This is a complete walkthrough of the entire game. Since the game
is long I have decided to split this doc into 4 parts. Each part
is one of the four pieces you have to collect throughout the game.
Along the way I will add "NOTES:" which will tell of tips, cats,
power ups, maps or money. I made this guide in such a way that it
includes everything you need to do from start to finish! In the
Boss levels were you need keys to continue I have included every
step from room to room.
To understand this guide fully you must first read the basics then
view the pictures I have made of the over all map. Since this game
is in Japanese I don't have the real names for each location.
What I have done is given each place a basic name such as
"City 1, House 1". Simply view the pictures to find the location
this guide is talking about.
The Cast
In Goemon you start the game with two people, Goemon & Ebisumaru.
Sometime in the game you will find two others Saukra and Yae.
I've had a few problems finding out what the true names are for
the two new people you get in this game. If I have spelt them
wrong I'm sorry. One other problem that has come up is in regards
to which names go with which people. In the picture above I will
name the 4 as I "Thought" they were when I made this guide. If
later on I find out its wrong I will gladly change it. At this
time I have many people that agree with me and just as many that
don't. Starting from the left to the right.
1) Yea 2) Saukra 3) Goemon 4) Ebisumaru.
Before Game Options
Saving
The Map
The Controller
Your Robot
Section One
Section Two
Section Three
Section Four
Final Section
Location of the Cats
SECTION ONE
City 1.
You start the game here as Goemon in his home. Your first order
of business is to exit his house and make your way outside of
the city to the near by Mt. Fuji. How to get there - Exit his
house and turn left, follow the path to the end and take the
door to your left. Proceed all the way to the end past the doors
on your right until you can see a large "Bell". At the Bell turn
right and proceed to the doors. Follow this path to the next set
of doors which leads outside the city.
You will find yourself outside with enemies to fight. First thing
you should do is activate your on screen map. On this map you are
represented as a large red dot with a small yellow dot (which
represents the direction you are facing). Yellow dots represent
houses while yellow lines represent doors. Make your way to the
top door on the map.NOTE: After you cross the first bridge if you
take the second bridge to your right you will find a cat. After
the doors you will find yourself in front of what is suppose to
be a mountain. Make your way to the top by taking the ladder
directly in front of you. NOTE: If you pass the second ladder
and jump over to the next platform you will find a cat. Inside
the mountain you will find "Slinky" style enemies. These guys
can't be destroyed so avoid them. To pass them without getting
hit, follow them up the stairs, and as they begin to come back
move to the corner (against the wall) and allow them to pass.
You will not be hit, then you will be able to move on. Once you
go outside - around then back into the mountain - Make your way
to the house and talk to the man inside. When you are given a
choice select option 2 for a new chain weapon. Once you have the
new weapon make your way back to the city. NOTE: Goemon and his
friends will not take damage if you jump from high places. Feel
free to jump off the nearest ledge. The other doors around the
house hold money or health.
Once back in the city retrace your steps to the set of doors you
passed on the way to the "Bell". Find them and enter. Follow the
path to the next set of doors. Here you will find small boxes
which if hit with your new weapon will drag you to them. Use
your new weapon to hit the boxes across the water.
NOTE: Cross the water on the left side first for a cat. Make
your way along the side of the building to the next set of doors.
Follow the path to the next set of doors. Follow the path to
the entrance for Boss 1's palace.
Boss 1's Palace.
In the first room take the time to walk around and collect all
the money before entering the next room. In the next room the
door on your right needs a key. You can find the key around the
corner, use your chain weapon to cross the gap. In the next room
take the first door to your right. Here you must defeat all the
enemies to get the key - when you have it exit to the next room.
