Hello, I am Nugget this is my first Walkthough so if you see any
errors or have comments, questions , secrets or whatever just e-mail
me nuggethead21@hotmail.com . I hope you like my walkthrough and I
hope it helps you . this is probly the best Mission: Impossible
Walkthrough becuase there isnt any others.
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2.1)Lundkwist Base
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Mission Code Name: Ice Hit
Lundkwist Base
Mission Checklist
- Get to subpen with Clutter
- Change identity
- Find excuse for errand
- Cut electric power
STRATEGY
A fairly small base right now. From the start you will want to
hop up the crates to the right and over the fence. Head over to
point A, which is a small bunker.
1) You will have to catch this guy while he is in the building.
You can either shoot him or punch him out. You must do either
quickly, or he will call the guards.
2) Once you take his identity with the facemaker, go over to the
desk in the bunker and collect the envelope on top of these
lockers.
3) To cut the power you must sneak over there before you change
your face with the facemaker.
4) After giving the letter to the driver you will want to hop onto
the back of the truck.
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2.2)Subpen
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Subpen
Mission Checklist
- Find magnetic bomb
- Give bomb to Clutter
- Join Dowey for getaway
STRATEGY
Keep to the extreme sides of this area to avoid the bulk of
the guards.
1) Follow the red dot on your radar to find the magnetic bomb.
2) After picking up the bomb you will want to take the left
side (facing out of the building) to meet up with Clutter.
He is hiding close to the docks behind some boxes. You can
follow the green dot on the radar to get to him.
3) Before you can leave the area, you will want to run over
and place a mine on this gunboat. Just go to the side and
use the mine in your inventory.
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3.1)Embassy Function
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Mission Code Name: Recover NOC List
Embassy Function
Mission Checklist
- Find facemaker
- Find score
- Find nausea powder
- Find drink
- Place smoke generators
- Assume ambassador's aide's ID
- Access restricted area
STRATEGY
Right at the start you will have a challenge.
1) Talk to this gentleman twice to get him to walk away.
When he does, you can talk to Sarah and get the facemaker
from her. Around this time you should learn about a killer
who is stalking you. The killer is a woman in a red dress,
and you will first see her in the main room with the piano.
Once she starts following you, head into the bathroom and
equip your blowgun. You will need to be quick and hit her
with the blowgun before she gets you.
2) Head back and talk to the bartender, and he will give you
the drink and nausea powder. To find the score you will need
to talk to the people right outside of the main hall when
they are sitting down. Give the score to the pianist. Give
the tainted wine to the aide and then knock him out in the
bathroom. Take his face and head upstairs.
3) Be sure to use all the smoke generators on these grates.
Make sure there are no guards around when you do it or you
will be arrested.
STRATEGY
This area can be close to impossible until you find the chemical
protection suit. This suit is in a box blocking one of the hallways.
It's on the right just past the hallway with the two large explosion
boxes. You will now be shot at but won't be affected by the gas in
the level.
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3.3)KGB HQ
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KGB HQ
Mission Checklist
- Talk to Barnes
- Find video freezer
- Find facemaker cartridge
- Find dart gun
- Sabotage video link
- Find exit passcard
- Get transfer order
- Escape with Candice
STRATEGY
This area may seem big when you first get into it, but there are
only a couple areas that you spend any long amount of time in.
1) This should be one of the first areas you check. Talk to Barnes
to fulfill one of your objectives. To find some of the other
pieces of equipment that you'll need you will have to go to the
broom closet for the facemaker cartridge and the prison cell
for the video freezer. The rest should be found as you go.
2) Knock out the chief and get the gun from his desk. Check the
bookshelf on the right to open up the security area.
3) Once you freeze the video you will need to come to this
communication area and get the transfer order. With that in
hand you can walk into the cell and hand the guard the transfer
order. Then walk out to the big metal doors to escape.
STRATEGY
This part is not that hard but does require some precision jumps.
There isn't a time limit though, so get your route set before you
try to go through. You can stop on the blue tiles and shoot the
guard who may come out of the door at the end. Be sure to take out
the guards or Candice will be arrested.
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3.5)Sewage Control
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Sewage Control
Mission Checklist
- Find super-computer
- Protect Candice
- Get NOC list
- Escape
STRATEGY
To start off in the right direction, go to the left at the first
chance. Shoot the guard who is on the far side of the room and
activate the panel that he was guarding. Shoot the guards who
will race after Candice and head to the other passageway. There
will be a couple more guards here and a few panels. Once you
activate the final panel a counter will start and many guards
will be released. You will need to move fast, but not so fast
that you lose Candice. Take her to the computer and then backtrack
out.
