Codes
a) Parked Cars
b) Bomb Shops
c) Telephone
d) Goodie Box
e) Others
f) Final Words
1. INFO
Hello there fiefs. This small guide will teach you how to hack a small file
(About 1.2 MB). The file is located in ...\gtadata\mission.ini. You can edit
it with WordPad or the small edit dos program. IMPORTANT: You get the coordonates
x,y,height by entering the Porkcharsui code and pressing C after that. If you
find anything new mail it at RRP@HOTMAIL.COM
Ferocious GTO = 0
Bug = 1
Jug MkII = 2
Bike = 3
Copper = 4
Ambulance = 5
Ranger = 6
Double Decker = 9
ICBM = 11
Boat = 13
Penetrator = 14
Fat = 17
Beagle 3 = 18
Myni = 20
Garden Shed = 21
London Cab = 22
James Bomb = 25
Jugular E = 26
Sweets Van = 27
Crapi = 28
S-Cart = 29
Locust = 31
Reno 17TL = 34
Tour Bus = 35
Royal Pain = 37
Mod Scooter = 41
Fire Truck = 42
Royal Stretch = 43
Tanker = 44
Flatbed = 45
Camper = 46
Wheel Chair = 47
Harold = 58
Raver = 70
Monster Bug = 71
MC Hamper = 72
Mangler = 76
Stinger Z29 = 79
Jug Swinger = 80
Spaz Bus = 88
3. CAR FACE CODES
in North = 512 in East = 256 in South = 0 in West = 768
4. CHAPTER CODES
Liberty City San Andereas Vice City
Gangsta Bang = [1] Mandarin Mayhem = [102] Bent Cop Blues = [202]
Highest Almighty = [2] Tequila Slammer = [103] Rasta Blasta = [203]
London 1969
Boys will be Thievs = [1]
Mods and Sods = [2]
Chelsea Smile = [3]
Dead Certainty = [4]
5. OBJECT CODES
1 = Pistol 2 = Machine Gun 3 = Rocket Launcher
4 = Flame Thrower 6 = Car Speed Up 9 = Police Bribe
10 = Armor 11 = Multiplier 12 = Get Out Of Jail Free Card
13 = Extra Life 14 = Info 15 = Extra Life
a) How to create (or change) parked cars.
- ex. "194 1 (120,124,3) PARKED 37 768".
- search for the chapter you want to place the car in. ex. search for "[103]"
- 194 can be any number.
- 1 mustn't be changed.
- 120,124,3 are the coordonates.
- PARKED is the command for making parked cars.
- 37 is the car code (in thins case is a Tank).
- 768 is the car face code.
b) How to create an invisible Bomb Shop.
- copy a line that looks like this "156 1 (x,y,h) BOMBSHOP 0 0" and modify it
how is typed here.
- the first two numbers musn't be changed.
- change the coordonates.
- BOMBSHOP 0 0 is the command for rigging the car when it drives through that
point.
- you can make a Bomb Shop with a door but it's more complicated.
c) How to create a Telephone.
- ex. "64 1 (89,36,1) TELEPHONE 0 256"
- 64 can be any number.
- 1 mustn't be changed.
- 89,36,1 are the coordonates.
- TELEPHONE 0 is the command for creating a telephone.
- 256 is the car face code.
d) How to create a Goodie Box with these inside:
- ex "34 (32,156,1) POWERUP 15 1".
- 34 can be any number.
- 32,156,1 are the coordonates.
- POWERUP is the command for creating a Goodie Box.
- 15 is the object code (here, is an Extra Life).
- 1 is the number of ammo.
e) Other things.
FUTURECAR - ????
PLAYER - We advise you to change only the coordonates and the last the
place (the last parameter).
DUMMY - ???? FUTUREPED - ???? There are more but we don't know
COUNTER - ???? DOOR - ???? them.
TRIGGER - ???? FUTURE - ????
f) FINAL WORDS
Hope you like this small guide.
Me and Beaver are the authors of the ULTIMATE GTA Guide.
I have also written guides for MK4, MK Trilogy and Larry 7.
Mail me on: rrp@dlh.net
Here is the Version History:
Changes since 2.0
Complete GTA Car Code Numbers added
Complete GTA London Car Code Numbers added
GTA London Chapter Codes added
Index added
Guide renamed to just the MISSION.INI Guide
This Document is Copyright (c) 1999 Romanian Rotten Players