NOTE: In this room take the time to get the map and the cat
before you move to the next door. Take out the 2 enemies then
walk into the center of the room with the green floor. Have
your old weapon and wait for the tiles to fly at you - When
they do press B three times to destroy the tile as well as any
fromother directions. You only need to destroy 3 for the key,
however there are 20+. In the next room take the door to your
right beat the enemies in the next room and proceed to the next
door. Inside defeat all the enemies to get the key. Once you
have the key exit to the next room, then exit to the room after
that. Walk forward and use your chain weapon to move over the
gap. NOTE: In the room past the locked door you will find money
and full health. Here simply cross the room to the lift in the
corner. In this room you will find enemies that are round -
Jump over them and move up the path to the next door. In the
next room watch out for the impressions in the floor (And what
made them!). Wait for the press to come down then ride it up,
you will see the next key on the middle press. NOTE: Visit the
other room before you move on to get a cat. Next you will find
yourself in a water stage. Make your way around to the first
door and enter it. In the next room use the chain weapon to move
over the water to the next door. NOTE: You will find a large
hand that blocks a passage - Come back any time after Boss 1
is defeated to get a large amount of money and a cat. In the
next room get the key in the corner (defeating all the enemies
is not required). Return to the water stage - "2 rooms over" -
then to the locked door. After the locked door the next two
rooms are easy, just make your way to the next. Here you will
find a room in which you have to jump your way across to the
next door. Next room run over to the lift. You will now have a
short intro to a very strange dude! Listen to the guy then
follow him when he runs away. NOTE: Get the cat and health if
needed before going any further for Boss 1 is next. Enter
when ready.
Boss 1.
Boss one is a large head. As soon as the fight starts run right
upto him and stand directly under the red dot. Make sure to have
your chain weapon selected and hit him as fast as you can. You
will hear a explosion sound when you hit him enough times, when
you do run a way and stand in one spot. When the yellow energy
beams come around jump up in one place to avoid them, repeat
this 6 times to defeat the boss. Once he is defeated get the
moon piece then head for the door. When you are talking with
the Emperor select option 1 - You will get a pass to leave the
city. Save your game then you will return to the start of the
level. NOTE: Enter the palace - room one for the money it has.
Back track to the door - through to the next door - You should
find yourself back in the city with water all around. Instead
of going all the way around jump right into the water and take
the tunnel in front of you. When you come out the other side
take the next tunnel in front of you. Swim forward and around
the corner.NOTE: Get the cat on the way by. Swim to the end and
jump up to the bridge, talk to the two guards then leave the
city. Once outside cross the bridge and travel right - then
make your way to the door. Travel through the cave to the next
door. Cross the field and clime the hill. Once on top of the
hill follow the path until the demo takes over. Robot 1.
Ah.......these robots are not hard, they just take some time
to get use to the patters. Best way to beat all the robots is
to use the basic combo over and over again. You can all the
moves here.NOTE: When the robot fights you, you don't have the
option to pause in any way. Once you have finished the robot off
proceed to the next town.
END OF LEVEL 1.
SECTION TWO
City 2.
As soon as you enter this city you are greeted by Yae which will
join your team for now on. First thing you must do is visit the
guard in the next room. Goto the next door on your left, Inside
you will see a guard blocking a door. Go upto him and he will
start to talk. You will be given a choice - Doesn't matter which
you choose. After he is finished find the ladder to the right of
the bridge going down (Right hand side while facing the guard).
Follow it down then travel left though the passage. In the next
section go up the ramp and talk to the lady (Fisher). When you
talk to her she will give you a choice, select option two - Next
pick option one - Then option one again. She will instruct you to
find 3 blue fish and return to her. Go and run over 3 blue fish
then talk to her again. Then go and find 5 yellow fish and return
to her. Then find 8 pink fish and talk to her. Once you are
finished this she will give you a log to use against the guard.
To beat the guard throw the log at him and hit him 3 times
within the time limit you have. After this proceed past him.
Run down the hill and past the temple. You will find two paths
to take, the first will lead to the water front the other is
optional.
Optional.