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3.6)Escape
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Escape
Mission Checklist
- Secure passage for Candice
- Find mask of Golystine
STRATEGY
Shoot the guns to send them spinning for a short time. The mask
is in the wall box, and you must shoot the panel to open the door.
If you are quick enough, you can shoot the guard who has the NOC
list before he can get back to his group.
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3.7)Fire Alarm
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Fire Alarm
Mission Checklist
- Secure access to the lift
- Find Jack
- Dress as fireman
- Give Candice fireman outfit
- Escape the embassy
STRATEGY
To get through this area you have to be quick with the fire
extinguisher or fist. There are a lot of guards in this area
and you will have to sneak around a little bit to avoid getting
overwhelmed. Jack should be close to the stairway. You need to
talk to him and then make your way to the restrooms. One strategy
to use is to just run past the guards and then take care of them
when they follow you into the bathroom. Talk to Jack and you will
be able to pass for a fireman. Once you are dressed like that,
run back and talk to Candice. You will then need to be fast and
run out the entrance.
Interrogation Room
Mission Checklist
- Escape from interrogation
- Pick up equipment
- Get into hallway
- Get out of interrogation sector
- Take free access print
- Find sergeant for SAS access
- Reach elevator to infirmary
STRATEGY
1) To get out of here you will need to first push the button on
the right side of the room. With the window now open talk to
Candice through the speaker. Place the gum on the window and
hop through. Collect all your gear and head out the door.
2) You must run through the gate before the marine outside it can
close it. Once you do, copy his fingerprint and open the door.
Run down and around the hall, collect the spray paint, and use
it on the cameras.
3) Activate the switch on the wall to get to another area, be
sure to click it twice so you can get the empty gun. Use the
dart gun on the desk jockey, then equip the empty gun. Enter
the office and point the gun at the sergeant. Follow him to
the door, clear the hall if necessary, and go straight to the
left and for the elevator. Once in, knock out the sergeant.
4) When you reach the infirmary be sure to unequip your weapons.
Head through the door and talk to the lady on the left side
of the room; she will cure you. Go by the man on the bike and
press the button, then run over to the window and climb out.
CIA Rooftop
Mission Checklist
- Sabotage heliport lights
- Find bag of equipment
- Find zone digitcards
- Fix lights
- Install EMS near heliport
- Enter security level
- Find security level code
- Meet Candice
STRATEGY
The trick to getting through this area is to realize that you
can climb up the boxes next to the guard houses. Once you start
doing that you will start to complete a couple of the beginning
objectives.
1) Go up this first box to be able to shut off the electric
floor and take a major shortcut across the first part. From
the switch for the electric floor you can also run across
and sabotage the helipad lights. Hop over the railing by the
light switch and then around the guardhouse and back up to
collect the equipment bag. Once you collect the bag use it
to empty its contents. click here for screenshot With the
repairman outfit you can run right past the guards and can
get into the restricted area by the helipad.
2) Head over to the left-side stairs first and turn the helipad
lights back on, then run back up and use the EMS on this
switch box. click here for screenshot From there head down
the opposite stairway and go over by the guard. You will
need to drop your cover here and knock this guy out for his
card. Once you get it, head farther down the stairs and
through the tunnel. Knock out the next guard you come to and
gethis card. Head through the security gate then and over to
the stack of boxes.
3) You will need to use the infrared goggles and the deflector
here to get past the beams. To get the door code you will
need to go up on the boxes and place the camera facing the
door on the top box. Hide behind the guard house and let him
do his rounds. You will then get the code and be able to go
through the door.
Terminal Room
Mission Checklist
- Switch on the computer
- Get the NOC list
- Escape
STRATEGY
One of the easiest ways to get through this area is to get in
the "diving forward" position. Like that you can dive through
most of the beams. You can afford to take the hits from the
other stationary beams and be sure to avoid the yellow beams.
When you get toward the bottom stop, wait until the operator
comes back and leaves, then continue on with the mission.
Rooftop Escape
Mission Checklist
- Avoid all guards
- Reach helicopter landing pad
- Escape
STRATEGY
1) Your first challenge is getting past the laser beams. In
order to do that you must backtrack to these boxes and make
a jump off of them . Try to jump a little diagonally to
avoid getting hit by the beams. When you pick yourself up
you will need to create a diversion.
