Version History:
(V 1.2) 7/30/00
I still haven't gotten all the enemy cards (and it turns out I
have only now gotten half of them), but I noticed several errors,
and fixed them. I also updated the polls, added more FAQ, yaddah,
yaddah, yaddah.
(V 1.1) 7/15/00
A special thanks to Bear640 for a correction about the Ice + Spark
combo. (You CAN attack with it). In other news, I've finished the
walkthrough section. As for Enemy Info, I have about half of the
cards and I'm working on the rest so I can add the section ASAP.
(V 1.0) 7/4/00
I LOVE THIS GAME!! That aside, this is just the basic version of
my FAQ\Walkthrough. I only have the first three 'Planets'
'walkthroughed', but you can expect the others soon.
Contents:
1) Story
2) Controls
3) The Characters
4) The Bonus Game
5) Special Abilities
6) Walkthrough
7) FAQ
8) Secrets
9) MiniGames
10) Polls
11) Shameless Self Glorification
12) Legal 'Stuff'
Section 1: The Story
The Manual's Story:
In a distant corner of the galaxy, fairies (yes, I know it's spelled
'faeries') lived peacefully on the planet called Ripple Star. But
then one day, a mysterious black cloud appeared and surrounded the
peaceful planet. The cloud, a sinister force known as Dark Matter,
had come in search of the fairies' secret treasure-their shining
crystal.
A fairy named Ribbon knew that dreadful things would come to
pass if Dark Matter gained control of the powerful Crystal. She
grabbed the shining stone and escaped from Ripple Star-just before
the planet was completely engulfed-.
But as ribbon fled, three dark clouds split from the mass
of Dark Matter to chase her through space. And when they caught up
with her and attacked, the fairies' crystal shattered into tiny
shards, which dropped like falling stars onto the many planets in
the solar system.
Still holding one of the Crystal Shards, Ribbon fell onto
the planet called Pop Star, where-perhaps by fate-she ran smack
into Kirby. After hearing her desperate plight, Kirby resolved
to help Ribbon recover all of the Crystal Shards.
My (The Quick) Story:
Some fairy ran into Kirby and he followed her somewhere and
collected Crystal Shards.
The Story in ASCII Art:
Never mind...
Section 2: Controls
L button; R button; All C buttons: Lift an enemy or power star out
of your mouth, then again to throw it straight up into the air.
Analog Stick; Z button: Not used
Control Pad: Left or Right to walk, tap twice to run; Down to
swallow enemies and copy their ability, duck or drop through some
platforms
A button: Jump, fly while in the air (press again to fly higher),
swim upward while in the water and slide (by pressing down on the
control pad and the A button)
B button: Inhale enemies or blocks, exhale them, throw an enemy
after lifting it, and use the copied ability
Section Three: The Characters
Kirby: He's Kirby. Move on.
Ribbon: The faerie who tried to save the crystal and goes along
with Kirby collecting them.
King Dedede: Oddly enough, not an enemy. He helps you after freeing
him from Dark Matter.
Waddle Dee: A friend of Kirby's, he will help you later on in the
game after you free him from some Dark Matter.
Adeleine: An aspiring artist who paints Kirby important clues and
power-ups throughout the game, once she too is freed from Dark Matter.
Section Four: The Bonus Game
After the completion of a level, you are whisked away to a bonus
game. You and all your friends are sitting around a picnic blanket.
Kirby will move back and forth until you press the A button to stop
him. Then he will move his arms back and forth. The further back
they are, the farther he will jump when you press the A button again.
If you wait until his arms are at their highest, for example, he
will jump to the first space ahead of him.
There are always seven different items on the blanket:
A Yellow Star
A Green Star
A Red Star
A 1-Up
A Regular Piece of Food
A Tomato
An Enemy Info Card
Section Five: Special Abilities
Beyond the normal seven abilities Kirby has, (Burn, Stone, Ice,
Needle, Bomb, Spark and Cutter) in Kirby 64 it is possible to
combine them there are five methods with which to do so:
Swallow two enemies with special abilities
Exhale one enemy into another
Throw an enemy into another
Exhale a power star into an enemy
Throw a power star into an enemy
I feel they are fairly self-explanatory, but if you would
like an explanation of any method, feel free to e-mail me at
reod_dai_2000@yahoo.com.