This section is optional and in no way effects the game. Follow
the second path into the forest. This path has no enemies so
make sure you are on the right path. Follow the path until you
come to a stone with 4 ways you can push it. As you walk up the
ramp: Push the stone forward to have coins fall from the sky -
Push the stone left to get a cat - Push the stone down to get
transported to a small island with a second transporter, walk
through to get transported onto a boat. Jump off the boat and
swim around to the ramp onto the rock - cross the small bridge -
then travel up to the top of the rock. Collect the cat and walk
through the transporter. You will find yourself back on the small
island this time hop into the water and swim to shore and walk up
to the road. Follow the path left through the forest and back
where you started. Go back to the stone area again and push the
rock right. Once you push the rock right it will transport you
into the locked temple you seen just before the two paths. Make
your way to the top of the temple for a 1-up and walk off the
ledge to land on a platform for a cat.
Path 1.
Take path one through the forest to the water front. As soon as
you clear the forest you will see a house to your left on a hill.
Walk up the small hill around to the side of the house for a 1-up.
Proceed over the stone bridge to the house in the background.
NOTE: On the way over the stone bridge to the left of you, you
will find a cat located on a small ledge just below - Walk off
at the right part to get the cat, then swim you way back to the
house. This is a transporter house that will take you to the next
city. However before you can get to the next city you must first
fight the dragon that takes you. When the operator of the transporter
ask, select option one.
The Dragon.
To stay on the dragon walk directly in the middle. Once you get
to the boss on the dragon its best to use Goemon with his chain
weapon to hit the boss from a distance. Once you hit the boss he
will begin to spin, when spinning you can't hit him so back away
a few steps making sure you stay directly in the middle of the
dragon - then and wait....Repeat this 5 or 6 times. When its over
you will land along with a boy. The boy will give you a flute in
which Yae can play almost anywhere to ride the dragon to any
already visited location.
Where to next:
You find yourself in the middle of a city and a temple. First
thing to do is travel up the hill to the very top. Once at the
top make sure you are Goemon and walk forward up the ramp to a
wooden box. Switch weapons to the coin and fire 5 times into the
box. You will receive his fire coin for doing this. To use it
have the coin weapon selected then hold the B button down until
the picture of the coin becomes solid. Once you have the new weapon
travel back down the hill to the city below.
City 3.
Once you enter the city walk around the corner and through the
doors. In the next room take the door directly to your right.
Here you should see a door directly in front of you, run over
then though it. Once outside follow the path over the bridge, up
the hill, and to the doors. Next you will see a old bridge with
parts that give way. Cross it by jumping over the bad parts.
NOTE: Fall through the bridge about the 3rd or 4th section to
land on a small rock in the middle of the river to get a cat. In
this section follow the path around - You will see a house on the
top and a door. The door will tell you that the "Spa" isn't open.
Notice the smaller door to the left - Because this door won't open
you now have what you need to return to City 2. NOTE: Visit the
house in this stage so you can get a marker for the dragon to
return here. Switch to Yae if you are not already then switch her
weapon to the flute. Play the flute and select City 2 from the map.
Return to City 2.
Once you are back in City 2 follow your tracks and go back to
the fisher. Once you get to the fisher she will be small. After
you talk to her she will run off - Follow her around the corner
down to the small waterfall. Go up the ladder and through the
door. Goto the second door on your right and you will find the
fisher standing in front of a door. Switch to Ebisumaru and talk
to her. You will enter a game - Object is to get 8 of those
pink/white things before you die.NOTE: If you go onto the wooden
platform where the stores are you will find a passage that leads
from one section to the next. In this passage you will find a
small pond and watering tool. Hit the water tool a few times to
get a cat. Also remember this place for you will have to return
later on.
Return to the closed door.
We just took the dragon from the closed door in the hills to
City 2. Now its time to return. If you visited the house up on
the same hill you can use the dragon to go directly there -
However if you didn't you will have to take the dragon as close
as you can and walk the rest of the way. Once in front of the
door switch to Ebisumaru then press UP C Button to activate his
special move. He will become small and you can proceed through
the smaller door to the left. Once on the other side press UP C
again to turn back to normal.NOTE: If you walk around to the
spa and hold Z button for a few seconds you will regain any lost
power. Here you will encounter a red gate, use your special to
walk under it. NOTE: To your right is a cat. Next thing is to
walk over what you could call "speed bumps" around the corner
and up the ladder OR you could walk over the first bump, then
use the second to jump up and grab onto the wooden floor above.
