Den Wert für das Stadtvermögen kann man in einer xxxx.sav-Datei an
der Hex-Position 329EC ändern. Das "Sparguthaben" kann an der
Position 35FE8 aufgebessert werden.
Sollte in einer Provinz viele oder mächtige Stämme lauern, dann
richtet man sich am besten vier Kohorten an strategisch guten Stel-
len ein und gibt denen genug Soldaten:
Achtung: die Endsumme (gesamte Stärke) muß natürlich stimmen!
Von Klaus-Peter Lihra, Ludwigshafen
Da ich keine Lust hatte den englischen Cheat zu übersetzen und weil
er so schön das Hexen erklärt, hier also ausnahmsweise mal ein Cheat
in englischer Sprache:
~B
HexCheat:
It seems that the saved game files are consistent in size and come
in at 225,745 bytes. This saved game file was created right at the
start of game (game1.sav) and the money amount was 19,990.
Converting that to a hexadecimal value yielded 4E 16 and searching
the saved game file for the reverse amount, found 16 4E in two
locations near the end of the saved game file.
It seems that hacking money into the first location will work and
it may not be necessary to hack the 2nd location altho it is usually
well advised that you hack both locations just to be on the safe
side. So here is a summary of the basic steps involved in this
example:
1) Convert your decimal money value to a hexadecimal value:
19,990 Dn (decimal) = 4E 16 (hexadecimal)
2) Search your saved game file for the reverse amount: 16 4E which
was found in the following two locations:
3) Hack in your higher money amount. To be on the safe side we will
only hack in 5,000,000 Dn which is 4C 4B 40 in hex but to get
that amount we hack in the reverse amount which mirrors the
search technique that found the money locations in the first
place:
So for each location below where I have indicated where the money
resides in the saved game file, change: 16 4E 00 to 40 4B 4C
When you start your game up again you should have $5,000,000 Dn.