Anyway, here are the descriptions:
Burn: Kirby becomes a little ball of fire and shoots across a
small distance
Burn + Burn: Above, but it is a huge cone and travels a greater
distance
Burn + Stone: Become a volcano, aim left and right with the D-pad
Burn + Ice: Temporarily encase yourself in enemy killing steam
Burn + Needle: Become a bow and fire flaming arrows, hold down the
B button to make them go farther
Burn + Bomb: Cause fireworks to go off, tap the B button up to
three times in the air to make them go off again
Burn + Spark: Use static electricity to make Kirby go ablaze
Burn + Cutter: The B button swings the sword, to release it, first
press up on the D-pad and press the B button to send
it flying
Stone: Roll or become a little stone Kirby
Stone + Stone: A larger version of the one above
Stone + Ice: As a shuffleboard puck, you'll glide back and forth,
freezing everything in your path
Stone + Needle: Put on a hat (?) that drills; release the B button
to send it flying
Stone + Bomb: Throw dynamite that either explodes in five seconds
or upon contact with an enemy, protect yourself with
a little hardhat by pressing down on the D-pad
Stone + Spark: A huge boulder is tethered to Kirby by a thin band
of electricity, like a yo-yo
Stone + Cutter: You become one of Kirby's friends from his previous
adventures (see 'FAQ')
Ice: Kirby spins around and breathes freezing air
Ice + Ice: Kirby become a white snowball that will move forward
until it hits a wall or plateau
Ice + Needle: Spiky snowflake points surround Kirby that will freeze
any enemies they touch
Ice + Bomb: Kirby becomes a snowman who will detonate in five
seconds or upon coming into contact with an enemy
Ice + Spark: Kirby becomes a refrigerator that spits out health-
replenishing items that damage any enemies they hit
Ice + Cutter: Skate across the terrain, freezing enemies in your path
Needle: Pointy needles make Kirby's skin sharp to say the
least
Needle + Needle: Similar to the Ice + Needle combination, but without
the snowflake
Needle + Bomb: Become one of those spiky guys that move back and
forth, until you explode sending your spikes
everywhere
Needle + Spark: Kirby becomes a lightning rod that strikes everything
above and around him (similar to Pikachu's (shudder)
attack in Super Smash Brothers)
Needle + Cutter: Hold the B button to keep your newly spiked arms
spread apart, and release it to close them like a
lobster's claws
Bomb: Toss a bomb into the air
Bomb + Bomb: Fire up to three tracking missiles by holding down
the B button
Bomb + Spark: Become a light bulb that will explode after a length
of time and destroy any enemies you come into contact
with
Bomb + Cutter: This is quite possibly (and by that I mean 'it is')
the best ability in the game. You throw a little
'Ninja Star' that explodes after about one second
of contact with something
Spark: Put yourself in a little sphere of electric currents
Spark + Spark: A larger scale version of one spark
Spark + Cutter: This is my second favorite ability. Press the
B button to take out and swing a double-edged light
saber (like Darth Maul's), press down on the D-pad
to put it away
Cutter: Shoot off part of your face as a boomerang
Cutter + Cutter: A stronger version of the ability above
Section Six: Walkthrough
Planet One: Pop Star
Area 1: Fields and Rivers
Shard 1:
It's in plain sight hovering above the path
Shard 2:
In the river there is a black platform with three stars hovering
above it. Use any kind of Bomb ability to break it and get the
shard underneath it.
Shard 3:
Suck up the star Waddle Dee emits when he runs into either side of
the area, or attack him with special abilities. Get the shard when
finished.
Area 2: More Fields and Rivers
Shard 1:
On the ride Waddle Dee gives you, towards the end, there will be a
few stars beneath the platform. Beneath them is a shard.
Shard 2:
Defeat the Bouncy to get a second shard.
Shard 3:
Defeat Adeleine by destroying her paintings then either pressing down
and the A button, using a special ability or flying and blowing air
at her.