Its faster and easier. Once you are up make your way around the
corner and to the door. Read the sign in front of the door to
save your game before going in.
Boss 2's Palace.
Before you go in have Goemon selected with his coin weapon ready.
Once you enter you will see two ghost come after you - At this
moment you can't defeat them so don't bother trying. Hold B until
your flame coin is ready then fire a shot at each of the fire
statues in the corner. Once you do the door will open for you.
The next room has nothing of value for you right now however
you will have to come back so make a note of this place for later
on. Next room, make your way across the spikes to the next door.
Here you will see water with a bunch of enemies.NOTE: On top of
the large head is a cat, be sure to get it before you move on.
Once you are ready move on to the next door. In the next room
make your way to the middle to get the map then off to the next
door. The next room is filled with odd enemies, defeat them all
for the key to the next door. NOTE: Pick up the seed and take it
over to the lift then drop it in the middle of the sand patch.
By doing so a flower will grow and give you money and health.
In the next room goto the door to your left first. Here you will
see two pots and a lift. Its dark in this room but you have a
full floor to run around on. Take the lift down and make your way
around the next room to the lift that takes you back up. This
room should look like the first - exit this room and jump on
the power switch. NOTE: Get the cat and key while you are there.
Now back track everything you just did to the second room of
this stage that had no value....Now that we have power, the
stage has a lot of value. Now that you made it back go over to
the controls - As soon as you do the game will show you your
prize. All you have to do is get it! Best way to do this is
look at the floor boards in relation to the camera and conveyer
belt. If you notice the camera sites right in a single floor
board which runs over to the conveyer belt which also has the
same lines! Start by standing on the left button until the
shadow of the arm is over the right floor board. Walk off that
button then onto the right one until the arm is over the camera -
If done right you will get the camera on your first try.
NOTE: The Camera is used by Ebisumaru to make the ghost visible
100% after which they can die...again! Now that you have the
camera you must go back to the stage just before the lift.
NOTE: Now that you are back in the room with the locked door
be sure to get the golden cat before you continue. In the next
room use the camera the same way you used Goemon's fire coin
to make the ghost visible - switch weapons and defeat them all.
In the next room take the first door on your left. Enter and
defeat all the ghost to get the key - exit - then make your
way to the locked door. Make your way up the stairs and to the
lift then through the unlocked door. Jump across to get the
key - the water here on in is now dangerous and will reduce
your power. Get the key and return to the locked door. In the
next room you need to reach the unlocked door then defeat
everyone inside to get the next key. Once you have the key
exit the room back into the main and go for the first locked
door which is also on the same side of the room as you are.
Once you open the first locked door you should see a bunch
of ropes moving around with a door right in front of you -
This door has health and money inside. The other door is at
the other end. Inside the best thing to do is hold down the
Z button so Ebisumaru will get down. Take a picture then defeat
the ghost. In this room parts of the floor are missing and
water is there instead. Be sure to get the key and the 1-Up here.
Once you have the key make your way for the second locked door.
NOTE: Get the cat before you go for the second door. Inside
this room you will find a bunch of red enemies - By pass them
and go for the first door on the left. Anyone for Pool? Object -
Pocket each of the 8 balls one by one in order to get the key
to the door within the room. Inside the other room go for the
key then exit to the main room. This is the last room, cross it
and hop on the lift to fight the boss.
Boss 2.
This boss is simple, start out by having Ebisumaru with his camera
ready. Take a picture of the boss so he becomes transparent. Each
time he becomes transparent hit his heart. Best guy to use is
Goemon with his fire coin. Beat the boss - Get the next piece -
Watch a little demo - Save your game - Then you will find yourself
outside.
Back to City 2.
END OF LEVEL 2.