2) Head over to these ducts and put the explosive gum on them,
then backtrack to the tunnel and back to the heliport. When
you get back to the heliport, grab the EMS device from its
hiding spot and then use it to break it. Once you do that
you will need to head over to the helicopter and grab the
gear once it starts to take off.
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5.1)Train Station
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Mission Code Name: Mole Hunt
Train Station Mission Checklist
- Protect Ethan
- Take the train
STRATEGY
The hardest part of this area can be keeping track of Ethan when
he starts running. To easily find him, switch your snipers with
the B button, then switch back, and you will be centered on Ethan.
Be very careful when you are targeting one of the people in the
station. Some of the civilians will make very suspicious movements
but will not draw a weapon. If you shoot them,then the mission will
be over. Remember, it is better to let Ethan take one hit than risk
the whole mission for one misfire on a civilian. Always be ready to
hop to the other sniper fast. If Ethan gets out of your sight and
comes under attack, you can lose him really fast. Try to always
keep him in your crosshairs.
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5.2)Train Car
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Train Car
Mission Checklist
- Neutralize Max's henchmen
- Meet Candice
- Find switch to block exits
- Knock out Max's bodyguards
- Stop Max and seize NOC list
- Defuse Max's back-up plan
STRATEGY
1) Your first obstacle will be all the henchmen in the main
passenger compartments. Shooting them down is not the
problem; avoiding the civilians is. Once you start shooting
they usually get up and start running toward the back and
all around. When this happens your best bet would be to
duck back behind a wall and listen until you hear the back
door open then close. Once this happens at least one
civilian will be out of harm's way and you can hop back
out and finish off the henchmen.
2) Situations like this are unique but can cause some problems.
The main problem is to kill the henchman without hurting the
civilian. To do this you will either have to be quick or take
a few shots and line up for a perfect head shot. After you
kill the henchman the civilian will run free.
3) To take out the first set of henchmen who hide in these
compartments simply hit them with a head shot or a couple
quick hits. Later, to take out Max's henchmen, you will want
to get as close as possible and duck down, then start hitting
with your fists as quickly as you can.
4) To save a little life and even more time, enter this room
and take aim on all the people in it. They are all enemy
agents, and if you shoot them in the head they will start
to attack now instead of later. After you kill them, simply
walk to the back.
5) To break open the safe you will need to collect the liquid
nitrogen and the blowtorch from the crates in the compartment.
Use the blowtorch on the hinges first, then when they are red,
use the liquid nitrogen on them until they shatter. Open the
safe and use the remote control that you got from Max on the
bomb. To get the remote control from Max you willneed to use
the gas grenade in front of her compartment.
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5.3)Train Roof
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Train Roof
Mission Checklist
- Catch Phelps
STRATEGY
1) In addition to the henchmen on the train roof itself you
will also be attacked from the street. To easily take out
these threats, shoot the driver in the head. They will fire
off a couple more shots, and then the car will spin out of
control.
2) The next threat that will become an obvious annoyance will
be the helicopters. To easily take them out you need to use
the rocket launching gun. One hit, one kill. You can use
the pistol instead, but it takes several shots to knock one
out of the sky, and they will almost certainly get a hit
off on you.
3) The final obstacle in this level is no harder than any of
the other challenges in this stage. When he jumps onto the
helicopter, fire off a rocket at it, and that will end the
mission.
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6.1)Subpen
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Mission Code Name: Ice Storm
Subpen
Mission Checklist
- Get the AF scrambler
- Get the mine
- Bring Clutter the AFS and mine
- Get the gas injector
- Get the RC detonator
- Get the explosives
- Sabotage the pump house
- Regroup on comm. building
STRATEGY
1) This is the first item you will need to collect for Clutter.
The other item is a little farther away but still pretty close.
2) If you choose to stay out a little longer to collect more of
the mission items at the start than the ones Clutter needs,
you run the risk of having them discovered. Although this
doesn't end the mission right away, you must be able to get
back to the team and take out the soldier quick enough to
rescue the team.
3) The pump house is where you will find the replacement wire
cutters. You will also have todrop the explosives near the
main boiler tanks. Do not detonate the explosives until you
are away from the building
4) This guard house has three of the elite soldiers in it.