Area 3: King Dedede's Castle
Shard 1:
You will need the Cutter + Cutter power-up at the bottom of the well
to get to the shard.
Shard 2:
After Passing Adeleine, fly up above the door you come out of to
find a shard.
Shard 3:
Defeat King Dedede. It's just like the ending of all the other
games. Its not hard.
Boss: Wispy Woods
Any Kirby veteran will remember how to defeat him. Use the apples
he throws at you. This time, though, you must hit the saplings and
roots. For an ability I suggest either Bomb + Cutter or Stone +
Needle, but any ranged attack will do.
Planet Two: Rock Star
Area 1: The Desert
Shard 1:
In the building with the eye blocks, fly above them to find the first
shard between the second and third pillar.
Shard 2:
Defeat the Cactus.
Shard 3:
You will need the Stone + Spark combo. After exiting the sand-filled
chamber (with help from my favorite non-Kirby character, Waddle Dee)
head to the left. Use the combo on the Brown and Yellow striped
door to reveal a shard.
Area 2: Ancient Ruins
Shard 1:
In the ruins, climb over the top and go to the third floor on the
right side. In the middle of the floor, a piece of floor should
crumble and drop you onto the shard.
Shard 2:
In the room with the triangular steps (with the ghosts that drop
things on you) a shard hovers just below the bottom step.
Shard 3:
As King Dedede, work your way to the left side of the chamber,
then upward. Climb all the climby things to reach the sub-chamber
with the shard.
Area 3: The Fossil Caves
Shard 1:
You'll need some kind of stone ability. Above the first skeleton,
there is one brown vertebrae. Break it and drop down to reach the
shard at the left.
Shard 2:
In the room with two holes in the ground, fall down one. If you
see a hill with the shard in the background, fly back up through
the hole and drop down the other one. Defeat the enemy and drop
down once again to reach the shard.
Shard 3:
In the vertical waterway with the falling skeletons, swim up, past
the exit to reach the top of the chamber and the shard.
Area 4: Area 51A
Shard 1:
Maneuver around the room with the retracting planks to the middle
of the room, where the shard is found.
Shard 2:
You'll need the Bomb + Spark ability. See what Adeleine is painting
in the dark room and, in the next room, press the corresponding
colored buttons.
Shard 3:
Defeat the Eye thing.
Boss: Pix
You can only dodge the beams of light until you reach the top of the
tower. Then you can hit the corresponding jewels with their color of
double helix. For abilities I suggest Bomb + Bomb, Needle + Cutter
and Needle + Spark.
Planet Three: Aqua Star
Area 1: One Day at the Beach...
Shard 1:
In the green sphere cave, jump into the first one and drop below the
platform to find a shard.
Shard 2:
Defeat the spiky guy.
Shard 3:
You'll need the Ice + Bomb ability. Drop through the platforms near
the guys on clouds, near a large column that separates two sides of
platforms. Use the ability to break apart the checkered block on
the bottom of the platforms, then drop onto the green sphere to
reach the shard.
Area 2: It's Autumn for Kirby
Shard 1:
Defeat the Large crab, but you must have the Burn + Stone ability
to get the shard above its perch.
Shard 2:
While you are in the boat with Waddle Dee, a shard hovers out and
above the second waterfall.
Shard 3:
After you lose the boat, the final shard is at the foot of the last
waterfall.
Area 3: The Torrents
Shard 1:
Drop into the first chamber and use my favorite ability
(Bomb + Cutter) on the mound to the left of the chamber to uncover
a shard, then remove the star block to move on.
Shard 2:
After defeating the cutter guy, stay to the right of the chamber to
receive the shard (since a hole opens up on the left side).
Shard 3:
In the room with the pillar of water, use the Stone + Cutter
combination to break through the wall, then stand on the 1Up
platform and change to Rick the hamster (He's the one that doesn't
curl into a ball after tapping the A button twice). Then press
the D-pad towards the wall and tap the A button to climb to the
Shard.
Area 4: Use a Stone Ability for This Area
Shard 1:
Stay to the left of the chamber with the currents that push you
left and right. The shard is in a pit at the top of the chamber.