SECTION THREE
City 2.
Once again we have returned to City 2 for more fun. Once you
enter the city go into the main part of town and through the
passage to the second part of the city. You are heading to the
door in which a kid will be waiting in front of. No need to
talk to the kid unless you want to. Head through the door into
a new level. Once you find this level follow the path to the
end. You will see on the way one locked door and 2 sealed doors.
These can't be opened right now. Use your on screen map - We
are heading for the top door. After the door you will see a
large hill with two ways to go left or right. In this case you
wish to go all the way right to the next door. This door will
take you to a desert stage. Use your on screen map to show you
the way to the small pond. Once there get the "can" like object
and the cat then exit. Once you exit you will see a hill in
front of you. Go up the hill and into the house on the top.
Inside you will see a large tree, make your way to the very
top of the tree and take a picture with Ebisumaru. When you
do this you will get a second "can" object which will give you
a new member to your party. Once Saukra has joined leave this
stage and head back down the hill only this time head right to
the 3rd door you have yet to visit. In the next screen you will
find yourself in a town setting - You are located in the top
right hand corner of your on screen map. From here you wish to
move to the top left door. If you went for the right door you
should see a valley. On the map you are located at the very bottom.
You want to head for the dot at the top however to access that
point you first have to head off to the left then around the
hills. Don't worry about the door located on the left hand side
of the on screen map. Once inside you will find yourself in a
cave - At the other end of the cave you will find yourself a
stone door. Switch to Saukra and use his bomb weapon to destroy
the door. After this is done read the sign to save.
Enter when ready!
Boss 3's Palace.
As soon as you enter you want to go to the left then into the
underpart of the temple. Follow it along to a door. Next run
and exit through the gate and to your left. If you decide to
turn left before you exit the gate you will go around and find
a health power up. Head for the door by avoiding rolling
barrels. Next hope in the water and follow it around.
NOTE: Use the wooden platforms to get the map for this level.
Next you will find 2 ways to go - However one is locked so you
have no choice but to take the left hand door. NOTE: Remember
this room for you will have to return here later. Use the
ladder to the right to get the cat above. In the next screen
head to your left and look for the door. Here you will find
a few enemies however just go for the door and play with the
white tanks on the way out! Next you will find what looks like
"steps" however if you stand on the highest step to long it
will begin to sink while the lowest step gets higher. Head for
the door on the right by climbing the first set of steps in
front of you then turn right......and move fast. Only one way
to go, left! Here you will find moving platforms - The object
is to reach the door in the middle not the other side! NOTE:
Take the ladder up and follow it for a cat. Inside you will
find the key. Get the key and back track all the way to the
locked door. After the locked door you will find a level with
tanks. Turn right and take the ladder up. Follow the path
around to find a 1-Up. At the same time you can take a view
of the current stage, once you have the one up follow the
rest of the path then jump down were you started. Walk forward
turn the corner and take the LAST door at the very end. Inside
you will find Saukra's new ice weapon. Leave this room - go
outside - and back around the corner - go in the FIRST door
around the corner. Inside you should see large barrels coming
at you, make your way to the next door. Now you have a choice
of doors. NOTE: "Bounce" your way to the first door on your
right and get some money and a power up. "Bounce" your way
to the other side and take the door on the right - pass the
next room. You should find yourself in a room with red glowing
platforms. Switch to Saukra and use his new ice weapon to cool
down the blocks (Limited time!). Move around and get Ebisumaru's
new hammer. Once you have the hammer get back up to the door
you came in - But this time take the door at the other end.