Unfortunately it also has the night-vision goggles, and if you
were too slow, it will also have the remote-control detonator.
You can rush in and kill off the soldiers, or you can use the
gas injector on the door. This will knock out all of them, and
then you can just walk in and gather all of your equipment.
5) Once you have collected the night-vision goggles and rescued
the rest of your team on the roof of the comm. building, you
will have to jump on one of the inbound trucks. Be sure to
set off the explosives in the pump house first.
STRATEGY
1) This will be the hardest part of the mission. Timing your
jumps is critical to making it through the tunnel. The good
news is that if you can get over the truck, the game will
cut off the momentum and let you fall onto the top. To see
when you need to jump, watch the tunnel, and when you see
the front of the truck coming through, turn to face diagonally,
then jump when you see the front.
2) These are the bolts you must sabotage. There will be one on
each side. This is definitely the easiest objective to
accomplish.
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6.3)Mainland
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Mainland
Mission Checklist
- Find explosives and plastic
- Sabotage power plant
- Cut off camera power
- Take on accountant's ID
- Get briefcase from bunker
- Sabotage briefcase
- Bring briefcase to deal
- Blow away helicopter
- Escape on gunboat with Clutter
STRATEGY
1) As soon as Dowey gets into his position you should use his
view to take out the two guards around the power plant. You
can use him again at the end to kill the soldiers close to
the gunboat.
2) Use the plastic on the circuit breaker to set up the shot
for Dowey to disable the base's power. Also be sure to drop
the explosives by the main power plant's base.
3) Once the power is out, you can come into this bunker and knock
out the accountant. Once you use the facemaker, be sure to grab
his ID off the desk.
4) After the deal is made, run back to the door you entered and
shoot the terrorist on the right-hand side. Let the one on the
left get back to the helicopter. After that, head to the back
and escape on the gunboat.
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6.4)Gunboat
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Gunboat
Mission Checklist
- Escape enemy base
- Destroy gas factory
STRATEGY
1) Always try to shoot everything that gets in your path. Take
out the turrets and bunkers especially, as they will get some
free pot shots at you once you pass them if they are not
destroyed. Also watch the water in front of you for mines,
and be sure to clear them out. There are some soldiers on
the banks, but they are usually guarding a building. Destroy
the building and they will die.
2) When you get to the gas factory, try destroying the walls
first instead of the turrets. When you flatten the walls the
guns will go with them.
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7.0)Secrets
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Secrets
SECRET WEAPONS
In three of the five missions in the game there is the
possibility of getting a secret weapon. To get this weapon
you must finish the entire mission on one life. If you can
do that, you will get a special gun from the second mission,
a gun with a silencer from the third, and the Uzi from the
fourth. You may not be able to use the gun in the next
mission, but you will eventually have theoption. To start
a level with any of the weapons below already in hand simply
follow the directions to each.
Mini-rocket launcher with 30 rounds:
At level select screen highlight one of the levels, then press
R, L, C-left, C-right, C-down. If entered correctly you should
here Ethan say "Ah, that's better".
Uzi with 30 rounds:
At level select screen highlight one of the levels, then press
C-right, C-left, C-right, C-down, R. If entered correctly you
should here Ethan say "Ah, that's better".
9mm with 30 rounds:
At the level selection screen highlight one of the levels, then
press R, L, C-down, C-up, C-up. If entered correctly you should
here Ethan say "Ah, that's better".
Silenced handgun with 30 rounds:
At the level selection screen highlight one of the levels, then
press C-up, C-right, C-left C-up. If entered correctly you should
here Ethan say "Ah, that's better".
Turbo mode:
At the level selection screen highlight one of the levels, then
press C-up, Z, C-up, Z, C-up.If entered correctly you should here
Ethan say "Ah, that's better".
Kid mode:
At the level selection screen highlight one of the levels, then
press C-down, C-up, R, L, Z. If entered correctly you should here
Ethan say "Ah, that's better".
Big feet:
At the level selection screen highlight one of the levels, then
press C-down, R, Z, C-right, C-left.
(Note: some of these codes won't work on a few levels.)
After you beat the game your in the Embassy. Talk to all of the
programmers that are in groups, then Candice and Ethan will come
from the Security Elevater by the piano player they will hug and
a huge party will begin.
Also at the Embassy (in Recover NOC List) use the mini-rocket
launcher code andtake out all of the gaurds the go to the Piano
player and punch him . He will be lying down knocked out in mid
air!