Shard 2:
When you hit a pole in the area with the coral-like look, go to
the bottom of the pole before letting go to get the shard.
Shard 3:
In the corridor where the rocks come at you from behind, stay
to the bottom to find a shard in a pit. (Tip: If you use Spark +
Cutter it will stop about 50% of the rocks from hitting you)
Boss: Orca
For part one of the battle, the Orca will simply spit an enemy at
you, then swim around. Exhale whatever he throws at you back at
him, until you defeat him the first time. For part two, you must
quickly swim upward until you enter the area where there are
enemies to either side of you. Exhale them at the Orca to get
the Shard. For Abilities I suggest Bomb + Bomb and Stone + Needle.
Planet Four: Neo Star
Area 1: The Jungle
Shard 1:
After crossing the pond, there will be a series of stumps with
pits between them. There is a shard in the pit between the second
and third stumps.
Shard 2:
In the section with the vines on either side and the pterodactyls
flying about, climb down from the starting point to find the second
shard.
Shard 3:
In the area with the tree swings, hovering above the first of the
circular stumps is the area's final shard.
Area 2: The Mines
Shard 1:
After falling through the ceiling to begin the level, there is a
shard on the right.
Shard 2:
On the Mine cart ride, make the third jump to land on the upper
track, then tap the A button to land on top of the next obstacle
and receive the shard.
Shard 3:
After a few waterfalls, you should come across a brown and black
wall. Destroy it with the Stone + Bomb ability to get the final
shard.
Area 3: The Cliffs
Shard 1:
You need a needle power. You will come across an orange section
of ground that can be destroyed with the right ability.
Shard 2:
Destroy the boxes to form the shape Adeleine painted. Here they are:
_ _________ _____
_|_|_ |_|_|_|_|_| _|_|_|_|_
_|_|_|_|_ |_|_|_|_|_| _|_|_|_|_|_|_
_|_|_|_|_|_|_ |_|_|_|_|_| |_|_|_|_|_|_|_|
|_|_|_|x|_|_|_| |_|_|x|_|_| |_|_|_|x|_|_|_|
|_| |_|_|_|_|_| |_|_|_|_|
|_| _|_|_|_|_|_|_ |_|_|_|
|_| |_|_|_|_|_|_|_| |_|_|
The boxes with X's are where the shard will appear.
Shard 3:
After climbing past all the alcoves filled with food, walk to the
right edge of the plateau and fall down the crevasse to discover
a shard.
Area 4: The Volcano
Shard 1:
As King Dedede, destroy all the pillars that can be destroyed.
A shard is hidden in the top part of one.
Shard 2:
In the short room with the guy with maracas and a small mound in
the center, use some kind of ice ability on the mound.
Shard 3:
In the room with the rising lava, stay to the left to find a shard.
Boss: Lava Guy
In part I, attack the tentacles it sends after you. For Part II,
you must attack Lava Guy itself. It really doesn't require much
strategy, just spit whatever he sends after you right back. For
Abilities I suggest Stone + Needle and Needle + Bomb, but I
recommend strongly against either Burn or Burn + Burn.
Planet Five: Shiver Star
Area 1: Winter Wonderland
Shard 1:
While in the bobsled, jump onto the roof of the second igloo to
find the first shard.
Shard 2:
After defeating the snowman, melt the shard's icy prison with any
kind of Burn ability.
Shard 3:
In the final crack in the frozen lake, swim through the tunnel to
find a shard at the very bottom corner.
Area 2: The Clouds
Shard 1:
After the three 'up and down moving platforms' there is a hole in
a cloud. Drop into it for a shard.
Shard 2:
In the 'room' with the green ball that rotates, a shard awaits when
you fire yourself up and to the left.
Shard 3:
After defeating the cloud enemy, use the Spark + Needle ability to
get to the shard.
Area 3: Some Quick Shopping
Shard 1:
Directly across from the exit doors, there is a shard on an
outcropping floor on the left.
Shard 2:
Defeat the hangy-down thing.