This will lead you outside - Jump in the water and swim to
the door which takes you outside. Its now time to back track
and go all the way back to the very start of this level. Once
back at the start go up the front stairs and to the right, be
careful not to get hit or its lights out! Once inside use Saukra
to freeze the blocks and jump over. From here on in make your
way to the top to find a gold key. Once you have the key walk
off the side and fall to the floor below. NOTE: One door will
take you back, while the other door will take you outside where
you will find a gold cat! Next make your way outside and back
(Yes back) around to the place where you needed the first key
(The place we made a note of). Take the door on the left. Once
inside make your way around to the next door. NOTE: The ladder
before the door doesn't lead anywhere. Next you will see a large
water fall - Hop on the wooden platform and jump over. Next take
the time to jump on the moving "fish flag" and ride it around
until it stops - Jump off and clime the ladder to the next level
where you will jump onto a second "Flag". While on the second
flag don't jump off to any platform on the outside, instead walk
inward and jump onto the center pole - Now walk around and jump
onto the next flag. Once you are on the last flag don't jump off
until it comes to a complete stop. Take the ladder up and go
through the door. The next screen is simple and easy - Just head
for the door and get ready for Boss 3! Boss 3 is very easy -
She will throw blue disk shaped objects at you in which you can
stand in one place and hit them - When she fires red ones hit
them and they will reflect back and hit her. Do this a number
of times and she will start to throw a lot more before the
red's....In this case simply run in one direction until the
red's are thrown then hit them back. After view a demo, get a
piece of the puzzle, save and exit.
The Missing Island.
Once you finish with Boss 3 you will continue on in the cave.
Leave the cave and head for the left door on the on screen map.
Follow the path down and around to the bridge - Watch the cool
demo! Once the Island is gone your next step is to transport
back to City 1. Or you may take a few mins to get the 4 extra
cats in this area.
Extra Cats
NOTE: Return to the start of this level - This can be done back
walking back, or by using the dragon to fly to the nearest
location. From the start of this level follow the path along
and you will see two doors with stone blockers. Destroy the
stone using Yae's bomb weapon to get a single white cat and
a gold cat from the other. Continue on to the end were you
have two choices left or right. This time pick the left door
which will take you to a lake with a large bridge. Cross the
bridge a few steps and jump off the right side. When you land
in the water go up the ramp and along the wall. When you come
to the part were the path is blocked use Ebisumaru shrink and
continue walking until you get the cat. Once you have this cat
jump off the side and swim past the bridge toward what looks
like a huge transporter. Hope onto the wooden platform and
ride it upto the top. Walk along the top and get the second cat.
Back to City 1.
END OF LEVEL 3.
SECTION FOUR
Return to City 1.
Use the dragon to transport to City 1. Be sure to use Goemon.
Once you enter the city go forward through the doors. After,
go forward turn right - Make your way to the end of the path
then through the door. You should find yourself back exactly
were you started. Move forward and you will see a row of houses
on each side of you - Enter the second door on your right. Talk
to the guy in this house and get ready to pass a test. Rules
are simple...... When you complete the test walk back to the
start of this city and leave via the doors. Once you're outside
of the city cross the bridge and turn left. Move to the end and
go up the ramp to the metal block. As Goemon use his special
"UP C Button" then push the block until you can pass freely.
NOTE: Before you move on get the cat just to the side of the
metal block.
Cave 2.
Work your way over to the next door. In the next room walk over
to your right then up the ladder. Make your way over to the ledge
in the corner and around to hit the red button. Once the button
is hit you should see a set of wood platforms showup which leads
to the next door.NOTE: Instead of going for the door jump down
and get the cat. Once you go for the cat you are forced to walk
around and repeat the steps above. In the next stage you should
find yourself outside in a winter setting. At this point in time
walk/run to the door right in front of you.
City 5.
Here you enter the city with little options.... Unlike City One.
Go down the steps and move forward PAST the first set of doors on
your right. Make your way to the stairs then through the next door.
You will find yourself in front of a house - Turn right and follow
the path around to the next door.
Winter Wonderland
Here you will find ghost and NEVER stop coming no matter how many
you defeat. I simply don't bother to try to fight any of them.
Travel along and when you see a marker in the snow off to your
right turn and go up the ramp. You should see a huge stone blocking
your path. If you try to hit it, it won't brake. Here is what you
do: Go back to town the way you came, after the first doors go
around and through the next door and talk to a man in light blue,
he should be standing right in front of you as you enter. He will
tell you that the weapons you need are on Mt. Fuji. From here use
the dragon to fly to City 1 and visit the man on top of Mt. Fuji
for a new set of weapons. For more details on how to reach him
see the first section of this guide. While you are passing through
stop off at the house on the hill to activate the dragon marker so
you can save some time. When the man on Mt. Fuji gives you a choice
select option 2. You should notice your parties weapons change to
white. (Not as noticeable while using Yae). With the new weapons
head back to the stone and brake it using anyone you wish. Once
the rock is gone make your way upto the house. Once inside talk
to the lady as anyone, pay $300 and watch for a few mins. When she
is finished return to the very beginning of the town. Go outside
and follow the path around to the next set of doors. NOTE: Inside
this cave fall off the side anywhere and follow the river around
to get a cat. Follow the path to the next doors. Now you should
see a waterfall with a sign. Read the sign as Yae and get ready
the hit A button real fast! A simple cheat that works over 80% of
the time, as soon as you start hit A button as fast as you can
while holding left. You should miss everything and make it to the
top in no time flat! From here you are ready to board the submarine
under the icy lake. Go back to town then into the winter stage -
Travel past where the marker was to the next set of doors. You
should now see a large lake....So hop in! Once in the lake be Yae
and press UP C Button to change into a mermaid. Now all you have
to do is go under water and find the next door with your on screen
map. Once inside the door swim around and explore. NOTE: Here you
will find a cat and a Submarine.
The Sub.
When you first enter the sub follow the arrows up then to the
lift. Inside room one go up the orange table and climb to get
the map for this area. The map must be used if you wish to find
your own way. You will see two doors in which you can start this
adventure. It doesn't matter which you take since both will lead
you to the same place. The next two rooms are basic, just go with
the flow to the door. The next room will have moving platforms in
which you move from one to the other until you can grab the key.
When you get the key head back two rooms to the locked door.
After the locked door run around the corner to the lift. NOTE:
Get the little guy before you go to the next level. Here you
will find no choice but to use Yae and go under water to the
next door. The next few rooms are also basic swimming, get the
key and head for the door in the same level. The next room is
very odd......Don't bother with anything in the room, just swim
to the left and around the corner, then down the ladder and out.
The next level just jump on the conveyer belt in front of you all
the way down to get the key. Get back on it - jump onto the cross
over - then down the belt that leads to the locked door. Next room
you will find the key after you clime the ladder, use it to open
the locked door in the corner. Inside you will find Yae's new
weapon and the key to the second locked door. Next room go under
water and through the door. In this room swim up and change then
get on the lift to goto the next floor. NOTE: On the wall there
is a small door which you can go through using tiny Ebisumaru -
then use him to go through the next, follow the path to the 1-Up.
In the next room enter the first door on your right - defeat
3 enemies then go for the 1-Up. After entre the door within this
room. The next room has two doors, both of which take you to the
same place......I entered the one directly to your left. Here all
you have to do is jump into the soup bowl and ride it to the next
bowl in front of you. Enter the room before you without a lock,
defeat both enemies for the key, exit then use the key in the
door around the corner. Inside you will find the key for the door
you are currently standing in front of.....They sure make you run!
Here you should see a small room with just a lift, take it to the
next level. Run across to the other end, enter the next door....
Watch a cool demo, save then continue on to fight the next robot.
Robot 2
Fighting this robot is exactly the same as the last one. Not
much of adifference. When you have defeated the robot you will
return to the lake. Next step is to return to City 2 for
Saukra's special.