Shard 3:
After Adeleine paints the three fruits, push down the buttons
corresponding to the fruits in any order in the next room.
(See 'FAQ' for details)
Area 4: The Factory
Shard 1:
Use the Stone + Needle on the brown crates with orange X's, then
climb up to get the shard.
Shard 2:
After defeating the Phoenix (Self-Titled), use a Spark + Cutter
ability to slice open the cage at the top of the room.
Shard 3:
In the room in which the burning walls follow you on a conveyor
belt, a shard rests on the far right of one of the top levels.
Boss: Rocket
First, defeat his arms, then when it comes after you, aim for the
back of its 'hull'. It is the simple swallow-and-spit scenario.
I'd suggest anything with a range for an ability, but especially
Spark + Stone, if you can control it well.
Planet Six: Ripple Star
Area 1: Doesn't This Seem Familiar?
Shard 1: Hangs in plain sight above the path.
Shard 2: Defeat the saw blade.
Shard 3: Use Bomb + Needle in the final pond.
Area 2: The Sewers of Ripple Star
Shard 1: Use Needle + Spark in the bottom of the well.
Shard 2: Head up and to the left in the underwater chamber with the
stars, surrounded by holes with food.
Shard 3: Use a cutter ability on the green pillar after Adeleine
gives you invincibility.
Area 3: The Palace Guards
Shard 1:
Defeat the first room full of enemies.
Shard 2:
In the third room of enemies, use Needle + Burn to destroy the floor,
then defeat the enemies.
Shard 3:
Defeat the enemies in the fifth room.
Boss: Magic Matter
WHEW! This guy is tough. I mean really, reallllly tough. Until
you get a hang of the fighting, anyway. First, you have to
understand that as long as part of your current ability (or thing
you are exhaling) is the one that the boss is using at the time,
it will affect it (E.G. Burn + Spark will harm both Burn and Spark
versions of Magic Matter, as will exhaling a Burn + Spark combo
star). Second, understand that you can acquire powers from the
remnants of its attacks. The best combinations I have found are:
Burn + Needle, Ice alone, Stone + Spark and Bomb + Cutter. Best
of luck to you.
Planet Seven: Dark Star
2
Boss: 0
As I was thinking of ways to mock the name of the boss, the reasoning
dawned on me: zero squared is nothing, much like Dark Matter according
to the story line. Anyway, to defeat it, you must shoot its eye
enough times that it becomes stunned (if you are in motion when you
shoot, you will miss). Fly upwards until you can get a clear shot
at its halo. After the halo is destroyed, fly downwards until you
come across its tail. Fire liberally at it. After a few passes,
it should fall. Enjoy the cinematic, then call up all your friends
who own this game and brag about how you finished it all on your
own (you read my FAQ\
Walkthrough yourself, right?).
Section Seven: FAQ
Q. Why would King Dedede join Kirby after the many defeats he has
been handed?
A. I believe he felt betrayed by Dark Matter after it had previously
helped him and, subsequently, failed him then tried to take the
shard from him, leading eventually to his possession.
Q. Why does it seem like you actually analyze these plots to the
point of acting like a psychiatrist?
A. I assumed you would appreciate the humor in my answers.
Q. What are those goofé (pronounced goo-fay) fruits that Adeleine
paints in Shiver Star?
A. So far, I have been able to name six (out of seven).
A Melon = Green
1 Grape = Purple
2 Cherries = Red
A Peach = Pink
A Ham (?) = Brown
Q. Speaking of those buttons, how do you push them down?
A. Stand on them and press down on the D-pad.
Q. How do you control the Boat \ Mine Cart \ Bobsled Waddle Dee
puts you in?
A. Press the A button to jump. Don't worry about the enemies,
since they can't harm you.
Q. What are those animals that Kirby becomes when you use the
Stone + Cutter ability?
A. Three are from Kirby 2, and the other three are toned-down
versions of those three.
Here's a list:
Birds:
Coo: An owl from Kirby 2, press the A button to flap his wings.
Other Bird: Same, but can fly longer
Fish:
Kine: The fish from Kirby 2, he does not seem able to move though...