Return to City 2
Once you arrive at City 2 go and talk to the guard again, this
time he will tell you about someone new. After you talk to him
go back into the center of town and make your way to the small
pond. The pond is located in the passage between the two major
parts of town. You can reach this place by going through the door
at the end of the shops. Once you find it walk upto the water and
have a talk with the dude. After head to the room where you had
to talk to the fisher and get Ebisumaru's special. There you will
find a old man that will present you with two options. NOTE: If
he doesn't give you an option, exit the room and look for a small
child just off to the right of you - go and talk to him twice -
first selecting option one then option two. Its best to be Saukra
during this time since it is his special we are after. Go back to
the old man and he will then give you the options. Select option
one both times to get a golden key. Your next step is to leave
this room and take the next door to your right. This will lead
you to the small bridge and the next set of doors. Go through
them to reach a water/town level (That you have already beaten)
and head for the locked door just to your right. Inside you will
see a man, talk to him and select option one. Next make your way
to the top of this tower to gain his special power. Once you have
it exit this room - then the level. You should be back at the small
bridge with the boy. Walk through the next doors, turn left and
take the second door you come too (First door being the old man).
Here you will find a long passage that leads to a door. Go through
the doors then all the way down to the end. Here you will find a
old man to the right high up. Goto the left and Saukra's special
to jump up and onto the high ledge. Then make your way over to the
old man. When asked to select, pick option two - then option one -
then option one again. If you done it right you would have lost
$800 but you would have gotten an object in your items list for
the green man in the small pond. Next step is to revisit the man
in the small pond. Now you have all 4 pieces you need to go against
the final boss.
NOTE: Right now you can finish the game! To do this goto the snow
stage where the Sub was, but instead of jumping in the water use
the other door to your left. Inside you will see a center place -
go upto it and watch the demo. You will find yourself in a Boss
place in which you must make it to the top for the final "Show"
then space battle.
END OF LEVEL 4.
FINAL SECTION
Final Boss Palace.
As soon as you start you have to take the left door. In the next
room stay on the higher part and follow it up to the silver key.
Use it to open the door within the same room. Next jump from fan
to fan to get the gold key. Once you have the key head back to the
start of this level. Walk through to the new door - down the ladder
and around the corner to the next door - Walk around the corner to
the door. Here use the drums to bounce your way up to the door. In
this room cross the blue plateforms and get the map for this level -
Jump down to the lower level and go over to where to door is - don't
go through it but turn right and use Saukra to fly up and get the
gold key. Now go through the door and head for the locked door in
front of you. In the next room you will find a locked door and a
small door. Use Ebisumaru - Turn small and go through the door -
Get the gold key and return to the locked door. Next go down, defeat
the enemies and head for the door. Next make your way to the top of
this room to get the silver key. Once you have it return back to
where the locked door was. Climb the ladder and make your way around
to the red button. Hit it to bring down the stairs. Next avoid the
waves and head for the door. Run around and hit the button to
activate the stairs.NOTE: Use Yae to swim under water for a 1-UP.
Otherwise head for the next door. Here you will find yourself
outside. Head around to the next set of gates - Along the way
you will find many shops which you can buy just about any item
in the game. After the gates you will find a blocked door. Walk
upto the door and get a message, now walk back around through the
gates to the end shop on your right. Inside you will find a
resteruant - Talk to the white haired guy beside the lady. He
will give you new gold weapons. Go back and brake through the
door.
You are now in the bosses own temple. Take out the enemies and
head for the stairs on your left and through the door. Jump over
the plateforms to the next door. Here use the conveyer belts to
make your way to the red button - When you hit it a new plateform
will show - Make your way back around to it. Same thing goes here
with the red button and plateform. Next follow the path to the
next door. Here go around and press the red button - As soon as
you do jump onto the center block as its moving upward. Next get
the key and go through the next door. When you are ready go down
the slide and out the door. Next turn left and make your way to
the next door. You will notice you are now back at the begining.
NOTE: Goto the picture of the final boss and jump into it to
find a gold cat! Enter the locked door and follow the path to
the next door. NOTE: You will find a cat here. Next is a rather
cool looking room. This room is a large cylinder which turns.
You will notice gaps missing which you will fall through if you
happen to be next to them when it turns. Make your way to the next
door. This is the last room. Enjoy the show!
Once they are finished you will have the chance to save before
you board your robot and enter space for the final battle. Once
again these boss robots are simple.