Other Thing That I Can Only Assume is a Fish: Just jumps around
Hamsters:
Rick: Allowed Kirby to walk on ice in Kirby 2, he climbs walls if
you hold down the D-Pad in the direction of the walls and tap the
A button when he reaches the apex of his jump.
Other Hamster: If you press the A button twice, it curls up into
a ball and jumps a little higher.
Section Eight: Secrets
By finishing Level Six, you will unlock the sound test option.
By finding every shard, you will unlock Level Seven.
By defeating Dark Matter, you will unlock the Boss Battles Option.
By winning against a computer player in MiniGame mode, you will
unlock higher difficulty levels.
Section Nine: MiniGames
100-Yard Hop
Press the A button to hop 2 spaces and the B button to hop 1 space.
You must jump over puddles and frogs in the first mode. The second
difficulty adds Bananas, the third adds haystacks and the makes it
like Frogger, in that you jump from one platform to another and
there are turtles that can submerge and resurface at any given time.
Bumper Crop Bump
Move left and right with the D-pad and bump others as you move into
them with the A button. Try to catch the falling fruit. The second
difficulty level adds Bombs that erase your fruit count, and others
make bombs more frequent. Extreme difficulty level makes it so that
you must catch gems instead of fruits.
Checkerboard Chase
Move with the D-pad and cause the blocks in front of you to fall
by pressing the A button. After a character falls five times,
he \ she is out. The second difficulty changes the colors and
speeds up the falling blocks' speeds, as do others. Extreme
difficulty changes the background to that of a night sky.
Section Ten: Polls
I have decided to do something somewhat revolutionary: I'm offering
readers of my FAQ\Walkthrough to vote in Kirby-related polls, where
the results will be posted on the FAQ\Walkthrough whenever it is
updated. To vote, send your answers (or suggestions for more polls)
to willis5225@ign.com
Poll 1: Who is your favorite non-Kirby character from any Kirby game?
Results:
Waddle Dee: 5
Rick the Hamster: 4
Adeleine: 2
Poll 2: What is your favorite Kirby game other than Kirby 64?
Results:
Kirby's Dreamland 2 (GB): 7
Kirby's Dreamland (GB): 5
Kirby's Pinball Land (GB): 1
Poll 3: What is your favorite ability in Kirby 64?
Results:
Spark + Cutter: 4
Bomb + Cutter: 4
Bomb + Bomb: 2
Section Eleven: Shameless Self Glorification
I have better communication skills and sing better than you.
I feel good about myself now.
Other FAQ\Walkthroughs by me:
Legend of the River King (GB & GBC)
Age of Empires: The Rise of Rome (PC)
Harvest Moon (GBC)
Kirby 64: The Crystal Shards (N64)
Section Twelve: Legal Stuff
Credits:
First, let me thank HAL and Nintendo for this great game
Finally, a special thanks to Waddle Dee for all of the rides he
give Kirby throughout the game. We at Envelope Guy publishing
love you Waddle Dee!
Reasons to e-mail me:
1: You have a question not answered anywhere in the FAQ.
2: You like my work and would like to give me 'props'.
3: You have a VALID criticism. (if it is invalid, I have some
methods of vengeance that aren't ethical, but incredibly legal)
4: You would like to place my FAQ on your WebPage.
5: You are sending me some chain letter because you have no friends
to send it to. (Remember those methods?)
*NOTE* If you are choosing to e-mail me for any reason, please make
it coherent. I beg of you. From now on, if I receive anything that
I can't understand, I will simply send you a reply saying to be more
understandable \ less vague. Understand that abbreviations and
grammar mistakes are fine (e.g. you = u; ur = your etc.). Also,
understand that I'm only asking this to better answer your questions.
This FAQ may not be reproduced in any way shape or form, be it
technological, on paper or otherwise. This includes The Envelope
Guy and the names The Jaguar and Willis. My lawyers have just
informed me that I cannot copyright a name. I could be talked
into selling my FAQ\Walkthrough to people by a friend of mine
named 'Benny Franko'. I am not opposed to selling out. I am
also not a communist. I like pie. More to come.